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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 378
393############################################################################# 379#############################################################################
394 380
395=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
396 382
522our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 509our @CB_MAP = ();
524 510
525my %attachment; 511my %attachment;
526 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
527sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
529 521
530 use sort 'stable'; 522 use sort 'stable';
531 523
702# object support 694# object support
703 695
704sub reattach { 696sub reattach {
705 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 701
708 my $registry = $obj->registry; 702 my $registry = $obj->registry;
709 703
710 @$registry = (); 704 @$registry = ();
711 705
782 } 776 }
783 } else { 777 } else {
784 aio_unlink $filename; 778 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
786 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 } 787 }
788} 788}
789 789
790sub object_freezer_as_string { 790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
797 797
798sub object_thawer_load { 798sub object_thawer_load {
799 my ($filename) = @_; 799 my ($filename) = @_;
800 800
801 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
802 805
803 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
804 or return; 807 or return;
805 808
806 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
808 or return; 811 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
810 } 813 }
811 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 817 return ($data, $av);
813} 818}
814 819
815############################################################################# 820#############################################################################
816# command handling &c 821# command handling &c
841=cut 846=cut
842 847
843sub register_extcmd { 848sub register_extcmd {
844 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
845 850
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
850} 852}
851 853
852cf::player->attach ( 854cf::player->attach (
853 on_command => sub { 855 on_command => sub {
854 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
867 869
868 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
869 871
870 if (ref $msg) { 872 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 876 }
875 } 877 }
876 } else { 878 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 881
880 cf::override; 882 cf::override;
881 }, 883 },
882); 884);
883 885
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 886sub load_extension {
891 my ($path) = @_; 887 my ($path) = @_;
892 888
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 890 my $base = $1;
895 my $pkg = $1; 891 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
898 894
899 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
900 896
901 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 898 or die "$path: $!";
903 899
904 my $source = 900 my $source =
905 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
908 . "\n};\n1"; 904 . "\n};\n1";
909 905
910 eval $source 906 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 908 : "extension disabled.\n";
913 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 910 warn $@;
915 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
916 912 exit 1;
917# no strict 'refs'; 913 }
918# @{"$pkg\::ISA"} = ext::; 914 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 915 }
933 916
934 # remove commands 917 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 918}
959 919
960sub load_extensions { 920sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 922 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
967 } 927 }
968} 928}
969 929
970############################################################################# 930#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 931
1008=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1009 933
1010Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1011 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1012=head3 cf::player 942=head3 cf::player
1013 943
1014=over 4 944=over 4
1015 945
1016=item cf::player::exists $login 946=item cf::player::find $login
1017 947
1018Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1019 949
1020=cut 950=cut
1021 951
1022sub cf::player::exists($) { 952sub playerdir($) {
1023 cf::player::find $_[0] 953 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1025} 1098}
1026 1099
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1101
1029Sends an ext reply to the player. 1102Sends an ext reply to the player.
1030 1103
1031=cut 1104=cut
1032 1105
1033sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1035 1108
1036 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1037 1110
1038 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1039} 1112}
1113
1114package cf;
1040 1115
1041=back 1116=back
1042 1117
1043 1118
1044=head3 cf::map 1119=head3 cf::map
1050package cf::map; 1125package cf::map;
1051 1126
1052use Fcntl; 1127use Fcntl;
1053use Coro::AIO; 1128use Coro::AIO;
1054 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1055our $MAX_RESET = 7200; 1134our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1135our $DEFAULT_RESET = 3000;
1057 1136
1058sub generate_random_map { 1137sub generate_random_map {
1059 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1140 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1282}
1076 1283
1077# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1078# all maps in C++... 1285# all maps in C++...
