1 | // server/c_party.C |
1 | /* |
2 | int same_party (partylist *a, partylist *b); |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
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3 | * |
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4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
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5 | * |
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6 | * Crossfire TRT is free software: you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation, either version 3 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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18 | * |
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19 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
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20 | */ |
3 | |
21 | |
4 | /* alchemy.c */ |
22 | /* alchemy.c */ |
5 | int need_identify (const object *obj); |
23 | int need_identify (const object *obj); |
6 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
7 | const char *cost_string_from_value (sint64 cost, int approx); |
25 | const char *cost_string_from_value (sint64 cost, int approx); |
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39 | void apply_poison (object *op, object *tmp); |
57 | void apply_poison (object *op, object *tmp); |
40 | int is_legal_2ways_exit (object *op, object *exit); |
58 | int is_legal_2ways_exit (object *op, object *exit); |
41 | int manual_apply (object *op, object *tmp, int aflag); |
59 | int manual_apply (object *op, object *tmp, int aflag); |
42 | int player_apply (object *pl, object *op, int aflag, int quiet); |
60 | int player_apply (object *pl, object *op, int aflag, int quiet); |
43 | void player_apply_below (object *pl); |
61 | void player_apply_below (object *pl); |
44 | object *get_item_from_body_location (object *start, int loc); |
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45 | int unapply_for_ob (object *who, object *op, int aflags); |
62 | int unapply_for_ob (object *who, object *op, int aflags); |
46 | int can_apply_object (object *who, object *op); |
63 | int can_apply_object (object *who, object *op); |
47 | int apply_special (object *who, object *op, int aflags); |
64 | int apply_special (object *who, object *op, int aflags); |
48 | int monster_apply_special (object *who, object *op, int aflags); |
65 | int monster_apply_special (object *who, object *op, int aflags); |
49 | int auto_apply (object *op); |
66 | int auto_apply (object *op); |
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51 | void eat_special_food (object *who, object *food); |
68 | void eat_special_food (object *who, object *food); |
52 | void apply_lighter (object *who, object *lighter); |
69 | void apply_lighter (object *who, object *lighter); |
53 | void scroll_failure (object *op, int failure, int power); |
70 | void scroll_failure (object *op, int failure, int power); |
54 | void apply_changes_to_player (object *pl, object *change); |
71 | void apply_changes_to_player (object *pl, object *change); |
55 | void apply_item_transformer (object *pl, object *transformer); |
72 | void apply_item_transformer (object *pl, object *transformer); |
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73 | extern void handle_apply_yield (object *op); |
56 | |
74 | |
57 | /* attack.c */ |
75 | /* attack.c */ |
58 | void cancellation (object *op); |
76 | void cancellation (object *op); |
59 | int did_make_save_item (object *op, int type, object *originator); |
77 | int did_make_save_item (object *op, int type, object *originator); |
60 | void save_throw_object (object *op, int type, object *originator); |
78 | void save_throw_object (object *op, int type, object *originator); |
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107 | int command_weather (object *op, char *params); |
125 | int command_weather (object *op, char *params); |
108 | int command_archs (object *op, char *params); |
126 | int command_archs (object *op, char *params); |
109 | int command_hiscore (object *op, char *params); |
127 | int command_hiscore (object *op, char *params); |
110 | int command_debug (object *op, char *params); |
128 | int command_debug (object *op, char *params); |
111 | int command_dumpbelow (object *op, char *params); |
129 | int command_dumpbelow (object *op, char *params); |
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130 | int command_dumpfriendlyobjects (object *op, char *params); |
112 | int command_wizpass (object *op, char *params); |
131 | int command_wizpass (object *op, char *params); |
113 | int command_wizcast (object *op, char *params); |
132 | int command_wizcast (object *op, char *params); |
114 | int command_dumpallobjects (object *op, char *params); |
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115 | int command_dumpfriendlyobjects (object *op, char *params); |
