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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.224 by root, Mon Mar 12 21:42:12 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 81
58binmode STDOUT; 82binmode STDOUT;
59binmode STDERR; 83binmode STDERR;
60 84
61# read virtual server time, if available 85# read virtual server time, if available
68mkdir cf::localdir; 92mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
73 98
74# a special map that is always available 99our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 100
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 101sub cf::map::normalise;
78 102
79############################################################################# 103#############################################################################
80 104
81=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
82 106
106 130
107=item %cf::CFG 131=item %cf::CFG
108 132
109Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
111 142
112=back 143=back
113 144
114=cut 145=cut
115 146
119 utf8::encode $msg; 150 utf8::encode $msg;
120 151
121 $msg .= "\n" 152 $msg .= "\n"
122 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
123 154
124 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
125 }; 156 };
126} 157}
127 158
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 178
148$Event::DIED = sub { 179$Event::DIED = sub {
149 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
150}; 181};
151 182
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
157 184
158=over 4 185=over 4
159 186
187=item dumpval $ref
188
160=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
161 209
162use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
163 211
164=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
165 213
180 228
181sub to_json($) { 229sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
184} 232}
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
185 295
186=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
187 297
188The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
197=cut 307=cut
198 308
199sub sync_job(&) { 309sub sync_job(&) {
200 my ($job) = @_; 310 my ($job) = @_;
201 311
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 312 if ($Coro::current == $Coro::main) {
313 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/
315
212 # TODO: use suspend/resume instead 316 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 317 # (but this is cancel-safe)
318 my $freeze_guard = freeze_mainloop;
319
320 my $busy = 1;
321 my @res;
322
323 (async {
324 @res = eval { $job->() };
325 warn $@ if $@;
326 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
328
215 while ($busy) { 329 while ($busy) {
216 Coro::cede_notself; 330 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 331 }
332
333 wantarray ? @res : $res[0]
219 } else { 334 } else {
220 $coro->join; 335 # we are in another coroutine, how wonderful, everything just works
336
337 $job->()
221 } 338 }
222
223 wantarray ? @res : $res[0]
224} 339}
225 340
226=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
227 342
228Creates and returns a new coro. This coro is automcatially being canceled 343Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 344extension calling this is being unloaded.
230 345
231=cut 346=cut
232 347
233sub coro(&) { 348sub async_ext(&) {
234 my $cb = shift; 349 my $cb = shift;
235 350
236 my $coro; $coro = async { 351 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 352
243 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
245 }); 355 });
246 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
247 357
248 $coro 358 $coro
249} 359}
250 360
251sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
252 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
253 365
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 367 or return;
256 368
257 my $value = $cf::RUNTIME; 369 my $value = $cf::RUNTIME + 90 + 10;
370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 374 and return;
260 375
376 # always fsync - this file is important
261 aio_fsync $fh 377 aio_fsync $fh
262 and return; 378 and return;
263 379
264 close $fh 380 close $fh
265 or return; 381 or return;
271} 387}
272 388
273=back 389=back
274 390
275=cut 391=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 392
387############################################################################# 393#############################################################################
388 394
389=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
390 396
516our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 523our @CB_MAP = ();
518 524
519my %attachment; 525my %attachment;
520 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
521sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
523 535
524 use sort 'stable'; 536 use sort 'stable';
525 537
696# object support 708# object support
697 709
698sub reattach { 710sub reattach {
699 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 715
702 my $registry = $obj->registry; 716 my $registry = $obj->registry;
703 717
704 @$registry = (); 718 @$registry = ();
705 719
752 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
753 767
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 772 close $fh;
759 773
760 if (@$objs) { 774 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 780 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
768 } 782 }
769 } else { 783 } else {
770 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
798 or return; 812 or return;
799 813
800 unless (aio_stat "$filename.pst") { 814 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
802 or return; 816 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
804 } 818 }
805 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 822 return ($data, $av);
807} 823}
808 824
809############################################################################# 825#############################################################################
810# command handling &c 826# command handling &c
835=cut 851=cut
836 852
837sub register_extcmd { 853sub register_extcmd {
838 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
839 855
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
844} 857}
845 858
846cf::player->attach ( 859cf::player->attach (
847 on_command => sub { 860 on_command => sub {
848 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
861 874
862 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
863 876
864 if (ref $msg) { 877 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 881 }
869 } 882 }
870 } else { 883 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 886
874 cf::override; 887 cf::override;
875 }, 888 },
876); 889);
877 890
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 891sub load_extension {
885 my ($path) = @_; 892 my ($path) = @_;
886 893
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 895 my $base = $1;
889 my $pkg = $1; 896 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
892 899
893 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
894 901
895 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 903 or die "$path: $!";
897 904
898 my $source = 905 my $source =
899 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
902 . "\n};\n1"; 909 . "\n};\n1";
903 910
904 eval $source 911 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 913 : "extension disabled.\n";
907 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 915 warn $@;
909 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
910 917 exit 1;
911# no strict 'refs'; 918 }
912# @{"$pkg\::ISA"} = ext::; 919 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 920 }
927 921
928 # remove commands 922 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 923}
953 924
954sub load_extensions { 925sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 927 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
961 } 932 }
962} 933}
963 934
964############################################################################# 935#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 936
1002=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1003 938
1004Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1005 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1006=head3 cf::player 947=head3 cf::player
1007 948
1008=over 4 949=over 4
1009 950
1010=item cf::player::exists $login 951=item cf::player::find $login
1011 952
1012Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1013 954
1014=cut 955=cut
1015 956
1016sub cf::player::exists($) { 957sub playerdir($) {
1017 cf::player::find $_[0] 958 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1019} 1127}
1020 1128
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1130
1023Sends an ext reply to the player. 1131Sends an ext reply to the player.
1024 1132
1025=cut 1133=cut
1026 1134
1027sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1029 1137
1030 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1031 1139
1032 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1033} 1141}
1142
1143package cf;
1034 1144
1035=back 1145=back
1036 1146
1037 1147
1038=head3 cf::map 1148=head3 cf::map
1044package cf::map; 1154package cf::map;
1045 1155
1046use Fcntl; 1156use Fcntl;
1047use Coro::AIO; 1157use Coro::AIO;
1048 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1049our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1165
1054sub generate_random_map { 1166sub generate_random_map {
1055 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1169 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1311}
1072 1312
1073# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1074# all maps in C++... 1314# all maps in C++...
1075sub change_all_map_light { 1315sub change_all_map_light {
1076 my ($change) = @_; 1316 my ($change) = @_;
1077 1317
1078 $_->change_map_light ($change) for values %cf::MAP; 1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1079} 1320}
1080 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1081sub try_load_header($) { 1330sub load_header_from($) {
1082 my ($path) = @_; 1331 my ($self, $path) = @_;
1083 1332
1084 utf8::encode $path; 1333 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1086 or return; 1338 or return;
1087 1339
1088 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1089 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1090 1386
1091 $map->load_header ($path) 1387 1
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1388}
1099 1389
1390sub find;
1100sub find_map { 1391sub find {
1101 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1102 1393
1103 #warn "find_map<$path,$origin>\n";#d# 1394 $path = normalise $path, $origin && $origin->path;
1104 1395
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1396 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1397
1108 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1109 # do it the slow way 1399 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1400 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1401 or return;
1124 1402
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1403 $map->{last_save} = $cf::RUNTIME;
1135 1404
1136 $map->reset if $map->should_reset; 1405 $map->load_header
1406 or return;
1137 1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1138 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1139 } 1417 }
1140} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1141 1422
1142sub load { 1423sub load {
1143 my ($self) = @_; 1424 my ($self) = @_;
1144 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1432
1147 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1148 1434
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1152 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1440 or return;
1154 1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1155 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1446 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1448 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1160 } 1450 }
1161 } 1451 }
1452
1453 Coro::cede;
1162 1454
1163 # now do the right thing for maps 1455 # now do the right thing for maps
1164 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1165 1457
1166 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1459 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1173 $self->set_darkness_map; 1463 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1176 $self->activate; 1467 $self->activate;
1177 } 1468 }
1178 1469
1470 $self->post_load;
1471
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1473}
1181 1474
1182sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1183 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1184 1510
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1186 1513
1187 cf::sync_job { 1514sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1189 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1190 $map->load; 1538 $map->load;
1191 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1192 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1193} 1548}
1194 1549
1195sub save { 1550sub save {
1196 my ($self) = @_; 1551 my ($self) = @_;
1197 1552
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1554
1201 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1202 1556
1203 return unless $self->dirty; 1557 return unless $self->dirty;
1204 1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1205 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1206 1563
1207 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1208 1565
1209 warn "saving map ", $self->path; 1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1210 1571
1211 if ($uniq) { 1572 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1575 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1577 }
1217} 1578}
1218 1579
1219sub swap_out { 1580sub swap_out {
1220 my ($self) = @_; 1581 my ($self) = @_;
1582
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1587
1222 return if $self->players; 1588 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1225 1591
1226 $self->save;
1227 $self->clear; 1592 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1593 $self->in_memory (cf::MAP_SWAPPED);
1229} 1594}
1230 1595
1596sub reset_at {
1597 my ($self) = @_;
1598
1599 # TODO: safety, remove and allow resettable per-player maps
1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1601 return 1e99 if $self->{deny_reset};
1602
1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1605
1606 $time + $to
1607}
1608
1231sub should_reset { 1609sub should_reset {
1232 my ($map) = @_; 1610 my ($self) = @_;
1233 1611
1234 # TODO: safety, remove and allow resettable per-player maps 1612 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1613}
1243 1614
1244sub reset { 1615sub reset {
1245 my ($self) = @_; 1616 my ($self) = @_;
1246 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1247 return if $self->players; 1620 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1249 1622
1250 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1251 1624
1252 utf8::encode (my $save = $self->{path}->save_path); 1625 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1626
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1255 1638
1256 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1257 1640
1641 $self->unlink_save;
1258 $self->clear; 1642 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1643}
1262 1644
1263sub customise_for { 1645my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1646
1266 if ($map->per_player) { 1647sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1648 my ($self) = @_;
1268 }
1269 1649
1270 $map 1650 delete $cf::MAP{$self->path};
1271}
1272 1651
1273sub emergency_save { 1652 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1653
1276 warn "enter emergency map save\n"; 1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1659
1278 cf::sync_job { 1660 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1661
1280 $_->save for values %cf::MAP; 1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1281 }; 1684 }
1282 1685
1283 warn "end emergency map save\n"; 1686 \@paths
1284} 1687}
1285 1688
1286package cf; 1689package cf;
1287 1690
1288=back 1691=back
1289 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1290 1719
1291=head3 cf::object::player 1720=head3 cf::object::player
1292 1721
1293=over 4 1722=over 4
1294 1723
1330 (ref $cf::CFG{"may_$access"} 1759 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1761 : $cf::CFG{"may_$access"})
1333} 1762}
1334 1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1335sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1336 my ($self) = @_; 1795 my ($self) = @_;
1337 1796
1338 return if $self->map == $LINK_MAP; 1797 $self->deactivate_recursive;
1339 1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1802 if $self->map;
1342 1803
1343 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1805}
1346 1806
1347sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1349 1809
1350 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1351 1811
1352 unless ($map) { 1812 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1813 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1358 1816
1359 unless ($map) { 1817 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1363 } 1821 }
1364 } 1822 }
1365 1823
1366 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1372 1830
1373 $map->load; 1831 $map->load;
1832 $map->load_diag;
1374 1833
1834 return unless $self->contr->active;
1375 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1377} 1839}
1378 1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1379=item $player_object->goto_map ($map, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1380 1874
1381=cut 1875=cut
1382 1876
1383sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1385 1879
1386 $self->enter_link; 1880 $self->enter_link;
1387 1881
1388 (Coro::async { 1882 (async {
1389 $path = new cf::path $path; 1883 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1889
1397 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1891 })->prio (1);
1399} 1892}
1400 1893
1404 1897
1405sub parse_random_map_params { 1898sub parse_random_map_params {
1406 my ($spec) = @_; 1899 my ($spec) = @_;
1407 1900
1408 my $rmp = { # defaults 1901 my $rmp = { # defaults
1409 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1411 }; 1906 };
1412 1907
1413 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1415 1910
1419 $rmp 1914 $rmp
1420} 1915}
1421 1916
1422sub prepare_random_map { 1917sub prepare_random_map {
1423 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1921
1425 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1924 # that depends on the exit object
1428 1925
1429 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1430 1927
1431 if ($exit->map) { 1928 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1436 } 1933 }
1437 1934
1438 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1439 1936
1440 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1940
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1445 1945
1446 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1947 $exit->msg (undef);
1448 } 1948 }
1449} 1949}
1451sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1453 1953
1454 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1455 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1456 $self->enter_link; 1965 $self->enter_link;
1457 1966
1458 (Coro::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1969 unless (eval {
1460 1970 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 1971
1467 1; 1972 1;
1468 }) { 1973 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1978
1474 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1980 $self->leave_link;
1476 } 1981 }
1527 on_reply => sub { 2032 on_reply => sub {
1528 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1529 2034
1530 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1531 # get handled first 2036 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2039
1534 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2042
1536 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1537 2044
1538 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2046 if (@$queue) {
1543 } 2050 }
1544 } 2051 }
1545 }, 2052 },
1546); 2053);
1547 2054
1548=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1549 2056
1550Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2059or loss of connection).
1553 2060
1554=cut 2061=cut
1555 2062
1556sub cf::client::coro { 2063sub cf::client::async {
1557 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1558 2065
1559 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2067
1566 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1568 }); 2070 });
1569 2071
1705The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1706using it, it should be unique. 2208using it, it should be unique.
1707 2209
1708=over 4 2210=over 4
1709 2211
1710=item $hashref = cf::db_get $family
1711
1712Return a hashref for use by the extension C<$family>, which can be
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715
1716=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1717 2213
1718Returns a single value from the database 2214Returns a single value from the database.
1719
1720=item cf::db_put $family => $hashref
1721
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724 2215
1725=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1726 2217
1727Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737 2219
1738=cut 2220=cut
1739 2221
1740our $DB; 2222our $DB;
1741 2223
1742{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1743 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1744 2243
1745 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1746 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1748 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1749 2248
1750 my $pid; 2249 unlink $path;
1751
1752 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 } 2250 };
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 });
1773
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 }
1778
1779 sub db_get($;$) {
1780 @_ >= 2
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784
1785 sub db_put($$;$) {
1786 if (@_ >= 3) {
1787 $DB->{$_[0]}{$_[1]} = $_[2];
1788 } else {
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793
1794 cf::global->attach (
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 2251 }
1799 ); 2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1800} 2269}
1801 2270
1802############################################################################# 2271#############################################################################
1803# the server's main() 2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 1
2295}
2296
2297sub reload_resources {
2298 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2299 or die "unable to load regions file\n";#d#
2300 load_faces
2301 or die "unable to load faces\n";#d#
2302}
2303
2304sub init {
2305 reload_resources;
2306}
1804 2307
1805sub cfg_load { 2308sub cfg_load {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2309 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2310 or return;
1808 2311
1809 local $/; 2312 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2313 *CFG = YAML::Syck::Load <$fh>;
2314
2315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2316
2317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2319
2320 if (exists $CFG{mlockall}) {
2321 eval {
2322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2323 and die "WARNING: m(un)lockall failed: $!\n";
2324 };
2325 warn $@ if $@;
2326 }
1811} 2327}
1812 2328
1813sub main { 2329sub main {
1814 # we must not ever block the main coroutine 2330 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2331 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2333 (async {
1818 Event::one_event; 2334 Event::one_event;
1819 })->(); 2335 })->prio (Coro::PRIO_MAX);
1820 }; 2336 };
1821 2337
1822 cfg_load; 2338 cfg_load;
1823 db_load; 2339 db_init;
1824 load_extensions; 2340 load_extensions;
2341
2342 $TICK_WATCHER->start;
1825 Event::loop; 2343 Event::loop;
1826} 2344}
1827 2345
1828############################################################################# 2346#############################################################################
1829# initialisation 2347# initialisation and cleanup
1830 2348
2349# install some emergency cleanup handlers
2350BEGIN {
2351 for my $signal (qw(INT HUP TERM)) {
2352 Event->signal (
2353 reentrant => 0,
2354 data => WF_AUTOCANCEL,
2355 signal => $signal,
2356 prio => 0,
2357 cb => sub {
2358 cf::cleanup "SIG$signal";
2359 },
2360 );
2361 }
2362}
2363
2364sub emergency_save() {
2365 my $freeze_guard = cf::freeze_mainloop;
2366
2367 warn "enter emergency perl save\n";
2368
2369 cf::sync_job {
2370 # use a peculiar iteration method to avoid tripping on perl
2371 # refcount bugs in for. also avoids problems with players
2372 # and maps saved/destroyed asynchronously.
