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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.104 by root, Sat Dec 30 16:56:16 2006 UTC vs.
Revision 1.173 by root, Sun Jan 14 18:00:34 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
19use IO::AIO 2.3; 23use IO::AIO 2.32 ();
20use YAML::Syck (); 24use YAML::Syck ();
21use Time::HiRes; 25use Time::HiRes;
22 26
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
27 33
28$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 35
32our %COMMAND = (); 36our %COMMAND = ();
33our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
35 43
36our @EVENT; 44our @EVENT;
37our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
38 46
39our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
41our $NEXT_TICK; 51our $NEXT_TICK;
42our $NOW; 52our $NOW;
43 53
44our %CFG; 54our %CFG;
45 55
46our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
47our $RUNTIME; 57our $RUNTIME;
48 58
59our %PLAYER; # all users
49our %MAP; # all maps 60our %MAP; # all maps
50our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
51our $FREEZE; 62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 69
53binmode STDOUT; 70binmode STDOUT;
54binmode STDERR; 71binmode STDERR;
55 72
56# read virtual server time, if available 73# read virtual server time, if available
62 79
63mkdir cf::localdir; 80mkdir cf::localdir;
64mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
65mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
66mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
67 85
68our %EXT_CORO; 86our $EMERGENCY_POSITION;
69 87
70############################################################################# 88#############################################################################
71 89
72=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
73 91
97 115
98=item %cf::CFG 116=item %cf::CFG
99 117
100Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
101from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
102 127
103=back 128=back
104 129
105=cut 130=cut
106 131
110 utf8::encode $msg; 135 utf8::encode $msg;
111 136
112 $msg .= "\n" 137 $msg .= "\n"
113 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
114 139
115 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
116 }; 141 };
117} 142}
118 143
119@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
120@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
138 163
139$Event::DIED = sub { 164$Event::DIED = sub {
140 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
141}; 166};
142 167
143my %ext_pkg;
144my @exts;
145my @hook;
146
147=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
148 169
149=over 4 170=over 4
150 171
172=item dumpval $ref
173
151=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
152 194
153use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
154 196
155=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
156 198
172sub to_json($) { 214sub to_json($) {
173 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
174 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
175} 217}
176 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
177=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
178 329
179Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
180when the extension calling this is being unloaded. 331extension calling this is being unloaded.
181 332
182=cut 333=cut
183 334
184sub coro(&) { 335sub async_ext(&) {
185 my $cb = shift; 336 my $cb = shift;
186 337
187 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
188 eval {
189 $cb->();
190 };
191 warn $@ if $@;
192 };
193 339
194 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
195 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
196 }); 342 });
197 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
198 344
199 $coro 345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
200} 368}
201 369
202=back 370=back
203 371
204=cut 372=cut
335our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
336our @CB_MAP = (); 504our @CB_MAP = ();
337 505
338my %attachment; 506my %attachment;
339 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
340sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
341 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
342 516
343 use sort 'stable'; 517 use sort 'stable';
344 518
515# object support 689# object support
516 690
517sub reattach { 691sub reattach {
518 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
519 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
520 696
521 my $registry = $obj->registry; 697 my $registry = $obj->registry;
522 698
523 @$registry = (); 699 @$registry = ();
524 700
563); 739);
564 740
565sub object_freezer_save { 741sub object_freezer_save {
566 my ($filename, $rdata, $objs) = @_; 742 my ($filename, $rdata, $objs) = @_;
567 743
744 sync_job {
568 if (length $$rdata) { 745 if (length $$rdata) {
569 warn sprintf "saving %s (%d,%d)\n", 746 warn sprintf "saving %s (%d,%d)\n",
570 $filename, length $$rdata, scalar @$objs; 747 $filename, length $$rdata, scalar @$objs;
571 748
572 if (open my $fh, ">:raw", "$filename~") { 749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
573 chmod SAVE_MODE, $fh;
574 syswrite $fh, $$rdata;
575 close $fh;
576
577 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
578 chmod SAVE_MODE, $fh; 750 chmod SAVE_MODE, $fh;
579 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
