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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.17 by root, Sun Sep 3 00:18:41 2006 UTC vs.
Revision 1.18 by root, Mon Sep 11 23:33:29 2006 UTC

1/* arch.c */ 1/* arch.c */
2archetype *find_archetype (const char *name); 2archetype *find_archetype (const char *name);
3/* alchemy.c */ 3/* alchemy.c */
4int need_identify (const object *obj); 4int need_identify (const object *obj);
5int apply_shop_mat (object *shop_mat, object *op); 5int apply_shop_mat (object *shop_mat, object *op);
6const char *cost_string_from_value(uint64 cost, int approx); 6const char *cost_string_from_value(sint64 cost, int approx);
7void pay_player (object *pl, uint64 amount); 7void pay_player (object *pl, sint64 amount);
8uint64 pay_player_arch (object *pl, const char *arch, uint64 amount); 8sint64 pay_player_arch (object *pl, const char *arch, sint64 amount);
9void attempt_do_alchemy(object *caster, object *cauldron); 9void attempt_do_alchemy(object *caster, object *cauldron);
10int content_recipe_value(object *op); 10int content_recipe_value(object *op);
11int numb_ob_inside(object *op); 11int numb_ob_inside(object *op);
12object *attempt_recipe(object *caster, object *cauldron, int ability, recipe *rp, int nbatches); 12object *attempt_recipe(object *caster, object *cauldron, int ability, recipe *rp, int nbatches);
13void adjust_product(object *item, int lvl, int yield); 13void adjust_product(object *item, int lvl, int yield);
680int trap_see(object *op, object *trap); 680int trap_see(object *op, object *trap);
681int trap_show(object *trap, object *where); 681int trap_show(object *trap, object *where);
682int trap_disarm(object *disarmer, object *trap, int risk, object *skill); 682int trap_disarm(object *disarmer, object *trap, int risk, object *skill);
683void trap_adjust(object *trap, int difficulty); 683void trap_adjust(object *trap, int difficulty);
684/* shop.c */ 684/* shop.c */
685int get_payment(object *pl);
685uint64 query_cost(const object *tmp, object *who, int flag); 686sint64 query_cost(const object *tmp, object *who, int flag);
686const char *query_cost_string(const object *tmp, object *who, int flag); 687const char *query_cost_string(const object *tmp, object *who, int flag);
687uint64 query_money(const object *op); 688sint64 query_money(const object *op);
688int pay_for_amount(uint64 to_pay, object *pl); 689int pay_for_amount(sint64 to_pay, object *pl);
689int pay_for_item(object *op, object *pl); 690int pay_for_item(object *op, object *pl);
690int can_pay(object *pl); 691int can_pay(object *pl);
691int get_payment(object *pl, object *op);
692void sell_item(object *op, object *pl); 692void sell_item(object *op, object *pl);
693double shopkeeper_approval(const mapstruct *map, const object *player); 693double shopkeeper_approval(const mapstruct *map, const object *player);
694int describe_shop(const object *op); 694int describe_shop(const object *op);
695void shop_listing(object *op); 695void shop_listing(object *op);
696bool is_in_shop (object *o); 696bool is_in_shop (object *o);

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