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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.181 by root, Fri Jan 19 15:29:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 356 and return;
260 357
261 aio_fsync $fh 358 aio_fsync $fh
262 and return; 359 and return;
271} 368}
272 369
273=back 370=back
274 371
275=cut 372=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 373
387############################################################################# 374#############################################################################
388 375
389=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
390 377
516our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 504our @CB_MAP = ();
518 505
519my %attachment; 506my %attachment;
520 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
521sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
523 516
524 use sort 'stable'; 517 use sort 'stable';
525 518
696# object support 689# object support
697 690
698sub reattach { 691sub reattach {
699 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 696
702 my $registry = $obj->registry; 697 my $registry = $obj->registry;
703 698
704 @$registry = (); 699 @$registry = ();
705 700
798 or return; 793 or return;
799 794
800 unless (aio_stat "$filename.pst") { 795 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
802 or return; 797 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
804 } 799 }
805 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 803 return ($data, $av);
807} 804}
808 805
809############################################################################# 806#############################################################################
810# command handling &c 807# command handling &c
835=cut 832=cut
836 833
837sub register_extcmd { 834sub register_extcmd {
838 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
839 836
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
844} 838}
845 839
846cf::player->attach ( 840cf::player->attach (
847 on_command => sub { 841 on_command => sub {
848 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
861 855
862 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
863 857
864 if (ref $msg) { 858 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 862 }
869 } 863 }
870 } else { 864 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 867
874 cf::override; 868 cf::override;
875 }, 869 },
876); 870);
877 871
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 872sub load_extension {
885 my ($path) = @_; 873 my ($path) = @_;
886 874
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 876 my $base = $1;
889 my $pkg = $1; 877 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
892 880
893 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
894 882
895 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 884 or die "$path: $!";
897 885
898 my $source = 886 my $source =
899 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
902 . "\n};\n1"; 890 . "\n};\n1";
903 891
904 eval $source 892 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 894 : "extension disabled.\n";
907 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 896 warn $@;
909 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
910 898 exit 1;
911# no strict 'refs'; 899 }
912# @{"$pkg\::ISA"} = ext::; 900 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 901 }
927 902
928 # remove commands 903 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 904}
953 905
954sub load_extensions { 906sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 908 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
961 } 913 }
962} 914}
963 915
964############################################################################# 916#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 917
1002=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1003 919
1004Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1005 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1006=head3 cf::player 928=head3 cf::player
1007 929
1008=over 4 930=over 4
1009 931
1010=item cf::player::exists $login 932=item cf::player::find $login
1011 933
1012Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1013 935
1014=cut 936=cut
1015 937
1016sub cf::player::exists($) { 938sub playerdir($) {
1017 cf::player::find $_[0] 939 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1019} 1085}
1020 1086
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1088
1023Sends an ext reply to the player. 1089Sends an ext reply to the player.
1024 1090
1025=cut 1091=cut
1026 1092
1027sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1029 1095
1030 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1031 1097
1032 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1033} 1099}
1100
1101package cf;
1034 1102
1035=back 1103=back
1036 1104
1037 1105
1038=head3 cf::map 1106=head3 cf::map
1044package cf::map; 1112package cf::map;
1045 1113
1046use Fcntl; 1114use Fcntl;
1047use Coro::AIO; 1115use Coro::AIO;
1048 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1049our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1123
1054sub generate_random_map { 1124sub generate_random_map {
1055 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1127 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1257}
1072 1258
1073# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1074# all maps in C++... 1260# all maps in C++...
