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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
180 210
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
185 275
186=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
187 277
188The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
197=cut 287=cut
198 288
199sub sync_job(&) { 289sub sync_job(&) {
200 my ($job) = @_; 290 my ($job) = @_;
201 291
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
212 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
308
215 while ($busy) { 309 while ($busy) {
216 Coro::cede_notself; 310 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 311 }
312
313 wantarray ? @res : $res[0]
219 } else { 314 } else {
220 $coro->join; 315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
221 } 318 }
222
223 wantarray ? @res : $res[0]
224} 319}
225 320
226=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
227 322
228Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 324extension calling this is being unloaded.
230 325
231=cut 326=cut
232 327
233sub coro(&) { 328sub async_ext(&) {
234 my $cb = shift; 329 my $cb = shift;
235 330
236 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 332
243 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
245 }); 335 });
246 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 342 my $runtime = cf::localdir . "/runtime";
253 343
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 345 or return;
256 346
257 my $value = $cf::RUNTIME; 347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 349 and return;
260 350
261 aio_fsync $fh 351 aio_fsync $fh
262 and return; 352 and return;
276 366
277############################################################################# 367#############################################################################
278 368
279package cf::path; 369package cf::path;
280 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
281sub new { 383sub new {
282 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
283 385
284 $path = $path->as_string if ref $path; 386 return $path if ref $path;
285 387
286 my $self = bless { }, $class; 388 my $self = {};
287 389
288 if ($path =~ s{^\?random/}{}) { 390 # {... are special paths that are not being touched
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; 391 # ?xxx/... are special absolute paths
290 $self->{random} = cf::from_json $data; 392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
291 } else { 402 } else {
292 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
293 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
294 406
295 if (defined $1) { 407 if (defined $1) {
296 $self->{user} = $1; 408 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1; 410 $self->{user} = $1;
299 } else { 411 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
302 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
303 # already absolute 422 # already absolute
304 } else { 423 } else {
424 # relative
305 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
307 } 427 }
308 428
309 for ($path) { 429 for ($path) {
312 } 432 }
313 } 433 }
314 434
315 $self->{path} = $path; 435 $self->{path} = $path;
316 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
317 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
318} 458}
319 459
320# the name / primary key / in-game path 460# the name / primary key / in-game path
321sub as_string { 461sub as_string {
322 my ($self) = @_; 462 my ($self) = @_;
323 463
324 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
326 : $self->{path} 466 : $self->{path}
327} 467}
328 468
329# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
330sub visible_name { 470sub visible_name {
331 my ($self) = @_; 471 &as_string
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339} 472}
340 473
341# escape the /'s in the path 474# escape the /'s in the path
342sub _escaped_path { 475sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
345 $path 477 $path
346} 478}
347 479
348# the original (read-only) location 480# the original (read-only) location
349sub load_path { 481sub load_path {
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} 492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362} 494}
363 495
364# the unique path, might be eq to save_path 496# the unique path, undef == no special unique path
365sub uniq_path { 497sub uniq_path {
366 my ($self) = @_; 498 my ($self) = @_;
367 499
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378} 501}
379 502
380# this is somewhat ugly, but style maps do need special treatment 503# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map { 504sub is_style_map {
382 $_[0]{path} =~ m{^/styles/} 505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
383} 518}
384 519
385package cf; 520package cf;
386 521
387############################################################################# 522#############################################################################
798 or return; 933 or return;
799 934
800 unless (aio_stat "$filename.pst") { 935 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 936 (aio_load "$filename.pst", $av) >= 0
802 or return; 937 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 938 $av = eval { (Storable::thaw $av)->{objs} };
804 } 939 }
805 940
941 warn sprintf "loading %s (%d)\n",
942 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 943 return ($data, $av);
807} 944}
808 945
809############################################################################# 946#############################################################################
810# command handling &c 947# command handling &c
