ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.102 by root, Wed Dec 27 15:20:54 2006 UTC vs.
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
19use IO::AIO 2.3; 23use IO::AIO 2.32 ();
20use YAML::Syck (); 24use YAML::Syck ();
21use Time::HiRes; 25use Time::HiRes;
22 26
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
27 33
28$Coro::main->prio (Coro::PRIO_MIN); 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 35
32our %COMMAND = (); 36our %COMMAND = ();
33our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
35 43
36our @EVENT; 44our @EVENT;
37our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
38 46
39our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 48our $TICK_WATCHER;
41our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
42 51
43our %CFG; 52our %CFG;
44 53
45our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65binmode STDOUT;
66binmode STDERR;
67
68# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime"
71 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.;
73}
74
75mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION;
46 84
47############################################################################# 85#############################################################################
48 86
49=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
50 88
51=over 4 89=over 4
52 90
53=item $cf::UPTIME 91=item $cf::UPTIME
54 92
55The timestamp of the server start (so not actually an uptime). 93The timestamp of the server start (so not actually an uptime).
94
95=item $cf::RUNTIME
96
97The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick.
56 99
57=item $cf::LIBDIR 100=item $cf::LIBDIR
58 101
59The perl library directory, where extensions and cf-specific modules can 102The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 103be found. It will be added to C<@INC> automatically.
61 104
105=item $cf::NOW
106
107The time of the last (current) server tick.
108
62=item $cf::TICK 109=item $cf::TICK
63 110
64The interval between server ticks, in seconds. 111The interval between server ticks, in seconds.
65 112
66=item %cf::CFG 113=item %cf::CFG
67 114
68Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
69from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
70 124
71=back 125=back
72 126
73=cut 127=cut
74 128
75BEGIN { 129BEGIN {
76 *CORE::GLOBAL::warn = sub { 130 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 131 my $msg = join "", @_;
132 utf8::encode $msg;
133
78 $msg .= "\n" 134 $msg .= "\n"
79 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
80 136
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
83 }; 138 };
84} 139}
85 140
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
87@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
105 160
106$Event::DIED = sub { 161$Event::DIED = sub {
107 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
108}; 163};
109 164
110my %ext_pkg;
111my @exts;
112my @hook;
113
114=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
115 166
116=over 4 167=over 4
117 168
169=item dumpval $ref
170
118=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
119 191
120use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
121 193
122=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
123 195
139sub to_json($) { 211sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
142} 214}
143 215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
275
276=item cf::sync_job { BLOCK }
277
278The design of crossfire+ requires that the main coro ($Coro::main) is
279always able to handle events or runnable, as crossfire+ is only partly
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
281
282If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish
285fast or be very important.
286
287=cut
288
289sub sync_job(&) {
290 my ($job) = @_;
291
292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
307 })->prio (Coro::PRIO_MAX);
308
309 while ($busy) {
310 Coro::cede or Event::one_event;
311 }
312
313 wantarray ? @res : $res[0]
314 } else {
315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
318 }
319}
320
321=item $coro = cf::async_ext { BLOCK }
322
323Like async, but this coro is automatically being canceled when the
324extension calling this is being unloaded.
