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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.239 by root, Mon Apr 16 06:23:42 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 83
58binmode STDOUT; 84binmode STDOUT;
59binmode STDERR; 85binmode STDERR;
60 86
61# read virtual server time, if available 87# read virtual server time, if available
68mkdir cf::localdir; 94mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
73 100
74# a special map that is always available 101our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 102
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 103sub cf::map::normalise;
78 104
79############################################################################# 105#############################################################################
80 106
81=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
82 108
106 132
107=item %cf::CFG 133=item %cf::CFG
108 134
109Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 143
112=back 144=back
113 145
114=cut 146=cut
115 147
119 utf8::encode $msg; 151 utf8::encode $msg;
120 152
121 $msg .= "\n" 153 $msg .= "\n"
122 unless $msg =~ /\n$/; 154 unless $msg =~ /\n$/;
123 155
124 LOG llevError, "cfperl: $msg"; 156 LOG llevError, $msg;
125 }; 157 };
126} 158}
127 159
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 160@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 161@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 179
148$Event::DIED = sub { 180$Event::DIED = sub {
149 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
150}; 182};
151 183
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
157 185
158=over 4 186=over 4
159 187
160=cut 188=item dumpval $ref
161 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
162use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 212
164=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
165 214
166Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
167 216
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
176 218
177Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
178 220
179=cut 221=item cf::lock_wait $string
180 222
181sub to_json($) { 223Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224
183 JSON::Syck::Dump $_[0] 225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
184} 247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
247 344
248 $coro 345 $coro
249} 346}
250 347
251sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
252 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
253 352
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 354 or return;
256 355
257 my $value = $cf::RUNTIME; 356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 361 and return;
260 362
363 # always fsync - this file is important
261 aio_fsync $fh 364 aio_fsync $fh
262 and return; 365 and return;
263 366
264 close $fh 367 close $fh
265 or return; 368 or return;
268 and return; 371 and return;
269 372
270 1 373 1
271} 374}
272 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
273=back 387=back
274 388
275=cut 389=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 390
387############################################################################# 391#############################################################################
388 392
389=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
390 394
516our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 521our @CB_MAP = ();
518 522
519my %attachment; 523my %attachment;
520 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
521sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
523 533
524 use sort 'stable'; 534 use sort 'stable';
525 535
696# object support 706# object support
697 707
698sub reattach { 708sub reattach {
699 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 713
702 my $registry = $obj->registry; 714 my $registry = $obj->registry;
703 715
704 @$registry = (); 716 @$registry = ();
705 717
752 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
753 765
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 770 close $fh;
759 771
760 if (@$objs) { 772 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 778 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
768 } 780 }
769 } else { 781 } else {
770 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
798 or return; 810 or return;
799 811
800 unless (aio_stat "$filename.pst") { 812 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 813 (aio_load "$filename.pst", $av) >= 0
802 or return; 814 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 815 $av = eval { (Storable::thaw $av)->{objs} };
804 } 816 }
805 817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 820 return ($data, $av);
807} 821}
808 822
809############################################################################# 823#############################################################################
810# command handling &c 824# command handling &c
835=cut 849=cut
836 850
837sub register_extcmd { 851sub register_extcmd {
838 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
839 853
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
844} 855}
845 856
846cf::player->attach ( 857cf::player->attach (
847 on_command => sub { 858 on_command => sub {
848 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
861 872
862 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
863 874
864 if (ref $msg) { 875 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 879 }
869 } 880 }
870 } else { 881 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 884
874 cf::override; 885 cf::override;
875 }, 886 },
876); 887);
877 888
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 889sub load_extension {
885 my ($path) = @_; 890 my ($path) = @_;
886 891
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 893 my $base = $1;
889 my $pkg = $1; 894 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
892 897
893 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
894 899
895 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 901 or die "$path: $!";
897 902
