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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.104 by root, Sat Dec 30 16:56:16 2006 UTC vs.
Revision 1.208 by root, Mon Feb 12 00:27:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
19use IO::AIO 2.3; 24use IO::AIO 2.32 ();
20use YAML::Syck (); 25use YAML::Syck ();
21use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
22 30
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
24 34
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
27 37
28$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 39
32our %COMMAND = (); 40our %COMMAND = ();
33our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
35 47
36our @EVENT; 48our @EVENT;
37our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
38 50
39our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
41our $NEXT_TICK; 55our $NEXT_TICK;
42our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
43 61
44our %CFG; 62our %CFG;
45 63
46our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
47our $RUNTIME; 65our $RUNTIME;
48 66
67our %PLAYER; # all users
49our %MAP; # all maps 68our %MAP; # all maps
50our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
51our $FREEZE; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 78
53binmode STDOUT; 79binmode STDOUT;
54binmode STDERR; 80binmode STDERR;
55 81
56# read virtual server time, if available 82# read virtual server time, if available
62 88
63mkdir cf::localdir; 89mkdir cf::localdir;
64mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
65mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
66mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
67 95
68our %EXT_CORO; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
69 99
70############################################################################# 100#############################################################################
71 101
72=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
73 103
97 127
98=item %cf::CFG 128=item %cf::CFG
99 129
100Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
101from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
102 139
103=back 140=back
104 141
105=cut 142=cut
106 143
110 utf8::encode $msg; 147 utf8::encode $msg;
111 148
112 $msg .= "\n" 149 $msg .= "\n"
113 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
114 151
115 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
116 }; 153 };
117} 154}
118 155
119@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
120@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
138 175
139$Event::DIED = sub { 176$Event::DIED = sub {
140 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
141}; 178};
142 179
143my %ext_pkg;
144my @exts;
145my @hook;
146
147=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
148 181
149=over 4 182=over 4
150 183
184=item dumpval $ref
185
151=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
152 206
153use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
154 208
155=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
156 210
172sub to_json($) { 226sub to_json($) {
173 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
174 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
175} 229}
176 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
294
295=item cf::sync_job { BLOCK }
296
297The design of crossfire+ requires that the main coro ($Coro::main) is
298always able to handle events or runnable, as crossfire+ is only partly
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
300
301If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish
304fast or be very important.
305
306=cut
307
308sub sync_job(&) {
309 my ($job) = @_;
310
311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
315 # TODO: use suspend/resume instead
316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
326 })->prio (Coro::PRIO_MAX);
327
328 while ($busy) {
329 Coro::cede or Event::one_event;
330 }
331
332 wantarray ? @res : $res[0]
333 } else {
334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
337 }
338}
339
177=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
178 341
179Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
180when the extension calling this is being unloaded. 343extension calling this is being unloaded.
181 344
182=cut 345=cut
183 346
184sub coro(&) { 347sub async_ext(&) {
185 my $cb = shift; 348 my $cb = shift;
186 349
187 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
188 eval {
189 $cb->();
190 };
191 warn $@ if $@;
192 };
193 351
194 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
195 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
196 }); 354 });
197 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
198 356
199 $coro 357 $coro
358}
359
360sub write_runtime {
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
200} 384}
201 385
202=back 386=back
203 387
204=cut 388=cut
335our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
336our @CB_MAP = (); 520our @CB_MAP = ();
337 521
338my %attachment; 522my %attachment;
339 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
340sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
341 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
342 532
343 use sort 'stable'; 533 use sort 'stable';
344 534
515# object support 705# object support
516 706
517sub reattach { 707sub reattach {
518 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
519 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
520 712
521 my $registry = $obj->registry; 713 my $registry = $obj->registry;
522 714
523 @$registry = (); 715 @$registry = ();
524 716
563); 755);
564 756
565sub object_freezer_save { 757sub object_freezer_save {
566 my ($filename, $rdata, $objs) = @_; 758 my ($filename, $rdata, $objs) = @_;
567 759
760 sync_job {
568 if (length $$rdata) { 761 if (length $$rdata) {
569 warn sprintf "saving %s (%d,%d)\n", 762 warn sprintf "saving %s (%d,%d)\n",