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116 | int command_dumpallarchetypes (object *op, char *params); |
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117 | int command_ssdumptable (object *op, char *params); |
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118 | int command_dumpmap (object *op, char *params); |
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119 | int command_dumpallmaps (object *op, char *params); |
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120 | int command_printlos (object *op, char *params); |
133 | int command_printlos (object *op, char *params); |
121 | int command_version (object *op, char *params); |
134 | int command_version (object *op, char *params); |
122 | void bug_report (const char *reportstring); |
135 | void bug_report (const char *reportstring); |
123 | int command_statistics (object *pl, char *params); |
136 | int command_statistics (object *pl, char *params); |
124 | int command_fix_me (object *op, char *params); |
137 | int command_fix_me (object *op, char *params); |
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179 | void set_pickup_mode (object *op, int i); |
192 | void set_pickup_mode (object *op, int i); |
180 | int command_search_items (object *op, char *params); |
193 | int command_search_items (object *op, char *params); |
181 | int command_rename_item (object *op, char *params); |
194 | int command_rename_item (object *op, char *params); |
182 | |
195 | |
183 | /* c_party.c */ |
196 | /* c_party.c */ |
184 | int same_party (partylist *a, partylist *b); |
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185 | partylist *get_firstparty (void); |
197 | partylist *get_firstparty (void); |
186 | void remove_party (partylist *target_party); |
198 | void remove_party (partylist *target_party); |
187 | void obsolete_parties (void); |
199 | void obsolete_parties (void); |
188 | void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
200 | void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
189 | int confirm_party_password (object *op); |
201 | int confirm_party_password (object *op); |
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206 | void do_wizard_hide (object *op, int silent_dm); |
218 | void do_wizard_hide (object *op, int silent_dm); |
207 | int command_hide (object *op, char *params); |
219 | int command_hide (object *op, char *params); |
208 | int command_setgod (object *op, char *params); |
220 | int command_setgod (object *op, char *params); |
209 | int command_banish (object *op, char *params); |
221 | int command_banish (object *op, char *params); |
210 | int command_save_overlay (object *op, char *params); |
222 | int command_save_overlay (object *op, char *params); |
211 | int command_toggle_shout (object *op, char *params); |
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212 | int command_freeze (object *op, char *params); |
223 | int command_freeze (object *op, char *params); |
213 | int command_arrest (object *op, char *params); |
224 | int command_arrest (object *op, char *params); |
214 | int command_summon (object *op, char *params); |
225 | int command_summon (object *op, char *params); |
215 | int command_teleport (object *op, char *params); |
226 | int command_teleport (object *op, char *params); |
216 | int command_create (object *op, char *params); |
227 | int command_create (object *op, char *params); |
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330 | void usage (void); |
341 | void usage (void); |
331 | void help (void); |
342 | void help (void); |
332 | void init_beforeplay (void); |
343 | void init_beforeplay (void); |
333 | void init_startup (void); |
344 | void init_startup (void); |
334 | void compile_info (void); |
345 | void compile_info (void); |
335 | void rec_sigsegv (int i); |
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336 | void rec_sigint (int i); |
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337 | void rec_sighup (int i); |
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338 | void rec_sigquit (int i); |
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339 | void rec_sigpipe (int i); |
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340 | void rec_sigbus (int i); |
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341 | void rec_sigterm (int i); |
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342 | void init_signals (void); |
346 | void init_signals (void); |
343 | void init_races (void); |
347 | void init_races (void); |
344 | void dump_races (void); |
348 | void dump_races (void); |
345 | void add_to_racelist (const char *race_name, object *op); |
349 | void add_to_racelist (const char *race_name, object *op); |
346 | racelink *get_racelist (void); |
350 | racelink *get_racelist (void); |
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357 | /* main.c */ |
361 | /* main.c */ |
358 | void server_tick (); |
