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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 356 and return;
260 357
261 aio_fsync $fh 358 aio_fsync $fh
262 and return; 359 and return;
271} 368}
272 369
273=back 370=back
274 371
275=cut 372=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 373
387############################################################################# 374#############################################################################
388 375
389=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
390 377
696# object support 683# object support
697 684
698sub reattach { 685sub reattach {
699 # basically do the same as instantiate, without calling instantiate 686 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 690
702 my $registry = $obj->registry; 691 my $registry = $obj->registry;
703 692
704 @$registry = (); 693 @$registry = ();
705 694
798 or return; 787 or return;
799 788
800 unless (aio_stat "$filename.pst") { 789 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 790 (aio_load "$filename.pst", $av) >= 0
802 or return; 791 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 792 $av = eval { (Storable::thaw $av)->{objs} };
804 } 793 }
805 794
795 warn sprintf "loading %s (%d)\n",
796 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 797 return ($data, $av);
807} 798}
808 799
809############################################################################# 800#############################################################################
810# command handling &c 801# command handling &c
835=cut 826=cut
836 827
837sub register_extcmd { 828sub register_extcmd {
838 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
839 830
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
844} 832}
845 833
846cf::player->attach ( 834cf::player->attach (
847 on_command => sub { 835 on_command => sub {
848 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
861 849
862 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
863 851
864 if (ref $msg) { 852 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 856 }
869 } 857 }
870 } else { 858 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 861
874 cf::override; 862 cf::override;
875 }, 863 },
876); 864);
877 865
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 866sub load_extension {
885 my ($path) = @_; 867 my ($path) = @_;
886 868
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 870 my $base = $1;
889 my $pkg = $1; 871 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
892 874
893 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
894 876
895 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 878 or die "$path: $!";
897 879
898 my $source = 880 my $source =
899 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
902 . "\n};\n1"; 884 . "\n};\n1";
903 885
904 eval $source 886 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 888 : "extension disabled.\n";
907 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 890 warn $@;
909 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
910 892 exit 1;
911# no strict 'refs'; 893 }
912# @{"$pkg\::ISA"} = ext::; 894 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 895 }
927 896
928 # remove commands 897 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 898}
953 899
954sub load_extensions { 900sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 902 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
961 } 907 }
962} 908}
963 909
964############################################################################# 910#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 911
1002=head2 CORE EXTENSIONS 912=head2 CORE EXTENSIONS
1003 913
1004Functions and methods that extend core crossfire objects. 914Functions and methods that extend core crossfire objects.
1005 915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
1006=head3 cf::player 922=head3 cf::player
1007 923
1008=over 4 924=over 4
1009 925
1010=item cf::player::exists $login 926=item cf::player::find $login
1011 927
1012Returns true when the given account exists. 928Returns the given player object, loading it if necessary (might block).
1013 929
1014=cut 930=cut
1015 931
1016sub cf::player::exists($) { 932sub playerdir($) {
1017 cf::player::find $_[0] 933 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1019} 1079}
1020 1080
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1082
1023Sends an ext reply to the player. 1083Sends an ext reply to the player.
1024 1084
1025=cut 1085=cut
1026 1086
1027sub cf::player::ext_reply($$$%) { 1087sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1088 my ($self, $id, %msg) = @_;
1029 1089
1030 $msg{msgid} = $id; 1090 $msg{msgid} = $id;
1031 1091
1032 $self->send ("ext " . to_json \%msg); 1092 $self->send ("ext " . cf::to_json \%msg);
1033} 1093}
1094
1095package cf;
1034 1096
1035=back 1097=back
1036 1098
1037 1099
1038=head3 cf::map 1100=head3 cf::map
1044package cf::map; 1106package cf::map;
1045 1107
1046use Fcntl; 1108use Fcntl;
1047use Coro::AIO; 1109use Coro::AIO;
1048 1110
1111use overload
1112 '""' => \&as_string;
1113
1049our $MAX_RESET = 7200; 1114our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1115our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1116
1054sub generate_random_map { 1117sub generate_random_map {
1055 my ($path, $rmp) = @_; 1118 my ($self, $rmp) = @_;
1056 1119
1057 # mit "rum" bekleckern, nicht 1120 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1121 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1125 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1126 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1239}
1072 1240
1073# and all this just because we cannot iterate over 1241# and all this just because we cannot iterate over
1074# all maps in C++... 1242# all maps in C++...
