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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.319 by root, Tue Jul 24 15:56:45 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
91our %PLAYER; # all users
52our %MAP; # all maps 92our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 94
55our $RANDOM_MAPS = cf::localdir . "/random"; 95# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
57 101
58binmode STDOUT; 102binmode STDOUT;
59binmode STDERR; 103binmode STDERR;
60 104
61# read virtual server time, if available 105# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
66} 110}
67 111
68mkdir cf::localdir; 112mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 114
74# a special map that is always available 115our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 116
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 117sub cf::map::normalise;
78 118
79############################################################################# 119#############################################################################
80 120
81=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
82 122
89=item $cf::RUNTIME 129=item $cf::RUNTIME
90 130
91The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 132every server tick.
93 133
94=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 137
96The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
98 142
99=item $cf::NOW 143=item $cf::NOW
100 144
101The time of the last (current) server tick. 145The time of the last (current) server tick.
102 146
103=item $cf::TICK 147=item $cf::TICK
104 148
105The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
106 160
107=item %cf::CFG 161=item %cf::CFG
108 162
109Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
111 177
112=back 178=back
113 179
114=cut 180=cut
115 181
116BEGIN { 182BEGIN {
117 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 184 my $msg = join "", @_;
119 utf8::encode $msg;
120 185
121 $msg .= "\n" 186 $msg .= "\n"
122 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
123 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
125 }; 193 };
126} 194}
127 195
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 203
135# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 205# within the Safe compartment.
137for my $pkg (qw( 206for my $pkg (qw(
138 cf::global cf::attachable 207 cf::global cf::attachable
147 216
148$Event::DIED = sub { 217$Event::DIED = sub {
149 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
150}; 219};
151 220
152my %ext_pkg; 221#############################################################################
153my @exts;
154my @hook;
155 222
156=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
157 224
158=over 4 225=over 4
159 226
160=cut 227=item dumpval $ref
161 228
162use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
163 249
164=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
165 251
166Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
167 253
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
176 255
177Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
178 257
179=cut 258=cut
180 259
181sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
183 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
184} 295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
185 392
186=item cf::sync_job { BLOCK } 393=item cf::sync_job { BLOCK }
187 394
188The design of crossfire+ requires that the main coro ($Coro::main) is 395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 396is always able to handle events or runnable, as Crossfire TRT is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
191 399
192If it must be done, put the blocking parts into C<sync_job>. This will run 400If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 401the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 402server will be frozen during this time, so the block should either finish
195fast or be very important. 403fast or be very important.
197=cut 405=cut
198 406
199sub sync_job(&) { 407sub sync_job(&) {
200 my ($job) = @_; 408 my ($job) = @_;
201 409
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
212 # TODO: use suspend/resume instead 416 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 427 })->prio (Coro::PRIO_MAX);
428
215 while ($busy) { 429 while ($busy) {
216 Coro::cede_notself; 430 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
219 } else { 441 } else {
220 $coro->join; 442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
221 } 445 }
222
223 wantarray ? @res : $res[0]
224} 446}
225 447
226=item $coro = cf::coro { BLOCK } 448=item $coro = cf::async_ext { BLOCK }
227 449
228Creates and returns a new coro. This coro is automcatially being canceled 450Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 451extension calling this is being unloaded.
230 452
231=cut 453=cut
232 454
233sub coro(&) { 455sub async_ext(&) {
234 my $cb = shift; 456 my $cb = shift;
235 457
236 my $coro; $coro = async { 458 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 459
243 $coro->on_destroy (sub { 460 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 461 delete $EXT_CORO{$coro+0};
245 }); 462 });
246 $EXT_CORO{$coro+0} = $coro; 463 $EXT_CORO{$coro+0} = $coro;
247 464
248 $coro 465 $coro
249} 466}
250 467
251sub write_runtime { 468=item fork_call { }, $args
252 my $runtime = cf::localdir . "/runtime";
253 469
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 470Executes the given code block with the given arguments in a seperate
255 or return; 471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
256 474
257 my $value = $cf::RUNTIME; 475=cut
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260 476
261 aio_fsync $fh 477sub _store_scalar {
262 and return; 478 open my $fh, ">", \my $buf
263 479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
264 close $fh 481 close $fh;
265 or return;
266 482
267 aio_rename "$runtime~", $runtime 483 $buf
268 and return; 484}
269 485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
270 1 527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
271} 655}
272 656
273=back 657=back
274 658
275=cut 659=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 660
387############################################################################# 661#############################################################################
388 662
389=head2 ATTACHABLE OBJECTS 663=head2 ATTACHABLE OBJECTS
390 664
392attach callbacks/event handlers (a collection of which is called an "attachment") 666attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 667to it. All such attachable objects support the following methods.
394 668
395In the following description, CLASS can be any of C<global>, C<object> 669In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 670C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 671Crossfire TRT).
398 672
399=over 4 673=over 4
400 674
401=item $attachable->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
402 676
516our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 791our @CB_MAP = ();
518 792
519my %attachment; 793my %attachment;
520 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
521sub _attach_cb($$$$) { 801sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
523 803
524 use sort 'stable'; 804 use sort 'stable';
525 805
559 $registry = $CB_TYPE[$object_type] ||= []; 839 $registry = $CB_TYPE[$object_type] ||= [];
560 840
561 } elsif ($type eq "subtype") { 841 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 842 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 843 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 845
566 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 847 my $pkg = shift @arg;
568 848
569 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
599 } 879 }
600 880
601 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
602 } else { 882 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 884 }
605 885
606 $obj->{_attachment}{$name} = undef; 886 $obj->{_attachment}{$name} = undef;
607} 887}
608 888
610 if (ref $_[0]) { 890 if (ref $_[0]) {
611 _object_attach @_; 891 _object_attach @_;
612 } else { 892 } else {
613 _attach shift->_attach_registry, @_; 893 _attach shift->_attach_registry, @_;
614 } 894 }
895 _recalc_want;
615}; 896};
616 897
617# all those should be optimised 898# all those should be optimised
618sub cf::attachable::detach { 899sub cf::attachable::detach {
619 my ($obj, $name) = @_; 900 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 903 delete $obj->{_attachment}{$name};
623 reattach ($obj); 904 reattach ($obj);
624 } else { 905 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 906 Carp::croak "cannot, currently, detach class attachments";
626 } 907 }
908 _recalc_want;
627}; 909};
628 910
629sub cf::attachable::attached { 911sub cf::attachable::attached {
630 my ($obj, $name) = @_; 912 my ($obj, $name) = @_;
631 913
646 "; 928 ";
647 die if $@; 929 die if $@;
648} 930}
649 931
650our $override; 932our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652 934
653sub override { 935sub override {
654 $override = 1; 936 $override = 1;
655 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
656} 938}
657 939
658sub do_invoke { 940sub do_invoke {
659 my $event = shift; 941 my $event = shift;
660 my $callbacks = shift; 942 my $callbacks = shift;
661 943
662 @invoke_results = (); 944 @INVOKE_RESULTS = ();
663 945
664 local $override; 946 local $override;
665 947
666 for (@$callbacks) { 948 for (@$callbacks) {
667 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
684 966
685Generate an object-specific event with the given arguments. 967Generate an object-specific event with the given arguments.
686 968
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override 970removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly). 971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
690 972
691=back 973=back
692 974
693=cut 975=cut
694 976
695############################################################################# 977#############################################################################
696# object support 978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
697 990
698sub reattach { 991sub reattach {
699 # basically do the same as instantiate, without calling instantiate 992 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 996
702 my $registry = $obj->registry; 997 my $registry = $obj->registry;
703 998
704 @$registry = (); 999 @$registry = ();
705 1000
752 $filename, length $$rdata, scalar @$objs; 1047 $filename, length $$rdata, scalar @$objs;
753 1048
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 1052 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 1053 close $fh;
759 1054
760 if (@$objs) { 1055 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1057 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1059 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 1060 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 1061 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1062 aio_rename "$filename.pst~", "$filename.pst";
768 } 1063 }
769 } else { 1064 } else {
770 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
798 or return; 1093 or return;
799 1094
800 unless (aio_stat "$filename.pst") { 1095 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1096 (aio_load "$filename.pst", $av) >= 0
802 or return; 1097 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 1098 $av = eval { (Storable::thaw $av)->{objs} };
804 } 1099 }
805 1100
1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
806 return ($data, $av); 1103 return ($data, $av);
807} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
808 1111
809############################################################################# 1112#############################################################################
810# command handling &c 1113# command handling &c
811 1114
812=item cf::register_command $name => \&callback($ob,$args); 1115=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1129}
827 1130
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1131=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1132
830Register a callbackf ro execution when the client sends an extcmd packet. 1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
831 1138
832If the callback returns something, it is sent back as if reply was being 1139If the callback returns something, it is sent back as if reply was being
833called. 1140called.
834 1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
835=cut 1153=cut
836 1154
837sub register_extcmd { 1155sub register_extcmd {
838 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
839 1157
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 1158 $EXTCMD{$name} = $cb;
1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
844} 1165}
845 1166
846cf::player->attach ( 1167cf::player->attach (
847 on_command => sub { 1168 on_command => sub {
848 my ($pl, $name, $params) = @_; 1169 my ($pl, $name, $params) = @_;
857 cf::override; 1178 cf::override;
858 }, 1179 },
859 on_extcmd => sub { 1180 on_extcmd => sub {
860 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
861 1182
862 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
863 1184
864 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
867 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
868 } 1195 if $reply;
869 } 1196 }
870 } else { 1197 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 } 1199 }
873 1200
874 cf::override; 1201 cf::override;
875 }, 1202 },
876); 1203);
877 1204
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1384sub quit_character {
1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1388
1389 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1391
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns;
1396
1397 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1399 aio_rename $path, $temp;
1400 delete $cf::PLAYER{$pl->ob->name};
1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 if ($self->ns->extcmd == 2) {
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544}
1545
1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
885 my ($path) = @_; 1573 my ($path) = @_;
886 1574
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1575 my ($match, $specificity);
888 my $base = $1;
889 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg";
892 1576
893 warn "loading '$path' into '$pkg'\n"; 1577 for my $region (list) {
894 1578 if ($region->{match} && $path =~ $region->{match}) {
895 open my $fh, "<:utf8", $path 1579 ($match, $specificity) = ($region, $region->specificity)
896 or die "$path: $!"; 1580 if $region->specificity > $specificity;
897 1581 }
898 my $source =
899 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> })
902 . "\n};\n1";
903
904 eval $source
905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
907
908 push @exts, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 1582 }
927 1583
928 # remove commands 1584 $match
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952}
953
954sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext;
957 eval {
958 load_extension $ext;
959 1
960 } or warn "$ext not loaded: $@";
961 }
962}
963
964#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001
1002=head2 CORE EXTENSIONS
1003
1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
1007
1008=over 4
1009
1010=item cf::player::exists $login
1011
1012Returns true when the given account exists.
1013
1014=cut
1015
1016sub cf::player::exists($) {
1017 cf::player::find $_[0]
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1019}
1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033} 1585}
1034 1586
1035=back 1587=back
1036
1037 1588
1038=head3 cf::map 1589=head3 cf::map
1039 1590
1040=over 4 1591=over 4
1041 1592
1044package cf::map; 1595package cf::map;
1045 1596
1046use Fcntl; 1597use Fcntl;
1047use Coro::AIO; 1598use Coro::AIO;
1048 1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1049our $MAX_RESET = 7200; 1604our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1605our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1606
1054sub generate_random_map { 1607sub generate_random_map {
1055 my ($path, $rmp) = @_; 1608 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1609 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1610 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1614 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1615 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1071} 1750}
1072 1751
1073# and all this just because we cannot iterate over 1752# and all this just because we cannot iterate over
1074# all maps in C++... 1753# all maps in C++...
1075sub change_all_map_light { 1754sub change_all_map_light {
1076 my ($change) = @_; 1755 my ($change) = @_;
1077 1756
1078 $_->change_map_light ($change) for values %cf::MAP; 1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1079} 1759}
1080 1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1081sub try_load_header($) { 1777sub load_header_from($) {
1082 my ($path) = @_; 1778 my ($self, $path) = @_;
1083 1779
1084 utf8::encode $path; 1780 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1086 or return; 1785 or return;
1087 1786
1088 my $map = cf::map::new 1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1089 or return; 1830 or return;
1831 $self->prepare_orig;
1832 }
1090 1833
1091 $map->load_header ($path) 1834 $self->{deny_reset} = 1
1092 or return; 1835 if $self->no_reset;
1093 1836
1094 $map->{load_path} = $path; 1837 $self->default_region (cf::region::find_by_path $self->{path})
1095 use Data::Dumper; warn Dumper $map;#d# 1838 unless $self->default_region;
1096 1839
1097 $map 1840 1
1098} 1841}
1099 1842
1843sub find;
1100sub find_map { 1844sub find {
1101 my ($path, $origin) = @_; 1845 my ($path, $origin) = @_;
1102 1846
1103 #warn "find_map<$path,$origin>\n";#d# 1847 $path = normalise $path, $origin && $origin->path;
1104 1848
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1849 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1850
1108 $cf::MAP{$key} || do { 1851 $cf::MAP{$path} || do {
1109 # do it the slow way 1852 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1853 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1854 or return;
1124 1855
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1856 $map->{last_save} = $cf::RUNTIME;
1135 1857
1136 $map->reset if $map->should_reset; 1858 $map->load_header
1859 or return;
1137 1860
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1864 $map->reset;
1865 undef $guard;
1866 return find $path;
1867 }
1868
1138 $cf::MAP{$key} = $map 1869 $cf::MAP{$path} = $map
1139 } 1870 }
1140} 1871}
1872
1873sub pre_load { }
1874sub post_load { }
1141 1875
1142sub load { 1876sub load {
1143 my ($self) = @_; 1877 my ($self) = @_;
1144 1878
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1879 local $self->{deny_reset} = 1; # loading can take a long time
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148 1880
1149 my $path = $self->{path}; 1881 my $path = $self->{path};
1150 1882
1883 {
1884 my $guard = cf::lock_acquire "map_load:$path";
1885
1886 return if $self->in_memory != cf::MAP_SWAPPED;
1887
1888 $self->in_memory (cf::MAP_LOADING);
1889
1151 $self->alloc; 1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1152 $self->load_objects ($self->{load_path}, 1) 1895 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1896 or return;
1154 1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1155 if (my $uniq = $path->uniq_path) { 1901 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1902 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1903 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1904 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1905 $self->_load_objects ($uniq, 0);
1160 } 1906 }
1161 } 1907 }
1162 1908
1909 Coro::cede;
1163 # now do the right thing for maps 1910 # now do the right thing for maps
1164 $self->link_multipart_objects; 1911 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1912 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1176 $self->activate; 1923 $self->activate;
1177 } 1924 }
1178 1925
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1926 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1927 }
1181 1928
1182sub load_map_sync { 1929 $self->post_load;
1930}
1931
1932sub customise_for {
1933 my ($self, $ob) = @_;
1934
1935 return find "~" . $ob->name . "/" . $self->{path}
1936 if $self->per_player;
1937
1938# return find "?party/" . $ob->name . "/" . $self->{path}
1939# if $self->per_party;
1940
1941 $self
1942}
1943
1944# find and load all maps in the 3x3 area around a map
1945sub load_diag {
1946 my ($map) = @_;
1947
1948 my @diag; # diagonal neighbours
1949
1950 for (0 .. 3) {
1951 my $neigh = $map->tile_path ($_)
1952 or next;
1953 $neigh = find $neigh, $map
1954 or next;
1955 $neigh->load;
1956
1957 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1958 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1959 }
1960
1961 for (@diag) {
1962 my $neigh = find @$_
1963 or next;
1964 $neigh->load;
1965 }
1966}
1967
1968sub find_sync {
1183 my ($path, $origin) = @_; 1969 my ($path, $origin) = @_;
1184 1970
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1971 cf::sync_job { find $path, $origin }
1972}
1186 1973
1187 cf::sync_job { 1974sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1975 my ($map) = @_;
1189 or return; 1976
1977 cf::sync_job { $map->load };
1978}
1979
1980our %MAP_PREFETCH;
1981our $MAP_PREFETCHER = undef;
1982
1983sub find_async {
1984 my ($path, $origin) = @_;
1985
1986 $path = normalise $path, $origin && $origin->{path};
1987
1988 if (my $map = $cf::MAP{$path}) {
1989 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1990 }
1991
1992 undef $MAP_PREFETCH{$path};
1993 $MAP_PREFETCHER ||= cf::async {
1994 while (%MAP_PREFETCH) {
1995 for my $path (keys %MAP_PREFETCH) {
1996 if (my $map = find $path) {
1190 $map->load; 1997 $map->load;
1191 $map 1998 }
1999
2000 delete $MAP_PREFETCH{$path};
2001 }
2002 }
2003 undef $MAP_PREFETCHER;
1192 } 2004 };
2005 $MAP_PREFETCHER->prio (6);
2006
2007 ()
1193} 2008}
1194 2009
1195sub save { 2010sub save {
1196 my ($self) = @_; 2011 my ($self) = @_;
1197 2012
1198 my $save = $self->{path}->save_path; utf8::encode $save; 2013 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 2014
1201 $self->{last_save} = $cf::RUNTIME; 2015 $self->{last_save} = $cf::RUNTIME;
1202 2016
1203 return unless $self->dirty; 2017 return unless $self->dirty;
1204 2018
2019 my $save = $self->save_path; utf8::encode $save;
2020 my $uniq = $self->uniq_path; utf8::encode $uniq;
2021
1205 $self->{load_path} = $save; 2022 $self->{load_path} = $save;
1206 2023
1207 return if $self->{deny_save}; 2024 return if $self->{deny_save};
1208 2025
1209 warn "saving map ", $self->path; 2026 local $self->{last_access} = $self->last_access;#d#
2027
2028 cf::async {
2029 $_->contr->save for $self->players;
2030 };
1210 2031
1211 if ($uniq) { 2032 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2033 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 2034 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 2035 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 2037 }
1217} 2038}
1218 2039
1219sub swap_out { 2040sub swap_out {
1220 my ($self) = @_; 2041 my ($self) = @_;
2042
2043 # save first because save cedes
2044 $self->save;
2045
2046 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 2047
1222 return if $self->players; 2048 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 2049 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 2050 return if $self->{deny_save};
1225 2051
1226 $self->save;
1227 $self->clear; 2052 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 2053 $self->in_memory (cf::MAP_SWAPPED);
1229} 2054}
1230 2055
2056sub reset_at {
2057 my ($self) = @_;
2058
2059 # TODO: safety, remove and allow resettable per-player maps
2060 return 1e99 if $self->{deny_reset};
2061
2062 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2063 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2064
2065 $time + $to
2066}
2067
1231sub should_reset { 2068sub should_reset {
1232 my ($map) = @_; 2069 my ($self) = @_;
1233 2070
1234 # TODO: safety, remove and allow resettable per-player maps 2071 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 2072}
1243 2073
1244sub reset { 2074sub reset {
1245 my ($self) = @_; 2075 my ($self) = @_;
1246 2076
2077 my $lock = cf::lock_acquire "map_data:$self->{path}";
2078
1247 return if $self->players; 2079 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249 2080
1250 warn "resetting map ", $self->path;#d# 2081 warn "resetting map ", $self->path;
1251 2082
1252 utf8::encode (my $save = $self->{path}->save_path); 2083 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 2084
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 2085 # need to save uniques path
2086 unless ($self->{deny_save}) {
2087 my $uniq = $self->uniq_path; utf8::encode $uniq;
2088
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2090 if $uniq;
2091 }
2092
2093 delete $cf::MAP{$self->path};
2094
2095 $self->clear;
1255 2096
1256 $_->clear_links_to ($self) for values %cf::MAP; 2097 $_->clear_links_to ($self) for values %cf::MAP;
1257 2098
2099 $self->unlink_save;
1258 $self->clear; 2100 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 2101}
1262 2102
1263sub customise_for { 2103my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 2104
1266 if ($map->per_player) { 2105sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2106 my ($self) = @_;
2107
2108 delete $cf::MAP{$self->path};
2109
2110 $self->unlink_save;
2111
2112 bless $self, "cf::map";
2113 delete $self->{deny_reset};
2114 $self->{deny_save} = 1;
2115 $self->reset_timeout (1);
2116 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2117
2118 $cf::MAP{$self->path} = $self;
2119
2120 $self->reset; # polite request, might not happen
2121}
2122
2123=item $maps = cf::map::tmp_maps
2124
2125Returns an arrayref with all map paths of currently instantiated and saved
2126maps. May block.
2127
2128=cut
2129
2130sub tmp_maps() {
1268 } 2131 [
1269 2132 map {
1270 $map 2133 utf8::decode $_;
2134 /\.map$/
2135 ? normalise $_
2136 : ()
2137 } @{ aio_readdir $TMPDIR or [] }
2138 ]
1271} 2139}
1272 2140
1273sub emergency_save { 2141=item $maps = cf::map::random_maps
1274 local $cf::FREEZE = 1;
1275 2142
1276 warn "enter emergency map save\n"; 2143Returns an arrayref with all map paths of currently instantiated and saved
2144random maps. May block.
1277 2145
1278 cf::sync_job { 2146=cut
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 };
1282 2147
1283 warn "end emergency map save\n"; 2148sub random_maps() {
2149 [
2150 map {
2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise "?random/$_"
2154 : ()
2155 } @{ aio_readdir $RANDOMDIR or [] }
2156 ]
2157}
2158
2159=item cf::map::unique_maps
2160
2161Returns an arrayref of paths of all shared maps that have
2162instantiated unique items. May block.
2163
2164=cut
2165
2166sub unique_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise $_
2172 : ()
2173 } @{ aio_readdir $UNIQUEDIR or [] }
2174 ]
1284} 2175}
1285 2176
1286package cf; 2177package cf;
1287 2178
1288=back 2179=back
1289 2180
2181=head3 cf::object
2182
2183=cut
2184
2185package cf::object;
2186
2187=over 4
2188
2189=item $ob->inv_recursive
2190
2191Returns the inventory of the object _and_ their inventories, recursively.
2192
2193=cut
2194
2195sub inv_recursive_;
2196sub inv_recursive_ {
2197 map { $_, inv_recursive_ $_->inv } @_
2198}
2199
2200sub inv_recursive {
2201 inv_recursive_ inv $_[0]
2202}
2203
2204package cf;
2205
2206=back
1290 2207
1291=head3 cf::object::player 2208=head3 cf::object::player
1292 2209
1293=over 4 2210=over 4
1294 2211
1308 2225
1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2226 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1310 2227
1311 if ($self->{record_replies}) { 2228 if ($self->{record_replies}) {
1312 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2229 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2230
1313 } else { 2231 } else {
2232 my $pl = $self->contr;
2233
2234 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2235 my $dialog = $pl->{npc_dialog};
2236 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2237
2238 } else {
1314 $msg = $npc->name . " says: $msg" if $npc; 2239 $msg = $npc->name . " says: $msg" if $npc;
1315 $self->message ($msg, $flags); 2240 $self->message ($msg, $flags);
2241 }
1316 } 2242 }
1317} 2243}
1318 2244
1319=item $player_object->may ("access") 2245=item $player_object->may ("access")
1320 2246
1330 (ref $cf::CFG{"may_$access"} 2256 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2257 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 2258 : $cf::CFG{"may_$access"})
1333} 2259}
1334 2260
2261=item $player_object->enter_link
2262
2263Freezes the player and moves him/her to a special map (C<{link}>).
2264
2265The player should be reasonably safe there for short amounts of time. You
2266I<MUST> call C<leave_link> as soon as possible, though.
2267
2268Will never block.
2269
2270=item $player_object->leave_link ($map, $x, $y)
2271
2272Moves the player out of the special C<{link}> map onto the specified
2273map. If the map is not valid (or omitted), the player will be moved back
2274to the location he/she was before the call to C<enter_link>, or, if that
2275fails, to the emergency map position.
2276
2277Might block.
2278
2279=cut
2280
2281sub link_map {
2282 unless ($LINK_MAP) {
2283 $LINK_MAP = cf::map::find "{link}"
2284 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2285 $LINK_MAP->load;
2286 }
2287
2288 $LINK_MAP
2289}
2290
1335sub cf::object::player::enter_link { 2291sub cf::object::player::enter_link {
1336 my ($self) = @_; 2292 my ($self) = @_;
1337 2293
1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive; 2294 $self->deactivate_recursive;
2295
2296 return if UNIVERSAL::isa $self->map, "ext::map_link";
2297
2298 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2299 if $self->map && $self->map->{path} ne "{link}";
2300
2301 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1345} 2302}
1346 2303
1347sub cf::object::player::leave_link { 2304sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 2305 my ($self, $map, $x, $y) = @_;
1349 2306
2307 return unless $self->contr->active;
2308
1350 my $link_pos = delete $self->{_link_pos}; 2309 my $link_pos = delete $self->{_link_pos};
1351 2310
1352 unless ($map) { 2311 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 2312 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 2313 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 2314 $map = cf::map::find $map;
1358 2315
1359 unless ($map) { 2316 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 2317 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 2318 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 2319 or die "FATAL: cannot load emergency map\n";
1363 } 2320 }
1364 } 2321 }
1365 2322
1366 ($x, $y) = (-1, -1) 2323 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 2326 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 2327 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 2328 if $x <=0 && $y <= 0;
1372 2329
1373 $map->load; 2330 $map->load;
2331 $map->load_diag;
1374 2332
2333 return unless $self->contr->active;
1375 $self->activate_recursive; 2334 $self->activate_recursive;
2335
2336 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 2337 $self->enter_map ($map, $x, $y);
1377} 2338}
1378 2339
1379=item $player_object->goto_map ($map, $x, $y) 2340=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1380 2341
1381=cut 2342Moves the player to the given map-path and coordinates by first freezing
2343her, loading and preparing them map, calling the provided $check callback
2344that has to return the map if sucecssful, and then unfreezes the player on
2345the new (success) or old (failed) map position. In either case, $done will
2346be called at the end of this process.
1382 2347
2348=cut
2349
2350our $GOTOGEN;
2351
1383sub cf::object::player::goto_map { 2352sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 2353 my ($self, $path, $x, $y, $check, $done) = @_;
2354
2355 # do generation counting so two concurrent goto's will be executed in-order
2356 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1385 2357
1386 $self->enter_link; 2358 $self->enter_link;
1387 2359
1388 (Coro::async { 2360 (async {
1389 $path = new cf::path $path; 2361 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 2362 my $map = cf::map::find $path;
2363
2364 if ($map) {
1392 $map = $map->customise_for ($self) if $map; 2365 $map = $map->customise_for ($self);
2366 $map = $check->($map) if $check && $map;
2367 } else {
2368 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2369 }
1393 2370
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 2371 $map
2372 };
1396 2373
2374 if ($@) {
2375 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2376 LOG llevError | logBacktrace, Carp::longmess $@;
2377 }
2378
2379 if ($gen == $self->{_goto_generation}) {
2380 delete $self->{_goto_generation};
1397 $self->leave_link ($map, $x, $y); 2381 $self->leave_link ($map, $x, $y);
2382 }
2383
2384 $done->() if $done;
1398 })->prio (1); 2385 })->prio (1);
1399} 2386}
1400 2387
1401=item $player_object->enter_exit ($exit_object) 2388=item $player_object->enter_exit ($exit_object)
1402 2389
1404 2391
1405sub parse_random_map_params { 2392sub parse_random_map_params {
1406 my ($spec) = @_; 2393 my ($spec) = @_;
1407 2394
1408 my $rmp = { # defaults 2395 my $rmp = { # defaults
1409 xsize => 10, 2396 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 2397 ysize => (cf::rndm 15, 40),
2398 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2399 #layout => string,
1411 }; 2400 };
1412 2401
1413 for (split /\n/, $spec) { 2402 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 2403 my ($k, $v) = split /\s+/, $_, 2;
1415 2404
1419 $rmp 2408 $rmp
1420} 2409}
1421 2410
1422sub prepare_random_map { 2411sub prepare_random_map {
1423 my ($exit) = @_; 2412 my ($exit) = @_;
2413
2414 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 2415
1425 # all this does is basically replace the /! path by 2416 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 2417 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 2418 # that depends on the exit object
1428 2419
1429 my $rmp = parse_random_map_params $exit->msg; 2420 my $rmp = parse_random_map_params $exit->msg;
1430 2421
1431 if ($exit->map) { 2422 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 2423 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 2424 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 2425 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 2426 $rmp->{origin_y} = $exit->y;
1436 } 2427 }
1437 2428
1438 $rmp->{random_seed} ||= $exit->random_seed; 2429 $rmp->{random_seed} ||= $exit->random_seed;
1439 2430
1440 my $data = cf::to_json $rmp; 2431 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 2432 my $md5 = Digest::MD5::md5_hex $data;
2433 my $meta = "$RANDOMDIR/$md5.meta";
1442 2434
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2435 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 2436 aio_write $fh, 0, (length $data), $data, 0;
2437 undef $fh;
2438 aio_rename "$meta~", $meta;
1445 2439
1446 $exit->slaying ("?random/$md5"); 2440 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 2441 $exit->msg (undef);
1448 } 2442 }
1449} 2443}
1451sub cf::object::player::enter_exit { 2445sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2446 my ($self, $exit) = @_;
1453 2447
1454 return unless $self->type == cf::PLAYER; 2448 return unless $self->type == cf::PLAYER;
1455 2449
2450 if ($exit->slaying eq "/!") {
2451 #TODO: this should de-fi-ni-te-ly not be a sync-job
2452 # the problem is that $exit might not survive long enough
2453 # so it needs to be done right now, right here
2454 cf::sync_job { prepare_random_map $exit };
2455 }
2456
2457 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2458 my $hp = $exit->stats->hp;
2459 my $sp = $exit->stats->sp;
2460
1456 $self->enter_link; 2461 $self->enter_link;
1457 2462
2463 # if exit is damned, update players death & WoR home-position
2464 $self->contr->savebed ($slaying, $hp, $sp)
2465 if $exit->flag (FLAG_DAMNED);
2466
1458 (Coro::async { 2467 (async {
2468 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 2469 unless (eval {
1460 2470 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 2471
1467 1; 2472 1;
1468 }) { 2473 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2474 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 2475 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2476 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2477 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2478
1474 warn "ERROR in enter_exit: $@"; 2479 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2480 $self->leave_link;
1476 } 2481 }
1477 })->prio (1); 2482 })->prio (1);
1490 2495
1491sub cf::client::send_drawinfo { 2496sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2497 my ($self, $text, $flags) = @_;
1493 2498
1494 utf8::encode $text; 2499 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2500 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2501}
1497 2502
2503=item $client->send_msg ($channel, $msg, $color, [extra...])
