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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.220 by root, Sat Feb 17 23:54:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
337 354
338 $coro 355 $coro
339} 356}
340 357
341sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
342 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
343 362
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 364 or return;
346 365
366 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 371 and return;
350 372
373 # always fsync - this file is important
351 aio_fsync $fh 374 aio_fsync $fh
352 and return; 375 and return;
353 376
354 close $fh 377 close $fh
355 or return; 378 or return;
361} 384}
362 385
363=back 386=back
364 387
365=cut 388=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 389
531############################################################################# 390#############################################################################
532 391
533=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
534 393
660our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 520our @CB_MAP = ();
662 521
663my %attachment; 522my %attachment;
664 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
665sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
667 532
668 use sort 'stable'; 533 use sort 'stable';
669 534
840# object support 705# object support
841 706
842sub reattach { 707sub reattach {
843 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 712
846 my $registry = $obj->registry; 713 my $registry = $obj->registry;
847 714
848 @$registry = (); 715 @$registry = ();
849 716
896 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
897 764
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 769 close $fh;
903 770
904 if (@$objs) { 771 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
910 close $fh; 777 close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
912 } 779 }
913 } else { 780 } else {
914 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
1036 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1039 . "\n};\n1"; 906 . "\n};\n1";
1040 907
1041 eval $source 908 unless (eval $source) {
1042 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1043 : "extension disabled.\n"; 910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
1044 918
1045 push @EXTS, $pkg; 919 push @EXTS, $pkg;
1046} 920}
1047 921
1048sub load_extensions { 922sub load_extensions {
1054 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1055 } 929 }
1056} 930}
1057 931
1058############################################################################# 932#############################################################################
1059# load/save/clean perl data associated with a map
1060
1061*cf::mapsupport::on_clean = sub {
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 933
1074=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1075 935
1076Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1077 937
1113 973
1114sub exists($) { 974sub exists($) {
1115 my ($login) = @_; 975 my ($login) = @_;
1116 976
1117 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1119} 979}
1120 980
1121sub find($) { 981sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 983 my $login = $_[0];
1169 1029
1170=cut 1030=cut
1171 1031
1172sub quit_character { 1032sub quit_character {
1173 my ($pl) = @_; 1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1174 1036
1175 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177 1039
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1183 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1047 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1188 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1189} 1057}
1190 1058
1191=item cf::player::list_logins 1059=item cf::player::list_logins
1192 1060
1213 \@logins 1081 \@logins
1214} 1082}
1215 1083
1216=item $player->maps 1084=item $player->maps
1217 1085
1218Returns an arrayref of cf::path's of all maps that are private for this 1086Returns an arrayref of map paths that are private for this
1219player. May block. 1087player. May block.
1220 1088
1221=cut 1089=cut
1222 1090
1223sub maps($) { 1091sub maps($) {
1224 my ($pl) = @_; 1092 my ($pl) = @_;
1093
1094 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1095
1226 my $files = aio_readdir playerdir $pl 1096 my $files = aio_readdir playerdir $pl
1227 or return; 1097 or return;
1228 1098
1229 my @paths; 1099 my @paths;
1231 for (@$files) { 1101 for (@$files) {
1232 utf8::decode $_; 1102 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1103 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1104 next unless /^$PATH_SEP/o;
1235 1105
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1106 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1107 }
1238 1108
1239 \@paths 1109 \@paths
1240} 1110}
1241 1111
1267package cf::map; 1137package cf::map;
1268 1138
1269use Fcntl; 1139use Fcntl;
1270use Coro::AIO; 1140use Coro::AIO;
1271 1141
1142use overload
1143 '""' => \&as_string,
1144 fallback => 1;
1145
1272our $MAX_RESET = 3600; 1146our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1147our $DEFAULT_RESET = 3000;
1274 1148
1275sub generate_random_map { 1149sub generate_random_map {
1276 my ($path, $rmp) = @_; 1150 my ($self, $rmp) = @_;
1277
1278 # mit "rum" bekleckern, nicht 1151 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1152 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1153 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1154 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1155 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1156 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1157 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1162 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1163 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1164 )
1293} 1165}
1294 1166
1167=item cf::map->register ($regex, $prio)
1168
1169Register a handler for the map path matching the given regex at the
1170givne priority (higher is better, built-in handlers have priority 0, the
1171default).
