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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.266 by root, Fri May 18 01:01:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
20use Fcntl; 28use Fcntl;
21use IO::AIO 2.31 ();
22use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
23use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
24 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
26 41
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
29 44
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31 46
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 48
34our %COMMAND = (); 49our %COMMAND = ();
35our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
37 56
57our $RELOAD; # number of reloads so far
38our @EVENT; 58our @EVENT;
39our $LIBDIR = datadir . "/ext";
40 59
41our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
42our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 76our $NEXT_TICK;
44our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
45 82
46our %CFG; 83our %CFG;
47 84
48our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 86our $RUNTIME;
50 87
88our %PLAYER; # all users
51our %MAP; # all maps 89our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
54 98
55binmode STDOUT; 99binmode STDOUT;
56binmode STDERR; 100binmode STDERR;
57 101
58# read virtual server time, if available 102# read virtual server time, if available
59unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
60 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
61 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
62 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
63} 107}
64 108
65mkdir cf::localdir; 109mkdir $_
66mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
67mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir;
69 111
70our %EXT_CORO; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
71 115
72############################################################################# 116#############################################################################
73 117
74=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
75 119
82=item $cf::RUNTIME 126=item $cf::RUNTIME
83 127
84The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
85every server tick. 129every server tick.
86 130
87=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
88 134
89The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
90be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
91 139
92=item $cf::NOW 140=item $cf::NOW
93 141
94The time of the last (current) server tick. 142The time of the last (current) server tick.
95 143
96=item $cf::TICK 144=item $cf::TICK
97 145
98The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
99 157
100=item %cf::CFG 158=item %cf::CFG
101 159
102Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
104 168
105=back 169=back
106 170
107=cut 171=cut
108 172
109BEGIN { 173BEGIN {
110 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
111 my $msg = join "", @_; 175 my $msg = join "", @_;
112 utf8::encode $msg;
113 176
114 $msg .= "\n" 177 $msg .= "\n"
115 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
116 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
117 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
118 }; 184 };
119} 185}
120 186
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 206
141$Event::DIED = sub { 207$Event::DIED = sub {
142 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
143}; 209};
144 210
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
150 212
151=over 4 213=over 4
152 214
153=cut 215=item dumpval $ref
154 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
155use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
156 239
157=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
158 241
159Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
160 243
161=cut
162
163sub from_json($) {
164 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
165 JSON::Syck::Load $_[0]
166}
167
168=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
169 245
170Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
171 247
172=cut 248=item cf::lock_wait $string
173 249
174sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0]
177}
178 251
179# main coro must never ever "block" except in Event 252=item my $lock = cf::lock_acquire $string
180# sync_job ensures this by running the job in a coroutine 253
181# and waiting in Event while the server is otherwise frozen 254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
182sub sync_job(&) { 333sub sync_job(&) {
183 my ($job) = @_; 334 my ($job) = @_;
184 335
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
354
198 while ($busy) { 355 while ($busy) {
199 Coro::cede_notself; 356 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
202 } else { 367 } else {
203 $coro->join; 368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
204 } 371 }
205
206 wantarray ? @res : $res[0]
207} 372}
208 373
209=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
210 375
211Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 377extension calling this is being unloaded.
