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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
32our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
33 51
34$uptime ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
35 76
36############################################################################# 77#############################################################################
37 78
38=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
39 80
40=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
41 91
42=item $cf::LIBDIR 92=item $cf::LIBDIR
43 93
44The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
45be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
46 100
47=item $cf::TICK 101=item $cf::TICK
48 102
49The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
50 104
58=cut 112=cut
59 113
60BEGIN { 114BEGIN {
61 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
63 $msg .= "\n" 119 $msg .= "\n"
64 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
65 121
66 print STDERR "cfperl: $msg";
67 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
68 }; 123 };
69} 124}
70 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 132
73# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 134# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
76 no strict 'refs'; 142 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 144}
79 145
80$Event::DIED = sub { 146$Event::DIED = sub {
82}; 148};
83 149
84my %ext_pkg; 150my %ext_pkg;
85my @exts; 151my @exts;
86my @hook; 152my @hook;
87my %command;
88my %extcmd;
89 153
90=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
91 155
92=over 4 156=over 4
93 157
115sub to_json($) { 179sub to_json($) {
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
117 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
118} 182}
119 183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string
207
208Wait until the given lock is available. See cf::lock_acquire.
209
210=item my $lock = cf::lock_acquire $string
211
212Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically
215returned.
216
217Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load).
219
220=cut
221
222our %LOCK;
223
224sub lock_wait($) {
225 my ($key) = @_;
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232}
233
234sub lock_acquire($) {
235 my ($key) = @_;
236
237 # wait, to be sure we are not locked
238 lock_wait $key;
239
240 $LOCK{$key} = [];
241
242 cf::guard {
243 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} };
245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271
272=item cf::sync_job { BLOCK }
273
274The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
277
278If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish
281fast or be very important.
282
283=cut
284
285sub sync_job(&) {
286 my ($job) = @_;
287
288 if ($Coro::current == $Coro::main) {
289 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/
291
292 # TODO: use suspend/resume instead
293 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop;
295
296 my $busy = 1;
297 my @res;
298
299 (Coro::async {
300 @res = eval { $job->() };
301 warn $@ if $@;
302 undef $busy;
303 })->prio (Coro::PRIO_MAX);
304
305 while ($busy) {
306 Coro::cede_notself;
307 Event::one_event unless Coro::nready;
308 }
309
310 wantarray ? @res : $res[0]
311 } else {
312 # we are in another coroutine, how wonderful, everything just works
313
314 $job->()
315 }
316}
317
318=item $coro = cf::coro { BLOCK }
319
320Creates and returns a new coro. This coro is automcatially being canceled
321when the extension calling this is being unloaded.
322
323=cut
324
325sub coro(&) {
326 my $cb = shift;
327
328 my $coro = &cf::async ($cb);
329
330 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0};
332 });
333 $EXT_CORO{$coro+0} = $coro;
334
335 $coro
336}
337
338sub write_runtime {
339 my $runtime = cf::localdir . "/runtime";
340
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return;
343
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347
348 aio_fsync $fh
349 and return;
350
351 close $fh
352 or return;
353
354 aio_rename "$runtime~", $runtime
355 and return;
356
357 1
358}
359
120=back 360=back
121 361
122=cut 362=cut
123 363
124############################################################################# 364#############################################################################
125 365
126=head2 EVENTS AND OBJECT ATTACHMENTS 366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS
487
488Many objects in crossfire are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods.
491
492In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+).
127 495
128=over 4 496=over 4
129 497
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 498=item $attachable->attach ($attachment, key => $value...)
143 499
144=item $map->detach ($attachment) 500=item $attachable->detach ($attachment)
145 501
146Attach/detach a pre-registered attachment to a map. 502Attach/detach a pre-registered attachment to a specific object and give it
503the specified key/value pairs as arguments.
147 504
148=item $bool = $object->attached ($name) 505Example, attach a minesweeper attachment to the given object, making it a
50610x10 minesweeper game:
149 507
150=item $bool = $player->attached ($name) 508 $obj->attach (minesweeper => width => 10, height => 10);
151 509
152=item $bool = $map->attached ($name) 510=item $bool = $attachable->attached ($name)
153 511
154Checks wether the named attachment is currently attached to the object. 512Checks wether the named attachment is currently attached to the object.
155 513
156=item cf::attach_global ... 514=item cf::CLASS->attach ...
157 515
158Attach handlers for global events. 516=item cf::CLASS->detach ...
159 517
160This and all following C<attach_*>-functions expect any number of the 518Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 519CLASS. See the next function for an explanation of its arguments.
520
521You can attach to global events by using the C<cf::global> class.
522
523Example, log all player logins:
524
525 cf::player->attach (
526 on_login => sub {
527 my ($pl) = @_;
528 ...
529 },
530 );
531
532Example, attach to the jeweler skill:
533
534 cf::object->attach (
535 type => cf::SKILL,
536 subtype => cf::SK_JEWELER,
537 on_use_skill => sub {
538 my ($sk, $ob, $part, $dir, $msg) = @_;
539 ...
