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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.196 by root, Sat Jan 27 23:59:29 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 359 and return;
260 360
261 aio_fsync $fh 361 aio_fsync $fh
262 and return; 362 and return;
271} 371}
272 372
273=back 373=back
274 374
275=cut 375=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 376
387############################################################################# 377#############################################################################
388 378
389=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
390 380
516our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 507our @CB_MAP = ();
518 508
519my %attachment; 509my %attachment;
520 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
521sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
523 519
524 use sort 'stable'; 520 use sort 'stable';
525 521
696# object support 692# object support
697 693
698sub reattach { 694sub reattach {
699 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 699
702 my $registry = $obj->registry; 700 my $registry = $obj->registry;
703 701
704 @$registry = (); 702 @$registry = ();
705 703
798 or return; 796 or return;
799 797
800 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
802 or return; 800 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
804 } 802 }
805 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 806 return ($data, $av);
807} 807}
808 808
809############################################################################# 809#############################################################################
810# command handling &c 810# command handling &c
835=cut 835=cut
836 836
837sub register_extcmd { 837sub register_extcmd {
838 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
839 839
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
844} 841}
845 842
846cf::player->attach ( 843cf::player->attach (
847 on_command => sub { 844 on_command => sub {
848 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
861 858
862 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
863 860
864 if (ref $msg) { 861 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 865 }
869 } 866 }
870 } else { 867 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 870
874 cf::override; 871 cf::override;
875 }, 872 },
876); 873);
877 874
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 875sub load_extension {
885 my ($path) = @_; 876 my ($path) = @_;
886 877
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 879 my $base = $1;
889 my $pkg = $1; 880 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
892 883
893 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
894 885
895 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 887 or die "$path: $!";
897 888
898 my $source = 889 my $source =
899 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
902 . "\n};\n1"; 893 . "\n};\n1";
903 894
904 eval $source 895 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 897 : "extension disabled.\n";
907 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 899 warn $@;
909 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
910 901 exit 1;
911# no strict 'refs'; 902 }
912# @{"$pkg\::ISA"} = ext::; 903 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 904 }
927 905
928 # remove commands 906 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 907}
953 908
954sub load_extensions { 909sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 911 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
961 } 916 }
962} 917}
963 918
964############################################################################# 919#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 920
1002=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1003 922
1004Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1005 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1006=head3 cf::player 931=head3 cf::player
1007 932
1008=over 4 933=over 4
1009 934
1010=item cf::player::exists $login 935=item cf::player::find $login
1011 936
1012Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1013 938
1014=cut 939=cut
1015 940
1016sub cf::player::exists($) { 941sub playerdir($) {
1017 cf::player::find $_[0] 942 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1019} 1088}
1020 1089
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1091
1023Sends an ext reply to the player. 1092Sends an ext reply to the player.
1024 1093
1025=cut 1094=cut
1026 1095
1027sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1029 1098
1030 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1031 1100
1032 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1033} 1102}
1103
1104package cf;
1034 1105
1035=back 1106=back
1036 1107
1037 1108
1038=head3 cf::map 1109=head3 cf::map
1044package cf::map; 1115package cf::map;
1045 1116
1046use Fcntl; 1117use Fcntl;
1047use Coro::AIO; 1118use Coro::AIO;
1048 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1049our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1126
1054sub generate_random_map { 1127sub generate_random_map {
1055 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1130 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1270}
1072 1271
1073# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1074# all maps in C++... 1273# all maps in C++...
