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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.24 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.29 by elmex, Tue Dec 19 13:41:45 2006 UTC

25int check_improve_weapon(object *op, object *tmp); 25int check_improve_weapon(object *op, object *tmp);
26int improve_armour(object *op, object *improver, object *armour); 26int improve_armour(object *op, object *improver, object *armour);
27int convert_item(object *item, object *converter); 27int convert_item(object *item, object *converter);
28int apply_container(object *op, object *sack); 28int apply_container(object *op, object *sack);
29int esrv_apply_container(object *op, object *sack); 29int esrv_apply_container(object *op, object *sack);
30void move_apply(object *trap, object *victim, object *originator); 30void move_apply(object *trap, object *victim, object *originator, bool move_on = true);
31void do_learn_spell(object *op, object *spell, int special_prayer); 31void do_learn_spell(object *op, object *spell, int special_prayer);
32void do_forget_spell(object *op, const char *spell); 32void do_forget_spell(object *op, const char *spell);
33void apply_scroll(object *op, object *tmp, int dir); 33void apply_scroll(object *op, object *tmp, int dir);
34int dragon_eat_flesh(object *op, object *meal); 34int dragon_eat_flesh(object *op, object *meal);
35void apply_poison(object *op, object *tmp); 35void apply_poison(object *op, object *tmp);
442void leave_map(object *op); 442void leave_map(object *op);
443void set_map_timeout(maptile *oldmap); 443void set_map_timeout(maptile *oldmap);
444char *clean_path(const char *file); 444char *clean_path(const char *file);
445char *unclean_path(const char *src); 445char *unclean_path(const char *src);
446void enter_exit(object *op, object *exit_ob); 446void enter_exit(object *op, object *exit_ob);
447void process_active_maps(void);
448void process_players1(maptile *map);
449void process_players2(maptile *map);
450void process_events(maptile *map); 447void process_events();
451void clean_tmp_files(void); 448void clean_tmp_files(void);
452void cleanup(void); 449void cleanup(void);
453void leave(player *pl,int draw_exit); 450void leave(player *pl,int draw_exit);
454int forbid_play(void); 451int forbid_play(void);
455void do_specials(void); 452void do_specials(void);
525player *find_player_partial_name(const char *plname); 522player *find_player_partial_name(const char *plname);
526void display_motd(const object *op); 523void display_motd(const object *op);
527void send_rules(const object *op); 524void send_rules(const object *op);
528void send_news(const object *op); 525void send_news(const object *op);
529int playername_ok(const char *cp); 526int playername_ok(const char *cp);
530int add_player(NewSocket *ns); 527int add_player(client *ns);
531archetype *get_player_archetype(archetype *at); 528archetype *get_player_archetype(archetype *at);
532object *get_nearest_player(object *mon); 529object *get_nearest_player(object *mon);
533int path_to_player(object *mon, object *pl, unsigned mindiff); 530int path_to_player(object *mon, object *pl, unsigned mindiff);
534void give_initial_items(object *pl, treasurelist *items); 531void give_initial_items(object *pl, treasurelist *items);
535void get_name(object *op); 532void get_name(object *op);
584void *cfapi_get_hooks(int *type, ...); 581void *cfapi_get_hooks(int *type, ...);
585int plugins_remove_plugin(const char *id); 582int plugins_remove_plugin(const char *id);
586crossfire_plugin *plugins_find_plugin(const char *id); 583crossfire_plugin *plugins_find_plugin(const char *id);
587void plugins_display_list(object *op); 584void plugins_display_list(object *op);
588void *cfapi_system_find_animation(int *type, ...); 585void *cfapi_system_find_animation(int *type, ...);
589void *cfapi_system_strdup_local(int *type, ...); 586void *cfapi_system_strdup(int *type, ...);
590void *cfapi_system_register_global_event(int *type, ...); 587void *cfapi_system_register_global_event(int *type, ...);
591void *cfapi_system_unregister_global_event(int *type, ...); 588void *cfapi_system_unregister_global_event(int *type, ...);
592void *cfapi_system_check_path(int *type, ...); 589void *cfapi_system_check_path(int *type, ...);
593void *cfapi_system_re_cmp(int *type, ...); 590void *cfapi_system_re_cmp(int *type, ...);
594void *cfapi_system_directory(int *type, ...); 591void *cfapi_system_directory(int *type, ...);

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