898 my $source = 903 my $source =
899 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
902 . "\n};\n1"; 907 . "\n};\n1";
903 908
904 eval $source 909 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 911 : "extension disabled.\n";
907 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 913 warn $@;
909 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
910 915 exit 1;
911# no strict 'refs'; 916 }
912# @{"$pkg\::ISA"} = ext::; 917 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 918 }
927 919
928 # remove commands 920 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 921}
953 922
954sub load_extensions { 923sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 925 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
961 } 930 }
962} 931}
963 932
964############################################################################# 933#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 934
1002=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1003 936
1004Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1005 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1006=head3 cf::player 945=head3 cf::player
1007 946
1008=over 4 947=over 4
1009 948
1010=item cf::player::exists $login 949=item cf::player::find $login
1011 950
1012Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1013 952
1014=cut 953=cut
1015 954
1016sub cf::player::exists($) { 955sub playerdir($) {
1017 cf::player::find $_[0] 956 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1019} 961}
1020 962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/playerdata"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1000 }
1001}
1002
1003sub save($) {
1004 my ($pl) = @_;
1005
1006 return if $pl->{deny_save};
1007
1008 my $path = path $pl;
1009 my $guard = cf::lock_acquire "user_save:$path";
1010
1011 return if $pl->{deny_save};
1012
1013 aio_mkdir playerdir $pl, 0770;
1014 $pl->{last_save} = $cf::RUNTIME;
1015
1016 $pl->save_pl ($path);
1017 Coro::cede;
1018}
1019
1020sub new($) {
1021 my ($login) = @_;
1022
1023 my $self = create;
1024
1025 $self->ob->name ($login);
1026 $self->{deny_save} = 1;
1027
1028 $cf::PLAYER{$login} = $self;
1029
1030 $self
1031}
1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1040sub quit_character {
1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1044
1045 $pl->{deny_save} = 1;
1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1047
1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1049 $pl->deactivate;
1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1051 $pl->ns->destroy if $pl->ns;
1052
1053 my $path = playerdir $pl;
1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1055 aio_rename $path, $temp;
1056 delete $cf::PLAYER{$pl->ob->name};
1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1022 1135
1023Sends an ext reply to the player. 1136Sends an ext reply to the player.
1024 1137
1025=cut 1138=cut
1026 1139
1027sub cf::player::ext_reply($$$%) { 1140sub ext_reply($$%) {
1028 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1029 1142
1030 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1031 1144
1032 $self->send ("ext " . to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1146}
1147
1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1033} 1187}
1034 1188
1035=back 1189=back
1036
1037 1190
1038=head3 cf::map 1191=head3 cf::map
1039 1192
1040=over 4 1193=over 4
1041 1194
1044package cf::map; 1197package cf::map;
1045 1198
1046use Fcntl; 1199use Fcntl;
1047use Coro::AIO; 1200use Coro::AIO;
1048 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1049our $MAX_RESET = 7200; 1206our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1207our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1208
1054sub generate_random_map { 1209sub generate_random_map {
1055 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1212 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1354}
1072 1355
1073# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1074# all maps in C++... 1357# all maps in C++...
1075sub change_all_map_light { 1358sub change_all_map_light {
1076 my ($change) = @_; 1359 my ($change) = @_;
1077 1360
1078 $_->change_map_light ($change) for values %cf::MAP; 1361 $_->change_map_light ($change)
1362 for grep $_->outdoor, values %cf::MAP;
1079} 1363}
1080 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1081sub try_load_header($) { 1373sub load_header_from($) {
1082 my ($path) = @_; 1374 my ($self, $path) = @_;
1083 1375
1084 utf8::encode $path; 1376 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1086 or return; 1381 or return;
1087 1382
1088 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1089 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1090 1429
1091 $map->load_header ($path) 1430 $self->default_region (cf::region::find_by_path $self->{path})
1092 or return; 1431 unless $self->default_region;
1093 1432
1094 $map->{load_path} = $path; 1433 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1434}
1099 1435
1436sub find;
1100sub find_map { 1437sub find {
1101 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1102 1439
1103 #warn "find_map<$path,$origin>\n";#d# 1440 $path = normalise $path, $origin && $origin->path;
1104 1441
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1442 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1443
1108 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1109 # do it the slow way 1445 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1446 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1447 or return;
1124 1448
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1449 $map->{last_save} = $cf::RUNTIME;
1136 1450
1137 $map->reset if $map->should_reset; 1451 $map->load_header
1452 or return;
1138 1453
1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1457 $map->reset;
1458 undef $guard;
1459 return find $path;
1460 }
1461
1139 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1140 } 1463 }
1141} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1142 1468
1143sub load { 1469sub load {
1144 my ($self) = @_; 1470 my ($self) = @_;