1075sub change_all_map_light { 1274sub change_all_map_light {
1076 my ($change) = @_; 1275 my ($change) = @_;
1077 1276
1078 $_->change_map_light ($change) for values %cf::MAP; 1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1079} 1279}
1080 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1081sub try_load_header($) { 1289sub load_header_from($) {
1082 my ($path) = @_; 1290 my ($self, $path) = @_;
1083 1291
1084 utf8::encode $path; 1292 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1086 or return; 1294 or return;
1087 1295
1088 my $map = cf::map::new 1296 $self->_load_header ($path)
1089 or return; 1297 or return;
1090 1298
1091 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1092 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1093 1345
1094 $map->{load_path} = $path; 1346 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1347}
1099 1348
1349sub find;
1100sub find_map { 1350sub find {
1101 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1102 1352
1103 #warn "find_map<$path,$origin>\n";#d# 1353 $path = normalise $path, $origin && $origin->path;
1104 1354
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1355 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1356
1108 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1109 # do it the slow way 1358 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1359 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1360 or return;
1124 1361
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1362 $map->{last_save} = $cf::RUNTIME;
1136 1363
1137 $map->reset if $map->should_reset; 1364 $map->load_header
1365 or return;
1138 1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1139 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1140 } 1376 }
1141} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1142 1381
1143sub load { 1382sub load {
1144 my ($self) = @_; 1383 my ($self) = @_;
1145 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1387 my $path = $self->{path};
1388 my $guard = cf::lock_acquire "map_load:$path";
1389
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1391
1148 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1149 1393
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1153 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1399 or return;
1155 1400
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1402 if delete $self->{load_original};
1157 1403
1158 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1405 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1407 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1163 } 1409 }
1164 } 1410 }
1411
1412 Coro::cede;
1165 1413
1166 # now do the right thing for maps 1414 # now do the right thing for maps
1167 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1168 1416
1169 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1418 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1176 $self->set_darkness_map; 1422 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1179 $self->activate; 1426 $self->activate;
1180 } 1427 }
1181 1428
1429 $self->post_load;
1430
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1432}
1184 1433
1185sub load_map_sync { 1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1465}
1466
1467sub find_sync {
1186 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1187 1469
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1470 cf::sync_job { find $path, $origin }
1471}
1189 1472
1190 cf::sync_job { 1473sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1474 my ($map) = @_;
1192 or return; 1475
1476 cf::sync_job { $map->load };
1477}
1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1193 $map->load; 1497 $map->load;
1194 $map 1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1195 } 1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1196} 1507}
1197 1508
1198sub save { 1509sub save {
1199 my ($self) = @_; 1510 my ($self) = @_;
1200 1511
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1513
1204 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1205 1515
1206 return unless $self->dirty; 1516 return unless $self->dirty;
1207 1517
1518 my $save = $self->save_path; utf8::encode $save;
1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1520
1208 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1209 1522
1210 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1211 1524
1212 warn "saving map ", $self->path; 1525 local $self->{last_access} = $self->last_access;#d#
1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1213 1530
1214 if ($uniq) { 1531 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1534 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1536 }
1220} 1537}
1221 1538
1222sub swap_out { 1539sub swap_out {
1223 my ($self) = @_; 1540 my ($self) = @_;
1541
1542 # save first because save cedes
1543 $self->save;
1544
1545 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1546
1225 return if $self->players; 1547 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1548 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1549 return if $self->{deny_save};
1228 1550
1229 $self->save;
1230 $self->clear; 1551 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1552 $self->in_memory (cf::MAP_SWAPPED);
1232} 1553}
1233 1554
1555sub reset_at {
1556 my ($self) = @_;
1557
1558 # TODO: safety, remove and allow resettable per-player maps
1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1560 return 1e99 if $self->{deny_reset};
1561
1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1564
1565 $time + $to
1566}
1567
1234sub should_reset { 1568sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1569 my ($self) = @_;
1251 1570
1252 utf8::encode (my $save = $self->{path}->save_path); 1571 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 1572}
1256 1573
1257sub reset { 1574sub reset {
1258 my ($self) = @_; 1575 my ($self) = @_;
1259 1576
1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578
1260 return if $self->players; 1579 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1262 1581
1263 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1264 1583
1265 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1266 1588
1267 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1268 1590
1269 $self->unlink_save; 1591 $self->unlink_save;
1270 $self->destroy; 1592 $self->destroy;
1271} 1593}
1272 1594
1273sub customise_for { 1595my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1596
1276 if ($map->per_player) { 1597sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1598 my ($self) = @_;
1278 }
1279 1599
1280 $map 1600 delete $cf::MAP{$self->path};
1281}
1282 1601
1283sub emergency_save { 1602 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 1603
1286 warn "enter emergency map save\n"; 1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1606 $self->{deny_save} = 1;
1607 $self->reset_timeout (1);
1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 1609
1288 cf::sync_job { 1610 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n"; 1611
1290 $_->save for values %cf::MAP; 1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1291 }; 1635 }
1292 1636
1293 warn "end emergency map save\n"; 1637 \@paths
1294} 1638}
1295 1639
1296package cf; 1640package cf;
1297 1641
1298=back 1642=back
1299 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1300 1670
1301=head3 cf::object::player 1671=head3 cf::object::player
1302 1672
1303=over 4 1673=over 4
1304 1674
1340 (ref $cf::CFG{"may_$access"} 1710 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1711 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1712 : $cf::CFG{"may_$access"})
1343} 1713}
1344 1714
1715=item $player_object->enter_link
1716
1717Freezes the player and moves him/her to a special map (C<{link}>).