325
326=cut
327
328sub async_ext(&) {
329 my $cb = shift;
330
331 my $coro = &Coro::async ($cb);
332
333 $coro->on_destroy (sub {
334 delete $EXT_CORO{$coro+0};
335 });
336 $EXT_CORO{$coro+0} = $coro;
337
338 $coro
339}
340
341sub write_runtime {
342 my $runtime = cf::localdir . "/runtime";
343
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return;
346
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350
351 aio_fsync $fh
352 and return;
353
354 close $fh
355 or return;
356
357 aio_rename "$runtime~", $runtime
358 and return;
359
360 1
361}
362
144=back 363=back
145 364
146=cut 365=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
147 530
148############################################################################# 531#############################################################################
149 532
150=head2 ATTACHABLE OBJECTS 533=head2 ATTACHABLE OBJECTS
151 534
505); 888);
506 889
507sub object_freezer_save { 890sub object_freezer_save {
508 my ($filename, $rdata, $objs) = @_; 891 my ($filename, $rdata, $objs) = @_;
509 892
893 sync_job {
510 if (length $$rdata) { 894 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n", 895 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs; 896 $filename, length $$rdata, scalar @$objs;
513 897
514 if (open my $fh, ">:raw", "$filename~") { 898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh; 899 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 900 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh;
522 close $fh; 902 close $fh;
903
904 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh;
910 close $fh;
523 rename "$filename.pst~", "$filename.pst"; 911 aio_rename "$filename.pst~", "$filename.pst";
912 }
913 } else {
914 aio_unlink "$filename.pst";
915 }
916
917 aio_rename "$filename~", $filename;
524 } else { 918 } else {
525 unlink "$filename.pst"; 919 warn "FATAL: $filename~: $!\n";
526 } 920 }
527
528 rename "$filename~", $filename;
529 } else { 921 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename; 922 aio_unlink $filename;
534 unlink "$filename.pst"; 923 aio_unlink "$filename.pst";
924 }
535 } 925 }
536} 926}
537 927
538sub object_freezer_as_string { 928sub object_freezer_as_string {
539 my ($rdata, $objs) = @_; 929 my ($rdata, $objs) = @_;
544} 934}
545 935
546sub object_thawer_load { 936sub object_thawer_load {
547 my ($filename) = @_; 937 my ($filename) = @_;
548 938
549 local $/; 939 my ($data, $av);
550 940
551 my $av; 941 (aio_load $filename, $data) >= 0
942 or return;
552 943
553 #TODO: use sysread etc. 944 unless (aio_stat "$filename.pst") {
554 if (open my $data, "<:raw:perlio", $filename) { 945 (aio_load "$filename.pst", $av) >= 0
555 $data = <$data>; 946 or return;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} }; 947 $av = eval { (Storable::thaw $av)->{objs} };
558 } 948 }
949
950 warn sprintf "loading %s (%d)\n",
951 $filename, length $data, scalar @{$av || []};#d#
559 return ($data, $av); 952 return ($data, $av);
560 }
561
562 ()
563} 953}
564 954
565############################################################################# 955#############################################################################
566# command handling &c 956# command handling &c
567 957
591=cut 981=cut
592 982
593sub register_extcmd { 983sub register_extcmd {
594 my ($name, $cb) = @_; 984 my ($name, $cb) = @_;
595 985
596 my $caller = caller;
597 #warn "registering extcmd '$name' to '$caller'";
598
599 $EXTCMD{$name} = [$cb, $caller]; 986 $EXTCMD{$name} = $cb;
600} 987}
601 988
602cf::player->attach ( 989cf::player->attach (
603 on_command => sub { 990 on_command => sub {
604 my ($pl, $name, $params) = @_; 991 my ($pl, $name, $params) = @_;
617 1004
618 my $msg = eval { from_json $buf }; 1005 my $msg = eval { from_json $buf };
619 1006
620 if (ref $msg) { 1007 if (ref $msg) {
621 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
622 if (my %reply = $cb->[0]->($pl, $msg)) { 1009 if (my %reply = $cb->($pl, $msg)) {
623 $pl->ext_reply ($msg->{msgid}, %reply); 1010 $pl->ext_reply ($msg->{msgid}, %reply);
624 } 1011 }
625 } 1012 }
626 } else { 1013 } else {
627 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
629 1016
630 cf::override; 1017 cf::override;
631 }, 1018 },
632); 1019);
633 1020
634sub register {
635 my ($base, $pkg) = @_;
636
637 #TODO
638}
639
640sub load_extension { 1021sub load_extension {
641 my ($path) = @_; 1022 my ($path) = @_;
642 1023
643 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
644 my $base = $1; 1025 my $base = $1;
