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/cvs/deliantra/server/include/util.h
Revision: 1.113
Committed: Fri Apr 22 02:03:11 2011 UTC (13 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.112: +1 -0 lines
Log Message:
move gridmap to arch, refactor cf.pm a bit

File Contents

# User Rev Content
1 root 1.46 /*
2 root 1.58 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.46 *
4 root 1.97 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.46 *
6 root 1.90 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.46 *
11 root 1.51 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 root 1.46 *
16 root 1.90 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.46 *
20 root 1.58 * The authors can be reached via e-mail to <support@deliantra.net>
21 root 1.46 */
22    
23 root 1.1 #ifndef UTIL_H__
24     #define UTIL_H__
25    
26 root 1.93 #include <compiler.h>
27    
28 root 1.71 #define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
29 root 1.70 #define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
30     #define PREFER_MALLOC 0 // use malloc and not the slice allocator
31 root 1.36
32 root 1.66 #include <pthread.h>
33    
34 root 1.11 #include <cstddef>
35 root 1.28 #include <cmath>
36 root 1.25 #include <new>
37     #include <vector>
38 root 1.11
39     #include <glib.h>
40    
41 root 1.25 #include <shstr.h>
42     #include <traits.h>
43    
44 root 1.65 #if DEBUG_SALLOC
45 root 1.60 # define g_slice_alloc0(s) debug_slice_alloc0(s)
46     # define g_slice_alloc(s) debug_slice_alloc(s)
47     # define g_slice_free1(s,p) debug_slice_free1(s,p)
48     void *g_slice_alloc (unsigned long size);
49     void *g_slice_alloc0 (unsigned long size);
50     void g_slice_free1 (unsigned long size, void *ptr);
51 root 1.67 #elif PREFER_MALLOC
52     # define g_slice_alloc0(s) calloc (1, (s))
53     # define g_slice_alloc(s) malloc ((s))
54 root 1.68 # define g_slice_free1(s,p) free ((p))
55 root 1.60 #endif
56    
57 root 1.49 // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58 root 1.47 #define auto(var,expr) decltype(expr) var = (expr)
59 root 1.14
60 root 1.105 #if cplusplus_does_not_suck
61     // does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62 root 1.101 template<typename T, int N>
63 root 1.105 static inline int array_length (const T (&arr)[N])
64 root 1.101 {
65     return N;
66     }
67 root 1.105 #else
68     #define array_length(name) (sizeof (name) / sizeof (name [0]))
69     #endif
70 root 1.101
71 root 1.81 // very ugly macro that basically declares and initialises a variable
72 root 1.26 // that is in scope for the next statement only
73     // works only for stuff that can be assigned 0 and converts to false
74     // (note: works great for pointers)
75     // most ugly macro I ever wrote
76 root 1.48 #define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
77 root 1.26
78 root 1.27 // in range including end
79     #define IN_RANGE_INC(val,beg,end) \
80     ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
81    
82     // in range excluding end
83     #define IN_RANGE_EXC(val,beg,end) \
84     ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
85    
86 root 1.66 void cleanup (const char *cause, bool make_core = false);
87 root 1.31 void fork_abort (const char *msg);
88    
89 root 1.35 // rationale for using (U) not (T) is to reduce signed/unsigned issues,
90     // as a is often a constant while b is the variable. it is still a bug, though.