570 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
571 764
572 if (open my $fh, ">:raw", "$filename~") { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
573 chmod SAVE_MODE, $fh;
574 syswrite $fh, $$rdata;
575 close $fh;
576
577 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
578 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
579 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
580 close $fh; 769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
581 rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
582 } else { 785 } else {
583 unlink "$filename.pst"; 786 warn "FATAL: $filename~: $!\n";
584 } 787 }
585
586 rename "$filename~", $filename;
587 } else { 788 } else {
588 warn "FATAL: $filename~: $!\n";
589 }
590 } else {
591 unlink $filename; 789 aio_unlink $filename;
592 unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
593 } 798 }
594} 799}
595 800
596sub object_freezer_as_string { 801sub object_freezer_as_string {
597 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
602} 807}
603 808
604sub object_thawer_load { 809sub object_thawer_load {
605 my ($filename) = @_; 810 my ($filename) = @_;
606 811
607 local $/; 812 my ($data, $av);
608 813
609 my $av; 814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
610 816
611 #TODO: use sysread etc. 817 (aio_load $filename, $data) >= 0
612 if (open my $data, "<:raw:perlio", $filename) { 818 or return;
613 $data = <$data>; 819
614 if (open my $pst, "<:raw:perlio", "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
821 (aio_load "$filename.pst", $av) >= 0
822 or return;
615 $av = eval { (Storable::thaw <$pst>)->{objs} }; 823 $av = eval { (Storable::thaw $av)->{objs} };
616 } 824 }
825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
617 return ($data, $av); 828 return ($data, $av);
618 }
619
620 ()
621} 829}
622 830
623############################################################################# 831#############################################################################
624# command handling &c 832# command handling &c
625 833
649=cut 857=cut
650 858
651sub register_extcmd { 859sub register_extcmd {
652 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
653 861
654 my $caller = caller;
655 #warn "registering extcmd '$name' to '$caller'";
656
657 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
658} 863}
659 864
660cf::player->attach ( 865cf::player->attach (
661 on_command => sub { 866 on_command => sub {
662 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
675 880
676 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
677 882
678 if (ref $msg) { 883 if (ref $msg) {
679 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
680 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
681 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
682 } 887 }
683 } 888 }
684 } else { 889 } else {
685 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
687 892
688 cf::override; 893 cf::override;
689 }, 894 },
690); 895);
691 896
692sub register {
693 my ($base, $pkg) = @_;
694
695 #TODO
696}
697
698sub load_extension { 897sub load_extension {
699 my ($path) = @_; 898 my ($path) = @_;
700 899
701 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
702 my $base = $1; 901 my $base = $1;
703 my $pkg = $1; 902 my $pkg = $1;
704 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
705 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
706 905
707 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
708 907
709 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
710 or die "$path: $!"; 909 or die "$path: $!";
711 910
712 my $source = 911 my $source =
713 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
714 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
715 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
716 . "\n};\n1"; 915 . "\n};\n1";
717 916
718 eval $source 917 unless (eval $source) {
719 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
720 : "extension disabled.\n"; 919 : "extension disabled.\n";
721 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
722 push @exts, $pkg; 921 warn $@;
723 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
724 923 exit 1;
725# no strict 'refs'; 924 }
726# @{"$pkg\::ISA"} = ext::; 925 die $@;
727
728 register $base, $pkg;
729}
730
731sub unload_extension {
732 my ($pkg) = @_;
733
734 warn "removing extension $pkg\n";
735
736 # remove hooks
737 #TODO
738# for my $idx (0 .. $#PLUGIN_EVENT) {
739# delete $hook[$idx]{$pkg};
740# } 926 }
741 927
742 # remove commands 928 push @EXTS, $pkg;
743 for my $name (keys %COMMAND) {
744 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
745
746 if (@cb) {
747 $COMMAND{$name} = \@cb;
748 } else {
749 delete $COMMAND{$name};
750 }
751 }
752
753 # remove extcmds
754 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
755 delete $EXTCMD{$name};
756 }
757
758 if (my $cb = $pkg->can ("unload")) {
759 eval {
760 $cb->($pkg);
761 1
762 } or warn "$pkg unloaded, but with errors: $@";
763 }
764
765 Symbol::delete_package $pkg;
766} 929}
767 930
768sub load_extensions { 931sub load_extensions {
769 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
770 next unless -r $ext; 933 next unless -r $ext;
774 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
775 } 938 }
776} 939}
777 940
778############################################################################# 941#############################################################################
779# load/save/clean perl data associated with a map
780 942
781*cf::mapsupport::on_clean = sub { 943=head2 CORE EXTENSIONS
944
945Functions and methods that extend core crossfire objects.
946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
953=head3 cf::player
954
955=over 4
956
957=item cf::player::find $login
958
959Returns the given player object, loading it if necessary (might block).