540 },
541 );
542
543=item cf::CLASS::attachment $name, ...
544
545Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment.
547
548Some classes such as crossfire maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name.
550
551These calls expect any number of the following handler/hook descriptions:
162 552
163=over 4 553=over 4
164 554
165=item prio => $number 555=item prio => $number
166 556
168by another C<prio> setting). Lower priority handlers get executed 558by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 559earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 560registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 561unless you know what you are doing.
172 562
563=item type => $type
564
565(Only for C<< cf::object->attach >> calls), limits the attachment to the
566given type of objects only (the additional parameter C<subtype> can be
567used to further limit to the given subtype).
568
173=item on_I<event> => \&cb 569=item on_I<event> => \&cb
174 570
175Call the given code reference whenever the named event happens (event is 571Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 572something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 573handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 582package and register them. Only handlers for eevents supported by the
187object/class are recognised. 583object/class are recognised.
188 584
189=back 585=back
190 586
191=item cf::attach_to_type $object_type, $subtype, ... 587Example, define an attachment called "sockpuppet" that calls the given
588event handler when a monster attacks:
192 589
193Attach handlers for a specific object type (e.g. TRANSPORT) and 590 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 591 on_skill_attack => sub {
195type. 592 my ($self, $victim) = @_;
196 593 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 594 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 595 }
418}
419 596
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 597=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 598
446Just because you have a perl object does not mean that the corresponding 599Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 600C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 601valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 602can be used to test for existence of the C object part without causing an
450exception. 603exception.
451 604
605=cut
606
607# the following variables are defined in .xs and must not be re-created
608our @CB_GLOBAL = (); # registry for all global events
609our @CB_ATTACHABLE = (); # registry for all attachables
610our @CB_OBJECT = (); # all objects (should not be used except in emergency)
611our @CB_PLAYER = ();
612our @CB_CLIENT = ();
613our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = ();
615
616my %attachment;
617
618sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_;
620
621 use sort 'stable';
622
623 $cb = [$prio, $cb];
624
625 @{$registry->[$event]} = sort
626 { $a->[0] cmp $b->[0] }
627 @{$registry->[$event] || []}, $cb;
628}
629
630# hack
631my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
632
633# attach handles attaching event callbacks
634# the only thing the caller has to do is pass the correct
635# registry (== where the callback attaches to).
636sub _attach {
637 my ($registry, $klass, @arg) = @_;
638
639 my $object_type;
640 my $prio = 0;
641 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
642
643 #TODO: get rid of this hack
644 if ($attachable_klass{$klass}) {
645 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
646 }
647
648 while (@arg) {
649 my $type = shift @arg;
650
651 if ($type eq "prio") {
652 $prio = shift @arg;
653
654 } elsif ($type eq "type") {
655 $object_type = shift @arg;
656 $registry = $CB_TYPE[$object_type] ||= [];
657
658 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
662
663 } elsif ($type eq "package") {
664 my $pkg = shift @arg;
665
666 while (my ($name, $id) = each %cb_id) {
667 if (my $cb = $pkg->can ($name)) {
668 _attach_cb $registry, $id, $prio, $cb;
669 }
670 }
671
672 } elsif (exists $cb_id{$type}) {
673 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
674
675 } elsif (ref $type) {
676 warn "attaching objects not supported, ignoring.\n";
677
678 } else {
679 shift @arg;
680 warn "attach argument '$type' not supported, ignoring.\n";
681 }
682 }
683}
684
685sub _object_attach {
686 my ($obj, $name, %arg) = @_;
687
688 return if exists $obj->{_attachment}{$name};
689
690 if (my $attach = $attachment{$name}) {
691 my $registry = $obj->registry;
692
693 for (@$attach) {
694 my ($klass, @attach) = @$_;
695 _attach $registry, $klass, @attach;
696 }
697
698 $obj->{$name} = \%arg;
699 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n";
701 }
702
703 $obj->{_attachment}{$name} = undef;
704}
705
706sub cf::attachable::attach {
707 if (ref $_[0]) {
708 _object_attach @_;
709 } else {
710 _attach shift->_attach_registry, @_;
711 }
712};
713
714# all those should be optimised
715sub cf::attachable::detach {
716 my ($obj, $name) = @_;
717
718 if (ref $obj) {
719 delete $obj->{_attachment}{$name};
720 reattach ($obj);
721 } else {
722 Carp::croak "cannot, currently, detach class attachments";
723 }
724};
725
726sub cf::attachable::attached {
727 my ($obj, $name) = @_;
728
729 exists $obj->{_attachment}{$name}
730}
731
732for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
733 eval "#line " . __LINE__ . " 'cf.pm'
734 sub cf::\L$klass\E::_attach_registry {
735 (\\\@CB_$klass, KLASS_$klass)
736 }
737
738 sub cf::\L$klass\E::attachment {
739 my \$name = shift;
740
741 \$attachment{\$name} = [[KLASS_$klass, \@_]];
742 }
743 ";
744 die if $@;
745}
746
747our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749
750sub override {
751 $override = 1;
752 @invoke_results = ();
753}
754
755sub do_invoke {
756 my $event = shift;
757 my $callbacks = shift;
758
759 @invoke_results = ();
760
761 local $override;
762
763 for (@$callbacks) {
764 eval { &{$_->[1]} };
765
766 if ($@) {
767 warn "$@";
768 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
769 override;
770 }
771
772 return 1 if $override;
773 }
774
775 0
776}
777
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
779
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781
782Generate an object-specific event with the given arguments.