645 my $pkg = $1; 1026 my $pkg = $1;
646 $pkg =~ s/[^[:word:]]/_/g; 1027 $pkg =~ s/[^[:word:]]/_/g;
647 $pkg = "ext::$pkg"; 1028 $pkg = "ext::$pkg";
648 1029
649 warn "loading '$path' into '$pkg'\n"; 1030 warn "... loading '$path' into '$pkg'\n";
650 1031
651 open my $fh, "<:utf8", $path 1032 open my $fh, "<:utf8", $path
652 or die "$path: $!"; 1033 or die "$path: $!";
653 1034
654 my $source = 1035 my $source =
659 1040
660 eval $source 1041 eval $source
661 or die $@ ? "$path: $@\n" 1042 or die $@ ? "$path: $@\n"
662 : "extension disabled.\n"; 1043 : "extension disabled.\n";
663 1044
664 push @exts, $pkg; 1045 push @EXTS, $pkg;
665 $ext_pkg{$base} = $pkg;
666
667# no strict 'refs';
668# @{"$pkg\::ISA"} = ext::;
669
670 register $base, $pkg;
671}
672
673sub unload_extension {
674 my ($pkg) = @_;
675
676 warn "removing extension $pkg\n";
677
678 # remove hooks
679 #TODO
680# for my $idx (0 .. $#PLUGIN_EVENT) {
681# delete $hook[$idx]{$pkg};
682# }
683
684 # remove commands
685 for my $name (keys %COMMAND) {
686 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
687
688 if (@cb) {
689 $COMMAND{$name} = \@cb;
690 } else {
691 delete $COMMAND{$name};
692 }
693 }
694
695 # remove extcmds
696 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
697 delete $EXTCMD{$name};
698 }
699
700 if (my $cb = $pkg->can ("unload")) {
701 eval {
702 $cb->($pkg);
703 1
704 } or warn "$pkg unloaded, but with errors: $@";
705 }
706
707 Symbol::delete_package $pkg;
708} 1046}
709 1047
710sub load_extensions { 1048sub load_extensions {
711 for my $ext (<$LIBDIR/*.ext>) { 1049 for my $ext (<$LIBDIR/*.ext>) {
712 next unless -r $ext; 1050 next unless -r $ext;
730}; 1068};
731 1069
732cf::map->attach (prio => -10000, package => cf::mapsupport::); 1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1071
734############################################################################# 1072#############################################################################
735# load/save perl data associated with player->ob objects
736
737sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_
739}
740
741# TODO: compatibility cruft, remove when no longer needed
742cf::player->attach (
743 on_load => sub {
744 my ($pl, $path) = @_;
745
746 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) {
748 $o->set_ob_key_value ("_perl_data");
749
750 %$o = %{ Storable::thaw pack "H*", $value };
751 }
752 }
753 },
754);
755
756#############################################################################
757 1073
758=head2 CORE EXTENSIONS 1074=head2 CORE EXTENSIONS
759 1075
760Functions and methods that extend core crossfire objects. 1076Functions and methods that extend core crossfire objects.
761 1077
1078=cut
1079
1080package cf::player;
1081
1082use Coro::AIO;
1083
762=head3 cf::player 1084=head3 cf::player
763 1085
764=over 4 1086=over 4
765 1087
766=item cf::player::exists $login 1088=item cf::player::find $login
767 1089
768Returns true when the given account exists. 1090Returns the given player object, loading it if necessary (might block).
769 1091
770=cut 1092=cut
771 1093
772sub cf::player::exists($) { 1094sub playerdir($) {
773 cf::player::find $_[0] 1095 cf::localdir
774 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100}
1101
1102sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104
1105 (playerdir $login) . "/$login.pl"
1106}
1107
1108sub find_active($) {
1109 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active
1111 and $cf::PLAYER{$_[0]}
1112}
1113
1114sub exists($) {
1115 my ($login) = @_;
1116
1117 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login }
1119}
1120
1121sub find($) {
1122 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0];
1124
1125 my $guard = cf::lock_acquire "user_find:$login";
1126
1127 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login
1129 or return;
1130 $cf::PLAYER{$login} = $pl
1131 }
1132 }
1133}
1134
1135sub save($) {
1136 my ($pl) = @_;
1137
1138 return if $pl->{deny_save};
1139
1140 my $path = path $pl;
1141 my $guard = cf::lock_acquire "user_save:$path";
1142
1143 return if $pl->{deny_save};
1144
1145 aio_mkdir playerdir $pl, 0770;
1146 $pl->{last_save} = $cf::RUNTIME;
1147
1148 $pl->save_pl ($path);
1149 Coro::cede;
1150}
1151
1152sub new($) {
1153 my ($login) = @_;
1154
1155 my $self = create;
1156
1157 $self->ob->name ($login);
1158 $self->{deny_save} = 1;
1159
1160 $cf::PLAYER{$login} = $self;
1161
1162 $self
1163}
1164
1165=item $pl->quit_character
1166
1167Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time.
