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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.77 by root, Sun Nov 5 11:13:01 2006 UTC vs.
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
34 51
35$uptime ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
36 78
37############################################################################# 79#############################################################################
38 80
39=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
40 82
41=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
42 93
43=item $cf::LIBDIR 94=item $cf::LIBDIR
44 95
45The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
47 102
48=item $cf::TICK 103=item $cf::TICK
49 104
50The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
51 106
59=cut 114=cut
60 115
61BEGIN { 116BEGIN {
62 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
64 $msg .= "\n" 121 $msg .= "\n"
65 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
66 123
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
69 }; 125 };
70} 126}
71 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 134
74# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 136# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
77 no strict 'refs'; 144 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 146}
80 147
81$Event::DIED = sub { 148$Event::DIED = sub {
83}; 150};
84 151
85my %ext_pkg; 152my %ext_pkg;
86my @exts; 153my @exts;
87my @hook; 154my @hook;
88my %command;
89my %extcmd;
90 155
91=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
92 157
93=over 4 158=over 4
94 159
116sub to_json($) { 181sub to_json($) {
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
118 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
119} 184}
120 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead
213 local $FREEZE = 1;
214 $coro->prio (Coro::PRIO_MAX);
215 while ($busy) {
216 Coro::cede_notself;
217 Event::one_event unless Coro::nready;
218 }
219 } else {
220 $coro->join;
221 }
222
223 wantarray ? @res : $res[0]
224}
225
226=item $coro = cf::coro { BLOCK }
227
228Creates and returns a new coro. This coro is automcatially being canceled
229when the extension calling this is being unloaded.
230
231=cut
232
233sub coro(&) {
234 my $cb = shift;
235
236 my $coro; $coro = async {
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242
243 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0};
245 });
246 $EXT_CORO{$coro+0} = $coro;
247
248 $coro
249}
250
251sub write_runtime {
252 my $runtime = cf::localdir . "/runtime";
253
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return;
256
257 my $value = $cf::RUNTIME;
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260
261 aio_fsync $fh
262 and return;
263
264 close $fh
265 or return;
266
267 aio_rename "$runtime~", $runtime
268 and return;
269
270 1
271}
272
121=back 273=back
122 274
123=cut 275=cut
124 276
125############################################################################# 277#############################################################################
126 278
127=head2 EVENTS AND OBJECT ATTACHMENTS 279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS
390
391Many objects in crossfire are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods.
394
395In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+).
128 398
129=over 4 399=over 4
130 400
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 401=item $attachable->attach ($attachment, key => $value...)
144 402
145=item $map->detach ($attachment) 403=item $attachable->detach ($attachment)
146 404
147Attach/detach a pre-registered attachment to a map. 405Attach/detach a pre-registered attachment to a specific object and give it
406the specified key/value pairs as arguments.
148 407
149=item $bool = $object->attached ($name) 408Example, attach a minesweeper attachment to the given object, making it a
40910x10 minesweeper game:
150 410
151=item $bool = $player->attached ($name) 411 $obj->attach (minesweeper => width => 10, height => 10);
152 412
153=item $bool = $map->attached ($name) 413=item $bool = $attachable->attached ($name)
154 414
155Checks wether the named attachment is currently attached to the object. 415Checks wether the named attachment is currently attached to the object.
156 416
157=item cf::attach_global ... 417=item cf::CLASS->attach ...
158 418
159Attach handlers for global events. 419=item cf::CLASS->detach ...
160 420
161This and all following C<attach_*>-functions expect any number of the 421Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 422CLASS. See the next function for an explanation of its arguments.
423
424You can attach to global events by using the C<cf::global> class.
425
426Example, log all player logins:
427
428 cf::player->attach (
429 on_login => sub {
430 my ($pl) = @_;
431 ...
432 },
433 );
434
435Example, attach to the jeweler skill:
436
437 cf::object->attach (
438 type => cf::SKILL,
439 subtype => cf::SK_JEWELER,
440 on_use_skill => sub {
441 my ($sk, $ob, $part, $dir, $msg) = @_;
442 ...
443 },
444 );
445
446=item cf::CLASS::attachment $name, ...
447
448Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment.
450
451Some classes such as crossfire maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name.
453
454These calls expect any number of the following handler/hook descriptions:
163 455
164=over 4 456=over 4
165 457
166=item prio => $number 458=item prio => $number
167 459
169by another C<prio> setting). Lower priority handlers get executed 461by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 462earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 463registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 464unless you know what you are doing.
173 465
466=item type => $type
467
468(Only for C<< cf::object->attach >> calls), limits the attachment to the
469given type of objects only (the additional parameter C<subtype> can be
470used to further limit to the given subtype).
471
174=item on_I<event> => \&cb 472=item on_I<event> => \&cb
175 473
176Call the given code reference whenever the named event happens (event is 474Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 475something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 476handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 485package and register them. Only handlers for eevents supported by the
188object/class are recognised. 486object/class are recognised.