1145 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1474 my $path = $self->{path};
1475 my $guard = cf::lock_acquire "map_load:$path";
1476
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1478
1148 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1149 1480
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1153 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1487 or return;
1155 1488
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1490 if delete $self->{load_original};
1157 1491
1158 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1493 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1495 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1163 } 1497 }
1164 } 1498 }
1165 1499
1500 Coro::cede;
1166 # now do the right thing for maps 1501 # now do the right thing for maps
1167 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1168 1504
1169 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1506 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1176 $self->set_darkness_map; 1510 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1179 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1180 } 1516 }
1517
1518 $self->post_load;
1519 Coro::cede;
1181 1520
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1522}
1184 1523
1185sub load_map_sync { 1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1555}
1556
1557sub find_sync {
1186 my ($path, $origin) = @_; 1558 my ($path, $origin) = @_;
1187 1559
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1560 cf::sync_job { find $path, $origin }
1561}
1189 1562
1190 cf::sync_job { 1563sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1564 my ($map) = @_;
1192 or return; 1565
1566 cf::sync_job { $map->load };
1567}
1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1193 $map->load; 1587 $map->load;
1194 $map 1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1195 } 1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1196} 1597}
1197 1598
1198sub save { 1599sub save {
1199 my ($self) = @_; 1600 my ($self) = @_;
1200 1601
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1603
1204 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1205 1605
1206 return unless $self->dirty; 1606 return unless $self->dirty;
1207 1607
1608 my $save = $self->save_path; utf8::encode $save;
1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1610
1208 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1209 1612
1210 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1211 1614
1212 warn "saving map ", $self->path; 1615 local $self->{last_access} = $self->last_access;#d#
1616
1617 cf::async {
1618 $_->contr->save for $self->players;
1619 };
1213 1620
1214 if ($uniq) { 1621 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1624 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1626 }
1220} 1627}
1221 1628
1222sub swap_out { 1629sub swap_out {
1223 my ($self) = @_; 1630 my ($self) = @_;
1631
1632 # save first because save cedes
1633 $self->save;
1634
1635 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1636
1225 return if $self->players; 1637 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1638 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1639 return if $self->{deny_save};
1228 1640
1229 $self->save;
1230 $self->clear; 1641 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1642 $self->in_memory (cf::MAP_SWAPPED);
1232} 1643}
1233 1644
1645sub reset_at {
1646 my ($self) = @_;
1647
1648 # TODO: safety, remove and allow resettable per-player maps
1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1650 return 1e99 if $self->{deny_reset};
1651
1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1654
1655 $time + $to
1656}
1657
1234sub should_reset { 1658sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1659 my ($self) = @_;
1251 1660
1252 utf8::encode (my $save = $self->{path}->save_path); 1661 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 1662}
1256 1663
1257sub reset { 1664sub reset {
1258 my ($self) = @_; 1665 my ($self) = @_;
1259 1666
1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1668
1260 return if $self->players; 1669 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1262 1671
1263 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1264 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1265 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1266 1687
1267 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1268 1689
1269 $self->unlink_save; 1690 $self->unlink_save;
1270 $self->destroy; 1691 $self->destroy;
1271} 1692}
1272 1693
1273sub customise_for { 1694my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1695
1276 if ($map->per_player) { 1696sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1697 my ($self) = @_;
1278 }
1279 1698
1280 $map 1699 delete $cf::MAP{$self->path};
1281}
1282 1700
1283sub emergency_save { 1701 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 1702
1286 warn "enter emergency map save\n"; 1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1705 $self->{deny_save} = 1;
1706 $self->reset_timeout (1);
1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 1708
1288 cf::sync_job { 1709 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n"; 1710
1290 $_->save for values %cf::MAP; 1711 $self->reset; # polite request, might not happen
1712}
1713
1714=item cf::map::unique_maps
1715
1716Returns an arrayref of paths of all shared maps that have
1717instantiated unique items. May block.
1718
1719=cut
1720
1721sub unique_maps() {
1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1724
1725 my @paths;
1726
1727 for (@$files) {
1728 utf8::decode $_;
1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1291 }; 1733 }
1292 1734
1293 warn "end emergency map save\n"; 1735 \@paths
1294} 1736}
1295 1737
1296package cf; 1738package cf;
1297 1739
1298=back 1740=back
1299 1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
1747
1748=over 4
1749
1750=item $ob->inv_recursive
1751
1752Returns the inventory of the object _and_ their inventories, recursively.
