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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.107 by root, Sun Dec 31 18:10:40 2006 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
20use Fcntl; 25use Fcntl;
21use IO::AIO 2.31 ();
22use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
23use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
24 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
26 37
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
29 40
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31 42
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 44
34our %COMMAND = (); 45our %COMMAND = ();
35our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
37 52
53our $RELOAD; # number of reloads so far
38our @EVENT; 54our @EVENT;
39our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
40 56
41our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 61our $NEXT_TICK;
44our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
45 67
46our %CFG; 68our %CFG;
47 69
48our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 71our $RUNTIME;
50 72
73our %PLAYER; # all users
51our %MAP; # all maps 74our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 84
55binmode STDOUT; 85binmode STDOUT;
56binmode STDERR; 86binmode STDERR;
57 87
58# read virtual server time, if available 88# read virtual server time, if available
64 94
65mkdir cf::localdir; 95mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
69 101
70our %EXT_CORO; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
71 105
72############################################################################# 106#############################################################################
73 107
74=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
75 109
99 133
100=item %cf::CFG 134=item %cf::CFG
101 135
102Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
104 145
105=back 146=back
106 147
107=cut 148=cut
108 149
112 utf8::encode $msg; 153 utf8::encode $msg;
113 154
114 $msg .= "\n" 155 $msg .= "\n"
115 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
116 157
117 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
118 }; 159 };
119} 160}
120 161
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 181
141$Event::DIED = sub { 182$Event::DIED = sub {
142 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
143}; 184};
144 185
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
150 187
151=over 4 188=over 4
152 189
153=cut 190=item dumpval $ref
154 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
155use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
156 214
157=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
158 216
159Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
160 218
161=cut
162
163sub from_json($) {
164 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
165 JSON::Syck::Load $_[0]
166}
167
168=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
169 220
170Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
171 222
172=cut 223=item cf::lock_wait $string
173 224
174sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
176 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
177} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
178 284
179=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
180 286
181The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
182always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
190=cut 296=cut
191 297
192sub sync_job(&) { 298sub sync_job(&) {
193 my ($job) = @_; 299 my ($job) = @_;
194 300
195 my $busy = 1;
196 my @res;
197
198 # TODO: use suspend/resume instead
199 local $FREEZE = 1;
200
201 my $coro = Coro::async {
202 @res = eval { $job->() };
203 warn $@ if $@;
204 undef $busy;
205 };
206
207 if ($Coro::current == $Coro::main) { 301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
208 $coro->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
317
209 while ($busy) { 318 while ($busy) {
210 Coro::cede_notself; 319 Coro::cede or Event::one_event;
211 Event::one_event unless Coro::nready;
212 } 320 }
321
322 wantarray ? @res : $res[0]
213 } else { 323 } else {
214 $coro->join; 324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
215 } 327 }
216
217 wantarray ? @res : $res[0]
218} 328}
219 329
220=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
221 331
222Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
223when the extension calling this is being unloaded. 333extension calling this is being unloaded.
