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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.108 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.204 by root, Fri Feb 2 19:59:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 70
58binmode STDOUT; 71binmode STDOUT;
59binmode STDERR; 72binmode STDERR;
60 73
61# read virtual server time, if available 74# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
73 86
74# a special map that is always available 87our $EMERGENCY_POSITION;
75our $LINK_MAP; 88
89sub cf::map::normalise;
76 90
77############################################################################# 91#############################################################################
78 92
79=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
80 94
104 118
105=item %cf::CFG 119=item %cf::CFG
106 120
107Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
109 130
110=back 131=back
111 132
112=cut 133=cut
113 134
117 utf8::encode $msg; 138 utf8::encode $msg;
118 139
119 $msg .= "\n" 140 $msg .= "\n"
120 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
121 142
122 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
123 }; 144 };
124} 145}
125 146
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 166
146$Event::DIED = sub { 167$Event::DIED = sub {
147 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
148}; 169};
149 170
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
155 172
156=over 4 173=over 4
157 174
175=item dumpval $ref
176
158=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
159 197
160use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
161 199
162=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
163 201
178 216
179sub to_json($) { 217sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 218 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 219 JSON::Syck::Dump $_[0]
182} 220}
221
222=item cf::lock_wait $string
223
224Wait until the given lock is available. See cf::lock_acquire.
225
226=item my $lock = cf::lock_acquire $string
227
228Wait until the given lock is available and then acquires it and returns
229a Coro::guard object. If the guard object gets destroyed (goes out of scope,
230for example when the coroutine gets canceled), the lock is automatically
231returned.
232
233Lock names should begin with a unique identifier (for example, cf::map::find
234uses map_find and cf::map::load uses map_load).
235
236=cut
237
238our %LOCK;
239
240sub lock_wait($) {
241 my ($key) = @_;
242
243 # wait for lock, if any
244 while ($LOCK{$key}) {
245 push @{ $LOCK{$key} }, $Coro::current;
246 Coro::schedule;
247 }
248}
249
250sub lock_acquire($) {
251 my ($key) = @_;
252
253 # wait, to be sure we are not locked
254 lock_wait $key;
255
256 $LOCK{$key} = [];
257
258 Coro::guard {
259 # wake up all waiters, to be on the safe side
260 $_->ready for @{ delete $LOCK{$key} };
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
272 $TICK_WATCHER->stop;
273 $guard
274}
275
276=item cf::async { BLOCK }
277
278Currently the same as Coro::async_pool, meaning you cannot use
279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
281
282=cut
283
284BEGIN { *async = \&Coro::async_pool }
183 285
184=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
185 287
186The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
195=cut 297=cut
196 298
197sub sync_job(&) { 299sub sync_job(&) {
198 my ($job) = @_; 300 my ($job) = @_;
199 301
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 302 if ($Coro::current == $Coro::main) {
303 # this is the main coro, too bad, we have to block
304 # till the operation succeeds, freezing the server :/
305
306 # TODO: use suspend/resume instead
307 # (but this is cancel-safe)
308 my $freeze_guard = freeze_mainloop;
309
310 my $busy = 1;
311 my @res;
312
313 (async {
314 @res = eval { $job->() };
315 warn $@ if $@;
316 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
318
214 while ($busy) { 319 while ($busy) {
215 Coro::cede_notself; 320 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 321 }
322
323 wantarray ? @res : $res[0]
218 } else { 324 } else {
219 $coro->join; 325 # we are in another coroutine, how wonderful, everything just works
326
327 $job->()
220 } 328 }
221
222 wantarray ? @res : $res[0]
223} 329}
224 330
225=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
226 332
227Creates and returns a new coro. This coro is automcatially being canceled 333Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 334extension calling this is being unloaded.
