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Comparing deliantra/server/lib/README (file contents):
Revision 1.1.1.1 by root, Fri Feb 3 07:12:52 2006 UTC vs.
Revision 1.2 by root, Sat May 26 15:44:06 2007 UTC

1If you only have the "archetypes" and "treasures" files, you should fetch
2some map-files by ftp.
3A sample of map-files can be found by anonymous ftp to ftp.ifi.uio.no
4in the file "/pub/crossfire/crossfire-<version>.maps.tar.Z".
5Remember to fetch a version of maps which matches this version of crossfire.
6If you fetch that file, just replace this lib-directory with the
7lib-directory inside the tar-file.
8
9Any files in this directory can be compressed if you want to save space.
10It is adviced, though, that the "maps" file is not compressed, since
11it is accessed often.
12
13Some info on the different files: 1Some info on the different files:
14--------------------------------- 2---------------------------------
15 3
16The "archetypes" file contains lots of generalized objects which makes it 4The "archetypes" file contains lots of generalized objects which makes it
17easier for the program to use similar items over and over again. This 5easier for the program to use similar items over and over again. This
23The file "highscore", of course, contains the highscores... 11The file "highscore", of course, contains the highscores...
24 12
25The "motd" file contains any messages to the players as they start the game. 13The "motd" file contains any messages to the players as they start the game.
26You can define where you want to place it in the file config.h. 14You can define where you want to place it in the file config.h.
27 15
28The "shutdown" file, if it is here, gives the contents as a message to
29the players, then stops the game. In effect, the presence of this
30file will stop new players from entering the game.
31
32The "forbid" file, if it is here, gives info on which times of the game
33it is allowed to play crossfire. Read "config.h" in the source directory
34for instructions on how to set up such a file.
35
36The directory "players", if it is here, contains saved players. You can 16The directory "players", if it is here, contains saved players. You can
37define where you want this directory to be in the file config.h. 17define where you want this directory to be in the file config.h.
38 18
39The directory "adm", if it is here, contains administrive scripts and their 19The directory "adm", if it is here, contains administrive scripts and their
40log-files. (Check the ADMDIR variable in the Imakefile if it's not here.) 20log-files. (Check the ADMDIR variable in the Imakefile if it's not here.)
41 21
42crossfire.pix is where the color pixmaps (XPM) files are stored.
43It is in one file for faster reading. Compressing this file with
44gnuzip reduces from about 1500 K to about 122K (yes, less than 10%
45of the size). This is a very good file to keep compressed if you
46use color pixmaps, as it is only used when adding a new player who desires
47to use the color pixmap features.

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