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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
46 116
47our %CFG; 117our %CFG;
48 118
49our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 120our $RUNTIME;
121our $NOW;
51 122
52our %MAP; # all maps 123our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 124our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 125our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 126
56our %EXT_CORO; 127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 138
58binmode STDOUT; 139binmode STDOUT;
59binmode STDERR; 140binmode STDERR;
60 141
61# read virtual server time, if available 142# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
66} 147}
67 148
68mkdir cf::localdir; 149mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 151
74# a special map that is always available 152our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 153
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 154sub cf::map::normalise;
78 155
79############################################################################# 156#############################################################################
80 157
81=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
82 159
89=item $cf::RUNTIME 166=item $cf::RUNTIME
90 167
91The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 169every server tick.
93 170
94=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 174
96The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
98 179
99=item $cf::NOW 180=item $cf::NOW
100 181
101The time of the last (current) server tick. 182The time of the last (current) server tick.
102 183
103=item $cf::TICK 184=item $cf::TICK
104 185
105The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
106 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
107=item %cf::CFG 198=item %cf::CFG
108 199
109Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
111 214
112=back 215=back
113 216
114=cut 217=cut
115 218
116BEGIN { 219BEGIN {
117 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 221 my $msg = join "", @_;
119 utf8::encode $msg;
120 222
121 $msg .= "\n" 223 $msg .= "\n"
122 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
123 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
124 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
125 }; 229 };
126} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
127 246
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 254
135# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 256# within the Safe compartment.
137for my $pkg (qw( 257for my $pkg (qw(
138 cf::global cf::attachable 258 cf::global cf::attachable
139 cf::object cf::object::player 259 cf::object cf::object::player
140 cf::client cf::player 260 cf::client cf::player
141 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
142 cf::map cf::party cf::region 263 cf::party cf::region
143)) { 264)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 266}
147 267
148$Event::DIED = sub { 268$EV::DIED = sub {
149 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
150}; 270};
151 271
152my %ext_pkg; 272#############################################################################
153my @exts;
154my @hook;
155 273
156=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
157 275
158=over 4 276=over 4
159 277
160=cut 278=item dumpval $ref
161 279
162use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
163 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
164=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
165 302
166Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
167 304
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
176 306
177Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
178 308
179=cut 309=cut
180 310
181sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
183 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
184} 328}
329
330=item cf::lock_wait $string
331
332Wait until the given lock is available. See cf::lock_acquire.
333
334=item my $lock = cf::lock_acquire $string
335
336Wait until the given lock is available and then acquires it and returns
337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
338for example when the coroutine gets canceled), the lock is automatically
339returned.
340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
344Lock names should begin with a unique identifier (for example, cf::map::find
345uses map_find and cf::map::load uses map_load).
346
347=item $locked = cf::lock_active $string
348
349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
354
355sub lock_wait($) {
356 $LOCKS->wait ($_[0]);
357}
358
359sub lock_acquire($) {
360 $LOCKS->guard ($_[0])
361}
362
363sub lock_active($) {
364 $LOCKS->count ($_[0]) < 1
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 &Guard::guard (\&tick_inhibit_dec);
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
185 457
186=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
187 459
188The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
191 464
192If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
195fast or be very important. 468fast or be very important.
197=cut 470=cut
198 471
199sub sync_job(&) { 472sub sync_job(&) {
200 my ($job) = @_; 473 my ($job) = @_;
201 474
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead 476 my $time = EV::time;
213 local $FREEZE = 1; 477
478 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/
480
481 LOG llevError, Carp::longmess "sync job";#d#
482
483 my $freeze_guard = freeze_mainloop;
484
485 my $busy = 1;
486 my @res;
487
488 (async {
489 $Coro::current->desc ("sync job coro");
490 @res = eval { $job->() };
491 warn $@ if $@;
492 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
494
215 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
216 Coro::cede_notself; 497 Coro::cede_notself;
217 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
218 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
506
507 wantarray ? @res : $res[0]
219 } else { 508 } else {
220 $coro->join; 509 # we are in another coroutine, how wonderful, everything just works
510
511 $job->()
221 } 512 }
222
223 wantarray ? @res : $res[0]
224} 513}
225 514
226=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
227 516
228Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 518extension calling this is being unloaded.
230 519
231=cut 520=cut
232 521
233sub coro(&) { 522sub async_ext(&) {
234 my $cb = shift; 523 my $cb = shift;
235 524
236 my $coro; $coro = async { 525 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 526
243 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
245 }); 529 });
246 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
247 531
248 $coro 532 $coro
249} 533}
250 534
251sub write_runtime { 535=item fork_call { }, $args
252 my $runtime = cf::localdir . "/runtime";
253 536
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
255 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
256 541
257 my $value = $cf::RUNTIME; 542=cut
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260 543
261 aio_fsync $fh 544sub fork_call(&@) {
262 and return; 545 my ($cb, @args) = @_;
263 546
264 close $fh 547 # we seemingly have to make a local copy of the whole thing,
265 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
266 550
267 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
268 and return; 552 reset_signals;
553 &$cb
554 }, @args;
269 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
270 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
271} 722}
272 723
273=back 724=back
274 725
275=cut 726=cut
276 727
277############################################################################# 728#############################################################################
278 729
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
390 731
391Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
394 735
395In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 738Deliantra).
398 739
399=over 4 740=over 4
400 741
401=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
402 743
446=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
447 788
448Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
450 791
451Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
453 794
454These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
455 796
456=over 4 797=over 4
516our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 858our @CB_MAP = ();
518 859
519my %attachment; 860my %attachment;
520 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
521sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
523 870
524 use sort 'stable'; 871 use sort 'stable';
525 872
559 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
560 907
561 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 912
566 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 914 my $pkg = shift @arg;
568 915
569 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
599 } 946 }
600 947
601 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
602 } else { 949 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 951 }
605 952
606 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
607} 954}
608 955
610 if (ref $_[0]) { 957 if (ref $_[0]) {
611 _object_attach @_; 958 _object_attach @_;
612 } else { 959 } else {
613 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
614 } 961 }
962 _recalc_want;
615}; 963};
616 964
617# all those should be optimised 965# all those should be optimised
618sub cf::attachable::detach { 966sub cf::attachable::detach {
619 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
623 reattach ($obj); 971 reattach ($obj);
624 } else { 972 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
626 } 974 }
975 _recalc_want;
627}; 976};
628 977
629sub cf::attachable::attached { 978sub cf::attachable::attached {
630 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
631 980
646 "; 995 ";
647 die if $@; 996 die if $@;
648} 997}
649 998
650our $override; 999our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652 1001
653sub override { 1002sub override {
654 $override = 1; 1003 $override = 1;
655 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
656} 1005}
657 1006
658sub do_invoke { 1007sub do_invoke {
659 my $event = shift; 1008 my $event = shift;
660 my $callbacks = shift; 1009 my $callbacks = shift;
661 1010
662 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
663 1012
664 local $override; 1013 local $override;
665 1014
666 for (@$callbacks) { 1015 for (@$callbacks) {
667 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
676 } 1025 }
677 1026
678 0 1027 0
679} 1028}
680 1029
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
682 1031
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684 1033
685Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
686 1035
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
690 1039
691=back 1040=back
692 1041
693=cut 1042=cut
694 1043
695############################################################################# 1044#############################################################################
696# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
697 1088
698sub reattach { 1089sub reattach {
699 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 1095
702 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
703 1097
704 @$registry = (); 1098 @$registry = ();
705 1099
720cf::attachable->attach ( 1114cf::attachable->attach (
721 prio => -1000000, 1115 prio => -1000000,
722 on_instantiate => sub { 1116 on_instantiate => sub {
723 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
724 1118
725 $data = from_json $data; 1119 $data = decode_json $data;
726 1120
727 for (@$data) { 1121 for (@$data) {
728 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
729 1123
730 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1140sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
748 1142
749 sync_job { 1143 sync_job {
750 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
753 1148
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 1153 aio_close $fh;
759 1154
760 if (@$objs) { 1155 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 1161 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
768 } 1163 }
769 } else { 1164 } else {
770 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
771 } 1166 }
772 1167
773 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
774 } else { 1172 } else {
775 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
776 } 1174 }
777 } else { 1175 } else {
778 aio_unlink $filename; 1176 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
780 } 1178 }
781 } 1179 };
782} 1180}
783 1181
784sub object_freezer_as_string { 1182sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
786 1184
798 or return; 1196 or return;
799 1197
800 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
802 or return; 1200 or return;
1201
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
804 } 1204 }
805 1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
806 return ($data, $av); 1210 ($data, $av)
807} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
808 1218
809############################################################################# 1219#############################################################################
810# command handling &c 1220# command handling &c
811 1221
812=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1236}
827 1237
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1239
830Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
831 1245
832If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
833called. 1247called.
834 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
835=cut 1260=cut
836 1261
837sub register_extcmd { 1262sub register_extcmd {
838 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
839 1264
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
844} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
845 1275
846cf::player->attach ( 1276cf::player->attach (
847 on_command => sub { 1277 on_command => sub {
848 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
849 1279
857 cf::override; 1287 cf::override;
858 }, 1288 },
859 on_extcmd => sub { 1289 on_extcmd => sub {
860 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
861 1291
862 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
863 1293
864 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
870 } else { 1309 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 } 1311 }
873 1312
874 cf::override; 1313 cf::override;
875 }, 1314 },
876); 1315);
877 1316
878sub register { 1317# "readahead" all extensions
879 my ($base, $pkg) = @_; 1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
880 1320
881 #TODO 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
882} 1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
883 1326
1327 $grp
1328}
1329
884sub load_extension { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
885 my ($path) = @_; 1685 my ($path) = @_;
886 1686
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1687 my ($match, $specificity);
888 my $base = $1;
889 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg";
892 1688
893 warn "loading '$path' into '$pkg'\n"; 1689 for my $region (list) {
894 1690 if ($region->{match} && $path =~ $region->{match}) {
895 open my $fh, "<:utf8", $path 1691 ($match, $specificity) = ($region, $region->specificity)
896 or die "$path: $!"; 1692 if $region->specificity > $specificity;
897 1693 }
898 my $source =
899 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> })
902 . "\n};\n1";
903
904 eval $source
905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
907
908 push @exts, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 1694 }
927 1695
928 # remove commands 1696 $match
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952}
953
954sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext;
957 eval {
958 load_extension $ext;
959 1
960 } or warn "$ext not loaded: $@";
961 }
962}
963
964#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001
1002=head2 CORE EXTENSIONS
1003
1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
1007
1008=over 4
1009
1010=item cf::player::exists $login
1011
1012Returns true when the given account exists.
1013
1014=cut
1015
1016sub cf::player::exists($) {
1017 cf::player::find $_[0]
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1019}
1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033} 1697}
1034 1698
1035=back 1699=back
1036
1037 1700
1038=head3 cf::map 1701=head3 cf::map
1039 1702
1040=over 4 1703=over 4
1041 1704
1044package cf::map; 1707package cf::map;
1045 1708
1046use Fcntl; 1709use Fcntl;
1047use Coro::AIO; 1710use Coro::AIO;
1048 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1049our $MAX_RESET = 7200; 1716our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1717our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1718
1054sub generate_random_map { 1719sub generate_random_map {
1055 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1056 1723
1057 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1725 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1071} 1738}
1072 1739
1073# and all this just because we cannot iterate over 1740=item cf::map->register ($regex, $prio)
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077 1741
1078 $_->change_map_light ($change) for values %cf::MAP; 1742Register a handler for the map path matching the given regex at the
1079} 1743givne priority (higher is better, built-in handlers have priority 0, the
1744default).
1080 1745
1081sub try_load_header($) { 1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1082 my ($path) = @_; 1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1083 1885
1084 utf8::encode $path; 1886 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1086 or return; 1888 or return;
1087 1889
1088 my $map = cf::map::new 1890 $self->_load_header ($f)
1089 or return; 1891 or return;
1090 1892
1091 $map->load_header ($path) 1893 local $MAP_LOADING{$self->{path}} = $self;
1894 $f->resolve_delayed_derefs;
1895
1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1092 or return; 1939 or return;
1940 $self->prepare_orig;
1941 }
1093 1942
1094 $map->{load_path} = $path; 1943 $self->{deny_reset} = 1
1095 use Data::Dumper; warn Dumper $map;#d# 1944 if $self->no_reset;
1096 1945
1097 $map 1946 $self->default_region (cf::region::find_by_path $self->{path})
1098} 1947 unless $self->default_region;
1099 1948
1949 1
1950}
1951
1952sub find;
1100sub find_map { 1953sub find {
1101 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1102 1955
1103 #warn "find_map<$path,$origin>\n";#d# 1956 $path = normalise $path, $origin && $origin->path;
1104 1957
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1106 my $key = $path->as_string; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1107 1960
1108 $cf::MAP{$key} || do { 1961 $cf::MAP{$path} || do {
1109 # do it the slow way 1962 my $map = new_from_path cf::map $path
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1963 or return;
1124 1964
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1965 $map->{last_save} = $cf::RUNTIME;
1135 1966
1136 $map->reset if $map->should_reset; 1967 $map->load_header
1968 or return;
1137 1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1975 $map->reset;
1976 return find $path;
1977 }
1978
1138 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1139 } 1980 }
1140} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1141 1985
1142sub load { 1986sub load {
1143 my ($self) = @_; 1987 my ($self) = @_;
1144 1988
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1989 local $self->{deny_reset} = 1; # loading can take a long time
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148 1990
1149 my $path = $self->{path}; 1991 my $path = $self->{path};
1150 1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
1151 $self->alloc; 2001 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1153 or return; 2009 or return;
1154 2010
2011 $self->post_load_original
2012 if delete $self->{load_original};
2013
1155 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 2015 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1158 $self->clear_unique_items; 2018 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1160 } 2022 }
1161 } 2023 }
1162 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1163 # now do the right thing for maps 2028 # now do the right thing for maps
1164 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
1176 $self->activate; 2039 $self->activate;
1177 } 2040 }
1178 2041
2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
2044
1179 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
1180} 2046 }
1181 2047
1182sub load_map_sync { 2048 $self->post_load;
2049}
2050
2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
2065 my ($map) = @_;
2066
2067 my @neigh; # diagonal neighbours
2068
2069 for (0 .. 3) {
2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
2075
2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
2080
2081 for (grep defined $_->[0], @neigh) {
2082 my ($path, $origin) = @$_;
2083 my $neigh = find $path, $origin
2084 or next;
2085 $neigh->load;
2086 }
2087}
2088
2089sub find_sync {
1183 my ($path, $origin) = @_; 2090 my ($path, $origin) = @_;
1184 2091
1185 #warn "load_map_sync<$path, $origin>\n";#d# 2092 cf::sync_job { find $path, $origin }
2093}
1186 2094
1187 cf::sync_job { 2095sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 2096 my ($map) = @_;
1189 or return; 2097
1190 $map->load; 2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1191 $map 2099 if $Coro::current == $Coro::main;
2100
2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
2128 }
2129 }
2130 undef $MAP_PREFETCHER;
1192 } 2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
1193} 2135}
1194 2136
1195sub save { 2137sub save {
1196 my ($self) = @_; 2138 my ($self) = @_;
1197 2139
1198 my $save = $self->{path}->save_path; utf8::encode $save; 2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 2141
1201 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1202 2143
1203 return unless $self->dirty; 2144 return unless $self->dirty;
1204 2145
2146 my $save = $self->save_path; utf8::encode $save;
2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
2148
1205 $self->{load_path} = $save; 2149 $self->{load_path} = $save;
1206 2150
1207 return if $self->{deny_save}; 2151 return if $self->{deny_save};
1208 2152
1209 warn "saving map ", $self->path; 2153 local $self->{last_access} = $self->last_access;#d#
2154
2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2157 $_->contr->save for $self->players;
2158 };
2159
2160 cf::get_slot 0.02;
1210 2161
1211 if ($uniq) { 2162 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 2165 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 2167 }
1217} 2168}
1218 2169
1219sub swap_out { 2170sub swap_out {
1220 my ($self) = @_; 2171 my ($self) = @_;
1221 2172
2173 # save first because save cedes
2174 $self->save;
2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177
1222 return if $self->players; 2178 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
1224 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1225 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
1226 $self->save; 2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1227 $self->clear; 2186 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 2187}
2188
2189sub reset_at {
2190 my ($self) = @_;
2191
2192 # TODO: safety, remove and allow resettable per-player maps
2193 return 1e99 if $self->{deny_reset};
2194
2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2197
2198 $time + $to
1229} 2199}
1230 2200
1231sub should_reset { 2201sub should_reset {
1232 my ($map) = @_; 2202 my ($self) = @_;
1233 2203
1234 # TODO: safety, remove and allow resettable per-player maps 2204 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 2205}
1243 2206
1244sub reset { 2207sub reset {
1245 my ($self) = @_; 2208 my ($self) = @_;
1246 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1247 return if $self->players; 2212 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249 2213
1250 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
1251 2215
1252 utf8::encode (my $save = $self->{path}->save_path); 2216 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255 2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
2225
2226 delete $cf::MAP{$self->path};
2227
2228 $self->deactivate;
1256 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
1257
1258 $self->clear; 2230 $self->clear;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261}
1262 2231
1263sub customise_for { 2232 $self->unlink_save;
1264 my ($map, $ob) = @_; 2233 $self->destroy;
2234}
1265 2235
1266 if ($map->per_player) { 2236my $nuke_counter = "aaaa";
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2237
2238sub nuke {
2239 my ($self) = @_;
2240
1268 } 2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1269 2243
1270 $map 2244 delete $cf::MAP{$self->path};
1271}
1272 2245
1273sub emergency_save { 2246 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 2247
1276 warn "enter emergency map save\n"; 2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
2250 $self->{deny_save} = 1;
2251 $self->reset_timeout (1);
2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 2253
1278 cf::sync_job { 2254 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 }; 2255 }
1282 2256
1283 warn "end emergency map save\n"; 2257 $self->reset; # polite request, might not happen
2258}
2259
2260=item $maps = cf::map::tmp_maps
2261
2262Returns an arrayref with all map paths of currently instantiated and saved
2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
2268 [
2269 map {
2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
2276}
2277
2278=item $maps = cf::map::random_maps
2279
2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
2282
2283=cut
2284
2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
2314
2315=back
2316
2317=head3 cf::object
2318
2319=cut
2320
2321package cf::object;
2322
2323=over 4
2324
2325=item $ob->inv_recursive
2326
2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2329
2330=cut
2331
2332sub inv_recursive_;
2333sub inv_recursive_ {
2334 map { $_, inv_recursive_ $_->inv } @_
2335}
2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
1284} 2367}
1285 2368
1286package cf; 2369package cf;
1287 2370
1288=back 2371=back
1289
1290 2372
1291=head3 cf::object::player 2373=head3 cf::object::player
1292 2374
1293=over 4 2375=over 4
1294 2376
1297Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1298can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
1299dialogue with the given NPC character. 2381dialogue with the given NPC character.
1300 2382
1301=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
1302 2398
1303# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
1304# with dialog boxes. 2400# with dialog boxes.
1305#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
1306sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
1308 2404
1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1310 2406
1311 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
1312 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
1313 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
1314 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
1315 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
1316 } 2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
1317} 2432}
1318 2433
1319=item $player_object->may ("access") 2434=item $player_object->may ("access")
1320 2435
1321Returns wether the given player is authorized to access resource "access" 2436Returns wether the given player is authorized to access resource "access"
1330 (ref $cf::CFG{"may_$access"} 2445 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2446 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 2447 : $cf::CFG{"may_$access"})
1333} 2448}
1334 2449
2450=item $player_object->enter_link
2451
2452Freezes the player and moves him/her to a special map (C<{link}>).
2453
2454The player should be reasonably safe there for short amounts of time (e.g.
2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
2460
2461=item $player_object->leave_link ($map, $x, $y)
2462
2463Moves the player out of the special C<{link}> map onto the specified
2464map. If the map is not valid (or omitted), the player will be moved back
2465to the location he/she was before the call to C<enter_link>, or, if that
2466fails, to the emergency map position.
2467
2468Might block.
2469
2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
2481
1335sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1336 my ($self) = @_; 2483 my ($self) = @_;
1337 2484
1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
2486
2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
2488
2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2490 if $self->map && $self->map->{path} ne "{link}";
2491
2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1345} 2493}
1346 2494
1347sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
1349 2497
2498 return unless $self->contr->active;
2499
1350 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1351 2501
1352 unless ($map) { 2502 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 2503 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 2504 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 2505 $map = cf::map::find $map;
1358 2506
1359 unless ($map) { 2507 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 2508 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 2509 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 2510 or die "FATAL: cannot load emergency map\n";
1363 } 2511 }
1364 } 2512 }
1365 2513
1366 ($x, $y) = (-1, -1) 2514 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1372 2520
1373 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1374 2523
2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1375 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1377} 2530}
1378 2531
1379=item $player_object->goto_map ($map, $x, $y) 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1380 2533
1381=cut 2534Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process.
1382 2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542
2543=cut
2544
2545our $GOTOGEN;
2546
1383sub cf::object::player::goto_map { 2547sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1385 2552
1386 $self->enter_link; 2553 $self->enter_link;
1387 2554
1388 (Coro::async { 2555 (async {
1389 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1390 2557
1391 my $map = cf::map::find_map $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1392 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
2582 $map = $check->($map) if $check && $map;
2583 } else {
2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1393 2586
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 2587 $map
2588 };
1396 2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1397 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1398 })->prio (1); 2601 })->prio (1);
1399} 2602}
1400 2603
1401=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1402 2605
1404 2607
1405sub parse_random_map_params { 2608sub parse_random_map_params {
1406 my ($spec) = @_; 2609 my ($spec) = @_;
1407 2610
1408 my $rmp = { # defaults 2611 my $rmp = { # defaults
1409 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1411 }; 2616 };
1412 2617
1413 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1415 2620
1427 # that depends on the exit object 2632 # that depends on the exit object
1428 2633
1429 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1430 2635
1431 if ($exit->map) { 2636 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
1436 } 2643 }
1437 2644
1438 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1439 2646
1440 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1441 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1442 2650
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1445 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
1446 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
1448 } 2662 }
1449} 2663}
1450 2664
1451sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
1453 2667
1454 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
1455 2669
1456 $self->enter_link; 2670 $self->enter_link;
1457 2671
1458 (Coro::async { 2672 (async {
2673 $Coro::current->{desc} = "enter_exit";
2674
1459 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
1460 2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
1461 prepare_random_map $exit 2682 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 2683 if $exit->slaying eq "/!";
2684 }
1463 2685
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
1466 2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
1467 1; 2696 1
1468 }) { 2697 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
1470 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2700 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2702
1474 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2704 $self->leave_link;
1476 } 2705 }
1477 })->prio (1); 2706 })->prio (1);
1490 2719
1491sub cf::client::send_drawinfo { 2720sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2721 my ($self, $text, $flags) = @_;
1493 2722
1494 utf8::encode $text; 2723 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2725}
1497 2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2798 "c/uptime" => {
2799 id => "infobox",
2800 title => "Uptime",
2801 reply => undef,
2802 tooltip => "How long the server has been running since last restart",
2803 },
2804 "c/mapinfo" => {
2805 id => "infobox",
2806 title => "Map Info",
2807 reply => undef,
2808 tooltip => "Information related to the maps",
2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2824);
2825
2826sub cf::client::send_msg {
2827 my ($self, $channel, $msg, $color, @extra) = @_;
2828
2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2831
2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2833
2834 # check predefined channels, for the benefit of C
2835 if ($CHANNEL{$channel}) {
2836 $channel = $CHANNEL{$channel};
2837
2838 $self->ext_msg (channel_info => $channel);
2839 $channel = $channel->{id};
2840
2841 } elsif (ref $channel) {
2842 # send meta info to client, if not yet sent
2843 unless (exists $self->{channel}{$channel->{id}}) {
2844 $self->{channel}{$channel->{id}} = $channel;
2845 $self->ext_msg (channel_info => $channel);
2846 }
2847
2848 $channel = $channel->{id};
2849 }
2850
2851 return unless @extra || length $msg;
2852
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873}
2874
2875=item $client->ext_msg ($type, @msg)
2876
2877Sends an ext event to the client.
