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238 | int check_name (player *me, const char *name); |
238 | int check_name (player *me, const char *name); |
239 | int create_savedir_if_needed (char *savedir); |
239 | int create_savedir_if_needed (char *savedir); |
240 | void copy_file (const char *filename, FILE *fpout); |
240 | void copy_file (const char *filename, FILE *fpout); |
241 | |
241 | |
242 | /* main.c */ |
242 | /* main.c */ |
243 | void server_tick (); |
243 | void one_tick (); |
244 | void version (object *op); |
244 | void version (object *op); |
245 | void info_keys (object *op); |
245 | void info_keys (object *op); |
246 | char *crypt_string (char *str, char *salt); |
246 | char *crypt_string (char *str, char *salt); |
247 | void enter_player_savebed (object *op); |
247 | void enter_player_savebed (object *op); |
248 | void leave_map (object *op); |
248 | void leave_map (object *op); |