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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.182 by root, Fri Jan 19 15:38:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 373
393############################################################################# 374#############################################################################
394 375
395=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
396 377
522our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 504our @CB_MAP = ();
524 505
525my %attachment; 506my %attachment;
526 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
527sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
529 516
530 use sort 'stable'; 517 use sort 'stable';
531 518
702# object support 689# object support
703 690
704sub reattach { 691sub reattach {
705 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 696
708 my $registry = $obj->registry; 697 my $registry = $obj->registry;
709 698
710 @$registry = (); 699 @$registry = ();
711 700
804 or return; 793 or return;
805 794
806 unless (aio_stat "$filename.pst") { 795 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
808 or return; 797 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
810 } 799 }
811 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 803 return ($data, $av);
813} 804}
814 805
815############################################################################# 806#############################################################################
816# command handling &c 807# command handling &c
841=cut 832=cut
842 833
843sub register_extcmd { 834sub register_extcmd {
844 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
845 836
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
850} 838}
851 839
852cf::player->attach ( 840cf::player->attach (
853 on_command => sub { 841 on_command => sub {
854 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
867 855
868 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
869 857
870 if (ref $msg) { 858 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 862 }
875 } 863 }
876 } else { 864 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 867
880 cf::override; 868 cf::override;
881 }, 869 },
882); 870);
883 871
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 872sub load_extension {
891 my ($path) = @_; 873 my ($path) = @_;
892 874
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 876 my $base = $1;
895 my $pkg = $1; 877 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
898 880
899 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
900 882
901 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 884 or die "$path: $!";
903 885
904 my $source = 886 my $source =
905 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
908 . "\n};\n1"; 890 . "\n};\n1";
909 891
910 eval $source 892 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 894 : "extension disabled.\n";
913 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 896 warn $@;
915 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
916 898 exit 1;
917# no strict 'refs'; 899 }
918# @{"$pkg\::ISA"} = ext::; 900 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 901 }
933 902
934 # remove commands 903 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 904}
959 905
960sub load_extensions { 906sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 908 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
967 } 913 }
968} 914}
969 915
970############################################################################# 916#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 917
1008=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1009 919
1010Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1011 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1012=head3 cf::player 928=head3 cf::player
1013 929
1014=over 4 930=over 4
1015 931
1016=item cf::player::exists $login 932=item cf::player::find $login
1017 933
1018Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1019 935
1020=cut 936=cut
1021 937
1022sub cf::player::exists($) { 938sub playerdir($) {
1023 cf::player::find $_[0] 939 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1025} 1085}
1026 1086
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1088
1029Sends an ext reply to the player. 1089Sends an ext reply to the player.
1030 1090
1031=cut 1091=cut
1032 1092
1033sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1035 1095
1036 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1037 1097
1038 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1039} 1099}
1100
1101package cf;
1040 1102
1041=back 1103=back
1042 1104
1043 1105
1044=head3 cf::map 1106=head3 cf::map
1050package cf::map; 1112package cf::map;
1051 1113
1052use Fcntl; 1114use Fcntl;
1053use Coro::AIO; 1115use Coro::AIO;
1054 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1055our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1057 1123
1058sub generate_random_map { 1124sub generate_random_map {
1059 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1127 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1257}
1076 1258
1077# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1078# all maps in C++... 1260# all maps in C++...
