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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.101 by root, Mon Dec 25 14:43:23 2006 UTC vs.
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Digest::MD5;
21use Fcntl;
19use IO::AIO 2.3; 22use IO::AIO 2.31 ();
20use YAML::Syck (); 23use YAML::Syck ();
21use Time::HiRes; 24use Time::HiRes;
22 25
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 27
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
27 30
28$Coro::main->prio (Coro::PRIO_MIN); 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29 32
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 34
32our %COMMAND = (); 35our %COMMAND = ();
33our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
37our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
38 41
39our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 43our $TICK_WATCHER;
41our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
42 46
43our %CFG; 47our %CFG;
44 48
45our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
46 77
47############################################################################# 78#############################################################################
48 79
49=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
50 81
51=over 4 82=over 4
52 83
53=item $cf::UPTIME 84=item $cf::UPTIME
54 85
55The timestamp of the server start (so not actually an uptime). 86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
56 92
57=item $cf::LIBDIR 93=item $cf::LIBDIR
58 94
59The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
61 101
62=item $cf::TICK 102=item $cf::TICK
63 103
64The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
65 105
73=cut 113=cut
74 114
75BEGIN { 115BEGIN {
76 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
78 $msg .= "\n" 120 $msg .= "\n"
79 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
80 122
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
83 }; 124 };
84} 125}
85 126
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139sub to_json($) { 180sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
142} 183}
143 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
144=back 332=back
145 333
146=cut 334=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
147 455
148############################################################################# 456#############################################################################
149 457
150=head2 ATTACHABLE OBJECTS 458=head2 ATTACHABLE OBJECTS
151 459
454=cut 762=cut
455 763
456############################################################################# 764#############################################################################
457# object support 765# object support
458 766
767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_;
770
771 my $registry = $obj->registry;
772
773 @$registry = ();
774
775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
776
777 for my $name (keys %{ $obj->{_attachment} || {} }) {
778 if (my $attach = $attachment{$name}) {
779 for (@$attach) {
780 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach;
782 }
783 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n";
785 }
786 }
787}
788
459cf::attachable->attach ( 789cf::attachable->attach (
460 prio => -1000000, 790 prio => -1000000,
461 on_instantiate => sub { 791 on_instantiate => sub {
462 my ($obj, $data) = @_; 792 my ($obj, $data) = @_;
463 793
467 my ($name, $args) = @$_; 797 my ($name, $args) = @$_;
468 798
469 $obj->attach ($name, %{$args || {} }); 799 $obj->attach ($name, %{$args || {} });
470 } 800 }
471 }, 801 },
472 on_reattach => sub { 802 on_reattach => \&reattach,
473 # basically do the same as instantiate, without calling instantiate
474 my ($obj) = @_;
475 my $registry = $obj->registry;
476
477 @$registry = ();
478
479 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480
481 for my $name (keys %{ $obj->{_attachment} || {} }) {
482 if (my $attach = $attachment{$name}) {
483 for (@$attach) {
484 my ($klass, @attach) = @$_;
485 _attach $registry, $klass, @attach;
486 }
487 } else {
488 warn "object uses attachment '$name' that is not available, postponing.\n";
489 }
490 }
491 },
492 on_clone => sub { 803 on_clone => sub {
493 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
494 805
495 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
496 807
502); 813);
503 814
504sub object_freezer_save { 815sub object_freezer_save {
505 my ($filename, $rdata, $objs) = @_; 816 my ($filename, $rdata, $objs) = @_;
506 817
818 sync_job {
507 if (length $$rdata) { 819 if (length $$rdata) {
508 warn sprintf "saving %s (%d,%d)\n", 820 warn sprintf "saving %s (%d,%d)\n",