189 487
190=back 488=back
191 489
192=item cf::attach_to_type $object_type, $subtype, ... 490Example, define an attachment called "sockpuppet" that calls the given
491event handler when a monster attacks:
193 492
194Attach handlers for a specific object type (e.g. TRANSPORT) and 493 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 494 on_skill_attack => sub {
196type. 495 my ($self, $victim) = @_;
197 496 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 497 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 498 }
419}
420 499
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 500=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 501
447Just because you have a perl object does not mean that the corresponding 502Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 503C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 504valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 505can be used to test for existence of the C object part without causing an
451exception. 506exception.
452 507
508=cut
509
510# the following variables are defined in .xs and must not be re-created
511our @CB_GLOBAL = (); # registry for all global events
512our @CB_ATTACHABLE = (); # registry for all attachables
513our @CB_OBJECT = (); # all objects (should not be used except in emergency)
514our @CB_PLAYER = ();
515our @CB_CLIENT = ();
516our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = ();
518
519my %attachment;
520
521sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_;
523
524 use sort 'stable';
525
526 $cb = [$prio, $cb];
527
528 @{$registry->[$event]} = sort
529 { $a->[0] cmp $b->[0] }
530 @{$registry->[$event] || []}, $cb;
531}
532
533# hack
534my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
535
536# attach handles attaching event callbacks
537# the only thing the caller has to do is pass the correct
538# registry (== where the callback attaches to).
539sub _attach {
540 my ($registry, $klass, @arg) = @_;
541
542 my $object_type;
543 my $prio = 0;
544 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
545
546 #TODO: get rid of this hack
547 if ($attachable_klass{$klass}) {
548 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
549 }
550
551 while (@arg) {
552 my $type = shift @arg;
553
554 if ($type eq "prio") {
555 $prio = shift @arg;
556
557 } elsif ($type eq "type") {
558 $object_type = shift @arg;
559 $registry = $CB_TYPE[$object_type] ||= [];
560
561 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
565
566 } elsif ($type eq "package") {
567 my $pkg = shift @arg;
568
569 while (my ($name, $id) = each %cb_id) {
570 if (my $cb = $pkg->can ($name)) {
571 _attach_cb $registry, $id, $prio, $cb;
572 }
573 }
574
575 } elsif (exists $cb_id{$type}) {
576 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
577
578 } elsif (ref $type) {
579 warn "attaching objects not supported, ignoring.\n";
580
581 } else {
582 shift @arg;
583 warn "attach argument '$type' not supported, ignoring.\n";
584 }
585 }
586}
587
588sub _object_attach {
589 my ($obj, $name, %arg) = @_;
590
591 return if exists $obj->{_attachment}{$name};
592
593 if (my $attach = $attachment{$name}) {
594 my $registry = $obj->registry;
595
596 for (@$attach) {
597 my ($klass, @attach) = @$_;
598 _attach $registry, $klass, @attach;
599 }
600
601 $obj->{$name} = \%arg;
602 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n";
604 }
605
606 $obj->{_attachment}{$name} = undef;
607}
608
609sub cf::attachable::attach {
610 if (ref $_[0]) {
611 _object_attach @_;
612 } else {
613 _attach shift->_attach_registry, @_;
614 }
615};
616
617# all those should be optimised
618sub cf::attachable::detach {
619 my ($obj, $name) = @_;
620
621 if (ref $obj) {
622 delete $obj->{_attachment}{$name};
623 reattach ($obj);
624 } else {
625 Carp::croak "cannot, currently, detach class attachments";
626 }
627};
628
629sub cf::attachable::attached {
630 my ($obj, $name) = @_;
631
632 exists $obj->{_attachment}{$name}
633}
634
635for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
636 eval "#line " . __LINE__ . " 'cf.pm'
637 sub cf::\L$klass\E::_attach_registry {
638 (\\\@CB_$klass, KLASS_$klass)
639 }
640
641 sub cf::\L$klass\E::attachment {
642 my \$name = shift;
643
644 \$attachment{\$name} = [[KLASS_$klass, \@_]];
645 }
646 ";
647 die if $@;
648}
649
650our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652
653sub override {
654 $override = 1;
655 @invoke_results = ();
656}
657
658sub do_invoke {
659 my $event = shift;
660 my $callbacks = shift;
661
662 @invoke_results = ();
663
664 local $override;
665
666 for (@$callbacks) {
667 eval { &{$_->[1]} };
668
669 if ($@) {
670 warn "$@";
671 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
672 override;
673 }
674
675 return 1 if $override;
676 }
677
678 0
679}
680
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
682
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684
685Generate an object-specific event with the given arguments.
686
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly).