224 334
225=cut 335=cut
226 336
227sub coro(&) { 337sub async_ext(&) {
228 my $cb = shift; 338 my $cb = shift;
229 339
230 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
231 eval {
232 $cb->();
233 };
234 warn $@ if $@;
235 };
236 341
237 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
238 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
239 }); 344 });
240 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
241 346
242 $coro 347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
243} 376}
244 377
245=back 378=back
246 379
247=cut 380=cut
378our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
379our @CB_MAP = (); 512our @CB_MAP = ();
380 513
381my %attachment; 514my %attachment;
382 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
383sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
384 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
385 524
386 use sort 'stable'; 525 use sort 'stable';
387 526
558# object support 697# object support
559 698
560sub reattach { 699sub reattach {
561 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
562 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
563 704
564 my $registry = $obj->registry; 705 my $registry = $obj->registry;
565 706
566 @$registry = (); 707 @$registry = ();
567 708
614 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
615 756
616 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
617 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
618 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
619 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
620 close $fh; 761 close $fh;
621 762
622 if (@$objs) { 763 if (@$objs) {
623 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
624 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
625 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
626 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
627 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
628 close $fh; 769 close $fh;
629 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
630 } 771 }
631 } else { 772 } else {
632 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
660 or return; 801 or return;
661 802
662 unless (aio_stat "$filename.pst") { 803 unless (aio_stat "$filename.pst") {
663 (aio_load "$filename.pst", $av) >= 0 804 (aio_load "$filename.pst", $av) >= 0
664 or return; 805 or return;
665 $av = eval { (Storable::thaw <$av>)->{objs} }; 806 $av = eval { (Storable::thaw $av)->{objs} };
666 } 807 }
667 808
809 warn sprintf "loading %s (%d)\n",
810 $filename, length $data, scalar @{$av || []};#d#
668 return ($data, $av); 811 return ($data, $av);
669} 812}
670 813
671############################################################################# 814#############################################################################
672# command handling &c 815# command handling &c
697=cut 840=cut
698 841
699sub register_extcmd { 842sub register_extcmd {
700 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
701 844
702 my $caller = caller;
703 #warn "registering extcmd '$name' to '$caller'";
704
705 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
706} 846}
707 847
708cf::player->attach ( 848cf::player->attach (
709 on_command => sub { 849 on_command => sub {
710 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
723 863
724 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
725 865
726 if (ref $msg) { 866 if (ref $msg) {
727 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
728 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
729 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
730 } 870 }
731 } 871 }
732 } else { 872 } else {
733 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
735 875
736 cf::override; 876 cf::override;
737 }, 877 },
738); 878);
739 879
740sub register {
741 my ($base, $pkg) = @_;
742
743 #TODO
744}
745
746sub load_extension { 880sub load_extension {
747 my ($path) = @_; 881 my ($path) = @_;
748 882
749 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
750 my $base = $1; 884 my $base = $1;
751 my $pkg = $1; 885 my $pkg = $1;
752 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
753 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
754 888
755 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
756 890
757 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
758 or die "$path: $!"; 892 or die "$path: $!";
759 893
760 my $source = 894 my $source =
761 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
762 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
763 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
764 . "\n};\n1"; 898 . "\n};\n1";
765 899
766 eval $source 900 unless (eval $source) {
767 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
768 : "extension disabled.\n"; 902 : "extension disabled.\n";
769 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
770 push @exts, $pkg; 904 warn $@;
771 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
772 906 exit 1;
773# no strict 'refs'; 907 }
774# @{"$pkg\::ISA"} = ext::; 908 die $@;
775
776 register $base, $pkg;
777}
778
779sub unload_extension {
780 my ($pkg) = @_;
781
782 warn "removing extension $pkg\n";
783
784 # remove hooks
785 #TODO
786# for my $idx (0 .. $#PLUGIN_EVENT) {
787# delete $hook[$idx]{$pkg};
788# } 909 }
789 910
790 # remove commands 911 push @EXTS, $pkg;
791 for my $name (keys %COMMAND) {
792 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
793
794 if (@cb) {
795 $COMMAND{$name} = \@cb;
796 } else {
797 delete $COMMAND{$name};
798 }
799 }
800
801 # remove extcmds
802 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
803 delete $EXTCMD{$name};
804 }
805
806 if (my $cb = $pkg->can ("unload")) {
807 eval {
808 $cb->($pkg);
809 1
810 } or warn "$pkg unloaded, but with errors: $@";
811 }
812
813 Symbol::delete_package $pkg;
814} 912}
815 913
816sub load_extensions { 914sub load_extensions {
817 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
818 next unless -r $ext; 916 next unless -r $ext;
822 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
823 } 921 }
824} 922}
825 923
826############################################################################# 924#############################################################################
827# load/save/clean perl data associated with a map
828 925
829*cf::mapsupport::on_clean = sub { 926=head2 CORE EXTENSIONS
927
928Functions and methods that extend core crossfire objects.
929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
936=head3 cf::player
937
938=over 4
939
940=item cf::player::find $login
941
942Returns the given player object, loading it if necessary (might block).
943
944=cut
945
946sub playerdir($) {
947 cf::localdir
948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1116}
1117
1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1119
1120Sends an ext reply to the player.
