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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.106 by root, Sun Dec 31 17:29:22 2006 UTC vs.
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Digest::MD5;
20use Fcntl; 21use Fcntl;
21use IO::AIO 2.31 (); 22use IO::AIO 2.31 ();
22use YAML::Syck (); 23use YAML::Syck ();
23use Time::HiRes; 24use Time::HiRes;
24 25
49our $RUNTIME; 50our $RUNTIME;
50 51
51our %MAP; # all maps 52our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 53our $LINK_MAP; # the special {link} map
53our $FREEZE; 54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
54 57
55binmode STDOUT; 58binmode STDOUT;
56binmode STDERR; 59binmode STDERR;
57 60
58# read virtual server time, if available 61# read virtual server time, if available
64 67
65mkdir cf::localdir; 68mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 69mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 70mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
69 73
70our %EXT_CORO; 74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
71 78
72############################################################################# 79#############################################################################
73 80
74=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
75 82
193 my ($job) = @_; 200 my ($job) = @_;
194 201
195 my $busy = 1; 202 my $busy = 1;
196 my @res; 203 my @res;
197 204
198 # TODO: use suspend/resume instead
199 local $FREEZE = 1;
200
201 my $coro = Coro::async { 205 my $coro = Coro::async {
202 @res = eval { $job->() }; 206 @res = eval { $job->() };
203 warn $@ if $@; 207 warn $@ if $@;
204 undef $busy; 208 undef $busy;
205 }; 209 };
206 210
207 if ($Coro::current == $Coro::main) { 211 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead
213 local $FREEZE = 1;
208 $coro->prio (Coro::PRIO_MAX); 214 $coro->prio (Coro::PRIO_MAX);
209 while ($busy) { 215 while ($busy) {
210 Coro::cede_notself; 216 Coro::cede_notself;
211 Event::one_event unless Coro::nready; 217 Event::one_event unless Coro::nready;
212 } 218 }
240 $EXT_CORO{$coro+0} = $coro; 246 $EXT_CORO{$coro+0} = $coro;
241 247
242 $coro 248 $coro
243} 249}
244 250
251sub write_runtime {
252 my $runtime = cf::localdir . "/runtime";
253
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return;
256
257 my $value = $cf::RUNTIME;
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260
261 aio_fsync $fh
262 and return;
263
264 close $fh
265 or return;
266
267 aio_rename "$runtime~", $runtime
268 and return;
269
270 1
271}
272
245=back 273=back
246 274
247=cut 275=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
248 386
249############################################################################# 387#############################################################################
250 388
251=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
252 390
894 $self->send ("ext " . to_json \%msg); 1032 $self->send ("ext " . to_json \%msg);
895} 1033}
896 1034
897=back 1035=back
898 1036
1037
1038=head3 cf::map
1039
1040=over 4
1041
1042=cut
1043
1044package cf::map;
1045
1046use Fcntl;
1047use Coro::AIO;
1048
1049our $MAX_RESET = 7200;
1050our $DEFAULT_RESET = 3600;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053
1054sub generate_random_map {
1055 my ($path, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region})
1071}
1072
1073# and all this just because we cannot iterate over
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077
1078 $_->change_map_light ($change) for values %cf::MAP;
1079}
1080
1081sub try_load_header($) {
1082 my ($path) = @_;
1083
1084 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0
1086 or return;
1087
1088 my $map = cf::map::new
1089 or return;
1090
1091 $map->load_header ($path)
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098}
1099
1100sub find_map {
1101 my ($path, $origin) = @_;
1102
1103 #warn "find_map<$path,$origin>\n";#d#
1104
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string;
1107
1108 $cf::MAP{$key} || do {
1109 # do it the slow way
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return;
1124
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME);
1136
1137 $map->reset if $map->should_reset;
1138
1139 $cf::MAP{$key} = $map
1140 }
1141}
1142
1143sub load {
1144 my ($self) = @_;
1145
1146 return if $self->in_memory != cf::MAP_SWAPPED;
