1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Crossfire TRT is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify |
7 | * it under the terms of the GNU General Public License as published by |
7 | * it under the terms of the GNU General Public License as published by |
8 | * the Free Software Foundation, either version 3 of the License, or |
8 | * the Free Software Foundation, either version 3 of the License, or |
9 | * (at your option) any later version. |
9 | * (at your option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
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14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the GNU General Public License |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
18 | * |
18 | * |
19 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
19 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | */ |
20 | */ |
21 | |
21 | |
22 | /* alchemy.c */ |
22 | /* alchemy.c */ |
23 | int need_identify (const object *obj); |
23 | int need_identify (const object *obj); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
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39 | /* apply.c */ |
39 | /* apply.c */ |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
42 | int should_director_abort (object *op, object *victim); |
42 | int should_director_abort (object *op, object *victim); |
43 | int apply_potion (object *op, object *tmp); |
43 | int apply_potion (object *op, object *tmp); |
44 | int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname); |
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45 | int prepare_weapon (object *op, object *improver, object *weapon); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
46 | int improve_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
47 | int check_improve_weapon (object *op, object *tmp); |
46 | int check_improve_weapon (object *op, object *tmp); |
48 | int improve_armour (object *op, object *improver, object *armour); |
47 | int improve_armour (object *op, object *improver, object *armour); |
49 | int convert_item (object *item, object *converter); |
48 | int convert_item (object *item, object *converter); |
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177 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
176 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
178 | void pick_up (object *op, object *alt); |
177 | void pick_up (object *op, object *alt); |
179 | int command_take (object *op, char *params); |
178 | int command_take (object *op, char *params); |
180 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
179 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
181 | void drop_object (object *op, object *tmp, uint32 nrof); |
180 | void drop_object (object *op, object *tmp, uint32 nrof); |
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181 | void update_after_inventory_change (object *op); |
182 | void drop (object *op, object *tmp); |
182 | void drop (object *op, object *tmp); |
183 | int command_dropall (object *op, char *params); |
183 | int command_dropall (object *op, char *params); |
184 | int command_drop (object *op, char *params); |
184 | int command_drop (object *op, char *params); |
185 | int command_examine (object *op, char *params); |
185 | int command_examine (object *op, char *params); |
186 | object *find_marked_object (object *op); |
186 | object *find_marked_object (object *op); |
187 | void examine_monster (object *op, object *tmp); |
187 | void examine_monster (object *op, object *tmp); |
188 | const char *long_desc (object *tmp, object *pl); |
188 | const char *long_desc (object *tmp, object *pl); |
189 | void examine (object *op, object *tmp); |
189 | void examine (object *op, object *tmp); |
190 | void inventory (object *op, object *inv); |
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191 | int command_pickup (object *op, char *params); |
190 | int command_pickup (object *op, char *params); |
192 | void set_pickup_mode (object *op, int i); |
191 | void set_pickup_mode (object *op, int i); |
193 | int command_search_items (object *op, char *params); |
192 | int command_search_items (object *op, char *params); |
194 | int command_rename_item (object *op, char *params); |
193 | int command_rename_item (object *op, char *params); |
195 | |
194 | |
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241 | int command_dm (object *op, char *params); |
240 | int command_dm (object *op, char *params); |
242 | int command_invisible (object *op, char *params); |
241 | int command_invisible (object *op, char *params); |
243 | int command_learn_spell (object *op, char *params); |
242 | int command_learn_spell (object *op, char *params); |
244 | int command_learn_special_prayer (object *op, char *params); |
243 | int command_learn_special_prayer (object *op, char *params); |
245 | int command_forget_spell (object *op, char *params); |
244 | int command_forget_spell (object *op, char *params); |
246 | int command_listplugins (object *op, char *params); |
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247 | int command_loadplugin (object *op, char *params); |
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248 | int command_unloadplugin (object *op, char *params); |
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249 | int command_dmhide (object *op, char *params); |
245 | int command_dmhide (object *op, char *params); |
250 | void dm_stack_pop (player *pl); |
246 | void dm_stack_pop (player *pl); |
251 | object *dm_stack_peek (player *pl); |
247 | object *dm_stack_peek (player *pl); |
252 | void dm_stack_push (player *pl, tag_t item); |
248 | void dm_stack_push (player *pl, tag_t item); |
253 | object *get_dm_object (player *pl, char **params, int *from); |
249 | object *get_dm_object (player *pl, char **params, int *from); |
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275 | int do_symptoms (object *disease); |
271 | int do_symptoms (object *disease); |
276 | int grant_immunity (object *disease); |
272 | int grant_immunity (object *disease); |
277 | int move_symptom (object *symptom); |
273 | int move_symptom (object *symptom); |
278 | int check_physically_infect (object *victim, object *hitter); |
274 | int check_physically_infect (object *victim, object *hitter); |
279 | object *find_disease (object *victim); |
275 | object *find_disease (object *victim); |
280 | int cure_disease (object *sufferer, object *caster); |
276 | int cure_disease (object *sufferer, object *caster, object *spell); |
281 | int reduce_symptoms (object *sufferer, int reduction); |
277 | int reduce_symptoms (object *sufferer, int reduction); |
282 | |
278 | |