362 | void server_tick (); |
359 | void version (object *op); |
363 | void version (object *op); |
360 | void info_keys (object *op); |
364 | void info_keys (object *op); |
361 | char *crypt_string (char *str, char *salt); |
365 | char *crypt_string (char *str, char *salt); |
362 | int check_password (char *typed, char *crypted); |
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363 | void enter_player_savebed (object *op); |
366 | void enter_player_savebed (object *op); |
364 | void leave_map (object *op); |
367 | void leave_map (object *op); |
365 | void set_map_timeout (maptile *oldmap); |
368 | void set_map_timeout (maptile *oldmap); |
366 | char *clean_path (const char *file); |
369 | char *clean_path (const char *file); |
367 | char *unclean_path (const char *src); |
370 | char *unclean_path (const char *src); |
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470 | object *find_better_arrow (object *op, object *target, const char *type, int *better); |
473 | object *find_better_arrow (object *op, object *target, const char *type, int *better); |
471 | object *pick_arrow_target (object *op, const char *type, int dir); |
474 | object *pick_arrow_target (object *op, const char *type, int dir); |
472 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
475 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
473 | int player_fire_bow (object *op, int dir); |
476 | int player_fire_bow (object *op, int dir); |
474 | void fire_misc_object (object *op, int dir); |
477 | void fire_misc_object (object *op, int dir); |
475 | void fire (object *op, int dir); |
478 | bool fire (object *op, int dir); |
476 | object *find_key (object *pl, object *container, object *door); |
479 | object *find_key (object *pl, object *container, object *door); |
477 | void move_player_attack (object *op, int dir); |
480 | bool move_player_attack (object *op, int dir); |
478 | int move_player (object *op, int dir); |
481 | bool move_player (object *op, int dir); |
479 | int handle_newcs_player (object *op); |
482 | bool handle_newcs_player (object *op); |
480 | int save_life (object *op); |
483 | int save_life (object *op); |
481 | void remove_unpaid_objects (object *op, object *env); |
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482 | char *gravestone_text (object *op); |
484 | char *gravestone_text (object *op); |
483 | void do_some_living (object *op); |
485 | void do_some_living (object *op); |
484 | void kill_player (object *op); |
486 | void kill_player (object *op); |
485 | void loot_object (object *op); |
487 | void loot_object (object *op); |
486 | void fix_weight (void); |
488 | void fix_weight (void); |
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507 | void plugins_display_list (object *op); |
509 | void plugins_display_list (object *op); |
508 | void *cfapi_system_find_animation (int *type, ...); |
510 | void *cfapi_system_find_animation (int *type, ...); |
509 | void *cfapi_system_strdup (int *type, ...); |
511 | void *cfapi_system_strdup (int *type, ...); |
510 | void *cfapi_system_register_global_event (int *type, ...); |
512 | void *cfapi_system_register_global_event (int *type, ...); |
511 | void *cfapi_system_unregister_global_event (int *type, ...); |
513 | void *cfapi_system_unregister_global_event (int *type, ...); |
512 | void *cfapi_system_check_path (int *type, ...); |
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513 | void *cfapi_system_re_cmp (int *type, ...); |
514 | void *cfapi_system_re_cmp (int *type, ...); |
514 | void *cfapi_system_directory (int *type, ...); |
515 | void *cfapi_system_directory (int *type, ...); |
515 | void *cfapi_map_get_map (int *type, ...); |
516 | void *cfapi_map_get_map (int *type, ...); |
516 | void *cfapi_map_has_been_loaded (int *type, ...); |
517 | void *cfapi_map_has_been_loaded (int *type, ...); |
517 | void *cfapi_map_create_path (int *type, ...); |
518 | void *cfapi_map_create_path (int *type, ...); |
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607 | int pay_for_item (object *op, object *pl); |
608 | int pay_for_item (object *op, object *pl); |
608 | int can_pay (object *pl); |
609 | int can_pay (object *pl); |
609 | void sell_item (object *op, object *pl); |
610 | void sell_item (object *op, object *pl); |
610 | double shopkeeper_approval (const maptile *map, const object *player); |
611 | double shopkeeper_approval (const maptile *map, const object *player); |
611 | int describe_shop (const object *op); |
612 | int describe_shop (const object *op); |
612 | void shop_listing (object *op); |
613 | void shop_listing (object *sign, object *op); |
613 | bool is_in_shop (object *o); |
614 | bool is_in_shop (object *o); |
614 | bool is_in_shop (maptile *map, int x, int y); |
615 | bool is_in_shop (maptile *map, int x, int y); |
615 | |
616 | |
616 | /* skills.c */ |
617 | /* skills.c */ |
617 | int steal (object *op, int dir, object *skill); |