213 378
214=cut 379=cut
215 380
216sub coro(&) { 381sub async_ext(&) {
217 my $cb = shift; 382 my $cb = shift;
218 383
219 my $coro; $coro = async { 384 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 385
226 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
228 }); 388 });
229 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
230 390
231 $coro 391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
407 or return;
408
409 my $value = $cf::RUNTIME + 90 + 10;
410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
232} 443}
233 444
234=back 445=back
235 446
236=cut 447=cut
367our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 579our @CB_MAP = ();
369 580
370my %attachment; 581my %attachment;
371 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
372sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
374 591
375 use sort 'stable'; 592 use sort 'stable';
376 593
547# object support 764# object support
548 765
549sub reattach { 766sub reattach {
550 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 771
553 my $registry = $obj->registry; 772 my $registry = $obj->registry;
554 773
555 @$registry = (); 774 @$registry = ();
556 775
603 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
604 823
605 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
606 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
607 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
608 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
609 close $fh; 828 close $fh;
610 829
611 if (@$objs) { 830 if (@$objs) {
612 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
613 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
614 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
615 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
616 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
617 close $fh; 836 close $fh;
618 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
619 } 838 }
620 } else { 839 } else {
621 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
649 or return; 868 or return;
650 869
651 unless (aio_stat "$filename.pst") { 870 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 871 (aio_load "$filename.pst", $av) >= 0
653 or return; 872 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 873 $av = eval { (Storable::thaw $av)->{objs} };
655 } 874 }
656 875
876 warn sprintf "loading %s (%d)\n",
877 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 878 return ($data, $av);
658} 879}
659 880
660############################################################################# 881#############################################################################
661# command handling &c 882# command handling &c
686=cut 907=cut
687 908
688sub register_extcmd { 909sub register_extcmd {
689 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
690 911
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
695} 913}
696 914
697cf::player->attach ( 915cf::player->attach (
698 on_command => sub { 916 on_command => sub {
699 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
712 930
713 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
714 932
715 if (ref $msg) { 933 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 937 }
720 } 938 }
721 } else { 939 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 942
725 cf::override; 943 cf::override;
726 }, 944 },
727); 945);
728 946
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 947sub load_extension {
736 my ($path) = @_; 948 my ($path) = @_;
737 949
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 951 my $base = $1;
740 my $pkg = $1; 952 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
743 955
744 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
745 957
746 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 959 or die "$path: $!";
748 960
749 my $source = 961 my $source =
750 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
753 . "\n};\n1"; 965 . "\n};\n1";
754 966
755 eval $source 967 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 969 : "extension disabled.\n";
758 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 971 warn $@;
760 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
761 973 exit 1;
762# no strict 'refs'; 974 }
763# @{"$pkg\::ISA"} = ext::; 975 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 976 }
778 977
779 # remove commands 978 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 979}
804 980
805sub load_extensions { 981sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 983 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
812 } 988 }
813} 989}
814 990
815############################################################################# 991#############################################################################
816# load/save/clean perl data associated with a map
817 992
818*cf::mapsupport::on_clean = sub { 993=head2 CORE EXTENSIONS
994
995Functions and methods that extend core crossfire objects.
996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1003=head3 cf::player
1004
1005=over 4
1006
1007=item cf::player::find $login
1008
1009Returns the given player object, loading it if necessary (might block).
1010
1011=cut
1012
1013sub playerdir($) {
1014 "$PLAYERDIR/"
1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1016}
1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1189=item $player->ext_reply ($msgid, %msg)
1190
1191Sends an ext reply to the player.
1192
1193=cut
1194
1195sub ext_reply($$%) {
1196 my ($self, $id, %msg) = @_;
1197
1198 $msg{msgid} = $id;
1199
1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1243
1244=back
1245
1246=head3 cf::map
1247
1248=over 4
1249
1250=cut
1251
1252package cf::map;
1253
1254use Fcntl;
1255use Coro::AIO;
1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1261our $MAX_RESET = 3600;
1262our $DEFAULT_RESET = 3000;
1263
1264sub generate_random_map {
1265 my ($self, $rmp) = @_;
1266 # mit "rum" bekleckern, nicht
1267 $self->_create_random_map (
1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1271 $rmp->{exit_on_final_map},
1272 $rmp->{xsize}, $rmp->{ysize},
1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1409}
1410
1411# and all this just because we cannot iterate over
1412# all maps in C++...