1079sub change_all_map_light { 1261sub change_all_map_light {
1080 my ($change) = @_; 1262 my ($change) = @_;
1081 1263
1082 $_->change_map_light ($change) for values %cf::MAP; 1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1083} 1266}
1084 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1085sub try_load_header($) { 1276sub load_header_from($) {
1086 my ($path) = @_; 1277 my ($self, $path) = @_;
1087 1278
1088 utf8::encode $path; 1279 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1090 or return; 1281 or return;
1091 1282
1092 my $map = cf::map::new 1283 $self->_load_header ($path)
1093 or return; 1284 or return;
1094 1285
1095 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1096 or return; 1314 or return;
1097 1315
1098 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1099 1321
1100 $map 1322 1
1101} 1323}
1102 1324
1325sub find;
1103sub find_map { 1326sub find {
1104 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1105 1328
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1330
1331 cf::lock_wait "map_find:$path";
1332
1111 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1112 # do it the slow way 1334 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1335 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1336 or return;
1127 1337
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1139 1342
1140 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1345 $map->reset;
1346 undef $guard;
1142 $map = find_map $path; 1347 $map = find $path
1348 or return;
1143 } 1349 }
1144 1350
1145 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1146 } 1352 }
1147} 1353}
1148 1354
1149sub load { 1355sub load {
1150 my ($self) = @_; 1356 my ($self) = @_;
1151 1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1362
1154 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1155 1364
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1365 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1367 or return;
1161 1368
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1164 1371
1165 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1373 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1375 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1170 } 1377 }
1171 } 1378 }
1379
1380 Coro::cede;
1172 1381
1173 # now do the right thing for maps 1382 # now do the right thing for maps
1174 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1175 1384
1176 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1386 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1183 $self->set_darkness_map; 1390 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1186 $self->activate; 1394 $self->activate;
1187 } 1395 }
1188 1396
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1398}
1191 1399
1192sub load_map_sync { 1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1193 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1194 1435
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1436 cf::sync_job { find $path, $origin }
1437}
1196 1438
1197 cf::sync_job { 1439sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1199 or return; 1450 or next;
1200 $map->load; 1451 $map->load;
1201 $map 1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1202 } 1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1203} 1472}
1204 1473
1205sub save { 1474sub save {
1206 my ($self) = @_; 1475 my ($self) = @_;
1207 1476
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1478
1211 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1212 1480
1213 return unless $self->dirty; 1481 return unless $self->dirty;
1214 1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1215 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1216 1487
1217 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1218 1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1219 if ($uniq) { 1496 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1499 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1501 }
1225} 1502}
1226 1503
1227sub swap_out { 1504sub swap_out {
1228 my ($self) = @_; 1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1511
1230 return if $self->players; 1512 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1233 1515
1234 $self->save;
1235 $self->clear; 1516 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1517 $self->in_memory (cf::MAP_SWAPPED);
1237} 1518}
1238 1519
1239sub reset_at { 1520sub reset_at {
1240 my ($self) = @_; 1521 my ($self) = @_;
1241 1522
1242 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1245 1526
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1529
1250 $time + $to 1530 $time + $to
1251} 1531}
1252 1532
1253sub should_reset { 1533sub should_reset {
1254 my ($self) = @_; 1534 my ($self) = @_;
1255 1535
1256 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1257} 1537}
1258 1538
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1539sub reset {
1268 my ($self) = @_; 1540 my ($self) = @_;
1269 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1270 return if $self->players; 1544 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1272 1546
1273 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1274 1548
1275 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1276 1553
1277 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1278 1555
1279 $self->unlink_save; 1556 $self->unlink_save;
1280 $self->destroy; 1557 $self->destroy;
1281} 1558}
1282 1559
1283sub customise_for { 1560my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1561
1286 if ($map->per_player) { 1562sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1563 my ($self) = @_;
1288 }
1289 1564
1290 $map 1565 delete $cf::MAP{$self->path};
1291}
1292 1566
1293sub emergency_save { 1567 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1568
1296 warn "enter emergency map save\n"; 1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1574
1298 cf::sync_job { 1575 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1576
1300 $_->save for values %cf::MAP; 1577 $self->reset; # polite request, might not happen
1578}
1579
1580=item cf::map::unique_maps
1581
1582Returns an arrayref of paths of all shared maps that have
1583instantiated unique items. May block.