1169
1170=cut
1171
1172sub quit_character {
1173 my ($pl) = @_;
1174
1175 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1179 $pl->deactivate;
1180 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1181 $pl->ns->destroy if $pl->ns;
1182
1183 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy;
1188 IO::AIO::aio_rmtree $temp;
1189}
1190
1191=item cf::player::list_logins
1192
1193Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever.
1195
1196=cut
1197
1198sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1200 or return [];
1201
1202 my @logins;
1203
1204 for my $login (@$dirs) {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag
1208
1209 utf8::decode $login;
1210 push @logins, $login;
1211 }
1212
1213 \@logins
1214}
1215
1216=item $player->maps
1217
1218Returns an arrayref of cf::path's of all maps that are private for this
1219player. May block.
1220
1221=cut
1222
1223sub maps($) {
1224 my ($pl) = @_;
1225
1226 my $files = aio_readdir playerdir $pl
1227 or return;
1228
1229 my @paths;
1230
1231 for (@$files) {
1232 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o;
1235
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1237 }
1238
1239 \@paths
775} 1240}
776 1241
777=item $player->ext_reply ($msgid, $msgtype, %msg) 1242=item $player->ext_reply ($msgid, $msgtype, %msg)
778 1243
779Sends an ext reply to the player. 1244Sends an ext reply to the player.
780 1245
781=cut 1246=cut
782 1247
783sub cf::player::ext_reply($$$%) { 1248sub ext_reply($$$%) {
784 my ($self, $id, %msg) = @_; 1249 my ($self, $id, %msg) = @_;
785 1250
786 $msg{msgid} = $id; 1251 $msg{msgid} = $id;
787 1252
788 $self->send ("ext " . to_json \%msg); 1253 $self->send ("ext " . cf::to_json \%msg);
789} 1254}
1255
1256package cf;
1257
1258=back
1259
1260
1261=head3 cf::map
1262
1263=over 4
1264
1265=cut
1266
1267package cf::map;
1268
1269use Fcntl;
1270use Coro::AIO;
1271
1272our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000;
1274
1275sub generate_random_map {
1276 my ($path, $rmp) = @_;
1277
1278 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize},
1286 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1287 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1288 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1289 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 )
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub load_map_header($) {
1305 my ($path) = @_;
1306
1307 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0
1309 or return;
1310
1311 my $map = cf::map::new
1312 or return;
1313
1314 # for better error messages only, will be overwritten later
1315 $map->path ($path);
1316
1317 $map->load_header ($path)
1318 or return;
1319
1320 $map->{load_path} = $path;
1321
1322 $map
1323}
1324
1325sub find;
1326sub find {
1327 my ($path, $origin) = @_;
1328
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333
1334 cf::lock_wait "map_find:$key";
1335
1336 $cf::MAP{$key} || do {
1337 my $guard = cf::lock_acquire "map_find:$key";
1338
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return;
1353
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME;
1366
1367 Coro::cede;
1368
1369 if ($map->should_reset) {
1370 $map->reset;
1371 undef $guard;
1372 $map = find $path
1373 or return;
1374 }
1375
1376 $cf::MAP{$key} = $map
1377 }
1378}
1379
1380sub load {
1381 my ($self) = @_;
1382
1383 my $path = $self->{path};
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1385
1386 return if $self->in_memory != cf::MAP_SWAPPED;
1387
1388 $self->in_memory (cf::MAP_LOADING);
1389
1390 $self->alloc;
1391 $self->load_objects ($self->{load_path}, 1)
1392 or return;
1393
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original};
1396
1397 if (my $uniq = $path->uniq_path) {
1398 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0);
1402 }
1403 }
1404
1405 Coro::cede;
1406
1407 # now do the right thing for maps
1408 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty;
1420 $self->activate;
1421 }
1422