1413sub change_all_map_light {
1414 my ($change) = @_;
1415
1416 $_->change_map_light ($change)
1417 for grep $_->outdoor, values %cf::MAP;
1418}
1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1428sub load_header_from($) {
1429 my ($self, $path) = @_;
1430
1431 utf8::encode $path;
1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1436 or return;
1437
1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1481 or return;
1482 $self->prepare_orig;
1483 }
1484
1485 $self->default_region (cf::region::find_by_path $self->{path})
1486 unless $self->default_region;
1487
1488 1
1489}
1490
1491sub find;
1492sub find {
1493 my ($path, $origin) = @_;
1494
1495 $path = normalise $path, $origin && $origin->path;
1496
1497 cf::lock_wait "map_find:$path";
1498
1499 $cf::MAP{$path} || do {
1500 my $guard = cf::lock_acquire "map_find:$path";
1501 my $map = new_from_path cf::map $path
1502 or return;
1503
1504 $map->{last_save} = $cf::RUNTIME;
1505
1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1512 $map->reset;
1513 undef $guard;
1514 return find $path;
1515 }
1516
1517 $cf::MAP{$path} = $map
1518 }
1519}
1520
1521sub pre_load { }
1522sub post_load { }
1523
1524sub load {
1525 my ($self) = @_;
1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1529 my $path = $self->{path};
1530
1531 {
1532 my $guard = cf::lock_acquire "map_load:$path";
1533
1534 return if $self->in_memory != cf::MAP_SWAPPED;
1535
1536 $self->in_memory (cf::MAP_LOADING);
1537
1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1543 $self->_load_objects ($self->{load_path}, 1)
1544 or return;
1545
1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1547 if delete $self->{load_original};
1548
1549 if (my $uniq = $self->uniq_path) {
1550 utf8::encode $uniq;
1551 if (aio_open $uniq, O_RDONLY, 0) {
1552 $self->clear_unique_items;
1553 $self->_load_objects ($uniq, 0);
1554 }
1555 }
1556
1557 Coro::cede;
1558 # now do the right thing for maps
1559 $self->link_multipart_objects;
1560 $self->difficulty ($self->estimate_difficulty)
1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1571 $self->activate;
1572 }
1573
1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
819 my ($map) = @_; 1591 my ($map) = @_;
820 1592
821 my $path = $map->tmpname; 1593 my @diag; # diagonal neighbours
822 defined $path or return;
823 1594
824 unlink "$path.pst"; 1595 for (0 .. 3) {
825}; 1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
826 1601
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
828 1605
829############################################################################# 1606 for (@diag) {
830# load/save perl data associated with player->ob objects 1607 my $neigh = find @$_
831 1608 or next;
832sub all_objects(@) { 1609 $neigh->load;
833 @_, map all_objects ($_->inv), @_ 1610 }
834} 1611}
835 1612
836# TODO: compatibility cruft, remove when no longer needed 1613sub find_sync {
837cf::player->attach ( 1614 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 1615
841 for my $o (all_objects $pl->ob) { 1616 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1617}
843 $o->set_ob_key_value ("_perl_data");
844 1618
845 %$o = %{ Storable::thaw pack "H*", $value }; 1619sub do_load_sync {
1620 my ($map) = @_;
1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
846 } 1646 }
847 } 1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1655sub save {
1656 my ($self) = @_;
1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1660 $self->{last_save} = $cf::RUNTIME;
1661
1662 return unless $self->dirty;
1663
1664 my $save = $self->save_path; utf8::encode $save;
1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1666
1667 $self->{load_path} = $save;
1668
1669 return if $self->{deny_save};
1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1677 if ($uniq) {
1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1680 } else {
1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 1682 }
849); 1683}
850 1684
851############################################################################# 1685sub swap_out {
1686 my ($self) = @_;
852 1687
853=head2 CORE EXTENSIONS 1688 # save first because save cedes
1689 $self->save;
854 1690
855Functions and methods that extend core crossfire objects. 1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
856 1692
857=head3 cf::player 1693 return if $self->players;
1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1695 return if $self->{deny_save};
1696
1697 $self->clear;
1698 $self->in_memory (cf::MAP_SWAPPED);
1699}
1700
1701sub reset_at {
1702 my ($self) = @_;
1703
1704 # TODO: safety, remove and allow resettable per-player maps
1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1706 return 1e99 if $self->{deny_reset};
1707
1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1710
1711 $time + $to
1712}
1713
1714sub should_reset {
1715 my ($self) = @_;
1716
1717 $self->reset_at <= $cf::RUNTIME
1718}
1719
1720sub reset {
1721 my ($self) = @_;
1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1725 return if $self->players;
1726 return if $self->isa ("ext::map_per_player");#d#
1727
1728 warn "resetting map ", $self->path;#d#
1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1743
1744 $_->clear_links_to ($self) for values %cf::MAP;
1745
1746 $self->unlink_save;
1747 $self->destroy;
1748}
1749
1750my $nuke_counter = "aaaa";
1751
1752sub nuke {
1753 my ($self) = @_;
1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1761 $self->{deny_save} = 1;
1762 $self->reset_timeout (1);
1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1767 $self->reset; # polite request, might not happen
1768}
1769
1770=item cf::map::unique_maps
1771
1772Returns an arrayref of paths of all shared maps that have
1773instantiated unique items. May block.
