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37 | void move_apply (object *trap, object *victim, object *originator); |
37 | void move_apply (object *trap, object *victim, object *originator); |
38 | void do_learn_spell (object *op, object *spell, int special_prayer); |
38 | void do_learn_spell (object *op, object *spell, int special_prayer); |
39 | void do_forget_spell (object *op, const char *spell); |
39 | void do_forget_spell (object *op, const char *spell); |
40 | void apply_scroll (object *op, object *tmp, int dir); |
40 | void apply_scroll (object *op, object *tmp, int dir); |
41 | void apply_poison (object *op, object *tmp); |
41 | void apply_poison (object *op, object *tmp); |
42 | bool player_apply (object *pl, object *op, int aflag); |
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43 | void player_apply_below (object *pl); |
42 | void player_apply_below (object *pl); |
44 | int can_apply_object (object *who, object *op); |
43 | int can_apply_object (object *who, object *op); |
45 | int apply_special (object *who, object *op, int aflags); |
44 | int apply_special (object *who, object *op, int aflags); |
46 | int auto_apply (object *op); |
45 | int auto_apply (object *op); |
47 | void fix_auto_apply (maptile *m); |
46 | void fix_auto_apply (maptile *m); |