283 | /* egoitem.c */ |
279 | /* egoitem.c */ |
284 | int create_artifact (object *op, const char *artifactname); |
280 | int create_artifact (object *op, const char *artifactname); |
285 | int apply_power_crystal (object *op, object *crystal); |
281 | int apply_power_crystal (object *op, object *crystal); |
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339 | void set_csport (char *val); |
335 | void set_csport (char *val); |
340 | void init (int argc, char **argv); |
336 | void init (int argc, char **argv); |
341 | void usage (void); |
337 | void usage (void); |
342 | void help (void); |
338 | void help (void); |
343 | void init_beforeplay (void); |
339 | void init_beforeplay (void); |
344 | void init_startup (void); |
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345 | void compile_info (void); |
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346 | void init_signals (void); |
340 | void init_signals (void); |
347 | void init_races (void); |
341 | void init_races (void); |
348 | void dump_races (void); |
342 | void dump_races (void); |
349 | void add_to_racelist (const char *race_name, object *op); |
343 | void add_to_racelist (const char *race_name, object *op); |
350 | racelink *get_racelist (void); |
344 | racelink *get_racelist (void); |
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370 | char *unclean_path (const char *src); |
364 | char *unclean_path (const char *src); |
371 | void enter_exit (object *op, object *exit_ob); |
365 | void enter_exit (object *op, object *exit_ob); |
372 | void process_events (); |
366 | void process_events (); |
373 | void clean_tmp_files (void); |
367 | void clean_tmp_files (void); |
374 | void leave (player *pl,int draw_exit); |
368 | void leave (player *pl,int draw_exit); |
375 | int forbid_play (void); |
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376 | void do_specials (void); |
369 | void do_specials (void); |
377 | int main (int argc, char **argv); |
370 | int main (int argc, char **argv); |
378 | |
371 | |
379 | /* monster.c */ |
372 | /* monster.c */ |
380 | object *check_enemy (object *npc, rv_vector *rv); |
373 | object *check_enemy (object *npc, rv_vector *rv); |
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497 | int action_makes_visible (object *op); |
490 | int action_makes_visible (object *op); |
498 | int op_on_battleground (object *op, int *x, int *y); |
491 | int op_on_battleground (object *op, int *x, int *y); |
499 | void dragon_ability_gain (object *who, int atnr, int level); |
492 | void dragon_ability_gain (object *who, int atnr, int level); |
500 | void player_unready_range_ob (player *pl, object *ob); |
493 | void player_unready_range_ob (player *pl, object *ob); |
501 | |
494 | |
502 | /* plugins.c */ |
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503 | int execute_event (object *op, int eventcode, object *activator, object *third, const char *message, int fix); |
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504 | int execute_global_event (int eventcode, ...); |
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505 | int plugins_init_plugin (const char *libfile); |
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506 | void *cfapi_get_hooks (int *type, ...); |
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507 | int plugins_remove_plugin (const char *id); |
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508 | crossfire_plugin *plugins_find_plugin (const char *id); |
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509 | void plugins_display_list (object *op); |
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510 | void *cfapi_system_find_animation (int *type, ...); |
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511 | void *cfapi_system_strdup (int *type, ...); |
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512 | void *cfapi_system_register_global_event (int *type, ...); |
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513 | void *cfapi_system_unregister_global_event (int *type, ...); |
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514 | void *cfapi_system_re_cmp (int *type, ...); |
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515 | void *cfapi_system_directory (int *type, ...); |
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516 | void *cfapi_map_get_map (int *type, ...); |
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517 | void *cfapi_map_has_been_loaded (int *type, ...); |
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518 | void *cfapi_map_create_path (int *type, ...); |
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519 | void *cfapi_map_get_map_property (int *type, ...); |
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520 | void *cfapi_map_set_map_property (int *type, ...); |
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521 | void *cfapi_map_out_of_map (int *type, ...); |
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522 | void *cfapi_map_update_position (int *type, ...); |
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523 | void *cfapi_map_delete_map (int *type, ...); |
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524 | void *cfapi_map_message (int *type, ...); |
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525 | void *cfapi_map_get_object_at (int *type, ...); |
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526 | void *cfapi_map_get_flags (int *type, ...); |
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527 | void *cfapi_map_present_arch_by_name (int *type, ...); |
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528 | void *cfapi_object_move (int *type, ...); |
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529 | void *cfapi_object_get_key (int *type, ...); |
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530 | void *cfapi_object_set_key (int *type, ...); |
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531 | void *cfapi_object_get_property (int *type, ...); |
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532 | void *cfapi_object_set_property (int *type, ...); |
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533 | void *cfapi_object_apply_below (int *type, ...); |
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534 | void *cfapi_object_apply (int *type, ...); |
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535 | void *cfapi_object_identify (int *type, ...); |
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536 | void *cfapi_object_describe (int *type, ...); |
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537 | void *cfapi_object_drain (int *type, ...); |
