../
|
adm/
|
(from collect_images.pl/1.2)
considerably reduce size of crossfire.0 (~400k pngx, ~150k file format)
|
cf/
|
(from incloader.pm/1.9)
copyright update 2018
|
help/
|
|
wizhelp/
|
|
.collect-stamp
(dead)
|
1.2
(17 years ago)
by pippijn:
autogenerated files
|
Makefile.am
|
1.48
(5 years ago)
by root:
copyright update 2018
|
Makefile.in
(dead)
|
1.15
(17 years ago)
by pippijn:
Removed autogenerated files.
|
README
|
1.2
(16 years ago)
by root:
- restore after combined mainboard+harddisk crash
- cleanup/fixes for 2.1 release
- fix invoke to actually do work
- refactor invoke shortcuts, gcc cannot inline
varargs functions.
- optimised invoke to 4-5 insns in the common case.
- optimised (For no good reason) the int-to-ascii
conversions of dynbuf_text into division-less and
branchless code (of which I am pretty proud).
- actually move players to their savebed when they did
not use one and the map has been reste in the meantime.
does not kill (yet) when too long.
- enter_map is now handled completely in perl.
- goto is now using generation counting to ensure that only the
most-recently-issues goto will succeed.
- make some heavy use of __builtin_expect to streamline
rare callbacks even more.
- optimised thawer.
|
animations
(dead)
|
1.18
(17 years ago)
by root:
removed generated files, i've had it now
|
archetypes
(dead)
|
1.36
(17 years ago)
by root:
removed generated files, i've had it now
|
artifacts
(dead)
|
1.15
(14 years ago)
by root:
move resource files to arch
|
attackmess
(dead)
|
1.6
(14 years ago)
by root:
move resource files to arch
|
ban_file
(dead)
|
1.2
(16 years ago)
by root:
remove cruft
|
bmaps
(dead)
|
1.20
(17 years ago)
by root:
removed generated files, i've had it now
|
bmaps.paths
(dead)
|
1.21
(17 years ago)
by root:
removed generated files, i've had it now
|
cf.pm
|
1.624
(5 years ago)
by root:
copyright update 2018
|
checkarch.pl.in
(dead)
|
1.2
(16 years ago)
by root:
2.1 cleanups
|
collect.pl.in
(dead)
|
1.8
(16 years ago)
by root:
2.1 cleanups
|
config
|
1.13
(11 years ago)
by root:
*** empty log message ***
|
crossfire.0
(dead)
|
1.28
(17 years ago)
by root:
removed generated files, i've had it now
|
crossfire.1
(dead)
|
1.16
(17 years ago)
by pippijn:
Nuked the classic tileset.
|
def_help
(dead)
|
1.2
(16 years ago)
by root:
weg mit schaden
|
dm_file
|
1.1.1.1
(18 years ago)
by root:
initial import
|
exp_table
(dead)
|
1.4
(14 years ago)
by root:
move resource files to arch
|
faces
(dead)
|
1.23
(17 years ago)
by root:
removed generated files, i've had it now
|
forbid
(dead)
|
1.2
(16 years ago)
by root:
remove cruft
|
formulae
(dead)
|
1.9
(14 years ago)
by root:
move resource files to arch
|
image_info
(dead)
|
1.3
(16 years ago)
by root:
remove cruft
|
jeweler.yaml
(dead)
|
1.15
(16 years ago)
by root:
nuke it baby
|
materials
(dead)
|
1.9
(14 years ago)
by root:
move resource files to arch
|
messages
(dead)
|
1.3
(16 years ago)
by root:
add books from books.pod via some most dire hacks
|
motd
(dead)
|
1.3
(14 years ago)
by root:
cleanups
|
news
(dead)
|
1.3
(14 years ago)
by root:
cleanups
|
races
(dead)
|
1.3
(14 years ago)
by root:
move resource files to arch
|
regions
(dead)
|
1.2
(17 years ago)
by elmex:
removed regions file from server like crossfire did (made sense to me).
|
rules
(dead)
|
1.3
(14 years ago)
by root:
cleanups
|
settings
|
1.13
(13 years ago)
by root:
*** empty log message ***
|
smooth
(dead)
|
1.5
(17 years ago)
by root:
removed generated files, i've had it now
|
treasures
(dead)
|
1.6
(17 years ago)
by elmex:
moved the treasures over to the archs
|
treasures.bld
(dead)
|
1.20
(17 years ago)
by root:
removed generated files, i've had it now
|
util.pl
(dead)
|
1.2
(16 years ago)
by root:
- restore after combined mainboard+harddisk crash
- cleanup/fixes for 2.1 release
- fix invoke to actually do work
- refactor invoke shortcuts, gcc cannot inline
varargs functions.
- optimised invoke to 4-5 insns in the common case.
- optimised (For no good reason) the int-to-ascii
conversions of dynbuf_text into division-less and
branchless code (of which I am pretty proud).
- actually move players to their savebed when they did
not use one and the map has been reste in the meantime.
does not kill (yet) when too long.
- enter_map is now handled completely in perl.
- goto is now using generation counting to ensure that only the
most-recently-issues goto will succeed.
- make some heavy use of __builtin_expect to streamline
rare callbacks even more.
- optimised thawer.
|