1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
6 | * Deliantra is free software: you can redistribute it and/or modify |
7 | * under the terms of the GNU General Public License as published by the Free |
7 | * it under the terms of the GNU General Public License as published by |
8 | * Software Foundation; either version 2 of the License, or (at your option) |
8 | * the Free Software Foundation, either version 3 of the License, or |
9 | * any later version. |
9 | * (at your option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, but |
11 | * This program is distributed in the hope that it will be useful, |
12 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License along |
16 | * You should have received a copy of the GNU General Public License |
17 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
18 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
19 | * |
18 | * |
20 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
19 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
20 | */ |
22 | |
21 | |
23 | /* alchemy.c */ |
22 | /* alchemy.c */ |
24 | int need_identify (const object *obj); |
23 | int need_identify (const object *obj); |
25 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
26 | const char *cost_string_from_value (sint64 cost, int approx); |
25 | const char *cost_string_from_value (sint64 cost, int approx); |
27 | void pay_player (object *pl, sint64 amount); |
26 | void pay_player (object *pl, sint64 amount); |
28 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
27 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
29 | void attempt_do_alchemy (object *caster, object *cauldron); |
28 | void attempt_do_alchemy (object *caster, object *cauldron, object *skill); |
30 | int content_recipe_value (object *op); |
29 | int content_recipe_value (object *op); |
31 | int numb_ob_inside (object *op); |
30 | int numb_ob_inside (object *op); |
32 | object *attempt_recipe (object *caster, object *cauldron, int ability, recipe *rp, int nbatches); |
31 | object *attempt_recipe (object *caster, object *cauldron, int ability, recipe *rp, int nbatches); |
33 | void adjust_product (object *item, int lvl, int yield); |
32 | void adjust_product (object *item, int lvl, int yield); |
34 | object *make_item_from_recipe (object *cauldron, recipe *rp); |
33 | object *make_item_from_recipe (object *cauldron, recipe *rp); |
… | |
… | |
40 | /* apply.c */ |
39 | /* apply.c */ |
41 | int transport_can_hold (const object *transport, const object *op, int nrof); |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
42 | int apply_transport (object *pl, object *transport, int aflag); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
43 | int should_director_abort (object *op, object *victim); |
42 | int should_director_abort (object *op, object *victim); |
44 | int apply_potion (object *op, object *tmp); |
43 | int apply_potion (object *op, object *tmp); |
45 | int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname); |
|
|
46 | int prepare_weapon (object *op, object *improver, object *weapon); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
47 | int improve_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
48 | int check_improve_weapon (object *op, object *tmp); |
46 | int check_improve_weapon (object *op, object *tmp); |
49 | int improve_armour (object *op, object *improver, object *armour); |
47 | int improve_armour (object *op, object *improver, object *armour); |
50 | int convert_item (object *item, object *converter); |
|
|
51 | int apply_container (object *op, object *sack); |
48 | int apply_container (object *op, object *sack); |
52 | int esrv_apply_container (object *op, object *sack); |
49 | int esrv_apply_container (object *op, object *sack); |
53 | void move_apply (object *trap, object *victim, object *originator); |
50 | void move_apply (object *trap, object *victim, object *originator); |
54 | void do_learn_spell (object *op, object *spell, int special_prayer); |
51 | void do_learn_spell (object *op, object *spell, int special_prayer); |
55 | void do_forget_spell (object *op, const char *spell); |
52 | void do_forget_spell (object *op, const char *spell); |
… | |
… | |
69 | void eat_special_food (object *who, object *food); |
66 | void eat_special_food (object *who, object *food); |
70 | void apply_lighter (object *who, object *lighter); |
67 | void apply_lighter (object *who, object *lighter); |