1172
1173=cut
1174
1175sub register {
1176 my (undef, $regex, $prio) = @_;
1177 my $pkg = caller;
1178
1179 no strict;
1180 push @{"$pkg\::ISA"}, __PACKAGE__;
1181
1182 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1183}
1184
1185# also paths starting with '/'
1186$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1187
1188sub thawer_merge {
1189 my ($self, $merge) = @_;
1190
1191 # we have to keep some variables in memory intact
1192 local $self->{path};
1193 local $self->{load_path};
1194 local $self->{deny_save};
1195 local $self->{deny_reset};
1196
1197 $self->SUPER::thawer_merge ($merge);
1198}
1199
1200sub normalise {
1201 my ($path, $base) = @_;
1202
1203 $path = "$path"; # make sure its a string
1204
1205 $path =~ s/\.map$//;
1206
1207 # map plan:
1208 #
1209 # /! non-realised random map exit (special hack!)
1210 # {... are special paths that are not being touched
1211 # ?xxx/... are special absolute paths
1212 # ?random/... random maps
1213 # /... normal maps
1214 # ~user/... per-player map of a specific user
1215
1216 $path =~ s/$PATH_SEP/\//go;
1217
1218 # treat it as relative path if it starts with
1219 # something that looks reasonable
1220 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1221 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1222
1223 $base =~ s{[^/]+/?$}{};
1224 $path = "$base/$path";
1225 }
1226
1227 for ($path) {
1228 redo if s{//}{/};
1229 redo if s{/\.?/}{/};
1230 redo if s{/[^/]+/\.\./}{/};
1231 }
1232
1233 $path
1234}
1235
1236sub new_from_path {
1237 my (undef, $path, $base) = @_;
1238
1239 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1240
1241 $path = normalise $path, $base;
1242
1243 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1244 if ($path =~ $EXT_MAP{$pkg}[1]) {
1245 my $self = bless cf::map::new, $pkg;
1246 $self->{path} = $path; $self->path ($path);
1247 $self->init; # pass $1 etc.
1248 return $self;
1249 }
1250 }
1251
1252 Carp::carp "unable to resolve path '$path' (base '$base').";
1253 ()
1254}
1255
1256sub init {
1257 my ($self) = @_;
1258
1259 $self
1260}
1261
1262sub as_string {
1263 my ($self) = @_;
1264
1265 "$self->{path}"
1266}
1267
1268# the displayed name, this is a one way mapping
1269sub visible_name {
1270 &as_string
1271}
1272
1273# the original (read-only) location
1274sub load_path {
1275 my ($self) = @_;
1276
1277 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1278}
1279
1280# the temporary/swap location
1281sub save_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1286}
1287
1288# the unique path, undef == no special unique path
1289sub uniq_path {
1290 my ($self) = @_;
1291
1292 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1293 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1294}
1295
1295# and all this just because we cannot iterate over 1296# and all this just because we cannot iterate over
1296# all maps in C++... 1297# all maps in C++...
1297sub change_all_map_light { 1298sub change_all_map_light {
1298 my ($change) = @_; 1299 my ($change) = @_;
1299 1300
1300 $_->change_map_light ($change) 1301 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1302 for grep $_->outdoor, values %cf::MAP;
1302} 1303}
1303 1304
1305sub unlink_save {
1306 my ($self) = @_;
1307
1308 utf8::encode (my $save = $self->save_path);
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1311}
1312
1304sub load_map_header($) { 1313sub load_header_from($) {
1305 my ($path) = @_; 1314 my ($self, $path) = @_;
1306 1315
1307 utf8::encode $path; 1316 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1317 #aio_open $path, O_RDONLY, 0
1318 # or return;
1319
1320 $self->_load_header ($path)
1309 or return; 1321 or return;
1310 1322
1311 my $map = cf::map::new 1323 $self->{load_path} = $path;
1324
1325 1
1326}
1327
1328sub load_header_orig {
1329 my ($self) = @_;
1330
1331 $self->load_header_from ($self->load_path)
1332}
1333
1334sub load_header_temp {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->save_path)
1338}
1339
1340sub prepare_temp {
1341 my ($self) = @_;
1342
1343 $self->last_access ((delete $self->{last_access})
1344 || $cf::RUNTIME); #d#
1345 # safety
1346 $self->{instantiate_time} = $cf::RUNTIME
1347 if $self->{instantiate_time} > $cf::RUNTIME;
1348}
1349
1350sub prepare_orig {
1351 my ($self) = @_;
1352
1353 $self->{load_original} = 1;
1354 $self->{instantiate_time} = $cf::RUNTIME;
1355 $self->last_access ($cf::RUNTIME);
1356 $self->instantiate;
1357}
1358
1359sub load_header {
1360 my ($self) = @_;
1361
1362 if ($self->load_header_temp) {
1363 $self->prepare_temp;
1364 } else {
1365 $self->load_header_orig
1312 or return; 1366 or return;
1367 $self->prepare_orig;
1368 }
1313 1369
1314 # for better error messages only, will be overwritten later 1370 1
