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1 | /* |
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2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
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3 | * |
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4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
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5 | * |
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6 | * Crossfire TRT is free software: you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation, either version 3 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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18 | * |
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19 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
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20 | */ |
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21 | |
1 | /* alchemy.c */ |
22 | /* alchemy.c */ |
2 | int need_identify (const object *obj); |
23 | int need_identify (const object *obj); |
3 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
4 | const char *cost_string_from_value (sint64 cost, int approx); |
25 | const char *cost_string_from_value (sint64 cost, int approx); |
5 | void pay_player (object *pl, sint64 amount); |
26 | void pay_player (object *pl, sint64 amount); |
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18 | /* apply.c */ |
39 | /* apply.c */ |
19 | int transport_can_hold (const object *transport, const object *op, int nrof); |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
20 | int apply_transport (object *pl, object *transport, int aflag); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
21 | int should_director_abort (object *op, object *victim); |
42 | int should_director_abort (object *op, object *victim); |
22 | int apply_potion (object *op, object *tmp); |
43 | int apply_potion (object *op, object *tmp); |
23 | int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname); |
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24 | int prepare_weapon (object *op, object *improver, object *weapon); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
25 | int improve_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
26 | int check_improve_weapon (object *op, object *tmp); |
46 | int check_improve_weapon (object *op, object *tmp); |
27 | int improve_armour (object *op, object *improver, object *armour); |
47 | int improve_armour (object *op, object *improver, object *armour); |
28 | int convert_item (object *item, object *converter); |
48 | int convert_item (object *item, object *converter); |
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47 | void eat_special_food (object *who, object *food); |
67 | void eat_special_food (object *who, object *food); |
48 | void apply_lighter (object *who, object *lighter); |
68 | void apply_lighter (object *who, object *lighter); |
49 | void scroll_failure (object *op, int failure, int power); |
69 | void scroll_failure (object *op, int failure, int power); |
50 | void apply_changes_to_player (object *pl, object *change); |
70 | void apply_changes_to_player (object *pl, object *change); |
51 | void apply_item_transformer (object *pl, object *transformer); |
71 | void apply_item_transformer (object *pl, object *transformer); |
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72 | extern void handle_apply_yield (object *op); |
52 | |
73 | |
53 | /* attack.c */ |
74 | /* attack.c */ |
54 | void cancellation (object *op); |
75 | void cancellation (object *op); |
55 | int did_make_save_item (object *op, int type, object *originator); |
76 | int did_make_save_item (object *op, int type, object *originator); |
56 | void save_throw_object (object *op, int type, object *originator); |
77 | void save_throw_object (object *op, int type, object *originator); |
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103 | int command_weather (object *op, char *params); |
124 | int command_weather (object *op, char *params); |
104 | int command_archs (object *op, char *params); |
125 | int command_archs (object *op, char *params); |
105 | int command_hiscore (object *op, char *params); |
126 | int command_hiscore (object *op, char *params); |
106 | int command_debug (object *op, char *params); |
127 | int command_debug (object *op, char *params); |
107 | int command_dumpbelow (object *op, char *params); |
128 | int command_dumpbelow (object *op, char *params); |
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129 | int command_dumpfriendlyobjects (object *op, char *params); |
108 | int command_wizpass (object *op, char *params); |
130 | int command_wizpass (object *op, char *params); |
109 | int command_wizcast (object *op, char *params); |
131 | int command_wizcast (object *op, char *params); |
110 | int command_dumpallobjects (object *op, char *params); |
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111 | int command_dumpfriendlyobjects (object *op, char *params); |
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112 | int command_dumpallarchetypes (object *op, char *params); |
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113 | int command_ssdumptable (object *op, char *params); |
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114 | int command_dumpmap (object *op, char *params); |
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115 | int command_dumpallmaps (object *op, char *params); |
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116 | int command_printlos (object *op, char *params); |
132 | int command_printlos (object *op, char *params); |
117 | int command_version (object *op, char *params); |
133 | int command_version (object *op, char *params); |
118 | void bug_report (const char *reportstring); |
134 | void bug_report (const char *reportstring); |
119 | int command_statistics (object *pl, char *params); |
135 | int command_statistics (object *pl, char *params); |
120 | int command_fix_me (object *op, char *params); |
136 | int command_fix_me (object *op, char *params); |
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201 | void do_wizard_hide (object *op, int silent_dm); |
217 | void do_wizard_hide (object *op, int silent_dm); |
202 | int command_hide (object *op, char *params); |
218 | int command_hide (object *op, char *params); |
203 | int command_setgod (object *op, char *params); |
219 | int command_setgod (object *op, char *params); |
204 | int command_banish (object *op, char *params); |
220 | int command_banish (object *op, char *params); |
205 | int command_save_overlay (object *op, char *params); |
221 | int command_save_overlay (object *op, char *params); |
206 | int command_toggle_shout (object *op, char *params); |
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207 | int command_freeze (object *op, char *params); |
222 | int command_freeze (object *op, char *params); |