71 | void scroll_failure (object *op, int failure, int power); |
68 | void scroll_failure (object *op, int failure, int power); |
72 | void apply_changes_to_player (object *pl, object *change); |
69 | void apply_changes_to_player (object *pl, object *change); |
73 | void apply_item_transformer (object *pl, object *transformer); |
70 | void apply_item_transformer (object *pl, object *transformer); |
|
|
71 | extern void handle_apply_yield (object *op); |
74 | |
72 | |
75 | /* attack.c */ |
73 | /* attack.c */ |
76 | void cancellation (object *op); |
74 | void cancellation (object *op); |
77 | int did_make_save_item (object *op, int type, object *originator); |
75 | int did_make_save_item (object *op, int type, object *originator); |
78 | void save_throw_object (object *op, int type, object *originator); |
76 | void save_throw_object (object *op, int type, object *originator); |
… | |
… | |
125 | int command_weather (object *op, char *params); |
123 | int command_weather (object *op, char *params); |
126 | int command_archs (object *op, char *params); |
124 | int command_archs (object *op, char *params); |
127 | int command_hiscore (object *op, char *params); |
125 | int command_hiscore (object *op, char *params); |
128 | int command_debug (object *op, char *params); |
126 | int command_debug (object *op, char *params); |
129 | int command_dumpbelow (object *op, char *params); |
127 | int command_dumpbelow (object *op, char *params); |
|
|
128 | int command_dumpfriendlyobjects (object *op, char *params); |
130 | int command_wizpass (object *op, char *params); |
129 | int command_wizpass (object *op, char *params); |
131 | int command_wizcast (object *op, char *params); |
130 | int command_wizcast (object *op, char *params); |
132 | int command_dumpallobjects (object *op, char *params); |
|
|
133 | int command_dumpfriendlyobjects (object *op, char *params); |
|
|
134 | int command_dumpallarchetypes (object *op, char *params); |
|
|
135 | int command_ssdumptable (object *op, char *params); |
|
|
136 | int command_dumpmap (object *op, char *params); |
|
|
137 | int command_dumpallmaps (object *op, char *params); |
|
|
138 | int command_printlos (object *op, char *params); |
131 | int command_printlos (object *op, char *params); |
139 | int command_version (object *op, char *params); |
132 | int command_version (object *op, char *params); |
140 | void bug_report (const char *reportstring); |
133 | void bug_report (const char *reportstring); |
141 | int command_statistics (object *pl, char *params); |
134 | int command_statistics (object *pl, char *params); |
142 | int command_fix_me (object *op, char *params); |
135 | int command_fix_me (object *op, char *params); |
143 | int command_players (object *op, char *paramss); |
136 | int command_players (object *op, char *paramss); |
144 | int command_logs (object *op, char *params); |
|
|
145 | int command_bowmode (object *op, char *params); |
137 | int command_bowmode (object *op, char *params); |
146 | int command_showpets (object *op, char *params); |
138 | int command_showpets (object *op, char *params); |
147 | int command_resistances (object *op, char *params); |
139 | int command_resistances (object *op, char *params); |
148 | int command_help (object *op, char *params); |
140 | int command_help (object *op, char *params); |
149 | int onoff_value (const char *line); |
141 | int onoff_value (const char *line); |
… | |
… | |
182 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
174 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
183 | void pick_up (object *op, object *alt); |
175 | void pick_up (object *op, object *alt); |
184 | int command_take (object *op, char *params); |
176 | int command_take (object *op, char *params); |
185 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
177 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
186 | void drop_object (object *op, object *tmp, uint32 nrof); |
178 | void drop_object (object *op, object *tmp, uint32 nrof); |
|
|
179 | void drop_object (object *dropper, object *obj); |
187 | void drop (object *op, object *tmp); |
180 | void drop (object *op, object *tmp); |
188 | int command_dropall (object *op, char *params); |
181 | int command_dropall (object *op, char *params); |
189 | int command_drop (object *op, char *params); |
182 | int command_drop (object *op, char *params); |
