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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.228 by root, Mon Mar 26 16:53:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
277} 376}
278 377
279=back 378=back
280 379
281=cut 380=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 381
393############################################################################# 382#############################################################################
394 383
395=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
396 385
522our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 512our @CB_MAP = ();
524 513
525my %attachment; 514my %attachment;
526 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
527sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
529 524
530 use sort 'stable'; 525 use sort 'stable';
531 526
702# object support 697# object support
703 698
704sub reattach { 699sub reattach {
705 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 704
708 my $registry = $obj->registry; 705 my $registry = $obj->registry;
709 706
710 @$registry = (); 707 @$registry = ();
711 708
758 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
759 756
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 761 close $fh;
765 762
766 if (@$objs) { 763 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 769 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
774 } 771 }
775 } else { 772 } else {
776 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
804 or return; 801 or return;
805 802
806 unless (aio_stat "$filename.pst") { 803 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 804 (aio_load "$filename.pst", $av) >= 0
808 or return; 805 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 806 $av = eval { (Storable::thaw $av)->{objs} };
810 } 807 }
811 808
809 warn sprintf "loading %s (%d)\n",
810 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 811 return ($data, $av);
813} 812}
814 813
815############################################################################# 814#############################################################################
816# command handling &c 815# command handling &c
841=cut 840=cut
842 841
843sub register_extcmd { 842sub register_extcmd {
844 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
845 844
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
850} 846}
851 847
852cf::player->attach ( 848cf::player->attach (
853 on_command => sub { 849 on_command => sub {
854 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
867 863
868 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
869 865
870 if (ref $msg) { 866 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 870 }
875 } 871 }
876 } else { 872 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 875
880 cf::override; 876 cf::override;
881 }, 877 },
882); 878);
883 879
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 880sub load_extension {
891 my ($path) = @_; 881 my ($path) = @_;
892 882
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 884 my $base = $1;
895 my $pkg = $1; 885 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
898 888
899 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
900 890
901 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 892 or die "$path: $!";
903 893
904 my $source = 894 my $source =
905 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
908 . "\n};\n1"; 898 . "\n};\n1";
909 899
910 eval $source 900 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 902 : "extension disabled.\n";
913 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 904 warn $@;
915 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
916 906 exit 1;
917# no strict 'refs'; 907 }
918# @{"$pkg\::ISA"} = ext::; 908 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 909 }
933 910
934 # remove commands 911 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 912}
959 913
960sub load_extensions { 914sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 916 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
967 } 921 }
968} 922}
969 923
970############################################################################# 924#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 925
1008=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1009 927
1010Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1011 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1012=head3 cf::player 936=head3 cf::player
1013 937
1014=over 4 938=over 4
1015 939
1016=item cf::player::exists $login 940=item cf::player::find $login
1017 941
1018Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1019 943
1020=cut 944=cut
1021 945
1022sub cf::player::exists($) { 946sub playerdir($) {
1023 cf::player::find $_[0] 947 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1025} 1116}
1026 1117
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1119
1029Sends an ext reply to the player. 1120Sends an ext reply to the player.
1030 1121
1031=cut 1122=cut
1032 1123
1033sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1035 1126
1036 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1037 1128
1038 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1039} 1130}
1131
1132package cf;
1040 1133
1041=back 1134=back
1042 1135
1043 1136
1044=head3 cf::map 1137=head3 cf::map
1050package cf::map; 1143package cf::map;
1051 1144
1052use Fcntl; 1145use Fcntl;
1053use Coro::AIO; 1146use Coro::AIO;
1054 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1055our $MAX_RESET = 7200; 1152our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1153our $DEFAULT_RESET = 3000;
1057 1154
1058sub generate_random_map { 1155sub generate_random_map {
1059 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1158 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1300}
1076 1301
1077# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1078# all maps in C++... 1303# all maps in C++...