1147
1148 $self->in_memory (cf::MAP_LOADING);
1149
1150 my $path = $self->{path};
1151
1152 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1)
1154 or return;
1155
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original};
1157
1158 if (my $uniq = $path->uniq_path) {
1159 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0);
1163 }
1164 }
1165
1166 # now do the right thing for maps
1167 $self->link_multipart_objects;
1168
1169 if ($self->{path}->is_style_map) {
1170 $self->{deny_save} = 1;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons;
1176 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty;
1179 $self->activate;
1180 }
1181
1182 $self->in_memory (cf::MAP_IN_MEMORY);
1183}
1184
1185sub load_map_sync {
1186 my ($path, $origin) = @_;
1187
1188 #warn "load_map_sync<$path, $origin>\n";#d#
1189
1190 cf::sync_job {
1191 my $map = cf::map::find_map $path, $origin
1192 or return;
1193 $map->load;
1194 $map
1195 }
1196}
1197
1198sub save {
1199 my ($self) = @_;
1200
1201 my $save = $self->{path}->save_path; utf8::encode $save;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203
1204 $self->{last_save} = $cf::RUNTIME;
1205
1206 return unless $self->dirty;
1207
1208 $self->{load_path} = $save;
1209
1210 return if $self->{deny_save};
1211
1212 warn "saving map ", $self->path;
1213
1214 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES);
1217 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 }
1220}
1221
1222sub swap_out {
1223 my ($self) = @_;
1224
1225 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save};
1228
1229 $self->save;
1230 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED);
1232}
1233
1234sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_;
1251
1252 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255}
1256
1257sub reset {
1258 my ($self) = @_;
1259
1260 return if $self->players;
1261 return if $self->{path}{user_rel};#d#
1262
1263 warn "resetting map ", $self->path;#d#
1264
1265 delete $cf::MAP{$self->path};
1266
1267 $_->clear_links_to ($self) for values %cf::MAP;
1268
1269 $self->unlink_save;
1270 $self->destroy;
1271}
1272
1273sub customise_for {
1274 my ($map, $ob) = @_;
1275
1276 if ($map->per_player) {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1278 }
1279
1280 $map
1281}
1282
1283sub emergency_save {
1284 local $cf::FREEZE = 1;
1285
1286 warn "enter emergency map save\n";
1287
1288 cf::sync_job {
1289 warn "begin emergency map save\n";
1290 $_->save for values %cf::MAP;
1291 };
1292
1293 warn "end emergency map save\n";
1294}
1295
1296package cf;
1297
1298=back
1299
1300
899=head3 cf::object::player 1301=head3 cf::object::player
900 1302
901=over 4 1303=over 4
902 1304
903=item $player_object->reply ($npc, $msg[, $flags]) 1305=item $player_object->reply ($npc, $msg[, $flags])
936 1338
937 $self->flag (cf::FLAG_WIZ) || 1339 $self->flag (cf::FLAG_WIZ) ||
938 (ref $cf::CFG{"may_$access"} 1340 (ref $cf::CFG{"may_$access"}
939 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
940 : $cf::CFG{"may_$access"}) 1342 : $cf::CFG{"may_$access"})
1343}
1344
1345sub cf::object::player::enter_link {
1346 my ($self) = @_;
1347
1348 return if $self->map == $LINK_MAP;
1349
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1351 if $self->map;
1352
1353 $self->enter_map ($LINK_MAP, 20, 20);
1354 $self->deactivate_recursive;
1355}
1356
1357sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_;
1359
1360 my $link_pos = delete $self->{_link_pos};
1361
1362 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map;
1368
1369 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map
1372 or die "FATAL: cannot load emergency map\n";
1373 }
1374 }
1375
1376 ($x, $y) = (-1, -1)
1377 unless (defined $x) && (defined $y);
1378
1379 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0;
1382
1383 $map->load;
1384
1385 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y);
1387}
1388
1389=item $player_object->goto_map ($map, $x, $y)
1390
1391=cut
1392
1393sub cf::object::player::goto_map {
1394 my ($self, $path, $x, $y) = @_;
1395
1396 $self->enter_link;
1397
1398 (Coro::async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string;
1402 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map;
1406
1407 $self->leave_link ($map, $x, $y);
1408 })->prio (1);
1409}
1410