1075sub change_all_map_light { 1243sub change_all_map_light {
1076 my ($change) = @_; 1244 my ($change) = @_;
1077 1245
1078 $_->change_map_light ($change) for values %cf::MAP; 1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1079} 1248}
1080 1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1081sub try_load_header($) { 1258sub load_header_from($) {
1082 my ($path) = @_; 1259 my ($self, $path) = @_;
1083 1260
1084 utf8::encode $path; 1261 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1262 aio_open $path, O_RDONLY, 0
1086 or return; 1263 or return;
1087 1264
1088 my $map = cf::map::new 1265 $self->_load_header ($path)
1089 or return; 1266 or return;
1090 1267
1091 $map->load_header ($path) 1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1092 or return; 1296 or return;
1093 1297
1094 $map->{load_path} = $path; 1298 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1096 1303
1097 $map 1304 1
1098} 1305}
1099 1306
1307sub find;
1100sub find_map { 1308sub find {
1101 my ($path, $origin) = @_; 1309 my ($path, $origin) = @_;
1102 1310
1103 #warn "find_map<$path,$origin>\n";#d# 1311 $path = normalise $path, $origin && $origin->path;
1104 1312
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1313 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1314
1108 $cf::MAP{$key} || do { 1315 $cf::MAP{$path} || do {
1109 # do it the slow way 1316 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1317 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1318 or return;
1124 1319
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1320 $map->{last_save} = $cf::RUNTIME;
1136 1321
1322 $map->load_header
1323 or return;
1324
1137 $map->reset if $map->should_reset; 1325 if ($map->should_reset) {
1326 $map->reset;
1327 undef $guard;
1328 $map = find $path
1329 or return;
1330 }
1138 1331
1139 $cf::MAP{$key} = $map 1332 $cf::MAP{$path} = $map
1140 } 1333 }
1141} 1334}
1142 1335
1143sub load { 1336sub load {
1144 my ($self) = @_; 1337 my ($self) = @_;
1145 1338
1339 my $path = $self->{path};
1340 my $guard = cf::lock_acquire "map_load:$path";
1341
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1342 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1343
1148 $self->in_memory (cf::MAP_LOADING); 1344 $self->in_memory (cf::MAP_LOADING);
1149 1345
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1346 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1) 1347 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1348 or return;
1155 1349
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1351 if delete $self->{load_original};
1157 1352
1158 if (my $uniq = $path->uniq_path) { 1353 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1354 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1355 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1356 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1357 $self->_load_objects ($uniq, 0);
1163 } 1358 }
1164 } 1359 }
1360
1361 Coro::cede;
1165 1362
1166 # now do the right thing for maps 1363 # now do the right thing for maps
1167 $self->link_multipart_objects; 1364 $self->link_multipart_objects;
1168 1365
1169 if ($self->{path}->is_style_map) { 1366 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1367 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1368 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1369 $self->update_buttons;
1370 Coro::cede;
1176 $self->set_darkness_map; 1371 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1372 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1373 unless $self->difficulty;
1374 Coro::cede;
1179 $self->activate; 1375 $self->activate;
1180 } 1376 }
1181 1377
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1378 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1379}
1184 1380
1185sub load_map_sync { 1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
1392 my ($map) = @_;
1393
1394 my @diag; # diagonal neighbours
1395
1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1186 my ($path, $origin) = @_; 1415 my ($path, $origin) = @_;
1187 1416
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1417 cf::sync_job { find $path, $origin }