190 | int command_examine (object *op, char *params); |
183 | int command_examine (object *op, char *params); |
191 | object *find_marked_object (object *op); |
184 | object *find_marked_object (object *op); |
192 | void examine_monster (object *op, object *tmp); |
185 | void examine_monster (object *op, object *tmp); |
193 | const char *long_desc (object *tmp, object *pl); |
186 | const char *long_desc (object *tmp, object *pl); |
194 | void examine (object *op, object *tmp); |
187 | void examine (object *op, object *tmp); |
195 | void inventory (object *op, object *inv); |
|
|
196 | int command_pickup (object *op, char *params); |
188 | int command_pickup (object *op, char *params); |
197 | void set_pickup_mode (object *op, int i); |
189 | void set_pickup_mode (object *op, int i); |
198 | int command_search_items (object *op, char *params); |
190 | int command_search_items (object *op, char *params); |
199 | int command_rename_item (object *op, char *params); |
191 | int command_rename_item (object *op, char *params); |
200 | |
192 | |
… | |
… | |
203 | void remove_party (partylist *target_party); |
195 | void remove_party (partylist *target_party); |
204 | void obsolete_parties (void); |
196 | void obsolete_parties (void); |
205 | void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
197 | void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
206 | int confirm_party_password (object *op); |
198 | int confirm_party_password (object *op); |
207 | void receive_party_password (object *op, char k); |
199 | void receive_party_password (object *op, char k); |
208 | void send_party_message (object *op, char *msg); |
200 | void send_party_message (object *op, const char *msg); |
209 | int command_gsay (object *op, char *params); |
201 | int command_gsay (object *op, char *params); |
210 | int command_party (object *op, char *params); |
202 | int command_party (object *op, char *params); |
211 | |
203 | |
212 | /* c_range.c */ |
204 | /* c_range.c */ |
213 | int command_invoke (object *op, char *params); |
205 | int command_invoke (object *op, char *params); |
… | |
… | |
223 | void do_wizard_hide (object *op, int silent_dm); |
215 | void do_wizard_hide (object *op, int silent_dm); |
224 | int command_hide (object *op, char *params); |
216 | int command_hide (object *op, char *params); |
225 | int command_setgod (object *op, char *params); |
217 | int command_setgod (object *op, char *params); |
226 | int command_banish (object *op, char *params); |
218 | int command_banish (object *op, char *params); |
227 | int command_save_overlay (object *op, char *params); |
219 | int command_save_overlay (object *op, char *params); |
228 | int command_toggle_shout (object *op, char *params); |
|
|
229 | int command_freeze (object *op, char *params); |
220 | int command_freeze (object *op, char *params); |
230 | int command_arrest (object *op, char *params); |
221 | int command_arrest (object *op, char *params); |
231 | int command_summon (object *op, char *params); |
222 | int command_summon (object *op, char *params); |
232 | int command_teleport (object *op, char *params); |
223 | int command_teleport (object *op, char *params); |
233 | int command_create (object *op, char *params); |
224 | int command_create (object *op, char *params); |
… | |
… | |
247 | int command_dm (object *op, char *params); |
238 | int command_dm (object *op, char *params); |
248 | int command_invisible (object *op, char *params); |
239 | int command_invisible (object *op, char *params); |
249 | int command_learn_spell (object *op, char *params); |
240 | int command_learn_spell (object *op, char *params); |
250 | int command_learn_special_prayer (object *op, char *params); |
241 | int command_learn_special_prayer (object *op, char *params); |
251 | int command_forget_spell (object *op, char *params); |
242 | int command_forget_spell (object *op, char *params); |
252 | int command_listplugins (object *op, char *params); |
|
|
253 | int command_loadplugin (object *op, char *params); |
|
|
254 | int command_unloadplugin (object *op, char *params); |
|
|
255 | int command_dmhide (object *op, char *params); |
243 | int command_dmhide (object *op, char *params); |
256 | void dm_stack_pop (player *pl); |
244 | void dm_stack_pop (player *pl); |
257 | object *dm_stack_peek (player *pl); |
245 | object *dm_stack_peek (player *pl); |
258 | void dm_stack_push (player *pl, tag_t item); |
