1 | /* alchemy.c */ |
1 | /* alchemy.c */ |
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2 | int need_identify (const object *obj); |
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3 | int apply_shop_mat (object *shop_mat, object *op); |
2 | const char *cost_string_from_value(uint64 cost, int approx); |
4 | const char *cost_string_from_value(uint64 cost, int approx); |
3 | void pay_player (object *pl, uint64 amount); |
5 | void pay_player (object *pl, uint64 amount); |
4 | uint64 pay_player_arch (object *pl, const char *arch, uint64 amount); |
6 | uint64 pay_player_arch (object *pl, const char *arch, uint64 amount); |
5 | void attempt_do_alchemy(object *caster, object *cauldron); |
7 | void attempt_do_alchemy(object *caster, object *cauldron); |
6 | int content_recipe_value(object *op); |
8 | int content_recipe_value(object *op); |
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432 | void destroy_object(object *op); |
434 | void destroy_object(object *op); |
433 | int save_player(object *op, int flag); |
435 | int save_player(object *op, int flag); |
434 | void copy_file(const char *filename, FILE *fpout); |
436 | void copy_file(const char *filename, FILE *fpout); |
435 | void check_login(object *op); |
437 | void check_login(object *op); |
436 | /* main.c */ |
438 | /* main.c */ |
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439 | void server_tick (); |
437 | void version(object *op); |
440 | void version(object *op); |
438 | void info_keys(object *op); |
441 | void info_keys(object *op); |
439 | void start_info(object *op); |
442 | void start_info(object *op); |
440 | char *crypt_string(char *str, char *salt); |
443 | char *crypt_string(char *str, char *salt); |
441 | int check_password(char *typed, char *crypted); |
444 | int check_password(char *typed, char *crypted); |