960
961=cut
962
963sub playerdir($) {
964 cf::localdir
965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . cf::to_json \%msg);
1125}
1126
1127package cf;
1128
1129=back
1130
1131
1132=head3 cf::map
1133
1134=over 4
1135
1136=cut
1137
1138package cf::map;
1139
1140use Fcntl;
1141use Coro::AIO;
1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1147our $MAX_RESET = 3600;
1148our $DEFAULT_RESET = 3000;
1149
1150sub generate_random_map {
1151 my ($self, $rmp) = @_;
1152 # mit "rum" bekleckern, nicht
1153 $self->_create_random_map (
1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1157 $rmp->{exit_on_final_map},
1158 $rmp->{xsize}, $rmp->{ysize},
1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1295}
1296
1297# and all this just because we cannot iterate over
1298# all maps in C++...
1299sub change_all_map_light {
1300 my ($change) = @_;
1301
1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1304}
1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
782 my ($map) = @_; 1475 my ($map) = @_;
783 1476
784 my $path = $map->tmpname; 1477 my @diag; # diagonal neighbours
785 defined $path or return;
786 1478
787 unlink "$path.pst"; 1479 for (0 .. 3) {
788}; 1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
789 1485
790cf::map->attach (prio => -10000, package => cf::mapsupport::); 1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
791 1489
792############################################################################# 1490 for (@diag) {
793# load/save perl data associated with player->ob objects 1491 my $neigh = find @$_
794 1492 or next;
795sub all_objects(@) { 1493 $neigh->load;
796 @_, map all_objects ($_->inv), @_ 1494 }
797} 1495}
798 1496
799# TODO: compatibility cruft, remove when no longer needed 1497sub find_sync {
800cf::player->attach ( 1498 my ($path, $origin) = @_;
801 on_load => sub {
802 my ($pl, $path) = @_;
803 1499
804 for my $o (all_objects $pl->ob) { 1500 cf::sync_job { find $path, $origin }
805 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1501}
806 $o->set_ob_key_value ("_perl_data");
807 1502
808 %$o = %{ Storable::thaw pack "H*", $value }; 1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
809 } 1530 }
810 } 1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else {
1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
811 }, 1566 }
812); 1567}
813 1568
814############################################################################# 1569sub swap_out {
1570 my ($self) = @_;
815 1571
816=head2 CORE EXTENSIONS 1572 # save first because save cedes
1573 $self->save;
817 1574
818Functions and methods that extend core crossfire objects. 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
819 1576
820=head3 cf::player 1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
1580
1581 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583}
1584
1585sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1618
1619 $_->clear_links_to ($self) for values %cf::MAP;
1620
1621 $self->unlink_save;
1622 $self->destroy;
1623}
1624
1625my $nuke_counter = "aaaa";
1626
1627sub nuke {
1628 my ($self) = @_;
1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1636 $self->{deny_save} = 1;
1637 $self->reset_timeout (1);
1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1642 $self->reset; # polite request, might not happen
1643}
1644
1645=item cf::map::unique_maps
1646
1647Returns an arrayref of paths of all shared maps that have
1648instantiated unique items. May block.
1649
1650=cut
1651
1652sub unique_maps() {
1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1655
1656 my @paths;
1657
1658 for (@$files) {
1659 utf8::decode $_;
1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1664 }
1665
1666 \@paths
1667}
1668
1669package cf;
1670
1671=back
1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
821 1678
822=over 4 1679=over 4
823 1680
824=item cf::player::exists $login 1681=item $ob->inv_recursive
825 1682
826Returns true when the given account exists. 1683Returns the inventory of the object _and_ their inventories, recursively.
827 1684
828=cut 1685=cut
829 1686
830sub cf::player::exists($) { 1687sub inv_recursive_;
831 cf::player::find $_[0] 1688sub inv_recursive_ {
832 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1689 map { $_, inv_recursive_ $_->inv } @_
833} 1690}
834 1691
835=item $player->ext_reply ($msgid, $msgtype, %msg) 1692sub inv_recursive {
836 1693 inv_recursive_ inv $_[0]
837Sends an ext reply to the player.
838
839=cut
840
841sub cf::player::ext_reply($$$%) {
842 my ($self, $id, %msg) = @_;
843
844 $msg{msgid} = $id;
845
846 $self->send ("ext " . to_json \%msg);
847} 1694}
1695
1696package cf;
848 1697
849=back 1698=back
850 1699
851=head3 cf::object::player 1700=head3 cf::object::player
852 1701
890 (ref $cf::CFG{"may_$access"} 1739 (ref $cf::CFG{"may_$access"}
891 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1740 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
892 : $cf::CFG{"may_$access"}) 1741 : $cf::CFG{"may_$access"})
893} 1742}
894 1743
1744=item $player_object->enter_link
1745
1746Freezes the player and moves him/her to a special map (C<{link}>).
1747
1748The player should be reasonably safe there for short amounts of time. You
1749I<MUST> call C<leave_link> as soon as possible, though.
1750
1751Will never block.