246 | void dm_stack_push (player *pl, tag_t item); |
259 | object *get_dm_object (player *pl, char **params, int *from); |
247 | object *get_dm_object (player *pl, char **params, int *from); |
… | |
… | |
272 | /* daemon.c */ |
260 | /* daemon.c */ |
273 | FILE *BecomeDaemon (const char *filename); |
261 | FILE *BecomeDaemon (const char *filename); |
274 | |
262 | |
275 | /* disease.c */ |
263 | /* disease.c */ |
276 | int move_disease (object *disease); |
264 | int move_disease (object *disease); |
277 | int remove_symptoms (object *disease); |
|
|
278 | object *find_symptom (object *disease); |
|
|
279 | int check_infection (object *disease); |
|
|
280 | int infect_object (object *victim, object *disease, int force); |
265 | int infect_object (object *victim, object *disease, int force); |
281 | int do_symptoms (object *disease); |
|
|
282 | int grant_immunity (object *disease); |
|
|
283 | int move_symptom (object *symptom); |
266 | int move_symptom (object *symptom); |
284 | int check_physically_infect (object *victim, object *hitter); |
267 | int check_physically_infect (object *victim, object *hitter); |
285 | object *find_disease (object *victim); |
|
|
286 | int cure_disease (object *sufferer, object *caster); |
268 | int cure_disease (object *sufferer, object *caster, object *spell); |
287 | int reduce_symptoms (object *sufferer, int reduction); |
|
|
288 | |
269 | |
289 | /* egoitem.c */ |
270 | /* egoitem.c */ |
290 | int create_artifact (object *op, const char *artifactname); |
271 | int create_artifact (object *op, const char *artifactname); |
291 | int apply_power_crystal (object *op, object *crystal); |
272 | int apply_power_crystal (object *op, object *crystal); |
292 | |
273 | |
… | |
… | |
294 | char *spool (char *bp, char *error); |
275 | char *spool (char *bp, char *error); |
295 | void check_score (object *op); |
276 | void check_score (object *op); |
296 | void display_high_score (object *op, int max, const char *match); |
277 | void display_high_score (object *op, int max, const char *match); |
297 | |
278 | |
298 | /* gods.c */ |
279 | /* gods.c */ |
299 | int lookup_god_by_name (const char *name); |
280 | int lookup_god_by_name (shstr_cmp name); |
300 | object *find_god (const char *name); |
281 | object *find_god (shstr_cmp name); |
301 | const char *determine_god (object *op); |
282 | shstr_tmp determine_god (object *op); |
302 | void pray_at_altar (object *pl, object *altar, object *skill); |
283 | void pray_at_altar (object *pl, object *altar, object *skill); |
303 | void become_follower (object *op, object *new_god); |
284 | void become_follower (object *op, object *new_god); |
304 | int worship_forbids_use (object *op, object *exp_obj, uint32 flag, const char *string); |
285 | int worship_forbids_use (object *op, object *exp_obj, uint32 flag, const char *string); |
305 | void stop_using_item (object *op, int type, int number); |
286 | void stop_using_item (object *op, int type, int number); |
306 | void update_priest_flag (object *god, object *exp_ob, uint32 flag); |
287 | void update_priest_flag (object *god, object *exp_ob, uint32 flag); |
307 | archetype *determine_holy_arch (object *god, const char *type); |
288 | archetype *determine_holy_arch (object *god, shstr_cmp type); |
308 | void god_intervention (object *op, object *god, object *skill); |
289 | void god_intervention (object *op, object *god, object *skill); |
309 | int god_examines_priest (object *op, object *god); |
290 | int god_examines_priest (object *op, object *god); |
310 | int god_examines_item (object *god, object *item); |
291 | int god_examines_item (object *god, object *item); |
311 | int get_god (object *priest); |
292 | int get_god (object *priest); |
312 | const char *get_god_for_race (const char *race); |
|
|
313 | int tailor_god_spell (object *spellop, object *caster); |
293 | int tailor_god_spell (object *spellop, object *caster); |
314 | |
294 | |
315 | /* init.c */ |
295 | /* init.c */ |
316 | void set_logfile (char *val); |
296 | void load_settings (void); |
317 | void call_version (void); |
297 | void load_materials (void); |
318 | void showscores (void); |
|
|
319 | void set_debug (void); |
|
|
320 | void unset_debug (void); |
|
|
321 | void set_mondebug (void); |
|
|
322 | void set_dumpmon1 (void); |
|
|
323 | void set_dumpmon2 (void); |
|
|
324 | void set_dumpmon3 (void); |
|
|
