ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.109 by root, Sun Dec 31 22:23:12 2006 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
83our $EMERGENCY_POSITION;
76 84
77############################################################################# 85#############################################################################
78 86
79=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
80 88
104 112
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
109 124
110=back 125=back
111 126
112=cut 127=cut
113 128
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
178 210
179sub to_json($) { 211sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
182} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
183 275
184=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
185 277
186The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
195=cut 287=cut
196 288
197sub sync_job(&) { 289sub sync_job(&) {
198 my ($job) = @_; 290 my ($job) = @_;
199 291
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
308
214 while ($busy) { 309 while ($busy) {
215 Coro::cede_notself; 310 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 311 }
312
313 wantarray ? @res : $res[0]
218 } else { 314 } else {
219 $coro->join; 315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
220 } 318 }
221
222 wantarray ? @res : $res[0]
223} 319}
224 320
225=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
226 322
227Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 324extension calling this is being unloaded.
229 325
230=cut 326=cut
231 327
232sub coro(&) { 328sub async_ext(&) {
233 my $cb = shift; 329 my $cb = shift;
234 330
235 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 332
242 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
244 }); 335 });
245 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 342 my $runtime = cf::localdir . "/runtime";
252 343
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 345 or return;
255 346
256 my $value = $cf::RUNTIME; 347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 349 and return;
259 350
260 aio_fsync $fh 351 aio_fsync $fh
261 and return; 352 and return;
275 366
276############################################################################# 367#############################################################################
277 368
278package cf::path; 369package cf::path;
279 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
280sub new { 383sub new {
281 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
282 385
283 my $self = bless { }, $class; 386 return $path if ref $path;
284 387
285 if ($path =~ s{^\?random/}{}) { 388 my $self = {};
286 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; 389
287 $self->{random} = cf::from_json $data; 390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
288 } else { 402 } else {
289 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
290 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
291 406
292 if (defined $1) { 407 if (defined $1) {
293 $self->{user} = $1; 408 $self->{user} = $1;
294 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
295 $self->{user} = $1; 410 $self->{user} = $1;
296 } else { 411 } else {
297 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
298 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
299 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
300 # already absolute 422 # already absolute
301 } else { 423 } else {
424 # relative
302 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
303 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
304 } 427 }
305 428
306 for ($path) { 429 for ($path) {
309 } 432 }
310 } 433 }
311 434
312 $self->{path} = $path; 435 $self->{path} = $path;
313 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
314 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
315} 458}
316 459
317# the name / primary key / in-game path 460# the name / primary key / in-game path
318sub as_string { 461sub as_string {
319 my ($self) = @_; 462 my ($self) = @_;
320 463
321 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
322 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
323 : $self->{path} 466 : $self->{path}
324} 467}
325 468
326# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
327sub visible_name { 470sub visible_name {
328 my ($self) = @_; 471 &as_string
329
330# if (my $rmp = $self->{random}) {
331# # todo: be more intelligent about this
332# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
333# } else {
334 $self->as_string
335# }
336} 472}
337 473
338# escape the /'s in the path 474# escape the /'s in the path
339sub _escaped_path { 475sub _escaped_path {
340 # ∕ is U+2215
341 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
342 $path 478 $path
343} 479}
344 480
345# the original (read-only) location 481# the original (read-only) location
346sub load_path { 482sub load_path {
351 487
352# the temporary/swap location 488# the temporary/swap location
353sub save_path { 489sub save_path {
354 my ($self) = @_; 490 my ($self) = @_;
355 491
492 $self->{user_rel}
356 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
357 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
358 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
359} 495}
360 496
361# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
362sub uniq_path { 498sub uniq_path {
363 my ($self) = @_; 499 my ($self) = @_;
364 500
365 $self->{user_rel} || $self->{random} 501 $self->{user_rel} || $self->{ext}
366 ? undef 502 ? undef
367 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
368} 504}
369 505
370# return random map parameters, or undef 506sub customise_for {
371sub random_map_params {
372 my ($self) = @_; 507 my ($self, $map, $ob) = @_;
373 508
374 $self->{random} 509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
375} 514}
376 515