690
453=back 691=back
454 692
455=cut 693=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 694
461############################################################################# 695#############################################################################
462# object support 696# object support
463 697
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 698sub reattach {
699 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 700 my ($obj) = @_;
701
479 my $registry = $obj->registry; 702 my $registry = $obj->registry;
480 703
481 @$registry = (); 704 @$registry = ();
482 705
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 706 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 707
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 708 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 709 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 710 for (@$attach) {
488 my ($klass, @attach) = @$_; 711 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 712 _attach $registry, $klass, @attach;
490 } 713 }
491 } else { 714 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 715 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 716 }
494 } 717 }
495} 718}
496 719
497sub object_freezer_save { 720cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 721 prio => -1000000,
722 on_instantiate => sub {
723 my ($obj, $data) = @_;
724
725 $data = from_json $data;
726
727 for (@$data) {
728 my ($name, $args) = @$_;
729
730 $obj->attach ($name, %{$args || {} });
731 }
732 },
733 on_reattach => \&reattach,
549 on_clone => sub { 734 on_clone => sub {
550 my ($src, $dst) = @_; 735 my ($src, $dst) = @_;
551 736
552 @{$dst->registry} = @{$src->registry}; 737 @{$dst->registry} = @{$src->registry};
553 738
554 %$dst = %$src; 739 %$dst = %$src;
555 740
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 741 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 742 if exists $src->{_attachment};
558 }, 743 },
559; 744);
745
746sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_;
748
749 sync_job {
750 if (length $$rdata) {
751 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs;
753
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
774 } else {
775 warn "FATAL: $filename~: $!\n";
776 }
777 } else {
778 aio_unlink $filename;
779 aio_unlink "$filename.pst";
780 }
781 }
782}
783
784sub object_freezer_as_string {
785 my ($rdata, $objs) = @_;
786
787 use Data::Dumper;
788
789 $$rdata . Dumper $objs
790}
791
792sub object_thawer_load {
793 my ($filename) = @_;
794
795 my ($data, $av);
796
797 (aio_load $filename, $data) >= 0
798 or return;
799
800 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0
802 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} };
804 }
805
806 return ($data, $av);
807}
560 808
561############################################################################# 809#############################################################################
562# old plug-in events 810# command handling &c
563 811
564sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 813
568 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
569 or return; 815$name.
570 816
571 &$cb 817=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 818
593sub register_command { 819sub register_command {
594 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
595 821
596 my $caller = caller; 822 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
598 824
599 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
602 836
603sub register_extcmd { 837sub register_extcmd {
604 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
605 839
606 my $caller = caller; 840 my $caller = caller;
607 #warn "registering extcmd '$name' to '$caller'"; 841 #warn "registering extcmd '$name' to '$caller'";
608 842
609 $extcmd{$name} = [$cb, $caller]; 843 $EXTCMD{$name} = [$cb, $caller];
610} 844}
845
846cf::player->attach (
847 on_command => sub {
848 my ($pl, $name, $params) = @_;
849
850 my $cb = $COMMAND{$name}
851 or return;
852
853 for my $cmd (@$cb) {
854 $cmd->[1]->($pl->ob, $params);
855 }
856
857 cf::override;
858 },
859 on_extcmd => sub {
860 my ($pl, $buf) = @_;
861
862 my $msg = eval { from_json $buf };
863
864 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 }
870 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 }
873
874 cf::override;
875 },
876);
611 877
612sub register { 878sub register {
613 my ($base, $pkg) = @_; 879 my ($base, $pkg) = @_;
614 880
615 #TODO 881 #TODO
634 . "#line 1 \"$path\"\n{\n" 900 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> }) 901 . (do { local $/; <$fh> })
636 . "\n};\n1"; 902 . "\n};\n1";
637 903
638 eval $source 904 eval $source
639 or die "$path: $@"; 905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
640 907
641 push @exts, $pkg; 908 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg; 909 $ext_pkg{$base} = $pkg;
643 910
644# no strict 'refs'; 911# no strict 'refs';
657# for my $idx (0 .. $#PLUGIN_EVENT) { 924# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg}; 925# delete $hook[$idx]{$pkg};
659# } 926# }
660 927
661 # remove commands 928 # remove commands
662 for my $name (keys %command) { 929 for my $name (keys %COMMAND) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
664 931
665 if (@cb) { 932 if (@cb) {
666 $command{$name} = \@cb; 933 $COMMAND{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else { 934 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"}; 935 delete $COMMAND{$name};
671 } 936 }
672 } 937 }
673 938
674 # remove extcmds 939 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
676 delete $extcmd{$name}; 941 delete $EXTCMD{$name};
677 } 942 }
678 943
679 if (my $cb = $pkg->can ("unload")) { 944 if (my $cb = $pkg->can ("unload")) {
680 eval { 945 eval {
681 $cb->($pkg); 946 $cb->($pkg);
685 950
686 Symbol::delete_package $pkg; 951 Symbol::delete_package $pkg;
