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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.74 by root, Thu Aug 16 06:36:56 2007 UTC vs.
Revision 1.78 by root, Sun Sep 30 16:24:30 2007 UTC

240int command_dm (object *op, char *params); 240int command_dm (object *op, char *params);
241int command_invisible (object *op, char *params); 241int command_invisible (object *op, char *params);
242int command_learn_spell (object *op, char *params); 242int command_learn_spell (object *op, char *params);
243int command_learn_special_prayer (object *op, char *params); 243int command_learn_special_prayer (object *op, char *params);
244int command_forget_spell (object *op, char *params); 244int command_forget_spell (object *op, char *params);
245int command_listplugins (object *op, char *params);
246int command_loadplugin (object *op, char *params);
247int command_unloadplugin (object *op, char *params);
248int command_dmhide (object *op, char *params); 245int command_dmhide (object *op, char *params);
249void dm_stack_pop (player *pl); 246void dm_stack_pop (player *pl);
250object *dm_stack_peek (player *pl); 247object *dm_stack_peek (player *pl);
251void dm_stack_push (player *pl, tag_t item); 248void dm_stack_push (player *pl, tag_t item);
252object *get_dm_object (player *pl, char **params, int *from); 249object *get_dm_object (player *pl, char **params, int *from);
274int do_symptoms (object *disease); 271int do_symptoms (object *disease);
275int grant_immunity (object *disease); 272int grant_immunity (object *disease);
276int move_symptom (object *symptom); 273int move_symptom (object *symptom);
277int check_physically_infect (object *victim, object *hitter); 274int check_physically_infect (object *victim, object *hitter);
278object *find_disease (object *victim); 275object *find_disease (object *victim);
279int cure_disease (object *sufferer, object *caster); 276int cure_disease (object *sufferer, object *caster, object *spell);
280int reduce_symptoms (object *sufferer, int reduction); 277int reduce_symptoms (object *sufferer, int reduction);
281 278
282/* egoitem.c */ 279/* egoitem.c */
283int create_artifact (object *op, const char *artifactname); 280int create_artifact (object *op, const char *artifactname);
284int apply_power_crystal (object *op, object *crystal); 281int apply_power_crystal (object *op, object *crystal);
338void set_csport (char *val); 335void set_csport (char *val);
339void init (int argc, char **argv); 336void init (int argc, char **argv);
340void usage (void); 337void usage (void);
341void help (void); 338void help (void);
342void init_beforeplay (void); 339void init_beforeplay (void);
343void init_startup (void);
344void compile_info (void);
345void init_signals (void); 340void init_signals (void);
346void init_races (void); 341void init_races (void);
347void dump_races (void); 342void dump_races (void);
348void add_to_racelist (const char *race_name, object *op); 343void add_to_racelist (const char *race_name, object *op);
349racelink *get_racelist (void); 344racelink *get_racelist (void);
369char *unclean_path (const char *src); 364char *unclean_path (const char *src);
370void enter_exit (object *op, object *exit_ob); 365void enter_exit (object *op, object *exit_ob);
371void process_events (); 366void process_events ();
372void clean_tmp_files (void); 367void clean_tmp_files (void);
373void leave (player *pl,int draw_exit); 368void leave (player *pl,int draw_exit);
374int forbid_play (void);
375void do_specials (void); 369void do_specials (void);
376int main (int argc, char **argv); 370int main (int argc, char **argv);
377 371
378/* monster.c */ 372/* monster.c */
379object *check_enemy (object *npc, rv_vector *rv); 373object *check_enemy (object *npc, rv_vector *rv);
496int action_makes_visible (object *op); 490int action_makes_visible (object *op);
497int op_on_battleground (object *op, int *x, int *y); 491int op_on_battleground (object *op, int *x, int *y);
498void dragon_ability_gain (object *who, int atnr, int level); 492void dragon_ability_gain (object *who, int atnr, int level);
499void player_unready_range_ob (player *pl, object *ob); 493void player_unready_range_ob (player *pl, object *ob);
500 494
501/* plugins.c */
502int execute_event (object *op, int eventcode, object *activator, object *third, const char *message, int fix);
503int execute_global_event (int eventcode, ...);
504int plugins_init_plugin (const char *libfile);
505void *cfapi_get_hooks (int *type, ...);
506int plugins_remove_plugin (const char *id);
507crossfire_plugin *plugins_find_plugin (const char *id);
508void plugins_display_list (object *op);
509void *cfapi_system_find_animation (int *type, ...);
510void *cfapi_system_strdup (int *type, ...);
