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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.60 by root, Sat Apr 28 05:55:55 2007 UTC vs.
Revision 1.61 by root, Mon May 7 07:47:32 2007 UTC

39void apply_poison (object *op, object *tmp); 39void apply_poison (object *op, object *tmp);
40int is_legal_2ways_exit (object *op, object *exit); 40int is_legal_2ways_exit (object *op, object *exit);
41int manual_apply (object *op, object *tmp, int aflag); 41int manual_apply (object *op, object *tmp, int aflag);
42int player_apply (object *pl, object *op, int aflag, int quiet); 42int player_apply (object *pl, object *op, int aflag, int quiet);
43void player_apply_below (object *pl); 43void player_apply_below (object *pl);
44object *get_item_from_body_location (object *start, int loc);
45int unapply_for_ob (object *who, object *op, int aflags); 44int unapply_for_ob (object *who, object *op, int aflags);
46int can_apply_object (object *who, object *op); 45int can_apply_object (object *who, object *op);
47int apply_special (object *who, object *op, int aflags); 46int apply_special (object *who, object *op, int aflags);
48int monster_apply_special (object *who, object *op, int aflags); 47int monster_apply_special (object *who, object *op, int aflags);
49int auto_apply (object *op); 48int auto_apply (object *op);

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