1121
1122=cut
1123
1124sub ext_reply($$$%) {
1125 my ($self, $id, %msg) = @_;
1126
1127 $msg{msgid} = $id;
1128
1129 $self->send ("ext " . cf::to_json \%msg);
1130}
1131
1132package cf;
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1152our $MAX_RESET = 3600;
1153our $DEFAULT_RESET = 3000;
1154
1155sub generate_random_map {
1156 my ($self, $rmp) = @_;
1157 # mit "rum" bekleckern, nicht
1158 $self->_create_random_map (
1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1162 $rmp->{exit_on_final_map},
1163 $rmp->{xsize}, $rmp->{ysize},
1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1300}
1301
1302# and all this just because we cannot iterate over
1303# all maps in C++...
1304sub change_all_map_light {
1305 my ($change) = @_;
1306
1307 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP;
1309}
1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
830 my ($map) = @_; 1475 my ($map) = @_;
831 1476
832 my $path = $map->tmpname; 1477 my @diag; # diagonal neighbours
833 defined $path or return;
834 1478
835 unlink "$path.pst"; 1479 for (0 .. 3) {
836}; 1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
837 1485
838cf::map->attach (prio => -10000, package => cf::mapsupport::); 1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
839 1489
840############################################################################# 1490 for (@diag) {
841# load/save perl data associated with player->ob objects 1491 my $neigh = find @$_
842 1492 or next;
843sub all_objects(@) { 1493 $neigh->load;
844 @_, map all_objects ($_->inv), @_ 1494 }
845} 1495}
846 1496
847# TODO: compatibility cruft, remove when no longer needed 1497sub find_sync {
848cf::player->attach ( 1498 my ($path, $origin) = @_;
849 on_load => sub {
850 my ($pl, $path) = @_;
851 1499
852 for my $o (all_objects $pl->ob) { 1500 cf::sync_job { find $path, $origin }
853 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1501}
854 $o->set_ob_key_value ("_perl_data");
855 1502
856 %$o = %{ Storable::thaw pack "H*", $value }; 1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
857 } 1530 }
858 } 1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else {
1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
859 }, 1566 }
860); 1567}
861 1568
862############################################################################# 1569sub swap_out {
1570 my ($self) = @_;
863 1571
864=head2 CORE EXTENSIONS 1572 # save first because save cedes
1573 $self->save;
865 1574
866Functions and methods that extend core crossfire objects. 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
867 1576
868=head3 cf::player 1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
1580
1581 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583}
1584
1585sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1627
1628 $_->clear_links_to ($self) for values %cf::MAP;
1629
1630 $self->unlink_save;
1631 $self->destroy;
1632}
1633
1634my $nuke_counter = "aaaa";
1635
1636sub nuke {
1637 my ($self) = @_;
1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1673 }
1674
1675 \@paths
1676}
1677
1678package cf;
1679
1680=back
1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
869 1687
870=over 4 1688=over 4
871 1689
872=item cf::player::exists $login 1690=item $ob->inv_recursive
873 1691
874Returns true when the given account exists. 1692Returns the inventory of the object _and_ their inventories, recursively.
875 1693
876=cut 1694=cut
877 1695
878sub cf::player::exists($) { 1696sub inv_recursive_;
879 cf::player::find $_[0] 1697sub inv_recursive_ {
880 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1698 map { $_, inv_recursive_ $_->inv } @_
881} 1699}
882 1700
883=item $player->ext_reply ($msgid, $msgtype, %msg) 1701sub inv_recursive {
884 1702 inv_recursive_ inv $_[0]
885Sends an ext reply to the player.