1584
1585=cut
1586
1587sub unique_maps() {
1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1590
1591 my @paths;
1592
1593 for (@$files) {
1594 utf8::decode $_;
1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1301 }; 1600 }
1302 1601
1303 warn "end emergency map save\n"; 1602 \@paths
1304} 1603}
1305 1604
1306package cf; 1605package cf;
1307 1606
1308=back 1607=back
1309 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1310 1635
1311=head3 cf::object::player 1636=head3 cf::object::player
1312 1637
1313=over 4 1638=over 4
1314 1639
1350 (ref $cf::CFG{"may_$access"} 1675 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1676 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1677 : $cf::CFG{"may_$access"})
1353} 1678}
1354 1679
1680=item $player_object->enter_link
1681
1682Freezes the player and moves him/her to a special map (C<{link}>).
1683
1684The player should be reasonably safe there for short amounts of time. You
1685I<MUST> call C<leave_link> as soon as possible, though.
1686
1687Will never block.
1688
1689=item $player_object->leave_link ($map, $x, $y)
1690
1691Moves the player out of the special C<{link}> map onto the specified
1692map. If the map is not valid (or omitted), the player will be moved back
1693to the location he/she was before the call to C<enter_link>, or, if that
1694fails, to the emergency map position.
1695
1696Might block.
1697
1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1709
1355sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1356 my ($self) = @_; 1711 my ($self) = @_;
1357 1712
1358 return if $self->map == $LINK_MAP; 1713 $self->deactivate_recursive;
1359 1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1718 if $self->map;
1362 1719
1363 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1364 $self->deactivate_recursive;
1365} 1721}
1366 1722
1367sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1369 1725
1370 my $link_pos = delete $self->{_link_pos}; 1726 my $link_pos = delete $self->{_link_pos};
1371 1727
1372 unless ($map) { 1728 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1729 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1730 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1731 $map = cf::map::find $map;
1378 1732
1379 unless ($map) { 1733 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1735 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1736 or die "FATAL: cannot load emergency map\n";
1383 } 1737 }
1384 } 1738 }
1385 1739
1386 ($x, $y) = (-1, -1) 1740 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1392 1746
1393 $map->load; 1747 $map->load;
1748 $map->load_diag;
1394 1749
1750 return unless $self->contr->active;
1395 $self->activate_recursive; 1751 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1397} 1753}
1398 1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1399=item $player_object->goto_map ($map, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1400 1788
1401=cut 1789=cut
1402 1790
1403sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1405 1793
1406 $self->enter_link; 1794 $self->enter_link;
1407 1795
1408 (Coro::async { 1796 (async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string; 1797 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1413 1799
1414 warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1801# if $map;
1802
1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1804
1417 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1806 })->prio (1);
1419} 1807}
1420 1808
1424 1812
1425sub parse_random_map_params { 1813sub parse_random_map_params {
1426 my ($spec) = @_; 1814 my ($spec) = @_;
1427 1815
1428 my $rmp = { # defaults 1816 my $rmp = { # defaults
1429 xsize => 10, 1817 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string,
1431 }; 1821 };
1432 1822
1433 for (split /\n/, $spec) { 1823 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1824 my ($k, $v) = split /\s+/, $_, 2;
1435 1825
1439 $rmp 1829 $rmp
1440} 1830}
1441 1831
1442sub prepare_random_map { 1832sub prepare_random_map {
1443 my ($exit) = @_; 1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1836
1445 # all this does is basically replace the /! path by 1837 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1838 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1839 # that depends on the exit object
1448 1840
1457 1849
1458 $rmp->{random_seed} ||= $exit->random_seed; 1850 $rmp->{random_seed} ||= $exit->random_seed;
1459 1851
1460 my $data = cf::to_json $rmp; 1852 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1855
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1465 1860
1466 $exit->slaying ("?random/$md5"); 1861 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1862 $exit->msg (undef);