1075sub change_all_map_light { 1261sub change_all_map_light {
1076 my ($change) = @_; 1262 my ($change) = @_;
1077 1263
1078 $_->change_map_light ($change) for values %cf::MAP; 1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1079} 1266}
1080 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1081sub try_load_header($) { 1276sub load_header_from($) {
1082 my ($path) = @_; 1277 my ($self, $path) = @_;
1083 1278
1084 utf8::encode $path; 1279 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1086 or return; 1281 or return;
1087 1282
1088 my $map = cf::map::new 1283 $self->_load_header ($path)
1089 or return; 1284 or return;
1090 1285
1091 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1092 or return; 1314 or return;
1093 1315
1094 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1096 1321
1097 $map 1322 1
1098} 1323}
1099 1324
1325sub find;
1100sub find_map { 1326sub find {
1101 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1102 1328
1103 #warn "find_map<$path,$origin>\n";#d# 1329 $path = normalise $path, $origin && $origin->path;
1104 1330
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1331 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1332
1108 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1109 # do it the slow way 1334 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1335 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1336 or return;
1124 1337
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1338 $map->{last_save} = $cf::RUNTIME;
1135 1339
1340 $map->load_header
1341 or return;
1342
1136 $map->reset if $map->should_reset; 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1345 $map->reset;
1346 undef $guard;
1347 $map = find $path
1348 or return;
1349 }
1137 1350
1138 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1139 } 1352 }
1140} 1353}
1141 1354
1142sub load { 1355sub load {
1143 my ($self) = @_; 1356 my ($self) = @_;
1144 1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1362
1147 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1148 1364
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1365 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1367 or return;
1154 1368
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original};
1371
1155 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1373 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1375 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1160 } 1377 }
1161 } 1378 }
1379
1380 Coro::cede;
1162 1381
1163 # now do the right thing for maps 1382 # now do the right thing for maps
1164 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1165 1384
1166 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1386 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1173 $self->set_darkness_map; 1390 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1176 $self->activate; 1394 $self->activate;
1177 } 1395 }
1178 1396
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1398}
1181 1399
1182sub load_map_sync { 1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1183 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1184 1435
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1436 cf::sync_job { find $path, $origin }
1437}
1186 1438
1187 cf::sync_job { 1439sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1189 or return; 1450 or next;
1190 $map->load; 1451 $map->load;
1191 $map 1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1192 } 1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1193} 1472}
1194 1473
1195sub save { 1474sub save {
1196 my ($self) = @_; 1475 my ($self) = @_;
1197 1476
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1478
1201 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1202 1480
1203 return unless $self->dirty; 1481 return unless $self->dirty;
1204 1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1205 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1206 1487
1207 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1208 1489
1209 warn "saving map ", $self->path; 1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1210 1495
1211 if ($uniq) { 1496 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1499 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1501 }
1217} 1502}
1218 1503
1219sub swap_out { 1504sub swap_out {
1220 my ($self) = @_; 1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1511
1222 return if $self->players; 1512 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1225 1515
1226 $self->save;
1227 $self->clear; 1516 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1517 $self->in_memory (cf::MAP_SWAPPED);
1229} 1518}
1230 1519
1520sub reset_at {
1521 my ($self) = @_;
1522
1523 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset};
1526
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529
1530 $time + $to
1531}
1532
1231sub should_reset { 1533sub should_reset {
1232 my ($map) = @_; 1534 my ($self) = @_;
1233 1535
1234 # TODO: safety, remove and allow resettable per-player maps 1536 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1537}
1243 1538
1244sub reset { 1539sub reset {
1245 my ($self) = @_; 1540 my ($self) = @_;
1246 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1247 return if $self->players; 1544 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1249 1546
1250 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1251 1548
1252 utf8::encode (my $save = $self->{path}->save_path); 1549 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1550
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1255 1553
1256 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1257 1555
1556 $self->unlink_save;
1258 $self->clear; 1557 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1558}
1262 1559
1263sub customise_for { 1560my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1561
1266 if ($map->per_player) { 1562sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1563 my ($self) = @_;
1268 }
1269 1564
1270 $map 1565 delete $cf::MAP{$self->path};
1271}
1272 1566
1273sub emergency_save { 1567 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1568
1276 warn "enter emergency map save\n"; 1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1574
1278 cf::sync_job { 1575 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1576
1280 $_->save for values %cf::MAP; 1577 $self->reset; # polite request, might not happen
1578}
1579
1580=item cf::map::unique_maps
1581
1582Returns an arrayref of paths of all shared maps that have
1583instantiated unique items. May block.