886
887=cut
888
889sub cf::player::ext_reply($$$%) {
890 my ($self, $id, %msg) = @_;
891
892 $msg{msgid} = $id;
893
894 $self->send ("ext " . to_json \%msg);
895} 1703}
1704
1705package cf;
896 1706
897=back 1707=back
898 1708
899=head3 cf::object::player 1709=head3 cf::object::player
900 1710
938 (ref $cf::CFG{"may_$access"} 1748 (ref $cf::CFG{"may_$access"}
939 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
940 : $cf::CFG{"may_$access"}) 1750 : $cf::CFG{"may_$access"})
941} 1751}
942 1752
1753=item $player_object->enter_link
1754
1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1783sub cf::object::player::enter_link {
1784 my ($self) = @_;
1785
1786 $self->deactivate_recursive;
1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map;
1792
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1794}
1795
1796sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_;
1798
1799 my $link_pos = delete $self->{_link_pos};
1800
1801 unless ($map) {
1802 # restore original map position
1803 ($map, $x, $y) = @{ $link_pos || [] };
1804 $map = cf::map::find $map;
1805
1806 unless ($map) {
1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1808 $map = cf::map::find $map
1809 or die "FATAL: cannot load emergency map\n";
1810 }
1811 }
1812
1813 ($x, $y) = (-1, -1)
1814 unless (defined $x) && (defined $y);
1815
1816 # use -1 or undef as default coordinates, not 0, 0
1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1818 if $x <=0 && $y <= 0;
1819
1820 $map->load;
1821 $map->load_diag;
1822
1823 return unless $self->contr->active;
1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y);
1828}
1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut
1865
1866sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_;
1868
1869 $self->enter_link;
1870
1871 (async {
1872 my $map = eval {
1873 my $map = cf::map::find $path;
1874 $map = $map->customise_for ($self) if $map;
1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878
1879 $self->leave_link ($map, $x, $y);
1880 })->prio (1);
1881}
1882
1883=item $player_object->enter_exit ($exit_object)
1884
1885=cut
1886
1887sub parse_random_map_params {
1888 my ($spec) = @_;
1889
1890 my $rmp = { # defaults
1891 xsize => (cf::rndm 15, 40),
1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1895 };
1896
1897 for (split /\n/, $spec) {
1898 my ($k, $v) = split /\s+/, $_, 2;
1899
1900 $rmp->{lc $k} = $v if (length $k) && (length $v);
1901 }
1902
1903 $rmp
1904}
1905
1906sub prepare_random_map {
1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object
1914
1915 my $rmp = parse_random_map_params $exit->msg;
1916
1917 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y;
1922 }
1923
1924 $rmp->{random_seed} ||= $exit->random_seed;
1925
1926 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1929
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1934
1935 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef);
1937 }
1938}
1939
1940sub cf::object::player::enter_exit {
1941 my ($self, $exit) = @_;
1942
1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link;
1955
1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1958 unless (eval {
1959 $self->goto ($slaying, $hp, $sp);
1960
1961 1;
1962 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED);
1967
1968 warn "ERROR in enter_exit: $@";
1969 $self->leave_link;
1970 }
1971 })->prio (1);
1972}
1973
943=head3 cf::client 1974=head3 cf::client
944 1975
945=over 4 1976=over 4
946 1977
947=item $client->send_drawinfo ($text, $flags) 1978=item $client->send_drawinfo ($text, $flags)
953 1984
954sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
955 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
956 1987
957 utf8::encode $text; 1988 utf8::encode $text;
958 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
959} 1990}
960 1991
961 1992
962=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
963 1994
990 on_reply => sub { 2021 on_reply => sub {
991 my ($ns, $msg) = @_; 2022 my ($ns, $msg) = @_;
992 2023
993 # this weird shuffling is so that direct followup queries 2024 # this weird shuffling is so that direct followup queries
994 # get handled first 2025 # get handled first
995 my $queue = delete $ns->{query_queue}; 2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
996 2028
997 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
998 2031
999 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1000 2033
1001 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1002 if (@$queue) { 2035 if (@$queue) {
1006 } 2039 }
1007 } 2040 }
1008 }, 2041 },
1009); 2042);
1010 2043
1011=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1012 2045
1013Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1014be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1015or loss of connection). 2048or loss of connection).
1016 2049
1017=cut 2050=cut
1018 2051
1019sub cf::client::coro { 2052sub cf::client::async {
1020 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1021 2054
1022 my $coro; $coro = async { 2055 my $coro = &Coro::async ($cb);
1023 eval {
1024 $cb->();
1025 };
1026 warn $@ if $@;
1027 };
1028 2056
1029 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1030 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1031 }); 2059 });
1032 2060
1168The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1169using it, it should be unique. 2197using it, it should be unique.