229 335
230=cut 336=cut
231 337
232sub coro(&) { 338sub async_ext(&) {
233 my $cb = shift; 339 my $cb = shift;
234 340
235 my $coro; $coro = async { 341 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 342
242 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
244 }); 345 });
245 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
252 353
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 355 or return;
255 356
256 my $value = $cf::RUNTIME; 357 my $value = $cf::RUNTIME + 90 + 10;
358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 362 and return;
259 363
364 # always fsync - this file is important
260 aio_fsync $fh 365 aio_fsync $fh
261 and return; 366 and return;
262 367
263 close $fh 368 close $fh
264 or return; 369 or return;
270} 375}
271 376
272=back 377=back
273 378
274=cut 379=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 $self->{random} = cf::from_json $path;
287 } else {
288 if ($path =~ s{^~([^/]+)?}{}) {
289 $self->{user_rel} = 1;
290
291 if (defined $1) {
292 $self->{user} = $1;
293 } elsif ($base =~ m{^~([^/]+)/}) {
294 $self->{user} = $1;
295 } else {
296 warn "cannot resolve user-relative path without user <$path,$base>\n";
297 }
298 } elsif ($path =~ /^\//) {
299 # already absolute
300 } else {
301 $base =~ s{[^/]+/?$}{};
302 return $class->new ("$base/$path");
303 }
304
305 for ($path) {
306 redo if s{/\.?/}{/};
307 redo if s{/[^/]+/\.\./}{/};
308 }
309 }
310
311 $self->{path} = $path;
312
313 $self
314}
315
316# the name / primary key / in-game path
317sub as_string {
318 my ($self) = @_;
319
320 $self->{user_rel} ? "~$self->{user}$self->{path}"
321 : $self->{random} ? "?random/$self->{path}"
322 : $self->{path}
323}
324
325# the displayed name, this is a one way mapping
326sub visible_name {
327 my ($self) = @_;
328
329 $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}"
330 : $self->as_string
331}
332
333# escape the /'s in the path
334sub _escaped_path {
335 # ∕ is U+2215
336 (my $path = $_[0]{path}) =~ s/\//∕/g;
337 $path
338}
339
340# the original (read-only) location
341sub load_path {
342 my ($self) = @_;
343
344 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
345}
346
347# the temporary/swap location
348sub save_path {
349 my ($self) = @_;
350
351 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
352 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path}
353 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
354}
355
356# the unique path, might be eq to save_path
357sub uniq_path {
358 my ($self) = @_;
359
360 $self->{user_rel} || $self->{random}
361 ? undef
362 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
363}
364
365# return random map parameters, or undef
366sub random_map_params {
367 my ($self) = @_;
368
369 $self->{random}
370}
371
372# this is somewhat ugly, but style maps do need special treatment
373sub is_style_map {
374 $_[0]{path} =~ m{^/styles/}
375}
376
377package cf;
378 380
379############################################################################# 381#############################################################################
380 382
381=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
382 384
508our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
509our @CB_MAP = (); 511our @CB_MAP = ();
510 512
511my %attachment; 513my %attachment;
512 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
513sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
514 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
515 523
516 use sort 'stable'; 524 use sort 'stable';
517 525
688# object support 696# object support
689 697
690sub reattach { 698sub reattach {
691 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
692 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
693 703
694 my $registry = $obj->registry; 704 my $registry = $obj->registry;
695 705
696 @$registry = (); 706 @$registry = ();
697 707
744 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
745 755
746 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
747 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
748 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
749 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
750 close $fh; 760 close $fh;
751 761
752 if (@$objs) { 762 if (@$objs) {
753 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
754 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
755 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
756 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
757 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 768 close $fh;
759 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
760 } 770 }
761 } else { 771 } else {
762 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
768 } 778 }
769 } else { 779 } else {
770 aio_unlink $filename; 780 aio_unlink $filename;
771 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
772 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
773 } 789 }
774} 790}
775 791
776sub object_freezer_as_string { 792sub object_freezer_as_string {
777 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
783 799
784sub object_thawer_load { 800sub object_thawer_load {
785 my ($filename) = @_; 801 my ($filename) = @_;
786 802
787 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
788 807
789 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
790 or return; 809 or return;
791 810
792 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