91     template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
92     template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
93     template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
94 root 1.32
95 root 1.80 template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
96     template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
97     template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
98 root 1.78
99 root 1.32 template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
100    
101 root 1.63 template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
102     template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
103    
104 root 1.79 // sign returns -1 or +1
105     template<typename T>
106     static inline T sign (T v) { return v < 0 ? -1 : +1; }
107     // relies on 2c representation
108     template<>
109 root 1.103 inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110     template<>
111     inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112     template<>
113     inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
114 root 1.79
115     // sign0 returns -1, 0 or +1
116     template<typename T>
117     static inline T sign0 (T v) { return v ? sign (v) : 0; }
118    
119 root 1.113 //clashes with C++0x
120 root 1.99 template<typename T, typename U>
121     static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
122    
123 root 1.88 // div* only work correctly for div > 0
124 root 1.78 // div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
125 root 1.88 template<typename T> static inline T div (T val, T div)
126     {
127     return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
128     }
129 root 1.105
130     template<> inline float div (float val, float div) { return val / div; }
131     template<> inline double div (double val, double div) { return val / div; }
132    
133 root 1.78 // div, round-up
134 root 1.88 template<typename T> static inline T div_ru (T val, T div)
135     {
136     return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
137     }
138 root 1.78 // div, round-down
139 root 1.88 template<typename T> static inline T div_rd (T val, T div)
140     {
141     return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
142     }
143 root 1.78
144 root 1.88 // lerp* only work correctly for min_in < max_in
145     // Linear intERPolate, scales val from min_in..max_in to min_out..max_out
146 root 1.44 template<typename T>
147     static inline T
148     lerp (T val, T min_in, T max_in, T min_out, T max_out)
149     {
150 root 1.78 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
151     }
152    
153     // lerp, round-down
154     template<typename T>
155     static inline T
156     lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
157     {
158     return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
159     }
160    
161     // lerp, round-up
162     template<typename T>
163     static inline T
164     lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
165     {
166     return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
167 root 1.44 }
168    
169 root 1.37 // lots of stuff taken from FXT
170    
171     /* Rotate right. This is used in various places for checksumming */
172 root 1.38 //TODO: that sucks, use a better checksum algo
173 root 1.37 static inline uint32_t
174 root 1.38 rotate_right (uint32_t c, uint32_t count = 1)
175 root 1.37 {
176 root 1.38 return (c << (32 - count)) | (c >> count);
177     }
178    
179     static inline uint32_t
180     rotate_left (uint32_t c, uint32_t count = 1)
181     {
182     return (c >> (32 - count)) | (c << count);
183 root 1.37 }
184    
185     // Return abs(a-b)
186     // Both a and b must not have the most significant bit set
187     static inline uint32_t
188     upos_abs_diff (uint32_t a, uint32_t b)
189     {
190     long d1 = b - a;
191     long d2 = (d1 & (d1 >> 31)) << 1;
192    
193     return d1 - d2; // == (b - d) - (a + d);
194     }
195    
196     // Both a and b must not have the most significant bit set
197     static inline uint32_t
198     upos_min (uint32_t a, uint32_t b)
199     {
200     int32_t d = b - a;
201     d &= d >> 31;
202     return a + d;
203     }
204    
205     // Both a and b must not have the most significant bit set
206     static inline uint32_t
207     upos_max (uint32_t a, uint32_t b)
208     {
209     int32_t d = b - a;
210     d &= d >> 31;
211     return b - d;
212     }
213    
214 root 1.94 // this is much faster than crossfire's original algorithm
215 root 1.28 // on modern cpus
216     inline int
217     isqrt (int n)
218     {
219     return (int)sqrtf ((float)n);
220     }
221    
222 root 1.92 // this is kind of like the ^^ operator, if it would exist, without sequence point.
223     // more handy than it looks like, due to the implicit !! done on its arguments
224     inline bool
225     logical_xor (bool a, bool b)
226     {
227     return a != b;
228     }
229    
230     inline bool
231     logical_implies (bool a, bool b)
232     {
233     return a <= b;
234     }
235    
236 root 1.28 // this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
237     #if 0
238     // and has a max. error of 6 in the range -100..+100.
239     #else
240     // and has a max. error of 9 in the range -100..+100.
241     #endif
242     inline int
243     idistance (int dx, int dy)
244     {
245     unsigned int dx_ = abs (dx);
246     unsigned int dy_ = abs (dy);
247    
248     #if 0
249     return dx_ > dy_
250     ? (dx_ * 61685 + dy_ * 26870) >> 16
251     : (dy_ * 61685 + dx_ * 26870) >> 16;
252     #else
253 root 1.30 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
254 root 1.28 #endif
255     }
256    
257 root 1.29 /*
258     * absdir(int): Returns a number between 1 and 8, which represent
259     * the "absolute" direction of a number (it actually takes care of
260     * "overflow" in previous calculations of a direction).