1418}
1189 1419
1190 cf::sync_job { 1420sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1192 or return; 1431 or next;
1193 $map->load; 1432 $map->load;
1194 $map 1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1195 } 1437 }
1438};
1439
1440sub find_async {
1441 my ($path, $origin) = @_;
1442
1443 $path = normalise $path, $origin && $origin->{path};
1444
1445 if (my $map = $cf::MAP{$path}) {
1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1447 }
1448
1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
1451
1452 ()
1196} 1453}
1197 1454
1198sub save { 1455sub save {
1199 my ($self) = @_; 1456 my ($self) = @_;
1200 1457
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1459
1204 $self->{last_save} = $cf::RUNTIME; 1460 $self->{last_save} = $cf::RUNTIME;
1205 1461
1206 return unless $self->dirty; 1462 return unless $self->dirty;
1207 1463
1464 my $save = $self->save_path; utf8::encode $save;
1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1466
1208 $self->{load_path} = $save; 1467 $self->{load_path} = $save;
1209 1468
1210 return if $self->{deny_save}; 1469 return if $self->{deny_save};
1211 1470
1212 warn "saving map ", $self->path; 1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1213 1476
1214 if ($uniq) { 1477 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1480 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1482 }
1220} 1483}
1221 1484
1222sub swap_out { 1485sub swap_out {
1223 my ($self) = @_; 1486 my ($self) = @_;
1487
1488 # save first because save cedes
1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1492
1225 return if $self->players; 1493 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1495 return if $self->{deny_save};
1228 1496
1229 $self->save;
1230 $self->clear; 1497 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1498 $self->in_memory (cf::MAP_SWAPPED);
1232} 1499}
1233 1500
1501sub reset_at {
1502 my ($self) = @_;
1503
1504 # TODO: safety, remove and allow resettable per-player maps
1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1506 return 1e99 if $self->{deny_reset};
1507
1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1510
1511 $time + $to
1512}
1513
1234sub should_reset { 1514sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1515 my ($self) = @_;
1251 1516
1252 utf8::encode (my $save = $self->{path}->save_path); 1517 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1518}
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1519
1520sub rename {
1521 my ($self, $new_path) = @_;
1522
1523 normalise $new_path;
1524
1525 $self->unlink_save;
1526
1527 delete $cf::MAP{$self->path};
1528 $self->{path} = $new_path; $self->path ($self->{path});
1529 $cf::MAP{$self->path} = $self;
1530
1531 $self->save;
1255} 1532}
1256 1533
1257sub reset { 1534sub reset {
1258 my ($self) = @_; 1535 my ($self) = @_;
1259 1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1260 return if $self->players; 1539 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1540 return if $self->isa ("ext::map_per_player");#d#
1262 1541
1263 warn "resetting map ", $self->path;#d# 1542 warn "resetting map ", $self->path;#d#
1264 1543
1265 delete $cf::MAP{$self->path}; 1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1266 1548
1267 $_->clear_links_to ($self) for values %cf::MAP; 1549 $_->clear_links_to ($self) for values %cf::MAP;
1268 1550
1269 $self->unlink_save; 1551 $self->unlink_save;
1270 $self->destroy; 1552 $self->destroy;
1271} 1553}
1272 1554
1273sub customise_for { 1555my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1556
1276 if ($map->per_player) { 1557sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1558 my ($self) = @_;
1278 }
1279 1559
1280 $map 1560 $self->{deny_save} = 1;
1561 $self->reset_timeout (1);
1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1563 $self->reset; # polite request, might not happen
1281} 1564}
1282 1565
1283sub emergency_save { 1566=item cf::map::unique_maps
1284 local $cf::FREEZE = 1;
1285 1567
1286 warn "enter emergency map save\n"; 1568Returns an arrayref of paths of all shared maps that have
1569instantiated unique items. May block.