580 close $fh; 753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
581 rename "$filename.pst~", "$filename.pst"; 762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
582 } else { 769 } else {
583 unlink "$filename.pst"; 770 warn "FATAL: $filename~: $!\n";
584 } 771 }
585
586 rename "$filename~", $filename;
587 } else { 772 } else {
588 warn "FATAL: $filename~: $!\n";
589 }
590 } else {
591 unlink $filename; 773 aio_unlink $filename;
592 unlink "$filename.pst"; 774 aio_unlink "$filename.pst";
775 }
593 } 776 }
594} 777}
595 778
596sub object_freezer_as_string { 779sub object_freezer_as_string {
597 my ($rdata, $objs) = @_; 780 my ($rdata, $objs) = @_;
602} 785}
603 786
604sub object_thawer_load { 787sub object_thawer_load {
605 my ($filename) = @_; 788 my ($filename) = @_;
606 789
607 local $/; 790 my ($data, $av);
608 791
609 my $av; 792 (aio_load $filename, $data) >= 0
793 or return;
610 794
611 #TODO: use sysread etc. 795 unless (aio_stat "$filename.pst") {
612 if (open my $data, "<:raw:perlio", $filename) { 796 (aio_load "$filename.pst", $av) >= 0
613 $data = <$data>; 797 or return;
614 if (open my $pst, "<:raw:perlio", "$filename.pst") {
615 $av = eval { (Storable::thaw <$pst>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
616 } 799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
617 return ($data, $av); 803 return ($data, $av);
618 }
619
620 ()
621} 804}
622 805
623############################################################################# 806#############################################################################
624# command handling &c 807# command handling &c
625 808
649=cut 832=cut
650 833
651sub register_extcmd { 834sub register_extcmd {
652 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
653 836
654 my $caller = caller;
655 #warn "registering extcmd '$name' to '$caller'";
656
657 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
658} 838}
659 839
660cf::player->attach ( 840cf::player->attach (
661 on_command => sub { 841 on_command => sub {
662 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
675 855
676 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
677 857
678 if (ref $msg) { 858 if (ref $msg) {
679 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
680 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
681 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
682 } 862 }
683 } 863 }
684 } else { 864 } else {
685 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
687 867
688 cf::override; 868 cf::override;
689 }, 869 },
690); 870);
691 871
692sub register {
693 my ($base, $pkg) = @_;
694
695 #TODO
696}
697
698sub load_extension { 872sub load_extension {
699 my ($path) = @_; 873 my ($path) = @_;
700 874
701 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
702 my $base = $1; 876 my $base = $1;
703 my $pkg = $1; 877 my $pkg = $1;
704 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
705 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
706 880
707 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
708 882
709 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
710 or die "$path: $!"; 884 or die "$path: $!";
711 885
712 my $source = 886 my $source =
713 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
714 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
715 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
716 . "\n};\n1"; 890 . "\n};\n1";
717 891
718 eval $source 892 unless (eval $source) {
719 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
720 : "extension disabled.\n"; 894 : "extension disabled.\n";
721 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
722 push @exts, $pkg; 896 warn $@;
723 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
724 898 exit 1;
725# no strict 'refs'; 899 }
726# @{"$pkg\::ISA"} = ext::; 900 die $@;
727
728 register $base, $pkg;
729}
730
731sub unload_extension {
732 my ($pkg) = @_;
733
734 warn "removing extension $pkg\n";
735
736 # remove hooks
737 #TODO
738# for my $idx (0 .. $#PLUGIN_EVENT) {
739# delete $hook[$idx]{$pkg};
740# } 901 }
741 902
742 # remove commands 903 push @EXTS, $pkg;
743 for my $name (keys %COMMAND) {
744 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
745
746 if (@cb) {
747 $COMMAND{$name} = \@cb;
748 } else {
749 delete $COMMAND{$name};
750 }
751 }
752
753 # remove extcmds
754 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
755 delete $EXTCMD{$name};
756 }
757
758 if (my $cb = $pkg->can ("unload")) {
759 eval {
760 $cb->($pkg);
761 1
762 } or warn "$pkg unloaded, but with errors: $@";
763 }
764
765 Symbol::delete_package $pkg;
766} 904}
767 905
768sub load_extensions { 906sub load_extensions {
769 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
770 next unless -r $ext; 908 next unless -r $ext;
774 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
775 } 913 }
776} 914}
777 915
778############################################################################# 916#############################################################################
779# load/save/clean perl data associated with a map
780 917
781*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126
1127 # mit "rum" bekleckern, nicht
1128 $self->_create_random_map (
1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1132 $rmp->{exit_on_final_map},
1133 $rmp->{xsize}, $rmp->{ysize},
1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1258}
1259
1260# and all this just because we cannot iterate over
1261# all maps in C++...