2878
2879=cut
2880
2881sub cf::client::ext_msg($$@) {
2882 my ($self, $type, @msg) = @_;
2883
2884 if ($self->extcmd == 2) {
2885 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2886 } elsif ($self->extcmd == 1) { # TODO: remove
2887 push @msg, msgtype => "event_$type";
2888 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2889 }
2890}
2891
2892=item $client->ext_reply ($msgid, @msg)
2893
2894Sends an ext reply to the client.
2895
2896=cut
2897
2898sub cf::client::ext_reply($$@) {
2899 my ($self, $id, @msg) = @_;
2900
2901 if ($self->extcmd == 2) {
2902 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2903 } elsif ($self->extcmd == 1) {
2904 #TODO: version 1, remove
2905 unshift @msg, msgtype => "reply", msgid => $id;
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2907 }
2908}
1498 2909
1499=item $success = $client->query ($flags, "text", \&cb) 2910=item $success = $client->query ($flags, "text", \&cb)
1500 2911
1501Queues a query to the client, calling the given callback with 2912Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2913the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2914C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504 2915
1505Queries can fail, so check the return code. Or don't, as queries will become 2916Queries can fail, so check the return code. Or don't, as queries will
1506reliable at some point in the future. 2917become reliable at some point in the future.
1507 2918
1508=cut 2919=cut
1509 2920
1510sub cf::client::query { 2921sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_; 2922 my ($self, $flags, $text, $cb) = @_;
1519 utf8::encode $text; 2930 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2931 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521 2932
1522 $self->send_packet ($self->{query_queue}[0][0]) 2933 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1; 2934 if @{ $self->{query_queue} } == 1;
2935
2936 1
1524} 2937}
1525 2938
1526cf::client->attach ( 2939cf::client->attach (
2940 on_connect => sub {
2941 my ($ns) = @_;
2942
2943 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2944 },
1527 on_reply => sub { 2945 on_reply => sub {
1528 my ($ns, $msg) = @_; 2946 my ($ns, $msg) = @_;
1529 2947
1530 # this weird shuffling is so that direct followup queries 2948 # this weird shuffling is so that direct followup queries
1531 # get handled first 2949 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2950 my $queue = delete $ns->{query_queue}
2951 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2952
1534 (shift @$queue)->[1]->($msg); 2953 (shift @$queue)->[1]->($msg);
2954 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2955
1536 push @{ $ns->{query_queue} }, @$queue; 2956 push @{ $ns->{query_queue} }, @$queue;
1537 2957
1538 if (@{ $ns->{query_queue} } == @$queue) { 2958 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2959 if (@$queue) {
1541 } else { 2961 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2962 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 } 2963 }
1544 } 2964 }
1545 }, 2965 },
2966 on_exticmd => sub {
2967 my ($ns, $buf) = @_;
2968
2969 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2970
2971 if (ref $msg) {
2972 my ($type, $reply, @payload) =
2973 "ARRAY" eq ref $msg
2974 ? @$msg
2975 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2976
2977 my @reply;
2978
2979 if (my $cb = $EXTICMD{$type}) {
2980 @reply = $cb->($ns, @payload);
2981 }
2982
2983 $ns->ext_reply ($reply, @reply)
2984 if $reply;
2985
2986 } else {
2987 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2988 }
2989
2990 cf::override;
2991 },
1546); 2992);
1547 2993
1548=item $client->coro (\&cb) 2994=item $client->async (\&cb)
1549 2995
1550Create a new coroutine, running the specified callback. The coroutine will 2996Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2997be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2998or loss of connection).
1553 2999
1554=cut 3000=cut
1555 3001
1556sub cf::client::coro { 3002sub cf::client::async {
1557 my ($self, $cb) = @_; 3003 my ($self, $cb) = @_;
1558 3004
1559 my $coro; $coro = async { 3005 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 3006
1566 $coro->on_destroy (sub { 3007 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 3008 delete $self->{_coro}{$coro+0};
1568 }); 3009 });
1569 3010
1596our $safe = new Safe "safe"; 3037our $safe = new Safe "safe";
1597our $safe_hole = new Safe::Hole; 3038our $safe_hole = new Safe::Hole;
1598 3039
1599$SIG{FPE} = 'IGNORE'; 3040$SIG{FPE} = 'IGNORE';
1600 3041
1601$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3042$safe->permit_only (Opcode::opset qw(
3043 :base_core :base_mem :base_orig :base_math
3044 grepstart grepwhile mapstart mapwhile
3045 sort time
3046));
1602 3047
1603# here we export the classes and methods available to script code 3048# here we export the classes and methods available to script code
1604 3049
1605=pod 3050=pod
1606 3051
1607The following fucntions and emthods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
1608 3053
1609 cf::object contr pay_amount pay_player map 3054 cf::object
3055 contr pay_amount pay_player map x y force_find force_add destroy
3056 insert remove name archname title slaying race decrease split
3057
1610 cf::object::player player 3058 cf::object::player
1611 cf::player peaceful 3059 player
1612 cf::map trigger 3060
3061 cf::player
3062 peaceful
3063
3064 cf::map
3065 trigger
1613 3066
1614=cut 3067=cut
1615 3068
1616for ( 3069for (
1617 ["cf::object" => qw(contr pay_amount pay_player map)], 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3071 insert remove inv nrof name archname title slaying race
3072 decrease split destroy change_exp)],
1618 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
1619 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
1620 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
1621) { 3076) {
1622 no strict 'refs'; 3077 no strict 'refs';
1693=back 3148=back
1694 3149
1695=cut 3150=cut
1696 3151
1697############################################################################# 3152#############################################################################
3153# the server's init and main functions
1698 3154
1699=head2 EXTENSION DATABASE SUPPORT 3155sub load_facedata($) {
3156 my ($path) = @_;
1700 3157
1701Crossfire maintains a very simple database for extension use. It can 3158 # HACK to clear player env face cache, we need some signal framework
1702currently store anything that can be serialised using Storable, which 3159 # for this (global event?)
1703excludes objects. 3160 %ext::player_env::MUSIC_FACE_CACHE = ();
1704 3161
1705The parameter C<$family> should best start with the name of the extension 3162 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1706using it, it should be unique.
1707 3163
1708=over 4 3164 warn "loading facedata from $path\n";
1709 3165
1710=item $hashref = cf::db_get $family 3166 my $facedata;
3167 0 < aio_load $path, $facedata
3168 or die "$path: $!";
1711 3169
1712Return a hashref for use by the extension C<$family>, which can be 3170 $facedata = Coro::Storable::thaw $facedata;
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715 3171
1716=item $value = cf::db_get $family => $key 3172 $facedata->{version} == 2
3173 or cf::cleanup "$path: version mismatch, cannot proceed.";
1717 3174
1718Returns a single value from the database 3175 # patch in the exptable
1719 3176 $facedata->{resource}{"res/exp_table"} = {
1720=item cf::db_put $family => $hashref 3177 type => FT_RSRC,
1721 3178 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724
1725=item cf::db_put $family => $key => $value
1726
1727Stores the given C<$value> in the family hash. Updates are delayed, if you
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737
1738=cut
1739
1740our $DB;
1741
1742{
1743 my $path = cf::localdir . "/database.pst";
1744
1745 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { };
1748 }
1749
1750 my $pid;
1751
1752 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 }
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 }); 3179 };
3180 cf::cede_to_tick;
1773 3181
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 } 3182 {
3183 my $faces = $facedata->{faceinfo};
1778 3184
1779 sub db_get($;$) { 3185 while (my ($face, $info) = each %$faces) {
1780 @_ >= 2 3186 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784 3187
1785 sub db_put($$;$) { 3188 cf::face::set_visibility $idx, $info->{visibility};
1786 if (@_ >= 3) { 3189 cf::face::set_magicmap $idx, $info->{magicmap};
1787 $DB->{$_[0]}{$_[1]} = $_[2]; 3190 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1788 } else { 3191 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793 3192
1794 cf::global->attach ( 3193 cf::cede_to_tick;
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 3194 }
1799 );
1800}
1801 3195
1802############################################################################# 3196 while (my ($face, $info) = each %$faces) {
1803# the server's main() 3197 next unless $info->{smooth};
1804 3198
1805sub cfg_load { 3199 my $idx = cf::face::find $face
3200 or next;
3201
3202 if (my $smooth = cf::face::find $info->{smooth}) {
3203 cf::face::set_smooth $idx, $smooth;
3204 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3205 } else {
3206 warn "smooth face '$info->{smooth}' not found for face '$face'";
3207 }
3208
3209 cf::cede_to_tick;
3210 }
3211 }
3212
3213 {
3214 my $anims = $facedata->{animinfo};
3215
3216 while (my ($anim, $info) = each %$anims) {
3217 cf::anim::set $anim, $info->{frames}, $info->{facings};
3218 cf::cede_to_tick;
3219 }
3220
3221 cf::anim::invalidate_all; # d'oh
3222 }
3223
3224 {
3225 # TODO: for gcfclient pleasure, we should give resources
3226 # that gcfclient doesn't grok a >10000 face index.
3227 my $res = $facedata->{resource};
3228
3229 while (my ($name, $info) = each %$res) {
3230 if (defined $info->{type}) {
3231 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3232 my $data;
3233
3234 if ($info->{type} & 1) {
3235 # prepend meta info
3236
3237 my $meta = $enc->encode ({
3238 name => $name,
3239 %{ $info->{meta} || {} },
3240 });
3241
3242 $data = pack "(w/a*)*", $meta, $info->{data};
3243 } else {
3244 $data = $info->{data};
3245 }
3246
3247 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3248 cf::face::set_type $idx, $info->{type};
3249 } else {
3250 $RESOURCE{$name} = $info;
3251 }
3252
3253 cf::cede_to_tick;
3254 }
3255 }
3256
3257 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3258
3259 1
3260}
3261
3262cf::global->attach (on_resource_update => sub {
3263 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3264 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3265
3266 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3267 my $sound = $soundconf->{compat}[$_]
3268 or next;
3269
3270 my $face = cf::face::find "sound/$sound->[1]";
3271 cf::sound::set $sound->[0] => $face;
3272 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3273 }
3274
3275 while (my ($k, $v) = each %{$soundconf->{event}}) {
3276 my $face = cf::face::find "sound/$v";
3277 cf::sound::set $k => $face;
3278 }
3279 }
3280});
3281
3282register_exticmd fx_want => sub {
3283 my ($ns, $want) = @_;
3284
3285 while (my ($k, $v) = each %$want) {
3286 $ns->fx_want ($k, $v);
3287 }
3288};
3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3299
3300sub reload_regions {
3301 # HACK to clear player env face cache, we need some signal framework
3302 # for this (global event?)
3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3304
3305 load_resource_file "$MAPDIR/regions"
3306 or die "unable to load regions file\n";
3307
3308 for (cf::region::list) {
3309 $_->{match} = qr/$_->{match}/
3310 if exists $_->{match};
3311 }
3312}
3313
3314sub reload_facedata {
3315 load_facedata "$DATADIR/facedata"
3316 or die "unable to load facedata\n";
3317}
3318
3319sub reload_archetypes {
3320 load_resource_file "$DATADIR/archetypes"
3321 or die "unable to load archetypes\n";
3322}
3323
3324sub reload_treasures {
3325 load_resource_file "$DATADIR/treasures"
3326 or die "unable to load treasurelists\n";
3327}
3328
3329sub reload_resources {
3330 warn "reloading resource files...\n";
3331
3332 reload_facedata;
3333 reload_archetypes;
3334 reload_regions;
3335 reload_treasures;
3336
3337 warn "finished reloading resource files\n";
3338}
3339
3340sub reload_config {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
1807 or return; 3342 or return;
1808 3343
1809 local $/; 3344 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3346
3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3348
3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3351
3352 if (exists $CFG{mlockall}) {
3353 eval {
3354 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3355 and die "WARNING: m(un)lockall failed: $!\n";
3356 };
3357 warn $@ if $@;
3358 }
3359}
3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
1811} 3378}
1812 3379
1813sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
1814 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 3398 (async {
1818 Event::one_event; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
1819 })->(); 3400 EV::loop EV::LOOP_ONESHOT;
3401 })->prio (Coro::PRIO_MAX);
1820 }; 3402 };
1821 3403
1822 cfg_load; 3404 evthread_start IO::AIO::poll_fileno;
1823 db_load; 3405
3406 cf::sync_job {
3407 reload_resources;
3408 reload_config;
3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
1824 load_extensions; 3422 load_extensions;
3423
3424 utime time, time, $RUNTIMEFILE;
3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
1825 Event::loop; 3432 EV::loop;
1826} 3433}
1827 3434
1828############################################################################# 3435#############################################################################
1829# initialisation 3436# initialisation and cleanup
1830 3437
1831sub perl_reload() { 3438# install some emergency cleanup handlers
3439BEGIN {
3440 our %SIGWATCHER = ();
3441 for my $signal (qw(INT HUP TERM)) {
3442 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3443 cf::cleanup "SIG$signal";
3444 };
3445 }
3446}
3447
3448sub write_runtime_sync {
3449 # first touch the runtime file to show we are still running:
3450 # the fsync below can take a very very long time.