2373 warn "begin emergency player save\n";
2374 for my $login (keys %cf::PLAYER) {
2375 my $pl = $cf::PLAYER{$login} or next;
2376 $pl->valid or next;
2377 $pl->save;
2378 }
2379 warn "end emergency player save\n";
2380
2381 warn "begin emergency map save\n";
2382 for my $path (keys %cf::MAP) {
2383 my $map = $cf::MAP{$path} or next;
2384 $map->valid or next;
2385 $map->save;
2386 }
2387 warn "end emergency map save\n";
2388
2389 warn "begin emergency database checkpoint\n";
2390 BDB::db_env_txn_checkpoint $DB_ENV;
2391 warn "end emergency database checkpoint\n";
2392 };
2393
2394 warn "leave emergency perl save\n";
2395}
2396
2397sub post_cleanup {
2398 my ($make_core) = @_;
2399
2400 warn Carp::longmess "post_cleanup backtrace"
2401 if $make_core;
2402}
2403
1831sub perl_reload() { 2404sub reload() {
1832 # can/must only be called in main 2405 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2406 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2407 warn "can only reload from main coroutine";
1835 return; 2408 return;
1836 } 2409 }
1837 2410
1838 warn "reloading..."; 2411 warn "reloading...";
1839 2412
1840 local $FREEZE = 1; 2413 warn "entering sync_job";
2414
2415 cf::sync_job {
2416 cf::write_runtime; # external watchdog should not bark
1841 cf::emergency_save; 2417 cf::emergency_save;
2418 cf::write_runtime; # external watchdog should not bark
1842 2419
1843 eval { 2420 warn "syncing database to disk";
2421 BDB::db_env_txn_checkpoint $DB_ENV;
2422
1844 # if anything goes wrong in here, we should simply crash as we already saved 2423 # if anything goes wrong in here, we should simply crash as we already saved
1845 2424
1846 # cancel all watchers 2425 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2426 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2427 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2428 }
1850 2429
2430 warn "flushing outstanding aio requests";
2431 for (;;) {
2432 BDB::flush;
2433 IO::AIO::flush;
2434 Coro::cede;
2435 last unless IO::AIO::nreqs || BDB::nreqs;
2436 warn "iterate...";
2437 }
2438
2439 ++$RELOAD;
2440
1851 # cancel all extension coros 2441 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2442 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2443 %EXT_CORO = ();
1854 2444
1855 # unload all extensions 2445 warn "removing commands";
1856 for (@exts) { 2446 %COMMAND = ();
2447
2448 warn "removing ext commands";
2449 %EXTCMD = ();
2450
2451 warn "unloading/nuking all extensions";
2452 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2453 warn "... unloading $pkg";
1858 unload_extension $_; 2454
2455 if (my $cb = $pkg->can ("unload")) {
2456 eval {
2457 $cb->($pkg);
2458 1
2459 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2460 }
1860 2461
2462 warn "... nuking $pkg";
2463 Symbol::delete_package $pkg;
2464 }
2465
1861 # unload all modules loaded from $LIBDIR 2466 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2467 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2468 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2469
1865 warn "removing <$k>"; 2470 warn "... unloading $k";
1866 delete $INC{$k}; 2471 delete $INC{$k};
1867 2472
1868 $k =~ s/\.pm$//; 2473 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2474 $k =~ s/\//::/g;
1870 2475
1873 } 2478 }
1874 2479
1875 Symbol::delete_package $k; 2480 Symbol::delete_package $k;
1876 } 2481 }
1877 2482
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2483 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2484 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2485 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2486
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2487 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2488 delete $INC{"cf.pm"};
1891 2489
1892 # don't, removes xs symbols, too, 2490 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2491 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2492 #Symbol::delete_package __PACKAGE__;
1895 2493
1896 # reload cf.pm 2494 warn "unload completed, starting to reload now";
2495
1897 warn "reloading cf.pm"; 2496 warn "reloading cf.pm";
1898 require cf; 2497 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2498 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2499
1901 # load config and database again 2500 warn "loading config and database again";
1902 cf::cfg_load; 2501 cf::cfg_load;
1903 cf::db_load;
1904 2502
1905 # load extensions
1906 warn "load extensions"; 2503 warn "loading extensions";
1907 cf::load_extensions; 2504 cf::load_extensions;
1908 2505
1909 # reattach attachments to objects 2506 warn "reattaching attachments to objects/players";
1910 warn "reattach"; 2507 _global_reattach; # objects, sockets
1911 _global_reattach; 2508 warn "reattaching attachments to maps";
1912 }; 2509 reattach $_ for values %MAP;
2510 warn "reattaching attachments to players";
2511 reattach $_ for values %PLAYER;
1913 2512
1914 if ($@) { 2513 warn "loading reloadable resources";
2514 reload_resources;
2515
2516 warn "leaving sync_job";
2517
2518 1
2519 } or do {
1915 warn $@; 2520 warn $@;
1916 warn "error while reloading, exiting."; 2521 warn "error while reloading, exiting.";
1917 exit 1; 2522 exit 1;
1918 } 2523 };
1919 2524
1920 warn "reloaded successfully"; 2525 warn "reloaded";
1921}; 2526};
1922 2527
1923############################################################################# 2528our $RELOAD_WATCHER; # used only during reload
1924 2529
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2530register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2531 my ($who, $arg) = @_;
1970 2532
1971 if ($who->flag (FLAG_WIZ)) { 2533 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2534 $who->message ("reloading server.");
2535
2536 # doing reload synchronously and two reloads happen back-to-back,
2537 # coro crashes during coro_state_free->destroy here.
