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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.194 by root, Wed Jan 24 22:42:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 359 and return;
260 360
261 aio_fsync $fh 361 aio_fsync $fh
262 and return; 362 and return;
271} 371}
272 372
273=back 373=back
274 374
275=cut 375=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 376
387############################################################################# 377#############################################################################
388 378
389=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
390 380
516our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 507our @CB_MAP = ();
518 508
519my %attachment; 509my %attachment;
520 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
521sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
523 519
524 use sort 'stable'; 520 use sort 'stable';
525 521
696# object support 692# object support
697 693
698sub reattach { 694sub reattach {
699 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 699
702 my $registry = $obj->registry; 700 my $registry = $obj->registry;
703 701
704 @$registry = (); 702 @$registry = ();
705 703
798 or return; 796 or return;
799 797
800 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
802 or return; 800 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
804 } 802 }
805 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 806 return ($data, $av);
807} 807}
808 808
809############################################################################# 809#############################################################################
810# command handling &c 810# command handling &c
835=cut 835=cut
836 836
837sub register_extcmd { 837sub register_extcmd {
838 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
839 839
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
844} 841}
845 842
846cf::player->attach ( 843cf::player->attach (
847 on_command => sub { 844 on_command => sub {
848 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
861 858
862 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
863 860
864 if (ref $msg) { 861 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 865 }
869 } 866 }
870 } else { 867 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 870
874 cf::override; 871 cf::override;
875 }, 872 },
876); 873);
877 874
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 875sub load_extension {
885 my ($path) = @_; 876 my ($path) = @_;
886 877
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 879 my $base = $1;
889 my $pkg = $1; 880 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
892 883
893 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
894 885
895 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 887 or die "$path: $!";
897 888
898 my $source = 889 my $source =
899 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
902 . "\n};\n1"; 893 . "\n};\n1";
903 894
904 eval $source 895 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 897 : "extension disabled.\n";
907 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 899 warn $@;
909 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
910 901 exit 1;
911# no strict 'refs'; 902 }
912# @{"$pkg\::ISA"} = ext::; 903 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 904 }
927 905
928 # remove commands 906 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 907}
953 908
954sub load_extensions { 909sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 911 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
961 } 916 }
962} 917}
963 918
964############################################################################# 919#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 920
1002=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1003 922
1004Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1005 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1006=head3 cf::player 931=head3 cf::player
1007 932
1008=over 4 933=over 4
1009 934
1010=item cf::player::exists $login 935=item cf::player::find $login
1011 936
1012Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1013 938
1014=cut 939=cut
1015 940
1016sub cf::player::exists($) { 941sub playerdir($) {
1017 cf::player::find $_[0] 942 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1019} 1088}
1020 1089
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1091
1023Sends an ext reply to the player. 1092Sends an ext reply to the player.
1024 1093
1025=cut 1094=cut
1026 1095
1027sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1029 1098
1030 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1031 1100
1032 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1033} 1102}
1103
1104package cf;
1034 1105
1035=back 1106=back
1036 1107
1037 1108
1038=head3 cf::map 1109=head3 cf::map
1044package cf::map; 1115package cf::map;
1045 1116
1046use Fcntl; 1117use Fcntl;
1047use Coro::AIO; 1118use Coro::AIO;
1048 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1049our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1126
1054sub generate_random_map { 1127sub generate_random_map {
1055 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1130 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1270}
1072 1271
1073# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1074# all maps in C++... 1273# all maps in C++...