1774
1775=cut
1776
1777sub unique_maps() {
1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1780
1781 my @paths;
1782
1783 for (@$files) {
1784 utf8::decode $_;
1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1789 }
1790
1791 \@paths
1792}
1793
1794package cf;
1795
1796=back
1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
858 1803
859=over 4 1804=over 4
860 1805
861=item cf::player::exists $login 1806=item $ob->inv_recursive
862 1807
863Returns true when the given account exists. 1808Returns the inventory of the object _and_ their inventories, recursively.
864 1809
865=cut 1810=cut
866 1811
867sub cf::player::exists($) { 1812sub inv_recursive_;
868 cf::player::find $_[0] 1813sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1814 map { $_, inv_recursive_ $_->inv } @_
870} 1815}
871 1816
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1817sub inv_recursive {
873 1818 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1819}
1820
1821package cf;
885 1822
886=back 1823=back
887 1824
888=head3 cf::object::player 1825=head3 cf::object::player
889 1826
927 (ref $cf::CFG{"may_$access"} 1864 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1865 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1866 : $cf::CFG{"may_$access"})
930} 1867}
931 1868
1869=item $player_object->enter_link
1870
1871Freezes the player and moves him/her to a special map (C<{link}>).
1872
1873The player should be reasonably safe there for short amounts of time. You
1874I<MUST> call C<leave_link> as soon as possible, though.
1875
1876Will never block.
1877
1878=item $player_object->leave_link ($map, $x, $y)
1879
1880Moves the player out of the special C<{link}> map onto the specified
1881map. If the map is not valid (or omitted), the player will be moved back
1882to the location he/she was before the call to C<enter_link>, or, if that
1883fails, to the emergency map position.
1884
1885Might block.