1423 Coro::cede;
1424
1425 $self->in_memory (cf::MAP_IN_MEMORY);
1426}
1427
1428# find and load all maps in the 3x3 area around a map
1429sub load_diag {
1430 my ($map) = @_;
1431
1432 my @diag; # diagonal neighbours
1433
1434 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_)
1436 or next;
1437 $neigh = find $neigh, $map
1438 or next;
1439 $neigh->load;
1440
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 }
1444
1445 for (@diag) {
1446 my $neigh = find @$_
1447 or next;
1448 $neigh->load;
1449 }
1450}
1451
1452sub find_sync {
1453 my ($path, $origin) = @_;
1454
1455 cf::sync_job { find $path, $origin }
1456}
1457
1458sub do_load_sync {
1459 my ($map) = @_;
1460
1461 cf::sync_job { $map->load };
1462}
1463
1464our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async {
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready;
1492
1493 ()
1494}
1495
1496sub save {
1497 my ($self) = @_;
1498
1499 my $lock = cf::lock_acquire "map_data:" . $self->path;
1500
1501 $self->{last_save} = $cf::RUNTIME;
1502
1503 return unless $self->dirty;
1504
1505 my $save = $self->{path}->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1507
1508 $self->{load_path} = $save;
1509
1510 return if $self->{deny_save};
1511
1512 local $self->{last_access} = $self->last_access;#d#
1513
1514 cf::async {
1515 $_->contr->save for $self->players;
1516 };
1517
1518 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES);
1521 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 }
1524}
1525
1526sub swap_out {
1527 my ($self) = @_;
1528
1529 # save first because save cedes
1530 $self->save;
1531
1532 my $lock = cf::lock_acquire "map_data:" . $self->path;
1533
1534 return if $self->players;
1535 return if $self->in_memory != cf::MAP_IN_MEMORY;
1536 return if $self->{deny_save};
1537
1538 $self->clear;
1539 $self->in_memory (cf::MAP_SWAPPED);
1540}
1541
1542sub reset_at {
1543 my ($self) = @_;
1544
1545 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel};
1547 return 1e99 if $self->{deny_reset};
1548
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551
1552 $time + $to
1553}
1554
1555sub should_reset {
1556 my ($self) = @_;
1557
1558 $self->reset_at <= $cf::RUNTIME
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset {
1575 my ($self) = @_;
1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1578
1579 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581
1582 warn "resetting map ", $self->path;#d#
1583
1584 delete $cf::MAP{$self->path};
1585
1586 $_->clear_links_to ($self) for values %cf::MAP;
1587
1588 $self->{path}->unlink_save;
1589 $self->destroy;
1590}
1591
1592my $nuke_counter = "aaaa";
1593
1594sub nuke {
1595 my ($self) = @_;
1596
1597 $self->{deny_save} = 1;
1598 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++));
1600 $self->reset; # polite request, might not happen
1601}
1602
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps
1614
1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1617
1618=cut
1619
1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1632 }
1633
1634 \@paths
1635}
1636
1637package cf;
1638
1639=back
1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
790 1665
791=back 1666=back
792 1667
793=head3 cf::object::player 1668=head3 cf::object::player
794 1669
832 (ref $cf::CFG{"may_$access"} 1707 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1708 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1709 : $cf::CFG{"may_$access"})
835} 1710}
836 1711
1712=item $player_object->enter_link
1713
1714Freezes the player and moves him/her to a special map (C<{link}>).
1715
1716The player should be reaosnably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though.
1718
1719=item $player_object->leave_link ($map, $x, $y)
1720
1721Moves the player out of the specila link map onto the given map. If the
1722map is not valid (or omitted), the player will be moved back to the
1723location he/she was before the call to C<enter_link>, or, if that fails,
1724to the emergency map position.
