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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.107 by root, Sun Dec 31 18:10:40 2006 UTC vs.
Revision 1.217 by root, Thu Feb 15 21:07:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
20use Fcntl; 23use Fcntl;
21use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
22use YAML::Syck (); 25use YAML::Syck ();
23use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
24 30
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
26 34
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
29 37
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 39
34our %COMMAND = (); 40our %COMMAND = ();
35our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
37 47
38our @EVENT; 48our @EVENT;
39our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
40 50
41our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 55our $NEXT_TICK;
44our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
45 61
46our %CFG; 62our %CFG;
47 63
48our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 65our $RUNTIME;
50 66
67our %PLAYER; # all users
51our %MAP; # all maps 68our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 78
55binmode STDOUT; 79binmode STDOUT;
56binmode STDERR; 80binmode STDERR;
57 81
58# read virtual server time, if available 82# read virtual server time, if available
64 88
65mkdir cf::localdir; 89mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
69 95
70our %EXT_CORO; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
71 99
72############################################################################# 100#############################################################################
73 101
74=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
75 103
99 127
100=item %cf::CFG 128=item %cf::CFG
101 129
102Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
104 139
105=back 140=back
106 141
107=cut 142=cut
108 143
112 utf8::encode $msg; 147 utf8::encode $msg;
113 148
114 $msg .= "\n" 149 $msg .= "\n"
115 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
116 151
117 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
118 }; 153 };
119} 154}
120 155
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 175
141$Event::DIED = sub { 176$Event::DIED = sub {
142 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
143}; 178};
144 179
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
150 181
151=over 4 182=over 4
152 183
184=item dumpval $ref
185
153=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
154 206
155use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
156 208
157=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
158 210
173 225
174sub to_json($) { 226sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
177} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
178 292
179=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
180 294
181The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
182always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
190=cut 304=cut
191 305
192sub sync_job(&) { 306sub sync_job(&) {
193 my ($job) = @_; 307 my ($job) = @_;
194 308
195 my $busy = 1;
196 my @res;
197
198 # TODO: use suspend/resume instead
199 local $FREEZE = 1;
200
201 my $coro = Coro::async {
202 @res = eval { $job->() };
203 warn $@ if $@;
204 undef $busy;
205 };
206
207 if ($Coro::current == $Coro::main) { 309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
208 $coro->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
325
209 while ($busy) { 326 while ($busy) {
210 Coro::cede_notself; 327 Coro::cede or Event::one_event;
211 Event::one_event unless Coro::nready;
212 } 328 }
329
330 wantarray ? @res : $res[0]
213 } else { 331 } else {
214 $coro->join; 332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
215 } 335 }
216
217 wantarray ? @res : $res[0]
218} 336}
219 337
220=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
221 339
222Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
223when the extension calling this is being unloaded. 341extension calling this is being unloaded.
224 342
225=cut 343=cut
226 344
227sub coro(&) { 345sub async_ext(&) {
228 my $cb = shift; 346 my $cb = shift;
229 347
230 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
231 eval {
232 $cb->();
233 };
234 warn $@ if $@;
235 };
236 349
237 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
238 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
239 }); 352 });
240 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
241 354
242 $coro 355 $coro
356}
357
358sub write_runtime {
359 my $runtime = cf::localdir . "/runtime";
360
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return;
363
364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
369 and return;
370
371 # always fsync - this file is important
372 aio_fsync $fh
373 and return;
374
375 close $fh
376 or return;
377
378 aio_rename "$runtime~", $runtime
379 and return;
380
381 1
243} 382}
244 383
245=back 384=back
246 385
247=cut 386=cut
378our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
379our @CB_MAP = (); 518our @CB_MAP = ();
380 519
381my %attachment; 520my %attachment;
382 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
383sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
384 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
385 530
386 use sort 'stable'; 531 use sort 'stable';
387 532
558# object support 703# object support
559 704
560sub reattach { 705sub reattach {
561 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
562 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
563 710
564 my $registry = $obj->registry; 711 my $registry = $obj->registry;
565 712
566 @$registry = (); 713 @$registry = ();
567 714
614 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
615 762
616 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
617 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
618 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
619 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