1584
1585=cut
1586
1587sub unique_maps() {
1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1590
1591 my @paths;
1592
1593 for (@$files) {
1594 utf8::decode $_;
1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1281 }; 1600 }
1282 1601
1283 warn "end emergency map save\n"; 1602 \@paths
1284} 1603}
1285 1604
1286package cf; 1605package cf;
1287 1606
1288=back 1607=back
1289 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1290 1635
1291=head3 cf::object::player 1636=head3 cf::object::player
1292 1637
1293=over 4 1638=over 4
1294 1639
1330 (ref $cf::CFG{"may_$access"} 1675 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1676 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1677 : $cf::CFG{"may_$access"})
1333} 1678}
1334 1679
1680=item $player_object->enter_link
1681
1682Freezes the player and moves him/her to a special map (C<{link}>).
1683
1684The player should be reasonably safe there for short amounts of time. You
1685I<MUST> call C<leave_link> as soon as possible, though.
1686
1687Will never block.
1688
1689=item $player_object->leave_link ($map, $x, $y)
1690
1691Moves the player out of the special C<{link}> map onto the specified
1692map. If the map is not valid (or omitted), the player will be moved back
1693to the location he/she was before the call to C<enter_link>, or, if that
1694fails, to the emergency map position.
1695
1696Might block.
1697
1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1709
1335sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1336 my ($self) = @_; 1711 my ($self) = @_;
1337 1712
1338 return if $self->map == $LINK_MAP; 1713 $self->deactivate_recursive;
1339 1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1718 if $self->map;
1342 1719
1343 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1344 $self->deactivate_recursive;
1345} 1721}
1346 1722
1347sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1349 1725
1350 my $link_pos = delete $self->{_link_pos}; 1726 my $link_pos = delete $self->{_link_pos};
1351 1727
1352 unless ($map) { 1728 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1729 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1730 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1731 $map = cf::map::find $map;
1358 1732
1359 unless ($map) { 1733 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1735 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1736 or die "FATAL: cannot load emergency map\n";
1363 } 1737 }
1364 } 1738 }
1365 1739
1366 ($x, $y) = (-1, -1) 1740 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1372 1746
1373 $map->load; 1747 $map->load;
1748 $map->load_diag;
1374 1749
1750 return unless $self->contr->active;
1375 $self->activate_recursive; 1751 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1377} 1753}
1378 1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1379=item $player_object->goto_map ($map, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1380 1788
1381=cut 1789=cut
1382 1790
1383sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1385 1793
1386 $self->enter_link; 1794 $self->enter_link;
1387 1795
1388 (Coro::async { 1796 (async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string; 1797 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1393 1799
1394 warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1801# if $map;
1802
1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1804
1397 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1806 })->prio (1);
1399} 1807}
1400 1808
1404 1812
1405sub parse_random_map_params { 1813sub parse_random_map_params {
1406 my ($spec) = @_; 1814 my ($spec) = @_;
1407 1815
1408 my $rmp = { # defaults 1816 my $rmp = { # defaults
1409 xsize => 10, 1817 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string
1411 }; 1821 };
1412 1822
1413 for (split /\n/, $spec) { 1823 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1824 my ($k, $v) = split /\s+/, $_, 2;
1415 1825
1419 $rmp 1829 $rmp
1420} 1830}
1421 1831
1422sub prepare_random_map { 1832sub prepare_random_map {
1423 my ($exit) = @_; 1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1836
1425 # all this does is basically replace the /! path by 1837 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1838 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1839 # that depends on the exit object
1428 1840
1437 1849
1438 $rmp->{random_seed} ||= $exit->random_seed; 1850 $rmp->{random_seed} ||= $exit->random_seed;
1439 1851
1440 my $data = cf::to_json $rmp; 1852 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1855
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1445 1860
1446 $exit->slaying ("?random/$md5"); 1861 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1862 $exit->msg (undef);
1448 } 1863 }
1449} 1864}
1453 1868