1886
1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1898
1899sub cf::object::player::enter_link {
1900 my ($self) = @_;
1901
1902 $self->deactivate_recursive;
1903
1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1905
1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1907 if $self->map;
1908
1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1910}
1911
1912sub cf::object::player::leave_link {
1913 my ($self, $map, $x, $y) = @_;
1914
1915 my $link_pos = delete $self->{_link_pos};
1916
1917 unless ($map) {
1918 # restore original map position
1919 ($map, $x, $y) = @{ $link_pos || [] };
1920 $map = cf::map::find $map;
1921
1922 unless ($map) {
1923 ($map, $x, $y) = @$EMERGENCY_POSITION;
1924 $map = cf::map::find $map
1925 or die "FATAL: cannot load emergency map\n";
1926 }
1927 }
1928
1929 ($x, $y) = (-1, -1)
1930 unless (defined $x) && (defined $y);
1931
1932 # use -1 or undef as default coordinates, not 0, 0
1933 ($x, $y) = ($map->enter_x, $map->enter_y)
1934 if $x <=0 && $y <= 0;
1935
1936 $map->load;
1937 $map->load_diag;
1938
1939 return unless $self->contr->active;
1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1943 $self->enter_map ($map, $x, $y);
1944}
1945
1946cf::player->attach (
1947 on_logout => sub {
1948 my ($pl) = @_;
1949
1950 # abort map switching before logout
1951 if ($pl->ob->{_link_pos}) {
1952 cf::sync_job {
1953 $pl->ob->leave_link
1954 };
1955 }
1956 },
1957 on_login => sub {
1958 my ($pl) = @_;
1959
1960 # try to abort aborted map switching on player login :)
1961 # should happen only on crashes
1962 if ($pl->ob->{_link_pos}) {
1963 $pl->ob->enter_link;
1964 (async {
1965 $pl->ob->reply (undef,
1966 "There was an internal problem at your last logout, "
1967 . "the server will try to bring you to your intended destination in a second.",
1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1971 Coro::Timer::sleep 1;
1972 $pl->ob->leave_link;
1973 })->prio (2);
1974 }
1975 },
1976);
1977
1978=item $player_object->goto ($path, $x, $y)
1979
1980=cut
1981
1982sub cf::object::player::goto {
1983 my ($self, $path, $x, $y) = @_;
1984
1985 $self->enter_link;
1986
1987 (async {
1988 my $map = eval {
1989 my $map = cf::map::find $path;
1990 $map = $map->customise_for ($self) if $map;
1991 $map
1992 } or
1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1994
1995 $self->leave_link ($map, $x, $y);
1996 })->prio (1);
1997}
1998
1999=item $player_object->enter_exit ($exit_object)
2000
2001=cut
2002
2003sub parse_random_map_params {
2004 my ($spec) = @_;
2005
2006 my $rmp = { # defaults
2007 xsize => (cf::rndm 15, 40),
2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
2011 };
2012
2013 for (split /\n/, $spec) {
2014 my ($k, $v) = split /\s+/, $_, 2;
2015
2016 $rmp->{lc $k} = $v if (length $k) && (length $v);
2017 }
2018
2019 $rmp
2020}
2021
2022sub prepare_random_map {
2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
2026
2027 # all this does is basically replace the /! path by
2028 # a new random map path (?random/...) with a seed
2029 # that depends on the exit object
2030
2031 my $rmp = parse_random_map_params $exit->msg;
2032
2033 if ($exit->map) {
2034 $rmp->{region} = $exit->region->name;
2035 $rmp->{origin_map} = $exit->map->path;
2036 $rmp->{origin_x} = $exit->x;
2037 $rmp->{origin_y} = $exit->y;
2038 }
2039
2040 $rmp->{random_seed} ||= $exit->random_seed;
2041
2042 my $data = cf::to_json $rmp;
2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
2045
2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
2050
2051 $exit->slaying ("?random/$md5");
2052 $exit->msg (undef);
2053 }
2054}
2055
2056sub cf::object::player::enter_exit {
2057 my ($self, $exit) = @_;
2058
2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
2071
2072 $self->enter_link;
2073
2074 (async {
2075 $self->deactivate_recursive; # just to be sure
2076 unless (eval {
2077 $self->goto ($slaying, $hp, $sp);
2078
2079 1;
2080 }) {
2081 $self->message ("Something went wrong deep within the crossfire server. "
2082 . "I'll try to bring you back to the map you were before. "
2083 . "Please report this to the dungeon master!",
2084 cf::NDI_UNIQUE | cf::NDI_RED);
2085
2086 warn "ERROR in enter_exit: $@";
2087 $self->leave_link;
2088 }
2089 })->prio (1);
2090}
2091
932=head3 cf::client 2092=head3 cf::client
933 2093
934=over 4 2094=over 4
935 2095
936=item $client->send_drawinfo ($text, $flags) 2096=item $client->send_drawinfo ($text, $flags)
942 2102
943sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
944 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
945 2105
946 utf8::encode $text; 2106 utf8::encode $text;
947 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
948} 2108}
949 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
950 2122
951=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
952 2124
953Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
954the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
979 on_reply => sub { 2151 on_reply => sub {
980 my ($ns, $msg) = @_; 2152 my ($ns, $msg) = @_;
981 2153
982 # this weird shuffling is so that direct followup queries 2154 # this weird shuffling is so that direct followup queries
983 # get handled first 2155 # get handled first
984 my $queue = delete $ns->{query_queue}; 2156 my $queue = delete $ns->{query_queue}
2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 2158
986 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
987 2161
988 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
989 2163
990 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
991 if (@$queue) { 2165 if (@$queue) {
995 } 2169 }
996 } 2170 }
997 }, 2171 },
998); 2172);
999 2173
1000=item $client->coro (\&cb) 2174=item $client->async (\&cb)
1001 2175
1002Create a new coroutine, running the specified callback. The coroutine will 2176Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2177be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2178or loss of connection).