1079sub change_all_map_light { 1286sub change_all_map_light {
1080 my ($change) = @_; 1287 my ($change) = @_;
1081 1288
1082 $_->change_map_light ($change) for values %cf::MAP; 1289 $_->change_map_light ($change)
1290 for grep $_->outdoor, values %cf::MAP;
1083} 1291}
1084 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1085sub try_load_header($) { 1306sub load_header_from($) {
1086 my ($path) = @_; 1307 my ($self, $path) = @_;
1087 1308
1088 utf8::encode $path; 1309 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1090 or return; 1314 or return;
1091 1315
1092 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1093 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1094 1362
1095 $map->load_header ($path) 1363 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1364}
1102 1365
1366sub find;
1103sub find_map { 1367sub find {
1104 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1105 1369
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1371
1372 cf::lock_wait "map_find:$path";
1373
1111 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1112 # do it the slow way 1375 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1376 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1377 or return;
1127 1378
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1379 $map->{last_save} = $cf::RUNTIME;
1139 1380
1140 if ($map->should_reset) { 1381 $map->load_header
1382 or return;
1383
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1387 $map->reset;
1142 $map = find_map $path; 1388 undef $guard;
1389 return find $path;
1143 } 1390 }
1144 1391
1145 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1146 } 1393 }
1147} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1148 1398
1149sub load { 1399sub load {
1150 my ($self) = @_; 1400 my ($self) = @_;
1151 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1404 my $path = $self->{path};
1405 my $guard = cf::lock_acquire "map_load:$path";
1406
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1408
1154 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1155 1410
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1159 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1416 or return;
1161 1417
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1164 1420
1165 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1422 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1424 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1170 } 1426 }
1171 } 1427 }
1428
1429 Coro::cede;
1172 1430
1173 # now do the right thing for maps 1431 # now do the right thing for maps
1174 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1175 1433
1176 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1435 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1183 $self->set_darkness_map; 1439 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1186 $self->activate; 1443 $self->activate;
1187 } 1444 }
1188 1445
1446 $self->post_load;
1447
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1449}
1191 1450
1192sub load_map_sync { 1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1482}
1483
1484sub find_sync {
1193 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1194 1486
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1487 cf::sync_job { find $path, $origin }
1488}
1196 1489
1197 cf::sync_job { 1490sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1491 my ($map) = @_;
1199 or return; 1492
1493 cf::sync_job { $map->load };
1494}
1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1200 $map->load; 1514 $map->load;
1201 $map 1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1202 } 1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1203} 1524}
1204 1525
1205sub save { 1526sub save {
1206 my ($self) = @_; 1527 my ($self) = @_;
1207 1528
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1530
1211 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1212 1532
1213 return unless $self->dirty; 1533 return unless $self->dirty;
1214 1534
1535 my $save = $self->save_path; utf8::encode $save;
1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1537
1215 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1216 1539
1217 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1218 1541
1542 local $self->{last_access} = $self->last_access;#d#
1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1219 if ($uniq) { 1548 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1551 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1553 }
1225} 1554}
1226 1555
1227sub swap_out { 1556sub swap_out {
1228 my ($self) = @_; 1557 my ($self) = @_;
1558
1559 # save first because save cedes
1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1563
1230 return if $self->players; 1564 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1233 1567
1234 $self->save;
1235 $self->clear; 1568 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1569 $self->in_memory (cf::MAP_SWAPPED);
1237} 1570}
1238 1571
1239sub reset_at { 1572sub reset_at {
1240 my ($self) = @_; 1573 my ($self) = @_;
1241 1574
1242 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1245 1578
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1581
1250 $time + $to 1582 $time + $to
1251} 1583}
1252 1584
1253sub should_reset { 1585sub should_reset {
1254 my ($self) = @_; 1586 my ($self) = @_;
1255 1587
1256 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1257} 1589}
1258 1590
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1591sub reset {
1268 my ($self) = @_; 1592 my ($self) = @_;
1269 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1270 return if $self->players; 1596 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1272 1598
1273 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1274 1600
1275 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1276 1605
1277 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1278 1607
1279 $self->unlink_save; 1608 $self->unlink_save;
1280 $self->destroy; 1609 $self->destroy;
1281} 1610}
1282 1611
1283sub customise_for { 1612my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1613
1286 if ($map->per_player) { 1614sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1615 my ($self) = @_;
1288 }
1289 1616
1290 $map 1617 delete $cf::MAP{$self->path};
1291}
1292 1618
1293sub emergency_save { 1619 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1620
1296 warn "enter emergency map save\n"; 1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1623 $self->{deny_save} = 1;
1624 $self->reset_timeout (1);
1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1626
1298 cf::sync_job { 1627 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1628
1300 $_->save for values %cf::MAP; 1629 $self->reset; # polite request, might not happen
1630}
1631
1632=item cf::map::unique_maps
1633
1634Returns an arrayref of paths of all shared maps that have
1635instantiated unique items. May block.
1636
1637=cut
1638
1639sub unique_maps() {
1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_;
1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1301 }; 1651 }
1302 1652
1303 warn "end emergency map save\n"; 1653 \@paths
1304} 1654}
1305 1655
1306package cf; 1656package cf;
1307 1657
1308=back 1658=back
1309 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1310 1686
1311=head3 cf::object::player 1687=head3 cf::object::player
1312 1688
1313=over 4 1689=over 4
1314 1690
1350 (ref $cf::CFG{"may_$access"} 1726 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1727 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1728 : $cf::CFG{"may_$access"})
1353} 1729}
1354 1730
1731=item $player_object->enter_link
1732
1733Freezes the player and moves him/her to a special map (C<{link}>).
1734
1735The player should be reasonably safe there for short amounts of time. You
1736I<MUST> call C<leave_link> as soon as possible, though.
