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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.513 by root, Mon Apr 12 05:22:38 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3; 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 118our $NEXT_TICK;
45our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %MAP; # all maps 134our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 135our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
57 150
58binmode STDOUT; 151binmode STDOUT;
59binmode STDERR; 152binmode STDERR;
60 153
61# read virtual server time, if available 154# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
66} 159}
67 160
68mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 162
74# a special map that is always available 163mkdir $_
75our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 165
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 180
79############################################################################# 181#############################################################################
80 182
81=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
82 184
89=item $cf::RUNTIME 191=item $cf::RUNTIME
90 192
91The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 194every server tick.
93 195
94=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 199
96The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
98 204
99=item $cf::NOW 205=item $cf::NOW
100 206
101The time of the last (current) server tick. 207The time of the last (current) server tick.
102 208
103=item $cf::TICK 209=item $cf::TICK
104 210
105The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
106 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
107=item %cf::CFG 223=item %cf::CFG
108 224
109Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 226from wherever your confdir points to.
111 227
228=item cf::wait_for_tick, cf::wait_for_tick_begin
229
230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231returns directly I<after> the tick processing (and consequently, can only wake one process
232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
112=back 246=back
113 247
114=cut 248=cut
115 249
116BEGIN { 250$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 251 my $msg = join "", @_;
119 utf8::encode $msg;
120 252
121 $msg .= "\n" 253 $msg .= "\n"
122 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
123 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
124 LOG llevError, "cfperl: $msg"; 258 LOG llevError, $msg;
125 }; 259};
126} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
127 274
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 282
135# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 284# within the Safe compartment.
137for my $pkg (qw( 285for my $pkg (qw(
138 cf::global cf::attachable 286 cf::global cf::attachable
139 cf::object cf::object::player 287 cf::object cf::object::player
140 cf::client cf::player 288 cf::client cf::player
141 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
142 cf::map cf::party cf::region 291 cf::party cf::region
143)) { 292)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 294}
147 295
148$Event::DIED = sub { 296$EV::DIED = sub {
149 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
150}; 298};
151 299
152my %ext_pkg; 300#############################################################################
153my @exts;
154my @hook;
155 301
156=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
157 303
158=over 4 304=over 4
159 305
160=cut 306=item dumpval $ref
161 307
162use JSON::Syck (); # TODO# replace by JSON::PC once working 308=cut
163 309
310sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327}
328
164=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
165 330
166Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
167 332
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
176 334
177Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
178 336
179=cut 337=cut
180 338
181sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
183 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
184} 356}
357
358=item cf::lock_wait $string
359
360Wait until the given lock is available. See cf::lock_acquire.
361
362=item my $lock = cf::lock_acquire $string
363
364Wait until the given lock is available and then acquires it and returns
365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
366for example when the coroutine gets canceled), the lock is automatically
367returned.
368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
372Lock names should begin with a unique identifier (for example, cf::map::find
373uses map_find and cf::map::load uses map_load).
374
375=item $locked = cf::lock_active $string
376
377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
382
383sub lock_wait($) {
384 $LOCKS->wait ($_[0]);
385}
386
387sub lock_acquire($) {
388 $LOCKS->guard ($_[0])
389}
390
391sub lock_active($) {
392 $LOCKS->count ($_[0]) < 1
393}
394
395sub freeze_mainloop {
396 tick_inhibit_inc;
397
398 &Guard::guard (\&tick_inhibit_dec);
399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over timer.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
481}
482
483=item cf::async { BLOCK }
484
485Currently the same as Coro::async_pool, meaning you cannot use
486C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
487thing you are allowed to do is call C<prio> on it.
488
489=cut
490
491BEGIN { *async = \&Coro::async_pool }
185 492
186=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
187 494
188The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
191 499
192If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
195fast or be very important. 503fast or be very important.
197=cut 505=cut
198 506
199sub sync_job(&) { 507sub sync_job(&) {
200 my ($job) = @_; 508 my ($job) = @_;
201 509
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead 511 my $time = AE::time;
213 local $FREEZE = 1; 512
513 # this is the main coro, too bad, we have to block
514 # till the operation succeeds, freezing the server :/
515
516 LOG llevError, Carp::longmess "sync job";#d#
517
518 my $freeze_guard = freeze_mainloop;
519
520 my $busy = 1;
521 my @res;
522
523 (async {
524 $Coro::current->desc ("sync job coro");
525 @res = eval { $job->() };
526 warn $@ if $@;
527 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
529
215 while ($busy) { 530 while ($busy) {
531 if (Coro::nready) {
216 Coro::cede_notself; 532 Coro::cede_notself;
217 Event::one_event unless Coro::nready; 533 } else {
534 EV::loop EV::LOOP_ONESHOT;
218 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
541
542 wantarray ? @res : $res[0]
219 } else { 543 } else {
220 $coro->join; 544 # we are in another coroutine, how wonderful, everything just works
545
546 $job->()
221 } 547 }
222
223 wantarray ? @res : $res[0]
224} 548}
225 549
226=item $coro = cf::coro { BLOCK } 550=item $coro = cf::async_ext { BLOCK }
227 551
228Creates and returns a new coro. This coro is automcatially being canceled 552Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 553extension calling this is being unloaded.
230 554
231=cut 555=cut
232 556
233sub coro(&) { 557sub async_ext(&) {
234 my $cb = shift; 558 my $cb = shift;
235 559
236 my $coro; $coro = async { 560 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 561
243 $coro->on_destroy (sub { 562 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 563 delete $EXT_CORO{$coro+0};
245 }); 564 });
246 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
247 566
248 $coro 567 $coro
249} 568}
250 569
251sub write_runtime { 570=item fork_call { }, $args
252 my $runtime = cf::localdir . "/runtime";
253 571
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
255 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
256 576
257 my $value = $cf::RUNTIME; 577=cut
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260 578
261 aio_fsync $fh 579sub fork_call(&@) {
262 and return; 580 my ($cb, @args) = @_;
263 581
264 close $fh 582 # we seemingly have to make a local copy of the whole thing,
265 or return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
266 585
267 aio_rename "$runtime~", $runtime 586 my @res = Coro::Util::fork_eval {
268 and return; 587 reset_signals;
588 &$cb
589 }, @args;
269 590
591 wantarray ? @res : $res[-1]
592}
593
594=item $coin = coin_from_name $name
595
596=cut
597
598our %coin_alias = (
599 "silver" => "silvercoin",
600 "silvercoin" => "silvercoin",
601 "silvercoins" => "silvercoin",
602 "gold" => "goldcoin",
603 "goldcoin" => "goldcoin",
604 "goldcoins" => "goldcoin",
605 "platinum" => "platinacoin",
606 "platinumcoin" => "platinacoin",
607 "platinumcoins" => "platinacoin",
608 "platina" => "platinacoin",
609 "platinacoin" => "platinacoin",
610 "platinacoins" => "platinacoin",
611 "royalty" => "royalty",
612 "royalties" => "royalty",
613);
614
615sub coin_from_name($) {
616 $coin_alias{$_[0]}
617 ? cf::arch::find $coin_alias{$_[0]}
618 : undef
619}
620
621=item $value = cf::db_get $family => $key
622
623Returns a single value from the environment database.
624
625=item cf::db_put $family => $key => $value
626
627Stores the given C<$value> in the family. It can currently store binary
628data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
629
630=item $db = cf::db_table "name"
631
632Create and/or open a new database table. The string must not be "db" and must be unique
633within each server.
634
635=cut
636
637sub db_table($) {
638 my ($name) = @_;
639 my $db = BDB::db_create $DB_ENV;
640
641 eval {
642 $db->set_flags (BDB::CHKSUM);
643
644 utf8::encode $name;
645 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
646 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
647 cf::cleanup "db_open(db): $!" if $!;
648 };
649 cf::cleanup "db_open(db): $@" if $@;
650
651 $db
652}
653
654our $DB;
655
656sub db_init {
657 cf::sync_job {
658 $DB ||= db_table "db";
659 };
660}
661
662sub db_get($$) {
663 my $key = "$_[0]/$_[1]";
664
665 cf::sync_job {
666 BDB::db_get $DB, undef, $key, my $data;
667
668 $! ? ()
669 : $data
270 1 670 }
671}
672
673sub db_put($$$) {
674 BDB::dbreq_pri 4;
675 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
676}
677
678=item cf::cache $id => [$paths...], $processversion => $process
679
680Generic caching function that returns the value of the resource $id,
681caching and regenerating as required.
682
683This function can block.
684
685=cut
686
687sub cache {
688 my ($id, $src, $processversion, $process) = @_;
689
690 my $meta =
691 join "\x00",
692 $processversion,
693 map {
694 aio_stat $_
695 and Carp::croak "$_: $!";
696
697 ($_, (stat _)[7,9])
698 } @$src;
699
700 my $dbmeta = db_get cache => "$id/meta";
701 if ($dbmeta ne $meta) {
702 # changed, we may need to process
703
704 my @data;
705 my $md5;
706
707 for (0 .. $#$src) {
708 0 <= aio_load $src->[$_], $data[$_]
709 or Carp::croak "$src->[$_]: $!";
710 }
711
712 # if processing is expensive, check
713 # checksum first
714 if (1) {
715 $md5 =
716 join "\x00",
717 $processversion,
718 map {
719 cf::cede_to_tick;
720 ($src->[$_], Digest::MD5::md5_hex $data[$_])
721 } 0.. $#$src;
722
723
724 my $dbmd5 = db_get cache => "$id/md5";
725 if ($dbmd5 eq $md5) {
726 db_put cache => "$id/meta", $meta;
727
728 return db_get cache => "$id/data";
729 }
730 }
731
732 my $t1 = Time::HiRes::time;
733 my $data = $process->(\@data);
734 my $t2 = Time::HiRes::time;
735
736 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
737
738 db_put cache => "$id/data", $data;
739 db_put cache => "$id/md5" , $md5;
740 db_put cache => "$id/meta", $meta;
741
742 return $data;
743 }
744
745 db_get cache => "$id/data"
746}
747
748=item cf::datalog type => key => value, ...
749
750Log a datalog packet of the given type with the given key-value pairs.
751
752=cut
753
754sub datalog($@) {
755 my ($type, %kv) = @_;
756 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
271} 757}
272 758
273=back 759=back
274 760
275=cut 761=cut
276 762
277############################################################################# 763#############################################################################
278 764
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS 765=head2 ATTACHABLE OBJECTS
390 766
391Many objects in crossfire are so-called attachable objects. That means you can 767Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 768attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 769to it. All such attachable objects support the following methods.
394 770
395In the following description, CLASS can be any of C<global>, C<object> 771In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 772C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 773Deliantra).
398 774
399=over 4 775=over 4
400 776
401=item $attachable->attach ($attachment, key => $value...) 777=item $attachable->attach ($attachment, key => $value...)
402 778
446=item cf::CLASS::attachment $name, ... 822=item cf::CLASS::attachment $name, ...
447 823
448Register an attachment by C<$name> through which attachable objects of the 824Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 825given CLASS can refer to this attachment.
450 826
451Some classes such as crossfire maps and objects can specify attachments 827Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 828that are attached at load/instantiate time, thus the need for a name.
453 829
454These calls expect any number of the following handler/hook descriptions: 830These calls expect any number of the following handler/hook descriptions:
455 831
456=over 4 832=over 4
516our @CB_TYPE = (); # registry for type (cf-object class) based events 892our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 893our @CB_MAP = ();
518 894
519my %attachment; 895my %attachment;
520 896
897sub cf::attachable::thawer_merge {
898 # simply override everything except _meta
899 local $_[0]{_meta};
900 %{$_[0]} = %{$_[1]};
901}
902
521sub _attach_cb($$$$) { 903sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 904 my ($registry, $event, $prio, $cb) = @_;
523 905
524 use sort 'stable'; 906 use sort 'stable';
525 907
559 $registry = $CB_TYPE[$object_type] ||= []; 941 $registry = $CB_TYPE[$object_type] ||= [];
560 942
561 } elsif ($type eq "subtype") { 943 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 944 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 945 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 946 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 947
566 } elsif ($type eq "package") { 948 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 949 my $pkg = shift @arg;
568 950
569 while (my ($name, $id) = each %cb_id) { 951 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 980 _attach $registry, $klass, @attach;
599 } 981 }
600 982
601 $obj->{$name} = \%arg; 983 $obj->{$name} = \%arg;
602 } else { 984 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 985 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 986 }
605 987
606 $obj->{_attachment}{$name} = undef; 988 $obj->{_attachment}{$name} = undef;
607} 989}
608 990
610 if (ref $_[0]) { 992 if (ref $_[0]) {
611 _object_attach @_; 993 _object_attach @_;
612 } else { 994 } else {
613 _attach shift->_attach_registry, @_; 995 _attach shift->_attach_registry, @_;
614 } 996 }
997 _recalc_want;
615}; 998};
616 999
617# all those should be optimised 1000# all those should be optimised
618sub cf::attachable::detach { 1001sub cf::attachable::detach {
619 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 1005 delete $obj->{_attachment}{$name};
623 reattach ($obj); 1006 reattach ($obj);
624 } else { 1007 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 1008 Carp::croak "cannot, currently, detach class attachments";
626 } 1009 }
1010 _recalc_want;
627}; 1011};
628 1012
629sub cf::attachable::attached { 1013sub cf::attachable::attached {
630 my ($obj, $name) = @_; 1014 my ($obj, $name) = @_;
631 1015
646 "; 1030 ";
647 die if $@; 1031 die if $@;
648} 1032}
649 1033
650our $override; 1034our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1035our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652 1036
653sub override { 1037sub override {
654 $override = 1; 1038 $override = 1;
655 @invoke_results = (); 1039 @INVOKE_RESULTS = (@_);
656} 1040}
657 1041
658sub do_invoke { 1042sub do_invoke {
659 my $event = shift; 1043 my $event = shift;
660 my $callbacks = shift; 1044 my $callbacks = shift;
661 1045
662 @invoke_results = (); 1046 @INVOKE_RESULTS = ();
663 1047
664 local $override; 1048 local $override;
665 1049
666 for (@$callbacks) { 1050 for (@$callbacks) {
667 eval { &{$_->[1]} }; 1051 eval { &{$_->[1]} };
676 } 1060 }
677 1061
678 0 1062 0
679} 1063}
680 1064
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1065=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
682 1066
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1067=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684 1068
685Generate an object-specific event with the given arguments. 1069Generate an object-specific event with the given arguments.