1753
1754=cut
1755
1756sub inv_recursive_;
1757sub inv_recursive_ {
1758 map { $_, inv_recursive_ $_->inv } @_
1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1300 1768
1301=head3 cf::object::player 1769=head3 cf::object::player
1302 1770
1303=over 4 1771=over 4
1304 1772
1340 (ref $cf::CFG{"may_$access"} 1808 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1809 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1810 : $cf::CFG{"may_$access"})
1343} 1811}
1344 1812
1813=item $player_object->enter_link
1814
1815Freezes the player and moves him/her to a special map (C<{link}>).
1816
1817The player should be reasonably safe there for short amounts of time. You
1818I<MUST> call C<leave_link> as soon as possible, though.
1819
1820Will never block.
1821
1822=item $player_object->leave_link ($map, $x, $y)
1823
1824Moves the player out of the special C<{link}> map onto the specified
1825map. If the map is not valid (or omitted), the player will be moved back
1826to the location he/she was before the call to C<enter_link>, or, if that
1827fails, to the emergency map position.
1828
1829Might block.
1830
1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1842
1345sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1346 my ($self) = @_; 1844 my ($self) = @_;
1347 1845
1348 return if $self->map == $LINK_MAP; 1846 $self->deactivate_recursive;
1349 1847
1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1849
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1851 if $self->map;
1352 1852
1353 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1354 $self->deactivate_recursive;
1355} 1854}
1356 1855
1357sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1359 1858
1360 my $link_pos = delete $self->{_link_pos}; 1859 my $link_pos = delete $self->{_link_pos};
1361 1860
1362 unless ($map) { 1861 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1862 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1863 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1864 $map = cf::map::find $map;
1368 1865
1369 unless ($map) { 1866 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1867 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1868 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1869 or die "FATAL: cannot load emergency map\n";
1373 } 1870 }
1374 } 1871 }
1375 1872
1376 ($x, $y) = (-1, -1) 1873 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1876 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1878 if $x <=0 && $y <= 0;
1382 1879
1383 $map->load; 1880 $map->load;
1881 $map->load_diag;
1384 1882
1883 return unless $self->contr->active;
1385 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1386 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1387} 1888}
1388 1889
1890cf::player->attach (
1891 on_logout => sub {
1892 my ($pl) = @_;
1893
1894 # abort map switching before logout
1895 if ($pl->ob->{_link_pos}) {
1896 cf::sync_job {
1897 $pl->ob->leave_link
1898 };
1899 }
1900 },
1901 on_login => sub {
1902 my ($pl) = @_;
1903
1904 # try to abort aborted map switching on player login :)
1905 # should happen only on crashes
1906 if ($pl->ob->{_link_pos}) {
1907 $pl->ob->enter_link;
1908 (async {
1909 $pl->ob->reply (undef,
1910 "There was an internal problem at your last logout, "
1911 . "the server will try to bring you to your intended destination in a second.",
1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1915 Coro::Timer::sleep 1;
1916 $pl->ob->leave_link;
1917 })->prio (2);
1918 }
1919 },
1920);
1921
1389=item $player_object->goto_map ($map, $x, $y) 1922=item $player_object->goto ($path, $x, $y)
1390 1923
1391=cut 1924=cut
1392 1925
1393sub cf::object::player::goto_map { 1926sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1395 1928
1396 $self->enter_link; 1929 $self->enter_link;
1397 1930
1398 (Coro::async { 1931 (async {
1399 $path = new cf::path $path; 1932 my $map = eval {
1400
1401 my $map = cf::map::find_map $path->as_string; 1933 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1935 $map
1936 } or
1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1938
1407 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1940 })->prio (1);
1409} 1941}
1410 1942
1414 1946
1415sub parse_random_map_params { 1947sub parse_random_map_params {
1416 my ($spec) = @_; 1948 my ($spec) = @_;
1417 1949
1418 my $rmp = { # defaults 1950 my $rmp = { # defaults
1419 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1421 }; 1955 };
1422 1956
1423 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1425 1959
1429 $rmp 1963 $rmp
1430} 1964}
1431 1965
1432sub prepare_random_map { 1966sub prepare_random_map {
1433 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1434 1970