261     */
262     inline int
263     absdir (int d)
264     {
265     return ((d - 1) & 7) + 1;
266     }
267 root 1.28
268 root 1.96 // avoid ctz name because netbsd or freebsd spams it's namespace with it
269     #if GCC_VERSION(3,4)
270     static inline int least_significant_bit (uint32_t x)
271     {
272     return __builtin_ctz (x);
273     }
274     #else
275     int least_significant_bit (uint32_t x);
276     #endif
277    
278     #define for_all_bits_sparse_32(mask, idxvar) \
279     for (uint32_t idxvar, mask_ = mask; \
280     mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);)
281    
282 root 1.67 extern ssize_t slice_alloc; // statistics
283    
284     void *salloc_ (int n) throw (std::bad_alloc);
285     void *salloc_ (int n, void *src) throw (std::bad_alloc);
286    
287     // strictly the same as g_slice_alloc, but never returns 0
288     template<typename T>
289     inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
290    
291     // also copies src into the new area, like "memdup"
292     // if src is 0, clears the memory
293     template<typename T>
294     inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
295    
296     // clears the memory
297     template<typename T>
298     inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
299    
300     // for symmetry
301     template<typename T>
302     inline void sfree (T *ptr, int n = 1) throw ()
303     {
304     if (expect_true (ptr))
305     {
306     slice_alloc -= n * sizeof (T);
307 root 1.70 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
308 root 1.67 g_slice_free1 (n * sizeof (T), (void *)ptr);
309     assert (slice_alloc >= 0);//D
310     }
311     }
312 root 1.57
313 root 1.72 // nulls the pointer
314     template<typename T>
315     inline void sfree0 (T *&ptr, int n = 1) throw ()
316     {
317     sfree<T> (ptr, n);
318     ptr = 0;
319     }
320    
321 root 1.1 // makes dynamically allocated objects zero-initialised
322     struct zero_initialised
323     {
324 root 1.11 void *operator new (size_t s, void *p)
325     {
326     memset (p, 0, s);
327     return p;
328     }
329    
330     void *operator new (size_t s)
331     {
332 root 1.67 return salloc0<char> (s);
333 root 1.11 }
334    
335     void *operator new[] (size_t s)
336     {
337 root 1.67 return salloc0<char> (s);
338 root 1.11 }
339    
340     void operator delete (void *p, size_t s)
341     {
342 root 1.67 sfree ((char *)p, s);
343 root 1.11 }
344    
345     void operator delete[] (void *p, size_t s)
346     {
347 root 1.67 sfree ((char *)p, s);
348 root 1.11 }
349     };
350    
351 root 1.73 // makes dynamically allocated objects zero-initialised
352     struct slice_allocated
353     {
354     void *operator new (size_t s, void *p)
355     {
356     return p;
357     }
358    
359     void *operator new (size_t s)
360     {
361     return salloc<char> (s);
362     }
363    
364     void *operator new[] (size_t s)
365     {
366     return salloc<char> (s);
367     }
368    
369     void operator delete (void *p, size_t s)
370     {
371     sfree ((char *)p, s);
372     }
373    
374     void operator delete[] (void *p, size_t s)
375     {
376     sfree ((char *)p, s);
377     }
378     };
379    
380 root 1.11 // a STL-compatible allocator that uses g_slice
381     // boy, this is verbose
382     template<typename Tp>
383     struct slice_allocator
384     {
385     typedef size_t size_type;
386     typedef ptrdiff_t difference_type;
387     typedef Tp *pointer;
388     typedef const Tp *const_pointer;
389     typedef Tp &reference;
390     typedef const Tp &const_reference;
391     typedef Tp value_type;
392    
393     template <class U>
394     struct rebind
395     {
396     typedef slice_allocator<U> other;
397     };
398    
399     slice_allocator () throw () { }
400 root 1.64 slice_allocator (const slice_allocator &) throw () { }
401 root 1.11 template<typename Tp2>
402     slice_allocator (const slice_allocator<Tp2> &) throw () { }
403    
404     ~slice_allocator () { }
405    
406     pointer address (reference x) const { return &x; }
407     const_pointer address (const_reference x) const { return &x; }
408    
409     pointer allocate (size_type n, const_pointer = 0)
410     {
411 root 1.18 return salloc<Tp> (n);
412 root 1.11 }
413    
414     void deallocate (pointer p, size_type n)
415     {
416 root 1.19 sfree<Tp> (p, n);
417 root 1.11 }
418    
419 root 1.64 size_type max_size () const throw ()
420 root 1.11 {
421     return size_t (-1) / sizeof (Tp);
422     }
423    