686 1070
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1071This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override 1072removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly). 1073results (if you must, access C<@cf::INVOKE_RESULTS> directly).
690 1074
691=back 1075=back
692 1076
693=cut 1077=cut
694 1078
695############################################################################# 1079#############################################################################
696# object support 1080# object support
1081
1082sub _object_equal($$);
1083sub _object_equal($$) {
1084 my ($a, $b) = @_;
1085
1086 return 0 unless (ref $a) eq (ref $b);
1087
1088 if ("HASH" eq ref $a) {
1089 my @ka = keys %$a;
1090 my @kb = keys %$b;
1091
1092 return 0 if @ka != @kb;
1093
1094 for (0 .. $#ka) {
1095 return 0 unless $ka[$_] eq $kb[$_];
1096 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1097 }
1098
1099 } elsif ("ARRAY" eq ref $a) {
1100
1101 return 0 if @$a != @$b;
1102
1103 for (0 .. $#$a) {
1104 return 0 unless _object_equal $a->[$_], $b->[$_];
1105 }
1106
1107 } elsif ($a ne $b) {
1108 return 0;
1109 }
1110
1111 1
1112}
1113
1114our $SLOW_MERGES;#d#
1115sub _can_merge {
1116 my ($ob1, $ob2) = @_;
1117
1118 ++$SLOW_MERGES;#d#
1119
1120 # we do the slow way here
1121 return _object_equal $ob1, $ob2
1122}
697 1123
698sub reattach { 1124sub reattach {
699 # basically do the same as instantiate, without calling instantiate 1125 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 1126 my ($obj) = @_;
1127
1128 # no longer needed after getting rid of delete_package?
1129 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 1130
702 my $registry = $obj->registry; 1131 my $registry = $obj->registry;
703 1132
704 @$registry = (); 1133 @$registry = ();
705 1134
720cf::attachable->attach ( 1149cf::attachable->attach (
721 prio => -1000000, 1150 prio => -1000000,
722 on_instantiate => sub { 1151 on_instantiate => sub {
723 my ($obj, $data) = @_; 1152 my ($obj, $data) = @_;
724 1153
725 $data = from_json $data; 1154 $data = decode_json $data;
726 1155
727 for (@$data) { 1156 for (@$data) {
728 my ($name, $args) = @$_; 1157 my ($name, $args) = @$_;
729 1158
730 $obj->attach ($name, %{$args || {} }); 1159 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1175sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1176 my ($filename, $rdata, $objs) = @_;
748 1177
749 sync_job { 1178 sync_job {
750 if (length $$rdata) { 1179 if (length $$rdata) {
1180 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1181 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1182 $decname, length $$rdata, scalar @$objs;
753 1183
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1186 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
757 aio_fsync $fh; 1189 aio_fsync $fh;
1190 }
758 close $fh; 1191 aio_close $fh;
759 1192
760 if (@$objs) { 1193 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1194 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1195 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1196 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1197 aio_write $fh, 0, (length $data), $data, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
765 aio_fsync $fh; 1200 aio_fsync $fh;
1201 }
766 close $fh; 1202 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1203 aio_rename "$filename.pst~", "$filename.pst";
768 } 1204 }
769 } else { 1205 } else {
770 aio_unlink "$filename.pst"; 1206 aio_unlink "$filename.pst";
771 } 1207 }
772 1208
773 aio_rename "$filename~", $filename; 1209 aio_rename "$filename~", $filename;
1210
1211 $filename =~ s%/[^/]+$%%;
1212 aio_pathsync $filename if $cf::USE_FSYNC;
774 } else { 1213 } else {
775 warn "FATAL: $filename~: $!\n"; 1214 warn "unable to save objects: $filename~: $!\n";
776 } 1215 }
777 } else { 1216 } else {
778 aio_unlink $filename; 1217 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1218 aio_unlink "$filename.pst";
780 } 1219 }
781 } 1220 };
782} 1221}
783 1222
784sub object_freezer_as_string { 1223sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 1224 my ($rdata, $objs) = @_;
786 1225
798 or return; 1237 or return;
799 1238
800 unless (aio_stat "$filename.pst") { 1239 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1240 (aio_load "$filename.pst", $av) >= 0
802 or return; 1241 or return;
1242
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 1243 my $st = eval { Coro::Storable::thaw $av };
1244 $av = $st->{objs};
804 } 1245 }
805 1246
1247 utf8::decode (my $decname = $filename);
1248 warn sprintf "loading %s (%d,%d)\n",
1249 $decname, length $data, scalar @{$av || []};
1250
806 return ($data, $av); 1251 ($data, $av)
807} 1252}
1253
1254=head2 COMMAND CALLBACKS
1255
1256=over 4
1257
1258=cut
808 1259
809############################################################################# 1260#############################################################################
810# command handling &c 1261# command handling &c
811 1262
812=item cf::register_command $name => \&callback($ob,$args); 1263=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1276 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1277}
827 1278
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1279=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1280
830Register a callbackf ro execution when the client sends an extcmd packet. 1281Register a callback for execution when the client sends an (synchronous)
1282extcmd packet. Ext commands will be processed in the order they are
1283received by the server, like other user commands. The first argument is
1284the logged-in player. Ext commands can only be processed after a player
1285has logged in successfully.
831 1286
832If the callback returns something, it is sent back as if reply was being 1287If the callback returns something, it is sent back as if reply was being
833called. 1288called.
834 1289
1290=item cf::register_exticmd $name => \&callback($ns,$packet);
1291
1292Register a callback for execution when the client sends an (asynchronous)
1293exticmd packet. Exti commands are processed by the server as soon as they
1294are received, i.e. out of order w.r.t. other commands. The first argument
1295is a client socket. Exti commands can be received anytime, even before
1296log-in.
1297
1298If the callback returns something, it is sent back as if reply was being
1299called.
1300
835=cut 1301=cut
836 1302
837sub register_extcmd { 1303sub register_extcmd {
838 my ($name, $cb) = @_; 1304 my ($name, $cb) = @_;
839 1305
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 1306 $EXTCMD{$name} = $cb;
844} 1307}
1308
1309sub register_exticmd {
1310 my ($name, $cb) = @_;
1311
1312 $EXTICMD{$name} = $cb;
1313}
1314
1315use File::Glob ();
845 1316
846cf::player->attach ( 1317cf::player->attach (
847 on_command => sub { 1318 on_unknown_command => sub {
848 my ($pl, $name, $params) = @_; 1319 my ($pl, $name, $params) = @_;
849 1320
850 my $cb = $COMMAND{$name} 1321 my $cb = $COMMAND{$name}
851 or return; 1322 or return;
852 1323
857 cf::override; 1328 cf::override;
858 }, 1329 },
859 on_extcmd => sub { 1330 on_extcmd => sub {
860 my ($pl, $buf) = @_; 1331 my ($pl, $buf) = @_;
861 1332
862 my $msg = eval { from_json $buf }; 1333 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
863 1334
864 if (ref $msg) { 1335 if (ref $msg) {
1336 my ($type, $reply, @payload) =
1337 "ARRAY" eq ref $msg
1338 ? @$msg
1339 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1340
1341 my @reply;
1342
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1343 if (my $cb = $EXTCMD{$type}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1344 @reply = $cb->($pl, @payload);
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 } 1345 }
1346
1347 $pl->ext_reply ($reply, @reply)
1348 if $reply;
1349
870 } else { 1350 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1351 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 } 1352 }
873 1353
874 cf::override; 1354 cf::override;
875 }, 1355 },
876); 1356);
877 1357
878sub register { 1358# "readahead" all extensions
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 1359sub cache_extensions {
885 my ($path) = @_; 1360 my $grp = IO::AIO::aio_group;
886 1361
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1362 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
888 my $base = $1; 1363 for (grep /\.ext$/, @{$_[0]}) {
889 my $pkg = $1; 1364 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
890 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg";
892
893 warn "loading '$path' into '$pkg'\n";
894
895 open my $fh, "<:utf8", $path
896 or die "$path: $!";
897
898 my $source =
899 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> })
902 . "\n};\n1";
903
904 eval $source
905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
907
908 push @exts, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# }
927
928 # remove commands
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 } 1365 }
937 } 1366 };
938 1367
939 # remove extcmds 1368 $grp
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 1369}
953 1370
954sub load_extensions { 1371sub load_extensions {
1372 cf::sync_job {
1373 my %todo;
1374
955 for my $ext (<$LIBDIR/*.ext>) { 1375 for my $path (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 1376 next unless -r $path;
957 eval { 1377
958 load_extension $ext; 1378 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1379 my $base = $1;
1380 my $pkg = $1;
1381 $pkg =~ s/[^[:word:]]/_/g;
1382 $pkg = "ext::$pkg";
1383
1384 open my $fh, "<:utf8", $path
1385 or die "$path: $!";
1386
1387 my $source = do { local $/; <$fh> };
1388
1389 my %ext = (
1390 path => $path,
1391 base => $base,
1392 pkg => $pkg,
1393 );
1394
1395 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1396 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1397
1398 $ext{source} =
1399 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1400 . "#line 1 \"$path\"\n{\n"
1401 . $source
1402 . "\n};\n1";
1403
1404 $todo{$base} = \%ext;
1405 }
1406
1407 my $pass = 0;
1408 my %done;
1409 while (%todo) {
1410 my $progress;
1411
1412 ++$pass;
1413
1414 ext:
1415 while (my ($k, $v) = each %todo) {
1416 for (split /,\s*/, $v->{meta}{depends}) {
1417 next ext
1418 unless exists $done{$_};
1419 }
1420
1421 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1422
1423 my $active = eval $v->{source};
1424
1425 if (length $@) {
1426 warn "$v->{path}: $@\n";
1427
1428 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1429 if exists $v->{meta}{mandatory};
1430 } else {
1431 $done{$k} = delete $todo{$k};
1432 push @EXTS, $v->{pkg};
1433 $progress = 1;
1434
1435 warn "$v->{base}: extension inactive.\n"
1436 unless $active;
1437 }
959 1 1438 }
960 } or warn "$ext not loaded: $@"; 1439
1440 unless ($progress) {
1441 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1442
1443 while (my ($k, $v) = each %todo) {
1444 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1445 if exists $v->{meta}{mandatory};
1446 }
1447 }
1448 }
961 } 1449 };
962} 1450}
963 1451
964############################################################################# 1452#############################################################################
965# load/save/clean perl data associated with a map
966 1453
967*cf::mapsupport::on_clean = sub { 1454=back
1455
1456=head2 CORE EXTENSIONS
1457
1458Functions and methods that extend core deliantra objects.
1459
1460=cut
1461
1462package cf::player;
1463
1464use Coro::AIO;
1465
1466=head3 cf::player
1467
1468=over 4
1469
1470=item cf::player::num_playing
1471
1472Returns the official number of playing players, as per the Crossfire metaserver rules.
1473
1474=cut
1475
1476sub num_playing {
1477 scalar grep
1478 $_->ob->map
1479 && !$_->hidden
1480 && !$_->ob->flag (cf::FLAG_WIZ),
1481 cf::player::list
1482}
1483
1484=item cf::player::find $login
1485
1486Returns the given player object, loading it if necessary (might block).
