… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Digest::MD5; |
20 | use Fcntl; |
21 | use Fcntl; |
21 | use IO::AIO 2.31 (); |
22 | use IO::AIO 2.31 (); |
22 | use YAML::Syck (); |
23 | use YAML::Syck (); |
23 | use Time::HiRes; |
24 | use Time::HiRes; |
24 | |
25 | |
… | |
… | |
49 | our $RUNTIME; |
50 | our $RUNTIME; |
50 | |
51 | |
51 | our %MAP; # all maps |
52 | our %MAP; # all maps |
52 | our $LINK_MAP; # the special {link} map |
53 | our $LINK_MAP; # the special {link} map |
53 | our $FREEZE; |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
|
|
56 | our %EXT_CORO; |
54 | |
57 | |
55 | binmode STDOUT; |
58 | binmode STDOUT; |
56 | binmode STDERR; |
59 | binmode STDERR; |
57 | |
60 | |
58 | # read virtual server time, if available |
61 | # read virtual server time, if available |
… | |
… | |
64 | |
67 | |
65 | mkdir cf::localdir; |
68 | mkdir cf::localdir; |
66 | mkdir cf::localdir . "/" . cf::playerdir; |
69 | mkdir cf::localdir . "/" . cf::playerdir; |
67 | mkdir cf::localdir . "/" . cf::tmpdir; |
70 | mkdir cf::localdir . "/" . cf::tmpdir; |
68 | mkdir cf::localdir . "/" . cf::uniquedir; |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
|
|
72 | mkdir $RANDOM_MAPS; |
69 | |
73 | |
70 | our %EXT_CORO; |
74 | # a special map that is always available |
|
|
75 | our $LINK_MAP; |
|
|
76 | our $EMERGENCY_POSITION; |
71 | |
77 | |
72 | ############################################################################# |
78 | ############################################################################# |
73 | |
79 | |
74 | =head2 GLOBAL VARIABLES |
80 | =head2 GLOBAL VARIABLES |
75 | |
81 | |
… | |
… | |
174 | sub to_json($) { |
180 | sub to_json($) { |
175 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
176 | JSON::Syck::Dump $_[0] |
182 | JSON::Syck::Dump $_[0] |
177 | } |
183 | } |
178 | |
184 | |
179 | # main coro must never ever "block" except in Event |
185 | =item my $guard = cf::guard { BLOCK } |
180 | # sync_job ensures this by running the job in a coroutine |
186 | |
181 | # and waiting in Event while the server is otherwise frozen |
187 | Run the given callback when the guard object gets destroyed (useful for |
|
|
188 | coroutine cancellations). |
|
|
189 | |
|
|
190 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
191 | being executed. |
|
|
192 | |
|
|
193 | =cut |
|
|
194 | |
|
|
195 | sub guard(&) { |
|
|
196 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
197 | } |
|
|
198 | |
|
|
199 | sub cf::guard::cancel { |
|
|
200 | ${$_[0]} = sub { }; |
|
|
201 | } |
|
|
202 | |
|
|
203 | sub cf::guard::DESTROY { |
|
|
204 | ${$_[0]}->(); |
|
|
205 | } |
|
|
206 | |
|
|
207 | =item cf::lock_wait $string |
|
|
208 | |
|
|
209 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
210 | |
|
|
211 | =item my $lock = cf::lock_acquire $string |
|
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212 | |
|
|
213 | Wait until the given lock is available and then acquires it and returns |
|
|
214 | a guard object. If the guard object gets destroyed (goes out of scope, |
|
|
215 | for example when the coroutine gets canceled), the lock is automatically |
|
|
216 | returned. |
|
|
217 | |
|
|
218 | Lock names should begin with a unique identifier (for example, find_map |
|
|
219 | uses map_find and load_map uses map_load). |
|
|
220 | |
|
|
221 | =cut |
|
|
222 | |
|
|
223 | our %LOCK; |
|
|
224 | |
|
|
225 | sub lock_wait($) { |
|
|
226 | my ($key) = @_; |
|
|
227 | |
|
|
228 | # wait for lock, if any |
|
|
229 | while ($LOCK{$key}) { |
|
|
230 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
231 | Coro::schedule; |
|
|
232 | } |
|
|
233 | } |
|
|
234 | |
|
|
235 | sub lock_acquire($) { |
|
|
236 | my ($key) = @_; |
|
|
237 | |
|
|
238 | # wait, to be sure we are not locked |
|
|
239 | lock_wait $key; |
|
|
240 | |
|
|
241 | $LOCK{$key} = []; |
|
|
242 | |
|
|
243 | cf::guard { |
|
|
244 | # wake up all waiters, to be on the safe side |
|
|
245 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
246 | } |
|
|
247 | } |
|
|
248 | |
|
|
249 | =item cf::async { BLOCK } |
|
|
250 | |
|
|
251 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
252 | error instead of exiting the server in case of a problem. |
|
|
253 | |
|
|
254 | =cut |
|
|
255 | |
|
|
256 | sub async(&) { |
|
|
257 | my ($cb) = @_; |
|
|
258 | |
|
|
259 | Coro::async { |
|
|
260 | eval { $cb->() }; |
|
|
261 | warn $@ if $@; |
|
|
262 | } |
|
|
263 | } |
|
|
264 | |
|
|
265 | =item cf::sync_job { BLOCK } |
|
|
266 | |
|
|
267 | The design of crossfire+ requires that the main coro ($Coro::main) is |
|
|
268 | always able to handle events or runnable, as crossfire+ is only partly |
|
|
269 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
|
|
270 | |
|
|
271 | If it must be done, put the blocking parts into C<sync_job>. This will run |