1315 $map->path ($path);
1316
1317 $map->load_header ($path)
1318 or return;
1319
1320 $map->{load_path} = $path;
1321
1322 $map
1323} 1371}
1324 1372
1325sub find; 1373sub find;
1326sub find { 1374sub find {
1327 my ($path, $origin) = @_; 1375 my ($path, $origin) = @_;
1328 1376
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1377 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1378
1334 cf::lock_wait "map_find:$key"; 1379 cf::lock_wait "map_find:$path";
1335 1380
1336 $cf::MAP{$key} || do { 1381 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1382 my $guard = cf::lock_acquire "map_find:$path";
1338 1383 my $map = new_from_path cf::map $path
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1384 or return;
1353 1385
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1386 $map->{last_save} = $cf::RUNTIME;
1366 1387
1367 Coro::cede; 1388 $map->load_header
1389 or return;
1368 1390
1369 if ($map->should_reset) { 1391 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1392 # doing this can freeze the server in a sync job, obviously
1393 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset; 1394 $map->reset;
1371 undef $guard; 1395 undef $guard;
1372 $map = find $path 1396 return find $path;
1373 or return;
1374 } 1397 }
1375 1398
1376 $cf::MAP{$key} = $map 1399 $cf::MAP{$path} = $map
1377 } 1400 }
1378} 1401}
1402
1403sub pre_load { }
1404sub post_load { }
1379 1405
1380sub load { 1406sub load {
1381 my ($self) = @_; 1407 my ($self) = @_;
1382 1408
1409 local $self->{deny_reset} = 1; # loading can take a long time
1410
1383 my $path = $self->{path}; 1411 my $path = $self->{path};
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1412 my $guard = cf::lock_acquire "map_load:$path";
1385 1413
1386 return if $self->in_memory != cf::MAP_SWAPPED; 1414 return if $self->in_memory != cf::MAP_SWAPPED;
1387 1415
1388 $self->in_memory (cf::MAP_LOADING); 1416 $self->in_memory (cf::MAP_LOADING);
1389 1417
1390 $self->alloc; 1418 $self->alloc;
1419
1420 $self->pre_load;
1421
1391 $self->load_objects ($self->{load_path}, 1) 1422 $self->_load_objects ($self->{load_path}, 1)
1392 or return; 1423 or return;
1393 1424
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1425 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 1426 if delete $self->{load_original};
1396 1427
1397 if (my $uniq = $path->uniq_path) { 1428 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 1429 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 1430 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items; 1431 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 1432 $self->_load_objects ($uniq, 0);
1402 } 1433 }
1403 } 1434 }
1404 1435
1405 Coro::cede; 1436 Coro::cede;
1406 1437
1407 # now do the right thing for maps 1438 # now do the right thing for maps
1408 $self->link_multipart_objects; 1439 $self->link_multipart_objects;
1409 1440
1410 if ($self->{path}->is_style_map) { 1441 unless ($self->{deny_activate}) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects; 1442 $self->decay_objects;
1415 $self->fix_auto_apply; 1443 $self->fix_auto_apply;
1416 $self->update_buttons; 1444 $self->update_buttons;
1445 Coro::cede;
1417 $self->set_darkness_map; 1446 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 1447 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 1448 unless $self->difficulty;
1449 Coro::cede;
1420 $self->activate; 1450 $self->activate;
1421 } 1451 }
1422 1452
1423 Coro::cede; 1453 $self->post_load;
1424 1454
1425 $self->in_memory (cf::MAP_IN_MEMORY); 1455 $self->in_memory (cf::MAP_IN_MEMORY);
1456}
1457
1458sub customise_for {
1459 my ($self, $ob) = @_;
1460
1461 return find "~" . $ob->name . "/" . $self->{path}
1462 if $self->per_player;
1463
1464 $self
1426} 1465}
1427 1466
1428# find and load all maps in the 3x3 area around a map 1467# find and load all maps in the 3x3 area around a map
1429sub load_diag { 1468sub load_diag {
1430 my ($map) = @_; 1469 my ($map) = @_;
1460 1499
1461 cf::sync_job { $map->load }; 1500 cf::sync_job { $map->load };
1462} 1501}
1463 1502
1464our %MAP_PREFETCH; 1503our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async { 1504our $MAP_PREFETCHER = undef;
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479 1505
1480sub find_async { 1506sub find_async {
1481 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1482 1508
1483 $path = new cf::path $path, $origin && $origin->path; 1509 $path = normalise $path, $origin && $origin->{path};
1484 my $key = $path->as_string;
1485 1510
1486 if (my $map = $cf::MAP{$key}) { 1511 if (my $map = $cf::MAP{$path}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1512 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 } 1513 }
1489 1514