687} 952}
688 953
689sub load_extensions { 954sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) { 955 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext; 956 next unless -r $ext;
694 eval { 957 eval {
695 load_extension $ext; 958 load_extension $ext;
696 1 959 1
697 } or warn "$ext not loaded: $@"; 960 } or warn "$ext not loaded: $@";
698 } 961 }
699} 962}
700 963
701############################################################################# 964#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub {
707 my ($pl, $buf) = @_;
708
709 my $msg = eval { from_json $buf };
710
711 if (ref $msg) {
712 if (my $cb = $extcmd{$msg->{msgtype}}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) {
714 $pl->ext_reply ($msg->{msgid}, %reply);
715 }
716 }
717 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 }
720
721 cf::override;
722 },
723;
724
725#############################################################################
726# load/save/clean perl data associated with a map 965# load/save/clean perl data associated with a map
727 966
728*cf::mapsupport::on_clean = sub { 967*cf::mapsupport::on_clean = sub {
729 my ($map) = @_; 968 my ($map) = @_;
730 969
732 defined $path or return; 971 defined $path or return;
733 972
734 unlink "$path.pst"; 973 unlink "$path.pst";
735}; 974};
736 975
737attach_to_maps prio => -10000, package => cf::mapsupport::; 976cf::map->attach (prio => -10000, package => cf::mapsupport::);
738 977
739############################################################################# 978#############################################################################
740# load/save perl data associated with player->ob objects 979# load/save perl data associated with player->ob objects
741 980
742sub all_objects(@) { 981sub all_objects(@) {
743 @_, map all_objects ($_->inv), @_ 982 @_, map all_objects ($_->inv), @_
744} 983}
745 984
746# TODO: compatibility cruft, remove when no longer needed 985# TODO: compatibility cruft, remove when no longer needed
747attach_to_players 986cf::player->attach (
748 on_load => sub { 987 on_load => sub {
749 my ($pl, $path) = @_; 988 my ($pl, $path) = @_;
750 989
751 for my $o (all_objects $pl->ob) { 990 for my $o (all_objects $pl->ob) {
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
754 993
755 %$o = %{ Storable::thaw pack "H*", $value }; 994 %$o = %{ Storable::thaw pack "H*", $value };
756 } 995 }
757 } 996 }
758 }, 997 },
759; 998);
760 999
761############################################################################# 1000#############################################################################
762 1001
763=head2 CORE EXTENSIONS 1002=head2 CORE EXTENSIONS
764 1003
765Functions and methods that extend core crossfire objects. 1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
766 1007
767=over 4 1008=over 4
768 1009
769=item cf::player::exists $login 1010=item cf::player::exists $login
770 1011
775sub cf::player::exists($) { 1016sub cf::player::exists($) {
776 cf::player::find $_[0] 1017 cf::player::find $_[0]
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
778} 1019}
779 1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033}
1034
1035=back
1036
1037
1038=head3 cf::map
1039
1040=over 4
1041
1042=cut
1043
1044package cf::map;
1045
1046use Fcntl;
1047use Coro::AIO;
1048
1049our $MAX_RESET = 7200;
1050our $DEFAULT_RESET = 3600;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053
1054sub generate_random_map {
1055 my ($path, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region})
1071}
1072
1073# and all this just because we cannot iterate over
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077
1078 $_->change_map_light ($change) for values %cf::MAP;
1079}
1080
1081sub try_load_header($) {
1082 my ($path) = @_;
1083
1084 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0
1086 or return;
1087
1088 my $map = cf::map::new
1089 or return;
1090
1091 $map->load_header ($path)
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098}
1099
1100sub find_map {
1101 my ($path, $origin) = @_;
1102
1103 #warn "find_map<$path,$origin>\n";#d#
1104
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string;
1107
1108 $cf::MAP{$key} || do {
1109 # do it the slow way
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return;
1124
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME);
1136
1137 $map->reset if $map->should_reset;
1138
1139 $cf::MAP{$key} = $map
1140 }
1141}
1142
1143sub load {
1144 my ($self) = @_;
1145
1146 return if $self->in_memory != cf::MAP_SWAPPED;
1147
1148 $self->in_memory (cf::MAP_LOADING);
1149
1150 my $path = $self->{path};
1151
1152 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1)
1154 or return;
1155
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original};
1157
1158 if (my $uniq = $path->uniq_path) {
1159 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0);
1163 }
1164 }
1165
1166 # now do the right thing for maps
1167 $self->link_multipart_objects;
1168
1169 if ($self->{path}->is_style_map) {
1170 $self->{deny_save} = 1;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons;
1176 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty;
1179 $self->activate;
1180 }
1181
1182 $self->in_memory (cf::MAP_IN_MEMORY);
1183}
1184
1185sub load_map_sync {
1186 my ($path, $origin) = @_;
1187
1188 #warn "load_map_sync<$path, $origin>\n";#d#
1189
1190 cf::sync_job {
1191 my $map = cf::map::find_map $path, $origin
1192 or return;
1193 $map->load;
1194 $map
1195 }
1196}
1197
1198sub save {
1199 my ($self) = @_;
1200
1201 my $save = $self->{path}->save_path; utf8::encode $save;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203
1204 $self->{last_save} = $cf::RUNTIME;
1205
1206 return unless $self->dirty;
1207
1208 $self->{load_path} = $save;
1209
1210 return if $self->{deny_save};
1211