509 $filename, length $$rdata, scalar @$objs; 821 $filename, length $$rdata, scalar @$objs;
510 822
511 if (open my $fh, ">:raw", "$filename~") { 823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, $$rdata;
514 close $fh;
515
516 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
517 chmod SAVE_MODE, $fh; 824 chmod SAVE_MODE, $fh;
518 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
519 close $fh; 827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
520 rename "$filename.pst~", "$filename.pst"; 836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
521 } else { 843 } else {
522 unlink "$filename.pst"; 844 warn "FATAL: $filename~: $!\n";
523 } 845 }
524
525 rename "$filename~", $filename;
526 } else { 846 } else {
527 warn "FATAL: $filename~: $!\n";
528 }
529 } else {
530 unlink $filename; 847 aio_unlink $filename;
531 unlink "$filename.pst"; 848 aio_unlink "$filename.pst";
849 }
532 } 850 }
533} 851}
534 852
535sub object_freezer_as_string { 853sub object_freezer_as_string {
536 my ($rdata, $objs) = @_; 854 my ($rdata, $objs) = @_;
541} 859}
542 860
543sub object_thawer_load { 861sub object_thawer_load {
544 my ($filename) = @_; 862 my ($filename) = @_;
545 863
546 local $/; 864 my ($data, $av);
547 865
548 my $av; 866 (aio_load $filename, $data) >= 0
867 or return;
549 868
550 #TODO: use sysread etc. 869 unless (aio_stat "$filename.pst") {
551 if (open my $data, "<:raw:perlio", $filename) { 870 (aio_load "$filename.pst", $av) >= 0
552 $data = <$data>; 871 or return;
553 if (open my $pst, "<:raw:perlio", "$filename.pst") {
554 $av = eval { (Storable::thaw <$pst>)->{objs} }; 872 $av = eval { (Storable::thaw $av)->{objs} };
555 } 873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
556 return ($data, $av); 877 return ($data, $av);
557 }
558
559 ()
560} 878}
561 879
562############################################################################# 880#############################################################################
563# command handling &c 881# command handling &c
564 882
754 1072
755=head2 CORE EXTENSIONS 1073=head2 CORE EXTENSIONS
756 1074
757Functions and methods that extend core crossfire objects. 1075Functions and methods that extend core crossfire objects.
758 1076
1077=cut
1078
1079package cf::player;
1080
759=head3 cf::player 1081=head3 cf::player
760 1082
761=over 4 1083=over 4
762 1084
763=item cf::player::exists $login 1085=item cf::player::find $login
764 1086
765Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
766 1088
767=cut 1089=cut
768 1090
769sub cf::player::exists($) { 1091sub path($) {
770 cf::player::find $_[0] 1092 sprintf "%s/%s/%s/%s.pl",
771 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 cf::localdir, cf::playerdir,
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2
1095}
1096
1097sub find_active($) {
1098 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active
1100 and $cf::PLAYER{$_[0]}
1101}
1102
1103sub exists($) {
1104 my ($login) = @_;
1105
1106 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login }
1108}
1109
1110sub find($) {
1111 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0];
1113
1114 my $guard = cf::lock_acquire "user_find:$login";
1115
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1117 };
1118}
1119
1120sub save($) {
1121 my ($pl) = @_;
1122
1123 return if $pl->{deny_save};
1124
1125 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path";
1127
1128 return if $pl->{deny_save};
1129 $pl->{last_save} = $cf::RUNTIME;
1130
1131 Coro::cede;
1132 $pl->save_pl ($path);
1133 Coro::cede;
1134}
1135
1136sub new($) {
1137 my ($login) = @_;
1138
1139 my $self = create;
1140
1141 $self->ob->name ($login);
1142 $self->{deny_save} = 1;
1143
1144 $cf::PLAYER{$login} = $self;
1145
1146 $self
772} 1147}
773 1148
774=item $player->ext_reply ($msgid, $msgtype, %msg) 1149=item $player->ext_reply ($msgid, $msgtype, %msg)
775 1150
776Sends an ext reply to the player. 1151Sends an ext reply to the player.
777 1152
778=cut 1153=cut
779 1154
780sub cf::player::ext_reply($$$%) { 1155sub ext_reply($$$%) {
781 my ($self, $id, %msg) = @_; 1156 my ($self, $id, %msg) = @_;
782 1157
783 $msg{msgid} = $id; 1158 $msg{msgid} = $id;
784 1159
785 $self->send ("ext " . to_json \%msg); 1160 $self->send ("ext " . cf::to_json \%msg);
786} 1161}
1162
1163package cf;
787 1164
788=back 1165=back
1166
1167
1168=head3 cf::map
1169
1170=over 4
1171
1172=cut
1173
1174package cf::map;
1175
1176use Fcntl;
1177use Coro::AIO;
1178
1179our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000;
1181
1182sub generate_random_map {
1183 my ($path, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region})
1199}
1200
1201# and all this just because we cannot iterate over
1202# all maps in C++...