1490 $MAP_PREFETCH{$key} = $path; 1515 undef $MAP_PREFETCH{$path};
1516 $MAP_PREFETCHER ||= cf::async {
1517 while (%MAP_PREFETCH) {
1518 for my $path (keys %MAP_PREFETCH) {
1519 my $map = find $path
1520 or next;
1521 $map->load;
1522
1523 delete $MAP_PREFETCH{$path};
1524 }
1525 }
1526 undef $MAP_PREFETCHER;
1527 };
1491 $MAP_PREFETCHER->ready; 1528 $MAP_PREFETCHER->prio (6);
1492 1529
1493 () 1530 ()
1494} 1531}
1495 1532
1496sub save { 1533sub save {
1500 1537
1501 $self->{last_save} = $cf::RUNTIME; 1538 $self->{last_save} = $cf::RUNTIME;
1502 1539
1503 return unless $self->dirty; 1540 return unless $self->dirty;
1504 1541
1505 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1543 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 1544
1508 $self->{load_path} = $save; 1545 $self->{load_path} = $save;
1509 1546
1510 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1511 1548
1514 cf::async { 1551 cf::async {
1515 $_->contr->save for $self->players; 1552 $_->contr->save for $self->players;
1516 }; 1553 };
1517 1554
1518 if ($uniq) { 1555 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 1557 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 1558 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 1560 }
1524} 1561}
1525 1562
1526sub swap_out { 1563sub swap_out {
1527 my ($self) = @_; 1564 my ($self) = @_;
1541 1578
1542sub reset_at { 1579sub reset_at {
1543 my ($self) = @_; 1580 my ($self) = @_;
1544 1581
1545 # TODO: safety, remove and allow resettable per-player maps 1582 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel}; 1583 return 1e99 if $self->isa ("ext::map_per_player");#d#
1547 return 1e99 if $self->{deny_reset}; 1584 return 1e99 if $self->{deny_reset};
1548 1585
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1586 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1587 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 1588
1556 my ($self) = @_; 1593 my ($self) = @_;
1557 1594
1558 $self->reset_at <= $cf::RUNTIME 1595 $self->reset_at <= $cf::RUNTIME
1559} 1596}
1560 1597
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1598sub reset {
1575 my ($self) = @_; 1599 my ($self) = @_;
1576 1600
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1601 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1602
1579 return if $self->players; 1603 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1604 return if $self->isa ("ext::map_per_player");#d#
1581 1605
1582 warn "resetting map ", $self->path;#d# 1606 warn "resetting map ", $self->path;#d#
1583 1607
1608 $self->in_memory (cf::MAP_SWAPPED);
1609
1610 # need to save uniques path
1611 unless ($self->{deny_save}) {
1612 my $uniq = $self->uniq_path; utf8::encode $uniq;
1613
1614 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1615 if $uniq;
1616 }
1617
1584 delete $cf::MAP{$self->path}; 1618 delete $cf::MAP{$self->path};
1585 1619
1620 $self->clear;
1621
1586 $_->clear_links_to ($self) for values %cf::MAP; 1622 $_->clear_links_to ($self) for values %cf::MAP;
1587 1623
1588 $self->{path}->unlink_save; 1624 $self->unlink_save;
1589 $self->destroy; 1625 $self->destroy;
1590} 1626}
1591 1627
1592my $nuke_counter = "aaaa"; 1628my $nuke_counter = "aaaa";
1593 1629
1594sub nuke { 1630sub nuke {
1595 my ($self) = @_; 1631 my ($self) = @_;
1596 1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->unlink_save;
1636
1637 bless $self, "cf::map";
1638 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1639 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1640 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1641 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1642
1643 $cf::MAP{$self->path} = $self;
1644
1600 $self->reset; # polite request, might not happen 1645 $self->reset; # polite request, might not happen
1601} 1646}
1602 1647
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1648=item cf::map::unique_maps
1614 1649
1615Returns an arrayref of cf::path's of all shared maps that have 1650Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1651instantiated unique items. May block.
1617 1652
1618=cut 1653=cut
1619 1654
1620sub unique_maps() { 1655sub unique_maps() {
1626 for (@$files) { 1661 for (@$files) {
1627 utf8::decode $_; 1662 utf8::decode $_;
1628 next if /\.pst$/; 1663 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1664 next unless /^$PATH_SEP/o;
1630 1665
1631 push @paths, new cf::path $_; 1666 push @paths, cf::map::normalise $_;
1632 } 1667 }
1633 1668
1634 \@paths 1669 \@paths
1635} 1670}
1636 1671
1711 1746
1712=item $player_object->enter_link 1747=item $player_object->enter_link
1713 1748
1714Freezes the player and moves him/her to a special map (C<{link}>). 1749Freezes the player and moves him/her to a special map (C<{link}>).