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538 | void *cfapi_object_fix (int *type, ...); |
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539 | void *cfapi_object_give_skill (int *type, ...); |
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540 | void *cfapi_object_transmute (int *type, ...); |
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541 | void *cfapi_object_remove (int *type, ...); |
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542 | void *cfapi_object_delete (int *type, ...); |
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543 | void *cfapi_object_clone (int *type, ...); |
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544 | void *cfapi_object_find (int *type, ...); |
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545 | void *cfapi_object_create (int *type, ...); |
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546 | void *cfapi_object_insert (int *type, ...); |
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547 | void *cfapi_object_split (int *type, ...); |
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548 | void *cfapi_object_merge (int *type, ...); |
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549 | void *cfapi_object_distance (int *type, ...); |
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550 | void *cfapi_object_update (int *type, ...); |
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551 | void *cfapi_object_clear (int *type, ...); |
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552 | void *cfapi_object_reset (int *type, ...); |
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553 | void *cfapi_object_check_inventory (int *type, ...); |
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554 | void *cfapi_object_clean_object (int *type, ...); |
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555 | void *cfapi_object_on_same_map (int *type, ...); |
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556 | void *cfapi_object_spring_trap (int *type, ...); |
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557 | void *cfapi_object_check_trigger (int *type, ...); |
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558 | void *cfapi_object_query_cost (int *type, ...); |
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559 | void *cfapi_object_query_money (int *type, ...); |
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560 | void *cfapi_object_cast (int *type, ...); |
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561 | void *cfapi_object_learn_spell (int *type, ...); |
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562 | void *cfapi_object_forget_spell (int *type, ...); |
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563 | void *cfapi_object_check_spell (int *type, ...); |
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564 | void *cfapi_object_pay_amount (int *type, ...); |
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565 | void *cfapi_object_pay_item (int *type, ...); |
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566 | void *cfapi_object_transfer (int *type, ...); |
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567 | void *cfapi_object_find_archetype_inside (int *type, ...); |
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568 | void *cfapi_object_drop (int *type, ...); |
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569 | void *cfapi_object_take (int *type, ...); |
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570 | void *cfapi_object_say (int *type, ...); |
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571 | void *cfapi_object_speak (int *type, ...); |
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572 | void *cfapi_player_find (int *type, ...); |
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573 | void *cfapi_player_message (int *type, ...); |
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574 | void *cfapi_player_send_inventory (int *type, ...); |
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575 | void *cfapi_object_teleport (int *type, ...); |
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576 | void *cfapi_object_pickup (int *type, ...); |
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577 | void *cfapi_archetype_get_first (int *type, ...); |
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578 | void *cfapi_archetype_get_property (int *type, ...); |
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579 | void *cfapi_party_get_property (int *type, ...); |
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580 | void *cfapi_region_get_property (int *type, ...); |
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581 | CommArray_s *find_plugin_command (char *cmd, object *op); |
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582 | int initPlugins (void); |
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583 | |
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584 | /* resurrection.c */ |
495 | /* resurrection.c */ |
585 | int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg); |
496 | int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg); |
586 | int resurrection_fails (int levelcaster, int leveldead); |
497 | int resurrection_fails (int levelcaster, int leveldead); |
587 | void dead_player (object *op); |
498 | void dead_player (object *op); |
588 | void dead_character (const char *name); |
499 | void dead_character (const char *name); |
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775 | void move_duplicator (object *op); |
686 | void move_duplicator (object *op); |
776 | void move_creator (object *creator); |
687 | void move_creator (object *creator); |
777 | void move_marker (object *op); |
688 | void move_marker (object *op); |
778 | void process_object (object *op); |
689 | void process_object (object *op); |
779 | |
690 | |
780 | /* timers.c */ |
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781 | void cftimer_process_timers (void); |
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782 | void cftimer_process_event (object *ob); |
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783 | int cftimer_create (int id, long delay, object *ob, int mode); |
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784 | int cftimer_destroy (int id); |
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785 | int cftimer_find_free_id (void); |
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786 | |
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787 | /* weather.c */ |
691 | /* weather.c */ |
788 | void set_darkness_map (maptile *m); |
692 | void set_darkness_map (maptile *m); |
789 | void adjust_daylight (void); |
693 | void adjust_daylight (void); |