835=cut 972=cut
836 973
837sub register_extcmd { 974sub register_extcmd {
838 my ($name, $cb) = @_; 975 my ($name, $cb) = @_;
839 976
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 977 $EXTCMD{$name} = $cb;
844} 978}
845 979
846cf::player->attach ( 980cf::player->attach (
847 on_command => sub { 981 on_command => sub {
848 my ($pl, $name, $params) = @_; 982 my ($pl, $name, $params) = @_;
861 995
862 my $msg = eval { from_json $buf }; 996 my $msg = eval { from_json $buf };
863 997
864 if (ref $msg) { 998 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 999 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1000 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 1001 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 1002 }
869 } 1003 }
870 } else { 1004 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 1007
874 cf::override; 1008 cf::override;
875 }, 1009 },
876); 1010);
877 1011
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 1012sub load_extension {
885 my ($path) = @_; 1013 my ($path) = @_;
886 1014
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 1016 my $base = $1;
889 my $pkg = $1; 1017 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 1018 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 1019 $pkg = "ext::$pkg";
892 1020
893 warn "loading '$path' into '$pkg'\n"; 1021 warn "... loading '$path' into '$pkg'\n";
894 1022
895 open my $fh, "<:utf8", $path 1023 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 1024 or die "$path: $!";
897 1025
898 my $source = 1026 my $source =
903 1031
904 eval $source 1032 eval $source
905 or die $@ ? "$path: $@\n" 1033 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 1034 : "extension disabled.\n";
907 1035
908 push @exts, $pkg; 1036 push @EXTS, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# }
927
928 # remove commands
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 1037}
953 1038
954sub load_extensions { 1039sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 1040 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 1041 next unless -r $ext;
974}; 1059};
975 1060
976cf::map->attach (prio => -10000, package => cf::mapsupport::); 1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
977 1062
978############################################################################# 1063#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 1064
1002=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
1003 1066
1004Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1005 1068
1069=cut
1070
1071package cf::player;
1072
1073use Coro::AIO;
1074
1006=head3 cf::player 1075=head3 cf::player
1007 1076
1008=over 4 1077=over 4
1009 1078
1010=item cf::player::exists $login 1079=item cf::player::find $login
1011 1080
1012Returns true when the given account exists. 1081Returns the given player object, loading it if necessary (might block).
1013 1082
1014=cut 1083=cut
1015 1084
1016sub cf::player::exists($) { 1085sub playerdir($) {
1017 cf::player::find $_[0] 1086 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091}
1092
1093sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095
1096 (playerdir $login) . "/$login.pl"
1097}
1098
1099sub find_active($) {
1100 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active
1102 and $cf::PLAYER{$_[0]}
1103}
1104
1105sub exists($) {
1106 my ($login) = @_;
1107
1108 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login }
1110}
1111
1112sub find($) {
1113 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0];
1115
1116 my $guard = cf::lock_acquire "user_find:$login";
1117
1118 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login
1120 or return;
1121 $cf::PLAYER{$login} = $pl
1122 }
1123 }
1124}
1125
1126sub save($) {
1127 my ($pl) = @_;
1128
1129 return if $pl->{deny_save};
1130
1131 my $path = path $pl;
1132 my $guard = cf::lock_acquire "user_save:$path";
1133
1134 return if $pl->{deny_save};
1135
1136 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 $pl->save_pl ($path);
1140 Coro::cede;
1141}
1142
1143sub new($) {
1144 my ($login) = @_;
1145
1146 my $self = create;
1147
1148 $self->ob->name ($login);
1149 $self->{deny_save} = 1;
1150
1151 $cf::PLAYER{$login} = $self;
1152
1153 $self
1154}
1155
1156=item $pl->quit_character
1157
1158Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time.
1160
1161=cut
1162
1163sub quit_character {
1164 my ($pl) = @_;
1165
1166 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns;
1173
1174 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy;
1179 IO::AIO::aio_rmtree $temp;
1180}
1181
1182=item cf::player::list_logins
1183
1184Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever.
1186
1187=cut
1188
1189sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1191 or return [];
1192
1193 my @logins;
1194
1195 for my $login (@$dirs) {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag
1199
1200 utf8::decode $login;
1201 push @logins, $login;
1202 }
1203
1204 \@logins
1205}
1206
1207=item $player->maps
1208
1209Returns an arrayref of cf::path's of all maps that are private for this
1210player. May block.
1211
1212=cut
1213
1214sub maps($) {
1215 my ($pl) = @_;
1216
1217 my $files = aio_readdir playerdir $pl
1218 or return;
1219
1220 my @paths;
1221
1222 for (@$files) {
1223 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o;
1226
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1228 }
1229
1230 \@paths
1019} 1231}
1020 1232
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1233=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1234
1023Sends an ext reply to the player. 1235Sends an ext reply to the player.