1203sub change_all_map_light {
1204 my ($change) = @_;
1205
1206 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP;
1208}
1209
1210sub try_load_header($) {
1211 my ($path) = @_;
1212
1213 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0
1215 or return;
1216
1217 my $map = cf::map::new
1218 or return;
1219
1220 # for better error messages only, will be overwritten
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229}
1230
1231sub find;
1232sub find {
1233 my ($path, $origin) = @_;
1234
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239
1240 cf::lock_wait "map_find:$key";
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key";
1244
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return;
1264
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME;
1277
1278 Coro::cede;
1279
1280 if ($map->should_reset) {
1281 $map->reset;
1282 undef $guard;
1283 $map = find $path
1284 or return;
1285 }
1286
1287 $cf::MAP{$key} = $map
1288 }
1289}
1290
1291sub load {
1292 my ($self) = @_;
1293
1294 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1296
1297 return if $self->in_memory != cf::MAP_SWAPPED;
1298
1299 $self->in_memory (cf::MAP_LOADING);
1300
1301 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1)
1303 or return;
1304
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original};
1307
1308 if (my $uniq = $path->uniq_path) {
1309 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0);
1313 }
1314 }
1315
1316 Coro::cede;
1317
1318 # now do the right thing for maps
1319 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty;
1331 $self->activate;
1332 }
1333
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY);
1337}
1338
1339sub find_sync {
1340 my ($path, $origin) = @_;
1341
1342 cf::sync_job { cf::map::find $path, $origin }
1343}
1344
1345sub do_load_sync {
1346 my ($map) = @_;
1347
1348 cf::sync_job { $map->load };
1349}
1350
1351sub save {
1352 my ($self) = @_;
1353
1354 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355
1356 $self->{last_save} = $cf::RUNTIME;
1357
1358 return unless $self->dirty;
1359
1360 my $save = $self->{path}->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1362
1363 $self->{load_path} = $save;
1364
1365 return if $self->{deny_save};
1366
1367 local $self->{last_access} = $self->last_access;#d#
1368
1369 cf::async {
1370 $_->contr->save for $self->players;
1371 };
1372
1373 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES);
1376 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 }
1379}
1380
1381sub swap_out {
1382 my ($self) = @_;
1383
1384 # save first because save cedes
1385 $self->save;
1386
1387 my $lock = cf::lock_acquire "map_data:" . $self->path;
1388
1389 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY;
1391 return if $self->{deny_save};
1392
1393 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395}
1396
1397sub reset_at {
1398 my ($self) = @_;
1399
1400 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset};
1403
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406
1407 $time + $to
1408}
1409
1410sub should_reset {
1411 my ($self) = @_;
1412
1413 $self->reset_at <= $cf::RUNTIME
1414}
1415
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset {
1438 my ($self) = @_;
1439
1440 my $lock = cf::lock_acquire "map_data:" . $self->path;
1441
1442 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444
1445 warn "resetting map ", $self->path;#d#
1446
1447 delete $cf::MAP{$self->path};
1448
1449 $_->clear_links_to ($self) for values %cf::MAP;
1450
1451 $self->unlink_save;
1452 $self->destroy;
1453}
1454
1455my $nuke_counter = "aaaa";
1456
1457sub nuke {
1458 my ($self) = @_;
1459
1460 $self->{deny_save} = 1;
1461 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++));
1463 $self->reset; # polite request, might not happen
1464}
1465
1466sub customise_for {
1467 my ($map, $ob) = @_;
1468
1469 if ($map->per_player) {
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1471 }
1472
1473 $map
1474}
1475
1476sub emergency_save {
1477 my $freeze_guard = cf::freeze_mainloop;
1478
1479 warn "enter emergency perl save\n";
1480
1481 cf::sync_job {
1482 warn "begin emergency player save\n";
1483 $_->save for values %cf::PLAYER;
1484 warn "end emergency player save\n";
1485
1486 warn "begin emergency map save\n";
1487 $_->save for values %cf::MAP;
1488 warn "end emergency map save\n";
1489 };
1490
1491 warn "leave emergency perl save\n";
1492}
1493
1494package cf;
1495
1496=back
1497
789 1498
790=head3 cf::object::player 1499=head3 cf::object::player
791 1500
792=over 4 1501=over 4
793 1502
829 (ref $cf::CFG{"may_$access"} 1538 (ref $cf::CFG{"may_$access"}
830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1539 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
831 : $cf::CFG{"may_$access"}) 1540 : $cf::CFG{"may_$access"})
832} 1541}
833 1542
1543=item $player_object->enter_link
1544
1545Freezes the player and moves him/her to a special map (C<{link}>).