1715 1750
1716The player should be reaosnably safe there for short amounts of time. You 1751The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1752I<MUST> call C<leave_link> as soon as possible, though.
1718 1753
1754Will never block.
1755
1719=item $player_object->leave_link ($map, $x, $y) 1756=item $player_object->leave_link ($map, $x, $y)
1720 1757
1721Moves the player out of the specila link map onto the given map. If the 1758Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1759map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1760to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1761fails, to the emergency map position.
1725 1762
1726Might block. 1763Might block.
1727 1764
1728=cut 1765=cut
1766
1767sub link_map {
1768 unless ($LINK_MAP) {
1769 $LINK_MAP = cf::map::find "{link}"
1770 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1771 $LINK_MAP->load;
1772 }
1773
1774 $LINK_MAP
1775}
1729 1776
1730sub cf::object::player::enter_link { 1777sub cf::object::player::enter_link {
1731 my ($self) = @_; 1778 my ($self) = @_;
1732 1779
1733 $self->deactivate_recursive; 1780 $self->deactivate_recursive;
1734 1781
1735 return if $self->map == $LINK_MAP; 1782 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1783
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1784 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1785 if $self->map;
1739 1786
1740 $self->enter_map ($LINK_MAP, 20, 20); 1787 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1788}
1742 1789
1743sub cf::object::player::leave_link { 1790sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1791 my ($self, $map, $x, $y) = @_;
1745 1792
1767 $map->load; 1814 $map->load;
1768 $map->load_diag; 1815 $map->load_diag;
1769 1816
1770 return unless $self->contr->active; 1817 return unless $self->contr->active;
1771 $self->activate_recursive; 1818 $self->activate_recursive;
1819
1820 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1821 $self->enter_map ($map, $x, $y);
1773} 1822}
1774 1823
1775cf::player->attach ( 1824cf::player->attach (
1776 on_logout => sub { 1825 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1838 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1839 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1840 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1841 $pl->ob->enter_link;
1793 (async { 1842 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1843 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1844 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1845 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1846 cf::NDI_RED);
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1849 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1850 $pl->ob->leave_link;
1802 })->prio (2); 1851 })->prio (2);
1803 } 1852 }
1804 }, 1853 },
1809=cut 1858=cut
1810 1859
1811sub cf::object::player::goto { 1860sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1861 my ($self, $path, $x, $y) = @_;
1813 1862
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1863 $self->enter_link;
1817 1864
1818 (async { 1865 (async {
1866 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1867 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1868 $map = $map->customise_for ($self) if $map;
1821 1869 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1870 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1871 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1872
1827 $self->leave_link ($map, $x, $y); 1873 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1874 })->prio (1);
1829} 1875}
1830 1876
1834 1880
1835sub parse_random_map_params { 1881sub parse_random_map_params {
1836 my ($spec) = @_; 1882 my ($spec) = @_;
1837 1883
1838 my $rmp = { # defaults 1884 my $rmp = { # defaults
1839 xsize => 10, 1885 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1886 ysize => (cf::rndm 15, 40),
1887 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1888 #layout => string,
1841 }; 1889 };
1842 1890
1843 for (split /\n/, $spec) { 1891 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1892 my ($k, $v) = split /\s+/, $_, 2;
1845 1893
1849 $rmp 1897 $rmp
1850} 1898}
1851 1899
1852sub prepare_random_map { 1900sub prepare_random_map {
1853 my ($exit) = @_; 1901 my ($exit) = @_;
1902
1903 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1904
1855 # all this does is basically replace the /! path by 1905 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1906 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1907 # that depends on the exit object
1858 1908
1859 my $rmp = parse_random_map_params $exit->msg; 1909 my $rmp = parse_random_map_params $exit->msg;
1860 1910
1861 if ($exit->map) { 1911 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 1912 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 1913 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 1914 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 1915 $rmp->{origin_y} = $exit->y;
1866 } 1916 }
1867 1917
1868 $rmp->{random_seed} ||= $exit->random_seed; 1918 $rmp->{random_seed} ||= $exit->random_seed;
1869 1919
1870 my $data = cf::to_json $rmp; 1920 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1921 my $md5 = Digest::MD5::md5_hex $data;
1922 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1923
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1924 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1925 aio_write $fh, 0, (length $data), $data, 0;
1926 undef $fh;
1927 aio_rename "$meta~", $meta;
1875 1928
1876 $exit->slaying ("?random/$md5"); 1929 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1930 $exit->msg (undef);
1878 } 1931 }
1879} 1932}
1880 1933
1881sub cf::object::player::enter_exit { 1934sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 1935 my ($self, $exit) = @_;
1883 1936
1884 return unless $self->type == cf::PLAYER; 1937 return unless $self->type == cf::PLAYER;
1938
1939 if ($exit->slaying eq "/!") {
1940 #TODO: this should de-fi-ni-te-ly not be a sync-job
1941 cf::sync_job { prepare_random_map $exit };
1942 }
1943
1944 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1945 my $hp = $exit->stats->hp;
1946 my $sp = $exit->stats->sp;
1885 1947
1886 $self->enter_link; 1948 $self->enter_link;
1887 1949
1888 (async { 1950 (async {
1889 $self->deactivate_recursive; # just to be sure 1951 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1952 unless (eval {
1891 prepare_random_map $exit 1953 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1954
1897 1; 1955 1;
1898 }) { 1956 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1957 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 1958 . "I'll try to bring you back to the map you were before. "
1961 # get handled first 2019 # get handled first
1962 my $queue = delete $ns->{query_queue} 2020 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2021 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2022
1965 (shift @$queue)->[1]->($msg); 2023 (shift @$queue)->[1]->($msg);
2024 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2025
1967 push @{ $ns->{query_queue} }, @$queue; 2026 push @{ $ns->{query_queue} }, @$queue;
1968 2027
1969 if (@{ $ns->{query_queue} } == @$queue) { 2028 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2029 if (@$queue) {
2131The parameter C<$family> should best start with the name of the extension 2190The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2191using it, it should be unique.