208 | int command_arrest (object *op, char *params); |
223 | int command_arrest (object *op, char *params); |
209 | int command_summon (object *op, char *params); |
224 | int command_summon (object *op, char *params); |
210 | int command_teleport (object *op, char *params); |
225 | int command_teleport (object *op, char *params); |
211 | int command_create (object *op, char *params); |
226 | int command_create (object *op, char *params); |
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345 | /* main.c */ |
360 | /* main.c */ |
346 | void server_tick (); |
361 | void server_tick (); |
347 | void version (object *op); |
362 | void version (object *op); |
348 | void info_keys (object *op); |
363 | void info_keys (object *op); |
349 | char *crypt_string (char *str, char *salt); |
364 | char *crypt_string (char *str, char *salt); |
350 | int check_password (char *typed, char *crypted); |
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351 | void enter_player_savebed (object *op); |
365 | void enter_player_savebed (object *op); |
352 | void leave_map (object *op); |
366 | void leave_map (object *op); |
353 | void set_map_timeout (maptile *oldmap); |
367 | void set_map_timeout (maptile *oldmap); |
354 | char *clean_path (const char *file); |
368 | char *clean_path (const char *file); |
355 | char *unclean_path (const char *src); |
369 | char *unclean_path (const char *src); |
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458 | object *find_better_arrow (object *op, object *target, const char *type, int *better); |
472 | object *find_better_arrow (object *op, object *target, const char *type, int *better); |
459 | object *pick_arrow_target (object *op, const char *type, int dir); |
473 | object *pick_arrow_target (object *op, const char *type, int dir); |
460 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
474 | int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
461 | int player_fire_bow (object *op, int dir); |
475 | int player_fire_bow (object *op, int dir); |
462 | void fire_misc_object (object *op, int dir); |
476 | void fire_misc_object (object *op, int dir); |
463 | void fire (object *op, int dir); |
477 | bool fire (object *op, int dir); |
464 | object *find_key (object *pl, object *container, object *door); |
478 | object *find_key (object *pl, object *container, object *door); |
465 | void move_player_attack (object *op, int dir); |
479 | bool move_player_attack (object *op, int dir); |
466 | int move_player (object *op, int dir); |
480 | bool move_player (object *op, int dir); |
467 | int handle_newcs_player (object *op); |
481 | bool handle_newcs_player (object *op); |
468 | int save_life (object *op); |
482 | int save_life (object *op); |
469 | void remove_unpaid_objects (object *op, object *env); |
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470 | char *gravestone_text (object *op); |
483 | char *gravestone_text (object *op); |
471 | void do_some_living (object *op); |
484 | void do_some_living (object *op); |
472 | void kill_player (object *op); |
485 | void kill_player (object *op); |
473 | void loot_object (object *op); |
486 | void loot_object (object *op); |
474 | void fix_weight (void); |
487 | void fix_weight (void); |
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495 | void plugins_display_list (object *op); |
508 | void plugins_display_list (object *op); |
496 | void *cfapi_system_find_animation (int *type, ...); |
509 | void *cfapi_system_find_animation (int *type, ...); |
497 | void *cfapi_system_strdup (int *type, ...); |
510 | void *cfapi_system_strdup (int *type, ...); |
498 | void *cfapi_system_register_global_event (int *type, ...); |
511 | void *cfapi_system_register_global_event (int *type, ...); |
499 | void *cfapi_system_unregister_global_event (int *type, ...); |
512 | void *cfapi_system_unregister_global_event (int *type, ...); |
500 | void *cfapi_system_check_path (int *type, ...); |
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501 | void *cfapi_system_re_cmp (int *type, ...); |
513 | void *cfapi_system_re_cmp (int *type, ...); |
502 | void *cfapi_system_directory (int *type, ...); |
514 | void *cfapi_system_directory (int *type, ...); |
503 | void *cfapi_map_get_map (int *type, ...); |
515 | void *cfapi_map_get_map (int *type, ...); |
504 | void *cfapi_map_has_been_loaded (int *type, ...); |
516 | void *cfapi_map_has_been_loaded (int *type, ...); |
505 | void *cfapi_map_create_path (int *type, ...); |
517 | void *cfapi_map_create_path (int *type, ...); |
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671 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
683 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
672 | void execute_word_of_recall (object *op); |
684 | void execute_word_of_recall (object *op); |
673 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
685 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
674 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
686 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
675 | int perceive_self (object *op); |
687 | int perceive_self (object *op); |
676 | int cast_create_town_portal (object *op, object *caster, object *spell, int dir); |
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677 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
688 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
678 | int dimension_door (object *op, object *caster, object *spob, int dir); |
689 | int dimension_door (object *op, object *caster, object *spob, int dir); |
679 | int cast_heal (object *op, object *caster, object *spell, int dir); |
690 | int cast_heal (object *op, object *caster, object *spell, int dir); |
680 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
691 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
681 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
692 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
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761 | void move_firewall (object *op); |
772 | void move_firewall (object *op); |
762 | void move_player_mover (object *op); |
773 | void move_player_mover (object *op); |
763 | void move_duplicator (object *op); |
774 | void move_duplicator (object *op); |
764 | void move_creator (object *creator); |
775 | void move_creator (object *creator); |
765 | void move_marker (object *op); |
776 | void move_marker (object *op); |
766 | int process_object (object *op); |
777 | void process_object (object *op); |
767 | |
778 | |
768 | /* timers.c */ |
779 | /* timers.c */ |
769 | void cftimer_process_timers (void); |
780 | void cftimer_process_timers (void); |
770 | void cftimer_process_event (object *ob); |
781 | void cftimer_process_event (object *ob); |
771 | int cftimer_create (int id, long delay, object *ob, int mode); |
782 | int cftimer_create (int id, long delay, object *ob, int mode); |