1725
1726Might block.
1727
1728=cut
1729
1730sub cf::object::player::enter_link {
1731 my ($self) = @_;
1732
1733 $self->deactivate_recursive;
1734
1735 return if $self->map == $LINK_MAP;
1736
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map;
1739
1740 $self->enter_map ($LINK_MAP, 20, 20);
1741}
1742
1743sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_;
1745
1746 my $link_pos = delete $self->{_link_pos};
1747
1748 unless ($map) {
1749 # restore original map position
1750 ($map, $x, $y) = @{ $link_pos || [] };
1751 $map = cf::map::find $map;
1752
1753 unless ($map) {
1754 ($map, $x, $y) = @$EMERGENCY_POSITION;
1755 $map = cf::map::find $map
1756 or die "FATAL: cannot load emergency map\n";
1757 }
1758 }
1759
1760 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y);
1762
1763 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0;
1766
1767 $map->load;
1768 $map->load_diag;
1769
1770 return unless $self->contr->active;
1771 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut
1810
1811sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_;
1813
1814 $path = new cf::path $path;
1815
1816 $self->enter_link;
1817
1818 (async {
1819 my $map = cf::map::find $path->as_string;
1820 $map = $map->customise_for ($self) if $map;
1821
1822# warn "entering ", $map->path, " at ($x, $y)\n"
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826
1827 $self->leave_link ($map, $x, $y);
1828 })->prio (1);
1829}
1830
1831=item $player_object->enter_exit ($exit_object)
1832
1833=cut
1834
1835sub parse_random_map_params {
1836 my ($spec) = @_;
1837
1838 my $rmp = { # defaults
1839 xsize => 10,
1840 ysize => 10,
1841 };
1842
1843 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2;
1845
1846 $rmp->{lc $k} = $v if (length $k) && (length $v);
1847 }
1848
1849 $rmp
1850}
1851
1852sub prepare_random_map {
1853 my ($exit) = @_;
1854
1855 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object
1858
1859 my $rmp = parse_random_map_params $exit->msg;
1860
1861 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name;
1863 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y;
1866 }
1867
1868 $rmp->{random_seed} ||= $exit->random_seed;
1869
1870 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data;
1872
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0;
1875
1876 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef);
1878 }
1879}
1880
1881sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_;
1883
1884 return unless $self->type == cf::PLAYER;
1885
1886 $self->enter_link;
1887
1888 (async {
1889 $self->deactivate_recursive; # just to be sure
1890 unless (eval {
1891 prepare_random_map $exit
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896
1897 1;
1898 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED);
1903
1904 warn "ERROR in enter_exit: $@";
1905 $self->leave_link;
1906 }
1907 })->prio (1);
1908}
1909
837=head3 cf::client 1910=head3 cf::client
838 1911
839=over 4 1912=over 4
840 1913
841=item $client->send_drawinfo ($text, $flags) 1914=item $client->send_drawinfo ($text, $flags)
884 on_reply => sub { 1957 on_reply => sub {
885 my ($ns, $msg) = @_; 1958 my ($ns, $msg) = @_;
886 1959
887 # this weird shuffling is so that direct followup queries 1960 # this weird shuffling is so that direct followup queries
888 # get handled first 1961 # get handled first
889 my $queue = delete $ns->{query_queue}; 1962 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here
890 1964
891 (shift @$queue)->[1]->($msg); 1965 (shift @$queue)->[1]->($msg);
892 1966
893 push @{ $ns->{query_queue} }, @$queue; 1967 push @{ $ns->{query_queue} }, @$queue;
894 1968
900 } 1974 }
901 } 1975 }
902 }, 1976 },
903); 1977);
904 1978
905=item $client->coro (\&cb) 1979=item $client->async (\&cb)
906 1980
907Create a new coroutine, running the specified callback. The coroutine will 1981Create a new coroutine, running the specified callback. The coroutine will
908be automatically cancelled when the client gets destroyed (e.g. on logout, 1982be automatically cancelled when the client gets destroyed (e.g. on logout,
909or loss of connection). 1983or loss of connection).