|
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272 | the given BLOCK in another coroutine while waiting for the result. The |
|
|
273 | server will be frozen during this time, so the block should either finish |
|
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274 | fast or be very important. |
|
|
275 | |
|
|
276 | =cut |
|
|
277 | |
182 | sub sync_job(&) { |
278 | sub sync_job(&) { |
183 | my ($job) = @_; |
279 | my ($job) = @_; |
184 | |
280 | |
185 | my $busy = 1; |
|
|
186 | my @res; |
|
|
187 | |
|
|
188 | local $FREEZE = 1; |
|
|
189 | |
|
|
190 | my $coro = Coro::async { |
|
|
191 | @res = eval { $job->() }; |
|
|
192 | warn $@ if $@; |
|
|
193 | undef $busy; |
|
|
194 | }; |
|
|
195 | |
|
|
196 | if ($Coro::current == $Coro::main) { |
281 | if ($Coro::current == $Coro::main) { |
|
|
282 | # this is the main coro, too bad, we have to block |
|
|
283 | # till the operation succeeds, freezing the server :/ |
|
|
284 | |
|
|
285 | # TODO: use suspend/resume instead |
|
|
286 | # (but this is cancel-safe) |
|
|
287 | local $FREEZE = 1; |
|
|
288 | |
|
|
289 | my $busy = 1; |
|
|
290 | my @res; |
|
|
291 | |
|
|
292 | (Coro::async { |
|
|
293 | @res = eval { $job->() }; |
|
|
294 | warn $@ if $@; |
|
|
295 | undef $busy; |
197 | $coro->prio (Coro::PRIO_MAX); |
296 | })->prio (Coro::PRIO_MAX); |
|
|
297 | |
198 | while ($busy) { |
298 | while ($busy) { |
199 | Coro::cede_notself; |
299 | Coro::cede_notself; |
200 | Event::one_event unless Coro::nready; |
300 | Event::one_event unless Coro::nready; |
201 | } |
301 | } |
|
|
302 | |
|
|
303 | wantarray ? @res : $res[0] |
202 | } else { |
304 | } else { |
203 | $coro->join; |
305 | # we are in another coroutine, how wonderful, everything just works |
|
|
306 | |
|
|
307 | $job->() |
204 | } |
308 | } |
205 | |
|
|
206 | wantarray ? @res : $res[0] |
|
|
207 | } |
309 | } |
208 | |
310 | |
209 | =item $coro = cf::coro { BLOCK } |
311 | =item $coro = cf::coro { BLOCK } |
210 | |
312 | |
211 | Creates and returns a new coro. This coro is automcatially being canceled |
313 | Creates and returns a new coro. This coro is automcatially being canceled |
… | |
… | |
214 | =cut |
316 | =cut |
215 | |
317 | |
216 | sub coro(&) { |
318 | sub coro(&) { |
217 | my $cb = shift; |
319 | my $cb = shift; |
218 | |
320 | |
219 | my $coro; $coro = async { |
321 | my $coro = &cf::async ($cb); |
220 | eval { |
|
|
221 | $cb->(); |
|
|
222 | }; |
|
|
223 | warn $@ if $@; |
|
|
224 | }; |
|
|
225 | |
322 | |
226 | $coro->on_destroy (sub { |
323 | $coro->on_destroy (sub { |
227 | delete $EXT_CORO{$coro+0}; |
324 | delete $EXT_CORO{$coro+0}; |
228 | }); |
325 | }); |
229 | $EXT_CORO{$coro+0} = $coro; |
326 | $EXT_CORO{$coro+0} = $coro; |
230 | |
327 | |
231 | $coro |
328 | $coro |
232 | } |
329 | } |
233 | |
330 | |
|
|
331 | sub write_runtime { |
|
|
332 | my $runtime = cf::localdir . "/runtime"; |
|
|
333 | |
|
|
334 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
|
|
335 | or return; |
|
|
336 | |
|
|
337 | my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
|
|
338 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
339 | and return; |
|
|
340 | |
|
|
341 | aio_fsync $fh |
|
|
342 | and return; |
|
|
343 | |
|
|
344 | close $fh |
|
|
345 | or return; |
|
|
346 | |
|
|
347 | aio_rename "$runtime~", $runtime |
|
|
348 | and return; |
|
|
349 | |
|
|
350 | 1 |
|
|
351 | } |
|
|
352 | |
234 | =back |
353 | =back |
235 | |
354 | |
236 | =cut |
355 | =cut |
|
|
356 | |
|
|
357 | ############################################################################# |
|
|
358 | |
|
|
359 | package cf::path; |
|
|
360 | |
|
|
361 | sub new { |
|
|
362 | my ($class, $path, $base) = @_; |
|
|
363 | |
|
|
364 | $path = $path->as_string if ref $path; |
|
|
365 | |
|
|
366 | my $self = bless { }, $class; |
|
|
367 | |
|
|
368 | # {... are special paths that are not touched |
|
|
369 | # ?xxx/... are special absolute paths |
|
|
370 | # ?random/... random maps |
|
|
371 | # /! non-realised random map exit |
|
|
372 | # /... normal maps |
|
|
373 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
374 | # ~user/... per-player map of a specific user |
|
|
375 | |
|
|
376 | if ($path =~ /^{/) { |
|
|
377 | # fine as it is |
|
|
378 | } elsif ($path =~ s{^\?random/}{}) { |
|
|
379 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
|
|
380 | $self->{random} = cf::from_json $data; |
|
|
381 | } else { |
|
|
382 | if ($path =~ s{^~([^/]+)?}{}) { |
|
|
383 | $self->{user_rel} = 1; |
|
|
384 | |
|
|
385 | if (defined $1) { |
|
|
386 | $self->{user} = $1; |
|
|
387 | } elsif ($base =~ m{^~([^/]+)/}) { |
|
|
388 | $self->{user} = $1; |
|
|
389 | } else { |
|
|
390 | warn "cannot resolve user-relative path without user <$path,$base>\n"; |
|
|
391 | } |
|
|
392 | } elsif ($path =~ /^\//) { |
|
|