1411=item $player_object->enter_exit ($exit_object)
1412
1413=cut
1414
1415sub parse_random_map_params {
1416 my ($spec) = @_;
1417
1418 my $rmp = { # defaults
1419 xsize => 10,
1420 ysize => 10,
1421 };
1422
1423 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2;
1425
1426 $rmp->{lc $k} = $v if (length $k) && (length $v);
1427 }
1428
1429 $rmp
1430}
1431
1432sub prepare_random_map {
1433 my ($exit) = @_;
1434
1435 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object
1438
1439 my $rmp = parse_random_map_params $exit->msg;
1440
1441 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name;
1443 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y;
1446 }
1447
1448 $rmp->{random_seed} ||= $exit->random_seed;
1449
1450 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data;
1452
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0;
1455
1456 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef);
1458 }
1459}
1460
1461sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_;
1463
1464 return unless $self->type == cf::PLAYER;
1465
1466 $self->enter_link;
1467
1468 (Coro::async {
1469 unless (eval {
1470
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476
1477 1;
1478 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master",
1482 cf::NDI_UNIQUE | cf::NDI_RED);
1483
1484 warn "ERROR in enter_exit: $@";
1485 $self->leave_link;
1486 }
1487 })->prio (1);
941} 1488}
942 1489
943=head3 cf::client 1490=head3 cf::client
944 1491
945=over 4 1492=over 4
1272 local $/; 1819 local $/;
1273 *CFG = YAML::Syck::Load <$fh>; 1820 *CFG = YAML::Syck::Load <$fh>;
1274} 1821}
1275 1822
1276sub main { 1823sub main {
1824 # we must not ever block the main coroutine
1825 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event;
1829 })->();
1830 };
1831
1277 cfg_load; 1832 cfg_load;
1278 db_load; 1833 db_load;
1279 load_extensions; 1834 load_extensions;
1280 Event::loop; 1835 Event::loop;
1281} 1836}
1282 1837
1283############################################################################# 1838#############################################################################
1284# initialisation 1839# initialisation
1285 1840
1286sub _perl_reload() { 1841sub reload() {
1287 # can/must only be called in main 1842 # can/must only be called in main
1288 if ($Coro::current != $Coro::main) { 1843 if ($Coro::current != $Coro::main) {
1289 warn "can only reload from main coroutine\n"; 1844 warn "can only reload from main coroutine\n";
1290 return; 1845 return;
1291 } 1846 }
1373 } 1928 }
1374 1929
1375 warn "reloaded successfully"; 1930 warn "reloaded successfully";
1376}; 1931};
1377 1932
1378sub perl_reload() { 1933#############################################################################
1379 _perl_reload; 1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1380} 1974}
1381 1975
1382register "<global>", __PACKAGE__; 1976register "<global>", __PACKAGE__;
1383 1977
1384register_command "perl-reload" => sub { 1978register_command "reload" => sub {
1385 my ($who, $arg) = @_; 1979 my ($who, $arg) = @_;
1386 1980
1387 if ($who->flag (FLAG_WIZ)) { 1981 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload.");
1983 reload;
1388 $who->message ("reloading..."); 1984 $who->message ("end of reload.");
1389 _perl_reload;
1390 } 1985 }
1391}; 1986};
1392 1987
1393unshift @INC, $LIBDIR; 1988unshift @INC, $LIBDIR;
1394 1989
1413 }, 2008 },
1414); 2009);
1415 2010
1416IO::AIO::max_poll_time $TICK * 0.2; 2011IO::AIO::max_poll_time $TICK * 0.2;
1417 2012
2013Event->io (
1418Event->io (fd => IO::AIO::poll_fileno, 2014 fd => IO::AIO::poll_fileno,
1419 poll => 'r', 2015 poll => 'r',
1420 prio => 5, 2016 prio => 5,
1421 data => WF_AUTOCANCEL, 2017 data => WF_AUTOCANCEL,
1422 cb => \&IO::AIO::poll_cb); 2018 cb => \&IO::AIO::poll_cb,
2019);
1423 2020
1424# we must not ever block the main coroutine 2021Event->timer (
1425$Coro::idle = sub { 2022 data => WF_AUTOCANCEL,
1426 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2023 after => 0,
1427 warn "FATAL: Coro::idle was called, major BUG\n"; 2024 interval => 10,
2025 cb => sub {
1428 (Coro::unblock_sub { 2026 (Coro::unblock_sub {
1429 Event::one_event; 2027 write_runtime
2028 or warn "ERROR: unable to write runtime file: $!";
1430 })->(); 2029 })->();
1431}; 2030 },
2031);
1432 2032
14331 20331
1434 2034

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