1212 warn "saving map ", $self->path;
1213
1214 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES);
1217 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 }
1220}
1221
1222sub swap_out {
1223 my ($self) = @_;
1224
1225 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save};
1228
1229 $self->save;
1230 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED);
1232}
1233
1234sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_;
1251
1252 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255}
1256
1257sub reset {
1258 my ($self) = @_;
1259
1260 return if $self->players;
1261 return if $self->{path}{user_rel};#d#
1262
1263 warn "resetting map ", $self->path;#d#
1264
1265 delete $cf::MAP{$self->path};
1266
1267 $_->clear_links_to ($self) for values %cf::MAP;
1268
1269 $self->unlink_save;
1270 $self->destroy;
1271}
1272
1273sub customise_for {
1274 my ($map, $ob) = @_;
1275
1276 if ($map->per_player) {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1278 }
1279
1280 $map
1281}
1282
1283sub emergency_save {
1284 local $cf::FREEZE = 1;
1285
1286 warn "enter emergency map save\n";
1287
1288 cf::sync_job {
1289 warn "begin emergency map save\n";
1290 $_->save for values %cf::MAP;
1291 };
1292
1293 warn "end emergency map save\n";
1294}
1295
1296package cf;
1297
1298=back
1299
1300
1301=head3 cf::object::player
1302
1303=over 4
1304
780=item $object->reply ($npc, $msg[, $flags]) 1305=item $player_object->reply ($npc, $msg[, $flags])
781 1306
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1307Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 1308can be C<undef>. Does the right thing when the player is currently in a
784dialogue with the given NPC character. 1309dialogue with the given NPC character.
785 1310
786=cut 1311=cut
787 1312
788# rough implementation of a future "reply" method that works 1313# rough implementation of a future "reply" method that works
789# with dialog boxes. 1314# with dialog boxes.
1315#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 1316sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 1317 my ($self, $npc, $msg, $flags) = @_;
792 1318
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 1320
798 $msg = $npc->name . " says: $msg" if $npc; 1324 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 1325 $self->message ($msg, $flags);
800 } 1326 }
801} 1327}
802 1328
803=item $player->ext_reply ($msgid, $msgtype, %msg) 1329=item $player_object->may ("access")
804 1330
805Sends an ext reply to the player. 1331Returns wether the given player is authorized to access resource "access"
1332(e.g. "command_wizcast").
806 1333
807=cut 1334=cut
808 1335
809sub cf::player::ext_reply($$$%) { 1336sub cf::object::player::may {
1337 my ($self, $access) = @_;
1338
1339 $self->flag (cf::FLAG_WIZ) ||
1340 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"})
1343}
1344
1345sub cf::object::player::enter_link {
1346 my ($self) = @_;
1347
1348 return if $self->map == $LINK_MAP;
1349
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1351 if $self->map;
1352
1353 $self->enter_map ($LINK_MAP, 20, 20);
1354 $self->deactivate_recursive;
1355}
1356
1357sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_;
1359
1360 my $link_pos = delete $self->{_link_pos};
1361
1362 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map;
1368
1369 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map
1372 or die "FATAL: cannot load emergency map\n";
1373 }
1374 }
1375
1376 ($x, $y) = (-1, -1)
1377 unless (defined $x) && (defined $y);
1378
1379 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0;
1382
1383 $map->load;
1384
1385 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y);
1387}
1388
1389=item $player_object->goto_map ($map, $x, $y)
1390
1391=cut
1392
1393sub cf::object::player::goto_map {
1394 my ($self, $path, $x, $y) = @_;
1395
1396 $self->enter_link;
1397
1398 (Coro::async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string;
1402 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map;
1406
1407 $self->leave_link ($map, $x, $y);
1408 })->prio (1);
1409}
1410
1411=item $player_object->enter_exit ($exit_object)
1412
1413=cut
1414
1415sub parse_random_map_params {
1416 my ($spec) = @_;
1417
1418 my $rmp = { # defaults
1419 xsize => 10,
1420 ysize => 10,
1421 };
1422
1423 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2;
1425
1426 $rmp->{lc $k} = $v if (length $k) && (length $v);
1427 }
1428
1429 $rmp
1430}
1431
1432sub prepare_random_map {
1433 my ($exit) = @_;
1434
1435 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object
1438
1439 my $rmp = parse_random_map_params $exit->msg;
1440
1441 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name;
1443 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y;
1446 }
1447
1448 $rmp->{random_seed} ||= $exit->random_seed;
1449
1450 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data;
1452
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0;
1455
1456 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef);
1458 }
1459}
1460
1461sub cf::object::player::enter_exit {
810 my ($self, $id, %msg) = @_; 1462 my ($self, $exit) = @_;
811 1463
812 $msg{msgid} = $id; 1464 return unless $self->type == cf::PLAYER;
813 1465
814 $self->send ("ext " . to_json \%msg); 1466 $self->enter_link;
1467
1468 (Coro::async {
1469 unless (eval {
1470
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476
1477 1;
1478 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master",
1482 cf::NDI_UNIQUE | cf::NDI_RED);
1483
1484 warn "ERROR in enter_exit: $@";
1485 $self->leave_link;
1486 }
1487 })->prio (1);
815} 1488}
1489
1490=head3 cf::client
1491
1492=over 4
1493
1494=item $client->send_drawinfo ($text, $flags)
1495
1496Sends a drawinfo packet to the client. Circumvents output buffering so
1497should not be used under normal circumstances.