393 | # already absolute |
|
|
394 | } else { |
|
|
395 | $base =~ s{[^/]+/?$}{}; |
|
|
396 | return $class->new ("$base/$path"); |
|
|
397 | } |
|
|
398 | |
|
|
399 | for ($path) { |
|
|
400 | redo if s{/\.?/}{/}; |
|
|
401 | redo if s{/[^/]+/\.\./}{/}; |
|
|
402 | } |
|
|
403 | } |
|
|
404 | |
|
|
405 | $self->{path} = $path; |
|
|
406 | |
|
|
407 | $self |
|
|
408 | } |
|
|
409 | |
|
|
410 | # the name / primary key / in-game path |
|
|
411 | sub as_string { |
|
|
412 | my ($self) = @_; |
|
|
413 | |
|
|
414 | $self->{user_rel} ? "~$self->{user}$self->{path}" |
|
|
415 | : $self->{random} ? "?random/$self->{path}" |
|
|
416 | : $self->{path} |
|
|
417 | } |
|
|
418 | |
|
|
419 | # the displayed name, this is a one way mapping |
|
|
420 | sub visible_name { |
|
|
421 | my ($self) = @_; |
|
|
422 | |
|
|
423 | # if (my $rmp = $self->{random}) { |
|
|
424 | # # todo: be more intelligent about this |
|
|
425 | # "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}" |
|
|
426 | # } else { |
|
|
427 | $self->as_string |
|
|
428 | # } |
|
|
429 | } |
|
|
430 | |
|
|
431 | # escape the /'s in the path |
|
|
432 | sub _escaped_path { |
|
|
433 | # ∕ is U+2215 |
|
|
434 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
|
|
435 | $path |
|
|
436 | } |
|
|
437 | |
|
|
438 | # the original (read-only) location |
|
|
439 | sub load_path { |
|
|
440 | my ($self) = @_; |
|
|
441 | |
|
|
442 | sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} |
|
|
443 | } |
|
|
444 | |
|
|
445 | # the temporary/swap location |
|
|
446 | sub save_path { |
|
|
447 | my ($self) = @_; |
|
|
448 | |
|
|
449 | $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path |
|
|
450 | : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} |
|
|
451 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path |
|
|
452 | } |
|
|
453 | |
|
|
454 | # the unique path, might be eq to save_path |
|
|
455 | sub uniq_path { |
|
|
456 | my ($self) = @_; |
|
|
457 | |
|
|
458 | $self->{user_rel} || $self->{random} |
|
|
459 | ? undef |
|
|
460 | : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path |
|
|
461 | } |
|
|
462 | |
|
|
463 | # return random map parameters, or undef |
|
|
464 | sub random_map_params { |
|
|
465 | my ($self) = @_; |
|
|
466 | |
|
|
467 | $self->{random} |
|
|
468 | } |
|
|
469 | |
|
|
470 | # this is somewhat ugly, but style maps do need special treatment |
|
|
471 | sub is_style_map { |
|
|
472 | $_[0]{path} =~ m{^/styles/} |
|
|
473 | } |
|
|
474 | |
|
|
475 | package cf; |
237 | |
476 | |
238 | ############################################################################# |
477 | ############################################################################# |
239 | |
478 | |
240 | =head2 ATTACHABLE OBJECTS |
479 | =head2 ATTACHABLE OBJECTS |
241 | |
480 | |
… | |
… | |
649 | or return; |
888 | or return; |
650 | |
889 | |
651 | unless (aio_stat "$filename.pst") { |
890 | unless (aio_stat "$filename.pst") { |
652 | (aio_load "$filename.pst", $av) >= 0 |
891 | (aio_load "$filename.pst", $av) >= 0 |
653 | or return; |
892 | or return; |
654 | $av = eval { (Storable::thaw <$av>)->{objs} }; |
893 | $av = eval { (Storable::thaw $av)->{objs} }; |
655 | } |
894 | } |
656 | |
895 | |
|
|
896 | warn sprintf "loading %s (%d)\n", |
|
|
897 | $filename, length $data, scalar @{$av || []};#d# |
657 | return ($data, $av); |
898 | return ($data, $av); |
658 | } |
899 | } |
659 | |
900 | |
660 | ############################################################################# |
901 | ############################################################################# |
661 | # command handling &c |
902 | # command handling &c |
… | |
… | |
883 | $self->send ("ext " . to_json \%msg); |
1124 | $self->send ("ext " . to_json \%msg); |
884 | } |
1125 | } |
885 | |
1126 | |
886 | =back |
1127 | =back |
887 | |
1128 | |
|
|
1129 | |
|
|
1130 | =head3 cf::map |
|
|
1131 | |
|
|
1132 | =over 4 |
|
|
1133 | |
|
|
1134 | =cut |
|
|
1135 | |
|
|
1136 | package cf::map; |
|
|
1137 | |
|
|
1138 | use Fcntl; |
|
|
1139 | use Coro::AIO; |
|
|
1140 | |
|
|
1141 | our $MAX_RESET = 7200; |
|
|
1142 | our $DEFAULT_RESET = 3600; |
|
|
1143 | |
|
|
1144 | sub generate_random_map { |
|
|
1145 | my ($path, $rmp) = @_; |
|
|
1146 | |
|
|
1147 | # mit "rum" bekleckern, nicht |
|
|
1148 | cf::map::_create_random_map |
|
|
1149 | $path, |
|
|
1150 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
|
1151 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
|
1152 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
|
1153 | $rmp->{exit_on_final_map}, |
|
|
1154 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
1155 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
1156 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
|
1157 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
|
