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74 | void blind_player (object *op, object *hitter, int dam); |
74 | void blind_player (object *op, object *hitter, int dam); |
75 | void paralyze_player (object *op, object *hitter, int dam); |
75 | void paralyze_player (object *op, object *hitter, int dam); |
76 | void deathstrike_player (object *op, object *hitter, int *dam); |
76 | void deathstrike_player (object *op, object *hitter, int *dam); |
77 | int adj_attackroll (object *hitter, object *target); |
77 | int adj_attackroll (object *hitter, object *target); |
78 | int is_aimed_missile (object *op); |
78 | int is_aimed_missile (object *op); |
79 | |
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80 | /* ban.c */ |
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81 | int checkbanned (const char *login, const char *host); |
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82 | |
79 | |
83 | /* build_map.c */ |
80 | /* build_map.c */ |
84 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
81 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
85 | void remove_marking_runes (struct mapdef *map, short x, short y); |
82 | void remove_marking_runes (struct mapdef *map, short x, short y); |
86 | int find_unused_connected_value (struct mapdef *map); |
83 | int find_unused_connected_value (struct mapdef *map); |