910 1984
911=cut 1985=cut
912 1986
913sub cf::client::coro { 1987sub cf::client::async {
914 my ($self, $cb) = @_; 1988 my ($self, $cb) = @_;
915 1989
916 my $coro; $coro = async { 1990 my $coro = &Coro::async ($cb);
917 eval { 1991
918 $cb->(); 1992 $coro->on_destroy (sub {
919 };
920 warn $@ if $@;
921 delete $self->{_coro}{$coro+0}; 1993 delete $self->{_coro}{$coro+0};
922 }; 1994 });
923 1995
924 $self->{_coro}{$coro+0} = $coro; 1996 $self->{_coro}{$coro+0} = $coro;
1997
1998 $coro
925} 1999}
926 2000
927cf::client->attach ( 2001cf::client->attach (
928 on_destroy => sub { 2002 on_destroy => sub {
929 my ($ns) = @_; 2003 my ($ns) = @_;
1093 2167
1094{ 2168{
1095 my $path = cf::localdir . "/database.pst"; 2169 my $path = cf::localdir . "/database.pst";
1096 2170
1097 sub db_load() { 2171 sub db_load() {
1098 warn "loading database $path\n";#d# remove later
1099 $DB = stat $path ? Storable::retrieve $path : { }; 2172 $DB = stat $path ? Storable::retrieve $path : { };
1100 } 2173 }
1101 2174
1102 my $pid; 2175 my $pid;
1103 2176
1104 sub db_save() { 2177 sub db_save() {
1105 warn "saving database $path\n";#d# remove later
1106 waitpid $pid, 0 if $pid; 2178 waitpid $pid, 0 if $pid;
1107 if (0 == ($pid = fork)) { 2179 if (0 == ($pid = fork)) {
1108 $DB->{_meta}{version} = 1; 2180 $DB->{_meta}{version} = 1;
1109 Storable::nstore $DB, "$path~"; 2181 Storable::nstore $DB, "$path~";
1110 rename "$path~", $path; 2182 rename "$path~", $path;
1158 open my $fh, "<:utf8", cf::confdir . "/config" 2230 open my $fh, "<:utf8", cf::confdir . "/config"
1159 or return; 2231 or return;
1160 2232
1161 local $/; 2233 local $/;
1162 *CFG = YAML::Syck::Load <$fh>; 2234 *CFG = YAML::Syck::Load <$fh>;
2235
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240
2241 if (exists $CFG{mlockall}) {
2242 eval {
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n";
2245 };
2246 warn $@ if $@;
2247 }
1163} 2248}
1164 2249
1165sub main { 2250sub main {
2251 # we must not ever block the main coroutine
2252 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event };
2255 };
2256
1166 cfg_load; 2257 cfg_load;
1167 db_load; 2258 db_load;
1168 load_extensions; 2259 load_extensions;
1169 Event::loop; 2260 Event::loop;
1170} 2261}
1171 2262
1172############################################################################# 2263#############################################################################
1173# initialisation 2264# initialisation and cleanup
1174 2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
2307
1175sub _perl_reload(&) { 2308sub reload() {
1176 my ($msg) = @_; 2309 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n";
2312 return;
2313 }
1177 2314
1178 $msg->("reloading..."); 2315 warn "reloading...";
2316
2317 warn "freezing server";
2318 my $guard = freeze_mainloop;
2319 cf::emergency_save;
2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
1179 2324
1180 eval { 2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved
2327
1181 # cancel all watchers 2328 warn "cancel all watchers";
1182 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
1183 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
1184 } 2331 }
1185 2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
1186 # unload all extensions 2343 warn "unload/nuke all extensions";
1187 for (@exts) { 2344 for my $pkg (@EXTS) {
1188 $msg->("unloading <$_>"); 2345 warn "... unloading $pkg";
1189 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
1190 } 2352 }
1191 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
1192 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
1193 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
1194 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1195 2361
1196 $msg->("removing <$k>"); 2362 warn "removing <$k>";
1197 delete $INC{$k}; 2363 delete $INC{$k};
1198 2364
1199 $k =~ s/\.pm$//; 2365 $k =~ s/\.pm$//;
1200 $k =~ s/\//::/g; 2366 $k =~ s/\//::/g;
1201 2367