793 (aio_load "$filename.pst", $av) >= 0 812 (aio_load "$filename.pst", $av) >= 0
794 or return; 813 or return;
795 $av = eval { (Storable::thaw <$av>)->{objs} }; 814 $av = eval { (Storable::thaw $av)->{objs} };
796 } 815 }
797 816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
798 return ($data, $av); 819 return ($data, $av);
799} 820}
800 821
801############################################################################# 822#############################################################################
802# command handling &c 823# command handling &c
827=cut 848=cut
828 849
829sub register_extcmd { 850sub register_extcmd {
830 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
831 852
832 my $caller = caller;
833 #warn "registering extcmd '$name' to '$caller'";
834
835 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
836} 854}
837 855
838cf::player->attach ( 856cf::player->attach (
839 on_command => sub { 857 on_command => sub {
840 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
853 871
854 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
855 873
856 if (ref $msg) { 874 if (ref $msg) {
857 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
858 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
859 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
860 } 878 }
861 } 879 }
862 } else { 880 } else {
863 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
865 883
866 cf::override; 884 cf::override;
867 }, 885 },
868); 886);
869 887
870sub register {
871 my ($base, $pkg) = @_;
872
873 #TODO
874}
875
876sub load_extension { 888sub load_extension {
877 my ($path) = @_; 889 my ($path) = @_;
878 890
879 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
880 my $base = $1; 892 my $base = $1;
881 my $pkg = $1; 893 my $pkg = $1;
882 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
883 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
884 896
885 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
886 898
887 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
888 or die "$path: $!"; 900 or die "$path: $!";
889 901
890 my $source = 902 my $source =
891 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
892 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
893 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
894 . "\n};\n1"; 906 . "\n};\n1";
895 907
896 eval $source 908 unless (eval $source) {
897 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
898 : "extension disabled.\n"; 910 : "extension disabled.\n";
899 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
900 push @exts, $pkg; 912 warn $@;
901 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
902 914 exit 1;
903# no strict 'refs'; 915 }
904# @{"$pkg\::ISA"} = ext::; 916 die $@;
905
906 register $base, $pkg;
907}
908
909sub unload_extension {
910 my ($pkg) = @_;
911
912 warn "removing extension $pkg\n";
913
914 # remove hooks
915 #TODO
916# for my $idx (0 .. $#PLUGIN_EVENT) {
917# delete $hook[$idx]{$pkg};
918# } 917 }
919 918
920 # remove commands 919 push @EXTS, $pkg;
921 for my $name (keys %COMMAND) {
922 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
923
924 if (@cb) {
925 $COMMAND{$name} = \@cb;
926 } else {
927 delete $COMMAND{$name};
928 }
929 }
930
931 # remove extcmds
932 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
933 delete $EXTCMD{$name};
934 }
935
936 if (my $cb = $pkg->can ("unload")) {
937 eval {
938 $cb->($pkg);
939 1
940 } or warn "$pkg unloaded, but with errors: $@";
941 }
942
943 Symbol::delete_package $pkg;
944} 920}
945 921
946sub load_extensions { 922sub load_extensions {
947 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
948 next unless -r $ext; 924 next unless -r $ext;
952 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
953 } 929 }
954} 930}
955 931
956############################################################################# 932#############################################################################
957# load/save/clean perl data associated with a map
958 933
959*cf::mapsupport::on_clean = sub { 934=head2 CORE EXTENSIONS
935
936Functions and methods that extend core crossfire objects.
937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
944=head3 cf::player
945
946=over 4
947
948=item cf::player::find $login
949
950Returns the given player object, loading it if necessary (might block).
951
952=cut
953
954sub playerdir($) {
955 cf::localdir
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1102}
1103
1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1105
1106Sends an ext reply to the player.
1107
1108=cut
1109
1110sub ext_reply($$$%) {
1111 my ($self, $id, %msg) = @_;
1112
1113 $msg{msgid} = $id;
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116}
1117
1118package cf;
1119
1120=back
1121
1122
1123=head3 cf::map
1124
1125=over 4
1126
1127=cut
1128
1129package cf::map;
1130
1131use Fcntl;
1132use Coro::AIO;
1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1138our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000;
1140
1141sub generate_random_map {
1142 my ($self, $rmp) = @_;
1143 # mit "rum" bekleckern, nicht
1144 $self->_create_random_map (
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1148 $rmp->{exit_on_final_map},
1149 $rmp->{xsize}, $rmp->{ysize},
1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1286}
1287
1288# and all this just because we cannot iterate over
1289# all maps in C++...