783
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly).
787
452=back 788=back
453 789
454=cut 790=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 791
460############################################################################# 792#############################################################################
461# object support 793# object support
462 794
463sub instantiate {
464 my ($obj, $data) = @_;
465
466 $data = from_json $data;
467
468 for (@$data) {
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473}
474
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 795sub reattach {
796 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 797 my ($obj) = @_;
798
478 my $registry = $obj->registry; 799 my $registry = $obj->registry;
479 800
480 @$registry = (); 801 @$registry = ();
481 802
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 803 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 804
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 805 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 806 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 807 for (@$attach) {
487 my ($klass, @attach) = @$_; 808 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 809 _attach $registry, $klass, @attach;
489 } 810 }
490 } else { 811 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 812 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 813 }
493 } 814 }
494} 815}
495 816
496sub object_freezer_save { 817cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 818 prio => -1000000,
819 on_instantiate => sub {
820 my ($obj, $data) = @_;
821
822 $data = from_json $data;
823
824 for (@$data) {
825 my ($name, $args) = @$_;
826
827 $obj->attach ($name, %{$args || {} });
828 }
829 },
830 on_reattach => \&reattach,
548 on_clone => sub { 831 on_clone => sub {
549 my ($src, $dst) = @_; 832 my ($src, $dst) = @_;
550 833
551 @{$dst->registry} = @{$src->registry}; 834 @{$dst->registry} = @{$src->registry};
552 835
553 %$dst = %$src; 836 %$dst = %$src;
554 837
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 838 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 839 if exists $src->{_attachment};
557 }, 840 },
558; 841);
842
843sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_;
845
846 sync_job {
847 if (length $$rdata) {
848 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs;
850
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh;
855 close $fh;
856
857 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh;
863 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst";
865 }
866 } else {
867 aio_unlink "$filename.pst";
868 }
869
870 aio_rename "$filename~", $filename;
871 } else {
872 warn "FATAL: $filename~: $!\n";
873 }
874 } else {
875 aio_unlink $filename;
876 aio_unlink "$filename.pst";
877 }
878 }
879}
880
881sub object_freezer_as_string {
882 my ($rdata, $objs) = @_;
883
884 use Data::Dumper;
885
886 $$rdata . Dumper $objs
887}
888
889sub object_thawer_load {
890 my ($filename) = @_;
891
892 my ($data, $av);
893
894 (aio_load $filename, $data) >= 0
895 or return;
896
897 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0
899 or return;
900 $av = eval { (Storable::thaw $av)->{objs} };
901 }
902
903 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d#
905 return ($data, $av);
906}
559 907
560############################################################################# 908#############################################################################
561# old plug-in events 909# command handling &c
562 910
563sub inject_event { 911=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 912
567 my $cb = $hook[$event_code]{$extension} 913Register a callback for execution when the client sends the user command
568 or return; 914$name.
569 915
570 &$cb 916=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 917
592sub register_command { 918sub register_command {
593 my ($name, $time, $cb) = @_; 919 my ($name, $cb) = @_;
594 920
595 my $caller = caller; 921 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 922 #warn "registering command '$name/$time' to '$caller'";
597 923
598 push @{ $command{$name} }, [$time, $cb, $caller]; 924 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 925}
926
927=item cf::register_extcmd $name => \&callback($pl,$packet);
928
929Register a callbackf ro execution when the client sends an extcmd packet.
930
931If the callback returns something, it is sent back as if reply was being
932called.