1718
1719The player should be reasonably safe there for short amounts of time. You
1720I<MUST> call C<leave_link> as soon as possible, though.
1721
1722Will never block.
1723
1724=item $player_object->leave_link ($map, $x, $y)
1725
1726Moves the player out of the special C<{link}> map onto the specified
1727map. If the map is not valid (or omitted), the player will be moved back
1728to the location he/she was before the call to C<enter_link>, or, if that
1729fails, to the emergency map position.
1730
1731Might block.
1732
1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1744
1345sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1346 my ($self) = @_; 1746 my ($self) = @_;
1347 1747
1348 return if $self->map == $LINK_MAP; 1748 $self->deactivate_recursive;
1349 1749
1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1751
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1753 if $self->map;
1352 1754
1353 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1354 $self->deactivate_recursive;
1355} 1756}
1356 1757
1357sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1359 1760
1360 my $link_pos = delete $self->{_link_pos}; 1761 my $link_pos = delete $self->{_link_pos};
1361 1762
1362 unless ($map) { 1763 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1764 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1765 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1766 $map = cf::map::find $map;
1368 1767
1369 unless ($map) { 1768 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1770 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1771 or die "FATAL: cannot load emergency map\n";
1373 } 1772 }
1374 } 1773 }
1375 1774
1376 ($x, $y) = (-1, -1) 1775 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1382 1781
1383 $map->load; 1782 $map->load;
1783 $map->load_diag;
1384 1784
1785 return unless $self->contr->active;
1385 $self->activate_recursive; 1786 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1387} 1788}
1388 1789
1790cf::player->attach (
1791 on_logout => sub {
1792 my ($pl) = @_;
1793
1794 # abort map switching before logout
1795 if ($pl->ob->{_link_pos}) {
1796 cf::sync_job {
1797 $pl->ob->leave_link
1798 };
1799 }
1800 },
1801 on_login => sub {
1802 my ($pl) = @_;
1803
1804 # try to abort aborted map switching on player login :)
1805 # should happen only on crashes
1806 if ($pl->ob->{_link_pos}) {
1807 $pl->ob->enter_link;
1808 (async {
1809 # we need this sleep as the login has a concurrent enter_exit running
1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1815 Coro::Timer::sleep 1;
1816 $pl->ob->leave_link;
1817 })->prio (2);
1818 }
1819 },
1820);
1821
1389=item $player_object->goto_map ($map, $x, $y) 1822=item $player_object->goto ($path, $x, $y)
1390 1823
1391=cut 1824=cut
1392 1825
1393sub cf::object::player::goto_map { 1826sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1395 1828
1396 $self->enter_link; 1829 $self->enter_link;
1397 1830
1398 (Coro::async { 1831 (async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string; 1832 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1833 $map = $map->customise_for ($self) if $map;
1403 1834
1404 warn "entering ", $map->path, " at ($x, $y)\n" 1835# warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1836# if $map;
1837
1838 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1839
1407 $self->leave_link ($map, $x, $y); 1840 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1841 })->prio (1);
1409} 1842}
1410 1843
1414 1847
1415sub parse_random_map_params { 1848sub parse_random_map_params {
1416 my ($spec) = @_; 1849 my ($spec) = @_;
1417 1850
1418 my $rmp = { # defaults 1851 my $rmp = { # defaults