1075sub change_all_map_light { 1274sub change_all_map_light {
1076 my ($change) = @_; 1275 my ($change) = @_;
1077 1276
1078 $_->change_map_light ($change) for values %cf::MAP; 1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1079} 1279}
1080 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1081sub try_load_header($) { 1289sub load_header_from($) {
1082 my ($path) = @_; 1290 my ($self, $path) = @_;
1083 1291
1084 utf8::encode $path; 1292 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1086 or return; 1294 or return;
1087 1295
1088 my $map = cf::map::new 1296 $self->_load_header ($path)
1089 or return; 1297 or return;
1090 1298
1091 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1092 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1093 1345
1094 $map->{load_path} = $path; 1346 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1347}
1099 1348
1349sub find;
1100sub find_map { 1350sub find {
1101 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1102 1352
1103 #warn "find_map<$path,$origin>\n";#d# 1353 $path = normalise $path, $origin && $origin->path;
1104 1354
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1355 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1356
1108 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1109 # do it the slow way 1358 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1359 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1360 or return;
1124 1361
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1362 $map->{last_save} = $cf::RUNTIME;
1135 1363
1364 $map->load_header
1365 or return;
1366
1136 $map->reset if $map->should_reset; 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1137 1374
1138 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1139 } 1376 }
1140} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1141 1381
1142sub load { 1382sub load {
1143 my ($self) = @_; 1383 my ($self) = @_;
1144 1384
1385 my $path = $self->{path};
1386 my $guard = cf::lock_acquire "map_load:$path";
1387
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1389
1147 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1148 1391
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1152 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1397 or return;
1154 1398
1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1400 if delete $self->{load_original};
1401
1155 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1403 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1405 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1160 } 1407 }
1161 } 1408 }
1409
1410 Coro::cede;
1162 1411
1163 # now do the right thing for maps 1412 # now do the right thing for maps
1164 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1165 1414
1166 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1416 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1173 $self->set_darkness_map; 1420 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1176 $self->activate; 1424 $self->activate;
1177 } 1425 }
1178 1426
1427 $self->post_load;
1428
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1430}
1181 1431
1182sub load_map_sync { 1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1463}
1464
1465sub find_sync {
1183 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1184 1467
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1468 cf::sync_job { find $path, $origin }
1469}
1186 1470
1187 cf::sync_job { 1471sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1472 my ($map) = @_;
1189 or return; 1473
1474 cf::sync_job { $map->load };
1475}
1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1190 $map->load; 1495 $map->load;
1191 $map 1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1192 } 1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1193} 1505}
1194 1506
1195sub save { 1507sub save {
1196 my ($self) = @_; 1508 my ($self) = @_;
1197 1509
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1511
1201 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1202 1513
1203 return unless $self->dirty; 1514 return unless $self->dirty;
1204 1515
1516 my $save = $self->save_path; utf8::encode $save;
1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1518
1205 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1206 1520
1207 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1208 1522
1209 warn "saving map ", $self->path; 1523 local $self->{last_access} = $self->last_access;#d#
1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1210 1528
1211 if ($uniq) { 1529 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1532 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1534 }
1217} 1535}
1218 1536
1219sub swap_out { 1537sub swap_out {
1220 my ($self) = @_; 1538 my ($self) = @_;
1539
1540 # save first because save cedes
1541 $self->save;
1542
1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1544
1222 return if $self->players; 1545 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1225 1548
1226 $self->save;
1227 $self->clear; 1549 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1550 $self->in_memory (cf::MAP_SWAPPED);
1229} 1551}
1230 1552
1553sub reset_at {
1554 my ($self) = @_;
1555
1556 # TODO: safety, remove and allow resettable per-player maps
1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1558 return 1e99 if $self->{deny_reset};
1559
1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1562
1563 $time + $to
1564}
1565
1231sub should_reset { 1566sub should_reset {
1232 my ($map) = @_; 1567 my ($self) = @_;
1233 1568
1234 # TODO: safety, remove and allow resettable per-player maps 1569 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1570}
1243 1571
1244sub reset { 1572sub reset {
1245 my ($self) = @_; 1573 my ($self) = @_;
1246 1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1247 return if $self->players; 1577 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1249 1579
1250 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1251 1581
1252 utf8::encode (my $save = $self->{path}->save_path); 1582 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1583
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1255 1586
1256 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1257 1588
1589 $self->unlink_save;
1258 $self->clear; 1590 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1591}
1262 1592
1263sub customise_for { 1593my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1594
1266 if ($map->per_player) { 1595sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1596 my ($self) = @_;
1268 }
1269 1597
1270 $map 1598 delete $cf::MAP{$self->path};
1271}
1272 1599
1273sub emergency_save { 1600 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1601
1276 warn "enter emergency map save\n"; 1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1604 $self->{deny_save} = 1;
1605 $self->reset_timeout (1);
1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1607
1278 cf::sync_job { 1608 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1609
1280 $_->save for values %cf::MAP; 1610 $self->reset; # polite request, might not happen
1611}
1612
1613=item cf::map::unique_maps
1614
1615Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block.
1617
1618=cut
1619
1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1281 }; 1633 }
1282 1634
1283 warn "end emergency map save\n"; 1635 \@paths
1284} 1636}
1285 1637
1286package cf; 1638package cf;
1287 1639
1288=back 1640=back
1289 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1290 1668
1291=head3 cf::object::player 1669=head3 cf::object::player
1292 1670
1293=over 4 1671=over 4
1294 1672
1330 (ref $cf::CFG{"may_$access"} 1708 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1709 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1710 : $cf::CFG{"may_$access"})
1333} 1711}
1334 1712
1713=item $player_object->enter_link
1714
1715Freezes the player and moves him/her to a special map (C<{link}>).