424     void construct (pointer p, const Tp &val)
425     {
426     ::new (p) Tp (val);
427     }
428    
429     void destroy (pointer p)
430     {
431     p->~Tp ();
432     }
433 root 1.1 };
434    
435 root 1.54 INTERFACE_CLASS (attachable)
436     struct refcnt_base
437     {
438     typedef int refcnt_t;
439     mutable refcnt_t ACC (RW, refcnt);
440    
441     MTH void refcnt_inc () const { ++refcnt; }
442     MTH void refcnt_dec () const { --refcnt; }
443    
444     refcnt_base () : refcnt (0) { }
445     };
446    
447 root 1.56 // to avoid branches with more advanced compilers
448 root 1.54 extern refcnt_base::refcnt_t refcnt_dummy;
449    
450 root 1.7 template<class T>
451     struct refptr
452     {
453 root 1.54 // p if not null
454     refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
455    
456     void refcnt_dec ()
457     {
458     if (!is_constant (p))
459     --*refcnt_ref ();
460     else if (p)
461     --p->refcnt;
462     }
463    
464     void refcnt_inc ()
465     {
466     if (!is_constant (p))
467     ++*refcnt_ref ();
468     else if (p)
469     ++p->refcnt;
470     }
471    
472 root 1.7 T *p;
473    
474     refptr () : p(0) { }
475 root 1.54 refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); }
476     refptr (T *p) : p(p) { refcnt_inc (); }
477     ~refptr () { refcnt_dec (); }
478 root 1.7
479     const refptr<T> &operator =(T *o)
480     {
481 root 1.54 // if decrementing ever destroys we need to reverse the order here
482     refcnt_dec ();
483 root 1.7 p = o;
484 root 1.54 refcnt_inc ();
485 root 1.7 return *this;
486     }
487    
488 root 1.54 const refptr<T> &operator =(const refptr<T> &o)
489 root 1.7 {
490     *this = o.p;
491     return *this;
492     }
493    
494     T &operator * () const { return *p; }
495 root 1.54 T *operator ->() const { return p; }
496 root 1.7
497     operator T *() const { return p; }
498     };
499    
500 root 1.24 typedef refptr<maptile> maptile_ptr;
501 root 1.22 typedef refptr<object> object_ptr;
502     typedef refptr<archetype> arch_ptr;
503 root 1.24 typedef refptr<client> client_ptr;
504     typedef refptr<player> player_ptr;
505 root 1.102 typedef refptr<region> region_ptr;
506 root 1.22
507 root 1.95 #define STRHSH_NULL 2166136261
508    
509     static inline uint32_t
510     strhsh (const char *s)
511     {
512     // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
513     // it is about twice as fast as the one-at-a-time one,
514     // with good distribution.
515     // FNV-1a is faster on many cpus because the multiplication
516     // runs concurrently with the looping logic.
517 root 1.112 // we modify the hash a bit to improve its distribution
518 root 1.95 uint32_t hash = STRHSH_NULL;
519    
520     while (*s)
521 root 1.98 hash = (hash ^ *s++) * 16777619U;
522 root 1.95
523 root 1.112 return hash ^ (hash >> 16);
524 root 1.95 }
525    
526     static inline uint32_t
527     memhsh (const char *s, size_t len)
528     {
529     uint32_t hash = STRHSH_NULL;
530    
531     while (len--)
532 root 1.98 hash = (hash ^ *s++) * 16777619U;
533 root 1.95
534     return hash;
535     }
536    
537 root 1.4 struct str_hash
538     {
539     std::size_t operator ()(const char *s) const
540     {
541 root 1.95 return strhsh (s);
542     }
543 root 1.4
544 root 1.95 std::size_t operator ()(const shstr &s) const
545     {
546     return strhsh (s);
547 root 1.4 }
548     };
549    
550     struct str_equal
551     {
552     bool operator ()(const char *a, const char *b) const
553     {
554     return !strcmp (a, b);
555     }
556     };
557    
558 root 1.49 // Mostly the same as std::vector, but insert/erase can reorder
559 root 1.52 // the elements, making append(=insert)/remove O(1) instead of O(n).
560 root 1.49 //
561 root 1.52 // NOTE: only some forms of erase are available
562 root 1.26 template<class T>
563     struct unordered_vector : std::vector<T, slice_allocator<T> >
564 root 1.6 {
565 root 1.11 typedef typename unordered_vector::iterator iterator;
566 root 1.6
567     void erase (unsigned int pos)
568     {
569     if (pos < this->size () - 1)
570     (*this)[pos] = (*this)[this->size () - 1];
571    
572     this->pop_back ();
573     }
574    
575     void erase (iterator i)
576     {
577     erase ((unsigned int )(i - this->begin ()));
578     }
579     };
580    
581 root 1.49 // This container blends advantages of linked lists
582     // (efficiency) with vectors (random access) by
583     // by using an unordered vector and storing the vector
584     // index inside the object.