1079sub change_all_map_light { 1304sub change_all_map_light {
1080 my ($change) = @_; 1305 my ($change) = @_;
1081 1306
1082 $_->change_map_light ($change) for values %cf::MAP; 1307 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP;
1083} 1309}
1084 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1085sub try_load_header($) { 1319sub load_header_from($) {
1086 my ($path) = @_; 1320 my ($self, $path) = @_;
1087 1321
1088 utf8::encode $path; 1322 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1090 or return; 1327 or return;
1091 1328
1092 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1093 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1094 1375
1095 $map->load_header ($path) 1376 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1377}
1102 1378
1379sub find;
1103sub find_map { 1380sub find {
1104 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1105 1382
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1384
1385 cf::lock_wait "map_find:$path";
1386
1111 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1112 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1390 or return;
1127 1391
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1392 $map->{last_save} = $cf::RUNTIME;
1139 1393
1140 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1400 $map->reset;
1142 $map = find_map $path; 1401 undef $guard;
1402 return find $path;
1143 } 1403 }
1144 1404
1145 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1146 } 1406 }
1147} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1148 1411
1149sub load { 1412sub load {
1150 my ($self) = @_; 1413 my ($self) = @_;
1151 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1421
1154 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1155 1423
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1159 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1429 or return;
1161 1430
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1164 1433
1165 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1435 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1437 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1170 } 1439 }
1171 } 1440 }
1441
1442 Coro::cede;
1172 1443
1173 # now do the right thing for maps 1444 # now do the right thing for maps
1174 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1175 1446
1176 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1448 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1183 $self->set_darkness_map; 1452 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1186 $self->activate; 1456 $self->activate;
1187 } 1457 }
1188 1458
1459 $self->post_load;
1460
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1462}
1191 1463
1192sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1193 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1194 1499
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1196 1502
1197 cf::sync_job { 1503sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1199 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1200 $map->load; 1527 $map->load;
1201 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1202 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1203} 1537}
1204 1538
1205sub save { 1539sub save {
1206 my ($self) = @_; 1540 my ($self) = @_;
1207 1541
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1543
1211 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1212 1545
1213 return unless $self->dirty; 1546 return unless $self->dirty;
1214 1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1215 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1216 1552
1217 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1218 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1219 if ($uniq) { 1561 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1564 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1566 }
1225} 1567}
1226 1568
1227sub swap_out { 1569sub swap_out {
1228 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1576
1230 return if $self->players; 1577 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1233 1580
1234 $self->save;
1235 $self->clear; 1581 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1237} 1583}
1238 1584
1239sub reset_at { 1585sub reset_at {
1240 my ($self) = @_; 1586 my ($self) = @_;
1241 1587
1242 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1245 1591
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1594
1250 $time + $to 1595 $time + $to
1251} 1596}
1252 1597
1253sub should_reset { 1598sub should_reset {
1254 my ($self) = @_; 1599 my ($self) = @_;
1255 1600
1256 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1257} 1602}
1258 1603
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1604sub reset {
1268 my ($self) = @_; 1605 my ($self) = @_;
1269 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1270 return if $self->players; 1609 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1272 1611
1273 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1274 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1275 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1276 1627
1277 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1278 1629
1279 $self->unlink_save; 1630 $self->unlink_save;
1280 $self->destroy; 1631 $self->destroy;
1281} 1632}
1282 1633
1283sub customise_for { 1634my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1635
1286 if ($map->per_player) { 1636sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637 my ($self) = @_;
1288 }
1289 1638
1290 $map 1639 delete $cf::MAP{$self->path};
1291}
1292 1640
1293sub emergency_save { 1641 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1642
1296 warn "enter emergency map save\n"; 1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1648
1298 cf::sync_job { 1649 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1650