1752
1753=item $player_object->leave_link ($map, $x, $y)
1754
1755Moves the player out of the special C<{link}> map onto the specified
1756map. If the map is not valid (or omitted), the player will be moved back
1757to the location he/she was before the call to C<enter_link>, or, if that
1758fails, to the emergency map position.
1759
1760Might block.
1761
1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1773
1774sub cf::object::player::enter_link {
1775 my ($self) = @_;
1776
1777 $self->deactivate_recursive;
1778
1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1780
1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1782 if $self->map;
1783
1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1785}
1786
1787sub cf::object::player::leave_link {
1788 my ($self, $map, $x, $y) = @_;
1789
1790 my $link_pos = delete $self->{_link_pos};
1791
1792 unless ($map) {
1793 # restore original map position
1794 ($map, $x, $y) = @{ $link_pos || [] };
1795 $map = cf::map::find $map;
1796
1797 unless ($map) {
1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1799 $map = cf::map::find $map
1800 or die "FATAL: cannot load emergency map\n";
1801 }
1802 }
1803
1804 ($x, $y) = (-1, -1)
1805 unless (defined $x) && (defined $y);
1806
1807 # use -1 or undef as default coordinates, not 0, 0
1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1809 if $x <=0 && $y <= 0;
1810
1811 $map->load;
1812 $map->load_diag;
1813
1814 return unless $self->contr->active;
1815 $self->activate_recursive;
1816 $self->enter_map ($map, $x, $y);
1817}
1818
1819cf::player->attach (
1820 on_logout => sub {
1821 my ($pl) = @_;
1822
1823 # abort map switching before logout
1824 if ($pl->ob->{_link_pos}) {
1825 cf::sync_job {
1826 $pl->ob->leave_link
1827 };
1828 }
1829 },
1830 on_login => sub {
1831 my ($pl) = @_;
1832
1833 # try to abort aborted map switching on player login :)
1834 # should happen only on crashes
1835 if ($pl->ob->{_link_pos}) {
1836 $pl->ob->enter_link;
1837 (async {
1838 # we need this sleep as the login has a concurrent enter_exit running
1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1844 Coro::Timer::sleep 1;
1845 $pl->ob->leave_link;
1846 })->prio (2);
1847 }
1848 },
1849);
1850
1851=item $player_object->goto ($path, $x, $y)
1852
1853=cut
1854
1855sub cf::object::player::goto {
1856 my ($self, $path, $x, $y) = @_;
1857
1858 $self->enter_link;
1859
1860 (async {
1861 my $map = eval {
1862 my $map = cf::map::find $path;
1863 $map = $map->customise_for ($self) if $map;
1864 $map
1865 } or
1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 $self->leave_link ($map, $x, $y);
1869 })->prio (1);
1870}
1871
1872=item $player_object->enter_exit ($exit_object)
1873
1874=cut
1875
1876sub parse_random_map_params {
1877 my ($spec) = @_;
1878
1879 my $rmp = { # defaults
1880 xsize => (cf::rndm 15, 40),
1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1884 };
1885
1886 for (split /\n/, $spec) {
1887 my ($k, $v) = split /\s+/, $_, 2;
1888
1889 $rmp->{lc $k} = $v if (length $k) && (length $v);
1890 }
1891
1892 $rmp
1893}
1894
1895sub prepare_random_map {
1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1899
1900 # all this does is basically replace the /! path by
1901 # a new random map path (?random/...) with a seed
1902 # that depends on the exit object
1903
1904 my $rmp = parse_random_map_params $exit->msg;
1905
1906 if ($exit->map) {
1907 $rmp->{region} = $exit->region->name;
1908 $rmp->{origin_map} = $exit->map->path;
1909 $rmp->{origin_x} = $exit->x;
1910 $rmp->{origin_y} = $exit->y;
1911 }
1912
1913 $rmp->{random_seed} ||= $exit->random_seed;
1914
1915 my $data = cf::to_json $rmp;
1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1918
1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1923
1924 $exit->slaying ("?random/$md5");
1925 $exit->msg (undef);
1926 }
1927}
1928
1929sub cf::object::player::enter_exit {
1930 my ($self, $exit) = @_;
1931
1932 return unless $self->type == cf::PLAYER;