1287 1570
1288 cf::sync_job { 1571=cut
1289 warn "begin emergency map save\n"; 1572
1290 $_->save for values %cf::MAP; 1573sub unique_maps() {
1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1576
1577 my @paths;
1578
1579 for (@$files) {
1580 utf8::decode $_;
1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1291 }; 1586 }
1292 1587
1293 warn "end emergency map save\n"; 1588 \@paths
1294} 1589}
1295 1590
1296package cf; 1591package cf;
1297 1592
1298=back 1593=back
1299 1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
1600
1601=over 4
1602
1603=item $ob->inv_recursive
1604
1605Returns the inventory of the object _and_ their inventories, recursively.
1606
1607=cut
1608
1609sub inv_recursive_;
1610sub inv_recursive_ {
1611 map { $_, inv_recursive_ $_->inv } @_
1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1300 1621
1301=head3 cf::object::player 1622=head3 cf::object::player
1302 1623
1303=over 4 1624=over 4
1304 1625
1340 (ref $cf::CFG{"may_$access"} 1661 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1662 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1663 : $cf::CFG{"may_$access"})
1343} 1664}
1344 1665
1666=item $player_object->enter_link
1667
1668Freezes the player and moves him/her to a special map (C<{link}>).
1669
1670The player should be reasonably safe there for short amounts of time. You
1671I<MUST> call C<leave_link> as soon as possible, though.
1672
1673Will never block.
1674
1675=item $player_object->leave_link ($map, $x, $y)
1676
1677Moves the player out of the special C<{link}> map onto the specified
1678map. If the map is not valid (or omitted), the player will be moved back
1679to the location he/she was before the call to C<enter_link>, or, if that
1680fails, to the emergency map position.
1681
1682Might block.
1683
1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1695
1345sub cf::object::player::enter_link { 1696sub cf::object::player::enter_link {
1346 my ($self) = @_; 1697 my ($self) = @_;
1347 1698
1348 return if $self->map == $LINK_MAP; 1699 $self->deactivate_recursive;
1349 1700
1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1702
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1704 if $self->map;
1352 1705
1353 $self->enter_map ($LINK_MAP, 20, 20); 1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1354 $self->deactivate_recursive;
1355} 1707}
1356 1708
1357sub cf::object::player::leave_link { 1709sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1710 my ($self, $map, $x, $y) = @_;
1359 1711
1360 my $link_pos = delete $self->{_link_pos}; 1712 my $link_pos = delete $self->{_link_pos};
1361 1713
1362 unless ($map) { 1714 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1715 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1716 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1717 $map = cf::map::find $map;
1368 1718
1369 unless ($map) { 1719 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1721 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1722 or die "FATAL: cannot load emergency map\n";
1373 } 1723 }
1374 } 1724 }
1375 1725
1376 ($x, $y) = (-1, -1) 1726 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1729 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1731 if $x <=0 && $y <= 0;
1382 1732
1383 $map->load; 1733 $map->load;
1734 $map->load_diag;
1384 1735
1736 return unless $self->contr->active;
1385 $self->activate_recursive; 1737 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y); 1738 $self->enter_map ($map, $x, $y);
1387} 1739}
1388 1740
1741cf::player->attach (
1742 on_logout => sub {
1743 my ($pl) = @_;
1744
1745 # abort map switching before logout
1746 if ($pl->ob->{_link_pos}) {
1747 cf::sync_job {
1748 $pl->ob->leave_link
1749 };
1750 }
1751 },
1752 on_login => sub {
1753 my ($pl) = @_;
1754
1755 # try to abort aborted map switching on player login :)
1756 # should happen only on crashes
1757 if ($pl->ob->{_link_pos}) {
1758 $pl->ob->enter_link;
1759 (async {
1760 # we need this sleep as the login has a concurrent enter_exit running
1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1766 Coro::Timer::sleep 1;
1767 $pl->ob->leave_link;
1768 })->prio (2);
1769 }
1770 },
1771);
1772
1389=item $player_object->goto_map ($map, $x, $y) 1773=item $player_object->goto ($path, $x, $y)
1390 1774
1391=cut 1775=cut
1392 1776
1393sub cf::object::player::goto_map { 1777sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1778 my ($self, $path, $x, $y) = @_;
1395 1779
1396 $self->enter_link; 1780 $self->enter_link;