1024 1236
1025=cut 1237=cut
1026 1238
1027sub cf::player::ext_reply($$$%) { 1239sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1240 my ($self, $id, %msg) = @_;
1029 1241
1030 $msg{msgid} = $id; 1242 $msg{msgid} = $id;
1031 1243
1032 $self->send ("ext " . to_json \%msg); 1244 $self->send ("ext " . cf::to_json \%msg);
1033} 1245}
1246
1247package cf;
1034 1248
1035=back 1249=back
1036 1250
1037 1251
1038=head3 cf::map 1252=head3 cf::map
1044package cf::map; 1258package cf::map;
1045 1259
1046use Fcntl; 1260use Fcntl;
1047use Coro::AIO; 1261use Coro::AIO;
1048 1262
1049our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1265
1054sub generate_random_map { 1266sub generate_random_map {
1055 my ($path, $rmp) = @_; 1267 my ($path, $rmp) = @_;
1056 1268
1057 # mit "rum" bekleckern, nicht 1269 # mit "rum" bekleckern, nicht
1073# and all this just because we cannot iterate over 1285# and all this just because we cannot iterate over
1074# all maps in C++... 1286# all maps in C++...
1075sub change_all_map_light { 1287sub change_all_map_light {
1076 my ($change) = @_; 1288 my ($change) = @_;
1077 1289
1078 $_->change_map_light ($change) for values %cf::MAP; 1290 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP;
1079} 1292}
1080 1293
1081sub try_load_header($) { 1294sub load_map_header($) {
1082 my ($path) = @_; 1295 my ($path) = @_;
1083 1296
1084 utf8::encode $path; 1297 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1298 aio_open $path, O_RDONLY, 0
1086 or return; 1299 or return;
1087 1300
1088 my $map = cf::map::new 1301 my $map = cf::map::new
1089 or return; 1302 or return;
1090 1303
1304 # for better error messages only, will be overwritten later
1305 $map->path ($path);
1306
1091 $map->load_header ($path) 1307 $map->load_header ($path)
1092 or return; 1308 or return;
1093 1309
1094 $map->{load_path} = $path; 1310 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096 1311
1097 $map 1312 $map
1098} 1313}
1099 1314
1315sub find;
1100sub find_map { 1316sub find {
1101 my ($path, $origin) = @_; 1317 my ($path, $origin) = @_;
1102 1318
1103 #warn "find_map<$path,$origin>\n";#d# 1319 #warn "find<$path,$origin>\n";#d#
1104 1320
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1321 $path = new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string; 1322 my $key = $path->as_string;
1107 1323
1324 cf::lock_wait "map_find:$key";
1325
1108 $cf::MAP{$key} || do { 1326 $cf::MAP{$key} || do {
1327 my $guard = cf::lock_acquire "map_find:$key";
1328
1109 # do it the slow way 1329 # do it the slow way
1110 my $map = try_load_header $path->save_path; 1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1111 1333
1112 if ($map) { 1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1113 # safety 1337 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME 1338 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME; 1339 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else { 1340 } else {
1117 if (my $rmp = $path->random_map_params) { 1341 $map = $path->load_orig
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1342 or return;
1124 1343
1125 $map->{load_original} = 1; 1344 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME; 1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1127 $map->instantiate; 1347 $map->instantiate;
1128 1348
1129 # per-player maps become, after loading, normal maps 1349 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel}; 1350 $map->per_player (0) if $path->{user_rel};
1131 } 1351 }
1132 1352
1133 $map->path ($key); 1353 $map->path ($key);
1134 $map->{path} = $path; 1354 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1355 $map->{last_save} = $cf::RUNTIME;
1136 1356
1357 Coro::cede;
1358
1137 $map->reset if $map->should_reset; 1359 if ($map->should_reset) {
1360 $map->reset;
1361 undef $guard;
1362 $map = find $path
1363 or return;
1364 }
1138 1365
1139 $cf::MAP{$key} = $map 1366 $cf::MAP{$key} = $map
1140 } 1367 }
1141} 1368}
1142 1369
1143sub load { 1370sub load {
1144 my ($self) = @_; 1371 my ($self) = @_;
1145 1372
1373 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1375
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1376 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1377
1148 $self->in_memory (cf::MAP_LOADING); 1378 $self->in_memory (cf::MAP_LOADING);
1149
1150 my $path = $self->{path};
1151 1379
1152 $self->alloc; 1380 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1) 1381 $self->load_objects ($self->{load_path}, 1)
1154 or return; 1382 or return;
1155 1383
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original};
1157 1386
1158 if (my $uniq = $path->uniq_path) { 1387 if (my $uniq = $path->uniq_path) {
1159 utf8::encode $uniq; 1388 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1389 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1390 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1391 $self->load_objects ($uniq, 0);
1163 } 1392 }
1164 } 1393 }
1394