1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1943 $self->enter_link;
1944
1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1947 unless (eval {
1948 $self->goto ($slaying, $hp, $sp);
1949
1950 1;
1951 }) {
1952 $self->message ("Something went wrong deep within the crossfire server. "
1953 . "I'll try to bring you back to the map you were before. "
1954 . "Please report this to the dungeon master!",
1955 cf::NDI_UNIQUE | cf::NDI_RED);
1956
1957 warn "ERROR in enter_exit: $@";
1958 $self->leave_link;
1959 }
1960 })->prio (1);
1961}
1962
895=head3 cf::client 1963=head3 cf::client
896 1964
897=over 4 1965=over 4
898 1966
899=item $client->send_drawinfo ($text, $flags) 1967=item $client->send_drawinfo ($text, $flags)
942 on_reply => sub { 2010 on_reply => sub {
943 my ($ns, $msg) = @_; 2011 my ($ns, $msg) = @_;
944 2012
945 # this weird shuffling is so that direct followup queries 2013 # this weird shuffling is so that direct followup queries
946 # get handled first 2014 # get handled first
947 my $queue = delete $ns->{query_queue}; 2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
948 2017
949 (shift @$queue)->[1]->($msg); 2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
950 2020
951 push @{ $ns->{query_queue} }, @$queue; 2021 push @{ $ns->{query_queue} }, @$queue;
952 2022
953 if (@{ $ns->{query_queue} } == @$queue) { 2023 if (@{ $ns->{query_queue} } == @$queue) {
954 if (@$queue) { 2024 if (@$queue) {
958 } 2028 }
959 } 2029 }
960 }, 2030 },
961); 2031);
962 2032
963=item $client->coro (\&cb) 2033=item $client->async (\&cb)
964 2034
965Create a new coroutine, running the specified callback. The coroutine will 2035Create a new coroutine, running the specified callback. The coroutine will
966be automatically cancelled when the client gets destroyed (e.g. on logout, 2036be automatically cancelled when the client gets destroyed (e.g. on logout,
967or loss of connection). 2037or loss of connection).
968 2038
969=cut 2039=cut
970 2040
971sub cf::client::coro { 2041sub cf::client::async {
972 my ($self, $cb) = @_; 2042 my ($self, $cb) = @_;
973 2043
974 my $coro; $coro = async { 2044 my $coro = &Coro::async ($cb);
975 eval {
976 $cb->();
977 };
978 warn $@ if $@;
979 };
980 2045
981 $coro->on_destroy (sub { 2046 $coro->on_destroy (sub {
982 delete $self->{_coro}{$coro+0}; 2047 delete $self->{_coro}{$coro+0};
983 }); 2048 });
984 2049
1120The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
1121using it, it should be unique. 2186using it, it should be unique.
1122 2187
1123=over 4 2188=over 4
1124 2189
1125=item $hashref = cf::db_get $family
1126
1127Return a hashref for use by the extension C<$family>, which can be
1128modified. After modifications, you have to call C<cf::db_dirty> or
1129C<cf::db_sync>.
1130
1131=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
1132 2191
1133Returns a single value from the database 2192Returns a single value from the database.
1134
1135=item cf::db_put $family => $hashref
1136
1137Stores the given family hashref into the database. Updates are delayed, if
1138you want the data to be synced to disk immediately, use C<cf::db_sync>.
1139 2193
1140=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
1141 2195
1142Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
1143want the data to be synced to disk immediately, use C<cf::db_sync>.
1144
1145=item cf::db_dirty
1146
1147Marks the database as dirty, to be updated at a later time.
1148
1149=item cf::db_sync
1150
1151Immediately write the database to disk I<if it is dirty>.
1152 2197
1153=cut 2198=cut
1154 2199
1155our $DB; 2200our $DB;
1156 2201
1157{ 2202sub db_load() {
2203 unless ($DB) {
2204 $DB = BDB::db_create $DB_ENV;
2205
2206 cf::sync_job {
2207 eval {
2208 $DB->set_flags (BDB::CHKSUM);
2209
2210 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2211 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2212 cf::cleanup "db_open(db): $!" if $!;
2213 };
2214 cf::cleanup "db_open(db): $@" if $@;
2215 };
2216