1737
1738Will never block.
1739
1740=item $player_object->leave_link ($map, $x, $y)
1741
1742Moves the player out of the special C<{link}> map onto the specified
1743map. If the map is not valid (or omitted), the player will be moved back
1744to the location he/she was before the call to C<enter_link>, or, if that
1745fails, to the emergency map position.
1746
1747Might block.
1748
1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1760
1355sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1356 my ($self) = @_; 1762 my ($self) = @_;
1357 1763
1358 return if $self->map == $LINK_MAP; 1764 $self->deactivate_recursive;
1359 1765
1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1767
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1769 if $self->map;
1362 1770
1363 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1772}
1366 1773
1367sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1369 1776
1370 my $link_pos = delete $self->{_link_pos}; 1777 my $link_pos = delete $self->{_link_pos};
1371 1778
1372 unless ($map) { 1779 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1780 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1781 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1782 $map = cf::map::find $map;
1378 1783
1379 unless ($map) { 1784 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1785 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1786 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1787 or die "FATAL: cannot load emergency map\n";
1383 } 1788 }
1384 } 1789 }
1385 1790
1386 ($x, $y) = (-1, -1) 1791 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1392 1797
1393 $map->load; 1798 $map->load;
1799 $map->load_diag;
1394 1800
1801 return unless $self->contr->active;
1395 $self->activate_recursive; 1802 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1397} 1804}
1398 1805
1806cf::player->attach (
1807 on_logout => sub {
1808 my ($pl) = @_;
1809
1810 # abort map switching before logout
1811 if ($pl->ob->{_link_pos}) {
1812 cf::sync_job {
1813 $pl->ob->leave_link
1814 };
1815 }
1816 },
1817 on_login => sub {
1818 my ($pl) = @_;
1819
1820 # try to abort aborted map switching on player login :)
1821 # should happen only on crashes
1822 if ($pl->ob->{_link_pos}) {
1823 $pl->ob->enter_link;
1824 (async {
1825 # we need this sleep as the login has a concurrent enter_exit running
1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1831 Coro::Timer::sleep 1;
1832 $pl->ob->leave_link;
1833 })->prio (2);
1834 }
1835 },
1836);
1837
1399=item $player_object->goto_map ($map, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1400 1839
1401=cut 1840=cut
1402 1841
1403sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1405 1844
1406 $self->enter_link; 1845 $self->enter_link;
1407 1846
1408 (Coro::async { 1847 (async {
1409 $path = new cf::path $path; 1848 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1849 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1851 $map
1852 } or
1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1854
1417 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1856 })->prio (1);
1419} 1857}
1420 1858
1424 1862
1425sub parse_random_map_params { 1863sub parse_random_map_params {
1426 my ($spec) = @_; 1864 my ($spec) = @_;
1427 1865
1428 my $rmp = { # defaults 1866 my $rmp = { # defaults
1429 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1431 }; 1871 };
1432 1872
1433 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1435 1875
1439 $rmp 1879 $rmp
1440} 1880}
1441 1881
1442sub prepare_random_map { 1882sub prepare_random_map {
1443 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1886
1445 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1889 # that depends on the exit object
1448 1890
1449 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1450 1892
1451 if ($exit->map) { 1893 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1456 } 1898 }
1457 1899
1458 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1459 1901
1460 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1905
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1465 1910
1466 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1912 $exit->msg (undef);
1468 } 1913 }
1469} 1914}
1471sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1473 1918
1474 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1475 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1476 $self->enter_link; 1930 $self->enter_link;
1477 1931
1478 (Coro::async { 1932 (async {
1933 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1934 unless (eval {
1480 1935 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 1936
1487 1; 1937 1;
1488 }) { 1938 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1943
1494 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1945 $self->leave_link;
1496 } 1946 }
1547 on_reply => sub { 1997 on_reply => sub {
1548 my ($ns, $msg) = @_; 1998 my ($ns, $msg) = @_;
1549 1999
1550 # this weird shuffling is so that direct followup queries 2000 # this weird shuffling is so that direct followup queries
1551 # get handled first 2001 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2002 my $queue = delete $ns->{query_queue}
2003 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2004
1554 (shift @$queue)->[1]->($msg); 2005 (shift @$queue)->[1]->($msg);
1555 2006
1556 push @{ $ns->{query_queue} }, @$queue; 2007 push @{ $ns->{query_queue} }, @$queue;
1557 2008
1563 } 2014 }
1564 } 2015 }
1565 }, 2016 },
1566); 2017);
1567 2018
1568=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1569 2020
1570Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2023or loss of connection).