1262sub change_all_map_light {
1263 my ($change) = @_;
1264
1265 $_->change_map_light ($change)
1266 for grep $_->outdoor, values %cf::MAP;
1267}
1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub load_header_from($) {
1278 my ($self, $path) = @_;
1279
1280 utf8::encode $path;
1281 aio_open $path, O_RDONLY, 0
1282 or return;
1283
1284 $self->_load_header ($path)
1285 or return;
1286
1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1315 or return;
1316
1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1322
1323 1
1324}
1325
1326sub find;
1327sub find {
1328 my ($path, $origin) = @_;
1329
1330 $path = normalise $path, $origin && $origin->path;
1331
1332 cf::lock_wait "map_find:$path";
1333
1334 $cf::MAP{$path} || do {
1335 my $guard = cf::lock_acquire "map_find:$path";
1336 my $map = new_from_path cf::map $path
1337 or return;
1338
1339 $map->{last_save} = $cf::RUNTIME;
1340
1341 $map->load_header
1342 or return;
1343
1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1346 $map->reset;
1347 undef $guard;
1348 $map = find $path
1349 or return;
1350 }
1351
1352 $cf::MAP{$path} = $map
1353 }
1354}
1355
1356sub load {
1357 my ($self) = @_;
1358
1359 my $path = $self->{path};
1360 my $guard = cf::lock_acquire "map_load:$path";
1361
1362 return if $self->in_memory != cf::MAP_SWAPPED;
1363
1364 $self->in_memory (cf::MAP_LOADING);
1365
1366 $self->alloc;
1367 $self->_load_objects ($self->{load_path}, 1)
1368 or return;
1369
1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1371 if delete $self->{load_original};
1372
1373 if (my $uniq = $self->uniq_path) {
1374 utf8::encode $uniq;
1375 if (aio_open $uniq, O_RDONLY, 0) {
1376 $self->clear_unique_items;
1377 $self->_load_objects ($uniq, 0);
1378 }
1379 }
1380
1381 Coro::cede;
1382
1383 # now do the right thing for maps
1384 $self->link_multipart_objects;
1385
1386 unless ($self->{deny_activate}) {
1387 $self->decay_objects;
1388 $self->fix_auto_apply;
1389 $self->update_buttons;
1390 Coro::cede;
1391 $self->set_darkness_map;
1392 $self->difficulty ($self->estimate_difficulty)
1393 unless $self->difficulty;
1394 Coro::cede;
1395 $self->activate;
1396 }
1397
1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
782 my ($map) = @_; 1412 my ($map) = @_;
783 1413
784 my $path = $map->tmpname; 1414 my @diag; # diagonal neighbours
785 defined $path or return;
786 1415
787 unlink "$path.pst"; 1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1435 my ($path, $origin) = @_;
1436
1437 cf::sync_job { find $path, $origin }
1438}
1439
1440sub do_load_sync {
1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
788}; 1458};
789 1459
790cf::map->attach (prio => -10000, package => cf::mapsupport::); 1460sub find_async {
1461 my ($path, $origin) = @_;
791 1462
792############################################################################# 1463 $path = normalise $path, $origin && $origin->{path};
793# load/save perl data associated with player->ob objects
794 1464
795sub all_objects(@) { 1465 if (my $map = $cf::MAP{$path}) {
796 @_, map all_objects ($_->inv), @_ 1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
797}
798
799# TODO: compatibility cruft, remove when no longer needed
800cf::player->attach (
801 on_load => sub {
802 my ($pl, $path) = @_;
803
804 for my $o (all_objects $pl->ob) {
805 if (my $value = $o->get_ob_key_value ("_perl_data")) {
806 $o->set_ob_key_value ("_perl_data");
807
808 %$o = %{ Storable::thaw pack "H*", $value };
809 }
810 }
811 }, 1467 }
812);
813 1468
814############################################################################# 1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
815 1471
816=head2 CORE EXTENSIONS 1472 ()
1473}
817 1474
818Functions and methods that extend core crossfire objects. 1475sub save {
1476 my ($self) = @_;
819 1477
820=head3 cf::player 1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1480 $self->{last_save} = $cf::RUNTIME;
1481
1482 return unless $self->dirty;
1483
1484 my $save = $self->save_path; utf8::encode $save;
1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1486
1487 $self->{load_path} = $save;
1488
1489 return if $self->{deny_save};