1498
1499=cut
1500
1501sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_;
1503
1504 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1506}
1507
1508
1509=item $success = $client->query ($flags, "text", \&cb)
1510
1511Queues a query to the client, calling the given callback with
1512the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1513C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1514
1515Queries can fail, so check the return code. Or don't, as queries will become
1516reliable at some point in the future.
1517
1518=cut
1519
1520sub cf::client::query {
1521 my ($self, $flags, $text, $cb) = @_;
1522
1523 return unless $self->state == ST_PLAYING
1524 || $self->state == ST_SETUP
1525 || $self->state == ST_CUSTOM;
1526
1527 $self->state (ST_CUSTOM);
1528
1529 utf8::encode $text;
1530 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1531
1532 $self->send_packet ($self->{query_queue}[0][0])
1533 if @{ $self->{query_queue} } == 1;
1534}
1535
1536cf::client->attach (
1537 on_reply => sub {
1538 my ($ns, $msg) = @_;
1539
1540 # this weird shuffling is so that direct followup queries
1541 # get handled first
1542 my $queue = delete $ns->{query_queue};
1543
1544 (shift @$queue)->[1]->($msg);
1545
1546 push @{ $ns->{query_queue} }, @$queue;
1547
1548 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) {
1550 $ns->send_packet ($ns->{query_queue}[0][0]);
1551 } else {
1552 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1553 }
1554 }
1555 },
1556);
1557
1558=item $client->coro (\&cb)
1559
1560Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection).
1563
1564=cut
1565
1566sub cf::client::coro {
1567 my ($self, $cb) = @_;
1568
1569 my $coro; $coro = async {
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575
1576 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0};
1578 });
1579
1580 $self->{_coro}{$coro+0} = $coro;
1581
1582 $coro
1583}
1584
1585cf::client->attach (
1586 on_destroy => sub {
1587 my ($ns) = @_;
1588
1589 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1590 },
1591);
816 1592
817=back 1593=back
818 1594
819=cut
820
821#############################################################################
822 1595
823=head2 SAFE SCRIPTING 1596=head2 SAFE SCRIPTING
824 1597
825Functions that provide a safe environment to compile and execute 1598Functions that provide a safe environment to compile and execute
826snippets of perl code without them endangering the safety of the server 1599snippets of perl code without them endangering the safety of the server
827itself. Looping constructs, I/O operators and other built-in functionality 1600itself. Looping constructs, I/O operators and other built-in functionality
828is not available in the safe scripting environment, and the number of 1601is not available in the safe scripting environment, and the number of
829functions and methods that cna be called is greatly reduced. 1602functions and methods that can be called is greatly reduced.
830 1603
831=cut 1604=cut
832 1605
833our $safe = new Safe "safe"; 1606our $safe = new Safe "safe";
834our $safe_hole = new Safe::Hole; 1607our $safe_hole = new Safe::Hole;
841 1614
842=pod 1615=pod
843 1616
844The following fucntions and emthods are available within a safe environment: 1617The following fucntions and emthods are available within a safe environment:
845 1618
846 cf::object contr pay_amount pay_player 1619 cf::object contr pay_amount pay_player map
847 cf::object::player player 1620 cf::object::player player
848 cf::player peaceful 1621 cf::player peaceful
1622 cf::map trigger
849 1623
850=cut 1624=cut
851 1625
852for ( 1626for (
853 ["cf::object" => qw(contr pay_amount pay_player)], 1627 ["cf::object" => qw(contr pay_amount pay_player map)],
854 ["cf::object::player" => qw(player)], 1628 ["cf::object::player" => qw(player)],
855 ["cf::player" => qw(peaceful)], 1629 ["cf::player" => qw(peaceful)],
1630 ["cf::map" => qw(trigger)],
856) { 1631) {
857 no strict 'refs'; 1632 no strict 'refs';
858 my ($pkg, @funs) = @$_; 1633 my ($pkg, @funs) = @$_;
859 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1634 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
860 for @funs; 1635 for @funs;
970 1745
971Immediately write the database to disk I<if it is dirty>. 1746Immediately write the database to disk I<if it is dirty>.