1397 1781
1398 (Coro::async { 1782 (async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string; 1783 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1784 $map = $map->customise_for ($self) if $map;
1403 1785
1404 warn "entering ", $map->path, " at ($x, $y)\n" 1786# warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1787# if $map;
1788
1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1790
1407 $self->leave_link ($map, $x, $y); 1791 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1792 })->prio (1);
1409} 1793}
1410 1794
1463 1847
1464 return unless $self->type == cf::PLAYER; 1848 return unless $self->type == cf::PLAYER;
1465 1849
1466 $self->enter_link; 1850 $self->enter_link;
1467 1851
1468 (Coro::async { 1852 (async {
1853 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1854 unless (eval {
1470
1471 prepare_random_map $exit 1855 prepare_random_map $exit
1472 if $exit->slaying eq "/!"; 1856 if $exit->slaying eq "/!";
1473 1857
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1476 1860
1477 1; 1861 1;
1478 }) { 1862 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1863 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1864 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1865 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1866 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1867
1484 warn "ERROR in enter_exit: $@"; 1868 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1869 $self->leave_link;
1486 } 1870 }
1537 on_reply => sub { 1921 on_reply => sub {
1538 my ($ns, $msg) = @_; 1922 my ($ns, $msg) = @_;
1539 1923
1540 # this weird shuffling is so that direct followup queries 1924 # this weird shuffling is so that direct followup queries
1541 # get handled first 1925 # get handled first
1542 my $queue = delete $ns->{query_queue}; 1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 1928
1544 (shift @$queue)->[1]->($msg); 1929 (shift @$queue)->[1]->($msg);
1545 1930
1546 push @{ $ns->{query_queue} }, @$queue; 1931 push @{ $ns->{query_queue} }, @$queue;
1547 1932
1553 } 1938 }
1554 } 1939 }
1555 }, 1940 },
1556); 1941);
1557 1942
1558=item $client->coro (\&cb) 1943=item $client->async (\&cb)
1559 1944
1560Create a new coroutine, running the specified callback. The coroutine will 1945Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 1947or loss of connection).
1563 1948
1564=cut 1949=cut
1565 1950
1566sub cf::client::coro { 1951sub cf::client::async {
1567 my ($self, $cb) = @_; 1952 my ($self, $cb) = @_;
1568 1953
1569 my $coro; $coro = async { 1954 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 1955
1576 $coro->on_destroy (sub { 1956 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 1957 delete $self->{_coro}{$coro+0};
1578 }); 1958 });
1579 1959
1751 2131
1752{ 2132{
1753 my $path = cf::localdir . "/database.pst"; 2133 my $path = cf::localdir . "/database.pst";
1754 2134
1755 sub db_load() { 2135 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2136 $DB = stat $path ? Storable::retrieve $path : { };
1758 } 2137 }
1759 2138
1760 my $pid; 2139 my $pid;
1761 2140
1762 sub db_save() { 2141 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid; 2142 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) { 2143 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1; 2144 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~"; 2145 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path; 2146 rename "$path~", $path;
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2194 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2195 or return;
1818 2196
1819 local $/; 2197 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
1821} 2212}
1822 2213
1823sub main { 2214sub main {
1824 # we must not ever block the main coroutine 2215 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2216 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event; 2218 async { Event::one_event };
1829 })->();
1830 }; 2219 };
1831 2220
1832 cfg_load; 2221 cfg_load;
1833 db_load; 2222 db_load;
1834 load_extensions; 2223 load_extensions;
1835 Event::loop; 2224 Event::loop;
1836} 2225}
1837 2226
1838############################################################################# 2227#############################################################################
1839# initialisation 2228# initialisation and cleanup
2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
1840 2271
1841sub reload() { 2272sub reload() {