325 | void set_dumpmon4 (void); |
|
|
326 | void set_dumpmon5 (void); |
|
|
327 | void set_dumpmon6 (void); |
|
|
328 | void set_dumpmon7 (void); |
|
|
329 | void set_dumpmon8 (void); |
|
|
330 | void set_dumpmon9 (void); |
|
|
331 | void set_dumpmont (char *name); |
|
|
332 | void set_daemon (void); |
|
|
333 | void set_datadir (char *path); |
|
|
334 | void set_confdir (char *path); |
|
|
335 | void set_localdir (char *path); |
|
|
336 | void set_mapdir (char *path); |
|
|
337 | void set_archetypes (char *path); |
|
|
338 | void set_regions (char *path); |
|
|
339 | void set_treasures (char *path); |
|
|
340 | void set_uniquedir (char *path); |
|
|
341 | void set_templatedir (char *path); |
|
|
342 | void set_playerdir (char *path); |
|
|
343 | void set_tmpdir (char *path); |
|
|
344 | void showscoresparm (char *data); |
|
|
345 | void set_csport (char *val); |
|
|
346 | void init (int argc, char **argv); |
298 | void init (int argc, char **argv); |
347 | void usage (void); |
299 | void usage (void); |
348 | void help (void); |
300 | void help (void); |
349 | void init_beforeplay (void); |
301 | void init_beforeplay (void); |
350 | void init_startup (void); |
|
|
351 | void compile_info (void); |
|
|
352 | void init_signals (void); |
302 | void init_signals (void); |
353 | void init_races (void); |
303 | void init_races (void); |
354 | void dump_races (void); |
304 | void dump_races (void); |
355 | void add_to_racelist (const char *race_name, object *op); |
305 | void add_to_racelist (const char *race_name, object *op); |
356 | racelink *get_racelist (void); |
306 | racelink *get_racelist (void); |
… | |
… | |
359 | /* login.c */ |
309 | /* login.c */ |
360 | void delete_character (const char *name); |
310 | void delete_character (const char *name); |
361 | int verify_player (const char *name, char *password); |
311 | int verify_player (const char *name, char *password); |
362 | int check_name (player *me, const char *name); |
312 | int check_name (player *me, const char *name); |
363 | int create_savedir_if_needed (char *savedir); |
313 | int create_savedir_if_needed (char *savedir); |
364 | void destroy_object (object *op); |
|
|
365 | void copy_file (const char *filename, FILE *fpout); |
314 | void copy_file (const char *filename, FILE *fpout); |
366 | |
315 | |
367 | /* main.c */ |
316 | /* main.c */ |
368 | void server_tick (); |
317 | void server_tick (); |
369 | void version (object *op); |
318 | void version (object *op); |
370 | void info_keys (object *op); |
319 | void info_keys (object *op); |
371 | char *crypt_string (char *str, char *salt); |
320 | char *crypt_string (char *str, char *salt); |
372 | int check_password (char *typed, char *crypted); |
|
|
373 | void enter_player_savebed (object *op); |
321 | void enter_player_savebed (object *op); |
374 | void leave_map (object *op); |
322 | void leave_map (object *op); |
375 | void set_map_timeout (maptile *oldmap); |
323 | void set_map_timeout (maptile *oldmap); |
376 | char *clean_path (const char *file); |
324 | char *clean_path (const char *file); |
377 | char *unclean_path (const char *src); |
325 | char *unclean_path (const char *src); |
378 | void enter_exit (object *op, object *exit_ob); |
326 | void enter_exit (object *op, object *exit_ob); |
379 | void process_events (); |
327 | void process_events (); |
380 | void clean_tmp_files (void); |
328 | void clean_tmp_files (void); |
381 | void leave (player *pl,int draw_exit); |
329 | void leave (player *pl,int draw_exit); |
382 | int forbid_play (void); |
|
|
383 | void do_specials (void); |
330 | void do_specials (void); |
384 | int main (int argc, char **argv); |
331 | int main (int argc, char **argv); |
385 | |
332 | |
386 | /* monster.c */ |
333 | /* monster.c */ |
387 | object *check_enemy (object *npc, rv_vector *rv); |
334 | object *check_enemy (object *npc, rv_vector *rv); |
… | |
… | |
447 | void move_golem (object *op); |
394 | void move_golem (object *op); |
448 | void control_golem (object *op, int dir); |
395 | void control_golem (object *op, int dir); |
449 | int summon_golem (object *op, object *caster, int dir, object *spob); |
396 | int summon_golem (object *op, object *caster, int dir, object *spob); |
450 | object *choose_cult_monster (object *pl, object *god, int summon_level); |
397 | object *choose_cult_monster (object *pl, object *god, int summon_level); |
