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/cvs/deliantra/server/include/traits.h
Revision: 1.18
Committed: Mon Aug 27 06:29:17 2007 UTC (16 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.17: +1 -0 lines
Log Message:
- create a new class, mapxy, which abstracts a mapspace position.
- rewrite move_arrow to take advantage of this new experiemntal
  class. I don't understand move_arrow, but the code without doubt
  became clearer and simpler. this opens the way of rewriting
  the rather clumsy get_map_flags etc. API into something more efficient
  below mapxy.

File Contents

# User Rev Content
1 root 1.15 /*
2 root 1.17 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 root 1.15 *
4     * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     *
6 root 1.17 * Crossfire TRT is free software: you can redistribute it and/or modify
7     * it under the terms of the GNU General Public License as published by
8     * the Free Software Foundation, either version 3 of the License, or
9     * (at your option) any later version.
10 root 1.15 *
11 root 1.17 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 root 1.15 *
16 root 1.17 * You should have received a copy of the GNU General Public License
17     * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 root 1.15 *
19     * The authors can be reached via e-mail to <crossfire@schmorp.de>
20     */
21    
22 root 1.1 #ifndef TRAITS_H__
23     #define TRAITS_H__
24    
25 root 1.11 #include <inttypes.h>
26    
27     typedef int8_t sint8;
28     typedef uint8_t uint8;
29     typedef int16_t sint16;
30     typedef uint16_t uint16;
31     typedef int32_t sint32;
32     typedef uint32_t uint32;
33     typedef int64_t sint64;
34     typedef uint64_t uint64;
35    
36 root 1.13 typedef uint32_t tick_t;
37    
38 root 1.14 const int sint32_digits = 11; // number of digits an sint32 uses max.
39     const int sint64_digits = 20;
40    
41 root 1.8 struct client_container;
42 root 1.6 struct client;
43 root 1.4 struct player;
44 root 1.1 struct object;
45 root 1.4 struct maptile;
46 root 1.9 struct mapspace;
47 root 1.3 struct archetype;
48 root 1.1 struct region;
49     struct party;
50 root 1.4 struct treasurelist;
51 root 1.12 struct random_map_params;
52 root 1.16 struct faceinfo;
53 root 1.18 struct mapxy;
54 root 1.1
55     // could have used templates, but a more traditional C api
56     // uses more explicit typing which is ok for this purpose.
57     enum data_type
58     {
59     DT_END, // no further arguments
60     DT_AV, // perl-only av that needs to be flattened out
61     DT_INT,
62     DT_INT64,
63     DT_DOUBLE,
64     DT_STRING, // 0-terminated string
65     DT_DATA, // string + length
66 root 1.10 DT_ATTACHABLE, // will go
67 root 1.1 DT_OBJECT,
68     DT_MAP,
69 root 1.7 DT_CLIENT,
70 root 1.1 DT_PLAYER,
71     DT_ARCH,
72     DT_PARTY,
73     DT_REGION,
74    
75     NUM_DATA_TYPES
76     };
77    
78     #endif
79