3451
3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3453
3454 my $guard = cf::lock_acquire "write_runtime";
3455
3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3457 or return;
3458
3459 my $value = $cf::RUNTIME + 90 + 10;
3460 # 10 is the runtime save interval, for a monotonic clock
3461 # 60 allows for the watchdog to kill the server.
3462
3463 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3464 and return;
3465
3466 # always fsync - this file is important
3467 aio_fsync $fh
3468 and return;
3469
3470 # touch it again to show we are up-to-date
3471 aio_utime $fh, undef, undef;
3472
3473 close $fh
3474 or return;
3475
3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3477 and return;
3478
3479 warn "runtime file written.\n";
3480
3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3532}
3533
3534sub emergency_save() {
3535 my $freeze_guard = cf::freeze_mainloop;
3536
3537 warn "emergency_perl_save: enter\n";
3538
3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3545 # use a peculiar iteration method to avoid tripping on perl
3546 # refcount bugs in for. also avoids problems with players
3547 # and maps saved/destroyed asynchronously.
3548 warn "emergency_perl_save: begin player save\n";
3549 for my $login (keys %cf::PLAYER) {
3550 my $pl = $cf::PLAYER{$login} or next;
3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3553 $pl->save;
3554 }
3555 warn "emergency_perl_save: end player save\n";
3556
3557 warn "emergency_perl_save: begin map save\n";
3558 for my $path (keys %cf::MAP) {
3559 my $map = $cf::MAP{$path} or next;
3560 $map->valid or next;
3561 $map->save;
3562 }
3563 warn "emergency_perl_save: end map save\n";
3564
3565 warn "emergency_perl_save: begin database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3572 };
3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3579 warn "emergency_perl_save: leave\n";
3580}
3581
3582sub post_cleanup {
3583 my ($make_core) = @_;
3584
3585 warn Carp::longmess "post_cleanup backtrace"
3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3616}
3617
3618sub do_reload_perl() {
1832 # can/must only be called in main 3619 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 3621 warn "can only reload from main coroutine";
1835 return; 3622 return;
1836 } 3623 }
1837 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
1838 warn "reloading..."; 3630 warn "reloading...";
1839 3631
1840 local $FREEZE = 1; 3632 warn "entering sync_job";
3633
3634 cf::sync_job {
3635 cf::write_runtime_sync; # external watchdog should not bark
1841 cf::emergency_save; 3636 cf::emergency_save;
3637 cf::write_runtime_sync; # external watchdog should not bark
1842 3638
1843 eval { 3639 warn "syncing database to disk";
3640 BDB::db_env_txn_checkpoint $DB_ENV;
3641
1844 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
1845 3643
1846 # cancel all watchers 3644 warn "flushing outstanding aio requests";
1847 for (Event::all_watchers) { 3645 while (IO::AIO::nreqs || BDB::nreqs) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1849 }
1850
1851 # cancel all extension coros
1852 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = ();
1854
1855 # unload all extensions
1856 for (@exts) {
1857 warn "unloading <$_>";
1858 unload_extension $_;
1859 }
1860
1861 # unload all modules loaded from $LIBDIR
1862 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864
1865 warn "removing <$k>";
1866 delete $INC{$k};
1867
1868 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g;
1870
1871 if (my $cb = $k->can ("unload_module")) {
1872 $cb->();
1873 } 3647 }
1874 3648
1875 Symbol::delete_package $k; 3649 warn "cancelling all extension coros";
3650 $_->cancel for values %EXT_CORO;
3651 %EXT_CORO = ();
3652
3653 warn "removing commands";
3654 %COMMAND = ();
3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3662 warn "... unloading $pkg";
3663
3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
1876 } 3673 }
1877 3674
1878 # sync database to disk 3675 warn "unloading all perl modules loaded from $LIBDIR";
1879 cf::db_sync; 3676 while (my ($k, $v) = each %INC) {
1880 IO::AIO::flush; 3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1881 3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3690 }
3691
1882 # get rid of safe::, as good as possible 3692 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 3695
1886 # remove register_script_function callbacks 3696 warn "unloading cf.pm \"a bit\"";
1887 # TODO
1888
1889 # unload cf.pm "a bit"
1890 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3698 delete $INC{"cf/pod.pm"};
1891 3699
1892 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
1893 # and global variables created in xs 3701 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
1895 3703
1896 # reload cf.pm 3704 warn "unload completed, starting to reload now";
3705
1897 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
1898 require cf; 3707 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 3709
1901 # load config and database again 3710 warn "loading config and database again";
1902 cf::cfg_load; 3711 cf::reload_config;
1903 cf::db_load;
1904 3712
1905 # load extensions
1906 warn "load extensions"; 3713 warn "loading extensions";
1907 cf::load_extensions; 3714 cf::load_extensions;
1908 3715
1909 # reattach attachments to objects 3716 if ($REATTACH_ON_RELOAD) {
3717 warn "reattaching attachments to objects/players";
3718 _global_reattach; # objects, sockets
3719 warn "reattaching attachments to maps";
3720 reattach $_ for values %MAP;
3721 warn "reattaching attachments to players";
3722 reattach $_ for values %PLAYER;
3723 }
3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3728 warn "leaving sync_job";
3729
3730 1
3731 } or do {
3732 warn $@;
3733 cf::cleanup "error while reloading, exiting.";
3734 };
3735
1910 warn "reattach"; 3736 warn "reloaded";
1911 _global_reattach; 3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3742};
3743
3744our $RELOAD_WATCHER; # used only during reload
3745
3746sub reload_perl() {
3747 # doing reload synchronously and two reloads happen back-to-back,
3748 # coro crashes during coro_state_free->destroy here.