1487
1488=cut
1489
1490sub playerdir($) {
1491 "$PLAYERDIR/"
1492 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1493}
1494
1495sub path($) {
1496 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1497
1498 (playerdir $login) . "/playerdata"
1499}
1500
1501sub find_active($) {
1502 $cf::PLAYER{$_[0]}
1503 and $cf::PLAYER{$_[0]}->active
1504 and $cf::PLAYER{$_[0]}
1505}
1506
1507sub exists($) {
968 my ($map) = @_; 1508 my ($login) = @_;
969 1509
970 my $path = $map->tmpname; 1510 $cf::PLAYER{$login}
971 defined $path or return; 1511 or !aio_stat path $login
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983} 1512}
984 1513
985# TODO: compatibility cruft, remove when no longer needed 1514sub find($) {
1515 return $cf::PLAYER{$_[0]} || do {
1516 my $login = $_[0];
1517
1518 my $guard = cf::lock_acquire "user_find:$login";
1519
1520 $cf::PLAYER{$_[0]} || do {
1521 # rename old playerfiles to new ones
1522 #TODO: remove when no longer required
1523 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1524 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1525 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1526 aio_unlink +(playerdir $login) . "/$login.pl";
1527
1528 my $f = new_from_file cf::object::thawer path $login
1529 or return;
1530
1531 my $pl = cf::player::load_pl $f
1532 or return;
1533
1534 local $cf::PLAYER_LOADING{$login} = $pl;
1535 $f->resolve_delayed_derefs;
1536 $cf::PLAYER{$login} = $pl
1537 }
1538 }
1539}
1540
986cf::player->attach ( 1541cf::player->attach (
987 on_load => sub { 1542 on_load => sub {
988 my ($pl, $path) = @_; 1543 my ($pl, $path) = @_;
989 1544
990 for my $o (all_objects $pl->ob) { 1545 # restore slots saved in save, below
991 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1546 my $slots = delete $pl->{_slots};
992 $o->set_ob_key_value ("_perl_data");
993 1547
994 %$o = %{ Storable::thaw pack "H*", $value }; 1548 $pl->ob->current_weapon ($slots->[0]);
995 } 1549 $pl->combat_ob ($slots->[1]);
996 } 1550 $pl->ranged_ob ($slots->[2]);
997 }, 1551 },
998); 1552);
999 1553
1000############################################################################# 1554sub save($) {
1555 my ($pl) = @_;
1001 1556
1002=head2 CORE EXTENSIONS 1557 return if $pl->{deny_save};
1003 1558
1004Functions and methods that extend core crossfire objects. 1559 my $path = path $pl;
1560 my $guard = cf::lock_acquire "user_save:$path";
1005 1561
1006=head3 cf::player 1562 return if $pl->{deny_save};
1563
1564 aio_mkdir playerdir $pl, 0770;
1565 $pl->{last_save} = $cf::RUNTIME;
1566
1567 cf::get_slot 0.01;
1568
1569 # save slots, to be restored later
1570 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1571
1572 $pl->save_pl ($path);
1573 cf::cede_to_tick;
1574}
1575
1576sub new($) {
1577 my ($login) = @_;
1578
1579 my $self = create;
1580
1581 $self->ob->name ($login);
1582 $self->{deny_save} = 1;
1583
1584 $cf::PLAYER{$login} = $self;
1585
1586 $self
1587}
1588
1589=item $player->send_msg ($channel, $msg, $color, [extra...])
1590
1591=cut
1592
1593sub send_msg {
1594 my $ns = shift->ns
1595 or return;
1596 $ns->send_msg (@_);
1597}
1598
1599=item $pl->quit_character
1600
1601Nukes the player without looking back. If logged in, the connection will
1602be destroyed. May block for a long time.
1603
1604=cut
1605
1606sub quit_character {
1607 my ($pl) = @_;
1608
1609 my $name = $pl->ob->name;
1610
1611 $pl->{deny_save} = 1;
1612 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1613
1614 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1615 $pl->deactivate;
1616 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1617 $pl->ob->check_score;
1618 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1619 $pl->ns->destroy if $pl->ns;
1620
1621 my $path = playerdir $pl;
1622 my $temp = "$path~$cf::RUNTIME~deleting~";
1623 aio_rename $path, $temp;
1624 delete $cf::PLAYER{$pl->ob->name};
1625 $pl->destroy;
1626
1627 my $prefix = qr<^~\Q$name\E/>;
1628
1629 # nuke player maps
1630 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1631
1632 IO::AIO::aio_rmtree $temp;
1633}
1634
1635=item $pl->kick
1636
1637Kicks a player out of the game. This destroys the connection.
1638
1639=cut
1640
1641sub kick {
1642 my ($pl, $kicker) = @_;
1643
1644 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1645 $pl->killer ("kicked");
1646 $pl->ns->destroy;
1647}
1648
1649=item cf::player::list_logins
1650
1651Returns am arrayref of all valid playernames in the system, can take a
1652while and may block, so not sync_job-capable, ever.
1653
1654=cut
1655
1656sub list_logins {
1657 my $dirs = aio_readdir $PLAYERDIR
1658 or return [];
1659
1660 my @logins;
1661
1662 for my $login (@$dirs) {
1663 my $path = path $login;
1664
1665 # a .pst is a dead give-away for a valid player
1666 # if no pst file found, open and chekc for blocked users
1667 if (aio_stat "$path.pst") {
1668 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1669 aio_read $fh, 0, 512, my $buf, 0 or next;
1670 $buf !~ /^password -------------$/m or next; # official not-valid tag
1671 }
1672
1673 utf8::decode $login;
1674 push @logins, $login;
1675 }
1676
1677 \@logins
1678}
1679
1680=item $player->maps
1681
1682Returns an arrayref of map paths that are private for this
1683player. May block.
1684
1685=cut
1686
1687sub maps($) {
1688 my ($pl) = @_;
1689
1690 $pl = ref $pl ? $pl->ob->name : $pl;
1691
1692 my $files = aio_readdir playerdir $pl
1693 or return;
1694
1695 my @paths;
1696
1697 for (@$files) {
1698 utf8::decode $_;
1699 next if /\.(?:pl|pst)$/;
1700 next unless /^$PATH_SEP/o;
1701
1702 push @paths, cf::map::normalise "~$pl/$_";
1703 }
1704
1705 \@paths
1706}
1707
1708=item $protocol_xml = $player->expand_cfpod ($cfpod)
1709
1710Expand deliantra pod fragments into protocol xml.
1711
1712=item $player->ext_reply ($msgid, @msg)
1713
1714Sends an ext reply to the player.
1715
1716=cut
1717
1718sub ext_reply($$@) {
1719 my ($self, $id, @msg) = @_;
1720
1721 $self->ns->ext_reply ($id, @msg)
1722}
1723
1724=item $player->ext_msg ($type, @msg)
1725
1726Sends an ext event to the client.
1727
1728=cut
1729
1730sub ext_msg($$@) {
1731 my ($self, $type, @msg) = @_;
1732
1733 $self->ns->ext_msg ($type, @msg);
1734}
1735
1736=head3 cf::region
1007 1737
1008=over 4 1738=over 4
1009 1739
1010=item cf::player::exists $login
1011
1012Returns true when the given account exists.
1013
1014=cut 1740=cut
1015 1741
1016sub cf::player::exists($) { 1742package cf::region;
1017 cf::player::find $_[0]
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1019}
1020 1743
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1744=item cf::region::find_by_path $path
1022 1745
1023Sends an ext reply to the player. 1746Tries to decuce the likely region for a map knowing only its path.
1024 1747
1025=cut 1748=cut
1026 1749
1027sub cf::player::ext_reply($$$%) { 1750sub find_by_path($) {
1028 my ($self, $id, %msg) = @_; 1751 my ($path) = @_;
1029 1752
1030 $msg{msgid} = $id; 1753 my ($match, $specificity);
1031 1754
1032 $self->send ("ext " . to_json \%msg); 1755 for my $region (list) {
1756 if ($region->{match} && $path =~ $region->{match}) {
1757 ($match, $specificity) = ($region, $region->specificity)
1758 if $region->specificity > $specificity;
1759 }
1760 }
1761
1762 $match
1033} 1763}
1034 1764
1035=back 1765=back
1036
1037 1766
1038=head3 cf::map 1767=head3 cf::map
1039 1768
1040=over 4 1769=over 4
1041 1770
1044package cf::map; 1773package cf::map;
1045 1774
1046use Fcntl; 1775use Fcntl;
1047use Coro::AIO; 1776use Coro::AIO;
1048 1777
1778use overload
1779 '""' => \&as_string,
1780 fallback => 1;
1781
1049our $MAX_RESET = 7200; 1782our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1783our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1784
1054sub generate_random_map { 1785sub generate_random_map {
1055 my ($path, $rmp) = @_; 1786 my ($self, $rmp) = @_;
1787
1788 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1056 1789
1057 # mit "rum" bekleckern, nicht 1790 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1791 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1792 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1793 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1794 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1795 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1796 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1797 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1798 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1799 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1800 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1801 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1802 (cf::region::find $rmp->{region}), $rmp->{custom}
1803 )
1071} 1804}
1072 1805
1073# and all this just because we cannot iterate over 1806=item cf::map->register ($regex, $prio)
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077 1807
1078 $_->change_map_light ($change) for values %cf::MAP; 1808Register a handler for the map path matching the given regex at the
1079} 1809givne priority (higher is better, built-in handlers have priority 0, the
1810default).
1080 1811
1081sub try_load_header($) { 1812=cut
1813
1814sub register {
1815 my (undef, $regex, $prio) = @_;
1816 my $pkg = caller;
1817
1818 no strict;
1819 push @{"$pkg\::ISA"}, __PACKAGE__;
1820
1821 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1822}
1823
1824# also paths starting with '/'
1825$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1826
1827sub thawer_merge {
1828 my ($self, $merge) = @_;
1829
1830 # we have to keep some variables in memory intact
1831 local $self->{path};
1832 local $self->{load_path};
1833
1834 $self->SUPER::thawer_merge ($merge);
1835}
1836
1837sub normalise {
1082 my ($path) = @_; 1838 my ($path, $base) = @_;
1839
1840 $path = "$path"; # make sure its a string
1841
1842 $path =~ s/\.map$//;
1843
1844 # map plan:
1845 #
1846 # /! non-realised random map exit (special hack!)
1847 # {... are special paths that are not being touched
1848 # ?xxx/... are special absolute paths
1849 # ?random/... random maps
1850 # /... normal maps
1851 # ~user/... per-player map of a specific user
1852
1853 $path =~ s/$PATH_SEP/\//go;
1854
1855 # treat it as relative path if it starts with
1856 # something that looks reasonable
1857 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1858 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1859
1860 $base =~ s{[^/]+/?$}{};
1861 $path = "$base/$path";
1862 }
1863
1864 for ($path) {
1865 redo if s{//}{/};
1866 redo if s{/\.?/}{/};
1867 redo if s{/[^/]+/\.\./}{/};
1868 }
1869
1870 $path
1871}
1872
1873sub new_from_path {
1874 my (undef, $path, $base) = @_;
1875
1876 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1877
1878 $path = normalise $path, $base;
1879
1880 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1881 if ($path =~ $EXT_MAP{$pkg}[1]) {
1882 my $self = bless cf::map::new, $pkg;
1883 $self->{path} = $path; $self->path ($path);
1884 $self->init; # pass $1 etc.