1158 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
1159 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
1160 | (cf::region::find $rmp->{region}) |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | # and all this just because we cannot iterate over |
|
|
1164 | # all maps in C++... |
|
|
1165 | sub change_all_map_light { |
|
|
1166 | my ($change) = @_; |
|
|
1167 | |
|
|
1168 | $_->change_map_light ($change) |
|
|
1169 | for grep $_->outdoor, values %cf::MAP; |
|
|
1170 | } |
|
|
1171 | |
|
|
1172 | sub try_load_header($) { |
|
|
1173 | my ($path) = @_; |
|
|
1174 | |
|
|
1175 | utf8::encode $path; |
|
|
1176 | aio_open $path, O_RDONLY, 0 |
|
|
1177 | or return; |
|
|
1178 | |
|
|
1179 | my $map = cf::map::new |
|
|
1180 | or return; |
|
|
1181 | |
|
|
1182 | $map->load_header ($path) |
|
|
1183 | or return; |
|
|
1184 | |
|
|
1185 | $map->{load_path} = $path; |
|
|
1186 | |
|
|
1187 | $map |
|
|
1188 | } |
|
|
1189 | |
|
|
1190 | sub find_map; |
|
|
1191 | sub find_map { |
|
|
1192 | my ($path, $origin) = @_; |
|
|
1193 | |
|
|
1194 | #warn "find_map<$path,$origin>\n";#d# |
|
|
1195 | |
|
|
1196 | $path = new cf::path $path, $origin && $origin->path; |
|
|
1197 | my $key = $path->as_string; |
|
|
1198 | |
|
|
1199 | cf::lock_wait "map_find:$key"; |
|
|
1200 | |
|
|
1201 | $cf::MAP{$key} || do { |
|
|
1202 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1203 | |
|
|
1204 | # do it the slow way |
|
|
1205 | my $map = try_load_header $path->save_path; |
|
|
1206 | |
|
|
1207 | if ($map) { |
|
|
1208 | # safety |
|
|
1209 | $map->{instantiate_time} = $cf::RUNTIME |
|
|
1210 | if $map->{instantiate_time} > $cf::RUNTIME; |
|
|
1211 | } else { |
|
|
1212 | if (my $rmp = $path->random_map_params) { |
|
|
1213 | $map = generate_random_map $key, $rmp; |
|
|
1214 | } else { |
|
|
1215 | $map = try_load_header $path->load_path; |
|
|
1216 | } |
|
|
1217 | |
|
|
1218 | $map or return; |
|
|
1219 | |
|
|
1220 | $map->{load_original} = 1; |
|
|
1221 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1222 | $map->instantiate; |
|
|
1223 | |
|
|
1224 | # per-player maps become, after loading, normal maps |
|
|
1225 | $map->per_player (0) if $path->{user_rel}; |
|
|
1226 | } |
|
|
1227 | |
|
|
1228 | $map->path ($key); |
|
|
1229 | $map->{path} = $path; |
|
|
1230 | $map->{last_save} = $cf::RUNTIME; |
|
|
1231 | $map->last_access ($cf::RUNTIME); |
|
|
1232 | |
|
|
1233 | if ($map->should_reset) { |
|
|
1234 | $map->reset; |
|
|
1235 | undef $guard; |
|
|
1236 | $map = find_map $path |
|
|
1237 | or return; |
|
|
1238 | } |
|
|
1239 | |
|
|
1240 | $cf::MAP{$key} = $map |
|
|
1241 | } |
|
|
1242 | } |
|
|
1243 | |
|
|
1244 | sub load { |
|
|
1245 | my ($self) = @_; |
|
|
1246 | |
|
|
1247 | my $path = $self->{path}; |
|
|
1248 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1249 | |
|
|
1250 | return if $self->in_memory != cf::MAP_SWAPPED; |
|
|
1251 | |
|
|
1252 | $self->in_memory (cf::MAP_LOADING); |
|
|
1253 | |
|
|
1254 | $self->alloc; |
|
|
1255 | $self->load_objects ($self->{load_path}, 1) |
|
|
1256 | or return; |
|
|
1257 | |
|
|
1258 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
|
|
1259 | if delete $self->{load_original}; |
|
|
1260 | |
|
|
1261 | if (my $uniq = $path->uniq_path) { |
|
|
1262 | utf8::encode $uniq; |
|
|
1263 | if (aio_open $uniq, O_RDONLY, 0) { |
|
|
1264 | $self->clear_unique_items; |
|
|
1265 | $self->load_objects ($uniq, 0); |
|
|
1266 | } |
|
|
1267 | } |
|
|
1268 | |
|
|
1269 | # now do the right thing for maps |
|
|
1270 | $self->link_multipart_objects; |
|
|
1271 | |
|
|
1272 | if ($self->{path}->is_style_map) { |
|
|
1273 | $self->{deny_save} = 1; |
|
|
1274 | $self->{deny_reset} = 1; |
|
|
1275 | } else { |
|
|
1276 | $self->fix_auto_apply; |
|
|
1277 | $self->decay_objects; |
|
|
1278 | $self->update_buttons; |
|
|
1279 | $self->set_darkness_map; |
|
|
1280 | $self->difficulty ($self->estimate_difficulty) |
|
|
1281 | unless $self->difficulty; |
|
|
1282 | $self->activate; |
|
|
1283 | } |
|
|
1284 | |
|
|
1285 | $self->in_memory (cf::MAP_IN_MEMORY); |
|
|
1286 | } |
|
|
1287 | |
|
|
1288 | sub load_map_sync { |
|
|
1289 | my ($path, $origin) = @_; |
|
|
1290 | |
|
|
1291 | #warn "load_map_sync<$path, $origin>\n";#d# |
|
|
1292 | |
|
|
1293 | cf::sync_job { |
|
|
1294 | my $map = cf::map::find_map $path, $origin |
|
|
1295 | or return; |
|
|
1296 | $map->load; |
|
|
1297 | $map |
|
|
1298 | } |
|
|
1299 | } |
|
|
1300 | |
|
|
1301 | sub save { |
|
|
1302 | my ($self) = @_; |
|
|
1303 | |
|
|
1304 | $self->{last_save} = $cf::RUNTIME; |
|
|
1305 | |
|
|
1306 | return unless $self->dirty; |
|
|
1307 | |
|
|
1308 | my $save = $self->{path}->save_path; utf8::encode $save; |
|
|
1309 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
1310 | |
|
|
1311 | $self->{load_path} = $save; |