1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1497 if ($uniq) {
1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1500 } else {
1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1502 }
1503}
1504
1505sub swap_out {
1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 return if $self->players;
1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1515 return if $self->{deny_save};
1516
1517 $self->clear;
1518 $self->in_memory (cf::MAP_SWAPPED);
1519}
1520
1521sub reset_at {
1522 my ($self) = @_;
1523
1524 # TODO: safety, remove and allow resettable per-player maps
1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1526 return 1e99 if $self->{deny_reset};
1527
1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1530
1531 $time + $to
1532}
1533
1534sub should_reset {
1535 my ($self) = @_;
1536
1537 $self->reset_at <= $cf::RUNTIME
1538}
1539
1540sub rename {
1541 my ($self, $new_path) = @_;
1542
1543 normalise $new_path;
1544
1545 $self->unlink_save;
1546
1547 delete $cf::MAP{$self->path};
1548 $self->{path} = $new_path; $self->path ($self->{path});
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset {
1555 my ($self) = @_;
1556
1557 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558
1559 return if $self->players;
1560 return if $self->isa ("ext::map_per_player");#d#
1561
1562 warn "resetting map ", $self->path;#d#
1563
1564 delete $cf::MAP{$self->path};
1565
1566 $self->in_memory (cf::MAP_SWAPPED);
1567 $self->clear;
1568
1569 $_->clear_links_to ($self) for values %cf::MAP;
1570
1571 $self->unlink_save;
1572 $self->destroy;
1573}
1574
1575my $nuke_counter = "aaaa";
1576
1577sub nuke {
1578 my ($self) = @_;
1579
1580 $self->{deny_save} = 1;
1581 $self->reset_timeout (1);
1582 $self->rename ("{nuke}/" . ($nuke_counter++));
1583 $self->reset; # polite request, might not happen
1584}
1585
1586=item cf::map::unique_maps
1587
1588Returns an arrayref of paths of all shared maps that have
1589instantiated unique items. May block.
1590
1591=cut
1592
1593sub unique_maps() {
1594 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1595 or return;
1596
1597 my @paths;
1598
1599 for (@$files) {
1600 utf8::decode $_;
1601 next if /\.pst$/;
1602 next unless /^$PATH_SEP/o;
1603
1604 s/\.map$//;
1605 push @paths, $_;
1606 }
1607
1608 \@paths
1609}
1610
1611package cf;
1612
1613=back
1614
1615=head3 cf::object
1616
1617=cut
1618
1619package cf::object;
821 1620
822=over 4 1621=over 4
823 1622
824=item cf::player::exists $login 1623=item $ob->inv_recursive
825 1624
826Returns true when the given account exists. 1625Returns the inventory of the object _and_ their inventories, recursively.
827 1626
828=cut 1627=cut
829 1628
830sub cf::player::exists($) { 1629sub inv_recursive_;
831 cf::player::find $_[0] 1630sub inv_recursive_ {
832 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1631 map { $_, inv_recursive_ $_->inv } @_
833} 1632}
834 1633
835=item $player->ext_reply ($msgid, $msgtype, %msg) 1634sub inv_recursive {
836 1635 inv_recursive_ inv $_[0]
837Sends an ext reply to the player.
838
839=cut
840
841sub cf::player::ext_reply($$$%) {
842 my ($self, $id, %msg) = @_;
843
844 $msg{msgid} = $id;
845
846 $self->send ("ext " . to_json \%msg);
847} 1636}
1637
1638package cf;
848 1639
849=back 1640=back
850 1641
851=head3 cf::object::player 1642=head3 cf::object::player
852 1643
890 (ref $cf::CFG{"may_$access"} 1681 (ref $cf::CFG{"may_$access"}
891 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1682 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
892 : $cf::CFG{"may_$access"}) 1683 : $cf::CFG{"may_$access"})
893} 1684}
894 1685
1686=item $player_object->enter_link
1687
1688Freezes the player and moves him/her to a special map (C<{link}>).
1689
1690The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though.
1692
1693Will never block.
1694
1695=item $player_object->leave_link ($map, $x, $y)
1696
1697Moves the player out of the special C<{link}> map onto the specified
1698map. If the map is not valid (or omitted), the player will be moved back
1699to the location he/she was before the call to C<enter_link>, or, if that
1700fails, to the emergency map position.
1701
1702Might block.