2504
2505Send a drawinfo or msg packet to the client, formatting the msg for the
2506client if neccessary. C<$type> should be a string identifying the type of
2507the message, with C<log> being the default. If C<$color> is negative, suppress
2508the message unless the client supports the msg packet.
2509
2510=cut
2511
2512sub cf::client::send_msg {
2513 my ($self, $channel, $msg, $color, @extra) = @_;
2514
2515 $msg = $self->pl->expand_cfpod ($msg);
2516
2517 $color &= ~cf::NDI_UNIQUE; # just in case...
2518
2519 if (ref $channel) {
2520 # send meta info to client, if not yet sent
2521 unless (exists $self->{channel}{$channel->{id}}) {
2522 $self->{channel}{$channel->{id}} = $channel;
2523 $self->ext_msg (channel_info => $channel);
2524 }
2525
2526 $channel = $channel->{id};
2527 }
2528
2529 return unless @extra || length $msg;
2530
2531 if ($self->can_msg) {
2532 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2533 } else {
2534 # replace some tags by gcfclient-compatible ones
2535 for ($msg) {
2536 1 while
2537 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2538 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2539 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2540 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2541 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2542 }
2543
2544 if ($color >= 0) {
2545 if (0 && $msg =~ /\[/) {
2546 $self->send_packet ("drawextinfo $color 4 0 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 }
2553}
2554
2555=item $client->ext_msg ($type, @msg)
2556
2557Sends an ext event to the client.
2558
2559=cut
2560
2561sub cf::client::ext_msg($$@) {
2562 my ($self, $type, @msg) = @_;
2563
2564 my $extcmd = $self->extcmd;
2565
2566 if ($extcmd == 2) {
2567 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2568 } elsif ($extcmd == 1) { # TODO: remove
2569 push @msg, msgtype => "event_$type";
2570 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2571 }
2572}
1498 2573
1499=item $success = $client->query ($flags, "text", \&cb) 2574=item $success = $client->query ($flags, "text", \&cb)
1500 2575
1501Queues a query to the client, calling the given callback with 2576Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504 2579
1505Queries can fail, so check the return code. Or don't, as queries will become 2580Queries can fail, so check the return code. Or don't, as queries will
1506reliable at some point in the future. 2581become reliable at some point in the future.
1507 2582
1508=cut 2583=cut
1509 2584
1510sub cf::client::query { 2585sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_; 2586 my ($self, $flags, $text, $cb) = @_;
1519 utf8::encode $text; 2594 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521 2596
1522 $self->send_packet ($self->{query_queue}[0][0]) 2597 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1; 2598 if @{ $self->{query_queue} } == 1;
2599
2600 1
1524} 2601}
1525 2602
1526cf::client->attach ( 2603cf::client->attach (
2604 on_connect => sub {
2605 my ($ns) = @_;
2606
2607 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2608 },
1527 on_reply => sub { 2609 on_reply => sub {
1528 my ($ns, $msg) = @_; 2610 my ($ns, $msg) = @_;
1529 2611
1530 # this weird shuffling is so that direct followup queries 2612 # this weird shuffling is so that direct followup queries
1531 # get handled first 2613 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2614 my $queue = delete $ns->{query_queue}
2615 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2616
1534 (shift @$queue)->[1]->($msg); 2617 (shift @$queue)->[1]->($msg);
2618 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2619
1536 push @{ $ns->{query_queue} }, @$queue; 2620 push @{ $ns->{query_queue} }, @$queue;
1537 2621
1538 if (@{ $ns->{query_queue} } == @$queue) { 2622 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2623 if (@$queue) {
1541 } else { 2625 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2626 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 } 2627 }
1544 } 2628 }
1545 }, 2629 },
2630 on_exticmd => sub {
2631 my ($ns, $buf) = @_;
2632
2633 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2634
2635 if (ref $msg) {
2636 my ($type, $reply, @payload) =
2637 "ARRAY" eq ref $msg
2638 ? @$msg
2639 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2640
2641 if (my $cb = $EXTICMD{$type}) {
2642 my @reply = $cb->($ns, @payload);
2643
2644 $ns->ext_reply ($reply, @reply)
2645 if $reply;
2646 }
2647 } else {
2648 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2649 }
2650
2651 cf::override;
2652 },
1546); 2653);
1547 2654
1548=item $client->coro (\&cb) 2655=item $client->async (\&cb)
1549 2656
1550Create a new coroutine, running the specified callback. The coroutine will 2657Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2658be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2659or loss of connection).
1553 2660
1554=cut 2661=cut
1555 2662
1556sub cf::client::coro { 2663sub cf::client::async {
1557 my ($self, $cb) = @_; 2664 my ($self, $cb) = @_;
1558 2665
1559 my $coro; $coro = async { 2666 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2667
1566 $coro->on_destroy (sub { 2668 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2669 delete $self->{_coro}{$coro+0};
1568 }); 2670 });
1569 2671
1602 2704
1603# here we export the classes and methods available to script code 2705# here we export the classes and methods available to script code
1604 2706
1605=pod 2707=pod
1606 2708
1607The following fucntions and emthods are available within a safe environment: 2709The following functions and methods are available within a safe environment:
1608 2710
1609 cf::object contr pay_amount pay_player map 2711 cf::object
2712 contr pay_amount pay_player map x y force_find force_add
2713 insert remove
2714
1610 cf::object::player player 2715 cf::object::player
1611 cf::player peaceful 2716 player
1612 cf::map trigger 2717
2718 cf::player
2719 peaceful
2720
2721 cf::map
2722 trigger
1613 2723
1614=cut 2724=cut
1615 2725
1616for ( 2726for (
1617 ["cf::object" => qw(contr pay_amount pay_player map)], 2727 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2728 insert remove)],
1618 ["cf::object::player" => qw(player)], 2729 ["cf::object::player" => qw(player)],
1619 ["cf::player" => qw(peaceful)], 2730 ["cf::player" => qw(peaceful)],
1620 ["cf::map" => qw(trigger)], 2731 ["cf::map" => qw(trigger)],
1621) { 2732) {
1622 no strict 'refs'; 2733 no strict 'refs';
1693=back 2804=back
1694 2805
1695=cut 2806=cut
1696 2807
1697############################################################################# 2808#############################################################################
2809# the server's init and main functions
1698 2810
1699=head2 EXTENSION DATABASE SUPPORT 2811sub load_facedata($) {
2812 my ($path) = @_;
1700 2813
1701Crossfire maintains a very simple database for extension use. It can 2814 warn "loading facedata from $path\n";
1702currently store anything that can be serialised using Storable, which
1703excludes objects.
1704 2815
1705The parameter C<$family> should best start with the name of the extension 2816 my $facedata;
1706using it, it should be unique. 2817 0 < aio_load $path, $facedata
2818 or die "$path: $!";
1707 2819
1708=over 4 2820 $facedata = Coro::Storable::thaw $facedata;
1709 2821
1710=item $hashref = cf::db_get $family 2822 $facedata->{version} == 2
2823 or cf::cleanup "$path: version mismatch, cannot proceed.";
1711 2824
1712Return a hashref for use by the extension C<$family>, which can be
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715
1716=item $value = cf::db_get $family => $key
1717
1718Returns a single value from the database
1719
1720=item cf::db_put $family => $hashref
1721
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724
1725=item cf::db_put $family => $key => $value
1726
1727Stores the given C<$value> in the family hash. Updates are delayed, if you
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737
1738=cut
1739
1740our $DB;
1741
1742{
1743 my $path = cf::localdir . "/database.pst";
1744
1745 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2825 {
2826 my $faces = $facedata->{faceinfo};
1749 2827
1750 my $pid; 2828 while (my ($face, $info) = each %$faces) {
2829 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2830 cf::face::set_visibility $idx, $info->{visibility};
2831 cf::face::set_magicmap $idx, $info->{magicmap};
2832 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2833 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1751 2834
1752 sub db_save() { 2835 cf::cede_to_tick;
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 }
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 });
1773
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 }
1778
1779 sub db_get($;$) {
1780 @_ >= 2
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784
1785 sub db_put($$;$) {
1786 if (@_ >= 3) {
1787 $DB->{$_[0]}{$_[1]} = $_[2];
1788 } else {
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793
1794 cf::global->attach (
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 2836 }
1799 );
1800}
1801 2837
1802############################################################################# 2838 while (my ($face, $info) = each %$faces) {
1803# the server's main() 2839 next unless $info->{smooth};
2840 my $idx = cf::face::find $face
2841 or next;
2842 if (my $smooth = cf::face::find $info->{smooth}) {
2843 cf::face::set_smooth $idx, $smooth;
2844 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2845 } else {
2846 warn "smooth face '$info->{smooth}' not found for face '$face'";
2847 }
2848
2849 cf::cede_to_tick;
2850 }
2851 }
2852
2853 {
2854 my $anims = $facedata->{animinfo};
2855
2856 while (my ($anim, $info) = each %$anims) {
2857 cf::anim::set $anim, $info->{frames}, $info->{facings};
2858 cf::cede_to_tick;
2859 }
2860
2861 cf::anim::invalidate_all; # d'oh
2862 }
2863
2864 {
2865 # TODO: for gcfclient pleasure, we should give resources
2866 # that gcfclient doesn't grok a >10000 face index.
2867 my $res = $facedata->{resource};
2868 my $enc = JSON::XS->new->utf8->canonical;
2869
2870 while (my ($name, $info) = each %$res) {
2871 my $meta = $enc->encode ({
2872 name => $name,
2873 copyright => $info->{copyright}, #TODO#
2874 });
2875
2876 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2877
2878 if ($info->{type} & 1) {
2879 # prepend meta info
2880
2881 my $data = pack "(w/a*)*", $meta, $info->{data};
2882 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2883
2884 cf::face::set_data $idx, 0, $data, $chk;
2885 } else {
2886 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2887 }
2888
2889 cf::face::set_type $idx, $info->{type};
2890
2891 cf::cede_to_tick;
2892 }
2893 }
2894
2895 1
2896}
2897
2898register_exticmd fx_want => sub {
2899 my ($ns, $want) = @_;
2900
2901 while (my ($k, $v) = each %$want) {
2902 $ns->fx_want ($k, $v);
2903 }
2904};
2905
2906sub reload_regions {
2907 load_resource_file "$MAPDIR/regions"
2908 or die "unable to load regions file\n";
2909
2910 for (cf::region::list) {
2911 $_->{match} = qr/$_->{match}/
2912 if exists $_->{match};
2913 }
2914}
2915
2916sub reload_facedata {
2917 load_facedata "$DATADIR/facedata"
2918 or die "unable to load facedata\n";
2919}
2920
2921sub reload_archetypes {
2922 load_resource_file "$DATADIR/archetypes"
2923 or die "unable to load archetypes\n";
2924 #d# NEED to laod twice to resolve forward references
2925 # this really needs to be done in an extra post-pass
2926 # (which needs to be synchronous, so solve it differently)
2927 load_resource_file "$DATADIR/archetypes"
2928 or die "unable to load archetypes\n";
2929}
2930
2931sub reload_treasures {
2932 load_resource_file "$DATADIR/treasures"
2933 or die "unable to load treasurelists\n";
2934}
2935
2936sub reload_resources {
2937 warn "reloading resource files...\n";
2938
2939 reload_regions;
2940 reload_facedata;
2941 #reload_archetypes;#d#
2942 reload_archetypes;
2943 reload_treasures;
2944
2945 warn "finished reloading resource files\n";
2946}
2947
2948sub init {
2949 reload_resources;
2950}
1804 2951
1805sub cfg_load { 2952sub cfg_load {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2953 open my $fh, "<:utf8", "$CONFDIR/config"
1807 or return; 2954 or return;
1808 2955
1809 local $/; 2956 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2957 *CFG = YAML::Syck::Load <$fh>;
2958
2959 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2960
2961 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2962 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2963
2964 if (exists $CFG{mlockall}) {
2965 eval {
2966 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2967 and die "WARNING: m(un)lockall failed: $!\n";
2968 };
2969 warn $@ if $@;
2970 }
1811} 2971}
1812 2972
1813sub main { 2973sub main {
1814 # we must not ever block the main coroutine 2974 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2975 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2976 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2977 (async {
1818 Event::one_event; 2978 Event::one_event;
1819 })->(); 2979 })->prio (Coro::PRIO_MAX);
1820 }; 2980 };
1821 2981
1822 cfg_load; 2982 cfg_load;
1823 db_load; 2983 db_init;
1824 load_extensions; 2984 load_extensions;
2985
2986 $TICK_WATCHER->start;
1825 Event::loop; 2987 Event::loop;
1826} 2988}
1827 2989
1828############################################################################# 2990#############################################################################
1829# initialisation 2991# initialisation and cleanup
1830 2992
1831sub perl_reload() { 2993# install some emergency cleanup handlers
2994BEGIN {
2995 for my $signal (qw(INT HUP TERM)) {
2996 Event->signal (
2997 reentrant => 0,
2998 data => WF_AUTOCANCEL,
2999 signal => $signal,
3000 prio => 0,
3001 cb => sub {
3002 cf::cleanup "SIG$signal";
3003 },
3004 );
3005 }
3006}
3007
3008sub write_runtime {
3009 my $runtime = "$LOCALDIR/runtime";
3010
3011 # first touch the runtime file to show we are still running:
3012 # the fsync below can take a very very long time.