972 1747
973=cut 1748=cut
974 1749
1750our $DB;
1751
975{ 1752{
976 my $db;
977 my $path = cf::localdir . "/database.pst"; 1753 my $path = cf::localdir . "/database.pst";
978 1754
979 sub db_load() { 1755 sub db_load() {
980 warn "loading database $path\n";#d# remove later 1756 warn "loading database $path\n";#d# remove later
981 $db = stat $path ? Storable::retrieve $path : { }; 1757 $DB = stat $path ? Storable::retrieve $path : { };
982 } 1758 }
983 1759
984 my $pid; 1760 my $pid;
985 1761
986 sub db_save() { 1762 sub db_save() {
987 warn "saving database $path\n";#d# remove later 1763 warn "saving database $path\n";#d# remove later
988 waitpid $pid, 0 if $pid; 1764 waitpid $pid, 0 if $pid;
989 if (0 == ($pid = fork)) { 1765 if (0 == ($pid = fork)) {
990 $db->{_meta}{version} = 1; 1766 $DB->{_meta}{version} = 1;
991 Storable::nstore $db, "$path~"; 1767 Storable::nstore $DB, "$path~";
992 rename "$path~", $path; 1768 rename "$path~", $path;
993 cf::_exit 0 if defined $pid; 1769 cf::_exit 0 if defined $pid;
994 } 1770 }
995 } 1771 }
996 1772
999 sub db_sync() { 1775 sub db_sync() {
1000 db_save if $dirty; 1776 db_save if $dirty;
1001 undef $dirty; 1777 undef $dirty;
1002 } 1778 }
1003 1779
1004 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1005 db_sync; 1781 db_sync;
1006 }); 1782 });
1007 1783
1008 sub db_dirty() { 1784 sub db_dirty() {
1009 $dirty = 1; 1785 $dirty = 1;
1010 $idle->start; 1786 $idle->start;
1011 } 1787 }
1012 1788
1013 sub db_get($;$) { 1789 sub db_get($;$) {
1014 @_ >= 2 1790 @_ >= 2
1015 ? $db->{$_[0]}{$_[1]} 1791 ? $DB->{$_[0]}{$_[1]}
1016 : ($db->{$_[0]} ||= { }) 1792 : ($DB->{$_[0]} ||= { })
1017 } 1793 }
1018 1794
1019 sub db_put($$;$) { 1795 sub db_put($$;$) {
1020 if (@_ >= 3) { 1796 if (@_ >= 3) {
1021 $db->{$_[0]}{$_[1]} = $_[2]; 1797 $DB->{$_[0]}{$_[1]} = $_[2];
1022 } else { 1798 } else {
1023 $db->{$_[0]} = $_[1]; 1799 $DB->{$_[0]} = $_[1];
1024 } 1800 }
1025 db_dirty; 1801 db_dirty;
1026 } 1802 }
1027 1803
1028 attach_global 1804 cf::global->attach (
1029 prio => 10000, 1805 prio => 10000,
1030 on_cleanup => sub { 1806 on_cleanup => sub {
1031 db_sync; 1807 db_sync;
1032 }, 1808 },
1033 ; 1809 );
1034} 1810}
1035 1811
1036############################################################################# 1812#############################################################################
1037# the server's main() 1813# the server's main()
1038 1814
1043 local $/; 1819 local $/;
1044 *CFG = YAML::Syck::Load <$fh>; 1820 *CFG = YAML::Syck::Load <$fh>;
1045} 1821}
1046 1822
1047sub main { 1823sub main {
1824 # we must not ever block the main coroutine
1825 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event;
1829 })->();
1830 };
1831
1048 cfg_load; 1832 cfg_load;
1049 db_load; 1833 db_load;
1050 load_extensions; 1834 load_extensions;
1051 Event::loop; 1835 Event::loop;
1052} 1836}
1053 1837
1054############################################################################# 1838#############################################################################
1055# initialisation 1839# initialisation
1056 1840
1057sub _perl_reload(&) { 1841sub reload() {
1058 my ($msg) = @_; 1842 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n";
1845 return;
1846 }
1059 1847
1060 $msg->("reloading..."); 1848 warn "reloading...";
1849
1850 local $FREEZE = 1;
1851 cf::emergency_save;
1061 1852
1062 eval { 1853 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved
1855
1063 # cancel all watchers 1856 # cancel all watchers
1064 $_->cancel for Event::all_watchers; 1857 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 }
1860
1861 # cancel all extension coros
1862 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = ();
1065 1864
1066 # unload all extensions 1865 # unload all extensions
1067 for (@exts) { 1866 for (@exts) {
1068 $msg->("unloading <$_>"); 1867 warn "unloading <$_>";
1069 unload_extension $_; 1868 unload_extension $_;
1070 } 1869 }
1071 1870
1072 # unload all modules loaded from $LIBDIR 1871 # unload all modules loaded from $LIBDIR
1073 while (my ($k, $v) = each %INC) { 1872 while (my ($k, $v) = each %INC) {
1074 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1075 1874
1076 $msg->("removing <$k>"); 1875 warn "removing <$k>";