620 close $fh; 767 close $fh;
621 768
622 if (@$objs) { 769 if (@$objs) {
623 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
624 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
625 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
626 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
627 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
628 close $fh; 775 close $fh;
629 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
630 } 777 }
631 } else { 778 } else {
632 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
660 or return; 807 or return;
661 808
662 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
663 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
664 or return; 811 or return;
665 $av = eval { (Storable::thaw <$av>)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
666 } 813 }
667 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
668 return ($data, $av); 817 return ($data, $av);
669} 818}
670 819
671############################################################################# 820#############################################################################
672# command handling &c 821# command handling &c
697=cut 846=cut
698 847
699sub register_extcmd { 848sub register_extcmd {
700 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
701 850
702 my $caller = caller;
703 #warn "registering extcmd '$name' to '$caller'";
704
705 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
706} 852}
707 853
708cf::player->attach ( 854cf::player->attach (
709 on_command => sub { 855 on_command => sub {
710 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
723 869
724 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
725 871
726 if (ref $msg) { 872 if (ref $msg) {
727 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
728 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
729 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
730 } 876 }
731 } 877 }
732 } else { 878 } else {
733 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
735 881
736 cf::override; 882 cf::override;
737 }, 883 },
738); 884);
739 885
740sub register {
741 my ($base, $pkg) = @_;
742
743 #TODO
744}
745
746sub load_extension { 886sub load_extension {
747 my ($path) = @_; 887 my ($path) = @_;
748 888
749 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
750 my $base = $1; 890 my $base = $1;
751 my $pkg = $1; 891 my $pkg = $1;
752 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
753 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
754 894
755 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
756 896
757 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
758 or die "$path: $!"; 898 or die "$path: $!";
759 899
760 my $source = 900 my $source =
761 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
762 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
763 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
764 . "\n};\n1"; 904 . "\n};\n1";
765 905
766 eval $source 906 unless (eval $source) {
767 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
768 : "extension disabled.\n"; 908 : "extension disabled.\n";
769 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
770 push @exts, $pkg; 910 warn $@;
771 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
772 912 exit 1;
773# no strict 'refs'; 913 }
774# @{"$pkg\::ISA"} = ext::; 914 die $@;
775
776 register $base, $pkg;
777}
778
779sub unload_extension {
780 my ($pkg) = @_;
781
782 warn "removing extension $pkg\n";
783
784 # remove hooks
785 #TODO
786# for my $idx (0 .. $#PLUGIN_EVENT) {
787# delete $hook[$idx]{$pkg};
788# } 915 }
789 916
790 # remove commands 917 push @EXTS, $pkg;
791 for my $name (keys %COMMAND) {
792 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
793
794 if (@cb) {
795 $COMMAND{$name} = \@cb;
796 } else {
797 delete $COMMAND{$name};
798 }
799 }
800
801 # remove extcmds
802 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
803 delete $EXTCMD{$name};
804 }
805
806 if (my $cb = $pkg->can ("unload")) {
807 eval {
808 $cb->($pkg);
809 1
810 } or warn "$pkg unloaded, but with errors: $@";
811 }
812
813 Symbol::delete_package $pkg;
814} 918}
815 919
816sub load_extensions { 920sub load_extensions {
817 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
818 next unless -r $ext; 922 next unless -r $ext;
822 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
823 } 927 }
824} 928}
825 929
826############################################################################# 930#############################################################################
827# load/save/clean perl data associated with a map
828 931
829*cf::mapsupport::on_clean = sub { 932=head2 CORE EXTENSIONS
933
934Functions and methods that extend core crossfire objects.
935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
942=head3 cf::player
943
944=over 4
945
946=item cf::player::find $login
947
948Returns the given player object, loading it if necessary (might block).
949
950=cut
951
952sub playerdir($) {
953 cf::localdir
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1100}
1101
1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1103
1104Sends an ext reply to the player.
1105
1106=cut
1107
1108sub ext_reply($$$%) {
1109 my ($self, $id, %msg) = @_;
1110
1111 $msg{msgid} = $id;
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114}
1115
1116package cf;
1117
1118=back
1119
1120
1121=head3 cf::map
1122
1123=over 4
1124
1125=cut
1126
1127package cf::map;
1128
1129use Fcntl;
1130use Coro::AIO;
1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1136our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000;
1138
1139sub generate_random_map {
1140 my ($self, $rmp) = @_;
1141 # mit "rum" bekleckern, nicht
1142 $self->_create_random_map (
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1146 $rmp->{exit_on_final_map},
1147 $rmp->{xsize}, $rmp->{ysize},
1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1284}
1285
1286# and all this just because we cannot iterate over
1287# all maps in C++...