1435 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object 1973 # that depends on the exit object
1438 1974
1439 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1440 1976
1441 if ($exit->map) { 1977 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1443 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1446 } 1982 }
1447 1983
1448 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1449 1985
1450 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1452 1989
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1455 1994
1456 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 1996 $exit->msg (undef);
1458 } 1997 }
1459} 1998}
1461sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1463 2002
1464 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
1465 2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
2015
1466 $self->enter_link; 2016 $self->enter_link;
1467 2017
1468 (Coro::async { 2018 (async {
2019 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 2020 unless (eval {
1470 2021 $self->goto ($slaying, $hp, $sp);
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476 2022
1477 1; 2023 1;
1478 }) { 2024 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 2027 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1483 2029
1484 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 2031 $self->leave_link;
1486 } 2032 }
1487 })->prio (1); 2033 })->prio (1);
1500 2046
1501sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1503 2049
1504 utf8::encode $text; 2050 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1506} 2052}
1507 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1508 2066
1509=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1510 2068
1511Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1512the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1537 on_reply => sub { 2095 on_reply => sub {
1538 my ($ns, $msg) = @_; 2096 my ($ns, $msg) = @_;
1539 2097
1540 # this weird shuffling is so that direct followup queries 2098 # this weird shuffling is so that direct followup queries
1541 # get handled first 2099 # get handled first
1542 my $queue = delete $ns->{query_queue}; 2100 my $queue = delete $ns->{query_queue}
2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 2102
1544 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1545 2105
1546 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1547 2107
1548 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) { 2109 if (@$queue) {
1553 } 2113 }
1554 } 2114 }
1555 }, 2115 },
1556); 2116);
1557 2117
1558=item $client->coro (\&cb) 2118=item $client->async (\&cb)
1559 2119
1560Create a new coroutine, running the specified callback. The coroutine will 2120Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 2121be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 2122or loss of connection).
1563 2123
1564=cut 2124=cut
1565 2125
1566sub cf::client::coro { 2126sub cf::client::async {
1567 my ($self, $cb) = @_; 2127 my ($self, $cb) = @_;
1568 2128
1569 my $coro; $coro = async { 2129 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 2130
1576 $coro->on_destroy (sub { 2131 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 2132 delete $self->{_coro}{$coro+0};
1578 }); 2133 });
1579 2134
1612 2167
1613# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
1614 2169
1615=pod 2170=pod
1616 2171
1617The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
1618 2173
1619 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
1620 cf::object::player player 2175 cf::object::player player
1621 cf::player peaceful 2176 cf::player peaceful
1622 cf::map trigger 2177 cf::map trigger
1715The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
1716using it, it should be unique. 2271using it, it should be unique.
1717 2272
1718=over 4 2273=over 4
1719 2274
1720=item $hashref = cf::db_get $family
1721
1722Return a hashref for use by the extension C<$family>, which can be
1723modified. After modifications, you have to call C<cf::db_dirty> or
1724C<cf::db_sync>.
1725
1726=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
1727 2276
1728Returns a single value from the database 2277Returns a single value from the database.
1729
1730=item cf::db_put $family => $hashref
1731
1732Stores the given family hashref into the database. Updates are delayed, if
1733you want the data to be synced to disk immediately, use C<cf::db_sync>.
1734 2278
1735=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
1736 2280
1737Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
1738want the data to be synced to disk immediately, use C<cf::db_sync>.
1739
1740=item cf::db_dirty
1741
1742Marks the database as dirty, to be updated at a later time.
1743
1744=item cf::db_sync
1745
1746Immediately write the database to disk I<if it is dirty>.
