1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify |
7 | * it under the terms of the GNU General Public License as published by |
7 | * it under the terms of the GNU General Public License as published by |
8 | * the Free Software Foundation, either version 3 of the License, or |
8 | * the Free Software Foundation, either version 3 of the License, or |
9 | * (at your option) any later version. |
9 | * (at your option) any later version. |
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132 | int command_version (object *op, char *params); |
132 | int command_version (object *op, char *params); |
133 | void bug_report (const char *reportstring); |
133 | void bug_report (const char *reportstring); |
134 | int command_statistics (object *pl, char *params); |
134 | int command_statistics (object *pl, char *params); |
135 | int command_fix_me (object *op, char *params); |
135 | int command_fix_me (object *op, char *params); |
136 | int command_players (object *op, char *paramss); |
136 | int command_players (object *op, char *paramss); |
137 | int command_logs (object *op, char *params); |
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138 | int command_bowmode (object *op, char *params); |
137 | int command_bowmode (object *op, char *params); |
139 | int command_showpets (object *op, char *params); |
138 | int command_showpets (object *op, char *params); |
140 | int command_resistances (object *op, char *params); |
139 | int command_resistances (object *op, char *params); |
141 | int command_help (object *op, char *params); |
140 | int command_help (object *op, char *params); |
142 | int onoff_value (const char *line); |
141 | int onoff_value (const char *line); |
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175 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
174 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
176 | void pick_up (object *op, object *alt); |
175 | void pick_up (object *op, object *alt); |
177 | int command_take (object *op, char *params); |
176 | int command_take (object *op, char *params); |
178 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
177 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
179 | void drop_object (object *op, object *tmp, uint32 nrof); |
178 | void drop_object (object *op, object *tmp, uint32 nrof); |
180 | void update_after_inventory_change (object *op); |
179 | void drop_object (object *dropper, object *obj); |
181 | void drop (object *op, object *tmp); |
180 | void drop (object *op, object *tmp); |
182 | int command_dropall (object *op, char *params); |
181 | int command_dropall (object *op, char *params); |
183 | int command_drop (object *op, char *params); |
182 | int command_drop (object *op, char *params); |
184 | int command_examine (object *op, char *params); |
183 | int command_examine (object *op, char *params); |
185 | object *find_marked_object (object *op); |
184 | object *find_marked_object (object *op); |
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196 | void remove_party (partylist *target_party); |
195 | void remove_party (partylist *target_party); |
197 | void obsolete_parties (void); |
196 | void obsolete_parties (void); |
198 | void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
197 | void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
199 | int confirm_party_password (object *op); |
198 | int confirm_party_password (object *op); |
200 | void receive_party_password (object *op, char k); |
199 | void receive_party_password (object *op, char k); |
201 | void send_party_message (object *op, char *msg); |
200 | void send_party_message (object *op, const char *msg); |
202 | int command_gsay (object *op, char *params); |
201 | int command_gsay (object *op, char *params); |
203 | int command_party (object *op, char *params); |
202 | int command_party (object *op, char *params); |
204 | |
203 | |
205 | /* c_range.c */ |
204 | /* c_range.c */ |
206 | int command_invoke (object *op, char *params); |
205 | int command_invoke (object *op, char *params); |
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261 | /* daemon.c */ |
260 | /* daemon.c */ |
262 | FILE *BecomeDaemon (const char *filename); |
261 | FILE *BecomeDaemon (const char *filename); |
263 | |
262 | |
264 | /* disease.c */ |
263 | /* disease.c */ |
265 | int move_disease (object *disease); |
264 | int move_disease (object *disease); |
266 | int remove_symptoms (object *disease); |
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267 | object *find_symptom (object *disease); |
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268 | int check_infection (object *disease); |
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269 | int infect_object (object *victim, object *disease, int force); |
265 | int infect_object (object *victim, object *disease, int force); |
270 | int do_symptoms (object *disease); |
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271 | int grant_immunity (object *disease); |
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272 | int move_symptom (object *symptom); |
266 | int move_symptom (object *symptom); |
273 | int check_physically_infect (object *victim, object *hitter); |
267 | int check_physically_infect (object *victim, object *hitter); |
274 | object *find_disease (object *victim); |
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275 | int cure_disease (object *sufferer, object *caster, object *spell); |
268 | int cure_disease (object *sufferer, object *caster, object *spell); |
276 | int reduce_symptoms (object *sufferer, int reduction); |
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277 | |
269 | |
278 | /* egoitem.c */ |
270 | /* egoitem.c */ |
279 | int create_artifact (object *op, const char *artifactname); |
271 | int create_artifact (object *op, const char *artifactname); |
280 | int apply_power_crystal (object *op, object *crystal); |
272 | int apply_power_crystal (object *op, object *crystal); |
281 | |
273 | |
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300 | int get_god (object *priest); |
292 | int get_god (object *priest); |
301 | const char *get_god_for_race (const char *race); |
293 | const char *get_god_for_race (const char *race); |
302 | int tailor_god_spell (object *spellop, object *caster); |
294 | int tailor_god_spell (object *spellop, object *caster); |
303 | |
295 | |
304 | /* init.c */ |
296 | /* init.c */ |
305 | void set_logfile (char *val); |
297 | void load_settings (void); |
306 | void call_version (void); |
298 | void load_materials (void); |
307 | void showscores (void); |
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308 | void set_debug (void); |
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309 | void unset_debug (void); |
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310 | void set_mondebug (void); |
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311 | void set_dumpmon1 (void); |
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312 | void set_dumpmon2 (void); |
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313 | void set_dumpmon3 (void); |
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314 | void set_dumpmon4 (void); |