1290sub change_all_map_light {
1291 my ($change) = @_;
1292
1293 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP;
1295}
1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1310sub load_header_from($) {
1311 my ($self, $path) = @_;
1312
1313 utf8::encode $path;
1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1318 or return;
1319
1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1363 or return;
1364 $self->prepare_orig;
1365 }
1366
1367 1
1368}
1369
1370sub find;
1371sub find {
1372 my ($path, $origin) = @_;
1373
1374 $path = normalise $path, $origin && $origin->path;
1375
1376 cf::lock_wait "map_find:$path";
1377
1378 $cf::MAP{$path} || do {
1379 my $guard = cf::lock_acquire "map_find:$path";
1380 my $map = new_from_path cf::map $path
1381 or return;
1382
1383 $map->{last_save} = $cf::RUNTIME;
1384
1385 $map->load_header
1386 or return;
1387
1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1391 $map->reset;
1392 undef $guard;
1393 return find $path;
1394 }
1395
1396 $cf::MAP{$path} = $map
1397 }
1398}
1399
1400sub pre_load { }
1401sub post_load { }
1402
1403sub load {
1404 my ($self) = @_;
1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1408 my $path = $self->{path};
1409 my $guard = cf::lock_acquire "map_load:$path";
1410
1411 return if $self->in_memory != cf::MAP_SWAPPED;
1412
1413 $self->in_memory (cf::MAP_LOADING);
1414
1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1419 $self->_load_objects ($self->{load_path}, 1)
1420 or return;
1421
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original};
1424
1425 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items;
1429 $self->_load_objects ($uniq, 0);
1430 }
1431 }
1432
1433 Coro::cede;
1434
1435 # now do the right thing for maps
1436 $self->link_multipart_objects;
1437
1438 unless ($self->{deny_activate}) {
1439 $self->decay_objects;
1440 $self->fix_auto_apply;
1441 $self->update_buttons;
1442 Coro::cede;
1443 $self->set_darkness_map;
1444 $self->difficulty ($self->estimate_difficulty)
1445 unless $self->difficulty;
1446 Coro::cede;
1447 $self->activate;
1448 }
1449
1450 $self->post_load;
1451
1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453}
1454
1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
960 my ($map) = @_; 1466 my ($map) = @_;
961 1467
962 my $path = $map->tmpname; 1468 my @diag; # diagonal neighbours
963 defined $path or return;
964 1469
965 unlink "$path.pst"; 1470 for (0 .. 3) {
966}; 1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
967 1476
968cf::map->attach (prio => -10000, package => cf::mapsupport::); 1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
969 1480
970############################################################################# 1481 for (@diag) {
971# load/save perl data associated with player->ob objects 1482 my $neigh = find @$_
972 1483 or next;
973sub all_objects(@) { 1484 $neigh->load;
974 @_, map all_objects ($_->inv), @_ 1485 }
975} 1486}
976 1487
977# TODO: compatibility cruft, remove when no longer needed 1488sub find_sync {
978cf::player->attach ( 1489 my ($path, $origin) = @_;
979 on_load => sub {
980 my ($pl, $path) = @_;
981 1490
982 for my $o (all_objects $pl->ob) { 1491 cf::sync_job { find $path, $origin }
983 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1492}
984 $o->set_ob_key_value ("_perl_data");
985 1493
986 %$o = %{ Storable::thaw pack "H*", $value }; 1494sub do_load_sync {
1495 my ($map) = @_;
1496
1497 cf::sync_job { $map->load };
1498}
1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1518 $map->load;
1519
1520 delete $MAP_PREFETCH{$path};
987 } 1521 }
988 } 1522 }
1523 undef $MAP_PREFETCHER;
1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1528}
1529
1530sub save {
1531 my ($self) = @_;
1532
1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1534
1535 $self->{last_save} = $cf::RUNTIME;
1536
1537 return unless $self->dirty;
1538
1539 my $save = $self->save_path; utf8::encode $save;
1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1541
1542 $self->{load_path} = $save;
1543
1544 return if $self->{deny_save};
1545
1546 local $self->{last_access} = $self->last_access;#d#
1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1552 if ($uniq) {