1454 return unless $self->type == cf::PLAYER; 1869 return unless $self->type == cf::PLAYER;
1455 1870
1456 $self->enter_link; 1871 $self->enter_link;
1457 1872
1458 (Coro::async { 1873 (async {
1874 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1875 unless (eval {
1460
1461 prepare_random_map $exit 1876 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 1877 if $exit->slaying eq "/!";
1463 1878
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1466 1881
1467 1; 1882 1;
1468 }) { 1883 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1884 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1885 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1886 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1887 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1888
1474 warn "ERROR in enter_exit: $@"; 1889 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1890 $self->leave_link;
1476 } 1891 }
1527 on_reply => sub { 1942 on_reply => sub {
1528 my ($ns, $msg) = @_; 1943 my ($ns, $msg) = @_;
1529 1944
1530 # this weird shuffling is so that direct followup queries 1945 # this weird shuffling is so that direct followup queries
1531 # get handled first 1946 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1947 my $queue = delete $ns->{query_queue}
1948 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1949
1534 (shift @$queue)->[1]->($msg); 1950 (shift @$queue)->[1]->($msg);
1535 1951
1536 push @{ $ns->{query_queue} }, @$queue; 1952 push @{ $ns->{query_queue} }, @$queue;
1537 1953
1543 } 1959 }
1544 } 1960 }
1545 }, 1961 },
1546); 1962);
1547 1963
1548=item $client->coro (\&cb) 1964=item $client->async (\&cb)
1549 1965
1550Create a new coroutine, running the specified callback. The coroutine will 1966Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 1968or loss of connection).
1553 1969
1554=cut 1970=cut
1555 1971
1556sub cf::client::coro { 1972sub cf::client::async {
1557 my ($self, $cb) = @_; 1973 my ($self, $cb) = @_;
1558 1974
1559 my $coro; $coro = async { 1975 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 1976
1566 $coro->on_destroy (sub { 1977 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 1978 delete $self->{_coro}{$coro+0};
1568 }); 1979 });
1569 1980
1741 2152
1742{ 2153{
1743 my $path = cf::localdir . "/database.pst"; 2154 my $path = cf::localdir . "/database.pst";
1744 2155
1745 sub db_load() { 2156 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2157 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2158 }
1749 2159
1750 my $pid; 2160 my $pid;
1751 2161
1752 sub db_save() { 2162 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2163 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2164 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2165 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2166 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2167 rename "$path~", $path;
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2215 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2216 or return;
1808 2217
1809 local $/; 2218 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2220
2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2226 if (exists $CFG{mlockall}) {
2227 eval {
2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2229 and die "WARNING: m(un)lockall failed: $!\n";
2230 };
2231 warn $@ if $@;
2232 }
1811} 2233}
1812 2234
1813sub main { 2235sub main {
1814 # we must not ever block the main coroutine 2236 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2237 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2239 (async {
1818 Event::one_event; 2240 Event::one_event;
1819 })->(); 2241 })->prio (Coro::PRIO_MAX);
1820 }; 2242 };
1821 2243
1822 cfg_load; 2244 cfg_load;
1823 db_load; 2245 db_load;
1824 load_extensions; 2246 load_extensions;
1825 Event::loop; 2247 Event::loop;
1826} 2248}
1827 2249
1828############################################################################# 2250#############################################################################
1829# initialisation 2251# initialisation and cleanup
1830 2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
2294
1831sub perl_reload() { 2295sub reload() {
1832 # can/must only be called in main 2296 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2297 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2298 warn "can only reload from main coroutine\n";
1835 return; 2299 return;
1836 } 2300 }
1837 2301
1838 warn "reloading..."; 2302 warn "reloading...";
1839 2303
1840 local $FREEZE = 1; 2304 warn "freezing server";
2305 my $guard = freeze_mainloop;
1841 cf::emergency_save; 2306 cf::emergency_save;
2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
1842 2311
1843 eval { 2312 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
1845 2314
1846 # cancel all watchers 2315 warn "cancel all watchers";