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315 | void set_dumpmon5 (void); |
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316 | void set_dumpmon6 (void); |
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317 | void set_dumpmon7 (void); |
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318 | void set_dumpmon8 (void); |
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319 | void set_dumpmon9 (void); |
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320 | void set_dumpmont (char *name); |
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321 | void set_daemon (void); |
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322 | void set_datadir (char *path); |
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323 | void set_confdir (char *path); |
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324 | void set_localdir (char *path); |
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325 | void set_mapdir (char *path); |
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326 | void set_archetypes (char *path); |
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327 | void set_regions (char *path); |
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328 | void set_treasures (char *path); |
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329 | void set_uniquedir (char *path); |
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330 | void set_templatedir (char *path); |
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331 | void set_playerdir (char *path); |
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332 | void set_tmpdir (char *path); |
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333 | void showscoresparm (char *data); |
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334 | void set_csport (char *val); |
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335 | void init (int argc, char **argv); |
299 | void init (int argc, char **argv); |
336 | void usage (void); |
300 | void usage (void); |
337 | void help (void); |
301 | void help (void); |
338 | void init_beforeplay (void); |
302 | void init_beforeplay (void); |
339 | void init_signals (void); |
303 | void init_signals (void); |
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346 | /* login.c */ |
310 | /* login.c */ |
347 | void delete_character (const char *name); |
311 | void delete_character (const char *name); |
348 | int verify_player (const char *name, char *password); |
312 | int verify_player (const char *name, char *password); |
349 | int check_name (player *me, const char *name); |
313 | int check_name (player *me, const char *name); |
350 | int create_savedir_if_needed (char *savedir); |
314 | int create_savedir_if_needed (char *savedir); |
351 | void destroy_object (object *op); |
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352 | void copy_file (const char *filename, FILE *fpout); |
315 | void copy_file (const char *filename, FILE *fpout); |
353 | |
316 | |
354 | /* main.c */ |
317 | /* main.c */ |
355 | void server_tick (); |
318 | void server_tick (); |
356 | void version (object *op); |
319 | void version (object *op); |
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471 | object *find_key (object *pl, object *container, object *door); |
434 | object *find_key (object *pl, object *container, object *door); |
472 | bool move_player_attack (object *op, int dir); |
435 | bool move_player_attack (object *op, int dir); |
473 | bool move_player (object *op, int dir); |
436 | bool move_player (object *op, int dir); |
474 | bool handle_newcs_player (object *op); |
437 | bool handle_newcs_player (object *op); |
475 | int save_life (object *op); |
438 | int save_life (object *op); |
476 | char *gravestone_text (object *op); |
439 | const char *gravestone_text (object *op); |
477 | void do_some_living (object *op); |
440 | void do_some_living (object *op); |
478 | void kill_player (object *op); |
441 | void kill_player (object *op); |
479 | void loot_object (object *op); |
442 | void loot_object (object *op); |
480 | void fix_weight (void); |
443 | void fix_weight (void); |
481 | void fix_luck (void); |
444 | void fix_luck (void); |
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515 | const char *query_cost_string (const object *tmp, object *who, int flag); |
478 | const char *query_cost_string (const object *tmp, object *who, int flag); |
516 | sint64 query_money (const object *op); |
479 | sint64 query_money (const object *op); |
517 | int pay_for_amount (sint64 to_pay, object *pl); |
480 | int pay_for_amount (sint64 to_pay, object *pl); |
518 | int pay_for_item (object *op, object *pl); |
481 | int pay_for_item (object *op, object *pl); |
519 | int can_pay (object *pl); |
482 | int can_pay (object *pl); |
520 | void sell_item (object *op, object *pl); |
483 | bool sell_item (object *op, object *pl); |
521 | double shopkeeper_approval (const maptile *map, const object *player); |
484 | double shopkeeper_approval (const maptile *map, const object *player); |
522 | int describe_shop (const object *op); |
485 | int describe_shop (const object *op); |
523 | void shop_listing (object *sign, object *op); |
486 | void shop_listing (object *sign, object *op); |
524 | bool is_in_shop (object *o); |
487 | bool is_in_shop (object *o); |
525 | bool is_in_shop (maptile *map, int x, int y); |
488 | bool is_in_shop (maptile *map, int x, int y); |
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616 | int write_mark (object *op, object *spell, const char *msg); |
579 | int write_mark (object *op, object *spell, const char *msg); |
617 | |
580 | |
618 | /* spell_util.c */ |
581 | /* spell_util.c */ |
619 | object *find_random_spell_in_ob (object *ob, const char *skill); |
582 | object *find_random_spell_in_ob (object *ob, const char *skill); |
620 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
583 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
621 | void init_spells (void); |
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622 | void dump_spells (void); |
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623 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
584 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
624 | int min_casting_level (object *caster, object *spell); |
585 | int min_casting_level (object *caster, object *spell); |
625 | int caster_level (object *caster, object *spell); |
586 | int casting_level (object *caster, object *spell); |
626 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
587 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
627 | int SP_level_dam_adjust (object *caster, object *spob); |
588 | int SP_level_dam_adjust (object *caster, object *spob); |
628 | int SP_level_duration_adjust (object *caster, object *spob); |
589 | int SP_level_duration_adjust (object *caster, object *spob); |
629 | int SP_level_range_adjust (object *caster, object *spob); |
590 | int SP_level_range_adjust (object *caster, object *spob); |
630 | object *check_spell_known (object *op, const char *name); |
591 | object *check_spell_known (object *op, const char *name); |