2133 2192
2134=over 4 2193=over 4
2135 2194
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2195=item $value = cf::db_get $family => $key
2143 2196
2144Returns a single value from the database 2197Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2198
2151=item cf::db_put $family => $key => $value 2199=item cf::db_put $family => $key => $value
2152 2200
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2201Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2202
2164=cut 2203=cut
2165 2204
2166our $DB; 2205our $DB;
2167 2206
2168{ 2207sub db_init {
2208 unless ($DB) {
2209 $DB = BDB::db_create $DB_ENV;
2210
2211 cf::sync_job {
2212 eval {
2213 $DB->set_flags (BDB::CHKSUM);
2214
2215 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2216 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2217 cf::cleanup "db_open(db): $!" if $!;
2218 };
2219 cf::cleanup "db_open(db): $@" if $@;
2220 };
2221
2169 my $path = cf::localdir . "/database.pst"; 2222 my $path = cf::localdir . "/database.pst";
2223 if (stat $path) {
2224 cf::sync_job {
2225 my $pst = Storable::retrieve $path;
2170 2226
2171 sub db_load() { 2227 cf::db_put (board => data => $pst->{board});
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2228 cf::db_put (guildrules => data => $pst->{guildrules});
2173 } 2229 cf::db_put (rent => balance => $pst->{rent}{balance});
2230 BDB::db_env_txn_checkpoint $DB_ENV;
2174 2231
2175 my $pid; 2232 unlink $path;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2233 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 });
2197
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) {
2204 @_ >= 2
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208
2209 sub db_put($$;$) {
2210 if (@_ >= 3) {
2211 $DB->{$_[0]}{$_[1]} = $_[2];
2212 } else {
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2234 }
2223 ); 2235 }
2236}
2237
2238sub db_get($$) {
2239 my $key = "$_[0]/$_[1]";
2240
2241 cf::sync_job {
2242 BDB::db_get $DB, undef, $key, my $data;
2243
2244 $! ? ()
2245 : Compress::LZF::sthaw $data
2246 }
2247}
2248
2249sub db_put($$$) {
2250 BDB::dbreq_pri 4;
2251 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2224} 2252}
2225 2253
2226############################################################################# 2254#############################################################################
2227# the server's main() 2255# the server's init and main functions
2256
2257sub init_resources {
2258 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2259 or die "unable to load regions file\n";#d#
2260}
2228 2261
2229sub cfg_load { 2262sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2263 open my $fh, "<:utf8", cf::confdir . "/config"
2231 or return; 2264 or return;
2232 2265
2245 }; 2278 };
2246 warn $@ if $@; 2279 warn $@ if $@;
2247 } 2280 }
2248} 2281}
2249 2282
2283sub init {
2284 init_resources;
2285}
2286
2250sub main { 2287sub main {
2251 # we must not ever block the main coroutine 2288 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2289 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2290 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2291 (async {
2254 async { Event::one_event }; 2292 Event::one_event;
2293 })->prio (Coro::PRIO_MAX);
2255 }; 2294 };
2256 2295
2257 cfg_load; 2296 cfg_load;
2258 db_load; 2297 db_init;
2259 load_extensions; 2298 load_extensions;
2299
2300 $TICK_WATCHER->start;
2260 Event::loop; 2301 Event::loop;
2261} 2302}
2262 2303
2263############################################################################# 2304#############################################################################
2264# initialisation and cleanup 2305# initialisation and cleanup
2265 2306
2266# install some emergency cleanup handlers 2307# install some emergency cleanup handlers
2267BEGIN { 2308BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2309 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2310 Event->signal (
2311 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2312 data => WF_AUTOCANCEL,
2271 signal => $signal, 2313 signal => $signal,
2314 prio => 0,
2272 cb => sub { 2315 cb => sub {
2273 cf::cleanup "SIG$signal"; 2316 cf::cleanup "SIG$signal";
2274 }, 2317 },
2275 ); 2318 );
2276 } 2319 }
2277} 2320}
2282 warn "enter emergency perl save\n"; 2325 warn "enter emergency perl save\n";
2283 2326
2284 cf::sync_job { 2327 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2328 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2329 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2330 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2331 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2332 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2333 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2334 $pl->valid or next;
2292 $pl->save; 2335 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2341 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2342 $map->valid or next;
2300 $map->save; 2343 $map->save;
2301 } 2344 }
2302 warn "end emergency map save\n"; 2345 warn "end emergency map save\n";
2346
2347 warn "begin emergency database checkpoint\n";
2348 BDB::db_env_txn_checkpoint $DB_ENV;
2349 warn "end emergency database checkpoint\n";
2303 }; 2350 };
2304 2351