1419 xsize => 10, 1852 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 1853 ysize => (cf::rndm 15, 40),
1854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1855 #layout => string,
1421 }; 1856 };
1422 1857
1423 for (split /\n/, $spec) { 1858 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 1859 my ($k, $v) = split /\s+/, $_, 2;
1425 1860
1429 $rmp 1864 $rmp
1430} 1865}
1431 1866
1432sub prepare_random_map { 1867sub prepare_random_map {
1433 my ($exit) = @_; 1868 my ($exit) = @_;
1869
1870 my $guard = cf::lock_acquire "exit_prepare:$exit";
1434 1871
1435 # all this does is basically replace the /! path by 1872 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed 1873 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object 1874 # that depends on the exit object
1438 1875
1447 1884
1448 $rmp->{random_seed} ||= $exit->random_seed; 1885 $rmp->{random_seed} ||= $exit->random_seed;
1449 1886
1450 my $data = cf::to_json $rmp; 1887 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data; 1888 my $md5 = Digest::MD5::md5_hex $data;
1889 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1452 1890
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 1892 aio_write $fh, 0, (length $data), $data, 0;
1893 undef $fh;
1894 aio_rename "$meta~", $meta;
1455 1895
1456 $exit->slaying ("?random/$md5"); 1896 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 1897 $exit->msg (undef);
1458 } 1898 }
1459} 1899}
1461sub cf::object::player::enter_exit { 1901sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_; 1902 my ($self, $exit) = @_;
1463 1903
1464 return unless $self->type == cf::PLAYER; 1904 return unless $self->type == cf::PLAYER;
1465 1905
1906 if ($exit->slaying eq "/!") {
1907 #TODO: this should de-fi-ni-te-ly not be a sync-job
1908 cf::sync_job { prepare_random_map $exit };
1909 }
1910
1911 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1912 my $hp = $exit->stats->hp;
1913 my $sp = $exit->stats->sp;
1914
1466 $self->enter_link; 1915 $self->enter_link;
1467 1916
1468 (Coro::async { 1917 (async {
1918 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1919 unless (eval {
1470 1920 $self->goto ($slaying, $hp, $sp);
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476 1921
1477 1; 1922 1;
1478 }) { 1923 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1924 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1925 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1926 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1927 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1928
1484 warn "ERROR in enter_exit: $@"; 1929 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1930 $self->leave_link;
1486 } 1931 }
1537 on_reply => sub { 1982 on_reply => sub {
1538 my ($ns, $msg) = @_; 1983 my ($ns, $msg) = @_;
1539 1984
1540 # this weird shuffling is so that direct followup queries 1985 # this weird shuffling is so that direct followup queries
1541 # get handled first 1986 # get handled first
1542 my $queue = delete $ns->{query_queue}; 1987 my $queue = delete $ns->{query_queue}
1988 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 1989
1544 (shift @$queue)->[1]->($msg); 1990 (shift @$queue)->[1]->($msg);
1545 1991
1546 push @{ $ns->{query_queue} }, @$queue; 1992 push @{ $ns->{query_queue} }, @$queue;
1547 1993
1553 } 1999 }
1554 } 2000 }
1555 }, 2001 },
1556); 2002);
1557 2003
1558=item $client->coro (\&cb) 2004=item $client->async (\&cb)
1559 2005
1560Create a new coroutine, running the specified callback. The coroutine will 2006Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 2007be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 2008or loss of connection).