3013
3014 IO::AIO::aio_utime $runtime, undef, undef;
3015
3016 my $guard = cf::lock_acquire "write_runtime";
3017
3018 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3019 or return;
3020
3021 my $value = $cf::RUNTIME + 90 + 10;
3022 # 10 is the runtime save interval, for a monotonic clock
3023 # 60 allows for the watchdog to kill the server.
3024
3025 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3026 and return;
3027
3028 # always fsync - this file is important
3029 aio_fsync $fh
3030 and return;
3031
3032 # touch it again to show we are up-to-date
3033 aio_utime $fh, undef, undef;
3034
3035 close $fh
3036 or return;
3037
3038 aio_rename "$runtime~", $runtime
3039 and return;
3040
3041 warn "runtime file written.\n";
3042
3043 1
3044}
3045
3046sub emergency_save() {
3047 my $freeze_guard = cf::freeze_mainloop;
3048
3049 warn "enter emergency perl save\n";
3050
3051 cf::sync_job {
3052 # use a peculiar iteration method to avoid tripping on perl
3053 # refcount bugs in for. also avoids problems with players
3054 # and maps saved/destroyed asynchronously.
3055 warn "begin emergency player save\n";
3056 for my $login (keys %cf::PLAYER) {
3057 my $pl = $cf::PLAYER{$login} or next;
3058 $pl->valid or next;
3059 $pl->save;
3060 }
3061 warn "end emergency player save\n";
3062
3063 warn "begin emergency map save\n";
3064 for my $path (keys %cf::MAP) {
3065 my $map = $cf::MAP{$path} or next;
3066 $map->valid or next;
3067 $map->save;
3068 }
3069 warn "end emergency map save\n";
3070
3071 warn "begin emergency database checkpoint\n";
3072 BDB::db_env_txn_checkpoint $DB_ENV;
3073 warn "end emergency database checkpoint\n";
3074 };
3075
3076 warn "leave emergency perl save\n";
3077}
3078
3079sub post_cleanup {
3080 my ($make_core) = @_;
3081
3082 warn Carp::longmess "post_cleanup backtrace"
3083 if $make_core;
3084}
3085
3086sub do_reload_perl() {
1832 # can/must only be called in main 3087 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 3088 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 3089 warn "can only reload from main coroutine";
1835 return; 3090 return;
1836 } 3091 }
1837 3092
1838 warn "reloading..."; 3093 warn "reloading...";
1839 3094
1840 local $FREEZE = 1; 3095 warn "entering sync_job";
3096
3097 cf::sync_job {
3098 cf::write_runtime; # external watchdog should not bark
1841 cf::emergency_save; 3099 cf::emergency_save;
3100 cf::write_runtime; # external watchdog should not bark
1842 3101
1843 eval { 3102 warn "syncing database to disk";
3103 BDB::db_env_txn_checkpoint $DB_ENV;
3104
1844 # if anything goes wrong in here, we should simply crash as we already saved 3105 # if anything goes wrong in here, we should simply crash as we already saved
1845 3106
1846 # cancel all watchers 3107 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 3108 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 3109 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 3110 }
1850 3111
3112 warn "flushing outstanding aio requests";
3113 for (;;) {
3114 BDB::flush;
3115 IO::AIO::flush;
3116 Coro::cede;
3117 last unless IO::AIO::nreqs || BDB::nreqs;
3118 warn "iterate...";
3119 }
3120
3121 ++$RELOAD;
3122
1851 # cancel all extension coros 3123 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 3124 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 3125 %EXT_CORO = ();
1854 3126
1855 # unload all extensions 3127 warn "removing commands";
1856 for (@exts) { 3128 %COMMAND = ();
3129
3130 warn "removing ext/exti commands";
3131 %EXTCMD = ();
3132 %EXTICMD = ();
3133
3134 warn "unloading/nuking all extensions";
3135 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 3136 warn "... unloading $pkg";
1858 unload_extension $_; 3137
3138 if (my $cb = $pkg->can ("unload")) {
3139 eval {
3140 $cb->($pkg);
3141 1
3142 } or warn "$pkg unloaded, but with errors: $@";
1859 } 3143 }
1860 3144
3145 warn "... nuking $pkg";
3146 Symbol::delete_package $pkg;
3147 }
3148
1861 # unload all modules loaded from $LIBDIR 3149 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 3150 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3151 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 3152
1865 warn "removing <$k>"; 3153 warn "... unloading $k";
1866 delete $INC{$k}; 3154 delete $INC{$k};
1867 3155
1868 $k =~ s/\.pm$//; 3156 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 3157 $k =~ s/\//::/g;
1870 3158
1873 } 3161 }
1874 3162
1875 Symbol::delete_package $k; 3163 Symbol::delete_package $k;
1876 } 3164 }
1877 3165
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 3166 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 3167 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3168 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 3169
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 3170 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 3171 delete $INC{"cf.pm"};
3172 delete $INC{"cf/pod.pm"};
1891 3173
1892 # don't, removes xs symbols, too, 3174 # don't, removes xs symbols, too,
1893 # and global variables created in xs 3175 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 3176 #Symbol::delete_package __PACKAGE__;
1895 3177
1896 # reload cf.pm 3178 warn "unload completed, starting to reload now";
3179
1897 warn "reloading cf.pm"; 3180 warn "reloading cf.pm";
1898 require cf; 3181 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3182 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 3183
1901 # load config and database again 3184 warn "loading config and database again";
1902 cf::cfg_load; 3185 cf::cfg_load;
1903 cf::db_load;
1904 3186
1905 # load extensions
1906 warn "load extensions"; 3187 warn "loading extensions";
1907 cf::load_extensions; 3188 cf::load_extensions;
1908 3189
1909 # reattach attachments to objects 3190 warn "reattaching attachments to objects/players";
1910 warn "reattach"; 3191 _global_reattach; # objects, sockets
1911 _global_reattach; 3192 warn "reattaching attachments to maps";
1912 }; 3193 reattach $_ for values %MAP;
3194 warn "reattaching attachments to players";
3195 reattach $_ for values %PLAYER;
1913 3196
1914 if ($@) { 3197 warn "leaving sync_job";
3198
3199 1
3200 } or do {
1915 warn $@; 3201 warn $@;
1916 warn "error while reloading, exiting."; 3202 warn "error while reloading, exiting.";
1917 exit 1; 3203 exit 1;
1918 } 3204 };
1919 3205
1920 warn "reloaded successfully"; 3206 warn "reloaded";
1921}; 3207};
1922 3208
1923############################################################################# 3209our $RELOAD_WATCHER; # used only during reload
1924 3210
1925unless ($LINK_MAP) { 3211sub reload_perl() {
1926 $LINK_MAP = cf::map::new; 3212 # doing reload synchronously and two reloads happen back-to-back,
3213 # coro crashes during coro_state_free->destroy here.