1703
1704=cut
1705
1706sub link_map {
1707 unless ($LINK_MAP) {
1708 $LINK_MAP = cf::map::find "{link}"
1709 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1710 $LINK_MAP->load;
1711 }
1712
1713 $LINK_MAP
1714}
1715
1716sub cf::object::player::enter_link {
1717 my ($self) = @_;
1718
1719 $self->deactivate_recursive;
1720
1721 return if UNIVERSAL::isa $self->map, "ext::map_link";
1722
1723 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1724 if $self->map;
1725
1726 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1727}
1728
1729sub cf::object::player::leave_link {
1730 my ($self, $map, $x, $y) = @_;
1731
1732 my $link_pos = delete $self->{_link_pos};
1733
1734 unless ($map) {
1735 # restore original map position
1736 ($map, $x, $y) = @{ $link_pos || [] };
1737 $map = cf::map::find $map;
1738
1739 unless ($map) {
1740 ($map, $x, $y) = @$EMERGENCY_POSITION;
1741 $map = cf::map::find $map
1742 or die "FATAL: cannot load emergency map\n";
1743 }
1744 }
1745
1746 ($x, $y) = (-1, -1)
1747 unless (defined $x) && (defined $y);
1748
1749 # use -1 or undef as default coordinates, not 0, 0
1750 ($x, $y) = ($map->enter_x, $map->enter_y)
1751 if $x <=0 && $y <= 0;
1752
1753 $map->load;
1754 $map->load_diag;
1755
1756 return unless $self->contr->active;
1757 $self->activate_recursive;
1758 $self->enter_map ($map, $x, $y);
1759}
1760
1761cf::player->attach (
1762 on_logout => sub {
1763 my ($pl) = @_;
1764
1765 # abort map switching before logout
1766 if ($pl->ob->{_link_pos}) {
1767 cf::sync_job {
1768 $pl->ob->leave_link
1769 };
1770 }
1771 },
1772 on_login => sub {
1773 my ($pl) = @_;
1774
1775 # try to abort aborted map switching on player login :)
1776 # should happen only on crashes
1777 if ($pl->ob->{_link_pos}) {
1778 $pl->ob->enter_link;
1779 (async {
1780 # we need this sleep as the login has a concurrent enter_exit running
1781 # and this sleep increases chances of the player not ending up in scorn
1782 $pl->ob->reply (undef,
1783 "There was an internal problem at your last logout, "
1784 . "the server will try to bring you to your intended destination in a second.",
1785 cf::NDI_RED);
1786 Coro::Timer::sleep 1;
1787 $pl->ob->leave_link;
1788 })->prio (2);
1789 }
1790 },
1791);
1792
1793=item $player_object->goto ($path, $x, $y)
1794
1795=cut
1796
1797sub cf::object::player::goto {
1798 my ($self, $path, $x, $y) = @_;
1799
1800 $self->enter_link;
1801
1802 (async {
1803 my $map = cf::map::find $path;
1804 $map = $map->customise_for ($self) if $map;
1805
1806# warn "entering ", $map->path, " at ($x, $y)\n"
1807# if $map;
1808
1809 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1810
1811 $self->leave_link ($map, $x, $y);
1812 })->prio (1);
1813}
1814
1815=item $player_object->enter_exit ($exit_object)
1816
1817=cut
1818
1819sub parse_random_map_params {
1820 my ($spec) = @_;
1821
1822 my $rmp = { # defaults
1823 xsize => 10,
1824 ysize => 10,
1825 };
1826
1827 for (split /\n/, $spec) {
1828 my ($k, $v) = split /\s+/, $_, 2;
1829
1830 $rmp->{lc $k} = $v if (length $k) && (length $v);
1831 }
1832
1833 $rmp
1834}
1835
1836sub prepare_random_map {
1837 my ($exit) = @_;
1838
1839 # all this does is basically replace the /! path by
1840 # a new random map path (?random/...) with a seed
1841 # that depends on the exit object
1842
1843 my $rmp = parse_random_map_params $exit->msg;
1844
1845 if ($exit->map) {
1846 $rmp->{region} = $exit->map->region_name;
1847 $rmp->{origin_map} = $exit->map->path;
1848 $rmp->{origin_x} = $exit->x;
1849 $rmp->{origin_y} = $exit->y;
1850 }
1851
1852 $rmp->{random_seed} ||= $exit->random_seed;
1853
1854 my $data = cf::to_json $rmp;
1855 my $md5 = Digest::MD5::md5_hex $data;
1856
1857 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1858 aio_write $fh, 0, (length $data), $data, 0;
1859
1860 $exit->slaying ("?random/$md5");
1861 $exit->msg (undef);
1862 }
1863}
1864
1865sub cf::object::player::enter_exit {
1866 my ($self, $exit) = @_;
1867
1868 return unless $self->type == cf::PLAYER;
1869
1870 $self->enter_link;
1871
1872 (async {
1873 $self->deactivate_recursive; # just to be sure
1874 unless (eval {
1875 prepare_random_map $exit
1876 if $exit->slaying eq "/!";
1877
1878 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1879 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1880
1881 1;
1882 }) {
1883 $self->message ("Something went wrong deep within the crossfire server. "
1884 . "I'll try to bring you back to the map you were before. "
1885 . "Please report this to the dungeon master!",