1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1555 } else {
1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
989 }, 1557 }
990); 1558}
991 1559
992############################################################################# 1560sub swap_out {
1561 my ($self) = @_;
993 1562
994=head2 CORE EXTENSIONS 1563 # save first because save cedes
1564 $self->save;
995 1565
996Functions and methods that extend core crossfire objects. 1566 my $lock = cf::lock_acquire "map_data:" . $self->path;
997 1567
998=head3 cf::player 1568 return if $self->players;
1569 return if $self->in_memory != cf::MAP_IN_MEMORY;
1570 return if $self->{deny_save};
1571
1572 $self->clear;
1573 $self->in_memory (cf::MAP_SWAPPED);
1574}
1575
1576sub reset_at {
1577 my ($self) = @_;
1578
1579 # TODO: safety, remove and allow resettable per-player maps
1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1581 return 1e99 if $self->{deny_reset};
1582
1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1585
1586 $time + $to
1587}
1588
1589sub should_reset {
1590 my ($self) = @_;
1591
1592 $self->reset_at <= $cf::RUNTIME
1593}
1594
1595sub reset {
1596 my ($self) = @_;
1597
1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599
1600 return if $self->players;
1601 return if $self->isa ("ext::map_per_player");#d#
1602
1603 warn "resetting map ", $self->path;#d#
1604
1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1609
1610 $_->clear_links_to ($self) for values %cf::MAP;
1611
1612 $self->unlink_save;
1613 $self->destroy;
1614}
1615
1616my $nuke_counter = "aaaa";
1617
1618sub nuke {
1619 my ($self) = @_;
1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1627 $self->{deny_save} = 1;
1628 $self->reset_timeout (1);
1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1633 $self->reset; # polite request, might not happen
1634}
1635
1636=item cf::map::unique_maps
1637
1638Returns an arrayref of paths of all shared maps that have
1639instantiated unique items. May block.
1640
1641=cut
1642
1643sub unique_maps() {
1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1646
1647 my @paths;
1648
1649 for (@$files) {
1650 utf8::decode $_;
1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1655 }
1656
1657 \@paths
1658}
1659
1660package cf;
1661
1662=back
1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
999 1669
1000=over 4 1670=over 4
1001 1671
1002=item cf::player::exists $login 1672=item $ob->inv_recursive
1003 1673
1004Returns true when the given account exists. 1674Returns the inventory of the object _and_ their inventories, recursively.
1005 1675
1006=cut 1676=cut
1007 1677
1008sub cf::player::exists($) { 1678sub inv_recursive_;
1009 cf::player::find $_[0] 1679sub inv_recursive_ {
1010 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1680 map { $_, inv_recursive_ $_->inv } @_
1011} 1681}
1012 1682
1013=item $player->ext_reply ($msgid, $msgtype, %msg) 1683sub inv_recursive {
1014 1684 inv_recursive_ inv $_[0]
1015Sends an ext reply to the player.
1016
1017=cut
1018
1019sub cf::player::ext_reply($$$%) {
1020 my ($self, $id, %msg) = @_;
1021
1022 $msg{msgid} = $id;
1023
1024 $self->send ("ext " . to_json \%msg);
1025} 1685}
1686
1687package cf;
1026 1688
1027=back 1689=back
1028 1690
1029=head3 cf::object::player 1691=head3 cf::object::player
1030 1692
1068 (ref $cf::CFG{"may_$access"} 1730 (ref $cf::CFG{"may_$access"}
1069 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1731 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1070 : $cf::CFG{"may_$access"}) 1732 : $cf::CFG{"may_$access"})
1071} 1733}
1072 1734
1735=item $player_object->enter_link
1736
1737Freezes the player and moves him/her to a special map (C<{link}>).
1738
1739The player should be reasonably safe there for short amounts of time. You
1740I<MUST> call C<leave_link> as soon as possible, though.
1741
1742Will never block.
1743
1744=item $player_object->leave_link ($map, $x, $y)
1745
1746Moves the player out of the special C<{link}> map onto the specified
1747map. If the map is not valid (or omitted), the player will be moved back
1748to the location he/she was before the call to C<enter_link>, or, if that
1749fails, to the emergency map position.
1750
1751Might block.