|
|
1312 | |
|
|
1313 | return if $self->{deny_save}; |
|
|
1314 | |
|
|
1315 | if ($uniq) { |
|
|
1316 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
|
|
1317 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
|
|
1318 | } else { |
|
|
1319 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
|
|
1320 | } |
|
|
1321 | } |
|
|
1322 | |
|
|
1323 | sub swap_out { |
|
|
1324 | my ($self) = @_; |
|
|
1325 | |
|
|
1326 | # save first because save cedes |
|
|
1327 | $self->save; |
|
|
1328 | |
|
|
1329 | return if $self->players; |
|
|
1330 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
|
|
1331 | return if $self->{deny_save}; |
|
|
1332 | |
|
|
1333 | $self->clear; |
|
|
1334 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
1335 | } |
|
|
1336 | |
|
|
1337 | sub reset_at { |
|
|
1338 | my ($self) = @_; |
|
|
1339 | |
|
|
1340 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1341 | return 1e99 if $self->{path}{user_rel}; |
|
|
1342 | return 1e99 if $self->{deny_reset}; |
|
|
1343 | |
|
|
1344 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
1345 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
1346 | |
|
|
1347 | $time + $to |
|
|
1348 | } |
|
|
1349 | |
|
|
1350 | sub should_reset { |
|
|
1351 | my ($self) = @_; |
|
|
1352 | |
|
|
1353 | $self->reset_at <= $cf::RUNTIME |
|
|
1354 | } |
|
|
1355 | |
|
|
1356 | sub unlink_save { |
|
|
1357 | my ($self) = @_; |
|
|
1358 | |
|
|
1359 | utf8::encode (my $save = $self->{path}->save_path); |
|
|
1360 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
|
|
1361 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
|
|
1362 | } |
|
|
1363 | |
|
|
1364 | sub rename { |
|
|
1365 | my ($self, $new_path) = @_; |
|
|
1366 | |
|
|
1367 | $self->unlink_save; |
|
|
1368 | |
|
|
1369 | delete $cf::MAP{$self->path}; |
|
|
1370 | $self->{path} = new cf::path $new_path; |
|
|
1371 | $self->path ($self->{path}->as_string); |
|
|
1372 | $cf::MAP{$self->path} = $self; |
|
|
1373 | |
|
|
1374 | $self->save; |
|
|
1375 | } |
|
|
1376 | |
|
|
1377 | sub reset { |
|
|
1378 | my ($self) = @_; |
|
|
1379 | |
|
|
1380 | return if $self->players; |
|
|
1381 | return if $self->{path}{user_rel};#d# |
|
|
1382 | |
|
|
1383 | warn "resetting map ", $self->path;#d# |
|
|
1384 | |
|
|
1385 | delete $cf::MAP{$self->path}; |
|
|
1386 | |
|
|
1387 | $_->clear_links_to ($self) for values %cf::MAP; |
|
|
1388 | |
|
|
1389 | $self->unlink_save; |
|
|
1390 | $self->destroy; |
|
|
1391 | } |
|
|
1392 | |
|
|
1393 | my $nuke_counter = "aaaa"; |
|
|
1394 | |
|
|
1395 | sub nuke { |
|
|
1396 | my ($self) = @_; |
|
|
1397 | |
|
|
1398 | $self->{deny_save} = 1; |
|
|
1399 | $self->reset_timeout (1); |
|
|
1400 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1401 | $self->reset; # polite request, might not happen |
|
|
1402 | } |
|
|
1403 | |
|
|
1404 | sub customise_for { |
|
|
1405 | my ($map, $ob) = @_; |
|
|
1406 | |
|
|
1407 | if ($map->per_player) { |
|
|
1408 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
|
|
1409 | } |
|
|
1410 | |
|
|
1411 | $map |
|
|
1412 | } |
|
|
1413 | |
|
|
1414 | sub emergency_save { |
|
|
1415 | local $cf::FREEZE = 1; |
|
|
1416 | |
|
|
1417 | warn "enter emergency map save\n"; |
|
|
1418 | |
|
|
1419 | cf::sync_job { |
|
|
1420 | warn "begin emergency map save\n"; |
|
|
1421 | $_->save for values %cf::MAP; |
|
|
1422 | }; |
|
|
1423 | |
|
|
1424 | warn "end emergency map save\n"; |
|
|
1425 | } |
|
|
1426 | |
|
|
1427 | package cf; |
|
|
1428 | |
|
|
1429 | =back |
|
|
1430 | |
|
|
1431 | |
888 | =head3 cf::object::player |
1432 | =head3 cf::object::player |
889 | |
1433 | |
890 | =over 4 |
1434 | =over 4 |
891 | |
1435 | |
892 | =item $player_object->reply ($npc, $msg[, $flags]) |
1436 | =item $player_object->reply ($npc, $msg[, $flags]) |
… | |
… | |
927 | (ref $cf::CFG{"may_$access"} |
1471 | (ref $cf::CFG{"may_$access"} |
928 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1472 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
929 | : $cf::CFG{"may_$access"}) |
1473 | : $cf::CFG{"may_$access"}) |
930 | } |
1474 | } |
931 | |
1475 | |
|
|
1476 | =item $player_object->enter_link |
|
|
1477 | |
|
|
1478 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1479 | |
|
|
1480 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1481 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1482 | |
|
|
1483 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1484 | |
|
|
1485 | Moves the player out of the specila link map onto the given map. If the |
|
|
1486 | map is not valid (or omitted), the player will be moved back to the |
|
|
1487 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1488 | to the emergency map position. |
|
|
1489 | |
|
|
1490 | Might block. |
|
|
1491 | |
|
|
1492 | =cut |
|
|
1493 | |
|
|
1494 | sub cf::object::player::enter_link { |