1005 2179
1006=cut 2180=cut
1007 2181
1008sub cf::client::coro { 2182sub cf::client::async {
1009 my ($self, $cb) = @_; 2183 my ($self, $cb) = @_;
1010 2184
1011 my $coro; $coro = async { 2185 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 2186
1018 $coro->on_destroy (sub { 2187 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 2188 delete $self->{_coro}{$coro+0};
1020 }); 2189 });
1021 2190
1054 2223
1055# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
1056 2225
1057=pod 2226=pod
1058 2227
1059The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
1060 2229
1061 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
1062 cf::object::player player 2231 cf::object::player player
1063 cf::player peaceful 2232 cf::player peaceful
1064 cf::map trigger 2233 cf::map trigger
1149############################################################################# 2318#############################################################################
1150 2319
1151=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
1152 2321
1153Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
1154currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1155excludes objects. 2324convert to/from binary).
1156 2325
1157The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
1158using it, it should be unique. 2327using it, it should be unique.
1159 2328
1160=over 4 2329=over 4
1161 2330
1162=item $hashref = cf::db_get $family
1163
1164Return a hashref for use by the extension C<$family>, which can be
1165modified. After modifications, you have to call C<cf::db_dirty> or
1166C<cf::db_sync>.
1167
1168=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
1169 2332
1170Returns a single value from the database 2333Returns a single value from the database.
1171
1172=item cf::db_put $family => $hashref
1173
1174Stores the given family hashref into the database. Updates are delayed, if
1175you want the data to be synced to disk immediately, use C<cf::db_sync>.
1176 2334
1177=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
1178 2336
1179Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
1180want the data to be synced to disk immediately, use C<cf::db_sync>.
1181
1182=item cf::db_dirty
1183
1184Marks the database as dirty, to be updated at a later time.
1185
1186=item cf::db_sync
1187
1188Immediately write the database to disk I<if it is dirty>.