1395 Coro::cede;
1165 1396
1166 # now do the right thing for maps 1397 # now do the right thing for maps
1167 $self->link_multipart_objects; 1398 $self->link_multipart_objects;
1168 1399
1169 if ($self->{path}->is_style_map) { 1400 if ($self->{path}->is_style_map) {
1177 $self->difficulty ($self->estimate_difficulty) 1408 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1409 unless $self->difficulty;
1179 $self->activate; 1410 $self->activate;
1180 } 1411 }
1181 1412
1413 Coro::cede;
1414
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1415 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1416}
1184 1417
1185sub load_map_sync { 1418# find and load all maps in the 3x3 area around a map
1419sub load_diag {
1420 my ($map) = @_;
1421
1422 my @diag; # diagonal neighbours
1423
1424 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_)
1426 or next;
1427 $neigh = find $neigh, $map
1428 or next;
1429 $neigh->load;
1430
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 }
1434
1435 for (@diag) {
1436 my $neigh = find @$_
1437 or next;
1438 $neigh->load;
1439 }
1440}
1441
1442sub find_sync {
1186 my ($path, $origin) = @_; 1443 my ($path, $origin) = @_;
1187 1444
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1445 cf::sync_job { find $path, $origin }
1446}
1189 1447
1190 cf::sync_job { 1448sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1449 my ($map) = @_;
1450
1451 cf::sync_job { $map->load };
1452}
1453
1454our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async {
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1192 or return; 1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1193 $map->load; 1464 $map->load;
1194 $map 1465 }
1466 Coro::schedule;
1195 } 1467 }
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready;
1482
1483 ()
1196} 1484}
1197 1485
1198sub save { 1486sub save {
1199 my ($self) = @_; 1487 my ($self) = @_;
1200 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1491 $self->{last_save} = $cf::RUNTIME;
1492
1493 return unless $self->dirty;
1494
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->{path}->save_path; utf8::encode $save;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1497
1204 $self->{last_save} = $cf::RUNTIME;
1205
1206 return unless $self->dirty;
1207
1208 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1209 1499
1210 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1211 1501
1212 warn "saving map ", $self->path; 1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1213 1507
1214 if ($uniq) { 1508 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1511 } else {
1220} 1514}
1221 1515
1222sub swap_out { 1516sub swap_out {
1223 my ($self) = @_; 1517 my ($self) = @_;
1224 1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1225 return if $self->players; 1524 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1228 1527
1229 $self->save;
1230 $self->clear; 1528 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1232} 1530}
1233 1531
1532sub reset_at {
1533 my ($self) = @_;
1534
1535 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset};
1538
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541
1542 $time + $to
1543}
1544
1234sub should_reset { 1545sub should_reset {
1235 my ($map) = @_; 1546 my ($self) = @_;
1236 1547
1237 # TODO: safety, remove and allow resettable per-player maps 1548 $self->reset_at <= $cf::RUNTIME
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247} 1549}
1248 1550
1249sub unlink_save { 1551sub unlink_save {
1250 my ($self) = @_; 1552 my ($self) = @_;
1251 1553
1252 utf8::encode (my $save = $self->{path}->save_path); 1554 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 1557}
1256 1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1257sub reset { 1572sub reset {
1258 my ($self) = @_; 1573 my ($self) = @_;
1259 1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1260 return if $self->players; 1577 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1578 return if $self->{path}{user_rel};#d#
1262 1579
1263 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1264 1581
1268 1585
1269 $self->unlink_save; 1586 $self->unlink_save;
1270 $self->destroy; 1587 $self->destroy;
1271} 1588}
1272 1589
1590my $nuke_counter = "aaaa";
1591
1592sub nuke {
1593 my ($self) = @_;
1594
1595 $self->{deny_save} = 1;
1596 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++));
1598 $self->reset; # polite request, might not happen
1599}
1600
1273sub customise_for { 1601sub customise_for {
1274 my ($map, $ob) = @_; 1602 my ($map, $ob) = @_;
1275 1603
1276 if ($map->per_player) { 1604 if ($map->per_player) {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1278 } 1606 }
1279 1607
1280 $map 1608 $map
1281} 1609}
1282 1610
1283sub emergency_save { 1611=item cf::map::unique_maps
1284 local $cf::FREEZE = 1;
1285 1612
1286 warn "enter emergency map save\n"; 1613Returns an arrayref of cf::path's of all shared maps that have
1614instantiated unique items. May block.