618 | int steal (object *op, int dir, object *skill); |
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630 | int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
631 | int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
631 | |
632 | |
632 | /* skill_util.c */ |
633 | /* skill_util.c */ |
633 | void init_skills (void); |
634 | void init_skills (void); |
634 | void link_player_skills (object *op); |
635 | void link_player_skills (object *op); |
635 | object *find_skill_by_name (object *who, const char *name); |
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636 | object *find_skill_by_number (object *who, int skillno); |
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637 | int change_skill (object *who, object *new_skill, int flag); |
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638 | void clear_skill (object *who); |
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639 | int do_skill (object *op, object *part, object *skill, int dir, const char *string); |
636 | int do_skill (object *op, object *part, object *skill, int dir, const char *string); |
640 | int calc_skill_exp (object *who, object *op, object *skill); |
637 | int calc_skill_exp (object *who, object *op, object *skill); |
641 | int learn_skill (object *pl, object *scroll); |
638 | int learn_skill (object *pl, object *scroll); |
642 | void show_skills (object *op, const char *search); |
639 | void show_skills (object *op, const char *search); |
643 | int use_skill (object *op, const char *string); |
640 | int use_skill (object *op, const char *string); |
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687 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
684 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
688 | void execute_word_of_recall (object *op); |
685 | void execute_word_of_recall (object *op); |
689 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
686 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
690 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
687 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
691 | int perceive_self (object *op); |
688 | int perceive_self (object *op); |
692 | int cast_create_town_portal (object *op, object *caster, object *spell, int dir); |
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693 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
689 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
694 | int dimension_door (object *op, object *caster, object *spob, int dir); |
690 | int dimension_door (object *op, object *caster, object *spob, int dir); |
695 | int cast_heal (object *op, object *caster, object *spell, int dir); |
691 | int cast_heal (object *op, object *caster, object *spell, int dir); |
696 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
692 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
697 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
693 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
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756 | void flush_old_maps (void); |
752 | void flush_old_maps (void); |
757 | |
753 | |
758 | /* time.c */ |
754 | /* time.c */ |
759 | void remove_door (object *op); |
755 | void remove_door (object *op); |
760 | void remove_door2 (object *op); |
756 | void remove_door2 (object *op); |
761 | void generate_monster_inv (object *gen); |
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762 | void generate_monster_arch (object *gen); |
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763 | void generate_monster (object *gen); |
757 | void generate_monster (object *gen); |
764 | void remove_force (object *op); |
758 | void remove_force (object *op); |
765 | void remove_blindness (object *op); |
759 | void remove_blindness (object *op); |
766 | void poison_more (object *op); |
760 | void poison_more (object *op); |
767 | void move_gate (object *op); |
761 | void move_gate (object *op); |
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779 | void move_firewall (object *op); |
773 | void move_firewall (object *op); |
780 | void move_player_mover (object *op); |
774 | void move_player_mover (object *op); |
781 | void move_duplicator (object *op); |
775 | void move_duplicator (object *op); |
782 | void move_creator (object *creator); |
776 | void move_creator (object *creator); |
783 | void move_marker (object *op); |
777 | void move_marker (object *op); |
784 | int process_object (object *op); |
778 | void process_object (object *op); |
785 | |
779 | |
786 | /* timers.c */ |
780 | /* timers.c */ |
787 | void cftimer_process_timers (void); |
781 | void cftimer_process_timers (void); |
788 | void cftimer_process_event (object *ob); |
782 | void cftimer_process_event (object *ob); |
789 | int cftimer_create (int id, long delay, object *ob, int mode); |
783 | int cftimer_create (int id, long delay, object *ob, int mode); |