1563 2009
1564=cut 2010=cut
1565 2011
1566sub cf::client::coro { 2012sub cf::client::async {
1567 my ($self, $cb) = @_; 2013 my ($self, $cb) = @_;
1568 2014
1569 my $coro; $coro = async { 2015 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 2016
1576 $coro->on_destroy (sub { 2017 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 2018 delete $self->{_coro}{$coro+0};
1578 }); 2019 });
1579 2020
1751 2192
1752{ 2193{
1753 my $path = cf::localdir . "/database.pst"; 2194 my $path = cf::localdir . "/database.pst";
1754 2195
1755 sub db_load() { 2196 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2197 $DB = stat $path ? Storable::retrieve $path : { };
1758 } 2198 }
1759 2199
1760 my $pid; 2200 my $pid;
1761 2201
1762 sub db_save() { 2202 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid; 2203 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) { 2204 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1; 2205 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~"; 2206 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path; 2207 rename "$path~", $path;
1775 sub db_sync() { 2214 sub db_sync() {
1776 db_save if $dirty; 2215 db_save if $dirty;
1777 undef $dirty; 2216 undef $dirty;
1778 } 2217 }
1779 2218
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2219 my $idle = Event->idle (
1781 db_sync; 2220 reentrant => 0,
2221 min => 10,
2222 max => 20,
2223 repeat => 0,
2224 data => WF_AUTOCANCEL,
2225 cb => \&db_sync,
1782 }); 2226 );
1783 2227
1784 sub db_dirty() { 2228 sub db_dirty() {
1785 $dirty = 1; 2229 $dirty = 1;
1786 $idle->start; 2230 $idle->start;
1787 } 2231 }
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2260 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2261 or return;
1818 2262
1819 local $/; 2263 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2264 *CFG = YAML::Syck::Load <$fh>;
2265
2266 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2267
2268 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2269 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2270
2271 if (exists $CFG{mlockall}) {
2272 eval {
2273 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2274 and die "WARNING: m(un)lockall failed: $!\n";
2275 };
2276 warn $@ if $@;
2277 }
1821} 2278}
1822 2279
1823sub main { 2280sub main {
1824 # we must not ever block the main coroutine 2281 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2282 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2283 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 2284 (async {
1828 Event::one_event; 2285 Event::one_event;
1829 })->(); 2286 })->prio (Coro::PRIO_MAX);
1830 }; 2287 };
1831 2288
1832 cfg_load; 2289 cfg_load;
1833 db_load; 2290 db_load;
1834 load_extensions; 2291 load_extensions;
2292
2293 $TICK_WATCHER->start;
1835 Event::loop; 2294 Event::loop;
1836} 2295}
1837 2296
1838############################################################################# 2297#############################################################################
1839# initialisation 2298# initialisation and cleanup
2299
2300# install some emergency cleanup handlers
2301BEGIN {
2302 for my $signal (qw(INT HUP TERM)) {
2303 Event->signal (
2304 reentrant => 0,
2305 data => WF_AUTOCANCEL,
2306 signal => $signal,
2307 prio => 0,
2308 cb => sub {
2309 cf::cleanup "SIG$signal";
2310 },
2311 );
2312 }
2313}
2314
2315sub emergency_save() {
2316 my $freeze_guard = cf::freeze_mainloop;
2317
2318 warn "enter emergency perl save\n";
2319
2320 cf::sync_job {
2321 # use a peculiar iteration method to avoid tripping on perl
2322 # refcount bugs in for. also avoids problems with players
2323 # and maps saved/destroyed asynchronously.