1287 1615
1288 cf::sync_job { 1616=cut
1289 warn "begin emergency map save\n"; 1617
1290 $_->save for values %cf::MAP; 1618sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_;
1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 push @paths, new cf::path $_;
1291 }; 1630 }
1292 1631
1293 warn "end emergency map save\n"; 1632 \@paths
1294} 1633}
1295 1634
1296package cf; 1635package cf;
1297 1636
1298=back 1637=back
1299 1638
1639=head3 cf::object
1640
1641=cut
1642
1643package cf::object;
1644
1645=over 4
1646
1647=item $ob->inv_recursive
1648
1649Returns the inventory of the object _and_ their inventories, recursively.
1650
1651=cut
1652
1653sub inv_recursive_;
1654sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_
1656}
1657
1658sub inv_recursive {
1659 inv_recursive_ inv $_[0]
1660}
1661
1662package cf;
1663
1664=back
1300 1665
1301=head3 cf::object::player 1666=head3 cf::object::player
1302 1667
1303=over 4 1668=over 4
1304 1669
1340 (ref $cf::CFG{"may_$access"} 1705 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1706 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1707 : $cf::CFG{"may_$access"})
1343} 1708}
1344 1709
1710=item $player_object->enter_link
1711
1712Freezes the player and moves him/her to a special map (C<{link}>).
1713
1714The player should be reaosnably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though.
1716
1717=item $player_object->leave_link ($map, $x, $y)
1718
1719Moves the player out of the specila link map onto the given map. If the
1720map is not valid (or omitted), the player will be moved back to the
1721location he/she was before the call to C<enter_link>, or, if that fails,
1722to the emergency map position.
1723
1724Might block.
1725
1726=cut
1727
1345sub cf::object::player::enter_link { 1728sub cf::object::player::enter_link {
1346 my ($self) = @_; 1729 my ($self) = @_;
1347 1730
1731 $self->deactivate_recursive;
1732
1348 return if $self->map == $LINK_MAP; 1733 return if $self->map == $LINK_MAP;
1349 1734
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1736 if $self->map;
1352 1737
1353 $self->enter_map ($LINK_MAP, 20, 20); 1738 $self->enter_map ($LINK_MAP, 20, 20);
1354 $self->deactivate_recursive;
1355} 1739}
1356 1740
1357sub cf::object::player::leave_link { 1741sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1742 my ($self, $map, $x, $y) = @_;
1359 1743
1360 my $link_pos = delete $self->{_link_pos}; 1744 my $link_pos = delete $self->{_link_pos};
1361 1745
1362 unless ($map) { 1746 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1747 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1748 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1749 $map = cf::map::find $map;
1368 1750
1369 unless ($map) { 1751 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1753 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1754 or die "FATAL: cannot load emergency map\n";
1373 } 1755 }
1374 } 1756 }
1375 1757
1376 ($x, $y) = (-1, -1) 1758 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1761 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1762 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1763 if $x <=0 && $y <= 0;
1382 1764
1383 $map->load; 1765 $map->load;
1766 $map->load_diag;
1384 1767
1768 return unless $self->contr->active;
1385 $self->activate_recursive; 1769 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y); 1770 $self->enter_map ($map, $x, $y);
1387} 1771}
1388 1772
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1389=item $player_object->goto_map ($map, $x, $y) 1805=item $player_object->goto ($path, $x, $y)
1390 1806
1391=cut 1807=cut
1392 1808
1393sub cf::object::player::goto_map { 1809sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1810 my ($self, $path, $x, $y) = @_;
1395 1811
1812 $path = new cf::path $path;
1813
1396 $self->enter_link; 1814 $self->enter_link;
1397 1815
1398 (Coro::async { 1816 (async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string; 1817 my $map = cf::map::find $path->as_string;
1402 $map = $map->customise_for ($self) if $map; 1818 $map = $map->customise_for ($self) if $map;
1403 1819
1404 warn "entering ", $map->path, " at ($x, $y)\n" 1820# warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1824
1407 $self->leave_link ($map, $x, $y); 1825 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1826 })->prio (1);
1409} 1827}
1410 1828
1463 1881
1464 return unless $self->type == cf::PLAYER; 1882 return unless $self->type == cf::PLAYER;