1885 return $self;
1886 }
1887 }
1888
1889 Carp::cluck "unable to resolve path '$path' (base '$base').";
1890 ()
1891}
1892
1893sub init {
1894 my ($self) = @_;
1895
1896 $self
1897}
1898
1899sub as_string {
1900 my ($self) = @_;
1901
1902 "$self->{path}"
1903}
1904
1905# the displayed name, this is a one way mapping
1906sub visible_name {
1907 &as_string
1908}
1909
1910# the original (read-only) location
1911sub load_path {
1912 my ($self) = @_;
1913
1914 "$MAPDIR/$self->{path}.map"
1915}
1916
1917# the temporary/swap location
1918sub save_path {
1919 my ($self) = @_;
1920
1921 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1922 "$TMPDIR/$path.map"
1923}
1924
1925# the unique path, undef == no special unique path
1926sub uniq_path {
1927 my ($self) = @_;
1928
1929 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1930 "$UNIQUEDIR/$path"
1931}
1932
1933sub decay_objects {
1934 my ($self) = @_;
1935
1936 return if $self->{deny_reset};
1937
1938 $self->do_decay_objects;
1939}
1940
1941sub unlink_save {
1942 my ($self) = @_;
1943
1944 utf8::encode (my $save = $self->save_path);
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1946 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1947}
1948
1949sub load_header_from($) {
1950 my ($self, $path) = @_;
1083 1951
1084 utf8::encode $path; 1952 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1953 my $f = new_from_file cf::object::thawer $path
1086 or return; 1954 or return;
1087 1955
1088 my $map = cf::map::new 1956 $self->_load_header ($f)
1089 or return; 1957 or return;
1090 1958
1091 $map->load_header ($path) 1959 local $MAP_LOADING{$self->{path}} = $self;
1960 $f->resolve_delayed_derefs;
1961
1962 $self->{load_path} = $path;
1963
1964 1
1965}
1966
1967sub load_header_orig {
1968 my ($self) = @_;
1969
1970 $self->load_header_from ($self->load_path)
1971}
1972
1973sub load_header_temp {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->save_path)
1977}
1978
1979sub prepare_temp {
1980 my ($self) = @_;
1981
1982 $self->last_access ((delete $self->{last_access})
1983 || $cf::RUNTIME); #d#
1984 # safety
1985 $self->{instantiate_time} = $cf::RUNTIME
1986 if $self->{instantiate_time} > $cf::RUNTIME;
1987}
1988
1989sub prepare_orig {
1990 my ($self) = @_;
1991
1992 $self->{load_original} = 1;
1993 $self->{instantiate_time} = $cf::RUNTIME;
1994 $self->last_access ($cf::RUNTIME);
1995 $self->instantiate;
1996}
1997
1998sub load_header {
1999 my ($self) = @_;
2000
2001 if ($self->load_header_temp) {
2002 $self->prepare_temp;
2003 } else {
2004 $self->load_header_orig
1092 or return; 2005 or return;
2006 $self->prepare_orig;
2007 }
1093 2008
1094 $map->{load_path} = $path; 2009 $self->{deny_reset} = 1
1095 use Data::Dumper; warn Dumper $map;#d# 2010 if $self->no_reset;
1096 2011
1097 $map 2012 $self->default_region (cf::region::find_by_path $self->{path})
1098} 2013 unless $self->default_region;
1099 2014
2015 1
2016}
2017
2018sub find;
1100sub find_map { 2019sub find {
1101 my ($path, $origin) = @_; 2020 my ($path, $origin) = @_;
1102 2021
1103 #warn "find_map<$path,$origin>\n";#d# 2022 $path = normalise $path, $origin && $origin->path;
1104 2023
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 2024 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1106 my $key = $path->as_string; 2025 my $guard2 = cf::lock_acquire "map_find:$path";
1107 2026
1108 $cf::MAP{$key} || do { 2027 $cf::MAP{$path} || do {
1109 # do it the slow way 2028 my $map = new_from_path cf::map $path
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 2029 or return;
1124 2030
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 2031 $map->{last_save} = $cf::RUNTIME;
1136 2032
1137 $map->reset if $map->should_reset; 2033 $map->load_header
2034 or return;
1138 2035
2036 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2037 # doing this can freeze the server in a sync job, obviously
2038 #$cf::WAIT_FOR_TICK->wait;
2039 undef $guard2;
2040 undef $guard1;
2041 $map->reset;
2042 return find $path;
2043 }
2044
1139 $cf::MAP{$key} = $map 2045 $cf::MAP{$path} = $map
1140 } 2046 }
1141} 2047}
2048
2049sub pre_load { }
2050#sub post_load { } # XS
1142 2051
1143sub load { 2052sub load {
1144 my ($self) = @_; 2053 my ($self) = @_;
1145 2054
1146 return if $self->in_memory != cf::MAP_SWAPPED; 2055 local $self->{deny_reset} = 1; # loading can take a long time
1147
1148 $self->in_memory (cf::MAP_LOADING);
1149 2056
1150 my $path = $self->{path}; 2057 my $path = $self->{path};
1151 2058
2059 {
2060 my $guard = cf::lock_acquire "map_data:$path";
2061
2062 return unless $self->valid;
2063 return unless $self->in_memory == cf::MAP_SWAPPED;
2064
2065 $self->in_memory (cf::MAP_LOADING);
2066
1152 $self->alloc; 2067 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1) 2068
2069 $self->pre_load;
2070 cf::cede_to_tick;
2071
2072 my $f = new_from_file cf::object::thawer $self->{load_path};
2073 $f->skip_block;
2074 $self->_load_objects ($f)
1154 or return; 2075 or return;
1155 2076
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 2077 $self->post_load_original
2078 if delete $self->{load_original};
1157 2079
1158 if (my $uniq = $path->uniq_path) { 2080 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 2081 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 2082 unless (aio_stat $uniq) {
2083 if (my $f = new_from_file cf::object::thawer $uniq) {
1161 $self->clear_unique_items; 2084 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 2085 $self->_load_objects ($f);
2086 $f->resolve_delayed_derefs;
2087 }
1163 } 2088 }
1164 } 2089 }
1165 2090
2091 $f->resolve_delayed_derefs;
2092
2093 cf::cede_to_tick;
1166 # now do the right thing for maps 2094 # now do the right thing for maps
1167 $self->link_multipart_objects; 2095 $self->link_multipart_objects;
1168
1169 if ($self->{path}->is_style_map) {
1170 $self->{deny_save} = 1;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons;
1176 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 2096 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 2097 unless $self->difficulty;
2098 cf::cede_to_tick;
2099
2100 unless ($self->{deny_activate}) {
2101 $self->decay_objects;
2102 $self->fix_auto_apply;
2103 $self->update_buttons;
2104 cf::cede_to_tick;
1179 $self->activate; 2105 $self->activate;
1180 } 2106 }
1181 2107
2108 $self->{last_save} = $cf::RUNTIME;
2109 $self->last_access ($cf::RUNTIME);
2110
1182 $self->in_memory (cf::MAP_IN_MEMORY); 2111 $self->in_memory (cf::MAP_ACTIVE);
1183} 2112 }
1184 2113
1185sub load_map_sync { 2114 $self->post_load;
2115}
2116
2117# customize the map for a given player, i.e.
2118# return the _real_ map. used by e.g. per-player
2119# maps to change the path to ~playername/mappath
2120sub customise_for {
2121 my ($self, $ob) = @_;
2122
2123 return find "~" . $ob->name . "/" . $self->{path}
2124 if $self->per_player;
2125
2126# return find "?party/" . $ob->name . "/" . $self->{path}
2127# if $self->per_party;
2128
2129 $self
2130}
2131
2132# find and load all maps in the 3x3 area around a map
2133sub load_neighbours {
2134 my ($map) = @_;
2135
2136 my @neigh; # diagonal neighbours
2137
2138 for (0 .. 3) {
2139 my $neigh = $map->tile_path ($_)
2140 or next;
2141 $neigh = find $neigh, $map
2142 or next;
2143 $neigh->load;
2144
2145 push @neigh,
2146 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2147 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2148 }
2149
2150 for (grep defined $_->[0], @neigh) {
2151 my ($path, $origin) = @$_;
2152 my $neigh = find $path, $origin
2153 or next;
2154 $neigh->load;
2155 }
2156}
2157
2158sub find_sync {
1186 my ($path, $origin) = @_; 2159 my ($path, $origin) = @_;
1187 2160
1188 #warn "load_map_sync<$path, $origin>\n";#d# 2161 cf::sync_job { find $path, $origin }
2162}
1189 2163
1190 cf::sync_job { 2164sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 2165 my ($map) = @_;
1192 or return; 2166
1193 $map->load; 2167 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1194 $map 2168 if $Coro::current == $Coro::main;
2169
2170 cf::sync_job { $map->load };
2171}
2172
2173our %MAP_PREFETCH;
2174our $MAP_PREFETCHER = undef;
2175
2176sub find_async {
2177 my ($path, $origin, $load) = @_;
2178
2179 $path = normalise $path, $origin && $origin->{path};
2180
2181 if (my $map = $cf::MAP{$path}) {
2182 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2183 }
2184
2185 $MAP_PREFETCH{$path} |= $load;
2186
2187 $MAP_PREFETCHER ||= cf::async {
2188 $Coro::current->{desc} = "map prefetcher";
2189
2190 while (%MAP_PREFETCH) {
2191 while (my ($k, $v) = each %MAP_PREFETCH) {
2192 if (my $map = find $k) {
2193 $map->load if $v;
2194 }
2195
2196 delete $MAP_PREFETCH{$k};
2197 }
2198 }
2199 undef $MAP_PREFETCHER;
1195 } 2200 };
2201 $MAP_PREFETCHER->prio (6);
2202
2203 ()
1196} 2204}
1197 2205
1198sub save { 2206sub save {
1199 my ($self) = @_; 2207 my ($self) = @_;
1200 2208
1201 my $save = $self->{path}->save_path; utf8::encode $save; 2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 2210
1204 $self->{last_save} = $cf::RUNTIME; 2211 $self->{last_save} = $cf::RUNTIME;
1205 2212
1206 return unless $self->dirty; 2213 return unless $self->dirty;
1207 2214
2215 my $save = $self->save_path; utf8::encode $save;
2216 my $uniq = $self->uniq_path; utf8::encode $uniq;
2217
1208 $self->{load_path} = $save; 2218 $self->{load_path} = $save;
1209 2219
1210 return if $self->{deny_save}; 2220 return if $self->{deny_save};
1211 2221
1212 warn "saving map ", $self->path; 2222 local $self->{last_access} = $self->last_access;#d#
2223
2224 cf::async {
2225 $Coro::current->{desc} = "map player save";
2226 $_->contr->save for $self->players;
2227 };
2228
2229 cf::get_slot 0.02;
1213 2230
1214 if ($uniq) { 2231 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 2233 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 2234 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2235 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 2236 }
1220} 2237}
1221 2238
1222sub swap_out { 2239sub swap_out {
1223 my ($self) = @_; 2240 my ($self) = @_;
1224 2241
2242 # save first because save cedes
2243 $self->save;
2244
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
1225 return if $self->players; 2247 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 2248 return if $self->in_memory != cf::MAP_ACTIVE;
1227 return if $self->{deny_save}; 2249 return if $self->{deny_save};
1228 2250
2251 $self->in_memory (cf::MAP_SWAPPED);
2252
1229 $self->save; 2253 $self->deactivate;
2254 $_->clear_links_to ($self) for values %cf::MAP;
1230 $self->clear; 2255 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 2256}
2257
2258sub reset_at {
2259 my ($self) = @_;
2260
2261 # TODO: safety, remove and allow resettable per-player maps
2262 return 1e99 if $self->{deny_reset};
2263
2264 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2265 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2266
2267 $time + $to
1232} 2268}
1233 2269
1234sub should_reset { 2270sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 2271 my ($self) = @_;
1251 2272
1252 utf8::encode (my $save = $self->{path}->save_path); 2273 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 2274}
1256 2275
1257sub reset { 2276sub reset {
1258 my ($self) = @_; 2277 my ($self) = @_;
1259 2278
2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
2280
1260 return if $self->players; 2281 return if $self->players;
1261 return if $self->{path}{user_rel};#d#
1262 2282
1263 warn "resetting map ", $self->path;#d# 2283 warn "resetting map ", $self->path, "\n";
2284
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # need to save uniques path
2288 unless ($self->{deny_save}) {
2289 my $uniq = $self->uniq_path; utf8::encode $uniq;
2290
2291 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2292 if $uniq;
2293 }
1264 2294
1265 delete $cf::MAP{$self->path}; 2295 delete $cf::MAP{$self->path};
1266 2296
2297 $self->deactivate;
1267 $_->clear_links_to ($self) for values %cf::MAP; 2298 $_->clear_links_to ($self) for values %cf::MAP;
2299 $self->clear;
1268 2300
1269 $self->unlink_save; 2301 $self->unlink_save;
1270 $self->destroy; 2302 $self->destroy;
1271} 2303}
1272 2304
1273sub customise_for { 2305my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 2306
1276 if ($map->per_player) { 2307sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2308 my ($self) = @_;
2309
1278 } 2310 {
2311 my $lock = cf::lock_acquire "map_data:$self->{path}";
1279 2312
1280 $map 2313 delete $cf::MAP{$self->path};
1281}
1282 2314
1283sub emergency_save { 2315 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 2316
1286 warn "enter emergency map save\n"; 2317 bless $self, "cf::map";
2318 delete $self->{deny_reset};
2319 $self->{deny_save} = 1;
2320 $self->reset_timeout (1);
2321 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 2322
1288 cf::sync_job { 2323 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n";
1290 $_->save for values %cf::MAP;
1291 }; 2324 }
1292 2325
1293 warn "end emergency map save\n"; 2326 $self->reset; # polite request, might not happen
2327}
2328
2329=item $maps = cf::map::tmp_maps
2330
2331Returns an arrayref with all map paths of currently instantiated and saved
2332maps. May block.
2333
2334=cut
2335
2336sub tmp_maps() {
2337 [
2338 map {
2339 utf8::decode $_;
2340 /\.map$/
2341 ? normalise $_
2342 : ()
2343 } @{ aio_readdir $TMPDIR or [] }
2344 ]
2345}
2346
2347=item $maps = cf::map::random_maps
2348
2349Returns an arrayref with all map paths of currently instantiated and saved
2350random maps. May block.
2351
2352=cut
2353
2354sub random_maps() {
2355 [
2356 map {
2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise "?random/$_"
2360 : ()
2361 } @{ aio_readdir $RANDOMDIR or [] }
2362 ]
2363}
2364
2365=item cf::map::unique_maps
2366
2367Returns an arrayref of paths of all shared maps that have
2368instantiated unique items. May block.
2369
2370=cut
2371
2372sub unique_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 s/\.map$//; # TODO future compatibility hack
2377 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2378 ? ()
2379 : normalise $_
2380 } @{ aio_readdir $UNIQUEDIR or [] }
2381 ]
2382}
2383
2384=item cf::map::static_maps
2385
2386Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2387file in the shared directory excluding F</styles> and F</editor>). May
2388block.
2389
2390=cut
2391
2392sub static_maps() {
2393 my @dirs = "";
2394 my @maps;
2395
2396 while (@dirs) {
2397 my $dir = shift @dirs;
2398
2399 next if $dir eq "/styles" || $dir eq "/editor";
2400
2401 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2402 or return;
2403
2404 for (@$files) {
2405 s/\.map$// or next;
2406 utf8::decode $_;
2407 push @maps, "$dir/$_";
2408 }
2409
2410 push @dirs, map "$dir/$_", @$dirs;
2411 }
2412
2413 \@maps
2414}
2415
2416=back
2417
2418=head3 cf::object
2419
2420=cut
2421
2422package cf::object;
2423
2424=over 4
2425
2426=item $ob->inv_recursive
2427
2428Returns the inventory of the object I<and> their inventories, recursively,
2429but I<not> the object itself.
2430
2431=cut
2432
2433sub inv_recursive_;
2434sub inv_recursive_ {
2435 map { $_, inv_recursive_ $_->inv } @_
2436}
2437
2438sub inv_recursive {
2439 inv_recursive_ inv $_[0]
2440}
2441
2442=item $ref = $ob->ref
2443
2444Creates and returns a persistent reference to an object that can be stored as a string.