1573 2024
1574=cut 2025=cut
1575 2026
1576sub cf::client::coro { 2027sub cf::client::async {
1577 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1578 2029
1579 my $coro; $coro = async { 2030 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2031
1586 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1588 }); 2034 });
1589 2035
1761 2207
1762{ 2208{
1763 my $path = cf::localdir . "/database.pst"; 2209 my $path = cf::localdir . "/database.pst";
1764 2210
1765 sub db_load() { 2211 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2212 $DB = stat $path ? Storable::retrieve $path : { };
1768 } 2213 }
1769 2214
1770 my $pid; 2215 my $pid;
1771 2216
1772 sub db_save() { 2217 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid; 2218 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) { 2219 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1; 2220 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~"; 2221 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path; 2222 rename "$path~", $path;
1785 sub db_sync() { 2229 sub db_sync() {
1786 db_save if $dirty; 2230 db_save if $dirty;
1787 undef $dirty; 2231 undef $dirty;
1788 } 2232 }
1789 2233
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1791 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1792 }); 2241 );
1793 2242
1794 sub db_dirty() { 2243 sub db_dirty() {
1795 $dirty = 1; 2244 $dirty = 1;
1796 $idle->start; 2245 $idle->start;
1797 } 2246 }
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2275 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2276 or return;
1828 2277
1829 local $/; 2278 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
2280
2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
2286 if (exists $CFG{mlockall}) {
2287 eval {
2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2289 and die "WARNING: m(un)lockall failed: $!\n";
2290 };
2291 warn $@ if $@;
2292 }
1831} 2293}
1832 2294
1833sub main { 2295sub main {
1834 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2299 (async {
1838 Event::one_event; 2300 Event::one_event;
1839 })->(); 2301 })->prio (Coro::PRIO_MAX);
1840 }; 2302 };
1841 2303
1842 cfg_load; 2304 cfg_load;
1843 db_load; 2305 db_load;
1844 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
1845 Event::loop; 2309 Event::loop;
1846} 2310}
1847 2311
1848############################################################################# 2312#############################################################################
1849# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
1850 2358
1851sub reload() { 2359sub reload() {
1852 # can/must only be called in main 2360 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
1855 return; 2363 return;
1856 } 2364 }
1857 2365
1858 warn "reloading..."; 2366 warn "reloading...";
1859 2367
1860 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
1861 cf::emergency_save; 2371 cf::emergency_save;
1862 2372
1863 eval { 2373 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
1865 2375
1866 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2382 }
1870 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
1871 # cancel all extension coros 2392 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2394 %EXT_CORO = ();
1874 2395
1875 # unload all extensions 2396 warn "removing commands";
1876 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
1878 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2411 }
1880 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
1881 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2420
1885 warn "removing <$k>"; 2421 warn "... unloading $k";
1886 delete $INC{$k}; 2422 delete $INC{$k};
1887 2423
1888 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
1890 2426
1893 } 2429 }
1894 2430
1895 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
1896 } 2432 }
1897 2433
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2437
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
1911 2440
1912 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2442 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
1915 2444
1916 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
1917 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
1918 require cf; 2448 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2450
1921 # load config and database again 2451 warn "loading config and database again";
1922 cf::cfg_load; 2452 cf::cfg_load;
1923 cf::db_load; 2453 cf::db_load;
1924 2454
1925 # load extensions
1926 warn "load extensions"; 2455 warn "loading extensions";
1927 cf::load_extensions; 2456 cf::load_extensions;
1928 2457
1929 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
1930 warn "reattach";
1931 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
1932 }; 2466 };
1933 2467
1934 if ($@) { 2468 if ($@) {
1935 warn $@; 2469 warn $@;
1936 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
1937 exit 1; 2471 exit 1;
1938 } 2472 }
1939 2473
1940 warn "reloaded successfully"; 2474 warn "reloaded";
1941}; 2475};
1942 2476
1943############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2478
1988register_command "reload" => sub { 2479register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
1990 2481
1991 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
1993 reload; 2493 reload;
1994 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
1995 } 2497 }
1996}; 2498};
1997 2499
1998unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
1999 2503
2000$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2002 prio => 0, 2507 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2005 cb => sub { 2510 cb => sub {
2006 unless ($FREEZE) { 2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2007 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2012 2531
2013 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2534
2016 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2018 }, 2537 },
2019); 2538);
2020 2539
2021IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2022 2541
2023Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2025 poll => 'r', 2546 poll => 'r',
2026 prio => 5, 2547 prio => 6,
2027 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2029); 2550);
2030 2551
2031Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2032 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2033 after => 0, 2555 after => 1,
2034 interval => 10, 2556 interval => 10,
2035 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2036 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2037 write_runtime 2559 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 }, 2561 },
2041); 2562);
2042 2563
2564END { cf::emergency_save }
2565
20431 25661
2044 2567

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