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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.47 by pippijn, Fri Mar 2 11:13:51 2007 UTC vs.
Revision 1.51 by pippijn, Fri Mar 2 13:32:51 2007 UTC

89void apply_builder_item(object *pl, object *item, short x, short y); 89void apply_builder_item(object *pl, object *item, short x, short y);
90void apply_builder_remove(object *pl, int dir); 90void apply_builder_remove(object *pl, int dir);
91void apply_map_builder(object *pl, int dir); 91void apply_map_builder(object *pl, int dir);
92int adjust_sign_msg(object *pl, short x, short y, object *tmp); 92int adjust_sign_msg(object *pl, short x, short y, object *tmp);
93/* c_misc.c */ 93/* c_misc.c */
94void map_info(object *op, char *search);
95int command_body(object *op, char *params);
96int command_motd(object *op, char *params); 94int command_motd(object *op, char *params);
97int command_bug(object *op, char *params); 95int command_bug(object *op, char *params);
98void malloc_info(object *op); 96void malloc_info(object *op);
99void current_map_info(object *op);
100int command_whereabouts(object *op, char *params); 97int command_whereabouts(object *op, char *params);
101int command_malloc(object *op, char *params); 98int command_malloc(object *op, char *params);
102int command_mapinfo(object *op, char *params);
103int command_maps(object *op, char *params); 99int command_maps(object *op, char *params);
104int command_strings(object *op, char *params); 100int command_strings(object *op, char *params);
105int command_sstable(object *op, char *params); 101int command_sstable(object *op, char *params);
106int command_time(object *op, char *params); 102int command_time(object *op, char *params);
107int command_weather(object *op, char *params); 103int command_weather(object *op, char *params);
132int command_quit(object *op, char *params); 128int command_quit(object *op, char *params);
133int command_real_quit(object *op, char *params); 129int command_real_quit(object *op, char *params);
134void receive_player_name(object *op, char k); 130void receive_player_name(object *op, char k);
135void receive_player_password(object *op, char k); 131void receive_player_password(object *op, char k);
136int command_title(object *op, char *params); 132int command_title(object *op, char *params);
137int command_style_map_info(object *op, char *params);
138int command_kill_pets(object *op, char *params); 133int command_kill_pets(object *op, char *params);
139int command_quests(object *pl, char *params); 134int command_quests(object *pl, char *params);
140/* c_move.c */ 135/* c_move.c */
141int command_east(object *op, char *params); 136int command_east(object *op, char *params);
142int command_north(object *op, char *params); 137int command_north(object *op, char *params);
147int command_southwest(object *op, char *params); 142int command_southwest(object *op, char *params);
148int command_west(object *op, char *params); 143int command_west(object *op, char *params);
149int command_stay(object *op, char *params); 144int command_stay(object *op, char *params);
150/* c_new.c */ 145/* c_new.c */
151void execute_newserver_command(object *pl, char *command); 146void execute_newserver_command(object *pl, char *command);
152int command_run(object *op, char *params);
153int command_run_stop(object *op, char *params);
154int command_fire(object *op, char *params);
155int command_fire_stop(object *op, char *params);
156int bad_command(object *op, char *params); 147int bad_command(object *op, char *params);
157/* c_object.c */ 148/* c_object.c */
158object *find_best_object_match(object *pl, const char *params); 149object *find_best_object_match(object *pl, const char *params);
159int command_build(object *pl, char *params); 150int command_build(object *pl, char *params);
160int command_uskill(object *pl, char *params); 151int command_uskill(object *pl, char *params);
171void drop(object *op, object *tmp); 162void drop(object *op, object *tmp);
172int command_dropall(object *op, char *params); 163int command_dropall(object *op, char *params);
173int command_drop(object *op, char *params); 164int command_drop(object *op, char *params);
174int command_examine(object *op, char *params); 165int command_examine(object *op, char *params);
175object *find_marked_object(object *op); 166object *find_marked_object(object *op);
176int command_mark(object *op, char *params);
177void examine_monster(object *op, object *tmp); 167void examine_monster(object *op, object *tmp);
178char *long_desc(object *tmp, object *pl); 168char *long_desc(object *tmp, object *pl);
179void examine(object *op, object *tmp); 169void examine(object *op, object *tmp);
180void inventory(object *op, object *inv); 170void inventory(object *op, object *inv);
181int command_pickup(object *op, char *params); 171int command_pickup(object *op, char *params);
205int command_loadtest(object *op, char *params); 195int command_loadtest(object *op, char *params);
206void do_wizard_hide(object *op, int silent_dm); 196void do_wizard_hide(object *op, int silent_dm);
207int command_hide(object *op, char *params); 197int command_hide(object *op, char *params);
208int command_setgod(object *op, char *params); 198int command_setgod(object *op, char *params);
209int command_banish(object *op, char *params); 199int command_banish(object *op, char *params);
210int command_kick(object *op, char *params);
211int command_save_overlay(object *op, char *params); 200int command_save_overlay(object *op, char *params);
212int command_toggle_shout(object *op, char *params); 201int command_toggle_shout(object *op, char *params);
213int command_shutdown(object *op, char *params); 202int command_shutdown(object *op, char *params);
214int command_freeze(object *op, char *params); 203int command_freeze(object *op, char *params);
215int command_arrest(object *op, char *params); 204int command_arrest(object *op, char *params);

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