1468 } 1863 }
1469} 1864}
1473 1868
1474 return unless $self->type == cf::PLAYER; 1869 return unless $self->type == cf::PLAYER;
1475 1870
1476 $self->enter_link; 1871 $self->enter_link;
1477 1872
1478 (Coro::async { 1873 (async {
1874 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1875 unless (eval {
1480
1481 prepare_random_map $exit 1876 prepare_random_map $exit
1482 if $exit->slaying eq "/!"; 1877 if $exit->slaying eq "/!";
1483 1878
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1486 1881
1487 1; 1882 1;
1488 }) { 1883 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1884 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1885 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1886 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1887 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1888
1494 warn "ERROR in enter_exit: $@"; 1889 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1890 $self->leave_link;
1496 } 1891 }
1547 on_reply => sub { 1942 on_reply => sub {
1548 my ($ns, $msg) = @_; 1943 my ($ns, $msg) = @_;
1549 1944
1550 # this weird shuffling is so that direct followup queries 1945 # this weird shuffling is so that direct followup queries
1551 # get handled first 1946 # get handled first
1552 my $queue = delete $ns->{query_queue}; 1947 my $queue = delete $ns->{query_queue}
1948 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 1949
1554 (shift @$queue)->[1]->($msg); 1950 (shift @$queue)->[1]->($msg);
1555 1951
1556 push @{ $ns->{query_queue} }, @$queue; 1952 push @{ $ns->{query_queue} }, @$queue;
1557 1953
1563 } 1959 }
1564 } 1960 }
1565 }, 1961 },
1566); 1962);
1567 1963
1568=item $client->coro (\&cb) 1964=item $client->async (\&cb)
1569 1965
1570Create a new coroutine, running the specified callback. The coroutine will 1966Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 1968or loss of connection).
1573 1969
1574=cut 1970=cut
1575 1971
1576sub cf::client::coro { 1972sub cf::client::async {
1577 my ($self, $cb) = @_; 1973 my ($self, $cb) = @_;
1578 1974
1579 my $coro; $coro = async { 1975 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 1976
1586 $coro->on_destroy (sub { 1977 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 1978 delete $self->{_coro}{$coro+0};
1588 }); 1979 });
1589 1980
1761 2152
1762{ 2153{
1763 my $path = cf::localdir . "/database.pst"; 2154 my $path = cf::localdir . "/database.pst";
1764 2155
1765 sub db_load() { 2156 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2157 $DB = stat $path ? Storable::retrieve $path : { };
1768 } 2158 }
1769 2159
1770 my $pid; 2160 my $pid;
1771 2161
1772 sub db_save() { 2162 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid; 2163 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) { 2164 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1; 2165 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~"; 2166 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path; 2167 rename "$path~", $path;
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2215 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2216 or return;
1828 2217
1829 local $/; 2218 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2220
2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2226 if (exists $CFG{mlockall}) {
2227 eval {
2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2229 and die "WARNING: m(un)lockall failed: $!\n";
2230 };
2231 warn $@ if $@;
2232 }
1831} 2233}
1832 2234
1833sub main { 2235sub main {
1834 # we must not ever block the main coroutine 2236 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2237 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2239 (async {
1838 Event::one_event; 2240 Event::one_event;
1839 })->(); 2241 })->prio (Coro::PRIO_MAX);
1840 }; 2242 };
1841 2243
1842 cfg_load; 2244 cfg_load;
1843 db_load; 2245 db_load;
1844 load_extensions; 2246 load_extensions;
1845 Event::loop; 2247 Event::loop;
1846} 2248}
1847 2249
1848############################################################################# 2250#############################################################################
1849# initialisation 2251# initialisation and cleanup
2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
1850 2294
1851sub reload() { 2295sub reload() {
1852 # can/must only be called in main 2296 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2297 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2298 warn "can only reload from main coroutine\n";
1855 return; 2299 return;
1856 } 2300 }
1857 2301
1858 warn "reloading..."; 2302 warn "reloading...";
1859 2303
1860 local $FREEZE = 1; 2304 warn "freezing server";
2305 my $guard = freeze_mainloop;
1861 cf::emergency_save; 2306 cf::emergency_save;