1158 my $path = cf::localdir . "/database.pst"; 2217 my $path = cf::localdir . "/database.pst";
2218 if (stat $path) {
2219 cf::sync_job {
2220 my $pst = Storable::retrieve $path;
1159 2221
1160 sub db_load() { 2222 cf::db_put (board => data => $pst->{board});
1161 warn "loading database $path\n";#d# remove later 2223 cf::db_put (guildrules => data => $pst->{guildrules});
1162 $DB = stat $path ? Storable::retrieve $path : { }; 2224 cf::db_put (rent => balance => $pst->{rent}{balance});
1163 } 2225 BDB::db_env_txn_checkpoint $DB_ENV;
1164 2226
1165 my $pid; 2227 unlink $path;
1166
1167 sub db_save() {
1168 warn "saving database $path\n";#d# remove later
1169 waitpid $pid, 0 if $pid;
1170 if (0 == ($pid = fork)) {
1171 $DB->{_meta}{version} = 1;
1172 Storable::nstore $DB, "$path~";
1173 rename "$path~", $path;
1174 cf::_exit 0 if defined $pid;
1175 } 2228 };
1176 }
1177
1178 my $dirty;
1179
1180 sub db_sync() {
1181 db_save if $dirty;
1182 undef $dirty;
1183 }
1184
1185 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1186 db_sync;
1187 });
1188
1189 sub db_dirty() {
1190 $dirty = 1;
1191 $idle->start;
1192 }
1193
1194 sub db_get($;$) {
1195 @_ >= 2
1196 ? $DB->{$_[0]}{$_[1]}
1197 : ($DB->{$_[0]} ||= { })
1198 }
1199
1200 sub db_put($$;$) {
1201 if (@_ >= 3) {
1202 $DB->{$_[0]}{$_[1]} = $_[2];
1203 } else {
1204 $DB->{$_[0]} = $_[1];
1205 }
1206 db_dirty;
1207 }
1208
1209 cf::global->attach (
1210 prio => 10000,
1211 on_cleanup => sub {
1212 db_sync;
1213 }, 2229 }
1214 ); 2230 }
2231}
2232
2233sub db_get($$) {
2234 my $key = "$_[0]/$_[1]";
2235
2236 cf::sync_job {
2237 BDB::db_get $DB, undef, $key, my $data;
2238
2239 $! ? ()
2240 : Compress::LZF::sthaw $data
2241 }
2242}
2243
2244sub db_put($$$) {
2245 BDB::dbreq_pri 4;
2246 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1215} 2247}
1216 2248
1217############################################################################# 2249#############################################################################
1218# the server's main() 2250# the server's init and main functions
2251
2252sub load_resources {
2253 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2254 or die "unable to load regions file\n";#d#
2255}
1219 2256
1220sub cfg_load { 2257sub cfg_load {
1221 open my $fh, "<:utf8", cf::confdir . "/config" 2258 open my $fh, "<:utf8", cf::confdir . "/config"
1222 or return; 2259 or return;
1223 2260
1224 local $/; 2261 local $/;
1225 *CFG = YAML::Syck::Load <$fh>; 2262 *CFG = YAML::Syck::Load <$fh>;
2263
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268
2269 if (exists $CFG{mlockall}) {
2270 eval {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n";
2273 };
2274 warn $@ if $@;
2275 }
2276}
2277
2278sub init {
2279 load_resources;
1226} 2280}
1227 2281
1228sub main { 2282sub main {
2283 # we must not ever block the main coroutine
2284 local $Coro::idle = sub {
2285 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2286 (async {
2287 Event::one_event;
2288 })->prio (Coro::PRIO_MAX);
2289 };
2290
1229 cfg_load; 2291 cfg_load;
1230 db_load; 2292 db_load;
1231 load_extensions; 2293 load_extensions;
2294
2295 $TICK_WATCHER->start;
1232 Event::loop; 2296 Event::loop;
1233} 2297}
1234 2298
1235############################################################################# 2299#############################################################################
1236# initialisation 2300# initialisation and cleanup
1237 2301
2302# install some emergency cleanup handlers
2303BEGIN {
2304 for my $signal (qw(INT HUP TERM)) {
2305 Event->signal (
2306 reentrant => 0,
2307 data => WF_AUTOCANCEL,
2308 signal => $signal,
2309 prio => 0,
2310 cb => sub {
2311 cf::cleanup "SIG$signal";
2312 },
2313 );
2314 }
2315}
2316
2317sub emergency_save() {
2318 my $freeze_guard = cf::freeze_mainloop;
2319
2320 warn "enter emergency perl save\n";
2321
2322 cf::sync_job {
2323 # use a peculiar iteration method to avoid tripping on perl
2324 # refcount bugs in for. also avoids problems with players
2325 # and maps saved/destroyed asynchronously.