1546
1547The player should be reaosnably safe there for short amounts of time. You
1548I<MUST> call C<leave_link> as soon as possible, though.
1549
1550=item $player_object->leave_link ($map, $x, $y)
1551
1552Moves the player out of the specila link map onto the given map. If the
1553map is not valid (or omitted), the player will be moved back to the
1554location he/she was before the call to C<enter_link>, or, if that fails,
1555to the emergency map position.
1556
1557Might block.
1558
1559=cut
1560
1561sub cf::object::player::enter_link {
1562 my ($self) = @_;
1563
1564 $self->deactivate_recursive;
1565
1566 return if $self->map == $LINK_MAP;
1567
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map;
1570
1571 $self->enter_map ($LINK_MAP, 20, 20);
1572}
1573
1574sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_;
1576
1577 my $link_pos = delete $self->{_link_pos};
1578
1579 unless ($map) {
1580 # restore original map position
1581 ($map, $x, $y) = @{ $link_pos || [] };
1582 $map = cf::map::find $map;
1583
1584 unless ($map) {
1585 ($map, $x, $y) = @$EMERGENCY_POSITION;
1586 $map = cf::map::find $map
1587 or die "FATAL: cannot load emergency map\n";
1588 }
1589 }
1590
1591 ($x, $y) = (-1, -1)
1592 unless (defined $x) && (defined $y);
1593
1594 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0;
1597
1598 $map->load;
1599
1600 return unless $self->contr->active;
1601 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y);
1603}
1604
1605cf::player->attach (
1606 on_logout => sub {
1607 my ($pl) = @_;
1608
1609 # abort map switching before logout
1610 if ($pl->ob->{_link_pos}) {
1611 cf::sync_job {
1612 $pl->ob->leave_link
1613 };
1614 }
1615 },
1616 on_login => sub {
1617 my ($pl) = @_;
1618
1619 # try to abort aborted map switching on player login :)
1620 # should happen only on crashes
1621 if ($pl->ob->{_link_pos}) {
1622 $pl->ob->enter_link;
1623 (async {
1624 # we need this sleep as the login has a concurrent enter_exit running
1625 # and this sleep increases chances of the player not ending up in scorn
1626 $pl->ob->reply (undef,
1627 "There was an internal problem at your last logout, "
1628 . "the server will try to bring you to your intended destination in a second.",
1629 cf::NDI_RED);
1630 Coro::Timer::sleep 1;
1631 $pl->ob->leave_link;
1632 })->prio (2);
1633 }
1634 },
1635);
1636
1637=item $player_object->goto ($path, $x, $y)
1638
1639=cut
1640
1641sub cf::object::player::goto {
1642 my ($self, $path, $x, $y) = @_;
1643
1644 $self->enter_link;
1645
1646 (async {
1647 $path = new cf::path $path;
1648
1649 my $map = cf::map::find $path->as_string;
1650 $map = $map->customise_for ($self) if $map;
1651
1652# warn "entering ", $map->path, " at ($x, $y)\n"
1653# if $map;
1654
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656
1657 $self->leave_link ($map, $x, $y);
1658 })->prio (1);
1659}
1660
1661=item $player_object->enter_exit ($exit_object)
1662
1663=cut
1664
1665sub parse_random_map_params {
1666 my ($spec) = @_;
1667
1668 my $rmp = { # defaults
1669 xsize => 10,
1670 ysize => 10,
1671 };
1672
1673 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2;
1675
1676 $rmp->{lc $k} = $v if (length $k) && (length $v);
1677 }
1678
1679 $rmp
1680}
1681
1682sub prepare_random_map {
1683 my ($exit) = @_;
1684
1685 # all this does is basically replace the /! path by
1686 # a new random map path (?random/...) with a seed
1687 # that depends on the exit object
1688
1689 my $rmp = parse_random_map_params $exit->msg;
1690
1691 if ($exit->map) {
1692 $rmp->{region} = $exit->map->region_name;
1693 $rmp->{origin_map} = $exit->map->path;