2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
1862 2311
1863 eval { 2312 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
1865 2314
1866 # cancel all watchers 2315 warn "cancel all watchers";
1867 for (Event::all_watchers) { 2316 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2317 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2318 }
1870 2319
1871 # cancel all extension coros 2320 warn "cancel all extension coros";
1872 $_->cancel for values %EXT_CORO; 2321 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2322 %EXT_CORO = ();
1874 2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
1875 # unload all extensions 2330 warn "unload/nuke all extensions";
1876 for (@exts) { 2331 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2332 warn "... unloading $pkg";
1878 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2339 }
1880 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
1881 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2348
1885 warn "removing <$k>"; 2349 warn "removing <$k>";
1886 delete $INC{$k}; 2350 delete $INC{$k};
1893 } 2357 }
1894 2358
1895 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
1896 } 2360 }
1897 2361
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2365
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
1911 2368
1912 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2370 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
1915 2372
1916 # reload cf.pm
1917 warn "reloading cf.pm"; 2373 warn "reloading cf.pm";
1918 require cf; 2374 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2376
1921 # load config and database again 2377 warn "load config and database again";
1922 cf::cfg_load; 2378 cf::cfg_load;
1923 cf::db_load; 2379 cf::db_load;
1924 2380
1925 # load extensions
1926 warn "load extensions"; 2381 warn "load extensions";
1927 cf::load_extensions; 2382 cf::load_extensions;
1928 2383
1929 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
1930 warn "reattach";
1931 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
1932 }; 2388 };
1933 2389
1934 if ($@) { 2390 if ($@) {
1935 warn $@; 2391 warn $@;
1936 warn "error while reloading, exiting."; 2392 warn "error while reloading, exiting.";
1937 exit 1; 2393 exit 1;
1938 } 2394 }
1939 2395
1940 warn "reloaded successfully"; 2396 warn "reloaded";
1941}; 2397};
1942 2398
1943############################################################################# 2399our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2400
1988register_command "reload" => sub { 2401register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2402 my ($who, $arg) = @_;
1990 2403
1991 if ($who->flag (FLAG_WIZ)) { 2404 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2405 $who->message ("reloading server.");
2406
2407 # doing reload synchronously and two reloads happen back-to-back,
2408 # coro crashes during coro_state_free->destroy here.
2409
2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
1993 reload; 2411 reload;
1994 $who->message ("end of reload."); 2412 undef $RELOAD_WATCHER;
2413 });
1995 } 2414 }
1996}; 2415};
1997 2416
1998unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
1999 2418
2001 reentrant => 0, 2420 reentrant => 0,
2002 prio => 0, 2421 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2422 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2423 data => WF_AUTOCANCEL,
2005 cb => sub { 2424 cb => sub {
2006 unless ($FREEZE) { 2425 $NOW = Event::time;
2426
2007 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2428 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2012 2433
2013 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2436
2016 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
2018 }, 2439 },
2019); 2440);
2020 2441
2021IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
2022 2443
2023Event->io ( 2444$AIO_POLL_WATCHER = Event->io (
2024 fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
2025 poll => 'r', 2446 poll => 'r',
2026 prio => 5, 2447 prio => 5,
2027 data => WF_AUTOCANCEL, 2448 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb, 2449 cb => \&IO::AIO::poll_cb,
2029); 2450);
2030 2451
2031Event->timer ( 2452$WRITE_RUNTIME_WATCHER = Event->timer (
2032 data => WF_AUTOCANCEL, 2453 data => WF_AUTOCANCEL,
2033 after => 0, 2454 after => 0,
2034 interval => 10, 2455 interval => 10,
2035 cb => sub { 2456 cb => sub {
2036 (Coro::unblock_sub { 2457 (Coro::unblock_sub {
2038 or warn "ERROR: unable to write runtime file: $!"; 2459 or warn "ERROR: unable to write runtime file: $!";
2039 })->(); 2460 })->();
2040 }, 2461 },
2041); 2462);
2042 2463
2464END { cf::emergency_save }
2465
20431 24661
2044 2467

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