1747 2282
1748=cut 2283=cut
1749 2284
1750our $DB; 2285our $DB;
1751 2286
1752{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
1753 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
1754 2306
1755 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
1756 warn "loading database $path\n";#d# remove later 2308 cf::db_put (guildrules => data => $pst->{guildrules});
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
1758 } 2310 BDB::db_env_txn_checkpoint $DB_ENV;
1759 2311
1760 my $pid; 2312 unlink $path;
1761
1762 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path;
1769 cf::_exit 0 if defined $pid;
1770 } 2313 };
1771 }
1772
1773 my $dirty;
1774
1775 sub db_sync() {
1776 db_save if $dirty;
1777 undef $dirty;
1778 }
1779
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync;
1782 });
1783
1784 sub db_dirty() {
1785 $dirty = 1;
1786 $idle->start;
1787 }
1788
1789 sub db_get($;$) {
1790 @_ >= 2
1791 ? $DB->{$_[0]}{$_[1]}
1792 : ($DB->{$_[0]} ||= { })
1793 }
1794
1795 sub db_put($$;$) {
1796 if (@_ >= 3) {
1797 $DB->{$_[0]}{$_[1]} = $_[2];
1798 } else {
1799 $DB->{$_[0]} = $_[1];
1800 }
1801 db_dirty;
1802 }
1803
1804 cf::global->attach (
1805 prio => 10000,
1806 on_cleanup => sub {
1807 db_sync;
1808 }, 2314 }
1809 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1810} 2332}
1811 2333
1812############################################################################# 2334#############################################################################
1813# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub reload_resources {
2390 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2391 or die "unable to load regions file\n";#d#
2392 load_facedata
2393 or die "unable to load facedata\n";#d#
2394}
2395
2396sub init {
2397 reload_resources;
2398}
1814 2399
1815sub cfg_load { 2400sub cfg_load {
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2401 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2402 or return;
1818 2403
1819 local $/; 2404 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2405 *CFG = YAML::Syck::Load <$fh>;
2406
2407 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2408
2409 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2410 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2411
2412 if (exists $CFG{mlockall}) {
2413 eval {
2414 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2415 and die "WARNING: m(un)lockall failed: $!\n";
2416 };
2417 warn $@ if $@;
2418 }
1821} 2419}
1822 2420
1823sub main { 2421sub main {
1824 # we must not ever block the main coroutine 2422 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2423 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2424 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 2425 (async {
1828 Event::one_event; 2426 Event::one_event;
1829 })->(); 2427 })->prio (Coro::PRIO_MAX);
1830 }; 2428 };
1831 2429
1832 cfg_load; 2430 cfg_load;
1833 db_load; 2431 db_init;
1834 load_extensions; 2432 load_extensions;
2433
2434 $TICK_WATCHER->start;
1835 Event::loop; 2435 Event::loop;
1836} 2436}
1837 2437
1838############################################################################# 2438#############################################################################
1839# initialisation 2439# initialisation and cleanup
2440
2441# install some emergency cleanup handlers
2442BEGIN {
2443 for my $signal (qw(INT HUP TERM)) {
2444 Event->signal (
2445 reentrant => 0,
2446 data => WF_AUTOCANCEL,
2447 signal => $signal,
2448 prio => 0,
2449 cb => sub {
2450 cf::cleanup "SIG$signal";
2451 },
2452 );
2453 }
2454}
2455
2456sub emergency_save() {
2457 my $freeze_guard = cf::freeze_mainloop;
2458
2459 warn "enter emergency perl save\n";
2460
2461 cf::sync_job {
2462 # use a peculiar iteration method to avoid tripping on perl
2463 # refcount bugs in for. also avoids problems with players
2464 # and maps saved/destroyed asynchronously.
2465 warn "begin emergency player save\n";
2466 for my $login (keys %cf::PLAYER) {
2467 my $pl = $cf::PLAYER{$login} or next;
2468 $pl->valid or next;
2469 $pl->save;
2470 }
2471 warn "end emergency player save\n";
2472
2473 warn "begin emergency map save\n";
2474 for my $path (keys %cf::MAP) {
2475 my $map = $cf::MAP{$path} or next;
2476 $map->valid or next;
2477 $map->save;
2478 }
2479 warn "end emergency map save\n";
2480
2481 warn "begin emergency database checkpoint\n";
2482 BDB::db_env_txn_checkpoint $DB_ENV;
2483 warn "end emergency database checkpoint\n";
2484 };
2485
2486 warn "leave emergency perl save\n";
2487}
2488
2489sub post_cleanup {
2490 my ($make_core) = @_;
2491
2492 warn Carp::longmess "post_cleanup backtrace"
2493 if $make_core;
2494}
1840 2495
1841sub reload() { 2496sub reload() {
1842 # can/must only be called in main 2497 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2498 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2499 warn "can only reload from main coroutine";
1845 return; 2500 return;
1846 } 2501 }