2445
2446=item $ob = cf::object::deref ($refstring)
2447
2448returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2449even if the object actually exists. May block.
2450
2451=cut
2452
2453sub deref {
2454 my ($ref) = @_;
2455
2456 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2457 my ($uuid, $name) = ($1, $2);
2458 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2459 or return;
2460 $pl->ob->uuid eq $uuid
2461 or return;
2462
2463 $pl->ob
2464 } else {
2465 warn "$ref: cannot resolve object reference\n";
2466 undef
2467 }
1294} 2468}
1295 2469
1296package cf; 2470package cf;
1297 2471
1298=back 2472=back
1299
1300 2473
1301=head3 cf::object::player 2474=head3 cf::object::player
1302 2475
1303=over 4 2476=over 4
1304 2477
1307Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2480Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1308can be C<undef>. Does the right thing when the player is currently in a 2481can be C<undef>. Does the right thing when the player is currently in a
1309dialogue with the given NPC character. 2482dialogue with the given NPC character.
1310 2483
1311=cut 2484=cut
2485
2486our $SAY_CHANNEL = {
2487 id => "say",
2488 title => "Map",
2489 reply => "say ",
2490 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2491};
2492
2493our $CHAT_CHANNEL = {
2494 id => "chat",
2495 title => "Chat",
2496 reply => "chat ",
2497 tooltip => "Player chat and shouts, global to the server.",
2498};
1312 2499
1313# rough implementation of a future "reply" method that works 2500# rough implementation of a future "reply" method that works
1314# with dialog boxes. 2501# with dialog boxes.
1315#TODO: the first argument must go, split into a $npc->reply_to ( method 2502#TODO: the first argument must go, split into a $npc->reply_to ( method
1316sub cf::object::player::reply($$$;$) { 2503sub cf::object::player::reply($$$;$) {
1318 2505
1319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2506 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1320 2507
1321 if ($self->{record_replies}) { 2508 if ($self->{record_replies}) {
1322 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2509 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2510
1323 } else { 2511 } else {
2512 my $pl = $self->contr;
2513
2514 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2515 my $dialog = $pl->{npc_dialog};
2516 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2517
2518 } else {
1324 $msg = $npc->name . " says: $msg" if $npc; 2519 $msg = $npc->name . " says: $msg" if $npc;
1325 $self->message ($msg, $flags); 2520 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2521 }
1326 } 2522 }
2523}
2524
2525=item $object->send_msg ($channel, $msg, $color, [extra...])
2526
2527=cut
2528
2529sub cf::object::send_msg {
2530 my $pl = shift->contr
2531 or return;
2532 $pl->send_msg (@_);
1327} 2533}
1328 2534
1329=item $player_object->may ("access") 2535=item $player_object->may ("access")
1330 2536
1331Returns wether the given player is authorized to access resource "access" 2537Returns wether the given player is authorized to access resource "access"
1340 (ref $cf::CFG{"may_$access"} 2546 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2547 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 2548 : $cf::CFG{"may_$access"})
1343} 2549}
1344 2550
2551=item $player_object->enter_link
2552
2553Freezes the player and moves him/her to a special map (C<{link}>).
2554
2555The player should be reasonably safe there for short amounts of time (e.g.
2556for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2557though, as the palyer cannot control the character while it is on the link
2558map.
2559
2560Will never block.
2561
2562=item $player_object->leave_link ($map, $x, $y)
2563
2564Moves the player out of the special C<{link}> map onto the specified
2565map. If the map is not valid (or omitted), the player will be moved back
2566to the location he/she was before the call to C<enter_link>, or, if that
2567fails, to the emergency map position.
2568
2569Might block.
2570
2571=cut
2572
2573sub link_map {
2574 unless ($LINK_MAP) {
2575 $LINK_MAP = cf::map::find "{link}"
2576 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2577 $LINK_MAP->load;
2578 }
2579
2580 $LINK_MAP
2581}
2582
1345sub cf::object::player::enter_link { 2583sub cf::object::player::enter_link {
1346 my ($self) = @_; 2584 my ($self) = @_;
1347 2585
1348 return if $self->map == $LINK_MAP;
1349
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1351 if $self->map;
1352
1353 $self->enter_map ($LINK_MAP, 20, 20);
1354 $self->deactivate_recursive; 2586 $self->deactivate_recursive;
2587
2588 return if UNIVERSAL::isa $self->map, "ext::map_link";
2589
2590 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2591 if $self->map && $self->map->{path} ne "{link}";
2592
2593 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1355} 2594}
1356 2595
1357sub cf::object::player::leave_link { 2596sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 2597 my ($self, $map, $x, $y) = @_;
1359 2598
2599 return unless $self->contr->active;
2600
1360 my $link_pos = delete $self->{_link_pos}; 2601 my $link_pos = delete $self->{_link_pos};
1361 2602
1362 unless ($map) { 2603 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 2604 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 2605 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 2606 $map = cf::map::find $map;
1368 2607
1369 unless ($map) { 2608 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 2609 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 2610 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 2611 or die "FATAL: cannot load emergency map\n";
1373 } 2612 }
1374 } 2613 }
1375 2614
1376 ($x, $y) = (-1, -1) 2615 ($x, $y) = (-1, -1)
1377 unless (defined $x) && (defined $y); 2616 unless (defined $x) && (defined $y);
1378 2617
1379 # use -1 or undef as default coordinates, not 0, 0 2618 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 2619 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 2620 if $x <= 0 && $y <= 0;
1382 2621
1383 $map->load; 2622 $map->load;
2623 $map->load_neighbours;
1384 2624
2625 return unless $self->contr->active;
2626
2627 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2628 $self->enter_map ($map, $x, $y);
2629
2630 # only activate afterwards, to support waiting in hooks
1385 $self->activate_recursive; 2631 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y);
1387} 2632}
1388 2633
1389=item $player_object->goto_map ($map, $x, $y) 2634=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1390 2635
1391=cut 2636Moves the player to the given map-path and coordinates by first freezing
2637her, loading and preparing them map, calling the provided $check callback
2638that has to return the map if sucecssful, and then unfreezes the player on
2639the new (success) or old (failed) map position. In either case, $done will
2640be called at the end of this process.
1392 2641
2642Note that $check will be called with a potentially non-loaded map, so if
2643it needs a loaded map it has to call C<< ->load >>.
2644
2645=cut
2646
2647our $GOTOGEN;
2648
1393sub cf::object::player::goto_map { 2649sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 2650 my ($self, $path, $x, $y, $check, $done) = @_;
2651
2652 # do generation counting so two concurrent goto's will be executed in-order
2653 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1395 2654
1396 $self->enter_link; 2655 $self->enter_link;
1397 2656
1398 (Coro::async { 2657 (async {
1399 $path = new cf::path $path; 2658 $Coro::current->{desc} = "player::goto $path $x $y";
1400 2659
1401 my $map = cf::map::find_map $path->as_string; 2660 # *tag paths override both path and x|y
2661 if ($path =~ /^\*(.*)$/) {
2662 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2663 my $ob = $obs[rand @obs];
2664
2665 # see if we actually can go there
2666 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2667 $ob = $obs[rand @obs];
2668 } else {
2669 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2670 }
2671 # else put us there anyways for now #d#
2672
2673 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2674 } else {
2675 ($path, $x, $y) = (undef, undef, undef);
2676 }
2677 }
2678
2679 my $map = eval {
2680 my $map = defined $path ? cf::map::find $path : undef;
2681
2682 if ($map) {
1402 $map = $map->customise_for ($self) if $map; 2683 $map = $map->customise_for ($self);
2684 $map = $check->($map) if $check && $map;
2685 } else {
2686 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2687 }
1403 2688
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 2689 $map
2690 };
1406 2691
2692 if ($@) {
2693 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2694 LOG llevError | logBacktrace, Carp::longmess $@;
2695 }
2696
2697 if ($gen == $self->{_goto_generation}) {
2698 delete $self->{_goto_generation};
1407 $self->leave_link ($map, $x, $y); 2699 $self->leave_link ($map, $x, $y);
2700 }
2701
2702 $done->() if $done;
1408 })->prio (1); 2703 })->prio (1);
1409} 2704}
1410 2705
1411=item $player_object->enter_exit ($exit_object) 2706=item $player_object->enter_exit ($exit_object)
1412 2707
1414 2709
1415sub parse_random_map_params { 2710sub parse_random_map_params {
1416 my ($spec) = @_; 2711 my ($spec) = @_;
1417 2712
1418 my $rmp = { # defaults 2713 my $rmp = { # defaults
1419 xsize => 10, 2714 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 2715 ysize => (cf::rndm 15, 40),
2716 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2717 #layout => string,
1421 }; 2718 };
1422 2719
1423 for (split /\n/, $spec) { 2720 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 2721 my ($k, $v) = split /\s+/, $_, 2;
1425 2722
1437 # that depends on the exit object 2734 # that depends on the exit object
1438 2735
1439 my $rmp = parse_random_map_params $exit->msg; 2736 my $rmp = parse_random_map_params $exit->msg;
1440 2737
1441 if ($exit->map) { 2738 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name; 2739 $rmp->{region} = $exit->region->name;
1443 $rmp->{origin_map} = $exit->map->path; 2740 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x; 2741 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y; 2742 $rmp->{origin_y} = $exit->y;
2743
2744 $exit->map->touch;
1446 } 2745 }
1447 2746
1448 $rmp->{random_seed} ||= $exit->random_seed; 2747 $rmp->{random_seed} ||= $exit->random_seed;
1449 2748
1450 my $data = cf::to_json $rmp; 2749 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1451 my $md5 = Digest::MD5::md5_hex $data; 2750 my $md5 = Digest::MD5::md5_hex $data;
2751 my $meta = "$RANDOMDIR/$md5.meta";
1452 2752
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2753 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 2754 aio_write $fh, 0, (length $data), $data, 0;
2755 undef $fh;
2756 aio_rename "$meta~", $meta;
1455 2757
2758 my $slaying = "?random/$md5";
2759
2760 if ($exit->valid) {
1456 $exit->slaying ("?random/$md5"); 2761 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 2762 $exit->msg (undef);
2763 }
1458 } 2764 }
1459} 2765}
1460 2766
1461sub cf::object::player::enter_exit { 2767sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_; 2768 my ($self, $exit) = @_;
1463 2769
1464 return unless $self->type == cf::PLAYER; 2770 return unless $self->type == cf::PLAYER;
1465 2771
1466 $self->enter_link; 2772 $self->enter_link;
1467 2773
1468 (Coro::async { 2774 (async {
2775 $Coro::current->{desc} = "enter_exit";
2776
1469 unless (eval { 2777 unless (eval {
2778 $self->deactivate_recursive; # just to be sure
1470 2779
2780 # random map handling
2781 {
2782 my $guard = cf::lock_acquire "exit_prepare:$exit";
2783
1471 prepare_random_map $exit 2784 prepare_random_map $exit
1472 if $exit->slaying eq "/!"; 2785 if $exit->slaying eq "/!";
2786 }
1473 2787
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2788 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2789 my $x = $exit->stats->hp;
2790 my $y = $exit->stats->sp;
1476 2791
2792 $self->goto ($map, $x, $y);
2793
2794 # if exit is damned, update players death & WoR home-position
2795 $self->contr->savebed ($map, $x, $y)
2796 if $exit->flag (cf::FLAG_DAMNED);
2797
1477 1; 2798 1
1478 }) { 2799 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 2800 $self->message ("Something went wrong deep within the deliantra server. "
1480 . "I'll try to bring you back to the map you were before. " 2801 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 2802 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 2803 cf::NDI_UNIQUE | cf::NDI_RED);
1483 2804
1484 warn "ERROR in enter_exit: $@"; 2805 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 2806 $self->leave_link;
1486 } 2807 }
1487 })->prio (1); 2808 })->prio (1);
1500 2821
1501sub cf::client::send_drawinfo { 2822sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_; 2823 my ($self, $text, $flags) = @_;
1503 2824
1504 utf8::encode $text; 2825 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2826 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1506} 2827}
1507 2828
2829=item $client->send_big_packet ($pkt)
2830
2831Like C<send_packet>, but tries to compress large packets, and fragments
2832them as required.
2833
2834=cut
2835
2836our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2837
2838sub cf::client::send_big_packet {
2839 my ($self, $pkt) = @_;
2840
2841 # try lzf for large packets
2842 $pkt = "lzf " . Compress::LZF::compress $pkt
2843 if 1024 <= length $pkt and $self->{can_lzf};
2844
2845 # split very large packets
2846 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2847 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2848 $pkt = "frag";
2849 }
2850
2851 $self->send_packet ($pkt);
2852}
2853
2854=item $client->send_msg ($channel, $msg, $color, [extra...])
2855
2856Send a drawinfo or msg packet to the client, formatting the msg for the
2857client if neccessary. C<$type> should be a string identifying the type of
2858the message, with C<log> being the default. If C<$color> is negative, suppress
2859the message unless the client supports the msg packet.