2324 warn "begin emergency player save\n";
2325 for my $login (keys %cf::PLAYER) {
2326 my $pl = $cf::PLAYER{$login} or next;
2327 $pl->valid or next;
2328 $pl->save;
2329 }
2330 warn "end emergency player save\n";
2331
2332 warn "begin emergency map save\n";
2333 for my $path (keys %cf::MAP) {
2334 my $map = $cf::MAP{$path} or next;
2335 $map->valid or next;
2336 $map->save;
2337 }
2338 warn "end emergency map save\n";
2339 };
2340
2341 warn "leave emergency perl save\n";
2342}
1840 2343
1841sub reload() { 2344sub reload() {
1842 # can/must only be called in main 2345 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2346 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2347 warn "can only reload from main coroutine";
1845 return; 2348 return;
1846 } 2349 }
1847 2350
1848 warn "reloading..."; 2351 warn "reloading...";
1849 2352
1850 local $FREEZE = 1; 2353 warn "cancelling server ticker";
2354 $TICK_WATCHER->cancel;
2355
1851 cf::emergency_save; 2356 cf::emergency_save;
1852 2357
1853 eval { 2358 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved 2359 # if anything goes wrong in here, we should simply crash as we already saved
1855 2360
1856 # cancel all watchers 2361 warn "syncing database to disk";
2362 cf::db_sync;
2363
2364 warn "cancelling all WF_AUTOCANCEL watchers";
1857 for (Event::all_watchers) { 2365 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2366 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2367 }
1860 2368
2369 warn "flushing outstanding aio requests";
2370 for (;;) {
2371 IO::AIO::flush;
2372 Coro::cede;
2373 last unless IO::AIO::nreqs;
2374 warn "iterate...";
2375 }
2376
1861 # cancel all extension coros 2377 warn "cancelling all extension coros";
1862 $_->cancel for values %EXT_CORO; 2378 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2379 %EXT_CORO = ();
1864 2380
1865 # unload all extensions 2381 warn "removing commands";
1866 for (@exts) { 2382 %COMMAND = ();
2383
2384 warn "removing ext commands";
2385 %EXTCMD = ();
2386
2387 warn "unloading/nuking all extensions";
2388 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2389 warn "... unloading $pkg";
1868 unload_extension $_; 2390
2391 if (my $cb = $pkg->can ("unload")) {
2392 eval {
2393 $cb->($pkg);
2394 1
2395 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2396 }
1870 2397
2398 warn "... nuking $pkg";
2399 Symbol::delete_package $pkg;
2400 }
2401
1871 # unload all modules loaded from $LIBDIR 2402 warn "unloading all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2403 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2404 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2405
1875 warn "removing <$k>"; 2406 warn "... unloading $k";
1876 delete $INC{$k}; 2407 delete $INC{$k};
1877 2408
1878 $k =~ s/\.pm$//; 2409 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g; 2410 $k =~ s/\//::/g;
1880 2411
1883 } 2414 }
1884 2415
1885 Symbol::delete_package $k; 2416 Symbol::delete_package $k;
1886 } 2417 }
1887 2418
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2419 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2420 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2421 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2422
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2423 warn "unloading cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2424 delete $INC{"cf.pm"};
1901 2425
1902 # don't, removes xs symbols, too, 2426 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2427 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2428 #Symbol::delete_package __PACKAGE__;
1905 2429
1906 # reload cf.pm 2430 warn "unload completed, starting to reload now";
2431
1907 warn "reloading cf.pm"; 2432 warn "reloading cf.pm";
1908 require cf; 2433 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2434 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2435
1911 # load config and database again 2436 warn "loading config and database again";
1912 cf::cfg_load; 2437 cf::cfg_load;
1913 cf::db_load; 2438 cf::db_load;
1914 2439
1915 # load extensions
1916 warn "load extensions"; 2440 warn "loading extensions";
1917 cf::load_extensions; 2441 cf::load_extensions;
1918 2442
1919 # reattach attachments to objects 2443 warn "reattaching attachments to objects/players";
1920 warn "reattach";
1921 _global_reattach; 2444 _global_reattach;
2445 warn "reattaching attachments to maps";
2446 reattach $_ for values %MAP;
2447
2448 warn "restarting server ticker";
2449
2450 $TICK_WATCHER->start;
1922 }; 2451 };
1923 2452
1924 if ($@) { 2453 if ($@) {
1925 warn $@; 2454 warn $@;
1926 warn "error while reloading, exiting."; 2455 warn "error while reloading, exiting.";
1927 exit 1; 2456 exit 1;
1928 } 2457 }
1929 2458
1930 warn "reloaded successfully"; 2459 warn "reloaded";
1931}; 2460};
1932 2461
1933############################################################################# 2462our $RELOAD_WATCHER; # used only during reload
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2463
1978register_command "reload" => sub { 2464register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2465 my ($who, $arg) = @_;
1980 2466
1981 if ($who->flag (FLAG_WIZ)) { 2467 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload."); 2468 $who->message ("reloading server.");
2469
2470 # doing reload synchronously and two reloads happen back-to-back,
2471 # coro crashes during coro_state_free->destroy here.