451 | int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
398 | int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
452 | object *get_real_owner (object *ob); |
|
|
453 | int should_arena_attack (object *pet, object *owner, object *target); |
399 | int should_arena_attack (object *pet, object *owner, object *target); |
454 | |
400 | |
455 | /* player.c */ |
401 | /* player.c */ |
456 | player *find_player (const char *plname); |
402 | player *find_player (const char *plname); |
457 | player *find_player_partial_name (const char *plname); |
403 | player *find_player_partial_name (const char *plname); |
… | |
… | |
475 | int key_change_class (object *op, char key); |
421 | int key_change_class (object *op, char key); |
476 | int key_confirm_quit (object *op, char key); |
422 | int key_confirm_quit (object *op, char key); |
477 | void flee_player (object *op); |
423 | void flee_player (object *op); |
478 | int check_pick (object *op); |
424 | int check_pick (object *op); |
479 | object *find_arrow (object *op, const char *type); |
425 | object *find_arrow (object *op, const char *type); |
480 | object *find_better_arrow (object *op, object *target, const char *type, int *better); |
426 | object *find_better_arrow (object *op, object *target, shstr_cmp type, int *better); |
481 | object *pick_arrow_target (object *op, const char *type, int dir); |
427 | object *pick_arrow_target (object *op, shstr_cmp type, int dir); |
482 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
428 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
483 | int player_fire_bow (object *op, int dir); |
429 | int player_fire_bow (object *op, int dir); |
484 | void fire_misc_object (object *op, int dir); |
430 | void fire_misc_object (object *op, int dir); |
485 | bool fire (object *op, int dir); |
431 | bool fire (object *op, int dir); |
486 | object *find_key (object *pl, object *container, object *door); |
432 | object *find_key (object *pl, object *container, object *door); |
487 | bool move_player_attack (object *op, int dir); |
433 | bool move_player_attack (object *op, int dir); |
488 | bool move_player (object *op, int dir); |
434 | bool move_player (object *op, int dir); |
489 | bool handle_newcs_player (object *op); |
435 | bool handle_newcs_player (object *op); |
490 | int save_life (object *op); |
436 | int save_life (object *op); |
491 | void remove_unpaid_objects (object *op, object *env); |
|
|
492 | char *gravestone_text (object *op); |
437 | const char *gravestone_text (object *op); |
493 | void do_some_living (object *op); |
438 | void do_some_living (object *op); |
494 | void kill_player (object *op); |
439 | void kill_player (object *op); |
495 | void loot_object (object *op); |
440 | void loot_object (object *op); |
496 | void fix_weight (void); |
441 | void fix_weight (void); |
497 | void fix_luck (void); |
442 | void fix_luck (void); |
… | |
… | |
505 | int action_makes_visible (object *op); |
450 | int action_makes_visible (object *op); |
506 | int op_on_battleground (object *op, int *x, int *y); |
451 | int op_on_battleground (object *op, int *x, int *y); |
507 | void dragon_ability_gain (object *who, int atnr, int level); |
452 | void dragon_ability_gain (object *who, int atnr, int level); |
508 | void player_unready_range_ob (player *pl, object *ob); |
453 | void player_unready_range_ob (player *pl, object *ob); |
509 | |
454 | |
510 | /* plugins.c */ |
|
|
511 | int execute_event (object *op, int eventcode, object *activator, object *third, const char *message, int fix); |
|
|
512 | int execute_global_event (int eventcode, ...); |
|
|
513 | int plugins_init_plugin (const char *libfile); |
|
|
514 | void *cfapi_get_hooks (int *type, ...); |
|
|
515 | int plugins_remove_plugin (const char *id); |
|
|
516 | crossfire_plugin *plugins_find_plugin (const char *id); |
|
|
517 | void plugins_display_list (object *op); |
|
|
518 | void *cfapi_system_find_animation (int *type, ...); |
|
|
519 | void *cfapi_system_strdup (int *type, ...); |
|
|
520 | void *cfapi_system_register_global_event (int *type, ...); |
|
|
521 | void *cfapi_system_unregister_global_event (int *type, ...); |
|
|
522 | void *cfapi_system_check_path (int *type, ...); |
|
|
523 | void *cfapi_system_re_cmp (int *type, ...); |
|
|
524 | void *cfapi_system_directory (int *type, ...); |
|
|
525 | void *cfapi_map_get_map (int *type, ...); |
|
|
526 | void *cfapi_map_has_been_loaded (int *type, ...); |