1847 2502
1848 warn "reloading..."; 2503 warn "reloading...";
1849 2504
1850 local $FREEZE = 1; 2505 warn "entering sync_job";
2506
2507 cf::sync_job {
2508 cf::write_runtime; # external watchdog should not bark
1851 cf::emergency_save; 2509 cf::emergency_save;
2510 cf::write_runtime; # external watchdog should not bark
1852 2511
1853 eval { 2512 warn "syncing database to disk";
2513 BDB::db_env_txn_checkpoint $DB_ENV;
2514
1854 # if anything goes wrong in here, we should simply crash as we already saved 2515 # if anything goes wrong in here, we should simply crash as we already saved
1855 2516
1856 # cancel all watchers 2517 warn "cancelling all WF_AUTOCANCEL watchers";
1857 for (Event::all_watchers) { 2518 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2519 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2520 }
1860 2521
2522 warn "flushing outstanding aio requests";
2523 for (;;) {
2524 BDB::flush;
2525 IO::AIO::flush;
2526 Coro::cede;
2527 last unless IO::AIO::nreqs || BDB::nreqs;
2528 warn "iterate...";
2529 }
2530
2531 ++$RELOAD;
2532
1861 # cancel all extension coros 2533 warn "cancelling all extension coros";
1862 $_->cancel for values %EXT_CORO; 2534 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2535 %EXT_CORO = ();
1864 2536
1865 # unload all extensions 2537 warn "removing commands";
1866 for (@exts) { 2538 %COMMAND = ();
2539
2540 warn "removing ext commands";
2541 %EXTCMD = ();
2542
2543 warn "unloading/nuking all extensions";
2544 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2545 warn "... unloading $pkg";
1868 unload_extension $_; 2546
2547 if (my $cb = $pkg->can ("unload")) {
2548 eval {
2549 $cb->($pkg);
2550 1
2551 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2552 }
1870 2553
2554 warn "... nuking $pkg";
2555 Symbol::delete_package $pkg;
2556 }
2557
1871 # unload all modules loaded from $LIBDIR 2558 warn "unloading all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2559 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2560 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2561
1875 warn "removing <$k>"; 2562 warn "... unloading $k";
1876 delete $INC{$k}; 2563 delete $INC{$k};
1877 2564
1878 $k =~ s/\.pm$//; 2565 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g; 2566 $k =~ s/\//::/g;
1880 2567
1883 } 2570 }
1884 2571
1885 Symbol::delete_package $k; 2572 Symbol::delete_package $k;
1886 } 2573 }
1887 2574
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2575 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2576 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2577 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2578
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2579 warn "unloading cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2580 delete $INC{"cf.pm"};
1901 2581
1902 # don't, removes xs symbols, too, 2582 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2583 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2584 #Symbol::delete_package __PACKAGE__;
1905 2585
1906 # reload cf.pm 2586 warn "unload completed, starting to reload now";
2587
1907 warn "reloading cf.pm"; 2588 warn "reloading cf.pm";
1908 require cf; 2589 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2590 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2591
1911 # load config and database again 2592 warn "loading config and database again";
1912 cf::cfg_load; 2593 cf::cfg_load;
1913 cf::db_load;
1914 2594
1915 # load extensions
1916 warn "load extensions"; 2595 warn "loading extensions";
1917 cf::load_extensions; 2596 cf::load_extensions;
1918 2597
1919 # reattach attachments to objects 2598 warn "reattaching attachments to objects/players";
1920 warn "reattach"; 2599 _global_reattach; # objects, sockets
1921 _global_reattach; 2600 warn "reattaching attachments to maps";
1922 }; 2601 reattach $_ for values %MAP;
2602 warn "reattaching attachments to players";
2603 reattach $_ for values %PLAYER;
1923 2604
1924 if ($@) { 2605 warn "loading reloadable resources";
2606 reload_resources;
2607
2608 warn "leaving sync_job";
2609
2610 1
2611 } or do {
1925 warn $@; 2612 warn $@;
1926 warn "error while reloading, exiting."; 2613 warn "error while reloading, exiting.";
1927 exit 1; 2614 exit 1;
1928 } 2615 };
1929 2616
1930 warn "reloaded successfully"; 2617 warn "reloaded";
1931}; 2618};
1932 2619
1933############################################################################# 2620our $RELOAD_WATCHER; # used only during reload
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2621
1978register_command "reload" => sub { 2622register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2623 my ($who, $arg) = @_;
1980 2624
1981 if ($who->flag (FLAG_WIZ)) { 2625 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload."); 2626 $who->message ("reloading server.");
2627
2628 # doing reload synchronously and two reloads happen back-to-back,
2629 # coro crashes during coro_state_free->destroy here.