2305 warn "leave emergency perl save\n"; 2352 warn "leave emergency perl save\n";
2353}
2354
2355sub post_cleanup {
2356 my ($make_core) = @_;
2357
2358 warn Carp::longmess "post_cleanup backtrace"
2359 if $make_core;
2306} 2360}
2307 2361
2308sub reload() { 2362sub reload() {
2309 # can/must only be called in main 2363 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2312 return; 2366 return;
2313 } 2367 }
2314 2368
2315 warn "reloading..."; 2369 warn "reloading...";
2316 2370
2317 warn "freezing server"; 2371 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2372
2373 cf::sync_job {
2374 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2375 cf::emergency_save;
2376 cf::write_runtime; # external watchdog should not bark
2320 2377
2321 warn "sync database to disk"; 2378 warn "syncing database to disk";
2322 cf::db_sync; 2379 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2380
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2381 # if anything goes wrong in here, we should simply crash as we already saved
2327 2382
2328 warn "cancel all watchers"; 2383 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2384 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2385 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2386 }
2332 2387
2388 warn "flushing outstanding aio requests";
2389 for (;;) {
2390 BDB::flush;
2391 IO::AIO::flush;
2392 Coro::cede;
2393 last unless IO::AIO::nreqs || BDB::nreqs;
2394 warn "iterate...";
2395 }
2396
2333 warn "cancel all extension coros"; 2397 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2398 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2399 %EXT_CORO = ();
2336 2400
2337 warn "remove commands"; 2401 warn "removing commands";
2338 %COMMAND = (); 2402 %COMMAND = ();
2339 2403
2340 warn "remove ext commands"; 2404 warn "removing ext commands";
2341 %EXTCMD = (); 2405 %EXTCMD = ();
2342 2406
2343 warn "unload/nuke all extensions"; 2407 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2408 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2409 warn "... unloading $pkg";
2346 2410
2347 if (my $cb = $pkg->can ("unload")) { 2411 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2412 eval {
2353 2417
2354 warn "... nuking $pkg"; 2418 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2419 Symbol::delete_package $pkg;
2356 } 2420 }
2357 2421
2358 warn "unload all perl modules loaded from $LIBDIR"; 2422 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2423 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2424 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2425
2362 warn "removing <$k>"; 2426 warn "... unloading $k";
2363 delete $INC{$k}; 2427 delete $INC{$k};
2364 2428
2365 $k =~ s/\.pm$//; 2429 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2430 $k =~ s/\//::/g;
2367 2431
2370 } 2434 }
2371 2435
2372 Symbol::delete_package $k; 2436 Symbol::delete_package $k;
2373 } 2437 }
2374 2438
2375 warn "get rid of safe::, as good as possible"; 2439 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2440 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2441 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2442
2379 warn "unload cf.pm \"a bit\""; 2443 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2444 delete $INC{"cf.pm"};
2381 2445
2382 # don't, removes xs symbols, too, 2446 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2447 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2448 #Symbol::delete_package __PACKAGE__;
2385 2449
2450 warn "unload completed, starting to reload now";
2451
2386 warn "reloading cf.pm"; 2452 warn "reloading cf.pm";
2387 require cf; 2453 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2454 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2455
2390 warn "load config and database again"; 2456 warn "loading config and database again";
2391 cf::cfg_load; 2457 cf::cfg_load;
2392 cf::db_load;
2393 2458
2394 warn "load extensions"; 2459 warn "loading extensions";
2395 cf::load_extensions; 2460 cf::load_extensions;
2396 2461
2397 warn "reattach attachments to objects/players"; 2462 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2463 _global_reattach;
2399 warn "reattach attachments to maps"; 2464 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2465 reattach $_ for values %MAP;
2401 };
2402 2466
2403 if ($@) { 2467 warn "loading reloadable resources";
2468 init_resources;
2469
2470 warn "leaving sync_job";
2471
2472 1
2473 } or do {
2404 warn $@; 2474 warn $@;
2405 warn "error while reloading, exiting."; 2475 warn "error while reloading, exiting.";
2406 exit 1; 2476 exit 1;
2407 } 2477 };
2408 2478
2409 warn "reloaded"; 2479 warn "reloaded";
2410}; 2480};
2411 2481
2412############################################################################# 2482our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2483
2455register_command "reload" => sub { 2484register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2485 my ($who, $arg) = @_;
2457 2486
2458 if ($who->flag (FLAG_WIZ)) { 2487 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2488 $who->message ("reloading server.");
2489
2490 # doing reload synchronously and two reloads happen back-to-back,
2491 # coro crashes during coro_state_free->destroy here.