|
|
1495 | my ($self) = @_; |
|
|
1496 | |
|
|
1497 | $self->deactivate_recursive; |
|
|
1498 | |
|
|
1499 | return if $self->map == $LINK_MAP; |
|
|
1500 | |
|
|
1501 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
|
|
1502 | if $self->map; |
|
|
1503 | |
|
|
1504 | $self->enter_map ($LINK_MAP, 20, 20); |
|
|
1505 | } |
|
|
1506 | |
|
|
1507 | sub cf::object::player::leave_link { |
|
|
1508 | my ($self, $map, $x, $y) = @_; |
|
|
1509 | |
|
|
1510 | my $link_pos = delete $self->{_link_pos}; |
|
|
1511 | |
|
|
1512 | unless ($map) { |
|
|
1513 | # restore original map position |
|
|
1514 | ($map, $x, $y) = @{ $link_pos || [] }; |
|
|
1515 | $map = cf::map::find_map $map; |
|
|
1516 | |
|
|
1517 | unless ($map) { |
|
|
1518 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
|
|
1519 | $map = cf::map::find_map $map |
|
|
1520 | or die "FATAL: cannot load emergency map\n"; |
|
|
1521 | } |
|
|
1522 | } |
|
|
1523 | |
|
|
1524 | ($x, $y) = (-1, -1) |
|
|
1525 | unless (defined $x) && (defined $y); |
|
|
1526 | |
|
|
1527 | # use -1 or undef as default coordinates, not 0, 0 |
|
|
1528 | ($x, $y) = ($map->enter_x, $map->enter_y) |
|
|
1529 | if $x <=0 && $y <= 0; |
|
|
1530 | |
|
|
1531 | $map->load; |
|
|
1532 | |
|
|
1533 | $self->activate_recursive; |
|
|
1534 | $self->enter_map ($map, $x, $y); |
|
|
1535 | } |
|
|
1536 | |
|
|
1537 | cf::player->attach ( |
|
|
1538 | on_logout => sub { |
|
|
1539 | my ($pl) = @_; |
|
|
1540 | |
|
|
1541 | # abort map switching before logout |
|
|
1542 | if ($pl->ob->{_link_pos}) { |
|
|
1543 | cf::sync_job { |
|
|
1544 | $pl->ob->leave_link |
|
|
1545 | }; |
|
|
1546 | } |
|
|
1547 | }, |
|
|
1548 | on_login => sub { |
|
|
1549 | my ($pl) = @_; |
|
|
1550 | |
|
|
1551 | # try to abort aborted map switching on player login :) |
|
|
1552 | # should happen only on crashes |
|
|
1553 | if ($pl->ob->{_link_pos}) { |
|
|
1554 | $pl->ob->enter_link; |
|
|
1555 | cf::async { |
|
|
1556 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1557 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1558 | Coro::Timer::sleep 1; |
|
|
1559 | $pl->ob->leave_link; |
|
|
1560 | }; |
|
|
1561 | } |
|
|
1562 | }, |
|
|
1563 | ); |
|
|
1564 | |
|
|
1565 | =item $player_object->goto_map ($path, $x, $y) |
|
|
1566 | |
|
|
1567 | =cut |
|
|
1568 | |
|
|
1569 | sub cf::object::player::goto_map { |
|
|
1570 | my ($self, $path, $x, $y) = @_; |
|
|
1571 | |
|
|
1572 | $self->enter_link; |
|
|
1573 | |
|
|
1574 | (cf::async { |
|
|
1575 | $path = new cf::path $path; |
|
|
1576 | |
|
|
1577 | my $map = cf::map::find_map $path->as_string; |
|
|
1578 | $map = $map->customise_for ($self) if $map; |
|
|
1579 | |
|
|
1580 | # warn "entering ", $map->path, " at ($x, $y)\n" |
|
|
1581 | # if $map; |
|
|
1582 | |
|
|
1583 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1584 | |
|
|
1585 | $self->leave_link ($map, $x, $y); |
|
|
1586 | })->prio (1); |
|
|
1587 | } |
|
|
1588 | |
|
|
1589 | =item $player_object->enter_exit ($exit_object) |
|
|
1590 | |
|
|
1591 | =cut |
|
|
1592 | |
|
|
1593 | sub parse_random_map_params { |
|
|
1594 | my ($spec) = @_; |
|
|
1595 | |
|
|
1596 | my $rmp = { # defaults |
|
|
1597 | xsize => 10, |
|
|
1598 | ysize => 10, |
|
|
1599 | }; |
|
|
1600 | |
|
|
1601 | for (split /\n/, $spec) { |
|
|
1602 | my ($k, $v) = split /\s+/, $_, 2; |
|
|
1603 | |
|
|
1604 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
1605 | } |
|
|
1606 | |
|
|
1607 | $rmp |
|
|
1608 | } |
|
|
1609 | |
|
|
1610 | sub prepare_random_map { |
|
|
1611 | my ($exit) = @_; |
|
|
1612 | |
|
|
1613 | # all this does is basically replace the /! path by |
|
|
1614 | # a new random map path (?random/...) with a seed |
|
|
1615 | # that depends on the exit object |
|
|
1616 | |
|
|
1617 | my $rmp = parse_random_map_params $exit->msg; |
|
|
1618 | |
|
|
1619 | if ($exit->map) { |
|
|
1620 | $rmp->{region} = $exit->map->region_name; |
|
|
1621 | $rmp->{origin_map} = $exit->map->path; |
|
|
1622 | $rmp->{origin_x} = $exit->x; |
|
|
1623 | $rmp->{origin_y} = $exit->y; |
|
|
1624 | } |
|
|
1625 | |
|
|
1626 | $rmp->{random_seed} ||= $exit->random_seed; |
|
|
1627 | |
|
|
1628 | my $data = cf::to_json $rmp; |
|
|
1629 | my $md5 = Digest::MD5::md5_hex $data; |
|
|
1630 | |
|
|
1631 | if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
|
|
1632 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
1633 | |
|
|
1634 | $exit->slaying ("?random/$md5"); |
|
|
1635 | $exit->msg (undef); |
|
|
1636 | } |
|
|
1637 | } |
|
|
1638 | |
|
|
1639 | sub cf::object::player::enter_exit { |
|
|
1640 | my ($self, $exit) = @_; |
|
|
1641 | |
|
|
1642 | return unless $self->type == cf::PLAYER; |
|
|
1643 | |
|
|
1644 | $self->enter_link; |
|
|
1645 | |
|
|
1646 | (cf::async { |
|
|
1647 | unless (eval { |
|
|
1648 | prepare_random_map $exit |