|
|
527 | void *cfapi_map_create_path (int *type, ...); |
|
|
528 | void *cfapi_map_get_map_property (int *type, ...); |
|
|
529 | void *cfapi_map_set_map_property (int *type, ...); |
|
|
530 | void *cfapi_map_out_of_map (int *type, ...); |
|
|
531 | void *cfapi_map_update_position (int *type, ...); |
|
|
532 | void *cfapi_map_delete_map (int *type, ...); |
|
|
533 | void *cfapi_map_message (int *type, ...); |
|
|
534 | void *cfapi_map_get_object_at (int *type, ...); |
|
|
535 | void *cfapi_map_get_flags (int *type, ...); |
|
|
536 | void *cfapi_map_present_arch_by_name (int *type, ...); |
|
|
537 | void *cfapi_object_move (int *type, ...); |
|
|
538 | void *cfapi_object_get_key (int *type, ...); |
|
|
539 | void *cfapi_object_set_key (int *type, ...); |
|
|
540 | void *cfapi_object_get_property (int *type, ...); |
|
|
541 | void *cfapi_object_set_property (int *type, ...); |
|
|
542 | void *cfapi_object_apply_below (int *type, ...); |
|
|
543 | void *cfapi_object_apply (int *type, ...); |
|
|
544 | void *cfapi_object_identify (int *type, ...); |
|
|
545 | void *cfapi_object_describe (int *type, ...); |
|
|
546 | void *cfapi_object_drain (int *type, ...); |
|
|
547 | void *cfapi_object_fix (int *type, ...); |
|
|
548 | void *cfapi_object_give_skill (int *type, ...); |
|
|
549 | void *cfapi_object_transmute (int *type, ...); |
|
|
550 | void *cfapi_object_remove (int *type, ...); |
|
|
551 | void *cfapi_object_delete (int *type, ...); |
|
|
552 | void *cfapi_object_clone (int *type, ...); |
|
|
553 | void *cfapi_object_find (int *type, ...); |
|
|
554 | void *cfapi_object_create (int *type, ...); |
|
|
555 | void *cfapi_object_insert (int *type, ...); |
|
|
556 | void *cfapi_object_split (int *type, ...); |
|
|
557 | void *cfapi_object_merge (int *type, ...); |
|
|
558 | void *cfapi_object_distance (int *type, ...); |
|
|
559 | void *cfapi_object_update (int *type, ...); |
|
|
560 | void *cfapi_object_clear (int *type, ...); |
|
|
561 | void *cfapi_object_reset (int *type, ...); |
|
|
562 | void *cfapi_object_check_inventory (int *type, ...); |
|
|
563 | void *cfapi_object_clean_object (int *type, ...); |
|
|
564 | void *cfapi_object_on_same_map (int *type, ...); |
|
|
565 | void *cfapi_object_spring_trap (int *type, ...); |
|
|
566 | void *cfapi_object_check_trigger (int *type, ...); |
|
|
567 | void *cfapi_object_query_cost (int *type, ...); |
|
|
568 | void *cfapi_object_query_money (int *type, ...); |
|
|
569 | void *cfapi_object_cast (int *type, ...); |
|
|
570 | void *cfapi_object_learn_spell (int *type, ...); |
|
|
571 | void *cfapi_object_forget_spell (int *type, ...); |
|
|
572 | void *cfapi_object_check_spell (int *type, ...); |
|
|
573 | void *cfapi_object_pay_amount (int *type, ...); |
|
|
574 | void *cfapi_object_pay_item (int *type, ...); |
|
|
575 | void *cfapi_object_transfer (int *type, ...); |
|
|
576 | void *cfapi_object_find_archetype_inside (int *type, ...); |
|
|
577 | void *cfapi_object_drop (int *type, ...); |
|
|
578 | void *cfapi_object_take (int *type, ...); |
|
|
579 | void *cfapi_object_say (int *type, ...); |
|
|
580 | void *cfapi_object_speak (int *type, ...); |
|
|
581 | void *cfapi_player_find (int *type, ...); |
|
|
582 | void *cfapi_player_message (int *type, ...); |
|
|
583 | void *cfapi_player_send_inventory (int *type, ...); |
|
|
584 | void *cfapi_object_teleport (int *type, ...); |
|
|
585 | void *cfapi_object_pickup (int *type, ...); |
|
|
586 | void *cfapi_archetype_get_first (int *type, ...); |
|
|
587 | void *cfapi_archetype_get_property (int *type, ...); |
|
|
588 | void *cfapi_party_get_property (int *type, ...); |
|
|
589 | void *cfapi_region_get_property (int *type, ...); |
|
|
590 | CommArray_s *find_plugin_command (char *cmd, object *op); |
|
|
591 | int initPlugins (void); |
|
|
592 | |
|
|
593 | /* resurrection.c */ |
455 | /* resurrection.c */ |
594 | int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg); |
456 | int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg); |
595 | int resurrection_fails (int levelcaster, int leveldead); |
457 | int resurrection_fails (int levelcaster, int leveldead); |
596 | void dead_player (object *op); |
458 | void dead_player (object *op); |
597 | void dead_character (const char *name); |
459 | void dead_character (const char *name); |
… | |
… | |
614 | const char *query_cost_string (const object *tmp, object *who, int flag); |