2492
2493 $RELOAD_WATCHER ||= Event->timer (
2494 reentrant => 0,
2495 after => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => sub {
2460 reload; 2498 reload;
2461 $who->message ("end of reload."); 2499 undef $RELOAD_WATCHER;
2500 },
2501 );
2462 } 2502 }
2463}; 2503};
2464 2504
2465unshift @INC, $LIBDIR; 2505unshift @INC, $LIBDIR;
2506
2507my $bug_warning = 0;
2466 2508
2467$TICK_WATCHER = Event->timer ( 2509$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2510 reentrant => 0,
2511 parked => 1,
2469 prio => 0, 2512 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2513 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2514 data => WF_AUTOCANCEL,
2472 cb => sub { 2515 cb => sub {
2516 if ($Coro::current != $Coro::main) {
2517 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2518 unless ++$bug_warning > 10;
2519 return;
2520 }
2521
2473 $NOW = Event::time; 2522 $NOW = Event::time;
2474 2523
2475 cf::server_tick; # one server iteration 2524 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK; 2525 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2526 $NEXT_TICK += $TICK;
2478 2527
2528 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2529 $NEXT_RUNTIME_WRITE = $NOW + 10;
2530 Coro::async_pool {
2531 write_runtime
2532 or warn "ERROR: unable to write runtime file: $!";
2533 };
2534 }
2535
2479 $WAIT_FOR_TICK->broadcast; 2536 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2537 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2538
2539# my $AFTER = Event::time;
2540# warn $AFTER - $NOW;#d#
2481 2541
2482 # if we are delayed by four ticks or more, skip them all 2542 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2543 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484 2544
2485 $TICK_WATCHER->at ($NEXT_TICK); 2545 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2546 $TICK_WATCHER->start;
2487 }, 2547 },
2488); 2548);
2489 2549
2550{
2490IO::AIO::max_poll_time $TICK * 0.2; 2551 BDB::max_poll_time $TICK * 0.1;
2491 2552 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2553 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2554 fd => BDB::poll_fileno,
2494 poll => 'r', 2555 poll => 'r',
2495 prio => 5, 2556 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2502 after => 0, 2558 cb => \&BDB::poll_cb,
2503 interval => 10, 2559 );
2504 cb => sub { 2560 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2561
2506 write_runtime 2562 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2563 my $status;
2564 my $current = $Coro::current;
2565 (
2566 sub {
2567 $status = $!;
2568 $current->ready; undef $current;
2569 },
2570 sub {
2571 Coro::schedule while defined $current;
2572 $! = $status;
2573 },
2574 )
2575 };
2576
2577 unless ($DB_ENV) {
2578 $DB_ENV = BDB::db_env_create;
2579
2580 cf::sync_job {
2581 eval {
2582 BDB::db_env_open
2583 $DB_ENV,
2584 $BDB_ENV_DIR,
2585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2587 0666;
2588
2589 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2590
2591 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2592 $DB_ENV->set_lk_detect;
2593 };
2594
2595 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2596 };
2509 }, 2597 }
2510); 2598}
2599
2600{
2601 IO::AIO::min_parallel 8;
2602
2603 undef $Coro::AIO::WATCHER;
2604 IO::AIO::max_poll_time $TICK * 0.1;
2605 $AIO_POLL_WATCHER = Event->io (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 fd => IO::AIO::poll_fileno,
2609 poll => 'r',
2610 prio => 6,
2611 cb => \&IO::AIO::poll_cb,
2612 );
2613}
2511 2614
2512END { cf::emergency_save } 2615END { cf::emergency_save }
2513 2616
25141 26171
2515 2618

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