1752
1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1764
1765sub cf::object::player::enter_link {
1766 my ($self) = @_;
1767
1768 $self->deactivate_recursive;
1769
1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1771
1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1773 if $self->map;
1774
1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1776}
1777
1778sub cf::object::player::leave_link {
1779 my ($self, $map, $x, $y) = @_;
1780
1781 my $link_pos = delete $self->{_link_pos};
1782
1783 unless ($map) {
1784 # restore original map position
1785 ($map, $x, $y) = @{ $link_pos || [] };
1786 $map = cf::map::find $map;
1787
1788 unless ($map) {
1789 ($map, $x, $y) = @$EMERGENCY_POSITION;
1790 $map = cf::map::find $map
1791 or die "FATAL: cannot load emergency map\n";
1792 }
1793 }
1794
1795 ($x, $y) = (-1, -1)
1796 unless (defined $x) && (defined $y);
1797
1798 # use -1 or undef as default coordinates, not 0, 0
1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1800 if $x <=0 && $y <= 0;
1801
1802 $map->load;
1803 $map->load_diag;
1804
1805 return unless $self->contr->active;
1806 $self->activate_recursive;
1807 $self->enter_map ($map, $x, $y);
1808}
1809
1810cf::player->attach (
1811 on_logout => sub {
1812 my ($pl) = @_;
1813
1814 # abort map switching before logout
1815 if ($pl->ob->{_link_pos}) {
1816 cf::sync_job {
1817 $pl->ob->leave_link
1818 };
1819 }
1820 },
1821 on_login => sub {
1822 my ($pl) = @_;
1823
1824 # try to abort aborted map switching on player login :)
1825 # should happen only on crashes
1826 if ($pl->ob->{_link_pos}) {
1827 $pl->ob->enter_link;
1828 (async {
1829 # we need this sleep as the login has a concurrent enter_exit running
1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1835 Coro::Timer::sleep 1;
1836 $pl->ob->leave_link;
1837 })->prio (2);
1838 }
1839 },
1840);
1841
1842=item $player_object->goto ($path, $x, $y)
1843
1844=cut
1845
1846sub cf::object::player::goto {
1847 my ($self, $path, $x, $y) = @_;
1848
1849 $self->enter_link;
1850
1851 (async {
1852 my $map = eval {
1853 my $map = cf::map::find $path;
1854 $map = $map->customise_for ($self) if $map;
1855 $map
1856 } or
1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1858
1859 $self->leave_link ($map, $x, $y);
1860 })->prio (1);
1861}
1862
1863=item $player_object->enter_exit ($exit_object)
1864
1865=cut
1866
1867sub parse_random_map_params {
1868 my ($spec) = @_;
1869
1870 my $rmp = { # defaults
1871 xsize => (cf::rndm 15, 40),
1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1875 };
1876
1877 for (split /\n/, $spec) {
1878 my ($k, $v) = split /\s+/, $_, 2;
1879
1880 $rmp->{lc $k} = $v if (length $k) && (length $v);
1881 }
1882
1883 $rmp
1884}
1885
1886sub prepare_random_map {
1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1890
1891 # all this does is basically replace the /! path by
1892 # a new random map path (?random/...) with a seed
1893 # that depends on the exit object
1894
1895 my $rmp = parse_random_map_params $exit->msg;
1896
1897 if ($exit->map) {
1898 $rmp->{region} = $exit->region->name;
1899 $rmp->{origin_map} = $exit->map->path;
1900 $rmp->{origin_x} = $exit->x;
1901 $rmp->{origin_y} = $exit->y;
1902 }
1903
1904 $rmp->{random_seed} ||= $exit->random_seed;
1905
1906 my $data = cf::to_json $rmp;
1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1909
1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1914
1915 $exit->slaying ("?random/$md5");
1916 $exit->msg (undef);
1917 }
1918}
1919
1920sub cf::object::player::enter_exit {
1921 my ($self, $exit) = @_;
1922
1923 return unless $self->type == cf::PLAYER;
1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1934 $self->enter_link;
1935
1936 (async {
1937 $self->deactivate_recursive; # just to be sure
1938 unless (eval {
1939 $self->goto ($slaying, $hp, $sp);
1940
1941 1;
1942 }) {
1943 $self->message ("Something went wrong deep within the crossfire server. "
1944 . "I'll try to bring you back to the map you were before. "
1945 . "Please report this to the dungeon master!",
1946 cf::NDI_UNIQUE | cf::NDI_RED);
1947
1948 warn "ERROR in enter_exit: $@";
1949 $self->leave_link;
1950 }
1951 })->prio (1);
1952}
1953
1073=head3 cf::client 1954=head3 cf::client
1074 1955
1075=over 4 1956=over 4
1076 1957
1077=item $client->send_drawinfo ($text, $flags) 1958=item $client->send_drawinfo ($text, $flags)
1120 on_reply => sub { 2001 on_reply => sub {
1121 my ($ns, $msg) = @_; 2002 my ($ns, $msg) = @_;
1122 2003
1123 # this weird shuffling is so that direct followup queries 2004 # this weird shuffling is so that direct followup queries
1124 # get handled first 2005 # get handled first
1125 my $queue = delete $ns->{query_queue}; 2006 my $queue = delete $ns->{query_queue}
2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1126 2008
1127 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1128 2011
1129 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1130 2013
1131 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1132 if (@$queue) { 2015 if (@$queue) {
1136 } 2019 }
1137 } 2020 }
1138 }, 2021 },
1139); 2022);
1140 2023
1141=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1142 2025
1143Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1144be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1145or loss of connection). 2028or loss of connection).