1204 } 2370 }
1205 2371
1206 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
1207 } 2373 }
1208 2374
1209 # sync database to disk
1210 cf::db_sync;
1211
1212 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
1213 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
1214 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1215 2378
1216 # remove register_script_function callbacks
1217 # TODO
1218
1219 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
1220 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
1221 2381
1222 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
1223 # and global variables created in xs 2383 # and global variables created in xs
1224 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
1225 2385
1226 # reload cf.pm
1227 $msg->("reloading cf.pm"); 2386 warn "reloading cf.pm";
1228 require cf; 2387 require cf;
1229 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1230 2389
1231 # load config and database again 2390 warn "load config and database again";
1232 cf::cfg_load; 2391 cf::cfg_load;
1233 cf::db_load; 2392 cf::db_load;
1234 2393
1235 # load extensions 2394 warn "load extensions";
1236 $msg->("load extensions");
1237 cf::load_extensions; 2395 cf::load_extensions;
1238 2396
1239 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
1240 $msg->("reattach");
1241 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2400 reattach $_ for values %MAP;
1242 }; 2401 };
1243 $msg->($@) if $@;
1244 2402
1245 $msg->("reloaded"); 2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
1246}; 2410};
1247 2411
1248sub perl_reload() { 2412#############################################################################
1249 _perl_reload {
1250 warn $_[0];
1251 print "$_[0]\n";
1252 };
1253}
1254 2413
1255register "<global>", __PACKAGE__; 2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
1256 2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454
1257register_command "perl-reload" => sub { 2455register_command "reload" => sub {
1258 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
1259 2457
1260 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
1261 _perl_reload { 2459 $who->message ("start of reload.");
1262 warn $_[0]; 2460 reload;
1263 $who->message ($_[0]); 2461 $who->message ("end of reload.");
1264 };
1265 } 2462 }
1266}; 2463};
1267 2464
1268unshift @INC, $LIBDIR; 2465unshift @INC, $LIBDIR;
1269 2466
1270$TICK_WATCHER = Event->timer ( 2467$TICK_WATCHER = Event->timer (
2468 reentrant => 0,
1271 prio => 0, 2469 prio => 0,
1272 at => $NEXT_TICK || 1, 2470 at => $NEXT_TICK || $TICK,
1273 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
1274 cb => sub { 2472 cb => sub {
2473 $NOW = Event::time;
2474
1275 cf::server_tick; # one server iteration 2475 cf::server_tick; # one server iteration
1276 2476 $RUNTIME += $TICK;
1277 my $NOW = Event::time;
1278 $NEXT_TICK += $TICK; 2477 $NEXT_TICK += $TICK;
1279 2478
2479 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2481
1280 # if we are delayed by four ticks or more, skip them all 2482 # if we are delayed by four ticks or more, skip them all
1281 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1282 2484
1283 $TICK_WATCHER->at ($NEXT_TICK); 2485 $TICK_WATCHER->at ($NEXT_TICK);
1284 $TICK_WATCHER->start; 2486 $TICK_WATCHER->start;
1285 }, 2487 },
1286); 2488);
1287 2489
1288IO::AIO::max_poll_time $TICK * 0.2; 2490IO::AIO::max_poll_time $TICK * 0.2;
1289 2491
2492Event->io (
1290Event->io (fd => IO::AIO::poll_fileno, 2493 fd => IO::AIO::poll_fileno,
1291 poll => 'r', 2494 poll => 'r',
1292 prio => 5, 2495 prio => 5,
1293 data => WF_AUTOCANCEL, 2496 data => WF_AUTOCANCEL,
1294 cb => \&IO::AIO::poll_cb); 2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime
2507 or warn "ERROR: unable to write runtime file: $!";
2508 })->();
2509 },
2510);
2511
2512END { cf::emergency_save }
1295 2513
12961 25141
1297 2515

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines