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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
32############################################################################# 79#############################################################################
33 80
34=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
35 82
36=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
37 93
38=item $cf::LIBDIR 94=item $cf::LIBDIR
39 95
40The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
42 102
43=item $cf::TICK 103=item $cf::TICK
44 104
45The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
46 106
54=cut 114=cut
55 115
56BEGIN { 116BEGIN {
57 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
59 $msg .= "\n" 121 $msg .= "\n"
60 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
61 123
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
64 }; 125 };
65} 126}
66 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 134
69# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 136# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
72 no strict 'refs'; 144 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 146}
75 147
76$Event::DIED = sub { 148$Event::DIED = sub {
78}; 150};
79 151
80my %ext_pkg; 152my %ext_pkg;
81my @exts; 153my @exts;
82my @hook; 154my @hook;
83my %command;
84my %extcmd;
85 155
86=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
87 157
88=over 4 158=over 4
89 159
111sub to_json($) { 181sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
114} 184}
115 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead
213 local $FREEZE = 1;
214 $coro->prio (Coro::PRIO_MAX);
215 while ($busy) {
216 Coro::cede_notself;
217 Event::one_event unless Coro::nready;
218 }
219 } else {
220 $coro->join;
221 }
222
223 wantarray ? @res : $res[0]
224}
225
226=item $coro = cf::coro { BLOCK }
227
228Creates and returns a new coro. This coro is automcatially being canceled
229when the extension calling this is being unloaded.
230
231=cut
232
233sub coro(&) {
234 my $cb = shift;
235
236 my $coro; $coro = async {
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242
243 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0};
245 });
246 $EXT_CORO{$coro+0} = $coro;
247
248 $coro
249}
250
251sub write_runtime {
252 my $runtime = cf::localdir . "/runtime";
253
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return;
256
257 my $value = $cf::RUNTIME;
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260
261 aio_fsync $fh
262 and return;
263
264 close $fh
265 or return;
266
267 aio_rename "$runtime~", $runtime
268 and return;
269
270 1
271}
272
116=back 273=back
117 274
118=cut 275=cut
119 276
120############################################################################# 277#############################################################################
121 278
122=head2 EVENTS AND OBJECT ATTACHMENTS 279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS
390
391Many objects in crossfire are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods.
394
395In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+).
123 398
124=over 4 399=over 4
125 400
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 401=item $attachable->attach ($attachment, key => $value...)
139 402
140=item $map->detach ($attachment) 403=item $attachable->detach ($attachment)
141 404
142Attach/detach a pre-registered attachment to a map. 405Attach/detach a pre-registered attachment to a specific object and give it
406the specified key/value pairs as arguments.
143 407
144=item $bool = $object->attached ($name) 408Example, attach a minesweeper attachment to the given object, making it a
40910x10 minesweeper game:
145 410
146=item $bool = $player->attached ($name) 411 $obj->attach (minesweeper => width => 10, height => 10);
147 412
148=item $bool = $map->attached ($name) 413=item $bool = $attachable->attached ($name)
149 414
150Checks wether the named attachment is currently attached to the object. 415Checks wether the named attachment is currently attached to the object.
151 416
152=item cf::attach_global ... 417=item cf::CLASS->attach ...
153 418
154Attach handlers for global events. 419=item cf::CLASS->detach ...
155 420
156This and all following C<attach_*>-functions expect any number of the 421Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 422CLASS. See the next function for an explanation of its arguments.
423
424You can attach to global events by using the C<cf::global> class.
425
426Example, log all player logins:
427
428 cf::player->attach (
429 on_login => sub {
430 my ($pl) = @_;
431 ...
432 },
433 );
434
435Example, attach to the jeweler skill:
436
437 cf::object->attach (
438 type => cf::SKILL,
439 subtype => cf::SK_JEWELER,
440 on_use_skill => sub {
441 my ($sk, $ob, $part, $dir, $msg) = @_;
442 ...
443 },
444 );
445
446=item cf::CLASS::attachment $name, ...
447
448Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment.
450
451Some classes such as crossfire maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name.
453
454These calls expect any number of the following handler/hook descriptions:
158 455
159=over 4 456=over 4
160 457
161=item prio => $number 458=item prio => $number
162 459
164by another C<prio> setting). Lower priority handlers get executed 461by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 462earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 463registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 464unless you know what you are doing.
168 465
466=item type => $type
467
468(Only for C<< cf::object->attach >> calls), limits the attachment to the
469given type of objects only (the additional parameter C<subtype> can be
470used to further limit to the given subtype).
471
169=item on_I<event> => \&cb 472=item on_I<event> => \&cb
170 473
171Call the given code reference whenever the named event happens (event is 474Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 475something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 476handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 485package and register them. Only handlers for eevents supported by the
183object/class are recognised. 486object/class are recognised.
184 487
185=back 488=back
186 489
187=item cf::attach_to_type $object_type, $subtype, ... 490Example, define an attachment called "sockpuppet" that calls the given
491event handler when a monster attacks:
188 492
189Attach handlers for a specific object type (e.g. TRANSPORT) and 493 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 494 on_skill_attack => sub {
191type. 495 my ($self, $victim) = @_;
192 496 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 497 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 498 }
414}
415 499
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 500=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 501
442Just because you have a perl object does not mean that the corresponding 502Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 503C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 504valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 505can be used to test for existence of the C object part without causing an
446exception. 506exception.
447 507
508=cut
509
510# the following variables are defined in .xs and must not be re-created
511our @CB_GLOBAL = (); # registry for all global events
512our @CB_ATTACHABLE = (); # registry for all attachables
513our @CB_OBJECT = (); # all objects (should not be used except in emergency)
514our @CB_PLAYER = ();
515our @CB_CLIENT = ();
516our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = ();
518
519my %attachment;
520
521sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_;
523
524 use sort 'stable';
525
526 $cb = [$prio, $cb];
527
528 @{$registry->[$event]} = sort
529 { $a->[0] cmp $b->[0] }
530 @{$registry->[$event] || []}, $cb;
531}
532
533# hack
534my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
535
536# attach handles attaching event callbacks
537# the only thing the caller has to do is pass the correct
538# registry (== where the callback attaches to).
539sub _attach {
540 my ($registry, $klass, @arg) = @_;
541
542 my $object_type;
543 my $prio = 0;
544 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
545
546 #TODO: get rid of this hack
547 if ($attachable_klass{$klass}) {
548 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
549 }
550
551 while (@arg) {
552 my $type = shift @arg;
553
554 if ($type eq "prio") {
555 $prio = shift @arg;
556
557 } elsif ($type eq "type") {
558 $object_type = shift @arg;
559 $registry = $CB_TYPE[$object_type] ||= [];
560
561 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
565
566 } elsif ($type eq "package") {
567 my $pkg = shift @arg;
568
569 while (my ($name, $id) = each %cb_id) {
570 if (my $cb = $pkg->can ($name)) {
571 _attach_cb $registry, $id, $prio, $cb;
572 }
573 }
574
575 } elsif (exists $cb_id{$type}) {
576 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
577
578 } elsif (ref $type) {
579 warn "attaching objects not supported, ignoring.\n";
580
581 } else {
582 shift @arg;
583 warn "attach argument '$type' not supported, ignoring.\n";
584 }
585 }
586}
587
588sub _object_attach {
589 my ($obj, $name, %arg) = @_;
590
591 return if exists $obj->{_attachment}{$name};
592
593 if (my $attach = $attachment{$name}) {
594 my $registry = $obj->registry;
595
596 for (@$attach) {
597 my ($klass, @attach) = @$_;
598 _attach $registry, $klass, @attach;
599 }
600
601 $obj->{$name} = \%arg;
602 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n";
604 }
605
606 $obj->{_attachment}{$name} = undef;
607}
608
609sub cf::attachable::attach {
610 if (ref $_[0]) {
611 _object_attach @_;
612 } else {
613 _attach shift->_attach_registry, @_;
614 }
615};
616
617# all those should be optimised
618sub cf::attachable::detach {
619 my ($obj, $name) = @_;
620
621 if (ref $obj) {
622 delete $obj->{_attachment}{$name};
623 reattach ($obj);
624 } else {
625 Carp::croak "cannot, currently, detach class attachments";
626 }
627};
628
629sub cf::attachable::attached {
630 my ($obj, $name) = @_;
631
632 exists $obj->{_attachment}{$name}
633}
634
635for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
636 eval "#line " . __LINE__ . " 'cf.pm'
637 sub cf::\L$klass\E::_attach_registry {
638 (\\\@CB_$klass, KLASS_$klass)
639 }
640
641 sub cf::\L$klass\E::attachment {
642 my \$name = shift;
643
644 \$attachment{\$name} = [[KLASS_$klass, \@_]];
645 }
646 ";
647 die if $@;
648}
649
650our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652
653sub override {
654 $override = 1;
655 @invoke_results = ();
656}
657
658sub do_invoke {
659 my $event = shift;
660 my $callbacks = shift;
661
662 @invoke_results = ();
663
664 local $override;
665
666 for (@$callbacks) {
667 eval { &{$_->[1]} };
668
669 if ($@) {
670 warn "$@";
671 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
672 override;
673 }
674
675 return 1 if $override;
676 }
677
678 0
679}
680
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
682
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684
685Generate an object-specific event with the given arguments.
686
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly).
690
448=back 691=back
449 692
450=cut 693=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 694
456############################################################################# 695#############################################################################
457# object support 696# object support
458 697
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 698sub reattach {
699 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 700 my ($obj) = @_;
701
474 my $registry = $obj->registry; 702 my $registry = $obj->registry;
475 703
476 @$registry = (); 704 @$registry = ();
477 705
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 706 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 707
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 708 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 709 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 710 for (@$attach) {
483 my ($klass, @attach) = @$_; 711 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 712 _attach $registry, $klass, @attach;
485 } 713 }
486 } else { 714 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 715 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 716 }
489 } 717 }
490} 718}
491 719
492sub object_freezer_save { 720cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 721 prio => -1000000,
722 on_instantiate => sub {
723 my ($obj, $data) = @_;
724
725 $data = from_json $data;
726
727 for (@$data) {
728 my ($name, $args) = @$_;
729
730 $obj->attach ($name, %{$args || {} });
731 }
732 },
733 on_reattach => \&reattach,
544 on_clone => sub { 734 on_clone => sub {
545 my ($src, $dst) = @_; 735 my ($src, $dst) = @_;
546 736
547 @{$dst->registry} = @{$src->registry}; 737 @{$dst->registry} = @{$src->registry};
548 738
549 %$dst = %$src; 739 %$dst = %$src;
550 740
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 741 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 742 if exists $src->{_attachment};
553 }, 743 },
554; 744);
745
746sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_;
748
749 sync_job {
750 if (length $$rdata) {
751 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs;
753
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
774 } else {
775 warn "FATAL: $filename~: $!\n";
776 }
777 } else {
778 aio_unlink $filename;
779 aio_unlink "$filename.pst";
780 }
781 }
782}
783
784sub object_freezer_as_string {
785 my ($rdata, $objs) = @_;
786
787 use Data::Dumper;
788
789 $$rdata . Dumper $objs
790}
791
792sub object_thawer_load {
793 my ($filename) = @_;
794
795 my ($data, $av);
796
797 (aio_load $filename, $data) >= 0
798 or return;
799
800 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0
802 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} };
804 }
805
806 return ($data, $av);
807}
555 808
556############################################################################# 809#############################################################################
557# old plug-in events 810# command handling &c
558 811
559sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 813
563 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
564 or return; 815$name.
565 816
566 &$cb 817=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 818
588sub register_command { 819sub register_command {
589 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
590 821
591 my $caller = caller; 822 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
593 824
594 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
597 836
598sub register_extcmd { 837sub register_extcmd {
599 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
600 839
601 my $caller = caller; 840 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 841 #warn "registering extcmd '$name' to '$caller'";
603 842
604 $extcmd{$name} = [$cb, $caller]; 843 $EXTCMD{$name} = [$cb, $caller];
605} 844}
845
846cf::player->attach (
847 on_command => sub {
848 my ($pl, $name, $params) = @_;
849
850 my $cb = $COMMAND{$name}
851 or return;
852
853 for my $cmd (@$cb) {
854 $cmd->[1]->($pl->ob, $params);
855 }
856
857 cf::override;
858 },
859 on_extcmd => sub {
860 my ($pl, $buf) = @_;
861
862 my $msg = eval { from_json $buf };
863
864 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 }
870 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 }
873
874 cf::override;
875 },
876);
606 877
607sub register { 878sub register {
608 my ($base, $pkg) = @_; 879 my ($base, $pkg) = @_;
609 880
610 #TODO 881 #TODO
629 . "#line 1 \"$path\"\n{\n" 900 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 901 . (do { local $/; <$fh> })
631 . "\n};\n1"; 902 . "\n};\n1";
632 903
633 eval $source 904 eval $source
634 or die "$path: $@"; 905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
635 907
636 push @exts, $pkg; 908 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 909 $ext_pkg{$base} = $pkg;
638 910
639# no strict 'refs'; 911# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 924# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 925# delete $hook[$idx]{$pkg};
654# } 926# }
655 927
656 # remove commands 928 # remove commands
657 for my $name (keys %command) { 929 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 931
660 if (@cb) { 932 if (@cb) {
661 $command{$name} = \@cb; 933 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 934 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 935 delete $COMMAND{$name};
666 } 936 }
667 } 937 }
668 938
669 # remove extcmds 939 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 941 delete $EXTCMD{$name};
672 } 942 }
673 943
674 if (my $cb = $pkg->can ("unload")) { 944 if (my $cb = $pkg->can ("unload")) {
675 eval { 945 eval {
676 $cb->($pkg); 946 $cb->($pkg);
680 950
681 Symbol::delete_package $pkg; 951 Symbol::delete_package $pkg;
682} 952}
683 953
684sub load_extensions { 954sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 955 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 956 next unless -r $ext;
689 eval { 957 eval {
690 load_extension $ext; 958 load_extension $ext;
691 1 959 1
692 } or warn "$ext not loaded: $@"; 960 } or warn "$ext not loaded: $@";
693 } 961 }
694} 962}
695 963
696############################################################################# 964#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 965# load/save/clean perl data associated with a map
722 966
723*cf::mapsupport::on_clean = sub { 967*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 968 my ($map) = @_;
725 969
727 defined $path or return; 971 defined $path or return;
728 972
729 unlink "$path.pst"; 973 unlink "$path.pst";
730}; 974};
731 975
732attach_to_maps prio => -10000, package => cf::mapsupport::; 976cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 977
734############################################################################# 978#############################################################################
735# load/save perl data associated with player->ob objects 979# load/save perl data associated with player->ob objects
736 980
737sub all_objects(@) { 981sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 982 @_, map all_objects ($_->inv), @_
739} 983}
740 984
741# TODO: compatibility cruft, remove when no longer needed 985# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 986cf::player->attach (
743 on_load => sub { 987 on_load => sub {
744 my ($pl, $path) = @_; 988 my ($pl, $path) = @_;
745 989
746 for my $o (all_objects $pl->ob) { 990 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 993
750 %$o = %{ Storable::thaw pack "H*", $value }; 994 %$o = %{ Storable::thaw pack "H*", $value };
751 } 995 }
752 } 996 }
753 }, 997 },
754; 998);
755 999
756############################################################################# 1000#############################################################################
757 1001
758=head2 CORE EXTENSIONS 1002=head2 CORE EXTENSIONS
759 1003
760Functions and methods that extend core crossfire objects. 1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
761 1007
762=over 4 1008=over 4
763 1009
764=item cf::player::exists $login 1010=item cf::player::exists $login
765 1011
770sub cf::player::exists($) { 1016sub cf::player::exists($) {
771 cf::player::find $_[0] 1017 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1019}