2326 warn "begin emergency player save\n";
2327 for my $login (keys %cf::PLAYER) {
2328 my $pl = $cf::PLAYER{$login} or next;
2329 $pl->valid or next;
2330 $pl->save;
2331 }
2332 warn "end emergency player save\n";
2333
2334 warn "begin emergency map save\n";
2335 for my $path (keys %cf::MAP) {
2336 my $map = $cf::MAP{$path} or next;
2337 $map->valid or next;
2338 $map->save;
2339 }
2340 warn "end emergency map save\n";
2341
2342 warn "begin emergency database checkpoint\n";
2343 BDB::db_env_txn_checkpoint $DB_ENV;
2344 warn "end emergency database checkpoint\n";
2345 };
2346
2347 warn "leave emergency perl save\n";
2348}
2349
1238sub _perl_reload() { 2350sub reload() {
2351 # can/must only be called in main
2352 if ($Coro::current != $Coro::main) {
2353 warn "can only reload from main coroutine";
2354 return;
2355 }
2356
1239 warn "reloading..."; 2357 warn "reloading...";
1240 2358
2359 warn "cancelling server ticker";
2360 $TICK_WATCHER->cancel;
2361
2362 cf::emergency_save;
2363
1241 eval { 2364 eval {
1242 local $FREEZE = 1; 2365 # if anything goes wrong in here, we should simply crash as we already saved
1243 2366
1244 cf::emergency_save; 2367 warn "cancelling all WF_AUTOCANCEL watchers";
1245
1246 # cancel all watchers
1247 for (Event::all_watchers) { 2368 for (Event::all_watchers) {
1248 $_->cancel if $_->data & WF_AUTOCANCEL; 2369 $_->cancel if $_->data & WF_AUTOCANCEL;
1249 } 2370 }
1250 2371
2372 warn "syncing database to disk";
2373 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2374
2375 warn "flushing outstanding aio requests";
2376 for (;;) {
2377 BDB::flush;
2378 IO::AIO::flush;
2379 Coro::cede;
2380 last unless IO::AIO::nreqs || BDB::nreqs;
2381 warn "iterate...";
2382 }
2383
1251 # cancel all extension coros 2384 warn "cancelling all extension coros";
1252 $_->cancel for values %EXT_CORO; 2385 $_->cancel for values %EXT_CORO;
1253 %EXT_CORO = (); 2386 %EXT_CORO = ();
1254 2387
1255 # unload all extensions 2388 warn "removing commands";
1256 for (@exts) { 2389 %COMMAND = ();
2390
2391 warn "removing ext commands";
2392 %EXTCMD = ();
2393
2394 warn "unloading/nuking all extensions";
2395 for my $pkg (@EXTS) {
1257 warn "unloading <$_>"; 2396 warn "... unloading $pkg";
1258 unload_extension $_; 2397
2398 if (my $cb = $pkg->can ("unload")) {
2399 eval {
2400 $cb->($pkg);
2401 1
2402 } or warn "$pkg unloaded, but with errors: $@";
1259 } 2403 }
1260 2404
2405 warn "... nuking $pkg";
2406 Symbol::delete_package $pkg;
2407 }
2408
1261 # unload all modules loaded from $LIBDIR 2409 warn "unloading all perl modules loaded from $LIBDIR";
1262 while (my ($k, $v) = each %INC) { 2410 while (my ($k, $v) = each %INC) {
1263 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2411 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1264 2412
1265 warn "removing <$k>"; 2413 warn "... unloading $k";
1266 delete $INC{$k}; 2414 delete $INC{$k};
1267 2415
1268 $k =~ s/\.pm$//; 2416 $k =~ s/\.pm$//;
1269 $k =~ s/\//::/g; 2417 $k =~ s/\//::/g;
1270 2418
1273 } 2421 }
1274 2422
1275 Symbol::delete_package $k; 2423 Symbol::delete_package $k;
1276 } 2424 }
1277 2425
1278 # sync database to disk
1279 cf::db_sync;
1280 IO::AIO::flush;
1281
1282 # get rid of safe::, as good as possible 2426 warn "getting rid of safe::, as good as possible";
1283 Symbol::delete_package "safe::$_" 2427 Symbol::delete_package "safe::$_"
1284 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2428 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1285 2429
1286 # remove register_script_function callbacks
1287 # TODO
1288
1289 # unload cf.pm "a bit" 2430 warn "unloading cf.pm \"a bit\"";
1290 delete $INC{"cf.pm"}; 2431 delete $INC{"cf.pm"};
1291 2432
1292 # don't, removes xs symbols, too, 2433 # don't, removes xs symbols, too,
1293 # and global variables created in xs 2434 # and global variables created in xs
1294 #Symbol::delete_package __PACKAGE__; 2435 #Symbol::delete_package __PACKAGE__;
1295 2436
1296 # reload cf.pm 2437 warn "unload completed, starting to reload now";
2438
1297 warn "reloading cf.pm"; 2439 warn "reloading cf.pm";
1298 require cf; 2440 require cf;
1299 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2441 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1300 2442
1301 # load config and database again 2443 warn "loading config and database again";
1302 cf::cfg_load; 2444 cf::cfg_load;
1303 cf::db_load; 2445 cf::db_load;
1304 2446
1305 # load extensions
1306 warn "load extensions"; 2447 warn "loading extensions";
1307 cf::load_extensions; 2448 cf::load_extensions;
1308 2449