1927 3214
1928 $LINK_MAP->width (41); 3215 $RELOAD_WATCHER ||= Event->timer (
1929 $LINK_MAP->height (41); 3216 reentrant => 0,
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2, 3217 after => 0,
3218 data => WF_AUTOCANCEL,
1938 cb => sub { 3219 cb => sub {
1939 $_[0]->w->cancel; 3220 do_reload_perl;
1940 3221 undef $RELOAD_WATCHER;
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 }); 3222 },
1959 3223 );
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964} 3224}
1965 3225
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 3226register_command "reload" => sub {
1969 my ($who, $arg) = @_; 3227 my ($who, $arg) = @_;
1970 3228
1971 if ($who->flag (FLAG_WIZ)) { 3229 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 3230 $who->message ("reloading server.");
3231 async { reload_perl };
1975 } 3232 }
1976}; 3233};
1977 3234
1978unshift @INC, $LIBDIR; 3235unshift @INC, $LIBDIR;
1979 3236
3237my $bug_warning = 0;
3238
3239our @WAIT_FOR_TICK;
3240our @WAIT_FOR_TICK_BEGIN;
3241
3242sub wait_for_tick {
3243 return unless $TICK_WATCHER->is_active;
3244 return if $Coro::current == $Coro::main;
3245
3246 my $signal = new Coro::Signal;
3247 push @WAIT_FOR_TICK, $signal;
3248 $signal->wait;
3249}
3250
3251sub wait_for_tick_begin {
3252 return unless $TICK_WATCHER->is_active;
3253 return if $Coro::current == $Coro::main;
3254
3255 my $signal = new Coro::Signal;
3256 push @WAIT_FOR_TICK_BEGIN, $signal;
3257 $signal->wait;
3258}
3259
3260 my $min = 1e6;#d#
3261 my $avg = 10;
1980$TICK_WATCHER = Event->timer ( 3262$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 3263 reentrant => 0,
3264 parked => 1,
1982 prio => 0, 3265 prio => 0,
1983 at => $NEXT_TICK || $TICK, 3266 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 3267 data => WF_AUTOCANCEL,
1985 cb => sub { 3268 cb => sub {
1986 unless ($FREEZE) { 3269 if ($Coro::current != $Coro::main) {
3270 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3271 unless ++$bug_warning > 10;
3272 return;
3273 }
3274
3275 $NOW = $tick_start = Event::time;
3276
1987 cf::server_tick; # one server iteration 3277 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 3278
3279 0 && sync_job {#d#
3280 for(1..10) {
3281 my $t = Event::time;
3282 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3283 or die;
3284
3285 $map->width (50);
3286 $map->height (50);
3287 $map->alloc;
3288 $map->_load_objects ("/tmp/x.map", 1);
3289 my $t = Event::time - $t;
3290
3291 #next unless $t < 0.0013;#d#
3292 if ($t < $min) {
3293 $min = $t;
3294 }
3295 $avg = $avg * 0.99 + $t * 0.01;
3296 }
3297 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3298 exit 0;
3299 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1989 } 3300 };
1990 3301
3302 $RUNTIME += $TICK;
1991 $NEXT_TICK += $TICK; 3303 $NEXT_TICK += $TICK;
1992 3304
3305 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3306 $NEXT_RUNTIME_WRITE = $NOW + 10;
3307 Coro::async_pool {
3308 write_runtime
3309 or warn "ERROR: unable to write runtime file: $!";
3310 };
3311 }
3312
3313# my $AFTER = Event::time;
3314# warn $AFTER - $NOW;#d#
3315
3316 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3317 $sig->send;
3318 }
3319 while (my $sig = shift @WAIT_FOR_TICK) {
3320 $sig->send;
3321 }
3322
3323 $NOW = Event::time;
3324
1993 # if we are delayed by four ticks or more, skip them all 3325 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3326 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1995 3327
1996 $TICK_WATCHER->at ($NEXT_TICK); 3328 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 3329 $TICK_WATCHER->start;
3330
3331 $LOAD = ($NOW - $tick_start) / $TICK;
3332 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3333
3334 _post_tick;
3335
3336
1998 }, 3337 },
1999); 3338);
2000 3339
3340{
2001IO::AIO::max_poll_time $TICK * 0.2; 3341 BDB::max_poll_time $TICK * 0.1;
2002 3342 $BDB_POLL_WATCHER = Event->io (
2003Event->io ( 3343 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 3344 fd => BDB::poll_fileno,
2005 poll => 'r', 3345 poll => 'r',
2006 prio => 5, 3346 prio => 0,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL, 3347 data => WF_AUTOCANCEL,
2013 after => 0, 3348 cb => \&BDB::poll_cb,
2014 interval => 10, 3349 );
2015 cb => sub { 3350 BDB::min_parallel 8;
2016 (Coro::unblock_sub { 3351
2017 write_runtime 3352 BDB::set_sync_prepare {
2018 or warn "ERROR: unable to write runtime file: $!"; 3353 my $status;
3354 my $current = $Coro::current;
3355 (
3356 sub {
3357 $status = $!;
3358 $current->ready; undef $current;
3359 },
3360 sub {
3361 Coro::schedule while defined $current;
3362 $! = $status;
3363 },
3364 )
3365 };
3366
3367 unless ($DB_ENV) {
3368 $DB_ENV = BDB::db_env_create;
3369
3370 cf::sync_job {
3371 eval {
3372 BDB::db_env_open
3373 $DB_ENV,
3374 $BDBDIR,
3375 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3376 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3377 0666;
3378
3379 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3380
3381 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3382 $DB_ENV->set_lk_detect;
3383 };
3384
3385 cf::cleanup "db_env_open(db): $@" if $@;
2019 })->(); 3386 };
2020 }, 3387 }
2021); 3388}
3389
3390{
3391 IO::AIO::min_parallel 8;
3392
3393 undef $Coro::AIO::WATCHER;
3394 IO::AIO::max_poll_time $TICK * 0.1;
3395 $AIO_POLL_WATCHER = Event->io (
3396 reentrant => 0,
3397 data => WF_AUTOCANCEL,
3398 fd => IO::AIO::poll_fileno,
3399 poll => 'r',
3400 prio => 6,
3401 cb => \&IO::AIO::poll_cb,
3402 );
3403}
3404
3405my $_log_backtrace;
3406
3407sub _log_backtrace {
3408 my ($msg, @addr) = @_;
3409
3410 $msg =~ s/\n//;
3411
3412 # limit the # of concurrent backtraces
3413 if ($_log_backtrace < 2) {
3414 ++$_log_backtrace;
3415 async {
3416 my @bt = fork_call {
3417 @addr = map { sprintf "%x", $_ } @addr;
3418 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3419 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3420 or die "addr2line: $!";
3421
3422 my @funcs;
3423 my @res = <$fh>;
3424 chomp for @res;
3425 while (@res) {
3426 my ($func, $line) = splice @res, 0, 2, ();
3427 push @funcs, "[$func] $line";
3428 }
3429
3430 @funcs
3431 };
3432
3433 LOG llevInfo, "[ABT] $msg\n";
3434 LOG llevInfo, "[ABT] $_\n" for @bt;
3435 --$_log_backtrace;
3436 };
3437 } else {
3438 LOG llevInfo, "[ABT] $msg\n";
3439 LOG llevInfo, "[ABT] [suppressed]\n";
3440 }
3441}
3442
3443# load additional modules
3444use cf::pod;
3445
3446END { cf::emergency_save }
2022 3447
20231 34481
2024 3449

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