585     //
586     // + memory-efficient on most 64 bit archs
587     // + O(1) insert/remove
588     // + free unique (but varying) id for inserted objects
589     // + cache-friendly iteration
590     // - only works for pointers to structs
591     //
592     // NOTE: only some forms of erase/insert are available
593 root 1.50 typedef int object_vector_index;
594    
595     template<class T, object_vector_index T::*indexmember>
596 root 1.26 struct object_vector : std::vector<T *, slice_allocator<T *> >
597     {
598 root 1.48 typedef typename object_vector::iterator iterator;
599    
600     bool contains (const T *obj) const
601     {
602 root 1.50 return obj->*indexmember;
603 root 1.48 }
604    
605     iterator find (const T *obj)
606     {
607 root 1.50 return obj->*indexmember
608     ? this->begin () + obj->*indexmember - 1
609 root 1.48 : this->end ();
610     }
611    
612 root 1.53 void push_back (T *obj)
613     {
614     std::vector<T *, slice_allocator<T *> >::push_back (obj);
615     obj->*indexmember = this->size ();
616     }
617    
618 root 1.26 void insert (T *obj)
619     {
620     push_back (obj);
621     }
622    
623     void insert (T &obj)
624     {
625     insert (&obj);
626     }
627    
628     void erase (T *obj)
629     {
630 root 1.50 unsigned int pos = obj->*indexmember;
631     obj->*indexmember = 0;
632 root 1.26
633     if (pos < this->size ())
634     {
635     (*this)[pos - 1] = (*this)[this->size () - 1];
636 root 1.50 (*this)[pos - 1]->*indexmember = pos;
637 root 1.26 }
638    
639     this->pop_back ();
640     }
641    
642     void erase (T &obj)
643     {
644 root 1.50 erase (&obj);
645 root 1.26 }
646     };
647    
648 root 1.111 /////////////////////////////////////////////////////////////////////////////
649    
650     // something like a vector or stack, but without
651     // out of bounds checking
652     template<typename T>
653     struct fixed_stack
654     {
655     T *data;
656     int size;
657     int max;
658    
659     fixed_stack ()
660     : size (0), data (0)
661     {
662     }
663    
664     fixed_stack (int max)
665     : size (0), max (max)
666     {
667     data = salloc<T> (max);
668     }
669    
670     void reset (int new_max)
671     {
672     sfree (data, max);
673     size = 0;
674     max = new_max;
675     data = salloc<T> (max);
676     }
677    
678     void free ()
679     {
680     sfree (data, max);
681     data = 0;
682     }
683    
684     ~fixed_stack ()
685     {
686     sfree (data, max);
687     }
688    
689     T &operator[](int idx)
690     {
691     return data [idx];
692     }
693    
694     void push (T v)
695     {
696     data [size++] = v;
697     }
698    
699     T &pop ()
700     {
701     return data [--size];
702     }
703    
704     T remove (int idx)
705     {
706     T v = data [idx];
707    
708     data [idx] = data [--size];
709    
710     return v;
711     }
712     };
713    
714     /////////////////////////////////////////////////////////////////////////////
715    
716 root 1.10 // basically does what strncpy should do, but appends "..." to strings exceeding length
717 root 1.87 // returns the number of bytes actually used (including \0)
718     int assign (char *dst, const char *src, int maxsize);
719 root 1.10
720     // type-safe version of assign
721 root 1.9 template<int N>
722 root 1.87 inline int assign (char (&dst)[N], const char *src)
723 root 1.9 {
724 root 1.87 return assign ((char *)&dst, src, N);
725 root 1.9 }
726    
727 root 1.17 typedef double tstamp;
728    
729 root 1.59 // return current time as timestamp
730 root 1.17 tstamp now ();
731    
732 root 1.25 int similar_direction (int a, int b);
733    
734 root 1.91 // like v?sprintf, but returns a "static" buffer
735     char *vformat (const char *format, va_list ap);
736 root 1.93 char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
737 root 1.43
738 sf-marcmagus 1.89 // safety-check player input which will become object->msg
739     bool msg_is_safe (const char *msg);
740    
741 root 1.66 /////////////////////////////////////////////////////////////////////////////
742     // threads, very very thin wrappers around pthreads
743    
744     struct thread
745     {
746     pthread_t id;
747    
748     void start (void *(*start_routine)(void *), void *arg = 0);
749    
750     void cancel ()
751     {
752     pthread_cancel (id);
753     }
754    
755     void *join ()
756     {
757     void *ret;
758    
759     if (pthread_join (id, &ret))
760     cleanup ("pthread_join failed", 1);
761    
762     return ret;
763     }
764     };
765    
766     // note that mutexes are not classes
767     typedef pthread_mutex_t smutex;
768    
769     #if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
770     #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
771     #else
772     #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
773     #endif
774    
775     #define SMUTEX(name) smutex name = SMUTEX_INITIALISER
776 root 1.68 #define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
777 root 1.66 #define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
778    
779 root 1.68 typedef pthread_cond_t scond;
780    
781     #define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
782     #define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
783     #define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
784     #define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
785    
786 root 1.1 #endif
787