1465 1883
1466 $self->enter_link; 1884 $self->enter_link;
1467 1885
1468 (Coro::async { 1886 (async {
1887 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1888 unless (eval {
1470
1471 prepare_random_map $exit 1889 prepare_random_map $exit
1472 if $exit->slaying eq "/!"; 1890 if $exit->slaying eq "/!";
1473 1891
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1476 1894
1477 1; 1895 1;
1478 }) { 1896 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1897 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1898 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1899 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1900 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1901
1484 warn "ERROR in enter_exit: $@"; 1902 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1903 $self->leave_link;
1486 } 1904 }
1537 on_reply => sub { 1955 on_reply => sub {
1538 my ($ns, $msg) = @_; 1956 my ($ns, $msg) = @_;
1539 1957
1540 # this weird shuffling is so that direct followup queries 1958 # this weird shuffling is so that direct followup queries
1541 # get handled first 1959 # get handled first
1542 my $queue = delete $ns->{query_queue}; 1960 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 1962
1544 (shift @$queue)->[1]->($msg); 1963 (shift @$queue)->[1]->($msg);
1545 1964
1546 push @{ $ns->{query_queue} }, @$queue; 1965 push @{ $ns->{query_queue} }, @$queue;
1547 1966
1553 } 1972 }
1554 } 1973 }
1555 }, 1974 },
1556); 1975);
1557 1976
1558=item $client->coro (\&cb) 1977=item $client->async (\&cb)
1559 1978
1560Create a new coroutine, running the specified callback. The coroutine will 1979Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 1980be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 1981or loss of connection).
1563 1982
1564=cut 1983=cut
1565 1984
1566sub cf::client::coro { 1985sub cf::client::async {
1567 my ($self, $cb) = @_; 1986 my ($self, $cb) = @_;
1568 1987
1569 my $coro; $coro = async { 1988 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 1989
1576 $coro->on_destroy (sub { 1990 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 1991 delete $self->{_coro}{$coro+0};
1578 }); 1992 });
1579 1993
1751 2165
1752{ 2166{
1753 my $path = cf::localdir . "/database.pst"; 2167 my $path = cf::localdir . "/database.pst";
1754 2168
1755 sub db_load() { 2169 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2170 $DB = stat $path ? Storable::retrieve $path : { };
1758 } 2171 }
1759 2172
1760 my $pid; 2173 my $pid;
1761 2174
1762 sub db_save() { 2175 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid; 2176 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) { 2177 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1; 2178 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~"; 2179 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path; 2180 rename "$path~", $path;
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2228 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2229 or return;
1818 2230
1819 local $/; 2231 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2232 *CFG = YAML::Syck::Load <$fh>;
2233
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2238
2239 if (exists $CFG{mlockall}) {
2240 eval {
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n";
2243 };
2244 warn $@ if $@;
2245 }
1821} 2246}
1822 2247
1823sub main { 2248sub main {
1824 # we must not ever block the main coroutine 2249 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2250 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event; 2252 async { Event::one_event };
1829 })->();
1830 }; 2253 };
1831 2254
1832 cfg_load; 2255 cfg_load;
1833 db_load; 2256 db_load;
1834 load_extensions; 2257 load_extensions;
1835 Event::loop; 2258 Event::loop;
1836} 2259}
1837 2260
1838############################################################################# 2261#############################################################################
1839# initialisation 2262# initialisation and cleanup
2263
2264# install some emergency cleanup handlers
2265BEGIN {
2266 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal (
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal";
2272 },
2273 );
2274 }
2275}
2276
2277sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop;
2279
2280 warn "enter emergency perl save\n";
2281
2282 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously.