1146 2029
1147=cut 2030=cut
1148 2031
1149sub cf::client::coro { 2032sub cf::client::async {
1150 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1151 2034
1152 my $coro; $coro = async { 2035 my $coro = &Coro::async ($cb);
1153 eval {
1154 $cb->();
1155 };
1156 warn $@ if $@;
1157 };
1158 2036
1159 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1160 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1161 }); 2039 });
1162 2040
1334 2212
1335{ 2213{
1336 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
1337 2215
1338 sub db_load() { 2216 sub db_load() {
1339 warn "loading database $path\n";#d# remove later
1340 $DB = stat $path ? Storable::retrieve $path : { }; 2217 $DB = stat $path ? Storable::retrieve $path : { };
1341 } 2218 }
1342 2219
1343 my $pid; 2220 my $pid;
1344 2221
1345 sub db_save() { 2222 sub db_save() {
1346 warn "saving database $path\n";#d# remove later
1347 waitpid $pid, 0 if $pid; 2223 waitpid $pid, 0 if $pid;
1348 if (0 == ($pid = fork)) { 2224 if (0 == ($pid = fork)) {
1349 $DB->{_meta}{version} = 1; 2225 $DB->{_meta}{version} = 1;
1350 Storable::nstore $DB, "$path~"; 2226 Storable::nstore $DB, "$path~";
1351 rename "$path~", $path; 2227 rename "$path~", $path;
1358 sub db_sync() { 2234 sub db_sync() {
1359 db_save if $dirty; 2235 db_save if $dirty;
1360 undef $dirty; 2236 undef $dirty;
1361 } 2237 }
1362 2238
1363 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1364 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1365 }); 2246 );
1366 2247
1367 sub db_dirty() { 2248 sub db_dirty() {
1368 $dirty = 1; 2249 $dirty = 1;
1369 $idle->start; 2250 $idle->start;
1370 } 2251 }
1391 }, 2272 },
1392 ); 2273 );
1393} 2274}
1394 2275
1395############################################################################# 2276#############################################################################
1396# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1397 2283
1398sub cfg_load { 2284sub cfg_load {
1399 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1400 or return; 2286 or return;
1401 2287
1402 local $/; 2288 local $/;
1403 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
2290
2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
2296 if (exists $CFG{mlockall}) {
2297 eval {
2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2299 and die "WARNING: m(un)lockall failed: $!\n";
2300 };
2301 warn $@ if $@;
2302 }
2303}
2304
2305sub init {
2306 load_resources;
1404} 2307}
1405 2308
1406sub main { 2309sub main {
1407 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
1408 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
1409 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1410 (Coro::unblock_sub { 2313 (async {
1411 Event::one_event; 2314 Event::one_event;
1412 })->(); 2315 })->prio (Coro::PRIO_MAX);
1413 }; 2316 };
1414 2317
1415 cfg_load; 2318 cfg_load;
1416 db_load; 2319 db_load;
1417 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
1418 Event::loop; 2323 Event::loop;
1419} 2324}
1420 2325
1421############################################################################# 2326#############################################################################
1422# initialisation 2327# initialisation and cleanup
1423 2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2372
1424sub perl_reload() { 2373sub reload() {
1425 # can/must only be called in main 2374 # can/must only be called in main
1426 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
1427 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
1428 return; 2377 return;
1429 } 2378 }
1430 2379
1431 warn "reloading..."; 2380 warn "reloading...";
1432 2381
1433 local $FREEZE = 1; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
1434 cf::emergency_save; 2385 cf::emergency_save;
1435 2386
1436 eval { 2387 eval {
1437 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
1438 2389
1439 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
1440 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
1441 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
1442 } 2396 }
1443 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
1444 # cancel all extension coros 2406 warn "cancelling all extension coros";
1445 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
1446 %EXT_CORO = (); 2408 %EXT_CORO = ();
1447 2409
1448 # unload all extensions 2410 warn "removing commands";
1449 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
1450 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
1451 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
1452 } 2425 }
1453 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
1454 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
1455 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