1694 $rmp->{origin_x} = $exit->x;
1695 $rmp->{origin_y} = $exit->y;
1696 }
1697
1698 $rmp->{random_seed} ||= $exit->random_seed;
1699
1700 my $data = cf::to_json $rmp;
1701 my $md5 = Digest::MD5::md5_hex $data;
1702
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0;
1705
1706 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef);
1708 }
1709}
1710
1711sub cf::object::player::enter_exit {
1712 my ($self, $exit) = @_;
1713
1714 return unless $self->type == cf::PLAYER;
1715
1716 $self->enter_link;
1717
1718 (async {
1719 $self->deactivate_recursive; # just to be sure
1720 unless (eval {
1721 prepare_random_map $exit
1722 if $exit->slaying eq "/!";
1723
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1726
1727 1;
1728 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master",
1732 cf::NDI_UNIQUE | cf::NDI_RED);
1733
1734 warn "ERROR in enter_exit: $@";
1735 $self->leave_link;
1736 }
1737 })->prio (1);
1738}
1739
834=head3 cf::client 1740=head3 cf::client
835 1741
836=over 4 1742=over 4
837 1743
838=item $client->send_drawinfo ($text, $flags) 1744=item $client->send_drawinfo ($text, $flags)
881 on_reply => sub { 1787 on_reply => sub {
882 my ($ns, $msg) = @_; 1788 my ($ns, $msg) = @_;
883 1789
884 # this weird shuffling is so that direct followup queries 1790 # this weird shuffling is so that direct followup queries
885 # get handled first 1791 # get handled first
886 my $queue = delete $ns->{query_queue}; 1792 my $queue = delete $ns->{query_queue}
1793 or return; # be conservative, not sure how that can happen, but we saw a crash here
887 1794
888 (shift @$queue)->[1]->($msg); 1795 (shift @$queue)->[1]->($msg);
889 1796
890 push @{ $ns->{query_queue} }, @$queue; 1797 push @{ $ns->{query_queue} }, @$queue;
891 1798
897 } 1804 }
898 } 1805 }
899 }, 1806 },
900); 1807);
901 1808
902=item $client->coro (\&cb) 1809=item $client->async (\&cb)
903 1810
904Create a new coroutine, running the specified callback. The coroutine will 1811Create a new coroutine, running the specified callback. The coroutine will
905be automatically cancelled when the client gets destroyed (e.g. on logout, 1812be automatically cancelled when the client gets destroyed (e.g. on logout,
906or loss of connection). 1813or loss of connection).
907 1814
908=cut 1815=cut
909 1816
910sub cf::client::coro { 1817sub cf::client::async {
911 my ($self, $cb) = @_; 1818 my ($self, $cb) = @_;
912 1819
913 my $coro; $coro = async { 1820 my $coro = &Coro::async ($cb);
914 eval { 1821
915 $cb->(); 1822 $coro->on_destroy (sub {
916 };
917 warn $@ if $@;
918 delete $self->{_coro}{$coro+0}; 1823 delete $self->{_coro}{$coro+0};
919 }; 1824 });
920 1825
921 $self->{_coro}{$coro+0} = $coro; 1826 $self->{_coro}{$coro+0} = $coro;
1827
1828 $coro
922} 1829}
923 1830
924cf::client->attach ( 1831cf::client->attach (
925 on_destroy => sub { 1832 on_destroy => sub {
926 my ($ns) = @_; 1833 my ($ns) = @_;
1090 1997
1091{ 1998{
1092 my $path = cf::localdir . "/database.pst"; 1999 my $path = cf::localdir . "/database.pst";
1093 2000
1094 sub db_load() { 2001 sub db_load() {
1095 warn "loading database $path\n";#d# remove later
1096 $DB = stat $path ? Storable::retrieve $path : { }; 2002 $DB = stat $path ? Storable::retrieve $path : { };
1097 } 2003 }
1098 2004
1099 my $pid; 2005 my $pid;
1100 2006
1101 sub db_save() { 2007 sub db_save() {
1102 warn "saving database $path\n";#d# remove later
1103 waitpid $pid, 0 if $pid; 2008 waitpid $pid, 0 if $pid;
1104 if (0 == ($pid = fork)) { 2009 if (0 == ($pid = fork)) {
1105 $DB->{_meta}{version} = 1; 2010 $DB->{_meta}{version} = 1;