2472
2473 $RELOAD_WATCHER ||= Event->timer (
2474 reentrant => 0,
2475 after => 0,
2476 data => WF_AUTOCANCEL,
2477 cb => sub {
1983 reload; 2478 reload;
1984 $who->message ("end of reload."); 2479 undef $RELOAD_WATCHER;
2480 },
2481 );
1985 } 2482 }
1986}; 2483};
1987 2484
1988unshift @INC, $LIBDIR; 2485unshift @INC, $LIBDIR;
2486
2487my $bug_warning = 0;
1989 2488
1990$TICK_WATCHER = Event->timer ( 2489$TICK_WATCHER = Event->timer (
1991 reentrant => 0, 2490 reentrant => 0,
2491 parked => 1,
1992 prio => 0, 2492 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2493 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2494 data => WF_AUTOCANCEL,
1995 cb => sub { 2495 cb => sub {
1996 unless ($FREEZE) { 2496 if ($Coro::current != $Coro::main) {
2497 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2498 unless ++$bug_warning > 10;
2499 return;
2500 }
2501
2502 $NOW = Event::time;
2503
1997 cf::server_tick; # one server iteration 2504 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2505 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2506 $NEXT_TICK += $TICK;
2507
2508 $WAIT_FOR_TICK->broadcast;
2509 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2510
2511 Event::sweep;
2512 Coro::cede_notself;
2513
2514# my $AFTER = Event::time;
2515# warn $AFTER - $NOW;#d#
2002 2516
2003 # if we are delayed by four ticks or more, skip them all 2517 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2518 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2519
2006 $TICK_WATCHER->at ($NEXT_TICK); 2520 $TICK_WATCHER->at ($NEXT_TICK);
2007 $TICK_WATCHER->start; 2521 $TICK_WATCHER->start;
2008 }, 2522 },
2009); 2523);
2010 2524
2011IO::AIO::max_poll_time $TICK * 0.2; 2525IO::AIO::max_poll_time $TICK * 0.1;
2012 2526
2013Event->io ( 2527undef $Coro::AIO::WATCHER;
2528$AIO_POLL_WATCHER = Event->io (
2529 reentrant => 0,
2014 fd => IO::AIO::poll_fileno, 2530 fd => IO::AIO::poll_fileno,
2015 poll => 'r', 2531 poll => 'r',
2016 prio => 5, 2532 prio => 6,
2017 data => WF_AUTOCANCEL, 2533 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb, 2534 cb => \&IO::AIO::poll_cb,
2019); 2535);
2020 2536
2021Event->timer ( 2537$WRITE_RUNTIME_WATCHER = Event->timer (
2538 reentrant => 0,
2022 data => WF_AUTOCANCEL, 2539 data => WF_AUTOCANCEL,
2023 after => 0, 2540 after => 1,
2024 interval => 10, 2541 interval => 10,
2025 cb => sub { 2542 prio => 6, # keep it lowest so it acts like a watchdog
2026 (Coro::unblock_sub { 2543 cb => Coro::unblock_sub {
2027 write_runtime 2544 write_runtime
2028 or warn "ERROR: unable to write runtime file: $!"; 2545 or warn "ERROR: unable to write runtime file: $!";
2029 })->();
2030 }, 2546 },
2031); 2547);
2032 2548
2549END { cf::emergency_save }
2550
20331 25511
2034 2552

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