377# this is somewhat ugly, but style maps do need special treatment 516# this is somewhat ugly, but style maps do need special treatment
378sub is_style_map { 517sub is_style_map {
379 $_[0]{path} =~ m{^/styles/} 518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
380} 539}
381 540
382package cf; 541package cf;
383 542
384############################################################################# 543#############################################################################
795 or return; 954 or return;
796 955
797 unless (aio_stat "$filename.pst") { 956 unless (aio_stat "$filename.pst") {
798 (aio_load "$filename.pst", $av) >= 0 957 (aio_load "$filename.pst", $av) >= 0
799 or return; 958 or return;
800 $av = eval { (Storable::thaw <$av>)->{objs} }; 959 $av = eval { (Storable::thaw $av)->{objs} };
801 } 960 }
802 961
962 warn sprintf "loading %s (%d)\n",
963 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av); 964 return ($data, $av);
804} 965}
805 966
806############################################################################# 967#############################################################################
807# command handling &c 968# command handling &c
832=cut 993=cut
833 994
834sub register_extcmd { 995sub register_extcmd {
835 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
836 997
837 my $caller = caller;
838 #warn "registering extcmd '$name' to '$caller'";
839
840 $EXTCMD{$name} = [$cb, $caller]; 998 $EXTCMD{$name} = $cb;
841} 999}
842 1000
843cf::player->attach ( 1001cf::player->attach (
844 on_command => sub { 1002 on_command => sub {
845 my ($pl, $name, $params) = @_; 1003 my ($pl, $name, $params) = @_;
858 1016
859 my $msg = eval { from_json $buf }; 1017 my $msg = eval { from_json $buf };
860 1018
861 if (ref $msg) { 1019 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->[0]->($pl, $msg)) { 1021 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply); 1022 $pl->ext_reply ($msg->{msgid}, %reply);
865 } 1023 }
866 } 1024 }
867 } else { 1025 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
870 1028
871 cf::override; 1029 cf::override;
872 }, 1030 },
873); 1031);
874 1032
875sub register {
876 my ($base, $pkg) = @_;
877
878 #TODO
879}
880
881sub load_extension { 1033sub load_extension {
882 my ($path) = @_; 1034 my ($path) = @_;
883 1035
884 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
885 my $base = $1; 1037 my $base = $1;
886 my $pkg = $1; 1038 my $pkg = $1;
887 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
888 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
889 1041
890 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
891 1043
892 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
893 or die "$path: $!"; 1045 or die "$path: $!";
894 1046
895 my $source = 1047 my $source =
900 1052
901 eval $source 1053 eval $source
902 or die $@ ? "$path: $@\n" 1054 or die $@ ? "$path: $@\n"
903 : "extension disabled.\n"; 1055 : "extension disabled.\n";
904 1056
905 push @exts, $pkg; 1057 push @EXTS, $pkg;
906 $ext_pkg{$base} = $pkg;
907
908# no strict 'refs';
909# @{"$pkg\::ISA"} = ext::;
910
911 register $base, $pkg;
912}
913
914sub unload_extension {
915 my ($pkg) = @_;
916
917 warn "removing extension $pkg\n";
918
919 # remove hooks
920 #TODO
921# for my $idx (0 .. $#PLUGIN_EVENT) {
922# delete $hook[$idx]{$pkg};
923# }
924
925 # remove commands
926 for my $name (keys %COMMAND) {
927 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
928
929 if (@cb) {
930 $COMMAND{$name} = \@cb;
931 } else {
932 delete $COMMAND{$name};
933 }
934 }
935
936 # remove extcmds
937 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
938 delete $EXTCMD{$name};
939 }
940
941 if (my $cb = $pkg->can ("unload")) {
942 eval {
943 $cb->($pkg);
944 1
945 } or warn "$pkg unloaded, but with errors: $@";
946 }
947
948 Symbol::delete_package $pkg;
949} 1058}
950 1059
951sub load_extensions { 1060sub load_extensions {
952 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
953 next unless -r $ext; 1062 next unless -r $ext;
971}; 1080};
972 1081
973cf::map->attach (prio => -10000, package => cf::mapsupport::); 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
974 1083
975############################################################################# 1084#############################################################################
976# load/save perl data associated with player->ob objects
977
978sub all_objects(@) {
979 @_, map all_objects ($_->inv), @_
980}
981
982# TODO: compatibility cruft, remove when no longer needed
983cf::player->attach (
984 on_load => sub {
985 my ($pl, $path) = @_;
986
987 for my $o (all_objects $pl->ob) {
988 if (my $value = $o->get_ob_key_value ("_perl_data")) {
989 $o->set_ob_key_value ("_perl_data");
990
991 %$o = %{ Storable::thaw pack "H*", $value };
992 }
993 }
994 },
995);
996
997#############################################################################
998 1085
999=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
1000 1087
1001Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
1002 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
1003=head3 cf::player 1096=head3 cf::player
1004 1097
1005=over 4 1098=over 4
1006 1099
1007=item cf::player::exists $login 1100=item cf::player::find $login
1008 1101
1009Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
1010 1103
1011=cut 1104=cut
1012 1105
1013sub cf::player::exists($) { 1106sub playerdir($) {
1014 cf::player::find $_[0] 1107 cf::localdir
1015 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112}
1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
1016} 1252}
1017 1253
1018=item $player->ext_reply ($msgid, $msgtype, %msg) 1254=item $player->ext_reply ($msgid, $msgtype, %msg)
1019 1255
1020Sends an ext reply to the player. 1256Sends an ext reply to the player.