1716
1717The player should be reasonably safe there for short amounts of time. You
1718I<MUST> call C<leave_link> as soon as possible, though.
1719
1720Will never block.
1721
1722=item $player_object->leave_link ($map, $x, $y)
1723
1724Moves the player out of the special C<{link}> map onto the specified
1725map. If the map is not valid (or omitted), the player will be moved back
1726to the location he/she was before the call to C<enter_link>, or, if that
1727fails, to the emergency map position.
1728
1729Might block.
1730
1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1742
1335sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1336 my ($self) = @_; 1744 my ($self) = @_;
1337 1745
1338 return if $self->map == $LINK_MAP; 1746 $self->deactivate_recursive;
1339 1747
1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1749
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1751 if $self->map;
1342 1752
1343 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1754}
1346 1755
1347sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1349 1758
1350 my $link_pos = delete $self->{_link_pos}; 1759 my $link_pos = delete $self->{_link_pos};
1351 1760
1352 unless ($map) { 1761 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1762 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1763 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1764 $map = cf::map::find $map;
1358 1765
1359 unless ($map) { 1766 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1767 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1768 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1769 or die "FATAL: cannot load emergency map\n";
1363 } 1770 }
1364 } 1771 }
1365 1772
1366 ($x, $y) = (-1, -1) 1773 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1372 1779
1373 $map->load; 1780 $map->load;
1781 $map->load_diag;
1374 1782
1783 return unless $self->contr->active;
1375 $self->activate_recursive; 1784 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1377} 1786}
1378 1787
1788cf::player->attach (
1789 on_logout => sub {
1790 my ($pl) = @_;
1791
1792 # abort map switching before logout
1793 if ($pl->ob->{_link_pos}) {
1794 cf::sync_job {
1795 $pl->ob->leave_link
1796 };
1797 }
1798 },
1799 on_login => sub {
1800 my ($pl) = @_;
1801
1802 # try to abort aborted map switching on player login :)
1803 # should happen only on crashes
1804 if ($pl->ob->{_link_pos}) {
1805 $pl->ob->enter_link;
1806 (async {
1807 # we need this sleep as the login has a concurrent enter_exit running
1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1813 Coro::Timer::sleep 1;
1814 $pl->ob->leave_link;
1815 })->prio (2);
1816 }
1817 },
1818);
1819
1379=item $player_object->goto_map ($map, $x, $y) 1820=item $player_object->goto ($path, $x, $y)
1380 1821
1381=cut 1822=cut
1382 1823
1383sub cf::object::player::goto_map { 1824sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1385 1826
1386 $self->enter_link; 1827 $self->enter_link;
1387 1828
1388 (Coro::async { 1829 (async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string; 1830 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1393 1832
1394 warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1834# if $map;
1835
1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1837
1397 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1839 })->prio (1);
1399} 1840}
1400 1841
1404 1845
1405sub parse_random_map_params { 1846sub parse_random_map_params {
1406 my ($spec) = @_; 1847 my ($spec) = @_;
1407 1848
1408 my $rmp = { # defaults 1849 my $rmp = { # defaults
1409 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1411 }; 1854 };
1412 1855
1413 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1415 1858
1419 $rmp 1862 $rmp
1420} 1863}
1421 1864
1422sub prepare_random_map { 1865sub prepare_random_map {
1423 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1869
1425 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1872 # that depends on the exit object
1428 1873
1437 1882
1438 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1439 1884
1440 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1888
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1445 1893
1446 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1895 $exit->msg (undef);
1448 } 1896 }
1449} 1897}
1453 1901
1454 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1455 1903
1456 $self->enter_link; 1904 $self->enter_link;
1457 1905
1458 (Coro::async { 1906 (async {
1907 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1908 unless (eval {
1460
1461 prepare_random_map $exit 1909 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1463 1911
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1466 1914
1467 1; 1915 1;
1468 }) { 1916 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1921
1474 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1923 $self->leave_link;
1476 } 1924 }
1527 on_reply => sub { 1975 on_reply => sub {
1528 my ($ns, $msg) = @_; 1976 my ($ns, $msg) = @_;
1529 1977
1530 # this weird shuffling is so that direct followup queries 1978 # this weird shuffling is so that direct followup queries
1531 # get handled first 1979 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1980 my $queue = delete $ns->{query_queue}
1981 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1982
1534 (shift @$queue)->[1]->($msg); 1983 (shift @$queue)->[1]->($msg);
1535 1984
1536 push @{ $ns->{query_queue} }, @$queue; 1985 push @{ $ns->{query_queue} }, @$queue;
1537 1986
1543 } 1992 }
1544 } 1993 }
1545 }, 1994 },
1546); 1995);
1547 1996
1548=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1549 1998
1550Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2001or loss of connection).