1842 # can/must only be called in main 2273 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2274 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2275 warn "can only reload from main coroutine\n";
1845 return; 2276 return;
1846 } 2277 }
1847 2278
1848 warn "reloading..."; 2279 warn "reloading...";
1849 2280
1850 local $FREEZE = 1; 2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
1851 cf::emergency_save; 2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
1852 2288
1853 eval { 2289 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved 2290 # if anything goes wrong in here, we should simply crash as we already saved
1855 2291
1856 # cancel all watchers 2292 warn "cancel all watchers";
1857 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2295 }
1860 2296
1861 # cancel all extension coros 2297 warn "cancel all extension coros";
1862 $_->cancel for values %EXT_CORO; 2298 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2299 %EXT_CORO = ();
1864 2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
1865 # unload all extensions 2307 warn "unload/nuke all extensions";
1866 for (@exts) { 2308 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2309 warn "... unloading $pkg";
1868 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2316 }
1870 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
1871 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2325
1875 warn "removing <$k>"; 2326 warn "removing <$k>";
1876 delete $INC{$k}; 2327 delete $INC{$k};
1883 } 2334 }
1884 2335
1885 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
1886 } 2337 }
1887 2338
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2342
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
1901 2345
1902 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2347 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
1905 2349
1906 # reload cf.pm
1907 warn "reloading cf.pm"; 2350 warn "reloading cf.pm";
1908 require cf; 2351 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2353
1911 # load config and database again 2354 warn "load config and database again";
1912 cf::cfg_load; 2355 cf::cfg_load;
1913 cf::db_load; 2356 cf::db_load;
1914 2357
1915 # load extensions
1916 warn "load extensions"; 2358 warn "load extensions";
1917 cf::load_extensions; 2359 cf::load_extensions;
1918 2360
1919 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
1920 warn "reattach";
1921 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
1922 }; 2365 };
1923 2366
1924 if ($@) { 2367 if ($@) {
1925 warn $@; 2368 warn $@;
1926 warn "error while reloading, exiting."; 2369 warn "error while reloading, exiting.";
1927 exit 1; 2370 exit 1;
1928 } 2371 }
1929 2372
1930 warn "reloaded successfully"; 2373 warn "reloaded";
1931}; 2374};
1932
1933#############################################################################
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2375
1978register_command "reload" => sub { 2376register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
1980 2378
1981 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
1991 reentrant => 0, 2389 reentrant => 0,
1992 prio => 0, 2390 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2391 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
1995 cb => sub { 2393 cb => sub {
1996 unless ($FREEZE) { 2394 $NOW = Event::time;
2395
1997 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2397 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2002 2402
2003 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2405
2006 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
2008 }, 2408 },
2009); 2409);
2010 2410
2011IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
2012 2412
2013Event->io ( 2413$AIO_POLL_WATCHER = Event->io (
2014 fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
2015 poll => 'r', 2415 poll => 'r',
2016 prio => 5, 2416 prio => 5,
2017 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb, 2418 cb => \&IO::AIO::poll_cb,
2019); 2419);
2020 2420
2021Event->timer ( 2421$WRITE_RUNTIME_WATCHER = Event->timer (
2022 data => WF_AUTOCANCEL, 2422 data => WF_AUTOCANCEL,
2023 after => 0, 2423 after => 0,
2024 interval => 10, 2424 interval => 10,
2025 cb => sub { 2425 cb => sub {
2026 (Coro::unblock_sub { 2426 (Coro::unblock_sub {
2028 or warn "ERROR: unable to write runtime file: $!"; 2428 or warn "ERROR: unable to write runtime file: $!";
2029 })->(); 2429 })->();
2030 }, 2430 },
2031); 2431);
2032 2432
2433END { cf::emergency_save }
2434
20331 24351
2034 2436

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