2538
2539 $RELOAD_WATCHER ||= Event->timer (
2540 reentrant => 0,
2541 after => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => sub {
2544 reload;
2545 undef $RELOAD_WATCHER;
2546 },
2547 );
1975 } 2548 }
1976}; 2549};
1977 2550
1978unshift @INC, $LIBDIR; 2551unshift @INC, $LIBDIR;
2552
2553my $bug_warning = 0;
1979 2554
1980$TICK_WATCHER = Event->timer ( 2555$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2556 reentrant => 0,
2557 parked => 1,
1982 prio => 0, 2558 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2559 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
1985 cb => sub { 2561 cb => sub {
1986 unless ($FREEZE) { 2562 if ($Coro::current != $Coro::main) {
2563 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2564 unless ++$bug_warning > 10;
2565 return;
2566 }
2567
2568 $NOW = Event::time;
2569
1987 cf::server_tick; # one server iteration 2570 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2571 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2572 $NEXT_TICK += $TICK;
2573
2574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2575 $NEXT_RUNTIME_WRITE = $NOW + 10;
2576 Coro::async_pool {
2577 write_runtime
2578 or warn "ERROR: unable to write runtime file: $!";
2579 };
2580 }
2581
2582 $WAIT_FOR_TICK->broadcast;
2583 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2584
2585# my $AFTER = Event::time;
2586# warn $AFTER - $NOW;#d#
1992 2587
1993 # if we are delayed by four ticks or more, skip them all 2588 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2589 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2590
1996 $TICK_WATCHER->at ($NEXT_TICK); 2591 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2592 $TICK_WATCHER->start;
1998 }, 2593 },
1999); 2594);
2000 2595
2596{
2001IO::AIO::max_poll_time $TICK * 0.2; 2597 BDB::max_poll_time $TICK * 0.1;
2002 2598 $BDB_POLL_WATCHER = Event->io (
2003Event->io ( 2599 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2600 fd => BDB::poll_fileno,
2005 poll => 'r', 2601 poll => 'r',
2006 prio => 5, 2602 prio => 0,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2013 after => 0, 2604 cb => \&BDB::poll_cb,
2014 interval => 10, 2605 );
2015 cb => sub { 2606 BDB::min_parallel 8;
2016 (Coro::unblock_sub { 2607
2017 write_runtime 2608 BDB::set_sync_prepare {
2018 or warn "ERROR: unable to write runtime file: $!"; 2609 my $status;
2610 my $current = $Coro::current;
2611 (
2612 sub {
2613 $status = $!;
2614 $current->ready; undef $current;
2615 },
2616 sub {
2617 Coro::schedule while defined $current;
2618 $! = $status;
2619 },
2620 )
2621 };
2622
2623 unless ($DB_ENV) {
2624 $DB_ENV = BDB::db_env_create;
2625
2626 cf::sync_job {
2627 eval {
2628 BDB::db_env_open
2629 $DB_ENV,
2630 $BDB_ENV_DIR,
2631 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2632 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2633 0666;
2634
2635 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2636
2637 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2638 $DB_ENV->set_lk_detect;
2639 };
2640
2641 cf::cleanup "db_env_open(db): $@" if $@;
2019 })->(); 2642 };
2020 }, 2643 }
2021); 2644}
2645
2646{
2647 IO::AIO::min_parallel 8;
2648
2649 undef $Coro::AIO::WATCHER;
2650 IO::AIO::max_poll_time $TICK * 0.1;
2651 $AIO_POLL_WATCHER = Event->io (
2652 reentrant => 0,
2653 data => WF_AUTOCANCEL,
2654 fd => IO::AIO::poll_fileno,
2655 poll => 'r',
2656 prio => 6,
2657 cb => \&IO::AIO::poll_cb,
2658 );
2659}
2660
2661END { cf::emergency_save }
2022 2662
20231 26631
2024 2664

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