774 1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033}
1034
1035=back
1036
1037
1038=head3 cf::map
1039
1040=over 4
1041
1042=cut
1043
1044package cf::map;
1045
1046use Fcntl;
1047use Coro::AIO;
1048
1049our $MAX_RESET = 7200;
1050our $DEFAULT_RESET = 3600;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053
1054sub generate_random_map {
1055 my ($path, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region})
1071}
1072
1073# and all this just because we cannot iterate over
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077
1078 $_->change_map_light ($change) for values %cf::MAP;
1079}
1080
1081sub try_load_header($) {
1082 my ($path) = @_;
1083
1084 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0
1086 or return;
1087
1088 my $map = cf::map::new
1089 or return;
1090
1091 $map->load_header ($path)
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098}
1099
1100sub find_map {
1101 my ($path, $origin) = @_;
1102
1103 #warn "find_map<$path,$origin>\n";#d#
1104
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string;
1107
1108 $cf::MAP{$key} || do {
1109 # do it the slow way
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return;
1124
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME);
1135
1136 $map->reset if $map->should_reset;
1137
1138 $cf::MAP{$key} = $map
1139 }
1140}
1141
1142sub load {
1143 my ($self) = @_;
1144
1145 return if $self->in_memory != cf::MAP_SWAPPED;
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148
1149 my $path = $self->{path};
1150
1151 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1)
1153 or return;
1154
1155 if (my $uniq = $path->uniq_path) {
1156 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0);
1160 }
1161 }
1162
1163 # now do the right thing for maps
1164 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty;
1176 $self->activate;
1177 }
1178
1179 $self->in_memory (cf::MAP_IN_MEMORY);
1180}
1181
1182sub load_map_sync {
1183 my ($path, $origin) = @_;
1184
1185 #warn "load_map_sync<$path, $origin>\n";#d#
1186
1187 cf::sync_job {
1188 my $map = cf::map::find_map $path, $origin
1189 or return;
1190 $map->load;
1191 $map
1192 }
1193}
1194
1195sub save {
1196 my ($self) = @_;
1197
1198 my $save = $self->{path}->save_path; utf8::encode $save;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200
1201 $self->{last_save} = $cf::RUNTIME;
1202
1203 return unless $self->dirty;
1204
1205 $self->{load_path} = $save;
1206
1207 return if $self->{deny_save};
1208
1209 warn "saving map ", $self->path;
1210
1211 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES);
1214 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 }
1217}
1218
1219sub swap_out {
1220 my ($self) = @_;
1221
1222 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save};
1225
1226 $self->save;
1227 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED);
1229}
1230
1231sub should_reset {
1232 my ($map) = @_;
1233
1234 # TODO: safety, remove and allow resettable per-player maps
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242}
1243
1244sub reset {
1245 my ($self) = @_;
1246
1247 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249
1250 warn "resetting map ", $self->path;#d#
1251
1252 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255
1256 $_->clear_links_to ($self) for values %cf::MAP;
1257
1258 $self->clear;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261}
1262
1263sub customise_for {
1264 my ($map, $ob) = @_;
1265
1266 if ($map->per_player) {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1268 }
1269
1270 $map
1271}
1272
1273sub emergency_save {
1274 local $cf::FREEZE = 1;
1275
1276 warn "enter emergency map save\n";
1277
1278 cf::sync_job {
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 };
1282
1283 warn "end emergency map save\n";
1284}
1285
1286package cf;
1287
1288=back
1289
1290
1291=head3 cf::object::player
1292
1293=over 4
1294
775=item $player->reply ($npc, $msg[, $flags]) 1295=item $player_object->reply ($npc, $msg[, $flags])
776 1296
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1297Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1298can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1299dialogue with the given NPC character.
780 1300
781=cut 1301=cut
782 1302
783# rough implementation of a future "reply" method that works 1303# rough implementation of a future "reply" method that works
784# with dialog boxes. 1304# with dialog boxes.
1305#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1306sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1307 my ($self, $npc, $msg, $flags) = @_;
787 1308
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1310
793 $msg = $npc->name . " says: $msg" if $npc; 1314 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1315 $self->message ($msg, $flags);
795 } 1316 }
796} 1317}
797 1318
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1319=item $player_object->may ("access")
799 1320
800Sends an ext reply to the player. 1321Returns wether the given player is authorized to access resource "access"
1322(e.g. "command_wizcast").