933
934=cut
601 935
602sub register_extcmd { 936sub register_extcmd {
603 my ($name, $cb) = @_; 937 my ($name, $cb) = @_;
604 938
605 my $caller = caller; 939 my $caller = caller;
606 #warn "registering extcmd '$name' to '$caller'"; 940 #warn "registering extcmd '$name' to '$caller'";
607 941
608 $extcmd{$name} = [$cb, $caller]; 942 $EXTCMD{$name} = [$cb, $caller];
609} 943}
944
945cf::player->attach (
946 on_command => sub {
947 my ($pl, $name, $params) = @_;
948
949 my $cb = $COMMAND{$name}
950 or return;
951
952 for my $cmd (@$cb) {
953 $cmd->[1]->($pl->ob, $params);
954 }
955
956 cf::override;
957 },
958 on_extcmd => sub {
959 my ($pl, $buf) = @_;
960
961 my $msg = eval { from_json $buf };
962
963 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 }
969 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 }
972
973 cf::override;
974 },
975);
610 976
611sub register { 977sub register {
612 my ($base, $pkg) = @_; 978 my ($base, $pkg) = @_;
613 979
614 #TODO 980 #TODO
633 . "#line 1 \"$path\"\n{\n" 999 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> }) 1000 . (do { local $/; <$fh> })
635 . "\n};\n1"; 1001 . "\n};\n1";
636 1002
637 eval $source 1003 eval $source
638 or die "$path: $@"; 1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
639 1006
640 push @exts, $pkg; 1007 push @exts, $pkg;
641 $ext_pkg{$base} = $pkg; 1008 $ext_pkg{$base} = $pkg;
642 1009
643# no strict 'refs'; 1010# no strict 'refs';
656# for my $idx (0 .. $#PLUGIN_EVENT) { 1023# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg}; 1024# delete $hook[$idx]{$pkg};
658# } 1025# }
659 1026
660 # remove commands 1027 # remove commands
661 for my $name (keys %command) { 1028 for my $name (keys %COMMAND) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
663 1030
664 if (@cb) { 1031 if (@cb) {
665 $command{$name} = \@cb; 1032 $COMMAND{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else { 1033 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"}; 1034 delete $COMMAND{$name};
670 } 1035 }
671 } 1036 }
672 1037
673 # remove extcmds 1038 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
675 delete $extcmd{$name}; 1040 delete $EXTCMD{$name};
676 } 1041 }
677 1042
678 if (my $cb = $pkg->can ("unload")) { 1043 if (my $cb = $pkg->can ("unload")) {
679 eval { 1044 eval {
680 $cb->($pkg); 1045 $cb->($pkg);
684 1049
685 Symbol::delete_package $pkg; 1050 Symbol::delete_package $pkg;
686} 1051}
687 1052
688sub load_extensions { 1053sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) { 1054 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext; 1055 next unless -r $ext;
693 eval { 1056 eval {
694 load_extension $ext; 1057 load_extension $ext;
695 1 1058 1
696 } or warn "$ext not loaded: $@"; 1059 } or warn "$ext not loaded: $@";
697 } 1060 }
698} 1061}
699 1062
700############################################################################# 1063#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub {
706 my ($pl, $buf) = @_;
707
708 my $msg = eval { from_json $buf };
709
710 if (ref $msg) {
711 if (my $cb = $extcmd{$msg->{msgtype}}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) {
713 $pl->ext_reply ($msg->{msgid}, %reply);
714 }
715 }
716 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 }
719
720 cf::override;
721 },
722;
723
724#############################################################################
725# load/save/clean perl data associated with a map 1064# load/save/clean perl data associated with a map
726 1065
727*cf::mapsupport::on_clean = sub { 1066*cf::mapsupport::on_clean = sub {
728 my ($map) = @_; 1067 my ($map) = @_;
729 1068
731 defined $path or return; 1070 defined $path or return;
732 1071
733 unlink "$path.pst"; 1072 unlink "$path.pst";
734}; 1073};
735 1074
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
737 1076
738############################################################################# 1077#############################################################################
739# load/save perl data associated with player->ob objects 1078# load/save perl data associated with player->ob objects
740 1079
741sub all_objects(@) { 1080sub all_objects(@) {
742 @_, map all_objects ($_->inv), @_ 1081 @_, map all_objects ($_->inv), @_
743} 1082}
744 1083
745# TODO: compatibility cruft, remove when no longer needed 1084# TODO: compatibility cruft, remove when no longer needed
746attach_to_players 1085cf::player->attach (
747 on_load => sub { 1086 on_load => sub {
748 my ($pl, $path) = @_; 1087 my ($pl, $path) = @_;
749 1088
750 for my $o (all_objects $pl->ob) { 1089 for my $o (all_objects $pl->ob) {
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
753 1092
754 %$o = %{ Storable::thaw pack "H*", $value }; 1093 %$o = %{ Storable::thaw pack "H*", $value };
755 } 1094 }
756 } 1095 }
757 }, 1096 },
758; 1097);
759 1098
760############################################################################# 1099#############################################################################
761 1100
762=head2 CORE EXTENSIONS 1101=head2 CORE EXTENSIONS
763 1102
764Functions and methods that extend core crossfire objects. 1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
765 1106
766=over 4 1107=over 4
767 1108
768=item cf::player::exists $login 1109=item cf::player::exists $login
769 1110
774sub cf::player::exists($) { 1115sub cf::player::exists($) {
775 cf::player::find $_[0] 1116 cf::player::find $_[0]
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
777} 1118}
778 1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132}
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000;
1150
1151sub generate_random_map {
1152 my ($path, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region})