1021 1257
1022=cut 1258=cut
1023 1259
1024sub cf::player::ext_reply($$$%) { 1260sub ext_reply($$$%) {
1025 my ($self, $id, %msg) = @_; 1261 my ($self, $id, %msg) = @_;
1026 1262
1027 $msg{msgid} = $id; 1263 $msg{msgid} = $id;
1028 1264
1029 $self->send ("ext " . to_json \%msg); 1265 $self->send ("ext " . cf::to_json \%msg);
1030} 1266}
1267
1268package cf;
1269
1270=back
1271
1272
1273=head3 cf::map
1274
1275=over 4
1276
1277=cut
1278
1279package cf::map;
1280
1281use Fcntl;
1282use Coro::AIO;
1283
1284our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000;
1286
1287sub generate_random_map {
1288 my ($path, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1305}
1306
1307# and all this just because we cannot iterate over
1308# all maps in C++...
1309sub change_all_map_light {
1310 my ($change) = @_;
1311
1312 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP;
1314}
1315
1316sub load_map_header($) {
1317 my ($path) = @_;
1318
1319 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0
1321 or return;
1322
1323 my $map = cf::map::new
1324 or return;
1325
1326 # for better error messages only, will be overwritten later
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335}
1336
1337sub find;
1338sub find {
1339 my ($path, $origin) = @_;
1340
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345
1346 cf::lock_wait "map_find:$key";
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key";
1350
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return;
1365
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME;
1378
1379 Coro::cede;
1380
1381 if ($map->should_reset) {
1382 $map->reset;
1383 undef $guard;
1384 $map = find $path
1385 or return;
1386 }
1387
1388 $cf::MAP{$key} = $map
1389 }
1390}
1391
1392sub load {
1393 my ($self) = @_;
1394
1395 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1397
1398 return if $self->in_memory != cf::MAP_SWAPPED;
1399
1400 $self->in_memory (cf::MAP_LOADING);
1401
1402 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1)
1404 or return;
1405
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original};
1408
1409 if (my $uniq = $path->uniq_path) {
1410 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0);
1414 }
1415 }
1416
1417 Coro::cede;
1418
1419 # now do the right thing for maps
1420 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty;
1432 $self->activate;
1433 }
1434
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY);
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1465 my ($path, $origin) = @_;
1466
1467 cf::sync_job { find $path, $origin }
1468}
1469
1470sub do_load_sync {
1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1506}
1507
1508sub save {
1509 my ($self) = @_;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 $self->{last_save} = $cf::RUNTIME;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536}
1537
1538sub swap_out {
1539 my ($self) = @_;
1540
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1546 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549
1550 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552}
1553
1554sub reset_at {
1555 my ($self) = @_;
1556
1557 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset};
1560
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563
1564 $time + $to
1565}
1566
1567sub should_reset {
1568 my ($self) = @_;
1569
1570 $self->reset_at <= $cf::RUNTIME
1571}
1572
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset {
1587 my ($self) = @_;
1588
1589 my $lock = cf::lock_acquire "map_data:" . $self->path;
1590
1591 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593
1594 warn "resetting map ", $self->path;#d#
1595
1596 delete $cf::MAP{$self->path};
1597
1598 $_->clear_links_to ($self) for values %cf::MAP;
1599
1600 $self->{path}->unlink_save;
1601 $self->destroy;
1602}
1603
1604my $nuke_counter = "aaaa";
1605
1606sub nuke {
1607 my ($self) = @_;
1608
1609 $self->{deny_save} = 1;
1610 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of cf::path's of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1634 }
1635
1636 \@paths
1637}
1638
1639package cf;
1640
1641=back
1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
1031 1667
1032=back 1668=back
1033 1669
1034=head3 cf::object::player 1670=head3 cf::object::player
1035 1671
1073 (ref $cf::CFG{"may_$access"} 1709 (ref $cf::CFG{"may_$access"}
1074 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1710 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1075 : $cf::CFG{"may_$access"}) 1711 : $cf::CFG{"may_$access"})
1076} 1712}
1077 1713
1714=item $player_object->enter_link
1715
1716Freezes the player and moves him/her to a special map (C<{link}>).