1847 for (Event::all_watchers) { 2316 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2317 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2318 }
1850 2319
1851 # cancel all extension coros 2320 warn "cancel all extension coros";
1852 $_->cancel for values %EXT_CORO; 2321 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2322 %EXT_CORO = ();
1854 2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
1855 # unload all extensions 2330 warn "unload/nuke all extensions";
1856 for (@exts) { 2331 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2332 warn "... unloading $pkg";
1858 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2339 }
1860 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
1861 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2348
1865 warn "removing <$k>"; 2349 warn "removing <$k>";
1866 delete $INC{$k}; 2350 delete $INC{$k};
1873 } 2357 }
1874 2358
1875 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
1876 } 2360 }
1877 2361
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2365
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
1891 2368
1892 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2370 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
1895 2372
1896 # reload cf.pm
1897 warn "reloading cf.pm"; 2373 warn "reloading cf.pm";
1898 require cf; 2374 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2376
1901 # load config and database again 2377 warn "load config and database again";
1902 cf::cfg_load; 2378 cf::cfg_load;
1903 cf::db_load; 2379 cf::db_load;
1904 2380
1905 # load extensions
1906 warn "load extensions"; 2381 warn "load extensions";
1907 cf::load_extensions; 2382 cf::load_extensions;
1908 2383
1909 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
1912 }; 2388 };
1913 2389
1914 if ($@) { 2390 if ($@) {
1915 warn $@; 2391 warn $@;
1916 warn "error while reloading, exiting."; 2392 warn "error while reloading, exiting.";
1917 exit 1; 2393 exit 1;
1918 } 2394 }
1919 2395
1920 warn "reloaded successfully"; 2396 warn "reloaded";
1921}; 2397};
1922 2398
1923############################################################################# 2399our $RELOAD_WATCHER; # used only during reload
1924 2400
1925unless ($LINK_MAP) { 2401register_command "reload" => sub {
1926 $LINK_MAP = cf::map::new; 2402 my ($who, $arg) = @_;
1927 2403
1928 $LINK_MAP->width (41); 2404 if ($who->flag (FLAG_WIZ)) {
1929 $LINK_MAP->height (41); 2405 $who->message ("reloading server.");
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934 2406
1935 # dirty hack because... archetypes are not yet loaded 2407 # doing reload synchronously and two reloads happen back-to-back,
1936 Event->timer ( 2408 # coro crashes during coro_state_free->destroy here.
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940 2409
1941 # provide some exits "home" 2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
1942 my $exit = cf::object::new "exit"; 2411 reload;
1943 2412 undef $RELOAD_WATCHER;
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 }); 2413 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub {
1969 my ($who, $arg) = @_;
1970
1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload.");
1975 } 2414 }
1976}; 2415};
1977 2416
1978unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
1979 2418
1981 reentrant => 0, 2420 reentrant => 0,
1982 prio => 0, 2421 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2422 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2423 data => WF_AUTOCANCEL,
1985 cb => sub { 2424 cb => sub {
1986 unless ($FREEZE) { 2425 $NOW = Event::time;
2426
1987 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2428 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1992 2433
1993 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2436
1996 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
1998 }, 2439 },
1999); 2440);
2000 2441
2001IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
2002 2443
2003Event->io ( 2444$AIO_POLL_WATCHER = Event->io (
2004 fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2446 poll => 'r',
2006 prio => 5, 2447 prio => 5,
2007 data => WF_AUTOCANCEL, 2448 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2449 cb => \&IO::AIO::poll_cb,
2009); 2450);
2010 2451
2011Event->timer ( 2452$WRITE_RUNTIME_WATCHER = Event->timer (
2012 data => WF_AUTOCANCEL, 2453 data => WF_AUTOCANCEL,
2013 after => 0, 2454 after => 0,
2014 interval => 10, 2455 interval => 10,
2015 cb => sub { 2456 cb => sub {
2016 (Coro::unblock_sub { 2457 (Coro::unblock_sub {
2018 or warn "ERROR: unable to write runtime file: $!"; 2459 or warn "ERROR: unable to write runtime file: $!";
2019 })->(); 2460 })->();
2020 }, 2461 },
2021); 2462);
2022 2463
2464END { cf::emergency_save }
2465
20231 24661
2024 2467

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