1168}
1169
1170# and all this just because we cannot iterate over
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174
1175 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP;
1177}
1178
1179sub try_load_header($) {
1180 my ($path) = @_;
1181
1182 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0
1184 or return;
1185
1186 my $map = cf::map::new
1187 or return;
1188
1189 $map->load_header ($path)
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195}
1196
1197sub find;
1198sub find {
1199 my ($path, $origin) = @_;
1200
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205
1206 cf::lock_wait "map_find:$key";
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key";
1210
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return;
1228
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME;
1241
1242 if ($map->should_reset) {
1243 $map->reset;
1244 undef $guard;
1245 $map = find $path
1246 or return;
1247 }
1248
1249 $cf::MAP{$key} = $map
1250 }
1251}
1252
1253sub load {
1254 my ($self) = @_;
1255
1256 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1258
1259 return if $self->in_memory != cf::MAP_SWAPPED;
1260
1261 $self->in_memory (cf::MAP_LOADING);
1262
1263 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1)
1265 or return;
1266
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original};
1269
1270 if (my $uniq = $path->uniq_path) {
1271 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0);
1275 }
1276 }
1277
1278 # now do the right thing for maps
1279 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty;
1291 $self->activate;
1292 }
1293
1294 $self->in_memory (cf::MAP_IN_MEMORY);
1295}
1296
1297sub find_sync {
1298 my ($path, $origin) = @_;
1299
1300 cf::sync_job { cf::map::find $path, $origin }
1301}
1302
1303sub do_load_sync {
1304 my ($map) = @_;
1305
1306 cf::sync_job { $map->load };
1307}
1308
1309sub save {
1310 my ($self) = @_;
1311
1312 $self->{last_save} = $cf::RUNTIME;
1313
1314 return unless $self->dirty;
1315
1316 my $save = $self->{path}->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1318
1319 $self->{load_path} = $save;
1320
1321 return if $self->{deny_save};
1322
1323 local $self->{last_access} = $self->last_access;#d#
1324
1325 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES);
1328 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 }
1331}
1332
1333sub swap_out {
1334 my ($self) = @_;
1335
1336 # save first because save cedes
1337 $self->save;
1338
1339 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save};
1342
1343 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345}
1346
1347sub reset_at {
1348 my ($self) = @_;
1349
1350 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset};
1353
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356
1357 $time + $to
1358}
1359
1360sub should_reset {
1361 my ($self) = @_;
1362
1363 $self->reset_at <= $cf::RUNTIME
1364}
1365
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset {
1388 my ($self) = @_;
1389
1390 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392
1393 warn "resetting map ", $self->path;#d#
1394
1395 delete $cf::MAP{$self->path};
1396
1397 $_->clear_links_to ($self) for values %cf::MAP;
1398
1399 $self->unlink_save;
1400 $self->destroy;
1401}
1402
1403my $nuke_counter = "aaaa";
1404
1405sub nuke {
1406 my ($self) = @_;
1407
1408 $self->{deny_save} = 1;
1409 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++));
1411 $self->reset; # polite request, might not happen
1412}
1413
1414sub customise_for {
1415 my ($map, $ob) = @_;
1416
1417 if ($map->per_player) {
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1419 }
1420
1421 $map
1422}
1423
1424sub emergency_save {
1425 my $freeze_guard = cf::freeze_mainloop;
1426
1427 warn "enter emergency map save\n";
1428
1429 cf::sync_job {
1430 warn "begin emergency map save\n";
1431 $_->save for values %cf::MAP;
1432 };
1433
1434 warn "end emergency map save\n";
1435}
1436
1437package cf;
1438
1439=back
1440
1441
1442=head3 cf::object::player
1443
1444=over 4
1445
779=item $object->reply ($npc, $msg[, $flags]) 1446=item $player_object->reply ($npc, $msg[, $flags])
780 1447
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 1449can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 1450dialogue with the given NPC character.
784 1451
785=cut 1452=cut
786 1453
787# rough implementation of a future "reply" method that works 1454# rough implementation of a future "reply" method that works
788# with dialog boxes. 1455# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 1457sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 1458 my ($self, $npc, $msg, $flags) = @_;
791 1459
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 1461
797 $msg = $npc->name . " says: $msg" if $npc; 1465 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 1466 $self->message ($msg, $flags);
799 } 1467 }
800} 1468}
801 1469
802=item $player->ext_reply ($msgid, $msgtype, %msg) 1470=item $player_object->may ("access")
803 1471
804Sends an ext reply to the player. 1472Returns wether the given player is authorized to access resource "access"
1473(e.g. "command_wizcast").
805 1474
806=cut 1475=cut
807 1476
808sub cf::player::ext_reply($$$%) { 1477sub cf::object::player::may {
1478 my ($self, $access) = @_;
1479
1480 $self->flag (cf::FLAG_WIZ) ||
1481 (ref $cf::CFG{"may_$access"}
1482 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1483 : $cf::CFG{"may_$access"})
1484}
1485
1486=item $player_object->enter_link
1487
1488Freezes the player and moves him/her to a special map (C<{link}>).
1489
1490The player should be reaosnably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though.