1717
1718The player should be reaosnably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the specila link map onto the given map. If the
1724map is not valid (or omitted), the player will be moved back to the
1725location he/she was before the call to C<enter_link>, or, if that fails,
1726to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1732sub cf::object::player::enter_link {
1733 my ($self) = @_;
1734
1735 $self->deactivate_recursive;
1736
1737 return if $self->map == $LINK_MAP;
1738
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map;
1741
1742 $self->enter_map ($LINK_MAP, 20, 20);
1743}
1744
1745sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_;
1747
1748 my $link_pos = delete $self->{_link_pos};
1749
1750 unless ($map) {
1751 # restore original map position
1752 ($map, $x, $y) = @{ $link_pos || [] };
1753 $map = cf::map::find $map;
1754
1755 unless ($map) {
1756 ($map, $x, $y) = @$EMERGENCY_POSITION;
1757 $map = cf::map::find $map
1758 or die "FATAL: cannot load emergency map\n";
1759 }
1760 }
1761
1762 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y);
1764
1765 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0;
1768
1769 $map->load;
1770 $map->load_diag;
1771
1772 return unless $self->contr->active;
1773 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775}
1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut
1812
1813sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_;
1815
1816 $path = new cf::path $path;
1817
1818 $self->enter_link;
1819
1820 (async {
1821 my $map = cf::map::find $path->as_string;
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823
1824# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828
1829 $self->leave_link ($map, $x, $y);
1830 })->prio (1);
1831}
1832
1833=item $player_object->enter_exit ($exit_object)
1834
1835=cut
1836
1837sub parse_random_map_params {
1838 my ($spec) = @_;
1839
1840 my $rmp = { # defaults
1841 xsize => 10,
1842 ysize => 10,
1843 };
1844
1845 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2;
1847
1848 $rmp->{lc $k} = $v if (length $k) && (length $v);
1849 }
1850
1851 $rmp
1852}
1853
1854sub prepare_random_map {
1855 my ($exit) = @_;
1856
1857 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object
1860
1861 my $rmp = parse_random_map_params $exit->msg;
1862
1863 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name;
1865 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y;
1868 }
1869
1870 $rmp->{random_seed} ||= $exit->random_seed;
1871
1872 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data;
1874
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0;
1877
1878 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef);
1880 }
1881}
1882
1883sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_;
1885
1886 return unless $self->type == cf::PLAYER;
1887
1888 $self->enter_link;
1889
1890 (async {
1891 $self->deactivate_recursive; # just to be sure
1892 unless (eval {
1893 prepare_random_map $exit
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898
1899 1;
1900 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED);
1905
1906 warn "ERROR in enter_exit: $@";
1907 $self->leave_link;
1908 }
1909 })->prio (1);
1910}
1911
1078=head3 cf::client 1912=head3 cf::client
1079 1913
1080=over 4 1914=over 4
1081 1915
1082=item $client->send_drawinfo ($text, $flags) 1916=item $client->send_drawinfo ($text, $flags)
1125 on_reply => sub { 1959 on_reply => sub {
1126 my ($ns, $msg) = @_; 1960 my ($ns, $msg) = @_;
1127 1961
1128 # this weird shuffling is so that direct followup queries 1962 # this weird shuffling is so that direct followup queries
1129 # get handled first 1963 # get handled first
1130 my $queue = delete $ns->{query_queue}; 1964 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here
1131 1966
1132 (shift @$queue)->[1]->($msg); 1967 (shift @$queue)->[1]->($msg);
1133 1968
1134 push @{ $ns->{query_queue} }, @$queue; 1969 push @{ $ns->{query_queue} }, @$queue;
1135 1970
1141 } 1976 }
1142 } 1977 }
1143 }, 1978 },
1144); 1979);
1145 1980
1146=item $client->coro (\&cb) 1981=item $client->async (\&cb)
1147 1982
1148Create a new coroutine, running the specified callback. The coroutine will 1983Create a new coroutine, running the specified callback. The coroutine will
1149be automatically cancelled when the client gets destroyed (e.g. on logout, 1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1150or loss of connection). 1985or loss of connection).