2286 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next;
2290 $pl->save;
2291 }
2292 warn "end emergency player save\n";
2293
2294 warn "begin emergency map save\n";
2295 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next;
2298 $map->save;
2299 }
2300 warn "end emergency map save\n";
2301 };
2302
2303 warn "leave emergency perl save\n";
2304}
1840 2305
1841sub reload() { 2306sub reload() {
1842 # can/must only be called in main 2307 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2308 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2309 warn "can only reload from main coroutine\n";
1845 return; 2310 return;
1846 } 2311 }
1847 2312
1848 warn "reloading..."; 2313 warn "reloading...";
1849 2314
1850 local $FREEZE = 1; 2315 warn "freezing server";
2316 my $guard = freeze_mainloop;
1851 cf::emergency_save; 2317 cf::emergency_save;
2318
2319 warn "sync database to disk";
2320 cf::db_sync;
2321 IO::AIO::flush;
1852 2322
1853 eval { 2323 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
1855 2325
1856 # cancel all watchers 2326 warn "cancel all watchers";
1857 for (Event::all_watchers) { 2327 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2328 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2329 }
1860 2330
1861 # cancel all extension coros 2331 warn "cancel all extension coros";
1862 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2333 %EXT_CORO = ();
1864 2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
1865 # unload all extensions 2341 warn "unload/nuke all extensions";
1866 for (@exts) { 2342 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
1868 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2350 }
1870 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
1871 # unload all modules loaded from $LIBDIR 2356 warn "unload all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2359
1875 warn "removing <$k>"; 2360 warn "removing <$k>";
1876 delete $INC{$k}; 2361 delete $INC{$k};
1883 } 2368 }
1884 2369
1885 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
1886 } 2371 }
1887 2372
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2373 warn "get rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2376
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2377 warn "unload cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
1901 2379
1902 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2381 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
1905 2383
1906 # reload cf.pm
1907 warn "reloading cf.pm"; 2384 warn "reloading cf.pm";
1908 require cf; 2385 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2387
1911 # load config and database again 2388 warn "load config and database again";
1912 cf::cfg_load; 2389 cf::cfg_load;
1913 cf::db_load; 2390 cf::db_load;
1914 2391
1915 # load extensions
1916 warn "load extensions"; 2392 warn "load extensions";
1917 cf::load_extensions; 2393 cf::load_extensions;
1918 2394
1919 # reattach attachments to objects 2395 warn "reattach attachments to objects/players";
1920 warn "reattach";
1921 _global_reattach; 2396 _global_reattach;
2397 warn "reattach attachments to maps";
2398 reattach $_ for values %MAP;
1922 }; 2399 };
1923 2400
1924 if ($@) { 2401 if ($@) {
1925 warn $@; 2402 warn $@;
1926 warn "error while reloading, exiting."; 2403 warn "error while reloading, exiting.";
1927 exit 1; 2404 exit 1;
1928 } 2405 }
1929 2406
1930 warn "reloaded successfully"; 2407 warn "reloaded";
1931}; 2408};
1932 2409
1933############################################################################# 2410#############################################################################
1934 2411
1935unless ($LINK_MAP) { 2412unless ($LINK_MAP) {
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944 2421
1945 # dirty hack because... archetypes are not yet loaded 2422 # dirty hack because... archetypes are not yet loaded
1946 Event->timer ( 2423 Event->timer (
1947 after => 2, 2424 after => 10,
1948 cb => sub { 2425 cb => sub {
1949 $_[0]->w->cancel; 2426 $_[0]->w->cancel;
1950 2427
1951 # provide some exits "home" 2428 # provide some exits "home"
1952 my $exit = cf::object::new "exit"; 2429 my $exit = cf::object::new "exit";
1971 $LINK_MAP->{deny_reset} = 1; 2448 $LINK_MAP->{deny_reset} = 1;
1972 2449
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974} 2451}
1975 2452
1976register "<global>", __PACKAGE__;
1977
1978register_command "reload" => sub { 2453register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2454 my ($who, $arg) = @_;
1980 2455
1981 if ($who->flag (FLAG_WIZ)) { 2456 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload."); 2457 $who->message ("start of reload.");
1991 reentrant => 0, 2466 reentrant => 0,
1992 prio => 0, 2467 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2468 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2469 data => WF_AUTOCANCEL,
1995 cb => sub { 2470 cb => sub {
1996 unless ($FREEZE) {
1997 cf::server_tick; # one server iteration 2471 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2472 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2473 $NEXT_TICK += $TICK;
2474
2475 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2002 2477
2003 # if we are delayed by four ticks or more, skip them all 2478 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2480
2006 $TICK_WATCHER->at ($NEXT_TICK); 2481 $TICK_WATCHER->at ($NEXT_TICK);
2028 or warn "ERROR: unable to write runtime file: $!"; 2503 or warn "ERROR: unable to write runtime file: $!";
2029 })->(); 2504 })->();
2030 }, 2505 },
2031); 2506);
2032 2507
2508END { cf::emergency_save }
2509
20331 25101
2034 2511

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