1106 Storable::nstore $DB, "$path~"; 2011 Storable::nstore $DB, "$path~";
1107 rename "$path~", $path; 2012 rename "$path~", $path;
1155 open my $fh, "<:utf8", cf::confdir . "/config" 2060 open my $fh, "<:utf8", cf::confdir . "/config"
1156 or return; 2061 or return;
1157 2062
1158 local $/; 2063 local $/;
1159 *CFG = YAML::Syck::Load <$fh>; 2064 *CFG = YAML::Syck::Load <$fh>;
2065
2066 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2067
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070
2071 if (exists $CFG{mlockall}) {
2072 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall
2074 and die "WARNING: m(un)lockall failed: $!\n";
2075 };
2076 warn $@ if $@;
2077 }
1160} 2078}
1161 2079
1162sub main { 2080sub main {
2081 # we must not ever block the main coroutine
2082 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2084 async { Event::one_event };
2085 };
2086
1163 cfg_load; 2087 cfg_load;
1164 db_load; 2088 db_load;
1165 load_extensions; 2089 load_extensions;
1166 Event::loop; 2090 Event::loop;
1167} 2091}
1168 2092
1169############################################################################# 2093#############################################################################
1170# initialisation 2094# initialisation
1171 2095
1172sub _perl_reload(&) { 2096sub reload() {
1173 my ($msg) = @_; 2097 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n";
2100 return;
2101 }
1174 2102
1175 $msg->("reloading..."); 2103 warn "reloading...";
2104
2105 my $guard = freeze_mainloop;
2106 cf::emergency_save;
1176 2107
1177 eval { 2108 eval {
2109 # if anything goes wrong in here, we should simply crash as we already saved
2110
1178 # cancel all watchers 2111 # cancel all watchers
1179 for (Event::all_watchers) { 2112 for (Event::all_watchers) {
1180 $_->cancel if $_->data & WF_AUTOCANCEL; 2113 $_->cancel if $_->data & WF_AUTOCANCEL;
1181 } 2114 }
1182 2115
2116 # cancel all extension coros
2117 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = ();
2119
1183 # unload all extensions 2120 # unload all extensions
1184 for (@exts) { 2121 for (@exts) {
1185 $msg->("unloading <$_>"); 2122 warn "unloading <$_>";
1186 unload_extension $_; 2123 unload_extension $_;
1187 } 2124 }
1188 2125
1189 # unload all modules loaded from $LIBDIR 2126 # unload all modules loaded from $LIBDIR
1190 while (my ($k, $v) = each %INC) { 2127 while (my ($k, $v) = each %INC) {
1191 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1192 2129
1193 $msg->("removing <$k>"); 2130 warn "removing <$k>";
1194 delete $INC{$k}; 2131 delete $INC{$k};
1195 2132
1196 $k =~ s/\.pm$//; 2133 $k =~ s/\.pm$//;
1197 $k =~ s/\//::/g; 2134 $k =~ s/\//::/g;
1198 2135
1203 Symbol::delete_package $k; 2140 Symbol::delete_package $k;
1204 } 2141 }
1205 2142
1206 # sync database to disk 2143 # sync database to disk
1207 cf::db_sync; 2144 cf::db_sync;
2145 IO::AIO::flush;
1208 2146
1209 # get rid of safe::, as good as possible 2147 # get rid of safe::, as good as possible
1210 Symbol::delete_package "safe::$_" 2148 Symbol::delete_package "safe::$_"
1211 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1212 2150
1213 # remove register_script_function callbacks 2151 # remove register_script_function callbacks
1214 # TODO 2152 # TODO
1215 2153
1216 # unload cf.pm "a bit" 2154 # unload cf.pm "a bit"
1219 # don't, removes xs symbols, too, 2157 # don't, removes xs symbols, too,
1220 # and global variables created in xs 2158 # and global variables created in xs
1221 #Symbol::delete_package __PACKAGE__; 2159 #Symbol::delete_package __PACKAGE__;
1222 2160
1223 # reload cf.pm 2161 # reload cf.pm