2860
2861=cut
2862
2863# non-persistent channels (usually the info channel)
2864our %CHANNEL = (
2865 "c/motd" => {
2866 id => "infobox",
2867 title => "MOTD",
2868 reply => undef,
2869 tooltip => "The message of the day",
2870 },
2871 "c/identify" => {
2872 id => "infobox",
2873 title => "Identify",
2874 reply => undef,
2875 tooltip => "Items recently identified",
2876 },
2877 "c/examine" => {
2878 id => "infobox",
2879 title => "Examine",
2880 reply => undef,
2881 tooltip => "Signs and other items you examined",
2882 },
2883 "c/shopinfo" => {
2884 id => "infobox",
2885 title => "Shop Info",
2886 reply => undef,
2887 tooltip => "What your bargaining skill tells you about the shop",
2888 },
2889 "c/book" => {
2890 id => "infobox",
2891 title => "Book",
2892 reply => undef,
2893 tooltip => "The contents of a note or book",
2894 },
2895 "c/lookat" => {
2896 id => "infobox",
2897 title => "Look",
2898 reply => undef,
2899 tooltip => "What you saw there",
2900 },
2901 "c/who" => {
2902 id => "infobox",
2903 title => "Players",
2904 reply => undef,
2905 tooltip => "Shows players who are currently online",
2906 },
2907 "c/body" => {
2908 id => "infobox",
2909 title => "Body Parts",
2910 reply => undef,
2911 tooltip => "Shows which body parts you posess and are available",
2912 },
2913 "c/statistics" => {
2914 id => "infobox",
2915 title => "Statistics",
2916 reply => undef,
2917 tooltip => "Shows your primary statistics",
2918 },
2919 "c/skills" => {
2920 id => "infobox",
2921 title => "Skills",
2922 reply => undef,
2923 tooltip => "Shows your experience per skill and item power",
2924 },
2925 "c/shopitems" => {
2926 id => "infobox",
2927 title => "Shop Items",
2928 reply => undef,
2929 tooltip => "Shows the items currently for sale in this shop",
2930 },
2931 "c/resistances" => {
2932 id => "infobox",
2933 title => "Resistances",
2934 reply => undef,
2935 tooltip => "Shows your resistances",
2936 },
2937 "c/pets" => {
2938 id => "infobox",
2939 title => "Pets",
2940 reply => undef,
2941 tooltip => "Shows information abotu your pets/a specific pet",
2942 },
2943 "c/perceiveself" => {
2944 id => "infobox",
2945 title => "Perceive Self",
2946 reply => undef,
2947 tooltip => "You gained detailed knowledge about yourself",
2948 },
2949 "c/uptime" => {
2950 id => "infobox",
2951 title => "Uptime",
2952 reply => undef,
2953 tooltip => "How long the server has been running since last restart",
2954 },
2955 "c/mapinfo" => {
2956 id => "infobox",
2957 title => "Map Info",
2958 reply => undef,
2959 tooltip => "Information related to the maps",
2960 },
2961 "c/party" => {
2962 id => "party",
2963 title => "Party",
2964 reply => "gsay ",
2965 tooltip => "Messages and chat related to your party",
2966 },
2967 "c/death" => {
2968 id => "death",
2969 title => "Death",
2970 reply => undef,
2971 tooltip => "Reason for and more info about your most recent death",
2972 },
2973 "c/say" => $SAY_CHANNEL,
2974 "c/chat" => $CHAT_CHANNEL,
2975);
2976
2977sub cf::client::send_msg {
2978 my ($self, $channel, $msg, $color, @extra) = @_;
2979
2980 $msg = $self->pl->expand_cfpod ($msg)
2981 unless $color & cf::NDI_VERBATIM;
2982
2983 $color &= cf::NDI_CLIENT_MASK; # just in case...
2984
2985 # check predefined channels, for the benefit of C
2986 if ($CHANNEL{$channel}) {
2987 $channel = $CHANNEL{$channel};
2988
2989 $self->ext_msg (channel_info => $channel);
2990 $channel = $channel->{id};
2991
2992 } elsif (ref $channel) {
2993 # send meta info to client, if not yet sent
2994 unless (exists $self->{channel}{$channel->{id}}) {
2995 $self->{channel}{$channel->{id}} = $channel;
2996 $self->ext_msg (channel_info => $channel);
2997 }
2998
2999 $channel = $channel->{id};
3000 }
3001
3002 return unless @extra || length $msg;
3003
3004 # default colour, mask it out
3005 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3006 if $color & cf::NDI_DEF;
3007
3008 my $pkt = "msg "
3009 . $self->{json_coder}->encode (
3010 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3011 );
3012
3013 $self->send_big_packet ($pkt);
3014}
3015
3016=item $client->ext_msg ($type, @msg)
3017
3018Sends an ext event to the client.
3019
3020=cut
3021
3022sub cf::client::ext_msg($$@) {
3023 my ($self, $type, @msg) = @_;
3024
3025 if ($self->extcmd == 2) {
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3027 } elsif ($self->extcmd == 1) { # TODO: remove
3028 push @msg, msgtype => "event_$type";
3029 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3030 }
3031}
3032
3033=item $client->ext_reply ($msgid, @msg)
3034
3035Sends an ext reply to the client.
3036
3037=cut
3038
3039sub cf::client::ext_reply($$@) {
3040 my ($self, $id, @msg) = @_;
3041
3042 if ($self->extcmd == 2) {
3043 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3044 } elsif ($self->extcmd == 1) {
3045 #TODO: version 1, remove
3046 unshift @msg, msgtype => "reply", msgid => $id;
3047 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3048 }
3049}
1508 3050
1509=item $success = $client->query ($flags, "text", \&cb) 3051=item $success = $client->query ($flags, "text", \&cb)
1510 3052
1511Queues a query to the client, calling the given callback with 3053Queues a query to the client, calling the given callback with
1512the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3054the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1513C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3055C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1514 3056
1515Queries can fail, so check the return code. Or don't, as queries will become 3057Queries can fail, so check the return code. Or don't, as queries will
1516reliable at some point in the future. 3058become reliable at some point in the future.
1517 3059
1518=cut 3060=cut
1519 3061
1520sub cf::client::query { 3062sub cf::client::query {
1521 my ($self, $flags, $text, $cb) = @_; 3063 my ($self, $flags, $text, $cb) = @_;
1529 utf8::encode $text; 3071 utf8::encode $text;
1530 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3072 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1531 3073
1532 $self->send_packet ($self->{query_queue}[0][0]) 3074 $self->send_packet ($self->{query_queue}[0][0])
1533 if @{ $self->{query_queue} } == 1; 3075 if @{ $self->{query_queue} } == 1;
3076
3077 1
1534} 3078}
1535 3079
1536cf::client->attach ( 3080cf::client->attach (
3081 on_connect => sub {
3082 my ($ns) = @_;
3083
3084 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3085 },
1537 on_reply => sub { 3086 on_reply => sub {
1538 my ($ns, $msg) = @_; 3087 my ($ns, $msg) = @_;
1539 3088
1540 # this weird shuffling is so that direct followup queries 3089 # this weird shuffling is so that direct followup queries
1541 # get handled first 3090 # get handled first
1542 my $queue = delete $ns->{query_queue}; 3091 my $queue = delete $ns->{query_queue}
3092 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 3093
1544 (shift @$queue)->[1]->($msg); 3094 (shift @$queue)->[1]->($msg);
3095 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1545 3096
1546 push @{ $ns->{query_queue} }, @$queue; 3097 push @{ $ns->{query_queue} }, @$queue;
1547 3098
1548 if (@{ $ns->{query_queue} } == @$queue) { 3099 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) { 3100 if (@$queue) {
1551 } else { 3102 } else {
1552 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3103 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1553 } 3104 }
1554 } 3105 }
1555 }, 3106 },
3107 on_exticmd => sub {
3108 my ($ns, $buf) = @_;
3109
3110 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3111
3112 if (ref $msg) {
3113 my ($type, $reply, @payload) =
3114 "ARRAY" eq ref $msg
3115 ? @$msg
3116 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3117
3118 my @reply;
3119
3120 if (my $cb = $EXTICMD{$type}) {
3121 @reply = $cb->($ns, @payload);
3122 }
3123
3124 $ns->ext_reply ($reply, @reply)
3125 if $reply;
3126
3127 } else {
3128 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3129 }
3130
3131 cf::override;
3132 },
1556); 3133);
1557 3134
1558=item $client->coro (\&cb) 3135=item $client->async (\&cb)
1559 3136
1560Create a new coroutine, running the specified callback. The coroutine will 3137Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 3138be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 3139or loss of connection).
1563 3140
1564=cut 3141=cut
1565 3142
1566sub cf::client::coro { 3143sub cf::client::async {
1567 my ($self, $cb) = @_; 3144 my ($self, $cb) = @_;
1568 3145
1569 my $coro; $coro = async { 3146 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 3147
1576 $coro->on_destroy (sub { 3148 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 3149 delete $self->{_coro}{$coro+0};
1578 }); 3150 });
1579 3151
1581 3153
1582 $coro 3154 $coro
1583} 3155}
1584 3156
1585cf::client->attach ( 3157cf::client->attach (
1586 on_destroy => sub { 3158 on_client_destroy => sub {
1587 my ($ns) = @_; 3159 my ($ns) = @_;
1588 3160
1589 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3161 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1590 }, 3162 },
1591); 3163);
1606our $safe = new Safe "safe"; 3178our $safe = new Safe "safe";
1607our $safe_hole = new Safe::Hole; 3179our $safe_hole = new Safe::Hole;
1608 3180
1609$SIG{FPE} = 'IGNORE'; 3181$SIG{FPE} = 'IGNORE';
1610 3182
1611$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3183$safe->permit_only (Opcode::opset qw(
3184 :base_core :base_mem :base_orig :base_math :base_loop
3185 grepstart grepwhile mapstart mapwhile
3186 sort time
3187));
1612 3188
1613# here we export the classes and methods available to script code 3189# here we export the classes and methods available to script code
1614 3190
1615=pod 3191=pod
1616 3192
1617The following fucntions and emthods are available within a safe environment: 3193The following functions and methods are available within a safe environment:
1618 3194
1619 cf::object contr pay_amount pay_player map 3195 cf::object
3196 contr pay_amount pay_player map x y force_find force_add destroy
3197 insert remove name archname title slaying race decrease split
3198 value
3199
1620 cf::object::player player 3200 cf::object::player
1621 cf::player peaceful 3201 player
1622 cf::map trigger 3202
3203 cf::player
3204 peaceful
3205
3206 cf::map
3207 trigger
1623 3208
1624=cut 3209=cut
1625 3210
1626for ( 3211for (
1627 ["cf::object" => qw(contr pay_amount pay_player map)], 3212 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3213 insert remove inv nrof name archname title slaying race
3214 decrease split destroy change_exp value msg lore send_msg)],
1628 ["cf::object::player" => qw(player)], 3215 ["cf::object::player" => qw(player)],
1629 ["cf::player" => qw(peaceful)], 3216 ["cf::player" => qw(peaceful send_msg)],
1630 ["cf::map" => qw(trigger)], 3217 ["cf::map" => qw(trigger)],
1631) { 3218) {
1632 no strict 'refs'; 3219 no strict 'refs';
1633 my ($pkg, @funs) = @$_; 3220 my ($pkg, @funs) = @$_;
1634 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3221 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1652 3239
1653 my $qcode = $code; 3240 my $qcode = $code;
1654 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3241 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1655 $qcode =~ s/\n/\\n/g; 3242 $qcode =~ s/\n/\\n/g;
1656 3243
3244 %vars = (_dummy => 0) unless %vars;
3245
3246 my @res;
1657 local $_; 3247 local $_;
1658 local @safe::cf::_safe_eval_args = values %vars;
1659 3248
1660 my $eval = 3249 my $eval =
1661 "do {\n" 3250 "do {\n"
1662 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3251 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1663 . "#line 0 \"{$qcode}\"\n" 3252 . "#line 0 \"{$qcode}\"\n"
1664 . $code 3253 . $code
1665 . "\n}" 3254 . "\n}"
1666 ; 3255 ;
1667 3256
3257 if ($CFG{safe_eval}) {
1668 sub_generation_inc; 3258 sub_generation_inc;
3259 local @safe::cf::_safe_eval_args = values %vars;
1669 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3260 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1670 sub_generation_inc; 3261 sub_generation_inc;
3262 } else {
3263 local @cf::_safe_eval_args = values %vars;
3264 @res = wantarray ? eval eval : scalar eval $eval;
3265 }
1671 3266
1672 if ($@) { 3267 if ($@) {
1673 warn "$@"; 3268 warn "$@";
1674 warn "while executing safe code '$code'\n"; 3269 warn "while executing safe code '$code'\n";
1675 warn "with arguments " . (join " ", %vars) . "\n"; 3270 warn "with arguments " . (join " ", %vars) . "\n";
1694=cut 3289=cut
1695 3290
1696sub register_script_function { 3291sub register_script_function {
1697 my ($fun, $cb) = @_; 3292 my ($fun, $cb) = @_;
1698 3293
1699 no strict 'refs'; 3294 $fun = "safe::$fun" if $CFG{safe_eval};
1700 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3295 *$fun = $safe_hole->wrap ($cb);
1701} 3296}
1702 3297
1703=back 3298=back
1704 3299
1705=cut 3300=cut
1706 3301
1707############################################################################# 3302#############################################################################
3303# the server's init and main functions
1708 3304
1709=head2 EXTENSION DATABASE SUPPORT 3305sub load_facedata($) {
3306 my ($path) = @_;
1710 3307
1711Crossfire maintains a very simple database for extension use. It can 3308 # HACK to clear player env face cache, we need some signal framework
1712currently store anything that can be serialised using Storable, which 3309 # for this (global event?)