|
|
1649 | if $exit->slaying eq "/!"; |
|
|
1650 | |
|
|
1651 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
|
|
1652 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
|
|
1653 | |
|
|
1654 | 1; |
|
|
1655 | }) { |
|
|
1656 | $self->message ("Something went wrong deep within the crossfire server. " |
|
|
1657 | . "I'll try to bring you back to the map you were before. " |
|
|
1658 | . "Please report this to the dungeon master", |
|
|
1659 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1660 | |
|
|
1661 | warn "ERROR in enter_exit: $@"; |
|
|
1662 | $self->leave_link; |
|
|
1663 | } |
|
|
1664 | })->prio (1); |
|
|
1665 | } |
|
|
1666 | |
932 | =head3 cf::client |
1667 | =head3 cf::client |
933 | |
1668 | |
934 | =over 4 |
1669 | =over 4 |
935 | |
1670 | |
936 | =item $client->send_drawinfo ($text, $flags) |
1671 | =item $client->send_drawinfo ($text, $flags) |
… | |
… | |
979 | on_reply => sub { |
1714 | on_reply => sub { |
980 | my ($ns, $msg) = @_; |
1715 | my ($ns, $msg) = @_; |
981 | |
1716 | |
982 | # this weird shuffling is so that direct followup queries |
1717 | # this weird shuffling is so that direct followup queries |
983 | # get handled first |
1718 | # get handled first |
984 | my $queue = delete $ns->{query_queue}; |
1719 | my $queue = delete $ns->{query_queue} |
|
|
1720 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
985 | |
1721 | |
986 | (shift @$queue)->[1]->($msg); |
1722 | (shift @$queue)->[1]->($msg); |
987 | |
1723 | |
988 | push @{ $ns->{query_queue} }, @$queue; |
1724 | push @{ $ns->{query_queue} }, @$queue; |
989 | |
1725 | |
… | |
… | |
1006 | =cut |
1742 | =cut |
1007 | |
1743 | |
1008 | sub cf::client::coro { |
1744 | sub cf::client::coro { |
1009 | my ($self, $cb) = @_; |
1745 | my ($self, $cb) = @_; |
1010 | |
1746 | |
1011 | my $coro; $coro = async { |
1747 | my $coro = &cf::async ($cb); |
1012 | eval { |
|
|
1013 | $cb->(); |
|
|
1014 | }; |
|
|
1015 | warn $@ if $@; |
|
|
1016 | }; |
|
|
1017 | |
1748 | |
1018 | $coro->on_destroy (sub { |
1749 | $coro->on_destroy (sub { |
1019 | delete $self->{_coro}{$coro+0}; |
1750 | delete $self->{_coro}{$coro+0}; |
1020 | }); |
1751 | }); |
1021 | |
1752 | |
… | |
… | |
1193 | |
1924 | |
1194 | { |
1925 | { |
1195 | my $path = cf::localdir . "/database.pst"; |
1926 | my $path = cf::localdir . "/database.pst"; |
1196 | |
1927 | |
1197 | sub db_load() { |
1928 | sub db_load() { |
1198 | warn "loading database $path\n";#d# remove later |
|
|
1199 | $DB = stat $path ? Storable::retrieve $path : { }; |
1929 | $DB = stat $path ? Storable::retrieve $path : { }; |
1200 | } |
1930 | } |
1201 | |
1931 | |
1202 | my $pid; |
1932 | my $pid; |
1203 | |
1933 | |
1204 | sub db_save() { |
1934 | sub db_save() { |
1205 | warn "saving database $path\n";#d# remove later |
|
|
1206 | waitpid $pid, 0 if $pid; |
1935 | waitpid $pid, 0 if $pid; |
1207 | if (0 == ($pid = fork)) { |
1936 | if (0 == ($pid = fork)) { |
1208 | $DB->{_meta}{version} = 1; |
1937 | $DB->{_meta}{version} = 1; |
1209 | Storable::nstore $DB, "$path~"; |
1938 | Storable::nstore $DB, "$path~"; |
1210 | rename "$path~", $path; |
1939 | rename "$path~", $path; |
… | |
… | |
1258 | open my $fh, "<:utf8", cf::confdir . "/config" |
1987 | open my $fh, "<:utf8", cf::confdir . "/config" |
1259 | or return; |
1988 | or return; |
1260 | |
1989 | |
1261 | local $/; |
1990 | local $/; |
1262 | *CFG = YAML::Syck::Load <$fh>; |
1991 | *CFG = YAML::Syck::Load <$fh>; |
|
|
1992 | |
|
|
1993 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
1994 | |
|
|
1995 | if (exists $CFG{mlockall}) { |
|
|
1996 | eval { |
|
|
1997 | $CFG{mlockall} ? &mlockall : &munlockall |
|
|
1998 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
1999 | }; |
|
|
2000 | warn $@ if $@; |
|
|
2001 | } |
1263 | } |
2002 | } |
1264 | |
2003 | |
1265 | sub main { |
2004 | sub main { |
|
|
2005 | # we must not ever block the main coroutine |
|
|
2006 | local $Coro::idle = sub { |
|
|
2007 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
|
|
2008 | (Coro::unblock_sub { |
|
|
2009 | Event::one_event; |
|
|
2010 | })->(); |
|
|
2011 | }; |
|
|
2012 | |
1266 | cfg_load; |
2013 | cfg_load; |
1267 | db_load; |
2014 | db_load; |
1268 | load_extensions; |
2015 | load_extensions; |
1269 | Event::loop; |
2016 | Event::loop; |
1270 | } |
2017 | } |
1271 | |
2018 | |
1272 | ############################################################################# |
2019 | ############################################################################# |
1273 | # initialisation |
2020 | # initialisation |
1274 | |
2021 | |
1275 | sub _perl_reload() { |
2022 | sub reload() { |
|
|
2023 | # can/must only be called in main |
|
|
2024 | if ($Coro::current != $Coro::main) { |
|
|
2025 | warn "can only reload from main coroutine\n"; |
|
|
2026 | return; |