476 | const char *query_cost_string (const object *tmp, object *who, int flag); |
615 | sint64 query_money (const object *op); |
477 | sint64 query_money (const object *op); |
616 | int pay_for_amount (sint64 to_pay, object *pl); |
478 | int pay_for_amount (sint64 to_pay, object *pl); |
617 | int pay_for_item (object *op, object *pl); |
479 | int pay_for_item (object *op, object *pl); |
618 | int can_pay (object *pl); |
480 | int can_pay (object *pl); |
619 | void sell_item (object *op, object *pl); |
481 | bool sell_item (object *op, object *pl); |
620 | double shopkeeper_approval (const maptile *map, const object *player); |
482 | double shopkeeper_approval (const maptile *map, const object *player); |
621 | int describe_shop (const object *op); |
483 | int describe_shop (const object *op); |
622 | void shop_listing (object *sign, object *op); |
484 | void shop_listing (object *sign, object *op); |
623 | bool is_in_shop (object *o); |
485 | bool is_in_shop (object *o); |
624 | bool is_in_shop (maptile *map, int x, int y); |
486 | bool is_in_shop (maptile *map, int x, int y); |
… | |
… | |
713 | void move_aura (object *aura); |
575 | void move_aura (object *aura); |
714 | void move_peacemaker (object *op); |
576 | void move_peacemaker (object *op); |
715 | int write_mark (object *op, object *spell, const char *msg); |
577 | int write_mark (object *op, object *spell, const char *msg); |
716 | |
578 | |
717 | /* spell_util.c */ |
579 | /* spell_util.c */ |
718 | object *find_random_spell_in_ob (object *ob, const char *skill); |
580 | object *find_random_spell_in_ob (object *ob, shstr_cmp skill = shstr_cmp ()); |
719 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
581 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
720 | void init_spells (void); |
|
|
721 | void dump_spells (void); |
|
|
722 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
582 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
723 | int min_casting_level (object *caster, object *spell); |
583 | int min_casting_level (object *caster, object *spell); |
724 | int caster_level (object *caster, object *spell); |
584 | int casting_level (object *caster, object *spell); |
725 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
585 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
726 | int SP_level_dam_adjust (object *caster, object *spob); |
586 | int SP_level_dam_adjust (object *caster, object *spob); |
727 | int SP_level_duration_adjust (object *caster, object *spob); |
587 | int SP_level_duration_adjust (object *caster, object *spob); |
728 | int SP_level_range_adjust (object *caster, object *spob); |
588 | int SP_level_range_adjust (object *caster, object *spob); |
729 | object *check_spell_known (object *op, const char *name); |
589 | object *check_spell_known (object *op, shstr_cmp name); |
730 | object *lookup_spell_by_name (object *op, const char *spname); |
590 | object *lookup_spell_by_name (object *op, const char *spname); |
731 | int reflwall (maptile *m, int x, int y, object *sp_op); |
591 | int reflwall (maptile *m, int x, int y, object *sp_op); |
732 | int cast_create_obj (object *op, object *caster, object *new_op, int dir); |
592 | int cast_create_obj (object *op, object *caster, object *new_op, int dir); |
733 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
593 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
734 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
594 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
… | |
… | |
784 | void move_duplicator (object *op); |
644 | void move_duplicator (object *op); |
785 | void move_creator (object *creator); |
645 | void move_creator (object *creator); |
786 | void move_marker (object *op); |
646 | void move_marker (object *op); |
787 | void process_object (object *op); |
647 | void process_object (object *op); |
788 | |
648 | |
789 | /* timers.c */ |
|
|
790 | void cftimer_process_timers (void); |
|
|
791 | void cftimer_process_event (object *ob); |
|
|
792 | int cftimer_create (int id, long delay, object *ob, int mode); |
|
|
793 | int cftimer_destroy (int id); |
|
|
794 | int cftimer_find_free_id (void); |
|
|
795 | |
|
|
796 | /* weather.c */ |
649 | /* weather.c */ |
797 | void set_darkness_map (maptile *m); |
650 | void set_darkness_map (maptile *m); |
798 | void adjust_daylight (void); |
651 | void adjust_daylight (void); |