1189 2338
1190=cut 2339=cut
1191 2340
1192our $DB; 2341our $DB;
1193 2342
1194{ 2343sub db_init {
1195 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
1196 2346
1197 sub db_load() { 2347 cf::sync_job {
1198 warn "loading database $path\n";#d# remove later 2348 eval {
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2349 $DB->set_flags (BDB::CHKSUM);
1200 }
1201 2350
1202 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1203 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1204 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
1205 warn "saving database $path\n";#d# remove later 2354 };
1206 waitpid $pid, 0 if $pid; 2355 cf::cleanup "db_open(db): $@" if $@;
1207 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path;
1211 cf::_exit 0 if defined $pid;
1212 } 2356 };
1213 }
1214
1215 my $dirty;
1216
1217 sub db_sync() {
1218 db_save if $dirty;
1219 undef $dirty;
1220 }
1221
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1223 db_sync;
1224 }); 2357 }
2358}
1225 2359
1226 sub db_dirty() {
1227 $dirty = 1;
1228 $idle->start;
1229 }
1230
1231 sub db_get($;$) { 2360sub db_get($$) {
1232 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
1233 ? $DB->{$_[0]}{$_[1]}
1234 : ($DB->{$_[0]} ||= { })
1235 }
1236 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
1237 sub db_put($$;$) { 2371sub db_put($$$) {
1238 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
1239 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1240 } else { 2374}
1241 $DB->{$_[0]} = $_[1];
1242 }
1243 db_dirty;
1244 }
1245 2375
1246 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
1247 prio => 10000, 2377
1248 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
1249 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
1250 }, 2408 }
1251 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
1252} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
1253 2491
1254############################################################################# 2492#############################################################################
1255# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
1256 2581
1257sub cfg_load { 2582sub cfg_load {
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
1259 or return; 2584 or return;
1260 2585
1261 local $/; 2586 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2588
2589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2590
2591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2593
2594 if (exists $CFG{mlockall}) {
2595 eval {
2596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2597 and die "WARNING: m(un)lockall failed: $!\n";
2598 };
2599 warn $@ if $@;
2600 }
1263} 2601}
1264 2602
1265sub main { 2603sub main {
2604 # we must not ever block the main coroutine
2605 local $Coro::idle = sub {
2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2610 };
2611
1266 cfg_load; 2612 cfg_load;
1267 db_load; 2613 db_init;
1268 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
1269 Event::loop; 2617 Event::loop;
1270} 2618}
1271 2619
1272############################################################################# 2620#############################################################################
1273# initialisation 2621# initialisation and cleanup
1274 2622
1275sub _perl_reload() { 2623# install some emergency cleanup handlers
2624BEGIN {
2625 for my $signal (qw(INT HUP TERM)) {
2626 Event->signal (
2627 reentrant => 0,
2628 data => WF_AUTOCANCEL,
2629 signal => $signal,
2630 prio => 0,
2631 cb => sub {
2632 cf::cleanup "SIG$signal";
2633 },
2634 );
2635 }
2636}
2637
2638sub emergency_save() {
2639 my $freeze_guard = cf::freeze_mainloop;
2640
2641 warn "enter emergency perl save\n";
2642
2643 cf::sync_job {
2644 # use a peculiar iteration method to avoid tripping on perl
2645 # refcount bugs in for. also avoids problems with players
2646 # and maps saved/destroyed asynchronously.
2647 warn "begin emergency player save\n";
2648 for my $login (keys %cf::PLAYER) {
2649 my $pl = $cf::PLAYER{$login} or next;
2650 $pl->valid or next;
2651 $pl->save;
2652 }
2653 warn "end emergency player save\n";
2654
2655 warn "begin emergency map save\n";
2656 for my $path (keys %cf::MAP) {
2657 my $map = $cf::MAP{$path} or next;
2658 $map->valid or next;
2659 $map->save;
2660 }
2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2666 };
2667
2668 warn "leave emergency perl save\n";
2669}
2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2678sub do_reload_perl() {
2679 # can/must only be called in main
2680 if ($Coro::current != $Coro::main) {
2681 warn "can only reload from main coroutine";
2682 return;
2683 }
2684
1276 warn "reloading..."; 2685 warn "reloading...";
1277 2686
1278 eval { 2687 warn "entering sync_job";
1279 local $FREEZE = 1;
1280 2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
1281 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
1282 2693
1283 # cancel all watchers 2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2697 # if anything goes wrong in here, we should simply crash as we already saved
2698
2699 warn "cancelling all WF_AUTOCANCEL watchers";
1284 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2702 }
1287 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