801 1323
802=cut 1324=cut
803 1325
804sub cf::player::ext_reply($$$%) { 1326sub cf::object::player::may {
1327 my ($self, $access) = @_;
1328
1329 $self->flag (cf::FLAG_WIZ) ||
1330 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"})
1333}
1334
1335sub cf::object::player::enter_link {
1336 my ($self) = @_;
1337
1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive;
1345}
1346
1347sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_;
1349
1350 my $link_pos = delete $self->{_link_pos};
1351
1352 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map;
1358
1359 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map
1362 or die "FATAL: cannot load emergency map\n";
1363 }
1364 }
1365
1366 ($x, $y) = (-1, -1)
1367 unless (defined $x) && (defined $y);
1368
1369 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0;
1372
1373 $map->load;
1374
1375 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y);
1377}
1378
1379=item $player_object->goto_map ($map, $x, $y)
1380
1381=cut
1382
1383sub cf::object::player::goto_map {
1384 my ($self, $path, $x, $y) = @_;
1385
1386 $self->enter_link;
1387
1388 (Coro::async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string;
1392 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map;
1396
1397 $self->leave_link ($map, $x, $y);
1398 })->prio (1);
1399}
1400
1401=item $player_object->enter_exit ($exit_object)
1402
1403=cut
1404
1405sub parse_random_map_params {
1406 my ($spec) = @_;
1407
1408 my $rmp = { # defaults
1409 xsize => 10,
1410 ysize => 10,
1411 };
1412
1413 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2;
1415
1416 $rmp->{lc $k} = $v if (length $k) && (length $v);
1417 }
1418
1419 $rmp
1420}
1421
1422sub prepare_random_map {
1423 my ($exit) = @_;
1424
1425 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object
1428
1429 my $rmp = parse_random_map_params $exit->msg;
1430
1431 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name;
1433 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y;
1436 }
1437
1438 $rmp->{random_seed} ||= $exit->random_seed;
1439
1440 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data;
1442
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0;
1445
1446 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef);
1448 }
1449}
1450
1451sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1452 my ($self, $exit) = @_;
806 1453
807 $msg{msgid} = $id; 1454 return unless $self->type == cf::PLAYER;
808 1455
809 $self->send ("ext " . to_json \%msg); 1456 $self->enter_link;
1457
1458 (Coro::async {
1459 unless (eval {
1460
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466
1467 1;
1468 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master",
1472 cf::NDI_UNIQUE | cf::NDI_RED);
1473
1474 warn "ERROR in enter_exit: $@";
1475 $self->leave_link;
1476 }
1477 })->prio (1);
810} 1478}
1479
1480=head3 cf::client
1481
1482=over 4
1483
1484=item $client->send_drawinfo ($text, $flags)
1485
1486Sends a drawinfo packet to the client. Circumvents output buffering so
1487should not be used under normal circumstances.
1488
1489=cut
1490
1491sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_;
1493
1494 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1496}
1497
1498
1499=item $success = $client->query ($flags, "text", \&cb)
1500
1501Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504
1505Queries can fail, so check the return code. Or don't, as queries will become
1506reliable at some point in the future.
1507
1508=cut
1509
1510sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_;
1512
1513 return unless $self->state == ST_PLAYING
1514 || $self->state == ST_SETUP
1515 || $self->state == ST_CUSTOM;
1516
1517 $self->state (ST_CUSTOM);
1518
1519 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521
1522 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1;
1524}
1525
1526cf::client->attach (
1527 on_reply => sub {
1528 my ($ns, $msg) = @_;
1529
1530 # this weird shuffling is so that direct followup queries
1531 # get handled first
1532 my $queue = delete $ns->{query_queue};
1533
1534 (shift @$queue)->[1]->($msg);
1535
1536 push @{ $ns->{query_queue} }, @$queue;
1537
1538 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) {
1540 $ns->send_packet ($ns->{query_queue}[0][0]);
1541 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 }
1544 }
1545 },
1546);
1547
1548=item $client->coro (\&cb)
1549
1550Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection).
1553
1554=cut
1555
1556sub cf::client::coro {
1557 my ($self, $cb) = @_;
1558
1559 my $coro; $coro = async {
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565
1566 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0};
1568 });
1569
1570 $self->{_coro}{$coro+0} = $coro;
1571
1572 $coro
1573}
1574
1575cf::client->attach (
1576 on_destroy => sub {
1577 my ($ns) = @_;
1578
1579 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1580 },
1581);
811 1582
812=back 1583=back
813 1584
814=cut
815
816#############################################################################
817 1585
818=head2 SAFE SCRIPTING 1586=head2 SAFE SCRIPTING
819 1587
820Functions that provide a safe environment to compile and execute 1588Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1589snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1590itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1591is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1592functions and methods that can be called is greatly reduced.
825 1593
826=cut 1594=cut
827 1595
828our $safe = new Safe "safe"; 1596our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1597our $safe_hole = new Safe::Hole;
836 1604
837=pod 1605=pod
838 1606
839The following fucntions and emthods are available within a safe environment: 1607The following fucntions and emthods are available within a safe environment:
840 1608
841 cf::object contr pay_amount pay_player 1609 cf::object contr pay_amount pay_player map
842 cf::object::player player 1610 cf::object::player player
843 cf::player peaceful 1611 cf::player peaceful
1612 cf::map trigger
844 1613
845=cut 1614=cut
846 1615
847for ( 1616for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1617 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1618 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1619 ["cf::player" => qw(peaceful)],
1620 ["cf::map" => qw(trigger)],
851) { 1621) {
852 no strict 'refs'; 1622 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1623 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1624 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1625 for @funs;
965 1735
966Immediately write the database to disk I<if it is dirty>. 1736Immediately write the database to disk I<if it is dirty>.