1288sub change_all_map_light {
1289 my ($change) = @_;
1290
1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1293}
1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1303sub load_header_from($) {
1304 my ($self, $path) = @_;
1305
1306 utf8::encode $path;
1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1311 or return;
1312
1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1356 or return;
1357 $self->prepare_orig;
1358 }
1359
1360 1
1361}
1362
1363sub find;
1364sub find {
1365 my ($path, $origin) = @_;
1366
1367 $path = normalise $path, $origin && $origin->path;
1368
1369 cf::lock_wait "map_find:$path";
1370
1371 $cf::MAP{$path} || do {
1372 my $guard = cf::lock_acquire "map_find:$path";
1373 my $map = new_from_path cf::map $path
1374 or return;
1375
1376 $map->{last_save} = $cf::RUNTIME;
1377
1378 $map->load_header
1379 or return;
1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1384 $map->reset;
1385 undef $guard;
1386 return find $path;
1387 }
1388
1389 $cf::MAP{$path} = $map
1390 }
1391}
1392
1393sub pre_load { }
1394sub post_load { }
1395
1396sub load {
1397 my ($self) = @_;
1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1401 my $path = $self->{path};
1402 my $guard = cf::lock_acquire "map_load:$path";
1403
1404 return if $self->in_memory != cf::MAP_SWAPPED;
1405
1406 $self->in_memory (cf::MAP_LOADING);
1407
1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1412 $self->_load_objects ($self->{load_path}, 1)
1413 or return;
1414
1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1416 if delete $self->{load_original};
1417
1418 if (my $uniq = $self->uniq_path) {
1419 utf8::encode $uniq;
1420 if (aio_open $uniq, O_RDONLY, 0) {
1421 $self->clear_unique_items;
1422 $self->_load_objects ($uniq, 0);
1423 }
1424 }
1425
1426 Coro::cede;
1427
1428 # now do the right thing for maps
1429 $self->link_multipart_objects;
1430
1431 unless ($self->{deny_activate}) {
1432 $self->decay_objects;
1433 $self->fix_auto_apply;
1434 $self->update_buttons;
1435 Coro::cede;
1436 $self->set_darkness_map;
1437 $self->difficulty ($self->estimate_difficulty)
1438 unless $self->difficulty;
1439 Coro::cede;
1440 $self->activate;
1441 }
1442
1443 $self->post_load;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446}
1447
1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
830 my ($map) = @_; 1459 my ($map) = @_;
831 1460
832 my $path = $map->tmpname; 1461 my @diag; # diagonal neighbours
833 defined $path or return;
834 1462
835 unlink "$path.pst"; 1463 for (0 .. 3) {
836}; 1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
837 1469
838cf::map->attach (prio => -10000, package => cf::mapsupport::); 1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
839 1473
840############################################################################# 1474 for (@diag) {
841# load/save perl data associated with player->ob objects 1475 my $neigh = find @$_
842 1476 or next;
843sub all_objects(@) { 1477 $neigh->load;
844 @_, map all_objects ($_->inv), @_ 1478 }
845} 1479}
846 1480
847# TODO: compatibility cruft, remove when no longer needed 1481sub find_sync {
848cf::player->attach ( 1482 my ($path, $origin) = @_;
849 on_load => sub {
850 my ($pl, $path) = @_;
851 1483
852 for my $o (all_objects $pl->ob) { 1484 cf::sync_job { find $path, $origin }
853 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1485}
854 $o->set_ob_key_value ("_perl_data");
855 1486
856 %$o = %{ Storable::thaw pack "H*", $value }; 1487sub do_load_sync {
1488 my ($map) = @_;
1489
1490 cf::sync_job { $map->load };
1491}
1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1511 $map->load;
1512
1513 delete $MAP_PREFETCH{$path};
857 } 1514 }
858 } 1515 }
1516 undef $MAP_PREFETCHER;
1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1521}
1522
1523sub save {
1524 my ($self) = @_;
1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527
1528 $self->{last_save} = $cf::RUNTIME;
1529
1530 return unless $self->dirty;
1531
1532 my $save = $self->save_path; utf8::encode $save;
1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1534
1535 $self->{load_path} = $save;
1536
1537 return if $self->{deny_save};
1538
1539 local $self->{last_access} = $self->last_access;#d#
1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1545 if ($uniq) {
1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1548 } else {
1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
859 }, 1550 }
860); 1551}
861 1552
862############################################################################# 1553sub swap_out {
1554 my ($self) = @_;
863 1555
864=head2 CORE EXTENSIONS 1556 # save first because save cedes
1557 $self->save;
865 1558
866Functions and methods that extend core crossfire objects. 1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
867 1560
868=head3 cf::player 1561 return if $self->players;
1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1563 return if $self->{deny_save};
1564
1565 $self->clear;
1566 $self->in_memory (cf::MAP_SWAPPED);
1567}
1568
1569sub reset_at {
1570 my ($self) = @_;
1571
1572 # TODO: safety, remove and allow resettable per-player maps
1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1574 return 1e99 if $self->{deny_reset};
1575
1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1578
1579 $time + $to
1580}
1581
1582sub should_reset {
1583 my ($self) = @_;
1584
1585 $self->reset_at <= $cf::RUNTIME
1586}
1587
1588sub reset {
1589 my ($self) = @_;
1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1593 return if $self->players;
1594 return if $self->isa ("ext::map_per_player");#d#
1595
1596 warn "resetting map ", $self->path;#d#
1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1611
1612 $_->clear_links_to ($self) for values %cf::MAP;
1613
1614 $self->unlink_save;
1615 $self->destroy;
1616}
1617
1618my $nuke_counter = "aaaa";
1619
1620sub nuke {
1621 my ($self) = @_;
1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1629 $self->{deny_save} = 1;
1630 $self->reset_timeout (1);
1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1635 $self->reset; # polite request, might not happen
1636}
1637
1638=item cf::map::unique_maps
1639
1640Returns an arrayref of paths of all shared maps that have
1641instantiated unique items. May block.
1642
1643=cut
1644
1645sub unique_maps() {
1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1648
1649 my @paths;
1650
1651 for (@$files) {
1652 utf8::decode $_;
1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1657 }
1658
1659 \@paths
1660}
1661
1662package cf;
1663
1664=back
1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
869 1671
870=over 4 1672=over 4
871 1673
872=item cf::player::exists $login 1674=item $ob->inv_recursive
873 1675
874Returns true when the given account exists. 1676Returns the inventory of the object _and_ their inventories, recursively.
875 1677
876=cut 1678=cut
877 1679
878sub cf::player::exists($) { 1680sub inv_recursive_;
879 cf::player::find $_[0] 1681sub inv_recursive_ {
880 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1682 map { $_, inv_recursive_ $_->inv } @_
881} 1683}
882 1684
883=item $player->ext_reply ($msgid, $msgtype, %msg) 1685sub inv_recursive {
884 1686 inv_recursive_ inv $_[0]
885Sends an ext reply to the player.
886
887=cut
888
889sub cf::player::ext_reply($$$%) {
890 my ($self, $id, %msg) = @_;
891
892 $msg{msgid} = $id;
893
894 $self->send ("ext " . to_json \%msg);
895} 1687}
1688
1689package cf;
896 1690
897=back 1691=back
898 1692
899=head3 cf::object::player 1693=head3 cf::object::player
900 1694
938 (ref $cf::CFG{"may_$access"} 1732 (ref $cf::CFG{"may_$access"}
939 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
940 : $cf::CFG{"may_$access"}) 1734 : $cf::CFG{"may_$access"})
941} 1735}
942 1736
1737=item $player_object->enter_link
1738
1739Freezes the player and moves him/her to a special map (C<{link}>).
1740
1741The player should be reasonably safe there for short amounts of time. You
1742I<MUST> call C<leave_link> as soon as possible, though.
1743
1744Will never block.
1745
1746=item $player_object->leave_link ($map, $x, $y)
1747
1748Moves the player out of the special C<{link}> map onto the specified
1749map. If the map is not valid (or omitted), the player will be moved back
1750to the location he/she was before the call to C<enter_link>, or, if that
1751fails, to the emergency map position.
1752
1753Might block.
1754
1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1766
1767sub cf::object::player::enter_link {
1768 my ($self) = @_;
1769
1770 $self->deactivate_recursive;
1771
1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773
1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1775 if $self->map;
1776
1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1778}
1779
1780sub cf::object::player::leave_link {
1781 my ($self, $map, $x, $y) = @_;
1782
1783 my $link_pos = delete $self->{_link_pos};
1784
1785 unless ($map) {
1786 # restore original map position
1787 ($map, $x, $y) = @{ $link_pos || [] };
1788 $map = cf::map::find $map;
1789
1790 unless ($map) {
1791 ($map, $x, $y) = @$EMERGENCY_POSITION;
1792 $map = cf::map::find $map
1793 or die "FATAL: cannot load emergency map\n";
1794 }
1795 }
1796
1797 ($x, $y) = (-1, -1)
1798 unless (defined $x) && (defined $y);
1799
1800 # use -1 or undef as default coordinates, not 0, 0
1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1802 if $x <=0 && $y <= 0;
1803
1804 $map->load;
1805 $map->load_diag;
1806
1807 return unless $self->contr->active;
1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1811 $self->enter_map ($map, $x, $y);
1812}
1813
1814cf::player->attach (
1815 on_logout => sub {
1816 my ($pl) = @_;
1817
1818 # abort map switching before logout
1819 if ($pl->ob->{_link_pos}) {
1820 cf::sync_job {
1821 $pl->ob->leave_link
1822 };
1823 }
1824 },
1825 on_login => sub {
1826 my ($pl) = @_;
1827
1828 # try to abort aborted map switching on player login :)
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845
1846=item $player_object->goto ($path, $x, $y)
1847
1848=cut
1849
1850sub cf::object::player::goto {
1851 my ($self, $path, $x, $y) = @_;
1852
1853 $self->enter_link;
1854
1855 (async {
1856 my $map = eval {
1857 my $map = cf::map::find $path;
1858 $map = $map->customise_for ($self) if $map;
1859 $map
1860 } or
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1862
1863 $self->leave_link ($map, $x, $y);
1864 })->prio (1);
1865}
1866
1867=item $player_object->enter_exit ($exit_object)
1868
1869=cut
1870
1871sub parse_random_map_params {
1872 my ($spec) = @_;
1873
1874 my $rmp = { # defaults
1875 xsize => (cf::rndm 15, 40),
1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1879 };
1880
1881 for (split /\n/, $spec) {
1882 my ($k, $v) = split /\s+/, $_, 2;
1883
1884 $rmp->{lc $k} = $v if (length $k) && (length $v);
1885 }
1886
1887 $rmp
1888}
1889
1890sub prepare_random_map {
1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1894
1895 # all this does is basically replace the /! path by
1896 # a new random map path (?random/...) with a seed
1897 # that depends on the exit object
1898
1899 my $rmp = parse_random_map_params $exit->msg;
1900
1901 if ($exit->map) {
1902 $rmp->{region} = $exit->region->name;
1903 $rmp->{origin_map} = $exit->map->path;
1904 $rmp->{origin_x} = $exit->x;
1905 $rmp->{origin_y} = $exit->y;
1906 }
1907
1908 $rmp->{random_seed} ||= $exit->random_seed;
1909
1910 my $data = cf::to_json $rmp;
1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1913
1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1918
1919 $exit->slaying ("?random/$md5");
1920 $exit->msg (undef);
1921 }
1922}
1923
1924sub cf::object::player::enter_exit {
1925 my ($self, $exit) = @_;
1926
1927 return unless $self->type == cf::PLAYER;
1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1938 $self->enter_link;
1939
1940 (async {
1941 $self->deactivate_recursive; # just to be sure
1942 unless (eval {
1943 $self->goto ($slaying, $hp, $sp);
1944
1945 1;
1946 }) {
1947 $self->message ("Something went wrong deep within the crossfire server. "
1948 . "I'll try to bring you back to the map you were before. "
1949 . "Please report this to the dungeon master!",
1950 cf::NDI_UNIQUE | cf::NDI_RED);
1951
1952 warn "ERROR in enter_exit: $@";
1953 $self->leave_link;
1954 }
1955 })->prio (1);
1956}
1957
943=head3 cf::client 1958=head3 cf::client
944 1959
945=over 4 1960=over 4
946 1961
947=item $client->send_drawinfo ($text, $flags) 1962=item $client->send_drawinfo ($text, $flags)
990 on_reply => sub { 2005 on_reply => sub {
991 my ($ns, $msg) = @_; 2006 my ($ns, $msg) = @_;
992 2007
993 # this weird shuffling is so that direct followup queries 2008 # this weird shuffling is so that direct followup queries
994 # get handled first 2009 # get handled first
995 my $queue = delete $ns->{query_queue}; 2010 my $queue = delete $ns->{query_queue}
2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
996 2012
997 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
998 2015
999 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1000 2017
1001 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1002 if (@$queue) { 2019 if (@$queue) {
1006 } 2023 }
1007 } 2024 }
1008 }, 2025 },
1009); 2026);
1010 2027
1011=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1012 2029
1013Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1014be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1015or loss of connection). 2032or loss of connection).
1016 2033
1017=cut 2034=cut
1018 2035
1019sub cf::client::coro { 2036sub cf::client::async {
1020 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1021 2038
1022 my $coro; $coro = async { 2039 my $coro = &Coro::async ($cb);
1023 eval {
1024 $cb->();
1025 };
1026 warn $@ if $@;
1027 };
1028 2040
1029 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1030 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1031 }); 2043 });
1032 2044
1168The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1169using it, it should be unique. 2181using it, it should be unique.
1170 2182
1171=over 4 2183=over 4
1172 2184
1173=item $hashref = cf::db_get $family
1174
1175Return a hashref for use by the extension C<$family>, which can be
1176modified. After modifications, you have to call C<cf::db_dirty> or
1177C<cf::db_sync>.
1178
1179=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1180 2186
1181Returns a single value from the database 2187Returns a single value from the database.
1182
1183=item cf::db_put $family => $hashref
1184
1185Stores the given family hashref into the database. Updates are delayed, if
1186you want the data to be synced to disk immediately, use C<cf::db_sync>.
1187 2188
1188=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1189 2190
1190Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1191want the data to be synced to disk immediately, use C<cf::db_sync>.
1192
1193=item cf::db_dirty
1194
1195Marks the database as dirty, to be updated at a later time.
1196
1197=item cf::db_sync
1198
1199Immediately write the database to disk I<if it is dirty>.
1200 2192
1201=cut 2193=cut
1202 2194
1203our $DB; 2195our $DB;
1204 2196
1205{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1206 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1207 2216
1208 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1209 warn "loading database $path\n";#d# remove later 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1210 $DB = stat $path ? Storable::retrieve $path : { }; 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
1211 } 2220 BDB::db_env_txn_checkpoint $DB_ENV;
1212 2221
1213 my $pid; 2222 unlink $path;
1214
1215 sub db_save() {
1216 warn "saving database $path\n";#d# remove later
1217 waitpid $pid, 0 if $pid;
1218 if (0 == ($pid = fork)) {
1219 $DB->{_meta}{version} = 1;
1220 Storable::nstore $DB, "$path~";
1221 rename "$path~", $path;
1222 cf::_exit 0 if defined $pid;
1223 } 2223 };
1224 }
1225
1226 my $dirty;
1227
1228 sub db_sync() {
1229 db_save if $dirty;
1230 undef $dirty;
1231 }
1232
1233 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1234 db_sync;
1235 });
1236
1237 sub db_dirty() {
1238 $dirty = 1;
1239 $idle->start;
1240 }
1241
1242 sub db_get($;$) {
1243 @_ >= 2
1244 ? $DB->{$_[0]}{$_[1]}
1245 : ($DB->{$_[0]} ||= { })
1246 }
1247
1248 sub db_put($$;$) {
1249 if (@_ >= 3) {
1250 $DB->{$_[0]}{$_[1]} = $_[2];
1251 } else {
1252 $DB->{$_[0]} = $_[1];
1253 }
1254 db_dirty;
1255 }
1256
1257 cf::global->attach (
1258 prio => 10000,
1259 on_cleanup => sub {
1260 db_sync;
1261 }, 2224 }
1262 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1263} 2242}
1264 2243
1265############################################################################# 2244#############################################################################
1266# the server's main() 2245# the server's init and main functions
2246
2247sub init_resources {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1267 2251
1268sub cfg_load { 2252sub cfg_load {
1269 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1270 or return; 2254 or return;
1271 2255
1272 local $/; 2256 local $/;
1273 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
2271}
2272
2273sub init {
2274 init_resources;
1274} 2275}
1275 2276
1276sub main { 2277sub main {
2278 # we must not ever block the main coroutine
2279 local $Coro::idle = sub {
2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2281 (async {
2282 Event::one_event;
2283 })->prio (Coro::PRIO_MAX);
2284 };
2285
1277 cfg_load; 2286 cfg_load;
1278 db_load; 2287 db_init;
1279 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
1280 Event::loop; 2291 Event::loop;
1281} 2292}
1282 2293
1283############################################################################# 2294#############################################################################
1284# initialisation 2295# initialisation and cleanup
1285 2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
2351
1286sub perl_reload() { 2352sub reload() {
1287 # can/must only be called in main 2353 # can/must only be called in main
1288 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
1289 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
1290 return; 2356 return;
1291 } 2357 }
1292 2358
1293 warn "reloading..."; 2359 warn "reloading...";
1294 2360
1295 local $FREEZE = 1; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
1296 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
1297 2367
1298 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
1299 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
1300 2372
1301 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
1302 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
1303 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
1304 } 2376 }
1305 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
