1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the Affero GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * and the GNU General Public License along with this program. If not, see |
17 | * and the GNU General Public License along with this program. If not, see |
18 | * <http://www.gnu.org/licenses/>. |
18 | * <http://www.gnu.org/licenses/>. |
19 | * |
19 | * |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
21 | */ |
22 | |
22 | |
23 | /* alchemy.c */ |
23 | /* alchemy.c */ |
24 | int need_identify (const object *obj); |
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25 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
26 | const char *cost_string_from_value (sint64 cost, int approx); |
25 | const char *cost_string_from_value (sint64 cost, int approx); |
27 | void pay_player (object *pl, sint64 amount); |
26 | void pay_player (object *pl, sint64 amount); |
28 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
27 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
29 | void attempt_do_alchemy (object *caster, object *cauldron, object *skill); |
28 | void attempt_do_alchemy (object *caster, object *cauldron, object *skill); |
… | |
… | |
138 | void drop_object (object *dropper, object *obj); |
137 | void drop_object (object *dropper, object *obj); |
139 | void drop (object *op, object *tmp); |
138 | void drop (object *op, object *tmp); |
140 | int command_dropall (object *op, char *params); |
139 | int command_dropall (object *op, char *params); |
141 | int command_drop (object *op, char *params); |
140 | int command_drop (object *op, char *params); |
142 | int command_examine (object *op, char *params); |
141 | int command_examine (object *op, char *params); |
143 | object *find_marked_object (object *op); |
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144 | void examine_monster (object *op, object *tmp); |
142 | void examine_monster (object *op, object *tmp); |
145 | const char *long_desc (object *tmp, object *pl); |
143 | const char *long_desc (object *tmp, object *pl); |
146 | void examine (object *op, object *tmp); |
144 | void examine (object *op, object *tmp); |
147 | int command_pickup (object *op, char *params); |
145 | int command_pickup (object *op, char *params); |
148 | void set_pickup_mode (object *op, int i); |
146 | void set_pickup_mode (object *op, int i); |
… | |
… | |
202 | int command_stack_list (object *op, char *params); |
200 | int command_stack_list (object *op, char *params); |
203 | int command_stack_clear (object *op, char *params); |
201 | int command_stack_clear (object *op, char *params); |
204 | int command_diff (object *op, char *params); |
202 | int command_diff (object *op, char *params); |
205 | int command_insert_into (object *op, char *params); |
203 | int command_insert_into (object *op, char *params); |
206 | |
204 | |
207 | /* commands.c */ |
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208 | void init_commands (); |
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209 | CommFunc find_oldsocket_command (char *cmd); |
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210 | CommFunc find_oldsocket_command2 (char *cmd); |
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211 | |
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212 | /* daemon.c */ |
205 | /* daemon.c */ |
213 | FILE *BecomeDaemon (const char *filename); |
206 | FILE *BecomeDaemon (const char *filename); |
214 | |
207 | |
215 | /* disease.c */ |
208 | /* disease.c */ |
216 | int move_disease (object *disease); |
209 | int move_disease (object *disease); |
… | |
… | |
219 | int check_physically_infect (object *victim, object *hitter); |
212 | int check_physically_infect (object *victim, object *hitter); |
220 | int cure_disease (object *sufferer, object *caster, object *spell); |
213 | int cure_disease (object *sufferer, object *caster, object *spell); |
221 | |
214 | |
222 | /* egoitem.c */ |
215 | /* egoitem.c */ |
223 | int apply_power_crystal (object *op, object *crystal); |
216 | int apply_power_crystal (object *op, object *crystal); |
224 | |
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225 | /* hiscore.c */ |
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226 | void check_score (object *op); |
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227 | |
217 | |
228 | /* gods.c */ |
218 | /* gods.c */ |
229 | object *find_god (shstr_cmp name); |
219 | object *find_god (shstr_cmp name); |
230 | shstr_tmp determine_god (object *op); |
220 | shstr_tmp determine_god (object *op); |
231 | void pray_at_altar (object *pl, object *altar, object *skill); |
221 | void pray_at_altar (object *pl, object *altar, object *skill); |
… | |
… | |
248 | int check_name (player *me, const char *name); |
238 | int check_name (player *me, const char *name); |
249 | int create_savedir_if_needed (char *savedir); |
239 | int create_savedir_if_needed (char *savedir); |
250 | void copy_file (const char *filename, FILE *fpout); |
240 | void copy_file (const char *filename, FILE *fpout); |
251 | |
241 | |
252 | /* main.c */ |
242 | /* main.c */ |
253 | void server_tick (); |
243 | void one_tick (); |
254 | void version (object *op); |
244 | void version (object *op); |
255 | void info_keys (object *op); |
245 | void info_keys (object *op); |
256 | char *crypt_string (char *str, char *salt); |
246 | char *crypt_string (char *str, char *salt); |
257 | void enter_player_savebed (object *op); |
247 | void enter_player_savebed (object *op); |
258 | void leave_map (object *op); |
248 | void leave_map (object *op); |
… | |
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286 | int push_ob (object *who, int dir, object *pusher); |
276 | int push_ob (object *who, int dir, object *pusher); |
287 | |
277 | |
288 | /* pets.c */ |
278 | /* pets.c */ |
289 | object *get_pet_enemy (object *pet, rv_vector *rv); |
279 | object *get_pet_enemy (object *pet, rv_vector *rv); |
290 | void terminate_all_pets (object *owner); |
280 | void terminate_all_pets (object *owner); |
291 | void remove_all_pets (maptile *map); |
281 | void move_all_pets (); |
292 | int follow_owner (object *ob, object *owner); |
282 | int follow_owner (object *ob, object *owner); |
293 | void pet_move (object *ob); |
283 | void pet_move (object *ob); |
294 | void move_golem (object *op); |
284 | void move_golem (object *op); |
295 | void control_golem (object *op, int dir); |
285 | void control_golem (object *op, int dir); |
296 | int summon_golem (object *op, object *caster, int dir, object *spob); |
286 | int summon_golem (object *op, object *caster, int dir, object *spob); |
… | |
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450 | /* spell_util.c */ |
440 | /* spell_util.c */ |
451 | object *find_random_spell_in_ob (object *ob, shstr_cmp skill = shstr_cmp ()); |
441 | object *find_random_spell_in_ob (object *ob, shstr_cmp skill = shstr_cmp ()); |
452 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
442 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
453 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
443 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
454 | object *check_spell_known (object *op, shstr_cmp name); |
444 | object *check_spell_known (object *op, shstr_cmp name); |
455 | object *lookup_spell_by_name (object *op, const char *spname); |
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456 | int reflwall (maptile *m, int x, int y, object *sp_op); |
445 | int reflwall (maptile *m, int x, int y, object *sp_op); |
457 | int cast_create_obj (object *op, object *caster, object *new_op, int dir); |
446 | bool cast_create_obj (object *op, object *caster, object *new_op, int dir); |
458 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
447 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
459 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
448 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
460 | void regenerate_rod (object *rod); |
449 | void regenerate_rod (object *rod); |
461 | void drain_rod_charge (object *rod); |
450 | void drain_rod_charge (object *rod); |
462 | object *find_target_for_friendly_spell (object *op, int dir); |
451 | object *find_target_for_friendly_spell (object *op, int dir); |
… | |
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497 | void move_marker (object *op); |
486 | void move_marker (object *op); |
498 | void process_object (object *op); |
487 | void process_object (object *op); |
499 | |
488 | |
500 | /* weather.c */ |
489 | /* weather.c */ |
501 | void adjust_daylight (); |
490 | void adjust_daylight (); |
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491 | |