967 1737
968=cut 1738=cut
969 1739
1740our $DB;
1741
970{ 1742{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1743 my $path = cf::localdir . "/database.pst";
973 1744
974 sub db_load() { 1745 sub db_load() {
975 warn "loading database $path\n";#d# remove later 1746 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1747 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1748 }
978 1749
979 my $pid; 1750 my $pid;
980 1751
981 sub db_save() { 1752 sub db_save() {
982 warn "saving database $path\n";#d# remove later 1753 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1754 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1755 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1756 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1757 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1758 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1759 cf::_exit 0 if defined $pid;
989 } 1760 }
990 } 1761 }
991 1762
994 sub db_sync() { 1765 sub db_sync() {
995 db_save if $dirty; 1766 db_save if $dirty;
996 undef $dirty; 1767 undef $dirty;
997 } 1768 }
998 1769
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1771 db_sync;
1001 }); 1772 });
1002 1773
1003 sub db_dirty() { 1774 sub db_dirty() {
1004 $dirty = 1; 1775 $dirty = 1;
1005 $idle->start; 1776 $idle->start;
1006 } 1777 }
1007 1778
1008 sub db_get($;$) { 1779 sub db_get($;$) {
1009 @_ >= 2 1780 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1781 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1782 : ($DB->{$_[0]} ||= { })
1012 } 1783 }
1013 1784
1014 sub db_put($$;$) { 1785 sub db_put($$;$) {
1015 if (@_ >= 3) { 1786 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1787 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1788 } else {
1018 $db->{$_[0]} = $_[1]; 1789 $DB->{$_[0]} = $_[1];
1019 } 1790 }
1020 db_dirty; 1791 db_dirty;
1021 } 1792 }
1022 1793
1023 attach_global 1794 cf::global->attach (
1024 prio => 10000, 1795 prio => 10000,
1025 on_cleanup => sub { 1796 on_cleanup => sub {
1026 db_sync; 1797 db_sync;
1027 }, 1798 },
1028 ; 1799 );
1029} 1800}
1030 1801
1031############################################################################# 1802#############################################################################
1032# the server's main() 1803# the server's main()
1033 1804
1035 open my $fh, "<:utf8", cf::confdir . "/config" 1806 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 1807 or return;
1037 1808
1038 local $/; 1809 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1810 *CFG = YAML::Syck::Load <$fh>;
1040
1041 use Data::Dumper; warn Dumper \%CFG;
1042} 1811}
1043 1812
1044sub main { 1813sub main {
1814 # we must not ever block the main coroutine
1815 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1817 (Coro::unblock_sub {
1818 Event::one_event;
1819 })->();
1820 };
1821
1045 cfg_load; 1822 cfg_load;
1046 db_load; 1823 db_load;
1047 load_extensions; 1824 load_extensions;
1048 Event::loop; 1825 Event::loop;
1049} 1826}
1050 1827
1051############################################################################# 1828#############################################################################
1052# initialisation 1829# initialisation
1053 1830
1054sub _perl_reload(&) { 1831sub perl_reload() {
1055 my ($msg) = @_; 1832 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n";
1835 return;
1836 }
1056 1837
1057 $msg->("reloading..."); 1838 warn "reloading...";
1839
1840 local $FREEZE = 1;
1841 cf::emergency_save;
1058 1842
1059 eval { 1843 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved
1845
1060 # cancel all watchers 1846 # cancel all watchers
1061 $_->cancel for Event::all_watchers; 1847 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 }
1850
1851 # cancel all extension coros
1852 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = ();
1062 1854
1063 # unload all extensions 1855 # unload all extensions
1064 for (@exts) { 1856 for (@exts) {
1065 $msg->("unloading <$_>"); 1857 warn "unloading <$_>";
1066 unload_extension $_; 1858 unload_extension $_;
1067 } 1859 }
1068 1860