1713excludes objects. 3310 %ext::player_env::MUSIC_FACE_CACHE = ();
1714 3311
1715The parameter C<$family> should best start with the name of the extension 3312 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1716using it, it should be unique.
1717 3313
1718=over 4 3314 warn "loading facedata from $path\n";
1719 3315
1720=item $hashref = cf::db_get $family 3316 my $facedata;
3317 0 < aio_load $path, $facedata
3318 or die "$path: $!";
1721 3319
1722Return a hashref for use by the extension C<$family>, which can be 3320 $facedata = Coro::Storable::thaw $facedata;
1723modified. After modifications, you have to call C<cf::db_dirty> or
1724C<cf::db_sync>.
1725 3321
1726=item $value = cf::db_get $family => $key 3322 $facedata->{version} == 2
3323 or cf::cleanup "$path: version mismatch, cannot proceed.";
1727 3324
1728Returns a single value from the database 3325 # patch in the exptable
1729 3326 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1730=item cf::db_put $family => $hashref 3327 $facedata->{resource}{"res/exp_table"} = {
1731 3328 type => FT_RSRC,
1732Stores the given family hashref into the database. Updates are delayed, if 3329 data => $exp_table,
1733you want the data to be synced to disk immediately, use C<cf::db_sync>. 3330 hash => (Digest::MD5::md5 $exp_table),
1734
1735=item cf::db_put $family => $key => $value
1736
1737Stores the given C<$value> in the family hash. Updates are delayed, if you
1738want the data to be synced to disk immediately, use C<cf::db_sync>.
1739
1740=item cf::db_dirty
1741
1742Marks the database as dirty, to be updated at a later time.
1743
1744=item cf::db_sync
1745
1746Immediately write the database to disk I<if it is dirty>.
1747
1748=cut
1749
1750our $DB;
1751
1752{
1753 my $path = cf::localdir . "/database.pst";
1754
1755 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { };
1758 }
1759
1760 my $pid;
1761
1762 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path;
1769 cf::_exit 0 if defined $pid;
1770 }
1771 }
1772
1773 my $dirty;
1774
1775 sub db_sync() {
1776 db_save if $dirty;
1777 undef $dirty;
1778 }
1779
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync;
1782 }); 3331 };
3332 cf::cede_to_tick;
1783 3333
1784 sub db_dirty() {
1785 $dirty = 1;
1786 $idle->start;
1787 } 3334 {
3335 my $faces = $facedata->{faceinfo};
1788 3336
1789 sub db_get($;$) { 3337 while (my ($face, $info) = each %$faces) {
1790 @_ >= 2 3338 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1791 ? $DB->{$_[0]}{$_[1]}
1792 : ($DB->{$_[0]} ||= { })
1793 }
1794 3339
1795 sub db_put($$;$) { 3340 cf::face::set_visibility $idx, $info->{visibility};
1796 if (@_ >= 3) { 3341 cf::face::set_magicmap $idx, $info->{magicmap};
1797 $DB->{$_[0]}{$_[1]} = $_[2]; 3342 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1798 } else { 3343 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1799 $DB->{$_[0]} = $_[1];
1800 }
1801 db_dirty;
1802 }
1803 3344
1804 cf::global->attach ( 3345 cf::cede_to_tick;
1805 prio => 10000,
1806 on_cleanup => sub {
1807 db_sync;
1808 }, 3346 }
1809 );
1810}
1811 3347
1812############################################################################# 3348 while (my ($face, $info) = each %$faces) {
1813# the server's main() 3349 next unless $info->{smooth};
1814 3350
1815sub cfg_load { 3351 my $idx = cf::face::find $face
3352 or next;
3353
3354 if (my $smooth = cf::face::find $info->{smooth}) {
3355 cf::face::set_smooth $idx, $smooth;
3356 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3357 } else {
3358 warn "smooth face '$info->{smooth}' not found for face '$face'";
3359 }
3360
3361 cf::cede_to_tick;
3362 }
3363 }
3364
3365 {
3366 my $anims = $facedata->{animinfo};
3367
3368 while (my ($anim, $info) = each %$anims) {
3369 cf::anim::set $anim, $info->{frames}, $info->{facings};
3370 cf::cede_to_tick;
3371 }
3372
3373 cf::anim::invalidate_all; # d'oh
3374 }
3375
3376 {
3377 my $res = $facedata->{resource};
3378
3379 while (my ($name, $info) = each %$res) {
3380 if (defined $info->{type}) {
3381 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3382
3383 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3384 cf::face::set_type $idx, $info->{type};
3385 } else {
3386 $RESOURCE{$name} = $info;
3387 }
3388
3389 cf::cede_to_tick;
3390 }
3391 }
3392
3393 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3394
3395 1
3396}
3397
3398cf::global->attach (on_resource_update => sub {
3399 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3400 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3401
3402 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3403 my $sound = $soundconf->{compat}[$_]
3404 or next;
3405
3406 my $face = cf::face::find "sound/$sound->[1]";
3407 cf::sound::set $sound->[0] => $face;
3408 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3409 }
3410
3411 while (my ($k, $v) = each %{$soundconf->{event}}) {
3412 my $face = cf::face::find "sound/$v";
3413 cf::sound::set $k => $face;
3414 }
3415 }
3416});
3417
3418register_exticmd fx_want => sub {
3419 my ($ns, $want) = @_;
3420
3421 while (my ($k, $v) = each %$want) {
3422 $ns->fx_want ($k, $v);
3423 }
3424};
3425
3426sub load_resource_file($) {
3427 my $guard = lock_acquire "load_resource_file";
3428
3429 my $status = load_resource_file_ $_[0];
3430 get_slot 0.1, 100;
3431 cf::arch::commit_load;
3432
3433 $status
3434}
3435
3436sub reload_regions {
3437 # HACK to clear player env face cache, we need some signal framework
3438 # for this (global event?)
3439 %ext::player_env::MUSIC_FACE_CACHE = ();
3440
3441 load_resource_file "$MAPDIR/regions"
3442 or die "unable to load regions file\n";
3443
3444 for (cf::region::list) {
3445 $_->{match} = qr/$_->{match}/
3446 if exists $_->{match};
3447 }
3448}
3449
3450sub reload_facedata {
3451 load_facedata "$DATADIR/facedata"
3452 or die "unable to load facedata\n";
3453}
3454
3455sub reload_archetypes {
3456 load_resource_file "$DATADIR/archetypes"
3457 or die "unable to load archetypes\n";
3458}
3459
3460sub reload_treasures {
3461 load_resource_file "$DATADIR/treasures"
3462 or die "unable to load treasurelists\n";
3463}
3464
3465sub reload_resources {
3466 warn "reloading resource files...\n";
3467
3468 reload_facedata;
3469 reload_archetypes;
3470 reload_regions;
3471 reload_treasures;
3472
3473 warn "finished reloading resource files\n";
3474}
3475
3476sub reload_config {
3477 warn "reloading config file...\n";
3478
1816 open my $fh, "<:utf8", cf::confdir . "/config" 3479 open my $fh, "<:utf8", "$CONFDIR/config"
1817 or return; 3480 or return;
1818 3481
1819 local $/; 3482 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 3483 *CFG = YAML::XS::Load scalar <$fh>;
3484
3485 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3486
3487 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3488 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3489
3490 if (exists $CFG{mlockall}) {
3491 eval {
3492 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3493 and die "WARNING: m(un)lockall failed: $!\n";
3494 };
3495 warn $@ if $@;
3496 }
3497
3498 warn "finished reloading resource files\n";
3499}
3500
3501sub pidfile() {
3502 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3503 or die "$PIDFILE: $!";
3504 flock $fh, &Fcntl::LOCK_EX
3505 or die "$PIDFILE: flock: $!";
3506 $fh
3507}
3508
3509# make sure only one server instance is running at any one time
3510sub atomic {
3511 my $fh = pidfile;
3512
3513 my $pid = <$fh>;
3514 kill 9, $pid if $pid > 0;
3515
3516 seek $fh, 0, 0;
3517 print $fh $$;
3518}
3519
3520sub main_loop {
3521 warn "EV::loop starting\n";
3522 if (1) {
3523 EV::loop;
3524 }
3525 warn "EV::loop returned\n";
3526 goto &main_loop unless $REALLY_UNLOOP;
1821} 3527}
1822 3528
1823sub main { 3529sub main {
3530 cf::init_globals; # initialise logging
3531
3532 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3533 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3534 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3535 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3536
3537 cf::init_experience;
3538 cf::init_anim;
3539 cf::init_attackmess;
3540 cf::init_dynamic;
3541
3542 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3543
1824 # we must not ever block the main coroutine 3544 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 3545 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3546 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 3547 (async {
1828 Event::one_event; 3548 $Coro::current->{desc} = "IDLE BUG HANDLER";
1829 })->(); 3549 EV::loop EV::LOOP_ONESHOT;
3550 })->prio (Coro::PRIO_MAX);
1830 }; 3551 };
1831 3552
1832 cfg_load; 3553 evthread_start IO::AIO::poll_fileno;
1833 db_load; 3554
3555 cf::sync_job {
3556 cf::load_settings;
3557 cf::load_materials;
3558
3559 reload_resources;
3560 reload_config;
3561 db_init;
3562
3563 cf::init_uuid;
3564 cf::init_signals;
3565 cf::init_skills;
3566
3567 cf::init_beforeplay;
3568
3569 atomic;
3570
1834 load_extensions; 3571 load_extensions;
1835 Event::loop; 3572
3573 utime time, time, $RUNTIMEFILE;
3574
3575 # no (long-running) fork's whatsoever before this point(!)
3576 use POSIX ();
3577 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3578
3579 (pop @POST_INIT)->(0) while @POST_INIT;
3580 };
3581
3582 main_loop;
1836} 3583}
1837 3584
1838############################################################################# 3585#############################################################################
1839# initialisation 3586# initialisation and cleanup
1840 3587
3588# install some emergency cleanup handlers
3589BEGIN {
3590 our %SIGWATCHER = ();
3591 for my $signal (qw(INT HUP TERM)) {
3592 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3593 cf::cleanup "SIG$signal";
3594 };
3595 }
3596}
3597
3598sub write_runtime_sync {
3599 my $t0 = AE::time;
3600
3601 # first touch the runtime file to show we are still running:
3602 # the fsync below can take a very very long time.
3603
3604 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3605
3606 my $guard = cf::lock_acquire "write_runtime";
3607
3608 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3609 or return;
3610
3611 my $value = $cf::RUNTIME + 90 + 10;
3612 # 10 is the runtime save interval, for a monotonic clock
3613 # 60 allows for the watchdog to kill the server.
3614
3615 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3616 and return;
3617
3618 # always fsync - this file is important
3619 aio_fsync $fh
3620 and return;
3621
3622 # touch it again to show we are up-to-date
3623 aio_utime $fh, undef, undef;
3624
3625 close $fh
3626 or return;
3627
3628 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3629 and return;
3630
3631 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3632
3633 1
3634}
3635
3636our $uuid_lock;
3637our $uuid_skip;
3638
3639sub write_uuid_sync($) {
3640 $uuid_skip ||= $_[0];
3641
3642 return if $uuid_lock;
3643 local $uuid_lock = 1;
3644
3645 my $uuid = "$LOCALDIR/uuid";
3646
3647 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3648 or return;
3649
3650 my $value = uuid_seq uuid_cur;
3651
3652 unless ($value) {
3653 warn "cowardly refusing to write zero uuid value!\n";
3654 return;
3655 }
3656
3657 my $value = uuid_str $value + $uuid_skip;
3658 $uuid_skip = 0;
3659
3660 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3661 and return;
3662
3663 # always fsync - this file is important
3664 aio_fsync $fh
3665 and return;
3666
3667 close $fh
3668 or return;
3669
3670 aio_rename "$uuid~", $uuid
3671 and return;
3672
3673 warn "uuid file written ($value).\n";
3674
3675 1
3676
3677}
3678
3679sub write_uuid($$) {
3680 my ($skip, $sync) = @_;
3681
3682 $sync ? write_uuid_sync $skip
3683 : async { write_uuid_sync $skip };
3684}
3685
3686sub emergency_save() {
3687 my $freeze_guard = cf::freeze_mainloop;
3688
3689 warn "emergency_perl_save: enter\n";
3690
3691 cf::sync_job {
3692 # this is a trade-off: we want to be very quick here, so
3693 # save all maps without fsync, and later call a global sync
3694 # (which in turn might be very very slow)
3695 local $USE_FSYNC = 0;
3696
3697 # use a peculiar iteration method to avoid tripping on perl
3698 # refcount bugs in for. also avoids problems with players
3699 # and maps saved/destroyed asynchronously.
3700 warn "emergency_perl_save: begin player save\n";
3701 for my $login (keys %cf::PLAYER) {
3702 my $pl = $cf::PLAYER{$login} or next;
3703 $pl->valid or next;
3704 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3705 $pl->save;
3706 }
3707 warn "emergency_perl_save: end player save\n";
3708
3709 warn "emergency_perl_save: begin map save\n";
3710 for my $path (keys %cf::MAP) {
3711 my $map = $cf::MAP{$path} or next;
3712 $map->valid or next;
3713 $map->save;
3714 }
3715 warn "emergency_perl_save: end map save\n";
3716
3717 warn "emergency_perl_save: begin database checkpoint\n";
3718 BDB::db_env_txn_checkpoint $DB_ENV;
3719 warn "emergency_perl_save: end database checkpoint\n";
3720
3721 warn "emergency_perl_save: begin write uuid\n";
3722 write_uuid_sync 1;
3723 warn "emergency_perl_save: end write uuid\n";
3724 };
3725
3726 warn "emergency_perl_save: starting sync()\n";
3727 IO::AIO::aio_sync sub {
3728 warn "emergency_perl_save: finished sync()\n";
3729 };
3730
3731 warn "emergency_perl_save: leave\n";
3732}
3733
3734sub post_cleanup {
3735 my ($make_core) = @_;
3736
3737 warn Carp::longmess "post_cleanup backtrace"
3738 if $make_core;
3739
3740 my $fh = pidfile;
3741 unlink $PIDFILE if <$fh> == $$;
3742}
3743
3744# a safer delete_package, copied from Symbol
3745sub clear_package($) {
3746 my $pkg = shift;
3747
3748 # expand to full symbol table name if needed
3749 unless ($pkg =~ /^main::.*::$/) {
3750 $pkg = "main$pkg" if $pkg =~ /^::/;
3751 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3752 $pkg .= '::' unless $pkg =~ /::$/;
3753 }
3754
3755 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3756 my $stem_symtab = *{$stem}{HASH};
3757
3758 defined $stem_symtab and exists $stem_symtab->{$leaf}
3759 or return;
3760
3761 # clear all symbols
3762 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3763 for my $name (keys %$leaf_symtab) {
3764 _gv_clear *{"$pkg$name"};
3765# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3766 }
3767 warn "cleared package $pkg\n";#d#
3768}
3769
1841sub reload() { 3770sub do_reload_perl() {
1842 # can/must only be called in main 3771 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 3773 warn "can only reload from main coroutine";
1845 return; 3774 return;
1846 } 3775 }
1847 3776
3777 return if $RELOAD++;
3778
3779 my $t1 = AE::time;
3780
3781 while ($RELOAD) {
1848 warn "reloading..."; 3782 warn "reloading...";
1849 3783
1850 local $FREEZE = 1; 3784 warn "entering sync_job";
3785
3786 cf::sync_job {
3787 cf::write_runtime_sync; # external watchdog should not bark
1851 cf::emergency_save; 3788 cf::emergency_save;
3789 cf::write_runtime_sync; # external watchdog should not bark
1852 3790
1853 eval { 3791 warn "syncing database to disk";
3792 BDB::db_env_txn_checkpoint $DB_ENV;
3793
1854 # if anything goes wrong in here, we should simply crash as we already saved 3794 # if anything goes wrong in here, we should simply crash as we already saved
1855 3795
1856 # cancel all watchers 3796 warn "flushing outstanding aio requests";
1857 for (Event::all_watchers) { 3797 while (IO::AIO::nreqs || BDB::nreqs) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 3798 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1859 }
1860
1861 # cancel all extension coros
1862 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = ();
1864
1865 # unload all extensions
1866 for (@exts) {
1867 warn "unloading <$_>";
1868 unload_extension $_;
1869 }
1870
1871 # unload all modules loaded from $LIBDIR
1872 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874
1875 warn "removing <$k>";
1876 delete $INC{$k};
1877
1878 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g;
1880
1881 if (my $cb = $k->can ("unload_module")) {
1882 $cb->();
1883 } 3799 }
1884 3800
1885 Symbol::delete_package $k; 3801 warn "cancelling all extension coros";
3802 $_->cancel for values %EXT_CORO;
3803 %EXT_CORO = ();
3804
3805 warn "removing commands";
3806 %COMMAND = ();
3807
3808 warn "removing ext/exti commands";
3809 %EXTCMD = ();
3810 %EXTICMD = ();
3811
3812 warn "unloading/nuking all extensions";
3813 for my $pkg (@EXTS) {
3814 warn "... unloading $pkg";
3815
3816 if (my $cb = $pkg->can ("unload")) {
3817 eval {
3818 $cb->($pkg);
3819 1
3820 } or warn "$pkg unloaded, but with errors: $@";
3821 }
3822
3823 warn "... clearing $pkg";
3824 clear_package $pkg;
1886 } 3825 }
1887 3826
1888 # sync database to disk 3827 warn "unloading all perl modules loaded from $LIBDIR";
1889 cf::db_sync; 3828 while (my ($k, $v) = each %INC) {
1890 IO::AIO::flush; 3829 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1891 3830
3831 warn "... unloading $k";
3832 delete $INC{$k};
3833
3834 $k =~ s/\.pm$//;
3835 $k =~ s/\//::/g;
3836
3837 if (my $cb = $k->can ("unload_module")) {
3838 $cb->();
3839 }
3840
3841 clear_package $k;
3842 }
3843
1892 # get rid of safe::, as good as possible 3844 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 3845 clear_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3846 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 3847
1896 # remove register_script_function callbacks 3848 warn "unloading cf.pm \"a bit\"";
1897 # TODO
1898
1899 # unload cf.pm "a bit"
1900 delete $INC{"cf.pm"}; 3849 delete $INC{"cf.pm"};
3850 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1901 3851
1902 # don't, removes xs symbols, too, 3852 # don't, removes xs symbols, too,
1903 # and global variables created in xs 3853 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 3854 #clear_package __PACKAGE__;
1905 3855
1906 # reload cf.pm 3856 warn "unload completed, starting to reload now";
3857
1907 warn "reloading cf.pm"; 3858 warn "reloading cf.pm";
1908 require cf; 3859 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3860 cf::_connect_to_perl_1;
1910 3861
1911 # load config and database again 3862 warn "loading config and database again";
1912 cf::cfg_load; 3863 cf::reload_config;
1913 cf::db_load;
1914 3864
1915 # load extensions
1916 warn "load extensions"; 3865 warn "loading extensions";
1917 cf::load_extensions; 3866 cf::load_extensions;
1918 3867
1919 # reattach attachments to objects 3868 if ($REATTACH_ON_RELOAD) {
3869 warn "reattaching attachments to objects/players";
3870 _global_reattach; # objects, sockets
3871 warn "reattaching attachments to maps";
3872 reattach $_ for values %MAP;
3873 warn "reattaching attachments to players";
3874 reattach $_ for values %PLAYER;
3875 }
3876
3877 warn "running post_init jobs";
3878 (pop @POST_INIT)->(1) while @POST_INIT;
3879
3880 warn "leaving sync_job";
3881
3882 1
3883 } or do {
3884 warn $@;
3885 cf::cleanup "error while reloading, exiting.";
3886 };
3887
1920 warn "reattach"; 3888 warn "reloaded";
1921 _global_reattach; 3889 --$RELOAD;
3890 }
3891
3892 $t1 = AE::time - $t1;
3893 warn "reload completed in ${t1}s\n";
3894};
3895
3896our $RELOAD_WATCHER; # used only during reload
3897
3898sub reload_perl() {
3899 # doing reload synchronously and two reloads happen back-to-back,
3900 # coro crashes during coro_state_free->destroy here.
3901
3902 $RELOAD_WATCHER ||= cf::async {
3903 Coro::AIO::aio_wait cache_extensions;
3904
3905 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3906 do_reload_perl;
3907 undef $RELOAD_WATCHER;
3908 };
1922 }; 3909 };
1923
1924 if ($@) {
1925 warn $@;
1926 warn "error while reloading, exiting.";
1927 exit 1;
1928 }
1929
1930 warn "reloaded successfully";
1931};
1932
1933#############################################################################
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974} 3910}
1975
1976register "<global>", __PACKAGE__;
1977 3911
1978register_command "reload" => sub { 3912register_command "reload" => sub {
1979 my ($who, $arg) = @_; 3913 my ($who, $arg) = @_;
1980 3914
1981 if ($who->flag (FLAG_WIZ)) { 3915 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload.");
1983 reload;
1984 $who->message ("end of reload."); 3916 $who->message ("reloading server.");
3917 async {
3918 $Coro::current->{desc} = "perl_reload";
3919 reload_perl;
3920 };
1985 } 3921 }
1986}; 3922};
1987 3923
1988unshift @INC, $LIBDIR; 3924unshift @INC, $LIBDIR;
1989 3925
1990$TICK_WATCHER = Event->timer ( 3926my $bug_warning = 0;
1991 reentrant => 0, 3927
1992 prio => 0, 3928our @WAIT_FOR_TICK;
1993 at => $NEXT_TICK || $TICK, 3929our @WAIT_FOR_TICK_BEGIN;
1994 data => WF_AUTOCANCEL, 3930
1995 cb => sub { 3931sub wait_for_tick {
1996 unless ($FREEZE) { 3932 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3933
3934 my $signal = new Coro::Signal;
3935 push @WAIT_FOR_TICK, $signal;
3936 $signal->wait;
3937}
3938
3939sub wait_for_tick_begin {
3940 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3941
3942 my $signal = new Coro::Signal;
3943 push @WAIT_FOR_TICK_BEGIN, $signal;
3944 $signal->wait;
3945}
3946
3947sub tick {
3948 if ($Coro::current != $Coro::main) {
3949 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3950 unless ++$bug_warning > 10;
3951 return;
3952 }
3953
1997 cf::server_tick; # one server iteration 3954 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK;
1999 }
2000 3955
2001 $NEXT_TICK += $TICK; 3956 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2002 3957
2003 # if we are delayed by four ticks or more, skip them all 3958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3959 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2005 3960 Coro::async_pool {
2006 $TICK_WATCHER->at ($NEXT_TICK); 3961 $Coro::current->{desc} = "runtime saver";
2007 $TICK_WATCHER->start;
2008 },
2009);
2010
2011IO::AIO::max_poll_time $TICK * 0.2;
2012
2013Event->io (
2014 fd => IO::AIO::poll_fileno,
2015 poll => 'r',
2016 prio => 5,
2017 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL,
2023 after => 0,
2024 interval => 10,
2025 cb => sub {
2026 (Coro::unblock_sub {
2027 write_runtime 3962 write_runtime_sync
2028 or warn "ERROR: unable to write runtime file: $!"; 3963 or warn "ERROR: unable to write runtime file: $!";
2029 })->(); 3964 };
2030 }, 3965 }
2031); 3966
3967 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3968 $sig->send;
3969 }
3970 while (my $sig = shift @WAIT_FOR_TICK) {
3971 $sig->send;
3972 }
3973
3974 $LOAD = ($NOW - $TICK_START) / $TICK;
3975 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3976
3977 if (0) {
3978 if ($NEXT_TICK) {
3979 my $jitter = $TICK_START - $NEXT_TICK;
3980 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3981 warn "jitter $JITTER\n";#d#
3982 }
3983 }
3984}
3985
3986{
3987 # configure BDB
3988
3989 BDB::min_parallel 16;
3990 BDB::max_poll_reqs $TICK * 0.1;
3991 $AnyEvent::BDB::WATCHER->priority (1);
3992
3993 unless ($DB_ENV) {
3994 $DB_ENV = BDB::db_env_create;
3995 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3996 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3997 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3998 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3999 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4000
4001 cf::sync_job {
4002 eval {
4003 BDB::db_env_open
4004 $DB_ENV,
4005 $BDBDIR,
4006 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4007 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4008 0666;
4009
4010 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4011 };
4012
4013 cf::cleanup "db_env_open(db): $@" if $@;
4014 };
4015 }
4016
4017 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4018 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4019 };
4020 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4021 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4022 };
4023 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4024 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4025 };
4026}
4027
4028{
4029 # configure IO::AIO
4030
4031 IO::AIO::min_parallel 8;
4032 IO::AIO::max_poll_time $TICK * 0.1;
4033 undef $AnyEvent::AIO::WATCHER;
4034}
4035
4036my $_log_backtrace;
4037
4038sub _log_backtrace {
4039 my ($msg, @addr) = @_;
4040
4041 $msg =~ s/\n//;
4042
4043 # limit the # of concurrent backtraces
4044 if ($_log_backtrace < 2) {
4045 ++$_log_backtrace;
4046 my $perl_bt = Carp::longmess $msg;
4047 async {
4048 $Coro::current->{desc} = "abt $msg";
4049
4050 my @bt = fork_call {
4051 @addr = map { sprintf "%x", $_ } @addr;
4052 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4053 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4054 or die "addr2line: $!";
4055
4056 my @funcs;
4057 my @res = <$fh>;
4058 chomp for @res;
4059 while (@res) {
4060 my ($func, $line) = splice @res, 0, 2, ();
4061 push @funcs, "[$func] $line";
4062 }
4063
4064 @funcs
4065 };
4066
4067 LOG llevInfo, "[ABT] $perl_bt\n";
4068 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4069 LOG llevInfo, "[ABT] $_\n" for @bt;
4070 --$_log_backtrace;
4071 };
4072 } else {
4073 LOG llevInfo, "[ABT] $msg\n";
4074 LOG llevInfo, "[ABT] [suppressed]\n";
4075 }
4076}
4077
4078# load additional modules
4079require "cf/$_.pm" for @EXTRA_MODULES;
4080cf::_connect_to_perl_2;
4081
4082END { cf::emergency_save }
2032 4083
20331 40841
2034 4085

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