1077 delete $INC{$k}; 1876 delete $INC{$k};
1078 1877
1079 $k =~ s/\.pm$//; 1878 $k =~ s/\.pm$//;
1080 $k =~ s/\//::/g; 1879 $k =~ s/\//::/g;
1081 1880
1086 Symbol::delete_package $k; 1885 Symbol::delete_package $k;
1087 } 1886 }
1088 1887
1089 # sync database to disk 1888 # sync database to disk
1090 cf::db_sync; 1889 cf::db_sync;
1890 IO::AIO::flush;
1091 1891
1092 # get rid of safe::, as good as possible 1892 # get rid of safe::, as good as possible
1093 Symbol::delete_package "safe::$_" 1893 Symbol::delete_package "safe::$_"
1094 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1095 1895
1096 # remove register_script_function callbacks 1896 # remove register_script_function callbacks
1097 # TODO 1897 # TODO
1098 1898
1099 # unload cf.pm "a bit" 1899 # unload cf.pm "a bit"
1102 # don't, removes xs symbols, too, 1902 # don't, removes xs symbols, too,
1103 # and global variables created in xs 1903 # and global variables created in xs
1104 #Symbol::delete_package __PACKAGE__; 1904 #Symbol::delete_package __PACKAGE__;
1105 1905
1106 # reload cf.pm 1906 # reload cf.pm
1107 $msg->("reloading cf.pm"); 1907 warn "reloading cf.pm";
1108 require cf; 1908 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1109 1910
1110 # load config and database again 1911 # load config and database again
1111 cf::cfg_load; 1912 cf::cfg_load;
1112 cf::db_load; 1913 cf::db_load;
1113 1914
1114 # load extensions 1915 # load extensions
1115 $msg->("load extensions"); 1916 warn "load extensions";
1116 cf::load_extensions; 1917 cf::load_extensions;
1117 1918
1118 # reattach attachments to objects 1919 # reattach attachments to objects
1119 $msg->("reattach"); 1920 warn "reattach";
1120 _global_reattach; 1921 _global_reattach;
1121 }; 1922 };
1122 $msg->($@) if $@;
1123 1923
1124 $msg->("reloaded"); 1924 if ($@) {
1925 warn $@;
1926 warn "error while reloading, exiting.";
1927 exit 1;
1928 }
1929
1930 warn "reloaded successfully";
1125}; 1931};
1126 1932
1127sub perl_reload() { 1933#############################################################################
1128 _perl_reload {
1129 warn $_[0];
1130 print "$_[0]\n";
1131 };
1132}
1133 1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977
1134register_command "perl-reload", 0, sub { 1978register_command "reload" => sub {
1135 my ($who, $arg) = @_; 1979 my ($who, $arg) = @_;
1136 1980
1137 if ($who->flag (FLAG_WIZ)) { 1981 if ($who->flag (FLAG_WIZ)) {
1138 _perl_reload { 1982 $who->message ("start of reload.");
1139 warn $_[0]; 1983 reload;
1140 $who->message ($_[0]); 1984 $who->message ("end of reload.");
1141 };
1142 } 1985 }
1143}; 1986};
1144 1987
1145register "<global>", __PACKAGE__;
1146
1147unshift @INC, $LIBDIR; 1988unshift @INC, $LIBDIR;
1148 1989
1149$TICK_WATCHER = Event->timer ( 1990$TICK_WATCHER = Event->timer (
1991 reentrant => 0,
1150 prio => 1, 1992 prio => 0,
1151 async => 1,
1152 at => $NEXT_TICK || 1, 1993 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL,
1153 cb => sub { 1995 cb => sub {
1996 unless ($FREEZE) {
1154 cf::server_tick; # one server iteration 1997 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK;
1999 }
1155 2000
1156 my $NOW = Event::time;
1157 $NEXT_TICK += $TICK; 2001 $NEXT_TICK += $TICK;
1158 2002
1159 # if we are delayed by four ticks, skip them all 2003 # if we are delayed by four ticks or more, skip them all
1160 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1161 2005
1162 $TICK_WATCHER->at ($NEXT_TICK); 2006 $TICK_WATCHER->at ($NEXT_TICK);
1163 $TICK_WATCHER->start; 2007 $TICK_WATCHER->start;
1164 }, 2008 },
1165); 2009);
1166 2010
1167IO::AIO::max_poll_time $TICK * 0.2; 2011IO::AIO::max_poll_time $TICK * 0.2;
1168 2012
2013Event->io (
1169Event->io (fd => IO::AIO::poll_fileno, 2014 fd => IO::AIO::poll_fileno,
1170 poll => 'r', 2015 poll => 'r',
1171 prio => 5, 2016 prio => 5,
2017 data => WF_AUTOCANCEL,
1172 cb => \&IO::AIO::poll_cb); 2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL,
2023 after => 0,
2024 interval => 10,
2025 cb => sub {
2026 (Coro::unblock_sub {
2027 write_runtime
2028 or warn "ERROR: unable to write runtime file: $!";
2029 })->();
2030 },
2031);
1173 2032
11741 20331
1175 2034

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