1069 # unload all modules loaded from $LIBDIR 1861 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) { 1862 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 1864
1073 $msg->("removing <$k>"); 1865 warn "removing <$k>";
1074 delete $INC{$k}; 1866 delete $INC{$k};
1075 1867
1076 $k =~ s/\.pm$//; 1868 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 1869 $k =~ s/\//::/g;
1078 1870
1083 Symbol::delete_package $k; 1875 Symbol::delete_package $k;
1084 } 1876 }
1085 1877
1086 # sync database to disk 1878 # sync database to disk
1087 cf::db_sync; 1879 cf::db_sync;
1880 IO::AIO::flush;
1088 1881
1089 # get rid of safe::, as good as possible 1882 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_" 1883 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 1885
1093 # remove register_script_function callbacks 1886 # remove register_script_function callbacks
1094 # TODO 1887 # TODO
1095 1888
1096 # unload cf.pm "a bit" 1889 # unload cf.pm "a bit"
1099 # don't, removes xs symbols, too, 1892 # don't, removes xs symbols, too,
1100 # and global variables created in xs 1893 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 1894 #Symbol::delete_package __PACKAGE__;
1102 1895
1103 # reload cf.pm 1896 # reload cf.pm
1104 $msg->("reloading cf.pm"); 1897 warn "reloading cf.pm";
1105 require cf; 1898 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 1900
1107 # load config and database again 1901 # load config and database again
1108 cf::cfg_load; 1902 cf::cfg_load;
1109 cf::db_load; 1903 cf::db_load;
1110 1904
1111 # load extensions 1905 # load extensions
1112 $msg->("load extensions"); 1906 warn "load extensions";
1113 cf::load_extensions; 1907 cf::load_extensions;
1114 1908
1115 # reattach attachments to objects 1909 # reattach attachments to objects
1116 $msg->("reattach"); 1910 warn "reattach";
1117 _global_reattach; 1911 _global_reattach;
1118 }; 1912 };
1119 $msg->($@) if $@;
1120 1913
1121 $msg->("reloaded"); 1914 if ($@) {
1915 warn $@;
1916 warn "error while reloading, exiting.";
1917 exit 1;
1918 }
1919
1920 warn "reloaded successfully";
1122}; 1921};
1123 1922
1124sub perl_reload() { 1923#############################################################################
1125 _perl_reload {
1126 warn $_[0];
1127 print "$_[0]\n";
1128 };
1129}
1130 1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1131register_command "perl-reload", 0, sub { 1968register_command "perl-reload" => sub {
1132 my ($who, $arg) = @_; 1969 my ($who, $arg) = @_;
1133 1970
1134 if ($who->flag (FLAG_WIZ)) { 1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1135 _perl_reload { 1973 perl_reload;
1136 warn $_[0]; 1974 $who->message ("end of reload.");
1137 $who->message ($_[0]);
1138 };
1139 } 1975 }
1140}; 1976};
1141 1977
1142register "<global>", __PACKAGE__;
1143
1144unshift @INC, $LIBDIR; 1978unshift @INC, $LIBDIR;
1145 1979
1146$TICK_WATCHER = Event->timer ( 1980$TICK_WATCHER = Event->timer (
1981 reentrant => 0,
1147 prio => 1, 1982 prio => 0,
1148 at => $NEXT_TICK || 1, 1983 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL,
1149 cb => sub { 1985 cb => sub {
1986 unless ($FREEZE) {
1150 cf::server_tick; # one server iteration 1987 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK;
1989 }
1151 1990
1152 my $NOW = Event::time;
1153 $NEXT_TICK += $TICK; 1991 $NEXT_TICK += $TICK;
1154 1992
1155 # if we are delayed by four ticks, skip them all 1993 # if we are delayed by four ticks or more, skip them all
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1157 1995
1158 $TICK_WATCHER->at ($NEXT_TICK); 1996 $TICK_WATCHER->at ($NEXT_TICK);
1159 $TICK_WATCHER->start; 1997 $TICK_WATCHER->start;
1160 }, 1998 },
1161); 1999);
1162 2000
2001IO::AIO::max_poll_time $TICK * 0.2;
2002
2003Event->io (
2004 fd => IO::AIO::poll_fileno,
2005 poll => 'r',
2006 prio => 5,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL,
2013 after => 0,
2014 interval => 10,
2015 cb => sub {
2016 (Coro::unblock_sub {
2017 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 },
2021);
2022
11631 20231
1164 2024

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