1288 # cancel all extension coros 2715 warn "cancelling all extension coros";
1289 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2717 %EXT_CORO = ();
1291 2718
1292 # unload all extensions 2719 warn "removing commands";
1293 for (@exts) { 2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2727 warn "... unloading $pkg";
1295 unload_extension $_; 2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2734 }
1297 2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
1298 # unload all modules loaded from $LIBDIR 2740 warn "unloading all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2743
1302 warn "removing <$k>"; 2744 warn "... unloading $k";
1303 delete $INC{$k}; 2745 delete $INC{$k};
1304 2746
1305 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
1307 2749
1310 } 2752 }
1311 2753
1312 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
1313 } 2755 }
1314 2756
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2757 warn "getting rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2760
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2761 warn "unloading cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
1328 2764
1329 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2766 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
1332 2768
1333 # reload cf.pm 2769 warn "unload completed, starting to reload now";
2770
1334 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
1335 require cf; 2772 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2774
1338 # load config and database again 2775 warn "loading config and database again";
1339 cf::cfg_load; 2776 cf::cfg_load;
1340 cf::db_load;
1341 2777
1342 # load extensions
1343 warn "load extensions"; 2778 warn "loading extensions";
1344 cf::load_extensions; 2779 cf::load_extensions;
1345 2780
1346 # reattach attachments to objects 2781 warn "reattaching attachments to objects/players";
1347 warn "reattach"; 2782 _global_reattach; # objects, sockets
1348 _global_reattach; 2783 warn "reattaching attachments to maps";
2784 reattach $_ for values %MAP;
2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2787
2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2792 warn $@;
2793 warn "error while reloading, exiting.";
2794 exit 1;
1349 }; 2795 };
1350 warn $@ if $@;
1351 2796
1352 warn "reloaded"; 2797 warn "reloaded";
1353}; 2798};
1354 2799
1355sub perl_reload() { 2800our $RELOAD_WATCHER; # used only during reload
1356 _perl_reload;
1357}
1358 2801
1359register "<global>", __PACKAGE__; 2802sub reload_perl() {
2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
1360 2805
2806 $RELOAD_WATCHER ||= Event->timer (
2807 reentrant => 0,
2808 after => 0,
2809 data => WF_AUTOCANCEL,
2810 cb => sub {
2811 do_reload_perl;
2812 undef $RELOAD_WATCHER;
2813 },
2814 );
2815}
2816
1361register_command "perl-reload" => sub { 2817register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
1363 2819
1364 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading..."); 2821 $who->message ("reloading server.");
1366 _perl_reload; 2822 async { reload_perl };
1367 } 2823 }
1368}; 2824};
1369 2825
1370unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
1371 2850
1372$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
1373 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
1374 prio => 0, 2854 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
1377 cb => sub { 2857 cb => sub {
1378 unless ($FREEZE) { 2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
1379 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
1380 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
1384 2870
2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2890
1385 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1387 2893
1388 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
1390 }, 2903 },
1391); 2904);
1392 2905
2906{
2907 BDB::max_poll_time $TICK * 0.1;
2908 $BDB_POLL_WATCHER = Event->io (
2909 reentrant => 0,
2910 fd => BDB::poll_fileno,
2911 poll => 'r',
2912 prio => 0,
2913 data => WF_AUTOCANCEL,
2914 cb => \&BDB::poll_cb,
2915 );
2916 BDB::min_parallel 8;
2917
2918 BDB::set_sync_prepare {
2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2952 };
2953 }
2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
1393IO::AIO::max_poll_time $TICK * 0.2; 2960 IO::AIO::max_poll_time $TICK * 0.1;
1394 2961 $AIO_POLL_WATCHER = Event->io (
1395Event->io (fd => IO::AIO::poll_fileno, 2962 reentrant => 0,
1396 poll => 'r',
1397 prio => 5,
1398 data => WF_AUTOCANCEL, 2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
1399 cb => \&IO::AIO::poll_cb); 2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
1400 2970
1401# we must not ever block the main coroutine 2971my $_log_backtrace;
1402$Coro::idle = sub { 2972
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2973sub _log_backtrace {
1404 warn "FATAL: Coro::idle was called, major BUG\n"; 2974 my ($msg, @addr) = @_;
1405 (Coro::unblock_sub { 2975
1406 Event::one_event; 2976 $msg =~ s/\n//;
1407 })->(); 2977
1408}; 2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
3011
3012END { cf::emergency_save }
1409 3013
14101 30141
1411 3015

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