3749
3750 $RELOAD_WATCHER ||= cf::async {
3751 Coro::AIO::aio_wait cache_extensions;
3752
3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3754 do_reload_perl;
3755 undef $RELOAD_WATCHER;
3756 };
1912 }; 3757 };
3758}
1913 3759
1914 if ($@) { 3760register_command "reload" => sub {
1915 warn $@; 3761 my ($who, $arg) = @_;
1916 warn "error while reloading, exiting.";
1917 exit 1;
1918 }
1919 3762
1920 warn "reloaded successfully"; 3763 if ($who->flag (FLAG_WIZ)) {
3764 $who->message ("reloading server.");
3765 async {
3766 $Coro::current->{desc} = "perl_reload";
3767 reload_perl;
3768 };
3769 }
1921}; 3770};
1922 3771
1923#############################################################################
1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub {
1969 my ($who, $arg) = @_;
1970
1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload.");
1975 }
1976};
1977
1978unshift @INC, $LIBDIR; 3772unshift @INC, $LIBDIR;
1979 3773
1980$TICK_WATCHER = Event->timer ( 3774my $bug_warning = 0;
1981 reentrant => 0, 3775
1982 prio => 0, 3776our @WAIT_FOR_TICK;
1983 at => $NEXT_TICK || $TICK, 3777our @WAIT_FOR_TICK_BEGIN;
1984 data => WF_AUTOCANCEL, 3778
1985 cb => sub { 3779sub wait_for_tick {
1986 unless ($FREEZE) { 3780 return if tick_inhibit || $Coro::current == $Coro::main;
3781
3782 my $signal = new Coro::Signal;
3783 push @WAIT_FOR_TICK, $signal;
3784 $signal->wait;
3785}
3786
3787sub wait_for_tick_begin {
3788 return if tick_inhibit || $Coro::current == $Coro::main;
3789
3790 my $signal = new Coro::Signal;
3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3792 $signal->wait;
3793}
3794
3795sub tick {
3796 if ($Coro::current != $Coro::main) {
3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3798 unless ++$bug_warning > 10;
3799 return;
3800 }
3801
1987 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK;
1989 }
1990 3803
1991 $NEXT_TICK += $TICK; 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1992 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1993 # if we are delayed by four ticks or more, skip them all 3806 Coro::async_pool {
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3807 $Coro::current->{desc} = "runtime saver";
1995
1996 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start;
1998 },
1999);
2000
2001IO::AIO::max_poll_time $TICK * 0.2;
2002
2003Event->io (
2004 fd => IO::AIO::poll_fileno,
2005 poll => 'r',
2006 prio => 5,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL,
2013 after => 0,
2014 interval => 10,
2015 cb => sub {
2016 (Coro::unblock_sub {
2017 write_runtime 3808 write_runtime_sync
2018 or warn "ERROR: unable to write runtime file: $!"; 3809 or warn "ERROR: unable to write runtime file: $!";
2019 })->(); 3810 };
2020 }, 3811 }
2021); 3812
3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3814 $sig->send;
3815 }
3816 while (my $sig = shift @WAIT_FOR_TICK) {
3817 $sig->send;
3818 }
3819
3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3822
3823 if (0) {
3824 if ($NEXT_TICK) {
3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3829 }
3830}
3831
3832{
3833 # configure BDB
3834
3835 BDB::min_parallel 8;
3836 BDB::max_poll_reqs $TICK * 0.1;
3837 $AnyEvent::BDB::WATCHER->priority (1);
3838
3839 unless ($DB_ENV) {
3840 $DB_ENV = BDB::db_env_create;
3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3846
3847 cf::sync_job {
3848 eval {
3849 BDB::db_env_open
3850 $DB_ENV,
3851 $BDBDIR,
3852 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3853 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3854 0666;
3855
3856 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3857 };
3858
3859 cf::cleanup "db_env_open(db): $@" if $@;
3860 };
3861 }
3862
3863 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3864 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3865 };
3866 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3867 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3868 };
3869 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3870 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3871 };
3872}
3873
3874{
3875 # configure IO::AIO
3876
3877 IO::AIO::min_parallel 8;
3878 IO::AIO::max_poll_time $TICK * 0.1;
3879 undef $AnyEvent::AIO::WATCHER;
3880}
3881
3882my $_log_backtrace;
3883
3884sub _log_backtrace {
3885 my ($msg, @addr) = @_;
3886
3887 $msg =~ s/\n//;
3888
3889 # limit the # of concurrent backtraces
3890 if ($_log_backtrace < 2) {
3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3893 async {
3894 $Coro::current->{desc} = "abt $msg";
3895
3896 my @bt = fork_call {
3897 @addr = map { sprintf "%x", $_ } @addr;
3898 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3899 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3900 or die "addr2line: $!";
3901
3902 my @funcs;
3903 my @res = <$fh>;
3904 chomp for @res;
3905 while (@res) {
3906 my ($func, $line) = splice @res, 0, 2, ();
3907 push @funcs, "[$func] $line";
3908 }
3909
3910 @funcs
3911 };
3912
3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3916 --$_log_backtrace;
3917 };
3918 } else {
3919 LOG llevInfo, "[ABT] $msg\n";
3920 LOG llevInfo, "[ABT] [suppressed]\n";
3921 }
3922}
3923
3924# load additional modules
3925use cf::pod;
3926
3927END { cf::emergency_save }
2022 3928
20231 39291
2024 3930

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