1151 1986
1152=cut 1987=cut
1153 1988
1154sub cf::client::coro { 1989sub cf::client::async {
1155 my ($self, $cb) = @_; 1990 my ($self, $cb) = @_;
1156 1991
1157 my $coro; $coro = async { 1992 my $coro = &Coro::async ($cb);
1158 eval {
1159 $cb->();
1160 };
1161 warn $@ if $@;
1162 };
1163 1993
1164 $coro->on_destroy (sub { 1994 $coro->on_destroy (sub {
1165 delete $self->{_coro}{$coro+0}; 1995 delete $self->{_coro}{$coro+0};
1166 }); 1996 });
1167 1997
1339 2169
1340{ 2170{
1341 my $path = cf::localdir . "/database.pst"; 2171 my $path = cf::localdir . "/database.pst";
1342 2172
1343 sub db_load() { 2173 sub db_load() {
1344 warn "loading database $path\n";#d# remove later
1345 $DB = stat $path ? Storable::retrieve $path : { }; 2174 $DB = stat $path ? Storable::retrieve $path : { };
1346 } 2175 }
1347 2176
1348 my $pid; 2177 my $pid;
1349 2178
1350 sub db_save() { 2179 sub db_save() {
1351 warn "saving database $path\n";#d# remove later
1352 waitpid $pid, 0 if $pid; 2180 waitpid $pid, 0 if $pid;
1353 if (0 == ($pid = fork)) { 2181 if (0 == ($pid = fork)) {
1354 $DB->{_meta}{version} = 1; 2182 $DB->{_meta}{version} = 1;
1355 Storable::nstore $DB, "$path~"; 2183 Storable::nstore $DB, "$path~";
1356 rename "$path~", $path; 2184 rename "$path~", $path;
1404 open my $fh, "<:utf8", cf::confdir . "/config" 2232 open my $fh, "<:utf8", cf::confdir . "/config"
1405 or return; 2233 or return;
1406 2234
1407 local $/; 2235 local $/;
1408 *CFG = YAML::Syck::Load <$fh>; 2236 *CFG = YAML::Syck::Load <$fh>;
2237
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242
2243 if (exists $CFG{mlockall}) {
2244 eval {
2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2246 and die "WARNING: m(un)lockall failed: $!\n";
2247 };
2248 warn $@ if $@;
2249 }
1409} 2250}
1410 2251
1411sub main { 2252sub main {
1412 # we must not ever block the main coroutine 2253 # we must not ever block the main coroutine
1413 local $Coro::idle = sub { 2254 local $Coro::idle = sub {
1414 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1415 (Coro::unblock_sub {
1416 Event::one_event; 2256 async { Event::one_event };
1417 })->();
1418 }; 2257 };
1419 2258
1420 cfg_load; 2259 cfg_load;
1421 db_load; 2260 db_load;
1422 load_extensions; 2261 load_extensions;
1423 Event::loop; 2262 Event::loop;
1424} 2263}
1425 2264
1426############################################################################# 2265#############################################################################
1427# initialisation 2266# initialisation and cleanup
1428 2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
2309
1429sub perl_reload() { 2310sub reload() {
1430 # can/must only be called in main 2311 # can/must only be called in main
1431 if ($Coro::current != $Coro::main) { 2312 if ($Coro::current != $Coro::main) {
1432 warn "can only reload from main coroutine\n"; 2313 warn "can only reload from main coroutine\n";
1433 return; 2314 return;
1434 } 2315 }
1435 2316
1436 warn "reloading..."; 2317 warn "reloading...";
1437 2318
1438 local $FREEZE = 1; 2319 warn "freezing server";
2320 my $guard = freeze_mainloop;
1439 cf::emergency_save; 2321 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
1440 2326
1441 eval { 2327 eval {
1442 # if anything goes wrong in here, we should simply crash as we already saved 2328 # if anything goes wrong in here, we should simply crash as we already saved
1443 2329
1444 # cancel all watchers 2330 warn "cancel all watchers";
1445 for (Event::all_watchers) { 2331 for (Event::all_watchers) {
1446 $_->cancel if $_->data & WF_AUTOCANCEL; 2332 $_->cancel if $_->data & WF_AUTOCANCEL;
1447 } 2333 }
1448 2334
1449 # cancel all extension coros 2335 warn "cancel all extension coros";
1450 $_->cancel for values %EXT_CORO; 2336 $_->cancel for values %EXT_CORO;
1451 %EXT_CORO = (); 2337 %EXT_CORO = ();
1452 2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
1453 # unload all extensions 2345 warn "unload/nuke all extensions";
1454 for (@exts) { 2346 for my $pkg (@EXTS) {
1455 warn "unloading <$_>"; 2347 warn "... unloading $pkg";
1456 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
1457 } 2354 }
1458 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