1309 # reattach attachments to objects 2450 warn "reattaching attachments to objects/players";
1310 warn "reattach";
1311 _global_reattach; 2451 _global_reattach;
2452 warn "reattaching attachments to maps";
2453 reattach $_ for values %MAP;
2454
2455 warn "loading reloadable resources";
2456 load_resources;
2457
2458 warn "restarting server ticker";
2459
2460 $TICK_WATCHER->start;
1312 }; 2461 };
1313 warn $@ if $@; 2462
2463 if ($@) {
2464 warn $@;
2465 warn "error while reloading, exiting.";
2466 exit 1;
2467 }
1314 2468
1315 warn "reloaded"; 2469 warn "reloaded";
1316}; 2470};
1317 2471
1318sub perl_reload() { 2472our $RELOAD_WATCHER; # used only during reload
1319 _perl_reload;
1320}
1321 2473
1322register "<global>", __PACKAGE__;
1323
1324register_command "perl-reload" => sub { 2474register_command "reload" => sub {
1325 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
1326 2476
1327 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
1328 $who->message ("reloading..."); 2478 $who->message ("reloading server.");
1329 _perl_reload; 2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
2491 );
1330 } 2492 }
1331}; 2493};
1332 2494
1333unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
1334 2498
1335$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
1336 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
1337 prio => 0, 2502 prio => 0,
1338 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
1339 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
1340 cb => sub { 2505 cb => sub {
1341 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
1342 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
1343 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
1344 }
1345
1346 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 $WAIT_FOR_TICK->broadcast;
2519 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2520
2521 Event::sweep;
2522 Coro::cede_notself;
2523
2524# my $AFTER = Event::time;
2525# warn $AFTER - $NOW;#d#
1347 2526
1348 # if we are delayed by four ticks or more, skip them all 2527 # if we are delayed by four ticks or more, skip them all
1349 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2528 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1350 2529
1351 $TICK_WATCHER->at ($NEXT_TICK); 2530 $TICK_WATCHER->at ($NEXT_TICK);
1352 $TICK_WATCHER->start; 2531 $TICK_WATCHER->start;
1353 }, 2532 },
1354); 2533);
1355 2534
2535{
2536 BDB::max_poll_time $TICK * 0.1;
2537 $BDB_POLL_WATCHER = Event->io (
2538 reentrant => 0,
2539 fd => BDB::poll_fileno,
2540 poll => 'r',
2541 prio => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => \&BDB::poll_cb,
2544 );
2545 BDB::min_parallel 8;
2546
2547 BDB::set_sync_prepare {
2548 my $status;
2549 my $current = $Coro::current;
2550 (
2551 sub {
2552 $status = $!;
2553 $current->ready; undef $current;
2554 },
2555 sub {
2556 Coro::schedule while defined $current;
2557 $! = $status;
2558 },
2559 )
2560 };
2561
2562 unless ($DB_ENV) {
2563 $DB_ENV = BDB::db_env_create;
2564
2565 cf::sync_job {
2566 eval {
2567 BDB::db_env_open
2568 $DB_ENV,
2569 $BDB_ENV_DIR,
2570 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2571 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2572 0666;
2573
2574 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2575
2576 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2577 $DB_ENV->set_lk_detect;
2578 };
2579
2580 cf::cleanup "db_env_open(db): $@" if $@;
2581 };
2582 }
2583}
2584
2585{
2586 IO::AIO::min_parallel 8;
2587
2588 undef $Coro::AIO::WATCHER;
1356IO::AIO::max_poll_time $TICK * 0.2; 2589 IO::AIO::max_poll_time $TICK * 0.1;
1357 2590 $AIO_POLL_WATCHER = Event->io (
1358Event->io (fd => IO::AIO::poll_fileno, 2591 reentrant => 0,
2592 fd => IO::AIO::poll_fileno,
1359 poll => 'r', 2593 poll => 'r',
1360 prio => 5, 2594 prio => 6,
1361 data => WF_AUTOCANCEL, 2595 data => WF_AUTOCANCEL,
1362 cb => \&IO::AIO::poll_cb); 2596 cb => \&IO::AIO::poll_cb,
2597 );
2598}
1363 2599
1364# we must not ever block the main coroutine 2600$WRITE_RUNTIME_WATCHER = Event->timer (
1365$Coro::idle = sub { 2601 reentrant => 0,
1366 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2602 data => WF_AUTOCANCEL,
1367 warn "FATAL: Coro::idle was called, major BUG\n"; 2603 after => 1,
2604 interval => 10,
2605 prio => 6, # keep it lowest so it acts like a watchdog
1368 (Coro::unblock_sub { 2606 cb => Coro::unblock_sub {
1369 Event::one_event; 2607 write_runtime
1370 })->(); 2608 or warn "ERROR: unable to write runtime file: $!";
1371}; 2609 },
2610);
2611
2612END { cf::emergency_save }
1372 2613
13731 26141
1374 2615

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