511void *cfapi_system_register_global_event (int *type, ...);
512void *cfapi_system_unregister_global_event (int *type, ...);
513void *cfapi_system_re_cmp (int *type, ...);
514void *cfapi_system_directory (int *type, ...);
515void *cfapi_map_get_map (int *type, ...);
516void *cfapi_map_has_been_loaded (int *type, ...);
517void *cfapi_map_create_path (int *type, ...);
518void *cfapi_map_get_map_property (int *type, ...);
519void *cfapi_map_set_map_property (int *type, ...);
520void *cfapi_map_out_of_map (int *type, ...);
521void *cfapi_map_update_position (int *type, ...);
522void *cfapi_map_delete_map (int *type, ...);
523void *cfapi_map_message (int *type, ...);
524void *cfapi_map_get_object_at (int *type, ...);
525void *cfapi_map_get_flags (int *type, ...);
526void *cfapi_map_present_arch_by_name (int *type, ...);
527void *cfapi_object_move (int *type, ...);
528void *cfapi_object_get_key (int *type, ...);
529void *cfapi_object_set_key (int *type, ...);
530void *cfapi_object_get_property (int *type, ...);
531void *cfapi_object_set_property (int *type, ...);
532void *cfapi_object_apply_below (int *type, ...);
533void *cfapi_object_apply (int *type, ...);
534void *cfapi_object_identify (int *type, ...);
535void *cfapi_object_describe (int *type, ...);
536void *cfapi_object_drain (int *type, ...);
537void *cfapi_object_fix (int *type, ...);
538void *cfapi_object_give_skill (int *type, ...);
539void *cfapi_object_transmute (int *type, ...);
540void *cfapi_object_remove (int *type, ...);
541void *cfapi_object_delete (int *type, ...);
542void *cfapi_object_clone (int *type, ...);
543void *cfapi_object_find (int *type, ...);
544void *cfapi_object_create (int *type, ...);
545void *cfapi_object_insert (int *type, ...);
546void *cfapi_object_split (int *type, ...);
547void *cfapi_object_merge (int *type, ...);
548void *cfapi_object_distance (int *type, ...);
549void *cfapi_object_update (int *type, ...);
550void *cfapi_object_clear (int *type, ...);
551void *cfapi_object_reset (int *type, ...);
552void *cfapi_object_check_inventory (int *type, ...);
553void *cfapi_object_clean_object (int *type, ...);
554void *cfapi_object_on_same_map (int *type, ...);
555void *cfapi_object_spring_trap (int *type, ...);
556void *cfapi_object_check_trigger (int *type, ...);
557void *cfapi_object_query_cost (int *type, ...);
558void *cfapi_object_query_money (int *type, ...);
559void *cfapi_object_cast (int *type, ...);
560void *cfapi_object_learn_spell (int *type, ...);
561void *cfapi_object_forget_spell (int *type, ...);
562void *cfapi_object_check_spell (int *type, ...);
563void *cfapi_object_pay_amount (int *type, ...);
564void *cfapi_object_pay_item (int *type, ...);
565void *cfapi_object_transfer (int *type, ...);
566void *cfapi_object_find_archetype_inside (int *type, ...);
567void *cfapi_object_drop (int *type, ...);
568void *cfapi_object_take (int *type, ...);
569void *cfapi_object_say (int *type, ...);
570void *cfapi_object_speak (int *type, ...);
571void *cfapi_player_find (int *type, ...);
572void *cfapi_player_message (int *type, ...);
573void *cfapi_player_send_inventory (int *type, ...);
574void *cfapi_object_teleport (int *type, ...);
575void *cfapi_object_pickup (int *type, ...);
576void *cfapi_archetype_get_first (int *type, ...);
577void *cfapi_archetype_get_property (int *type, ...);
578void *cfapi_party_get_property (int *type, ...);
579void *cfapi_region_get_property (int *type, ...);
580CommArray_s *find_plugin_command (char *cmd, object *op);
581int initPlugins (void);
582
583/* resurrection.c */ 495/* resurrection.c */
584int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg); 496int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg);
585int resurrection_fails (int levelcaster, int leveldead); 497int resurrection_fails (int levelcaster, int leveldead);
586void dead_player (object *op); 498void dead_player (object *op);
587void dead_character (const char *name); 499void dead_character (const char *name);
774void move_duplicator (object *op); 686void move_duplicator (object *op);
775void move_creator (object *creator); 687void move_creator (object *creator);
776void move_marker (object *op); 688void move_marker (object *op);
777void process_object (object *op); 689void process_object (object *op);
778 690
779/* timers.c */
780void cftimer_process_timers (void);
781void cftimer_process_event (object *ob);
782int cftimer_create (int id, long delay, object *ob, int mode);
783int cftimer_destroy (int id);
784int cftimer_find_free_id (void);
785
786/* weather.c */ 691/* weather.c */
787void set_darkness_map (maptile *m); 692void set_darkness_map (maptile *m);
788void adjust_daylight (void); 693void adjust_daylight (void);

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