1456 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1457 2434
1458 warn "removing <$k>"; 2435 warn "... unloading $k";
1459 delete $INC{$k}; 2436 delete $INC{$k};
1460 2437
1461 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
1462 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
1463 2440
1466 } 2443 }
1467 2444
1468 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
1469 } 2446 }
1470 2447
1471 # sync database to disk
1472 cf::db_sync;
1473 IO::AIO::flush;
1474
1475 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
1476 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
1477 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1478 2451
1479 # remove register_script_function callbacks
1480 # TODO
1481
1482 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
1483 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
1484 2454
1485 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
1486 # and global variables created in xs 2456 # and global variables created in xs
1487 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
1488 2458
1489 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
1490 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
1491 require cf; 2462 require cf;
1492 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1493 2464
1494 # load config and database again 2465 warn "loading config and database again";
1495 cf::cfg_load; 2466 cf::cfg_load;
1496 cf::db_load; 2467 cf::db_load;
1497 2468
1498 # load extensions
1499 warn "load extensions"; 2469 warn "loading extensions";
1500 cf::load_extensions; 2470 cf::load_extensions;
1501 2471
1502 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
1503 warn "reattach";
1504 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
1505 }; 2483 };
1506 2484
1507 if ($@) { 2485 if ($@) {
1508 warn $@; 2486 warn $@;
1509 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
1510 exit 1; 2488 exit 1;
1511 } 2489 }
1512 2490
1513 warn "reloaded successfully"; 2491 warn "reloaded";
1514}; 2492};
1515 2493
1516############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
1517 2495
1518unless ($LINK_MAP) {
1519 $LINK_MAP = cf::map::new;
1520
1521 $LINK_MAP->width (41);
1522 $LINK_MAP->height (41);
1523 $LINK_MAP->alloc;
1524 $LINK_MAP->path ("{link}");
1525 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1526 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1527}
1528
1529register "<global>", __PACKAGE__;
1530
1531register_command "perl-reload" => sub { 2496register_command "reload" => sub {
1532 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
1533 2498
1534 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
1535 $who->message ("start of reload.");
1536 perl_reload;
1537 $who->message ("end of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2510 reload;
2511 undef $RELOAD_WATCHER;
2512 },
2513 );
1538 } 2514 }
1539}; 2515};
1540 2516
1541unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
1542 2520
1543$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
1544 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
1545 prio => 0, 2524 prio => 0,
1546 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
1547 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
1548 cb => sub { 2527 cb => sub {
1549 unless ($FREEZE) { 2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
1550 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
1551 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
1552 }
1553
1554 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
1555 2548
1556 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
1557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1558 2551
1559 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
1560 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
1561 }, 2554 },
1562); 2555);
1563 2556
1564IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
1565 2558
1566Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
1567 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
1568 poll => 'r', 2563 poll => 'r',
1569 prio => 5, 2564 prio => 6,
1570 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
1571 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
1572); 2567);
1573 2568
1574Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
1575 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
1576 after => 0, 2572 after => 1,
1577 interval => 10, 2573 interval => 10,
1578 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
1579 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
1580 write_runtime 2576 write_runtime
1581 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
1582 })->();
1583 }, 2578 },
1584); 2579);
1585 2580
2581END { cf::emergency_save }
2582
15861 25831
1587 2584

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