|
|
2027 | } |
|
|
2028 | |
1276 | warn "reloading..."; |
2029 | warn "reloading..."; |
1277 | |
2030 | |
|
|
2031 | local $FREEZE = 1; |
|
|
2032 | cf::emergency_save; |
|
|
2033 | |
1278 | eval { |
2034 | eval { |
1279 | local $FREEZE = 1; |
2035 | # if anything goes wrong in here, we should simply crash as we already saved |
1280 | |
|
|
1281 | cf::emergency_save; |
|
|
1282 | |
2036 | |
1283 | # cancel all watchers |
2037 | # cancel all watchers |
1284 | for (Event::all_watchers) { |
2038 | for (Event::all_watchers) { |
1285 | $_->cancel if $_->data & WF_AUTOCANCEL; |
2039 | $_->cancel if $_->data & WF_AUTOCANCEL; |
1286 | } |
2040 | } |
… | |
… | |
1345 | |
2099 | |
1346 | # reattach attachments to objects |
2100 | # reattach attachments to objects |
1347 | warn "reattach"; |
2101 | warn "reattach"; |
1348 | _global_reattach; |
2102 | _global_reattach; |
1349 | }; |
2103 | }; |
1350 | warn $@ if $@; |
|
|
1351 | |
2104 | |
1352 | warn "reloaded"; |
2105 | if ($@) { |
|
|
2106 | warn $@; |
|
|
2107 | warn "error while reloading, exiting."; |
|
|
2108 | exit 1; |
|
|
2109 | } |
|
|
2110 | |
|
|
2111 | warn "reloaded successfully"; |
1353 | }; |
2112 | }; |
1354 | |
2113 | |
1355 | sub perl_reload() { |
2114 | ############################################################################# |
1356 | _perl_reload; |
2115 | |
|
|
2116 | unless ($LINK_MAP) { |
|
|
2117 | $LINK_MAP = cf::map::new; |
|
|
2118 | |
|
|
2119 | $LINK_MAP->width (41); |
|
|
2120 | $LINK_MAP->height (41); |
|
|
2121 | $LINK_MAP->alloc; |
|
|
2122 | $LINK_MAP->path ("{link}"); |
|
|
2123 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
|
|
2124 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
|
|
2125 | |
|
|
2126 | # dirty hack because... archetypes are not yet loaded |
|
|
2127 | Event->timer ( |
|
|
2128 | after => 2, |
|
|
2129 | cb => sub { |
|
|
2130 | $_[0]->w->cancel; |
|
|
2131 | |
|
|
2132 | # provide some exits "home" |
|
|
2133 | my $exit = cf::object::new "exit"; |
|
|
2134 | |
|
|
2135 | $exit->slaying ($EMERGENCY_POSITION->[0]); |
|
|
2136 | $exit->stats->hp ($EMERGENCY_POSITION->[1]); |
|
|
2137 | $exit->stats->sp ($EMERGENCY_POSITION->[2]); |
|
|
2138 | |
|
|
2139 | $LINK_MAP->insert ($exit->clone, 19, 19); |
|
|
2140 | $LINK_MAP->insert ($exit->clone, 19, 20); |
|
|
2141 | $LINK_MAP->insert ($exit->clone, 19, 21); |
|
|
2142 | $LINK_MAP->insert ($exit->clone, 20, 19); |
|
|
2143 | $LINK_MAP->insert ($exit->clone, 20, 21); |
|
|
2144 | $LINK_MAP->insert ($exit->clone, 21, 19); |
|
|
2145 | $LINK_MAP->insert ($exit->clone, 21, 20); |
|
|
2146 | $LINK_MAP->insert ($exit->clone, 21, 21); |
|
|
2147 | |
|
|
2148 | $exit->destroy; |
|
|
2149 | }); |
|
|
2150 | |
|
|
2151 | $LINK_MAP->{deny_save} = 1; |
|
|
2152 | $LINK_MAP->{deny_reset} = 1; |
|
|
2153 | |
|
|
2154 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
1357 | } |
2155 | } |
1358 | |
2156 | |
1359 | register "<global>", __PACKAGE__; |
2157 | register "<global>", __PACKAGE__; |
1360 | |
2158 | |
1361 | register_command "perl-reload" => sub { |
2159 | register_command "reload" => sub { |
1362 | my ($who, $arg) = @_; |
2160 | my ($who, $arg) = @_; |
1363 | |
2161 | |
1364 | if ($who->flag (FLAG_WIZ)) { |
2162 | if ($who->flag (FLAG_WIZ)) { |
|
|
2163 | $who->message ("start of reload."); |
|
|
2164 | reload; |
1365 | $who->message ("reloading..."); |
2165 | $who->message ("end of reload."); |
1366 | _perl_reload; |
|
|
1367 | } |
2166 | } |
1368 | }; |
2167 | }; |
1369 | |
2168 | |
1370 | unshift @INC, $LIBDIR; |
2169 | unshift @INC, $LIBDIR; |
1371 | |
2170 | |
… | |
… | |
1390 | }, |
2189 | }, |
1391 | ); |
2190 | ); |
1392 | |
2191 | |
1393 | IO::AIO::max_poll_time $TICK * 0.2; |
2192 | IO::AIO::max_poll_time $TICK * 0.2; |
1394 | |
2193 | |
|
|
2194 | Event->io ( |
1395 | Event->io (fd => IO::AIO::poll_fileno, |
2195 | fd => IO::AIO::poll_fileno, |
1396 | poll => 'r', |
2196 | poll => 'r', |
1397 | prio => 5, |
2197 | prio => 5, |
1398 | data => WF_AUTOCANCEL, |
2198 | data => WF_AUTOCANCEL, |
1399 | cb => \&IO::AIO::poll_cb); |
2199 | cb => \&IO::AIO::poll_cb, |
|
|
2200 | ); |
1400 | |
2201 | |
1401 | # we must not ever block the main coroutine |
2202 | Event->timer ( |
1402 | $Coro::idle = sub { |
2203 | data => WF_AUTOCANCEL, |
1403 | #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
2204 | after => 0, |
1404 | warn "FATAL: Coro::idle was called, major BUG\n"; |
2205 | interval => 10, |
|
|
2206 | cb => sub { |
1405 | (Coro::unblock_sub { |
2207 | (Coro::unblock_sub { |
1406 | Event::one_event; |
2208 | write_runtime |
|
|
2209 | or warn "ERROR: unable to write runtime file: $!"; |
1407 | })->(); |
2210 | })->(); |
1408 | }; |
2211 | }, |
|
|
2212 | ); |
|
|
2213 | |
|
|
2214 | END { cf::emergency_save } |
1409 | |
2215 | |
1410 | 1 |
2216 | 1 |
1411 | |
2217 | |