1224 $msg->("reloading cf.pm"); 2162 warn "reloading cf.pm";
1225 require cf; 2163 require cf;
1226 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1227 2165
1228 # load config and database again 2166 # load config and database again
1229 cf::cfg_load; 2167 cf::cfg_load;
1230 cf::db_load; 2168 cf::db_load;
1231 2169
1232 # load extensions 2170 # load extensions
1233 $msg->("load extensions"); 2171 warn "load extensions";
1234 cf::load_extensions; 2172 cf::load_extensions;
1235 2173
1236 # reattach attachments to objects 2174 # reattach attachments to objects
1237 $msg->("reattach"); 2175 warn "reattach";
1238 _global_reattach; 2176 _global_reattach;
2177 reattach $_ for values %MAP;
1239 }; 2178 };
1240 $msg->($@) if $@;
1241 2179
1242 $msg->("reloaded"); 2180 if ($@) {
2181 warn $@;
2182 warn "error while reloading, exiting.";
2183 exit 1;
2184 }
2185
2186 warn "reloaded successfully";
1243}; 2187};
1244 2188
1245sub perl_reload() { 2189#############################################################################
1246 _perl_reload { 2190
1247 warn $_[0]; 2191unless ($LINK_MAP) {
1248 print "$_[0]\n"; 2192 $LINK_MAP = cf::map::new;
1249 }; 2193
2194 $LINK_MAP->width (41);
2195 $LINK_MAP->height (41);
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10,
2204 cb => sub {
2205 $_[0]->w->cancel;
2206
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 });
2225
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1250} 2230}
1251 2231
1252register "<global>", __PACKAGE__; 2232register "<global>", __PACKAGE__;
1253 2233
1254register_command "perl-reload" => sub { 2234register_command "reload" => sub {
1255 my ($who, $arg) = @_; 2235 my ($who, $arg) = @_;
1256 2236
1257 if ($who->flag (FLAG_WIZ)) { 2237 if ($who->flag (FLAG_WIZ)) {
1258 _perl_reload { 2238 $who->message ("start of reload.");
1259 warn $_[0]; 2239 reload;
1260 $who->message ($_[0]); 2240 $who->message ("end of reload.");
1261 };
1262 } 2241 }
1263}; 2242};
1264 2243
1265unshift @INC, $LIBDIR; 2244unshift @INC, $LIBDIR;
1266 2245
1267$TICK_WATCHER = Event->timer ( 2246$TICK_WATCHER = Event->timer (
2247 reentrant => 0,
1268 prio => 0, 2248 prio => 0,
1269 at => $NEXT_TICK || 1, 2249 at => $NEXT_TICK || $TICK,
1270 data => WF_AUTOCANCEL, 2250 data => WF_AUTOCANCEL,
1271 cb => sub { 2251 cb => sub {
1272 cf::server_tick; # one server iteration 2252 cf::server_tick; # one server iteration
1273 2253 $RUNTIME += $TICK;
1274 my $NOW = Event::time;
1275 $NEXT_TICK += $TICK; 2254 $NEXT_TICK += $TICK;
1276 2255
1277 # if we are delayed by four ticks or more, skip them all 2256 # if we are delayed by four ticks or more, skip them all
1278 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1279 2258
1280 $TICK_WATCHER->at ($NEXT_TICK); 2259 $TICK_WATCHER->at ($NEXT_TICK);
1281 $TICK_WATCHER->start; 2260 $TICK_WATCHER->start;
1282 }, 2261 },
1283); 2262);
1284 2263
1285IO::AIO::max_poll_time $TICK * 0.2; 2264IO::AIO::max_poll_time $TICK * 0.2;
1286 2265
2266Event->io (
1287Event->io (fd => IO::AIO::poll_fileno, 2267 fd => IO::AIO::poll_fileno,
1288 poll => 'r', 2268 poll => 'r',
1289 prio => 5, 2269 prio => 5,
1290 data => WF_AUTOCANCEL, 2270 data => WF_AUTOCANCEL,
1291 cb => \&IO::AIO::poll_cb); 2271 cb => \&IO::AIO::poll_cb,
2272);
2273
2274Event->timer (
2275 data => WF_AUTOCANCEL,
2276 after => 0,
2277 interval => 10,
2278 cb => sub {
2279 (Coro::unblock_sub {
2280 write_runtime
2281 or warn "ERROR: unable to write runtime file: $!";
2282 })->();
2283 },
2284);
2285
2286END { cf::emergency_save }
1292 2287
12931 22881
1294 2289

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