2630
2631 $RELOAD_WATCHER ||= Event->timer (
2632 reentrant => 0,
2633 after => 0,
2634 data => WF_AUTOCANCEL,
2635 cb => sub {
1983 reload; 2636 reload;
1984 $who->message ("end of reload."); 2637 undef $RELOAD_WATCHER;
2638 },
2639 );
1985 } 2640 }
1986}; 2641};
1987 2642
1988unshift @INC, $LIBDIR; 2643unshift @INC, $LIBDIR;
2644
2645my $bug_warning = 0;
2646
2647our @WAIT_FOR_TICK;
2648our @WAIT_FOR_TICK_BEGIN;
2649
2650sub wait_for_tick {
2651 my $signal = new Coro::Signal;
2652 push @WAIT_FOR_TICK, $signal;
2653 $signal->wait;
2654}
2655
2656sub wait_for_tick_begin {
2657 my $signal = new Coro::Signal;
2658 push @WAIT_FOR_TICK_BEGIN, $signal;
2659 $signal->wait;
2660}
1989 2661
1990$TICK_WATCHER = Event->timer ( 2662$TICK_WATCHER = Event->timer (
1991 reentrant => 0, 2663 reentrant => 0,
2664 parked => 1,
1992 prio => 0, 2665 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2666 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
1995 cb => sub { 2668 cb => sub {
1996 unless ($FREEZE) { 2669 if ($Coro::current != $Coro::main) {
2670 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2671 unless ++$bug_warning > 10;
2672 return;
2673 }
2674
2675 $NOW = Event::time;
2676
1997 cf::server_tick; # one server iteration 2677 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2678 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2679 $NEXT_TICK += $TICK;
2680
2681 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2682 $NEXT_RUNTIME_WRITE = $NOW + 10;
2683 Coro::async_pool {
2684 write_runtime
2685 or warn "ERROR: unable to write runtime file: $!";
2686 };
2687 }
2688
2689 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2690 $sig->send;
2691 }
2692 while (my $sig = shift @WAIT_FOR_TICK) {
2693 $sig->send;
2694 }
2695
2696# my $AFTER = Event::time;
2697# warn $AFTER - $NOW;#d#
2002 2698
2003 # if we are delayed by four ticks or more, skip them all 2699 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2700 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2701
2006 $TICK_WATCHER->at ($NEXT_TICK); 2702 $TICK_WATCHER->at ($NEXT_TICK);
2007 $TICK_WATCHER->start; 2703 $TICK_WATCHER->start;
2008 }, 2704 },
2009); 2705);
2010 2706
2707{
2011IO::AIO::max_poll_time $TICK * 0.2; 2708 BDB::max_poll_time $TICK * 0.1;
2012 2709 $BDB_POLL_WATCHER = Event->io (
2013Event->io ( 2710 reentrant => 0,
2014 fd => IO::AIO::poll_fileno, 2711 fd => BDB::poll_fileno,
2015 poll => 'r', 2712 poll => 'r',
2016 prio => 5, 2713 prio => 0,
2017 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL, 2714 data => WF_AUTOCANCEL,
2023 after => 0, 2715 cb => \&BDB::poll_cb,
2024 interval => 10, 2716 );
2025 cb => sub { 2717 BDB::min_parallel 8;
2026 (Coro::unblock_sub { 2718
2027 write_runtime 2719 BDB::set_sync_prepare {
2028 or warn "ERROR: unable to write runtime file: $!"; 2720 my $status;
2721 my $current = $Coro::current;
2722 (
2723 sub {
2724 $status = $!;
2725 $current->ready; undef $current;
2726 },
2727 sub {
2728 Coro::schedule while defined $current;
2729 $! = $status;
2730 },
2731 )
2732 };
2733
2734 unless ($DB_ENV) {
2735 $DB_ENV = BDB::db_env_create;
2736
2737 cf::sync_job {
2738 eval {
2739 BDB::db_env_open
2740 $DB_ENV,
2741 $BDB_ENV_DIR,
2742 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2743 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2744 0666;
2745
2746 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2747
2748 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2749 $DB_ENV->set_lk_detect;
2750 };
2751
2752 cf::cleanup "db_env_open(db): $@" if $@;
2029 })->(); 2753 };
2030 }, 2754 }
2031); 2755}
2756
2757{
2758 IO::AIO::min_parallel 8;
2759
2760 undef $Coro::AIO::WATCHER;
2761 IO::AIO::max_poll_time $TICK * 0.1;
2762 $AIO_POLL_WATCHER = Event->io (
2763 reentrant => 0,
2764 data => WF_AUTOCANCEL,
2765 fd => IO::AIO::poll_fileno,
2766 poll => 'r',
2767 prio => 6,
2768 cb => \&IO::AIO::poll_cb,
2769 );
2770}
2771
2772END { cf::emergency_save }
2032 2773
20331 27741
2034 2775

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