1459 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
1460 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
1461 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1462 2363
1463 warn "removing <$k>"; 2364 warn "removing <$k>";
1464 delete $INC{$k}; 2365 delete $INC{$k};
1471 } 2372 }
1472 2373
1473 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
1474 } 2375 }
1475 2376
1476 # sync database to disk
1477 cf::db_sync;
1478 IO::AIO::flush;
1479
1480 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
1481 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
1482 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1483 2380
1484 # remove register_script_function callbacks
1485 # TODO
1486
1487 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
1488 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
1489 2383
1490 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
1491 # and global variables created in xs 2385 # and global variables created in xs
1492 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
1493 2387
1494 # reload cf.pm
1495 warn "reloading cf.pm"; 2388 warn "reloading cf.pm";
1496 require cf; 2389 require cf;
1497 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1498 2391
1499 # load config and database again 2392 warn "load config and database again";
1500 cf::cfg_load; 2393 cf::cfg_load;
1501 cf::db_load; 2394 cf::db_load;
1502 2395
1503 # load extensions
1504 warn "load extensions"; 2396 warn "load extensions";
1505 cf::load_extensions; 2397 cf::load_extensions;
1506 2398
1507 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
1508 warn "reattach";
1509 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
1510 }; 2403 };
1511 2404
1512 if ($@) { 2405 if ($@) {
1513 warn $@; 2406 warn $@;
1514 warn "error while reloading, exiting."; 2407 warn "error while reloading, exiting.";
1515 exit 1; 2408 exit 1;
1516 } 2409 }
1517 2410
1518 warn "reloaded successfully"; 2411 warn "reloaded";
1519}; 2412};
1520 2413
1521############################################################################# 2414#############################################################################
1522 2415
1523unless ($LINK_MAP) { 2416unless ($LINK_MAP) {
1527 $LINK_MAP->height (41); 2420 $LINK_MAP->height (41);
1528 $LINK_MAP->alloc; 2421 $LINK_MAP->alloc;
1529 $LINK_MAP->path ("{link}"); 2422 $LINK_MAP->path ("{link}");
1530 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1531 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1532}
1533 2425
1534register "<global>", __PACKAGE__; 2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
1535 2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456
1536register_command "perl-reload" => sub { 2457register_command "reload" => sub {
1537 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
1538 2459
1539 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
1540 $who->message ("start of reload."); 2461 $who->message ("start of reload.");
1541 perl_reload; 2462 reload;
1542 $who->message ("end of reload."); 2463 $who->message ("end of reload.");
1543 } 2464 }
1544}; 2465};
1545 2466
1546unshift @INC, $LIBDIR; 2467unshift @INC, $LIBDIR;
1549 reentrant => 0, 2470 reentrant => 0,
1550 prio => 0, 2471 prio => 0,
1551 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
1552 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
1553 cb => sub { 2474 cb => sub {
1554 unless ($FREEZE) { 2475 $NOW = Event::time;
2476
1555 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
1556 $RUNTIME += $TICK; 2478 $RUNTIME += $TICK;
1557 }
1558
1559 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1560 2483
1561 # if we are delayed by four ticks or more, skip them all 2484 # if we are delayed by four ticks or more, skip them all
1562 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1563 2486
1564 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);
1586 or warn "ERROR: unable to write runtime file: $!"; 2509 or warn "ERROR: unable to write runtime file: $!";
1587 })->(); 2510 })->();
1588 }, 2511 },
1589); 2512);
1590 2513
2514END { cf::emergency_save }
2515
15911 25161
1592 2517

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines