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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.109 by root, Sun Dec 31 22:23:12 2006 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP; 97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
178 225
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
183 292
184=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
185 294
186The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
195=cut 304=cut
196 305
197sub sync_job(&) { 306sub sync_job(&) {
198 my ($job) = @_; 307 my ($job) = @_;
199 308
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
325
214 while ($busy) { 326 while ($busy) {
215 Coro::cede_notself; 327 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 328 }
329
330 wantarray ? @res : $res[0]
218 } else { 331 } else {
219 $coro->join; 332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
220 } 335 }
221
222 wantarray ? @res : $res[0]
223} 336}
224 337
225=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
226 339
227Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 341extension calling this is being unloaded.
229 342
230=cut 343=cut
231 344
232sub coro(&) { 345sub async_ext(&) {
233 my $cb = shift; 346 my $cb = shift;
234 347
235 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 349
242 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
244 }); 352 });
245 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
252 360
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 362 or return;
255 363
256 my $value = $cf::RUNTIME; 364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 369 and return;
259 370
371 # always fsync - this file is important
260 aio_fsync $fh 372 aio_fsync $fh
261 and return; 373 and return;
262 374
263 close $fh 375 close $fh
264 or return; 376 or return;
270} 382}
271 383
272=back 384=back
273 385
274=cut 386=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
287 $self->{random} = cf::from_json $data;
288 } else {
289 if ($path =~ s{^~([^/]+)?}{}) {
290 $self->{user_rel} = 1;
291
292 if (defined $1) {
293 $self->{user} = $1;
294 } elsif ($base =~ m{^~([^/]+)/}) {
295 $self->{user} = $1;
296 } else {
297 warn "cannot resolve user-relative path without user <$path,$base>\n";
298 }
299 } elsif ($path =~ /^\//) {
300 # already absolute
301 } else {
302 $base =~ s{[^/]+/?$}{};
303 return $class->new ("$base/$path");
304 }
305
306 for ($path) {
307 redo if s{/\.?/}{/};
308 redo if s{/[^/]+/\.\./}{/};
309 }
310 }
311
312 $self->{path} = $path;
313
314 $self
315}
316
317# the name / primary key / in-game path
318sub as_string {
319 my ($self) = @_;
320
321 $self->{user_rel} ? "~$self->{user}$self->{path}"
322 : $self->{random} ? "?random/$self->{path}"
323 : $self->{path}
324}
325
326# the displayed name, this is a one way mapping
327sub visible_name {
328 my ($self) = @_;
329
330# if (my $rmp = $self->{random}) {
331# # todo: be more intelligent about this
332# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
333# } else {
334 $self->as_string
335# }
336}
337
338# escape the /'s in the path
339sub _escaped_path {
340 # ∕ is U+2215
341 (my $path = $_[0]{path}) =~ s/\//∕/g;
342 $path
343}
344
345# the original (read-only) location
346sub load_path {
347 my ($self) = @_;
348
349 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
350}
351
352# the temporary/swap location
353sub save_path {
354 my ($self) = @_;
355
356 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
357 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
358 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
359}
360
361# the unique path, might be eq to save_path
362sub uniq_path {
363 my ($self) = @_;
364
365 $self->{user_rel} || $self->{random}
366 ? undef
367 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
368}
369
370# return random map parameters, or undef
371sub random_map_params {
372 my ($self) = @_;
373
374 $self->{random}
375}
376
377# this is somewhat ugly, but style maps do need special treatment
378sub is_style_map {
379 $_[0]{path} =~ m{^/styles/}
380}
381
382package cf;
383 387
384############################################################################# 388#############################################################################
385 389
386=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
387 391
513our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
514our @CB_MAP = (); 518our @CB_MAP = ();
515 519
516my %attachment; 520my %attachment;
517 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
518sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
519 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
520 530
521 use sort 'stable'; 531 use sort 'stable';
522 532
693# object support 703# object support
694 704
695sub reattach { 705sub reattach {
696 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
697 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
698 710
699 my $registry = $obj->registry; 711 my $registry = $obj->registry;
700 712
701 @$registry = (); 713 @$registry = ();
702 714
749 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
750 762
751 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
752 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
753 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
754 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
755 close $fh; 767 close $fh;
756 768
757 if (@$objs) { 769 if (@$objs) {
758 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
759 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
760 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
761 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
762 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
763 close $fh; 775 close $fh;
764 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
765 } 777 }
766 } else { 778 } else {
767 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
773 } 785 }
774 } else { 786 } else {
775 aio_unlink $filename; 787 aio_unlink $filename;
776 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
777 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
778 } 796 }
779} 797}
780 798
781sub object_freezer_as_string { 799sub object_freezer_as_string {
782 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
788 806
789sub object_thawer_load { 807sub object_thawer_load {
790 my ($filename) = @_; 808 my ($filename) = @_;
791 809
792 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
793 814
794 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
795 or return; 816 or return;
796 817
797 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
798 (aio_load "$filename.pst", $av) >= 0 819 (aio_load "$filename.pst", $av) >= 0
799 or return; 820 or return;
800 $av = eval { (Storable::thaw <$av>)->{objs} }; 821 $av = eval { (Storable::thaw $av)->{objs} };
801 } 822 }
802 823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av); 826 return ($data, $av);
804} 827}
805 828
806############################################################################# 829#############################################################################
807# command handling &c 830# command handling &c
832=cut 855=cut
833 856
834sub register_extcmd { 857sub register_extcmd {
835 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
836 859
837 my $caller = caller;
838 #warn "registering extcmd '$name' to '$caller'";
839
840 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
841} 861}
842 862
843cf::player->attach ( 863cf::player->attach (
844 on_command => sub { 864 on_command => sub {
845 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
858 878
859 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
860 880
861 if (ref $msg) { 881 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
865 } 885 }
866 } 886 }
867 } else { 887 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
870 890
871 cf::override; 891 cf::override;
872 }, 892 },
873); 893);
874 894
875sub register {
876 my ($base, $pkg) = @_;
877
878 #TODO
879}
880
881sub load_extension { 895sub load_extension {
882 my ($path) = @_; 896 my ($path) = @_;
883 897
884 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
885 my $base = $1; 899 my $base = $1;
886 my $pkg = $1; 900 my $pkg = $1;
887 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
888 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
889 903
890 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
891 905
892 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
893 or die "$path: $!"; 907 or die "$path: $!";
894 908
895 my $source = 909 my $source =
896 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
897 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
898 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
899 . "\n};\n1"; 913 . "\n};\n1";
900 914
901 eval $source 915 unless (eval $source) {
902 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
903 : "extension disabled.\n"; 917 : "extension disabled.\n";
904 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
905 push @exts, $pkg; 919 warn $@;
906 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
907 921 exit 1;
908# no strict 'refs'; 922 }
909# @{"$pkg\::ISA"} = ext::; 923 die $@;
910
911 register $base, $pkg;
912}
913
914sub unload_extension {
915 my ($pkg) = @_;
916
917 warn "removing extension $pkg\n";
918
919 # remove hooks
920 #TODO
921# for my $idx (0 .. $#PLUGIN_EVENT) {
922# delete $hook[$idx]{$pkg};
923# } 924 }
924 925
925 # remove commands 926 push @EXTS, $pkg;
926 for my $name (keys %COMMAND) {
927 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
928
929 if (@cb) {
930 $COMMAND{$name} = \@cb;
931 } else {
932 delete $COMMAND{$name};
933 }
934 }
935
936 # remove extcmds
937 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
938 delete $EXTCMD{$name};
939 }
940
941 if (my $cb = $pkg->can ("unload")) {
942 eval {
943 $cb->($pkg);
944 1
945 } or warn "$pkg unloaded, but with errors: $@";
946 }
947
948 Symbol::delete_package $pkg;
949} 927}
950 928
951sub load_extensions { 929sub load_extensions {
952 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
953 next unless -r $ext; 931 next unless -r $ext;
957 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
958 } 936 }
959} 937}
960 938
961############################################################################# 939#############################################################################
962# load/save/clean perl data associated with a map
963 940
964*cf::mapsupport::on_clean = sub { 941=head2 CORE EXTENSIONS
942
943Functions and methods that extend core crossfire objects.
944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
951=head3 cf::player
952
953=over 4
954
955=item cf::player::find $login
956
957Returns the given player object, loading it if necessary (might block).
958
959=cut
960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1112
1113Sends an ext reply to the player.
1114
1115=cut
1116
1117sub ext_reply($$$%) {
1118 my ($self, $id, %msg) = @_;
1119
1120 $msg{msgid} = $id;
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123}
1124
1125package cf;
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1145our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000;
1147
1148sub generate_random_map {
1149 my ($self, $rmp) = @_;
1150 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1317sub load_header_from($) {
1318 my ($self, $path) = @_;
1319
1320 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return;
1326
1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1370 or return;
1371 $self->prepare_orig;
1372 }
1373
1374 1
1375}
1376
1377sub find;
1378sub find {
1379 my ($path, $origin) = @_;
1380
1381 $path = normalise $path, $origin && $origin->path;
1382
1383 cf::lock_wait "map_find:$path";
1384
1385 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path
1388 or return;
1389
1390 $map->{last_save} = $cf::RUNTIME;
1391
1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset;
1399 undef $guard;
1400 return find $path;
1401 }
1402
1403 $cf::MAP{$path} = $map
1404 }
1405}
1406
1407sub pre_load { }
1408sub post_load { }
1409
1410sub load {
1411 my ($self) = @_;
1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1418 return if $self->in_memory != cf::MAP_SWAPPED;
1419
1420 $self->in_memory (cf::MAP_LOADING);
1421
1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1426 $self->_load_objects ($self->{load_path}, 1)
1427 or return;
1428
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1430 if delete $self->{load_original};
1431
1432 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) {
1435 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0);
1437 }
1438 }
1439
1440 Coro::cede;
1441
1442 # now do the right thing for maps
1443 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty;
1453 Coro::cede;
1454 $self->activate;
1455 }
1456
1457 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
965 my ($map) = @_; 1473 my ($map) = @_;
966 1474
967 my $path = $map->tmpname; 1475 my @diag; # diagonal neighbours
968 defined $path or return;
969 1476
970 unlink "$path.pst"; 1477 for (0 .. 3) {
971}; 1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
972 1483
973cf::map->attach (prio => -10000, package => cf::mapsupport::); 1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
974 1487
975############################################################################# 1488 for (@diag) {
976# load/save perl data associated with player->ob objects 1489 my $neigh = find @$_
977 1490 or next;
978sub all_objects(@) { 1491 $neigh->load;
979 @_, map all_objects ($_->inv), @_ 1492 }
980} 1493}
981 1494
982# TODO: compatibility cruft, remove when no longer needed 1495sub find_sync {
983cf::player->attach ( 1496 my ($path, $origin) = @_;
984 on_load => sub {
985 my ($pl, $path) = @_;
986 1497
987 for my $o (all_objects $pl->ob) { 1498 cf::sync_job { find $path, $origin }
988 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1499}
989 $o->set_ob_key_value ("_perl_data");
990 1500
991 %$o = %{ Storable::thaw pack "H*", $value }; 1501sub do_load_sync {
1502 my ($map) = @_;
1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
992 } 1528 }
993 } 1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1537sub save {
1538 my ($self) = @_;
1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1542 $self->{last_save} = $cf::RUNTIME;
1543
1544 return unless $self->dirty;
1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1549 $self->{load_path} = $save;
1550
1551 return if $self->{deny_save};
1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1559 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1562 } else {
1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
994 }, 1564 }
995); 1565}
996 1566
997############################################################################# 1567sub swap_out {
1568 my ($self) = @_;
998 1569
999=head2 CORE EXTENSIONS 1570 # save first because save cedes
1571 $self->save;
1000 1572
1001Functions and methods that extend core crossfire objects. 1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1002 1574
1003=head3 cf::player 1575 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
1578
1579 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581}
1582
1583sub reset_at {
1584 my ($self) = @_;
1585
1586 # TODO: safety, remove and allow resettable per-player maps
1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset};
1589
1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1592
1593 $time + $to
1594}
1595
1596sub should_reset {
1597 my ($self) = @_;
1598
1599 $self->reset_at <= $cf::RUNTIME
1600}
1601
1602sub reset {
1603 my ($self) = @_;
1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1607 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1625
1626 $_->clear_links_to ($self) for values %cf::MAP;
1627
1628 $self->unlink_save;
1629 $self->destroy;
1630}
1631
1632my $nuke_counter = "aaaa";
1633
1634sub nuke {
1635 my ($self) = @_;
1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1671 }
1672
1673 \@paths
1674}
1675
1676package cf;
1677
1678=back
1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1004 1685
1005=over 4 1686=over 4
1006 1687
1007=item cf::player::exists $login 1688=item $ob->inv_recursive
1008 1689
1009Returns true when the given account exists. 1690Returns the inventory of the object _and_ their inventories, recursively.
1010 1691
1011=cut 1692=cut
1012 1693
1013sub cf::player::exists($) { 1694sub inv_recursive_;
1014 cf::player::find $_[0] 1695sub inv_recursive_ {
1015 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1696 map { $_, inv_recursive_ $_->inv } @_
1016} 1697}
1017 1698
1018=item $player->ext_reply ($msgid, $msgtype, %msg) 1699sub inv_recursive {
1019 1700 inv_recursive_ inv $_[0]
1020Sends an ext reply to the player.
1021
1022=cut
1023
1024sub cf::player::ext_reply($$$%) {
1025 my ($self, $id, %msg) = @_;
1026
1027 $msg{msgid} = $id;
1028
1029 $self->send ("ext " . to_json \%msg);
1030} 1701}
1702
1703package cf;
1031 1704
1032=back 1705=back
1033 1706
1034=head3 cf::object::player 1707=head3 cf::object::player
1035 1708
1073 (ref $cf::CFG{"may_$access"} 1746 (ref $cf::CFG{"may_$access"}
1074 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1075 : $cf::CFG{"may_$access"}) 1748 : $cf::CFG{"may_$access"})
1076} 1749}
1077 1750
1751=item $player_object->enter_link
1752
1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1781sub cf::object::player::enter_link {
1782 my ($self) = @_;
1783
1784 $self->deactivate_recursive;
1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map;
1790
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792}
1793
1794sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_;
1796
1797 my $link_pos = delete $self->{_link_pos};
1798
1799 unless ($map) {
1800 # restore original map position
1801 ($map, $x, $y) = @{ $link_pos || [] };
1802 $map = cf::map::find $map;
1803
1804 unless ($map) {
1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1806 $map = cf::map::find $map
1807 or die "FATAL: cannot load emergency map\n";
1808 }
1809 }
1810
1811 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y);
1813
1814 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0;
1817
1818 $map->load;
1819 $map->load_diag;
1820
1821 return unless $self->contr->active;
1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1825 $self->enter_map ($map, $x, $y);
1826}
1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1860=item $player_object->goto ($path, $x, $y)
1861
1862=cut
1863
1864sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_;
1866
1867 $self->enter_link;
1868
1869 (async {
1870 my $map = eval {
1871 my $map = cf::map::find $path;
1872 $map = $map->customise_for ($self) if $map;
1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876
1877 $self->leave_link ($map, $x, $y);
1878 })->prio (1);
1879}
1880
1881=item $player_object->enter_exit ($exit_object)
1882
1883=cut
1884
1885sub parse_random_map_params {
1886 my ($spec) = @_;
1887
1888 my $rmp = { # defaults
1889 xsize => (cf::rndm 15, 40),
1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1893 };
1894
1895 for (split /\n/, $spec) {
1896 my ($k, $v) = split /\s+/, $_, 2;
1897
1898 $rmp->{lc $k} = $v if (length $k) && (length $v);
1899 }
1900
1901 $rmp
1902}
1903
1904sub prepare_random_map {
1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object
1912
1913 my $rmp = parse_random_map_params $exit->msg;
1914
1915 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y;
1920 }
1921
1922 $rmp->{random_seed} ||= $exit->random_seed;
1923
1924 my $data = cf::to_json $rmp;
1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1927
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1932
1933 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef);
1935 }
1936}
1937
1938sub cf::object::player::enter_exit {
1939 my ($self, $exit) = @_;
1940
1941 return unless $self->type == cf::PLAYER;
1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link;
1953
1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1956 unless (eval {
1957 $self->goto ($slaying, $hp, $sp);
1958
1959 1;
1960 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. "
1962 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED);
1965
1966 warn "ERROR in enter_exit: $@";
1967 $self->leave_link;
1968 }
1969 })->prio (1);
1970}
1971
1078=head3 cf::client 1972=head3 cf::client
1079 1973
1080=over 4 1974=over 4
1081 1975
1082=item $client->send_drawinfo ($text, $flags) 1976=item $client->send_drawinfo ($text, $flags)
1125 on_reply => sub { 2019 on_reply => sub {
1126 my ($ns, $msg) = @_; 2020 my ($ns, $msg) = @_;
1127 2021
1128 # this weird shuffling is so that direct followup queries 2022 # this weird shuffling is so that direct followup queries
1129 # get handled first 2023 # get handled first
1130 my $queue = delete $ns->{query_queue}; 2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1131 2026
1132 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1133 2029
1134 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1135 2031
1136 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1137 if (@$queue) { 2033 if (@$queue) {
1141 } 2037 }
1142 } 2038 }
1143 }, 2039 },
1144); 2040);
1145 2041
1146=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1147 2043
1148Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1149be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1150or loss of connection). 2046or loss of connection).
1151 2047
1152=cut 2048=cut
1153 2049
1154sub cf::client::coro { 2050sub cf::client::async {
1155 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1156 2052
1157 my $coro; $coro = async { 2053 my $coro = &Coro::async ($cb);
1158 eval {
1159 $cb->();
1160 };
1161 warn $@ if $@;
1162 };
1163 2054
1164 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1165 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1166 }); 2057 });
1167 2058
1303The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1304using it, it should be unique. 2195using it, it should be unique.
1305 2196
1306=over 4 2197=over 4
1307 2198
1308=item $hashref = cf::db_get $family
1309
1310Return a hashref for use by the extension C<$family>, which can be
1311modified. After modifications, you have to call C<cf::db_dirty> or
1312C<cf::db_sync>.
1313
1314=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1315 2200
1316Returns a single value from the database 2201Returns a single value from the database.
1317
1318=item cf::db_put $family => $hashref
1319
1320Stores the given family hashref into the database. Updates are delayed, if
1321you want the data to be synced to disk immediately, use C<cf::db_sync>.
1322 2202
1323=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1324 2204
1325Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1326want the data to be synced to disk immediately, use C<cf::db_sync>.
1327
1328=item cf::db_dirty
1329
1330Marks the database as dirty, to be updated at a later time.
1331
1332=item cf::db_sync
1333
1334Immediately write the database to disk I<if it is dirty>.
1335 2206
1336=cut 2207=cut
1337 2208
1338our $DB; 2209our $DB;
1339 2210
1340{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1341 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1342 2230
1343 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1344 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1345 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1346 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1347 2235
1348 my $pid; 2236 unlink $path;
1349
1350 sub db_save() {
1351 warn "saving database $path\n";#d# remove later
1352 waitpid $pid, 0 if $pid;
1353 if (0 == ($pid = fork)) {
1354 $DB->{_meta}{version} = 1;
1355 Storable::nstore $DB, "$path~";
1356 rename "$path~", $path;
1357 cf::_exit 0 if defined $pid;
1358 } 2237 };
1359 }
1360
1361 my $dirty;
1362
1363 sub db_sync() {
1364 db_save if $dirty;
1365 undef $dirty;
1366 }
1367
1368 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1369 db_sync;
1370 });
1371
1372 sub db_dirty() {
1373 $dirty = 1;
1374 $idle->start;
1375 }
1376
1377 sub db_get($;$) {
1378 @_ >= 2
1379 ? $DB->{$_[0]}{$_[1]}
1380 : ($DB->{$_[0]} ||= { })
1381 }
1382
1383 sub db_put($$;$) {
1384 if (@_ >= 3) {
1385 $DB->{$_[0]}{$_[1]} = $_[2];
1386 } else {
1387 $DB->{$_[0]} = $_[1];
1388 }
1389 db_dirty;
1390 }
1391
1392 cf::global->attach (
1393 prio => 10000,
1394 on_cleanup => sub {
1395 db_sync;
1396 }, 2238 }
1397 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1398} 2256}
1399 2257
1400############################################################################# 2258#############################################################################
1401# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1402 2265
1403sub cfg_load { 2266sub cfg_load {
1404 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1405 or return; 2268 or return;
1406 2269
1407 local $/; 2270 local $/;
1408 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1409} 2289}
1410 2290
1411sub main { 2291sub main {
1412 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
1413 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
1414 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1415 (Coro::unblock_sub { 2295 (async {
1416 Event::one_event; 2296 Event::one_event;
1417 })->(); 2297 })->prio (Coro::PRIO_MAX);
1418 }; 2298 };
1419 2299
1420 cfg_load; 2300 cfg_load;
1421 db_load; 2301 db_init;
1422 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1423 Event::loop; 2305 Event::loop;
1424} 2306}
1425 2307
1426############################################################################# 2308#############################################################################
1427# initialisation 2309# initialisation and cleanup
1428 2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2365
1429sub perl_reload() { 2366sub reload() {
1430 # can/must only be called in main 2367 # can/must only be called in main
1431 if ($Coro::current != $Coro::main) { 2368 if ($Coro::current != $Coro::main) {
1432 warn "can only reload from main coroutine\n"; 2369 warn "can only reload from main coroutine";
1433 return; 2370 return;
1434 } 2371 }
1435 2372
1436 warn "reloading..."; 2373 warn "reloading...";
1437 2374
1438 local $FREEZE = 1; 2375 warn "entering sync_job";
2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
1439 cf::emergency_save; 2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
1440 2381
1441 eval { 2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
1442 # if anything goes wrong in here, we should simply crash as we already saved 2385 # if anything goes wrong in here, we should simply crash as we already saved
1443 2386
1444 # cancel all watchers 2387 warn "cancelling all WF_AUTOCANCEL watchers";
1445 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
1446 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
1447 } 2390 }
1448 2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
1449 # cancel all extension coros 2401 warn "cancelling all extension coros";
1450 $_->cancel for values %EXT_CORO; 2402 $_->cancel for values %EXT_CORO;
1451 %EXT_CORO = (); 2403 %EXT_CORO = ();
1452 2404
1453 # unload all extensions 2405 warn "removing commands";
1454 for (@exts) { 2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
1455 warn "unloading <$_>"; 2413 warn "... unloading $pkg";
1456 unload_extension $_; 2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
1457 } 2420 }
1458 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
1459 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
1460 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
1461 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1462 2429
1463 warn "removing <$k>"; 2430 warn "... unloading $k";
1464 delete $INC{$k}; 2431 delete $INC{$k};
1465 2432
1466 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
1467 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
1468 2435
1471 } 2438 }
1472 2439
1473 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
1474 } 2441 }
1475 2442
1476 # sync database to disk
1477 cf::db_sync;
1478 IO::AIO::flush;
1479
1480 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
1481 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
1482 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1483 2446
1484 # remove register_script_function callbacks
1485 # TODO
1486
1487 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
1488 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
1489 2449
1490 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
1491 # and global variables created in xs 2451 # and global variables created in xs
1492 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
1493 2453
1494 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
1495 warn "reloading cf.pm"; 2456 warn "reloading cf.pm";
1496 require cf; 2457 require cf;
1497 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1498 2459
1499 # load config and database again 2460 warn "loading config and database again";
1500 cf::cfg_load; 2461 cf::cfg_load;
1501 cf::db_load;
1502 2462
1503 # load extensions
1504 warn "load extensions"; 2463 warn "loading extensions";
1505 cf::load_extensions; 2464 cf::load_extensions;
1506 2465
1507 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
1508 warn "reattach";
1509 _global_reattach; 2467 _global_reattach;
1510 }; 2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
1511 2470
1512 if ($@) { 2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
1513 warn $@; 2478 warn $@;
1514 warn "error while reloading, exiting."; 2479 warn "error while reloading, exiting.";
1515 exit 1; 2480 exit 1;
1516 } 2481 };
1517 2482
1518 warn "reloaded successfully"; 2483 warn "reloaded";
1519}; 2484};
1520 2485
1521############################################################################# 2486our $RELOAD_WATCHER; # used only during reload
1522 2487
1523unless ($LINK_MAP) {
1524 $LINK_MAP = cf::map::new;
1525
1526 $LINK_MAP->width (41);
1527 $LINK_MAP->height (41);
1528 $LINK_MAP->alloc;
1529 $LINK_MAP->path ("{link}");
1530 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1531 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1532}
1533
1534register "<global>", __PACKAGE__;
1535
1536register_command "perl-reload" => sub { 2488register_command "reload" => sub {
1537 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
1538 2490
1539 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
1540 $who->message ("start of reload.");
1541 perl_reload;
1542 $who->message ("end of reload."); 2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2502 reload;
2503 undef $RELOAD_WATCHER;
2504 },
2505 );
1543 } 2506 }
1544}; 2507};
1545 2508
1546unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
2510
2511my $bug_warning = 0;
1547 2512
1548$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
1549 reentrant => 0, 2514 reentrant => 0,
2515 parked => 1,
1550 prio => 0, 2516 prio => 0,
1551 at => $NEXT_TICK || $TICK, 2517 at => $NEXT_TICK || $TICK,
1552 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
1553 cb => sub { 2519 cb => sub {
1554 unless ($FREEZE) { 2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
1555 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
1556 $RUNTIME += $TICK; 2529 $RUNTIME += $TICK;
1557 }
1558
1559 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
1560 2546
1561 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
1562 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1563 2549
1564 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
1565 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
1566 }, 2552 },
1567); 2553);
1568 2554
2555{
1569IO::AIO::max_poll_time $TICK * 0.2; 2556 BDB::max_poll_time $TICK * 0.1;
1570 2557 $BDB_POLL_WATCHER = Event->io (
1571Event->io ( 2558 reentrant => 0,
1572 fd => IO::AIO::poll_fileno, 2559 fd => BDB::poll_fileno,
1573 poll => 'r', 2560 poll => 'r',
1574 prio => 5, 2561 prio => 0,
1575 data => WF_AUTOCANCEL,
1576 cb => \&IO::AIO::poll_cb,
1577);
1578
1579Event->timer (
1580 data => WF_AUTOCANCEL, 2562 data => WF_AUTOCANCEL,
1581 after => 0, 2563 cb => \&BDB::poll_cb,
1582 interval => 10, 2564 );
1583 cb => sub { 2565 BDB::min_parallel 8;
1584 (Coro::unblock_sub { 2566
1585 write_runtime 2567 BDB::set_sync_prepare {
1586 or warn "ERROR: unable to write runtime file: $!"; 2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
1587 })->(); 2601 };
1588 }, 2602 }
1589); 2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io (
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2619
2620END { cf::emergency_save }
1590 2621
15911 26221
1592 2623

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