1886 cf::NDI_UNIQUE | cf::NDI_RED);
1887
1888 warn "ERROR in enter_exit: $@";
1889 $self->leave_link;
1890 }
1891 })->prio (1);
1892}
1893
895=head3 cf::client 1894=head3 cf::client
896 1895
897=over 4 1896=over 4
898 1897
899=item $client->send_drawinfo ($text, $flags) 1898=item $client->send_drawinfo ($text, $flags)
942 on_reply => sub { 1941 on_reply => sub {
943 my ($ns, $msg) = @_; 1942 my ($ns, $msg) = @_;
944 1943
945 # this weird shuffling is so that direct followup queries 1944 # this weird shuffling is so that direct followup queries
946 # get handled first 1945 # get handled first
947 my $queue = delete $ns->{query_queue}; 1946 my $queue = delete $ns->{query_queue}
1947 or return; # be conservative, not sure how that can happen, but we saw a crash here
948 1948
949 (shift @$queue)->[1]->($msg); 1949 (shift @$queue)->[1]->($msg);
950 1950
951 push @{ $ns->{query_queue} }, @$queue; 1951 push @{ $ns->{query_queue} }, @$queue;
952 1952
958 } 1958 }
959 } 1959 }
960 }, 1960 },
961); 1961);
962 1962
963=item $client->coro (\&cb) 1963=item $client->async (\&cb)
964 1964
965Create a new coroutine, running the specified callback. The coroutine will 1965Create a new coroutine, running the specified callback. The coroutine will
966be automatically cancelled when the client gets destroyed (e.g. on logout, 1966be automatically cancelled when the client gets destroyed (e.g. on logout,
967or loss of connection). 1967or loss of connection).
968 1968
969=cut 1969=cut
970 1970
971sub cf::client::coro { 1971sub cf::client::async {
972 my ($self, $cb) = @_; 1972 my ($self, $cb) = @_;
973 1973
974 my $coro; $coro = async { 1974 my $coro = &Coro::async ($cb);
975 eval {
976 $cb->();
977 };
978 warn $@ if $@;
979 };
980 1975
981 $coro->on_destroy (sub { 1976 $coro->on_destroy (sub {
982 delete $self->{_coro}{$coro+0}; 1977 delete $self->{_coro}{$coro+0};
983 }); 1978 });
984 1979
1156 2151
1157{ 2152{
1158 my $path = cf::localdir . "/database.pst"; 2153 my $path = cf::localdir . "/database.pst";
1159 2154
1160 sub db_load() { 2155 sub db_load() {
1161 warn "loading database $path\n";#d# remove later
1162 $DB = stat $path ? Storable::retrieve $path : { }; 2156 $DB = stat $path ? Storable::retrieve $path : { };
1163 } 2157 }
1164 2158
1165 my $pid; 2159 my $pid;
1166 2160
1167 sub db_save() { 2161 sub db_save() {
1168 warn "saving database $path\n";#d# remove later
1169 waitpid $pid, 0 if $pid; 2162 waitpid $pid, 0 if $pid;
1170 if (0 == ($pid = fork)) { 2163 if (0 == ($pid = fork)) {
1171 $DB->{_meta}{version} = 1; 2164 $DB->{_meta}{version} = 1;
1172 Storable::nstore $DB, "$path~"; 2165 Storable::nstore $DB, "$path~";
1173 rename "$path~", $path; 2166 rename "$path~", $path;
1221 open my $fh, "<:utf8", cf::confdir . "/config" 2214 open my $fh, "<:utf8", cf::confdir . "/config"
1222 or return; 2215 or return;
1223 2216
1224 local $/; 2217 local $/;
1225 *CFG = YAML::Syck::Load <$fh>; 2218 *CFG = YAML::Syck::Load <$fh>;
2219
2220 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2221
2222 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2223 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2224
2225 if (exists $CFG{mlockall}) {
2226 eval {
2227 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2228 and die "WARNING: m(un)lockall failed: $!\n";
2229 };
2230 warn $@ if $@;
2231 }
1226} 2232}
1227 2233
1228sub main { 2234sub main {
2235 # we must not ever block the main coroutine
2236 local $Coro::idle = sub {
2237 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2238 async { Event::one_event };
2239 };
2240
1229 cfg_load; 2241 cfg_load;
1230 db_load; 2242 db_load;
1231 load_extensions; 2243 load_extensions;
1232 Event::loop; 2244 Event::loop;
1233} 2245}
1234 2246
1235############################################################################# 2247#############################################################################
1236# initialisation 2248# initialisation and cleanup
1237 2249
2250# install some emergency cleanup handlers
2251BEGIN {
2252 for my $signal (qw(INT HUP TERM)) {
2253 Event->signal (
2254 data => WF_AUTOCANCEL,
2255 signal => $signal,
2256 cb => sub {
2257 cf::cleanup "SIG$signal";
2258 },
2259 );
2260 }
2261}
2262
2263sub emergency_save() {
2264 my $freeze_guard = cf::freeze_mainloop;
2265
2266 warn "enter emergency perl save\n";
2267
2268 cf::sync_job {
2269 # use a peculiar iteration method to avoid tripping on perl
2270 # refcount bugs in for. also avoids problems with players
2271 # and maps saved/destroyed asynchronously.
2272 warn "begin emergency player save\n";
2273 for my $login (keys %cf::PLAYER) {
2274 my $pl = $cf::PLAYER{$login} or next;
2275 $pl->valid or next;
2276 $pl->save;
2277 }
2278 warn "end emergency player save\n";
2279
2280 warn "begin emergency map save\n";
2281 for my $path (keys %cf::MAP) {
2282 my $map = $cf::MAP{$path} or next;
2283 $map->valid or next;
2284 $map->save;
2285 }
2286 warn "end emergency map save\n";
2287 };
2288
2289 warn "leave emergency perl save\n";
2290}
2291
1238sub _perl_reload() { 2292sub reload() {
2293 # can/must only be called in main
2294 if ($Coro::current != $Coro::main) {
2295 warn "can only reload from main coroutine\n";
2296 return;
2297 }
2298
1239 warn "reloading..."; 2299 warn "reloading...";
1240 2300
2301 warn "freezing server";
2302 my $guard = freeze_mainloop;
2303 cf::emergency_save;
2304
2305 warn "sync database to disk";
2306 cf::db_sync;
2307 IO::AIO::flush;
2308
1241 eval { 2309 eval {
1242 local $FREEZE = 1; 2310 # if anything goes wrong in here, we should simply crash as we already saved
1243 2311
1244 cf::emergency_save;
1245
1246 # cancel all watchers 2312 warn "cancel all watchers";
1247 for (Event::all_watchers) { 2313 for (Event::all_watchers) {
1248 $_->cancel if $_->data & WF_AUTOCANCEL; 2314 $_->cancel if $_->data & WF_AUTOCANCEL;
1249 } 2315 }
1250 2316
1251 # cancel all extension coros 2317 warn "cancel all extension coros";
1252 $_->cancel for values %EXT_CORO; 2318 $_->cancel for values %EXT_CORO;
1253 %EXT_CORO = (); 2319 %EXT_CORO = ();
1254 2320
2321 warn "remove commands";
2322 %COMMAND = ();
2323
2324 warn "remove ext commands";
2325 %EXTCMD = ();
2326
1255 # unload all extensions 2327 warn "unload/nuke all extensions";
1256 for (@exts) { 2328 for my $pkg (@EXTS) {
1257 warn "unloading <$_>"; 2329 warn "... unloading $pkg";
1258 unload_extension $_; 2330
2331 if (my $cb = $pkg->can ("unload")) {
2332 eval {
2333 $cb->($pkg);
2334 1
2335 } or warn "$pkg unloaded, but with errors: $@";
1259 } 2336 }
1260 2337
2338 warn "... nuking $pkg";
2339 Symbol::delete_package $pkg;
2340 }
2341
1261 # unload all modules loaded from $LIBDIR 2342 warn "unload all perl modules loaded from $LIBDIR";
1262 while (my ($k, $v) = each %INC) { 2343 while (my ($k, $v) = each %INC) {
1263 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2344 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1264 2345
1265 warn "removing <$k>"; 2346 warn "removing <$k>";
1266 delete $INC{$k}; 2347 delete $INC{$k};
1273 } 2354 }
1274 2355
1275 Symbol::delete_package $k; 2356 Symbol::delete_package $k;
1276 } 2357 }
1277 2358
1278 # sync database to disk
1279 cf::db_sync;
1280 IO::AIO::flush;
1281
1282 # get rid of safe::, as good as possible 2359 warn "get rid of safe::, as good as possible";
1283 Symbol::delete_package "safe::$_" 2360 Symbol::delete_package "safe::$_"
1284 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2361 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1285 2362
1286 # remove register_script_function callbacks
1287 # TODO
1288
1289 # unload cf.pm "a bit" 2363 warn "unload cf.pm \"a bit\"";
1290 delete $INC{"cf.pm"}; 2364 delete $INC{"cf.pm"};
1291 2365
1292 # don't, removes xs symbols, too, 2366 # don't, removes xs symbols, too,
1293 # and global variables created in xs 2367 # and global variables created in xs
1294 #Symbol::delete_package __PACKAGE__; 2368 #Symbol::delete_package __PACKAGE__;
1295 2369
1296 # reload cf.pm