1492
1493=item $player_object->leave_link ($map, $x, $y)
1494
1495Moves the player out of the specila link map onto the given map. If the
1496map is not valid (or omitted), the player will be moved back to the
1497location he/she was before the call to C<enter_link>, or, if that fails,
1498to the emergency map position.
1499
1500Might block.
1501
1502=cut
1503
1504sub cf::object::player::enter_link {
1505 my ($self) = @_;
1506
1507 $self->deactivate_recursive;
1508
1509 return if $self->map == $LINK_MAP;
1510
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map;
1513
1514 $self->enter_map ($LINK_MAP, 20, 20);
1515}
1516
1517sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_;
1519
1520 my $link_pos = delete $self->{_link_pos};
1521
1522 unless ($map) {
1523 # restore original map position
1524 ($map, $x, $y) = @{ $link_pos || [] };
1525 $map = cf::map::find $map;
1526
1527 unless ($map) {
1528 ($map, $x, $y) = @$EMERGENCY_POSITION;
1529 $map = cf::map::find $map
1530 or die "FATAL: cannot load emergency map\n";
1531 }
1532 }
1533
1534 ($x, $y) = (-1, -1)
1535 unless (defined $x) && (defined $y);
1536
1537 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0;
1540
1541 $map->load;
1542
1543 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545}
1546
1547cf::player->attach (
1548 on_logout => sub {
1549 my ($pl) = @_;
1550
1551 # abort map switching before logout
1552 if ($pl->ob->{_link_pos}) {
1553 cf::sync_job {
1554 $pl->ob->leave_link
1555 };
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560
1561 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574
1575=item $player_object->goto_map ($path, $x, $y)
1576
1577=cut
1578
1579sub cf::object::player::goto_map {
1580 my ($self, $path, $x, $y) = @_;
1581
1582 $self->enter_link;
1583
1584 (cf::async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string;
1588 $map = $map->customise_for ($self) if $map;
1589
1590# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594
1595 $self->leave_link ($map, $x, $y);
1596 })->prio (1);
1597}
1598
1599=item $player_object->enter_exit ($exit_object)
1600
1601=cut
1602
1603sub parse_random_map_params {
1604 my ($spec) = @_;
1605
1606 my $rmp = { # defaults
1607 xsize => 10,
1608 ysize => 10,
1609 };
1610
1611 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2;
1613
1614 $rmp->{lc $k} = $v if (length $k) && (length $v);
1615 }
1616
1617 $rmp
1618}
1619
1620sub prepare_random_map {
1621 my ($exit) = @_;
1622
1623 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object
1626
1627 my $rmp = parse_random_map_params $exit->msg;
1628
1629 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name;
1631 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y;
1634 }
1635
1636 $rmp->{random_seed} ||= $exit->random_seed;
1637
1638 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data;
1640
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0;
1643
1644 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef);
1646 }
1647}
1648
1649sub cf::object::player::enter_exit {
809 my ($self, $id, %msg) = @_; 1650 my ($self, $exit) = @_;
810 1651
811 $msg{msgid} = $id; 1652 return unless $self->type == cf::PLAYER;
812 1653
813 $self->send ("ext " . to_json \%msg); 1654 $self->enter_link;
1655
1656 (cf::async {
1657 $self->deactivate_recursive; # just to be sure
1658 unless (eval {
1659 prepare_random_map $exit
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664
1665 1;
1666 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master",
1670 cf::NDI_UNIQUE | cf::NDI_RED);
1671
1672 warn "ERROR in enter_exit: $@";
1673 $self->leave_link;
1674 }
1675 })->prio (1);
814} 1676}
1677
1678=head3 cf::client
1679
1680=over 4
1681
1682=item $client->send_drawinfo ($text, $flags)
1683
1684Sends a drawinfo packet to the client. Circumvents output buffering so
1685should not be used under normal circumstances.
1686
1687=cut
1688
1689sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_;
1691
1692 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1694}
1695
1696
1697=item $success = $client->query ($flags, "text", \&cb)
1698
1699Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702
1703Queries can fail, so check the return code. Or don't, as queries will become
1704reliable at some point in the future.
1705
1706=cut
1707
1708sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_;
1710
1711 return unless $self->state == ST_PLAYING
1712 || $self->state == ST_SETUP
1713 || $self->state == ST_CUSTOM;
1714
1715 $self->state (ST_CUSTOM);
1716
1717 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719
1720 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1;
1722}
1723
1724cf::client->attach (
1725 on_reply => sub {
1726 my ($ns, $msg) = @_;
1727
1728 # this weird shuffling is so that direct followup queries
1729 # get handled first
1730 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732
1733 (shift @$queue)->[1]->($msg);
1734
1735 push @{ $ns->{query_queue} }, @$queue;
1736
1737 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) {
1739 $ns->send_packet ($ns->{query_queue}[0][0]);
1740 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 }
1743 }
1744 },
1745);
1746
1747=item $client->coro (\&cb)
1748
1749Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection).
1752
1753=cut
1754
1755sub cf::client::coro {
1756 my ($self, $cb) = @_;
1757
1758 my $coro = &cf::async ($cb);
1759
1760 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0};
1762 });
1763
1764 $self->{_coro}{$coro+0} = $coro;
1765
1766 $coro
1767}
1768
1769cf::client->attach (
1770 on_destroy => sub {
1771 my ($ns) = @_;
1772
1773 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1774 },
1775);
815 1776
816=back 1777=back
817 1778
818=cut
819
820#############################################################################
821 1779
822=head2 SAFE SCRIPTING 1780=head2 SAFE SCRIPTING
823 1781
824Functions that provide a safe environment to compile and execute 1782Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 1783snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 1784itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 1785is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 1786functions and methods that can be called is greatly reduced.
829 1787
830=cut 1788=cut
831 1789
832our $safe = new Safe "safe"; 1790our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 1791our $safe_hole = new Safe::Hole;
840 1798
841=pod 1799=pod
842 1800
843The following fucntions and emthods are available within a safe environment: 1801The following fucntions and emthods are available within a safe environment:
844 1802
845 cf::object contr pay_amount pay_player 1803 cf::object contr pay_amount pay_player map
846 cf::object::player player 1804 cf::object::player player
847 cf::player peaceful 1805 cf::player peaceful
1806 cf::map trigger
848 1807
849=cut 1808=cut
850 1809
851for ( 1810for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 1811 ["cf::object" => qw(contr pay_amount pay_player map)],
853 ["cf::object::player" => qw(player)], 1812 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 1813 ["cf::player" => qw(peaceful)],
1814 ["cf::map" => qw(trigger)],
855) { 1815) {
856 no strict 'refs'; 1816 no strict 'refs';
857 my ($pkg, @funs) = @$_; 1817 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 1819 for @funs;
969 1929
970Immediately write the database to disk I<if it is dirty>. 1930Immediately write the database to disk I<if it is dirty>.
971 1931
972=cut 1932=cut
973 1933
1934our $DB;
1935
974{ 1936{
975 my $db;
976 my $path = cf::localdir . "/database.pst"; 1937 my $path = cf::localdir . "/database.pst";
977 1938
978 sub db_load() { 1939 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { }; 1940 $DB = stat $path ? Storable::retrieve $path : { };
981 } 1941 }
982 1942
983 my $pid; 1943 my $pid;
984 1944
985 sub db_save() { 1945 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid; 1946 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) { 1947 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1; 1948 $DB->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~"; 1949 Storable::nstore $DB, "$path~";
991 rename "$path~", $path; 1950 rename "$path~", $path;
992 cf::_exit 0 if defined $pid; 1951 cf::_exit 0 if defined $pid;
993 } 1952 }
994 } 1953 }
995 1954
998 sub db_sync() { 1957 sub db_sync() {
999 db_save if $dirty; 1958 db_save if $dirty;
1000 undef $dirty; 1959 undef $dirty;
1001 } 1960 }
1002 1961
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1004 db_sync; 1963 db_sync;
1005 }); 1964 });
1006 1965
1007 sub db_dirty() { 1966 sub db_dirty() {
1008 $dirty = 1; 1967 $dirty = 1;
1009 $idle->start; 1968 $idle->start;
1010 } 1969 }
1011 1970
1012 sub db_get($;$) { 1971 sub db_get($;$) {
1013 @_ >= 2 1972 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]} 1973 ? $DB->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { }) 1974 : ($DB->{$_[0]} ||= { })
1016 } 1975 }
1017 1976
1018 sub db_put($$;$) { 1977 sub db_put($$;$) {
1019 if (@_ >= 3) { 1978 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2]; 1979 $DB->{$_[0]}{$_[1]} = $_[2];
1021 } else { 1980 } else {
1022 $db->{$_[0]} = $_[1]; 1981 $DB->{$_[0]} = $_[1];
1023 } 1982 }
1024 db_dirty; 1983 db_dirty;
1025 } 1984 }
1026 1985
1027 attach_global 1986 cf::global->attach (
1028 prio => 10000, 1987 prio => 10000,
1029 on_cleanup => sub { 1988 on_cleanup => sub {
1030 db_sync; 1989 db_sync;
1031 }, 1990 },
1032 ; 1991 );
1033} 1992}
1034 1993
1035############################################################################# 1994#############################################################################
1036# the server's main() 1995# the server's main()
1037 1996
1039 open my $fh, "<:utf8", cf::confdir . "/config" 1998 open my $fh, "<:utf8", cf::confdir . "/config"
1040 or return; 1999 or return;
1041 2000
1042 local $/; 2001 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 2002 *CFG = YAML::Syck::Load <$fh>;
2003
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005
2006 if (exists $CFG{mlockall}) {
2007 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall
2009 and die "WARNING: m(un)lockall failed: $!\n";
2010 };
2011 warn $@ if $@;
2012 }
1044} 2013}
1045 2014
1046sub main { 2015sub main {
2016 # we must not ever block the main coroutine
2017 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub {
2020 Event::one_event;
2021 })->();
2022 };
2023
1047 cfg_load; 2024 cfg_load;
1048 db_load; 2025 db_load;
1049 load_extensions; 2026 load_extensions;
1050 Event::loop; 2027 Event::loop;
1051} 2028}
1052 2029
1053############################################################################# 2030#############################################################################
1054# initialisation 2031# initialisation
1055 2032
1056sub _perl_reload(&) { 2033sub reload() {
1057 my ($msg) = @_; 2034 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n";
2037 return;
2038 }
1058 2039
1059 $msg->("reloading..."); 2040 warn "reloading...";
2041
2042 my $guard = freeze_mainloop;
2043 cf::emergency_save;
1060 2044
1061 eval { 2045 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved
2047
1062 # cancel all watchers 2048 # cancel all watchers
1063 $_->cancel for Event::all_watchers; 2049 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = ();
1064 2056
1065 # unload all extensions 2057 # unload all extensions
1066 for (@exts) { 2058 for (@exts) {
1067 $msg->("unloading <$_>"); 2059 warn "unloading <$_>";
1068 unload_extension $_; 2060 unload_extension $_;
1069 } 2061 }
1070 2062
1071 # unload all modules loaded from $LIBDIR 2063 # unload all modules loaded from $LIBDIR
1072 while (my ($k, $v) = each %INC) { 2064 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 2066
1075 $msg->("removing <$k>"); 2067 warn "removing <$k>";
1076 delete $INC{$k}; 2068 delete $INC{$k};
1077 2069
1078 $k =~ s/\.pm$//; 2070 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 2071 $k =~ s/\//::/g;
1080 2072
1085 Symbol::delete_package $k; 2077 Symbol::delete_package $k;
1086 } 2078 }
1087 2079
1088 # sync database to disk 2080 # sync database to disk
1089 cf::db_sync; 2081 cf::db_sync;
2082 IO::AIO::flush;
1090 2083
1091 # get rid of safe::, as good as possible 2084 # get rid of safe::, as good as possible
1092 Symbol::delete_package "safe::$_" 2085 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 2087
1095 # remove register_script_function callbacks 2088 # remove register_script_function callbacks
1096 # TODO 2089 # TODO
1097 2090
1098 # unload cf.pm "a bit" 2091 # unload cf.pm "a bit"
1101 # don't, removes xs symbols, too, 2094 # don't, removes xs symbols, too,
1102 # and global variables created in xs 2095 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 2096 #Symbol::delete_package __PACKAGE__;
1104 2097
1105 # reload cf.pm 2098 # reload cf.pm
1106 $msg->("reloading cf.pm"); 2099 warn "reloading cf.pm";
1107 require cf; 2100 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 2102
1109 # load config and database again 2103 # load config and database again
1110 cf::cfg_load; 2104 cf::cfg_load;
1111 cf::db_load; 2105 cf::db_load;
1112 2106
1113 # load extensions 2107 # load extensions
1114 $msg->("load extensions"); 2108 warn "load extensions";
1115 cf::load_extensions; 2109 cf::load_extensions;
1116 2110
1117 # reattach attachments to objects 2111 # reattach attachments to objects
1118 $msg->("reattach"); 2112 warn "reattach";
1119 _global_reattach; 2113 _global_reattach;
1120 }; 2114 };
1121 $msg->($@) if $@;
1122 2115
1123 $msg->("reloaded"); 2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
1124}; 2123};
1125 2124
1126sub perl_reload() { 2125#############################################################################
1127 _perl_reload {
1128 warn $_[0];
1129 print "$_[0]\n";
1130 };
1131}
1132 2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169
1133register_command "perl-reload", 0, sub { 2170register_command "reload" => sub {
1134 my ($who, $arg) = @_; 2171 my ($who, $arg) = @_;
1135 2172
1136 if ($who->flag (FLAG_WIZ)) { 2173 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 2174 $who->message ("start of reload.");
1138 warn $_[0]; 2175 reload;
1139 $who->message ($_[0]); 2176 $who->message ("end of reload.");
1140 };
1141 } 2177 }
1142}; 2178};
1143 2179
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 2180unshift @INC, $LIBDIR;
1147 2181
1148$TICK_WATCHER = Event->timer ( 2182$TICK_WATCHER = Event->timer (
2183 reentrant => 0,
1149 prio => 1, 2184 prio => 0,
1150 at => $NEXT_TICK || 1, 2185 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL,
1151 cb => sub { 2187 cb => sub {
1152 cf::server_tick; # one server iteration 2188 cf::server_tick; # one server iteration
1153 2189 $RUNTIME += $TICK;
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 2190 $NEXT_TICK += $TICK;
1156 2191
1157 # if we are delayed by four ticks, skip them all 2192 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1159 2194
1160 $TICK_WATCHER->at ($NEXT_TICK); 2195 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 2196 $TICK_WATCHER->start;
1162 }, 2197 },
1163); 2198);
1164 2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 },
2220);
2221
2222END { cf::emergency_save }
2223
11651 22241
1166 2225

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