1170 2198
1171=over 4 2199=over 4
1172 2200
1173=item $hashref = cf::db_get $family
1174
1175Return a hashref for use by the extension C<$family>, which can be
1176modified. After modifications, you have to call C<cf::db_dirty> or
1177C<cf::db_sync>.
1178
1179=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1180 2202
1181Returns a single value from the database 2203Returns a single value from the database.
1182
1183=item cf::db_put $family => $hashref
1184
1185Stores the given family hashref into the database. Updates are delayed, if
1186you want the data to be synced to disk immediately, use C<cf::db_sync>.
1187 2204
1188=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1189 2206
1190Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1191want the data to be synced to disk immediately, use C<cf::db_sync>.
1192
1193=item cf::db_dirty
1194
1195Marks the database as dirty, to be updated at a later time.
1196
1197=item cf::db_sync
1198
1199Immediately write the database to disk I<if it is dirty>.
1200 2208
1201=cut 2209=cut
1202 2210
1203our $DB; 2211our $DB;
1204 2212
1205{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1206 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1207 2232
1208 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1209 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1210 $DB = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
1211 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
1212 2237
1213 my $pid; 2238 unlink $path;
1214
1215 sub db_save() {
1216 warn "saving database $path\n";#d# remove later
1217 waitpid $pid, 0 if $pid;
1218 if (0 == ($pid = fork)) {
1219 $DB->{_meta}{version} = 1;
1220 Storable::nstore $DB, "$path~";
1221 rename "$path~", $path;
1222 cf::_exit 0 if defined $pid;
1223 } 2239 };
1224 } 2240 }
1225
1226 my $dirty;
1227
1228 sub db_sync() {
1229 db_save if $dirty;
1230 undef $dirty;
1231 }
1232
1233 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1234 db_sync;
1235 }); 2241 }
2242}
1236 2243
1237 sub db_dirty() {
1238 $dirty = 1;
1239 $idle->start;
1240 }
1241
1242 sub db_get($;$) { 2244sub db_get($$) {
1243 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1244 ? $DB->{$_[0]}{$_[1]}
1245 : ($DB->{$_[0]} ||= { })
1246 }
1247 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1248 sub db_put($$;$) { 2255sub db_put($$$) {
1249 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1250 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1251 } else { 2293 } else {
1252 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1253 }
1254 db_dirty;
1255 }
1256
1257 cf::global->attach (
1258 prio => 10000,
1259 on_cleanup => sub {
1260 db_sync;
1261 }, 2295 }
1262 ); 2296 Coro::cede;
1263} 2297 }
1264 2298
1265############################################################################# 2299 1
1266# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1267 2312
1268sub cfg_load { 2313sub cfg_load {
1269 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1270 or return; 2315 or return;
1271 2316
1272 local $/; 2317 local $/;
1273 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
2319
2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2325 if (exists $CFG{mlockall}) {
2326 eval {
2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2328 and die "WARNING: m(un)lockall failed: $!\n";
2329 };
2330 warn $@ if $@;
2331 }
1274} 2332}
1275 2333
1276sub main { 2334sub main {
2335 # we must not ever block the main coroutine
2336 local $Coro::idle = sub {
2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2341 };
2342
1277 cfg_load; 2343 cfg_load;
1278 db_load; 2344 db_init;
1279 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
1280 Event::loop; 2348 Event::loop;
1281} 2349}
1282 2350
1283############################################################################# 2351#############################################################################
1284# initialisation 2352# initialisation and cleanup
1285 2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2408
1286sub perl_reload() { 2409sub reload() {
1287 # can/must only be called in main 2410 # can/must only be called in main
1288 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
1289 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
1290 return; 2413 return;
1291 } 2414 }
1292 2415
1293 warn "reloading..."; 2416 warn "reloading...";
1294 2417
1295 local $FREEZE = 1; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
1296 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
1297 2424
1298 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
1299 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
1300 2429
1301 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
1302 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
1303 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
1304 } 2433 }
1305 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
1306 # cancel all extension coros 2446 warn "cancelling all extension coros";
1307 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
1308 %EXT_CORO = (); 2448 %EXT_CORO = ();
1309 2449
1310 # unload all extensions 2450 warn "removing commands";
1311 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
1312 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
1313 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
1314 } 2465 }
1315 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
1316 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
1317 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
1318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1319 2474
1320 warn "removing <$k>"; 2475 warn "... unloading $k";
1321 delete $INC{$k}; 2476 delete $INC{$k};
1322 2477
1323 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
1324 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
1325 2480
1328 } 2483 }
1329 2484
1330 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
1331 } 2486 }
1332 2487
1333 # sync database to disk
1334 cf::db_sync;
1335 IO::AIO::flush;
1336
1337 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
1338 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
1339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1340 2491
1341 # remove register_script_function callbacks
1342 # TODO
1343
1344 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
1345 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
1346 2494
1347 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
1348 # and global variables created in xs 2496 # and global variables created in xs
1349 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
1350 2498
1351 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
1352 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
1353 require cf; 2502 require cf;
1354 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1355 2504
1356 # load config and database again 2505 warn "loading config and database again";
1357 cf::cfg_load; 2506 cf::cfg_load;
1358 cf::db_load;
1359 2507
1360 # load extensions
1361 warn "load extensions"; 2508 warn "loading extensions";
1362 cf::load_extensions; 2509 cf::load_extensions;
1363 2510
1364 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
1365 warn "reattach"; 2512 _global_reattach; # objects, sockets
1366 _global_reattach; 2513 warn "reattaching attachments to maps";
1367 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
1368 2517
1369 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
1370 warn $@; 2525 warn $@;
1371 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
1372 exit 1; 2527 exit 1;
1373 } 2528 };
1374 2529
1375 warn "reloaded successfully"; 2530 warn "reloaded";
1376}; 2531};
1377 2532
1378register "<global>", __PACKAGE__; 2533our $RELOAD_WATCHER; # used only during reload
1379 2534
1380register_command "perl-reload" => sub { 2535register_command "reload" => sub {
1381 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
1382 2537
1383 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
1384 $who->message ("start of reload.");
1385 perl_reload;
1386 $who->message ("end of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2549 reload;
2550 undef $RELOAD_WATCHER;
2551 },
2552 );
1387 } 2553 }
1388}; 2554};
1389 2555
1390unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
1391 2559
1392$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
1393 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
1394 prio => 0, 2563 prio => 0,
1395 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
1396 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
1397 cb => sub { 2566 cb => sub {
1398 unless ($FREEZE) { 2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
1399 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
1400 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
1401 }
1402
1403 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
1404 2592
1405 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
1406 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1407 2595
1408 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
1409 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
1410 }, 2598 },
1411); 2599);
1412 2600
2601{
2602 BDB::max_poll_time $TICK * 0.1;
2603 $BDB_POLL_WATCHER = Event->io (
2604 reentrant => 0,
2605 fd => BDB::poll_fileno,
2606 poll => 'r',
2607 prio => 0,
2608 data => WF_AUTOCANCEL,
2609 cb => \&BDB::poll_cb,
2610 );
2611 BDB::min_parallel 8;
2612
2613 BDB::set_sync_prepare {
2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2647 };
2648 }
2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
1413IO::AIO::max_poll_time $TICK * 0.2; 2655 IO::AIO::max_poll_time $TICK * 0.1;
1414 2656 $AIO_POLL_WATCHER = Event->io (
1415Event->io (fd => IO::AIO::poll_fileno, 2657 reentrant => 0,
1416 poll => 'r',
1417 prio => 5,
1418 data => WF_AUTOCANCEL, 2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
1419 cb => \&IO::AIO::poll_cb); 2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
1420 2665
1421# we must not ever block the main coroutine 2666END { cf::emergency_save }
1422$Coro::idle = sub {
1423 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1424 warn "FATAL: Coro::idle was called, major BUG\n";
1425 (Coro::unblock_sub {
1426 Event::one_event;
1427 })->();
1428};
1429 2667
14301 26681
1431 2669

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