1297 warn "reloading cf.pm"; 2370 warn "reloading cf.pm";
1298 require cf; 2371 require cf;
1299 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1300 2373
1301 # load config and database again 2374 warn "load config and database again";
1302 cf::cfg_load; 2375 cf::cfg_load;
1303 cf::db_load; 2376 cf::db_load;
1304 2377
1305 # load extensions
1306 warn "load extensions"; 2378 warn "load extensions";
1307 cf::load_extensions; 2379 cf::load_extensions;
1308 2380
1309 # reattach attachments to objects 2381 warn "reattach attachments to objects/players";
1310 warn "reattach";
1311 _global_reattach; 2382 _global_reattach;
2383 warn "reattach attachments to maps";
2384 reattach $_ for values %MAP;
1312 }; 2385 };
1313 warn $@ if $@; 2386
2387 if ($@) {
2388 warn $@;
2389 warn "error while reloading, exiting.";
2390 exit 1;
2391 }
1314 2392
1315 warn "reloaded"; 2393 warn "reloaded";
1316}; 2394};
1317 2395
1318sub perl_reload() {
1319 _perl_reload;
1320}
1321
1322register "<global>", __PACKAGE__;
1323
1324register_command "perl-reload" => sub { 2396register_command "reload" => sub {
1325 my ($who, $arg) = @_; 2397 my ($who, $arg) = @_;
1326 2398
1327 if ($who->flag (FLAG_WIZ)) { 2399 if ($who->flag (FLAG_WIZ)) {
2400 $who->message ("start of reload.");
2401 reload;
1328 $who->message ("reloading..."); 2402 $who->message ("end of reload.");
1329 _perl_reload;
1330 } 2403 }
1331}; 2404};
1332 2405
1333unshift @INC, $LIBDIR; 2406unshift @INC, $LIBDIR;
1334 2407
1336 reentrant => 0, 2409 reentrant => 0,
1337 prio => 0, 2410 prio => 0,
1338 at => $NEXT_TICK || $TICK, 2411 at => $NEXT_TICK || $TICK,
1339 data => WF_AUTOCANCEL, 2412 data => WF_AUTOCANCEL,
1340 cb => sub { 2413 cb => sub {
1341 unless ($FREEZE) { 2414 $NOW = Event::time;
2415
1342 cf::server_tick; # one server iteration 2416 cf::server_tick; # one server iteration
1343 $RUNTIME += $TICK; 2417 $RUNTIME += $TICK;
1344 }
1345
1346 $NEXT_TICK += $TICK; 2418 $NEXT_TICK += $TICK;
2419
2420 $WAIT_FOR_TICK->broadcast;
2421 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1347 2422
1348 # if we are delayed by four ticks or more, skip them all 2423 # if we are delayed by four ticks or more, skip them all
1349 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2424 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1350 2425
1351 $TICK_WATCHER->at ($NEXT_TICK); 2426 $TICK_WATCHER->at ($NEXT_TICK);
1353 }, 2428 },
1354); 2429);
1355 2430
1356IO::AIO::max_poll_time $TICK * 0.2; 2431IO::AIO::max_poll_time $TICK * 0.2;
1357 2432
2433$AIO_POLL_WATCHER = Event->io (
1358Event->io (fd => IO::AIO::poll_fileno, 2434 fd => IO::AIO::poll_fileno,
1359 poll => 'r', 2435 poll => 'r',
1360 prio => 5, 2436 prio => 5,
1361 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
1362 cb => \&IO::AIO::poll_cb); 2438 cb => \&IO::AIO::poll_cb,
2439);
1363 2440
1364# we must not ever block the main coroutine 2441$WRITE_RUNTIME_WATCHER = Event->timer (
1365$Coro::idle = sub { 2442 data => WF_AUTOCANCEL,
1366 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2443 after => 0,
1367 warn "FATAL: Coro::idle was called, major BUG\n"; 2444 interval => 10,
2445 cb => sub {
1368 (Coro::unblock_sub { 2446 (Coro::unblock_sub {
1369 Event::one_event; 2447 write_runtime
2448 or warn "ERROR: unable to write runtime file: $!";
1370 })->(); 2449 })->();
1371}; 2450 },
2451);
2452
2453END { cf::emergency_save }
1372 2454
13731 24551
1374 2456

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