1553 2002
1554=cut 2003=cut
1555 2004
1556sub cf::client::coro { 2005sub cf::client::async {
1557 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1558 2007
1559 my $coro; $coro = async { 2008 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2009
1566 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1568 }); 2012 });
1569 2013
1741 2185
1742{ 2186{
1743 my $path = cf::localdir . "/database.pst"; 2187 my $path = cf::localdir . "/database.pst";
1744 2188
1745 sub db_load() { 2189 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2190 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2191 }
1749 2192
1750 my $pid; 2193 my $pid;
1751 2194
1752 sub db_save() { 2195 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2196 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2197 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2198 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2199 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2200 rename "$path~", $path;
1765 sub db_sync() { 2207 sub db_sync() {
1766 db_save if $dirty; 2208 db_save if $dirty;
1767 undef $dirty; 2209 undef $dirty;
1768 } 2210 }
1769 2211
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1771 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1772 }); 2219 );
1773 2220
1774 sub db_dirty() { 2221 sub db_dirty() {
1775 $dirty = 1; 2222 $dirty = 1;
1776 $idle->start; 2223 $idle->start;
1777 } 2224 }
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2254 or return;
1808 2255
1809 local $/; 2256 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
1811} 2271}
1812 2272
1813sub main { 2273sub main {
1814 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2277 (async {
1818 Event::one_event; 2278 Event::one_event;
1819 })->(); 2279 })->prio (Coro::PRIO_MAX);
1820 }; 2280 };
1821 2281
1822 cfg_load; 2282 cfg_load;
1823 db_load; 2283 db_load;
1824 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
1825 Event::loop; 2287 Event::loop;
1826} 2288}
1827 2289
1828############################################################################# 2290#############################################################################
1829# initialisation 2291# initialisation and cleanup
1830 2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2336
1831sub perl_reload() { 2337sub reload() {
1832 # can/must only be called in main 2338 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
1835 return; 2341 return;
1836 } 2342 }
1837 2343
1838 warn "reloading..."; 2344 warn "reloading...";
1839 2345
1840 local $FREEZE = 1; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
1841 cf::emergency_save; 2349 cf::emergency_save;
1842 2350
1843 eval { 2351 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
1845 2353
1846 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2360 }
1850 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
1851 # cancel all extension coros 2370 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2372 %EXT_CORO = ();
1854 2373
1855 # unload all extensions 2374 warn "removing commands";
1856 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
1858 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2389 }
1860 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
1861 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2398
1865 warn "removing <$k>"; 2399 warn "... unloading $k";
1866 delete $INC{$k}; 2400 delete $INC{$k};
1867 2401
1868 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
1870 2404
1873 } 2407 }
1874 2408
1875 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
1876 } 2410 }
1877 2411
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2415
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
1891 2418
1892 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2420 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
1895 2422
1896 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
1897 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
1898 require cf; 2426 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2428
1901 # load config and database again 2429 warn "loading config and database again";
1902 cf::cfg_load; 2430 cf::cfg_load;
1903 cf::db_load; 2431 cf::db_load;
1904 2432
1905 # load extensions
1906 warn "load extensions"; 2433 warn "loading extensions";
1907 cf::load_extensions; 2434 cf::load_extensions;
1908 2435
1909 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
1912 }; 2444 };
1913 2445
1914 if ($@) { 2446 if ($@) {
1915 warn $@; 2447 warn $@;
1916 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
1917 exit 1; 2449 exit 1;
1918 } 2450 }
1919 2451
1920 warn "reloaded successfully"; 2452 warn "reloaded";
1921}; 2453};
1922 2454
1923############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
1924 2456
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2457register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
1970 2459
1971 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2471 reload;
2472 undef $RELOAD_WATCHER;
2473 },
2474 );
1975 } 2475 }
1976}; 2476};
1977 2477
1978unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
1979 2481
1980$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
1982 prio => 0, 2485 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
1985 cb => sub { 2488 cb => sub {
1986 unless ($FREEZE) { 2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
1987 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
1992 2509
1993 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2512
1996 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
1998 }, 2515 },
1999); 2516);
2000 2517
2001IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2002 2519
2003Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2524 poll => 'r',
2006 prio => 5, 2525 prio => 6,
2007 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2009); 2528);
2010 2529
2011Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2012 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2013 after => 0, 2533 after => 1,
2014 interval => 10, 2534 interval => 10,
2015 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2016 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2017 write_runtime 2537 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 }, 2539 },
2021); 2540);
2022 2541
2542END { cf::emergency_save }
2543
20231 25441
2024 2545

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