1306 # cancel all extension coros 2387 warn "cancelling all extension coros";
1307 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
1308 %EXT_CORO = (); 2389 %EXT_CORO = ();
1309 2390
1310 # unload all extensions 2391 warn "removing commands";
1311 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
1312 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
1313 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
1314 } 2406 }
1315 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
1316 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
1317 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
1318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1319 2415
1320 warn "removing <$k>"; 2416 warn "... unloading $k";
1321 delete $INC{$k}; 2417 delete $INC{$k};
1322 2418
1323 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
1324 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
1325 2421
1328 } 2424 }
1329 2425
1330 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
1331 } 2427 }
1332 2428
1333 # sync database to disk
1334 cf::db_sync;
1335 IO::AIO::flush;
1336
1337 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
1338 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
1339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1340 2432
1341 # remove register_script_function callbacks
1342 # TODO
1343
1344 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
1345 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
1346 2435
1347 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
1348 # and global variables created in xs 2437 # and global variables created in xs
1349 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
1350 2439
1351 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
1352 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
1353 require cf; 2443 require cf;
1354 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1355 2445
1356 # load config and database again 2446 warn "loading config and database again";
1357 cf::cfg_load; 2447 cf::cfg_load;
1358 cf::db_load;
1359 2448
1360 # load extensions
1361 warn "load extensions"; 2449 warn "loading extensions";
1362 cf::load_extensions; 2450 cf::load_extensions;
1363 2451
1364 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
1365 warn "reattach";
1366 _global_reattach; 2453 _global_reattach;
1367 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
1368 2456
1369 if ($@) { 2457 warn "loading reloadable resources";
2458 init_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
1370 warn $@; 2464 warn $@;
1371 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
1372 exit 1; 2466 exit 1;
1373 } 2467 };
1374 2468
1375 warn "reloaded successfully"; 2469 warn "reloaded";
1376}; 2470};
1377 2471
1378register "<global>", __PACKAGE__; 2472our $RELOAD_WATCHER; # used only during reload
1379 2473
1380register_command "perl-reload" => sub { 2474register_command "reload" => sub {
1381 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
1382 2476
1383 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
1384 $who->message ("start of reload.");
1385 perl_reload;
1386 $who->message ("end of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
2491 );
1387 } 2492 }
1388}; 2493};
1389 2494
1390unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
1391 2498
1392$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
1393 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
1394 prio => 0, 2502 prio => 0,
1395 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
1396 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
1397 cb => sub { 2505 cb => sub {
1398 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
1399 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
1400 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
1401 }
1402
1403 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
1404 2532
1405 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
1406 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1407 2535
1408 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
1409 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
1410 }, 2538 },
1411); 2539);
1412 2540
2541{
2542 BDB::max_poll_time $TICK * 0.1;
2543 $BDB_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2545 fd => BDB::poll_fileno,
2546 poll => 'r',
2547 prio => 0,
2548 data => WF_AUTOCANCEL,
2549 cb => \&BDB::poll_cb,
2550 );
2551 BDB::min_parallel 8;
2552
2553 BDB::set_sync_prepare {
2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2587 };
2588 }
2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
1413IO::AIO::max_poll_time $TICK * 0.2; 2595 IO::AIO::max_poll_time $TICK * 0.1;
1414 2596 $AIO_POLL_WATCHER = Event->io (
1415Event->io (fd => IO::AIO::poll_fileno, 2597 reentrant => 0,
1416 poll => 'r',
1417 prio => 5,
1418 data => WF_AUTOCANCEL, 2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
1419 cb => \&IO::AIO::poll_cb); 2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
1420 2605
1421# we must not ever block the main coroutine 2606END { cf::emergency_save }
1422$Coro::idle = sub {
1423 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1424 warn "FATAL: Coro::idle was called, major BUG\n";
1425 (Coro::unblock_sub {
1426 Event::one_event;
1427 })->();
1428};
1429 2607
14301 26081
1431 2609

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