1300 $_->save for values %cf::MAP; 1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1301 }; 1673 }
1302 1674
1303 warn "end emergency map save\n"; 1675 \@paths
1304} 1676}
1305 1677
1306package cf; 1678package cf;
1307 1679
1308=back 1680=back
1309 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1310 1708
1311=head3 cf::object::player 1709=head3 cf::object::player
1312 1710
1313=over 4 1711=over 4
1314 1712
1350 (ref $cf::CFG{"may_$access"} 1748 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1750 : $cf::CFG{"may_$access"})
1353} 1751}
1354 1752
1753=item $player_object->enter_link
1754
1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1355sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1356 my ($self) = @_; 1784 my ($self) = @_;
1357 1785
1358 return if $self->map == $LINK_MAP; 1786 $self->deactivate_recursive;
1359 1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1791 if $self->map;
1362 1792
1363 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1794}
1366 1795
1367sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1369 1798
1370 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1371 1800
1372 unless ($map) { 1801 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1802 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1378 1805
1379 unless ($map) { 1806 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1383 } 1810 }
1384 } 1811 }
1385 1812
1386 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1392 1819
1393 $map->load; 1820 $map->load;
1821 $map->load_diag;
1394 1822
1823 return unless $self->contr->active;
1395 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1397} 1828}
1398 1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1399=item $player_object->goto_map ($map, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1400 1863
1401=cut 1864=cut
1402 1865
1403sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1405 1868
1406 $self->enter_link; 1869 $self->enter_link;
1407 1870
1408 (Coro::async { 1871 (async {
1409 $path = new cf::path $path; 1872 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1873 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1878
1417 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1880 })->prio (1);
1419} 1881}
1420 1882
1424 1886
1425sub parse_random_map_params { 1887sub parse_random_map_params {
1426 my ($spec) = @_; 1888 my ($spec) = @_;
1427 1889
1428 my $rmp = { # defaults 1890 my $rmp = { # defaults
1429 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1431 }; 1895 };
1432 1896
1433 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1435 1899
1439 $rmp 1903 $rmp
1440} 1904}
1441 1905
1442sub prepare_random_map { 1906sub prepare_random_map {
1443 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1910
1445 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1913 # that depends on the exit object
1448 1914
1449 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1450 1916
1451 if ($exit->map) { 1917 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1456 } 1922 }
1457 1923
1458 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1459 1925
1460 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1929
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1465 1934
1466 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1936 $exit->msg (undef);
1468 } 1937 }
1469} 1938}
1471sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1473 1942
1474 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1475 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1476 $self->enter_link; 1954 $self->enter_link;
1477 1955
1478 (Coro::async { 1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1958 unless (eval {
1480 1959 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 1960
1487 1; 1961 1;
1488 }) { 1962 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1967
1494 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1969 $self->leave_link;
1496 } 1970 }
1510 1984
1511sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1513 1987
1514 utf8::encode $text; 1988 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1516} 1990}
1517 1991
1518 1992
1519=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1520 1994
1547 on_reply => sub { 2021 on_reply => sub {
1548 my ($ns, $msg) = @_; 2022 my ($ns, $msg) = @_;
1549 2023
1550 # this weird shuffling is so that direct followup queries 2024 # this weird shuffling is so that direct followup queries
1551 # get handled first 2025 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2028
1554 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2031
1556 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1557 2033
1558 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2035 if (@$queue) {
1563 } 2039 }
1564 } 2040 }
1565 }, 2041 },
1566); 2042);
1567 2043
1568=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1569 2045
1570Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2048or loss of connection).
1573 2049
1574=cut 2050=cut
1575 2051
1576sub cf::client::coro { 2052sub cf::client::async {
1577 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1578 2054
1579 my $coro; $coro = async { 2055 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2056
1586 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1588 }); 2059 });
1589 2060
1622 2093
1623# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
1624 2095
1625=pod 2096=pod
1626 2097
1627The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
1628 2099
1629 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
1630 cf::object::player player 2101 cf::object::player player
1631 cf::player peaceful 2102 cf::player peaceful
1632 cf::map trigger 2103 cf::map trigger
1725The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique. 2197using it, it should be unique.
1727 2198
1728=over 4 2199=over 4
1729 2200
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1737 2202
1738Returns a single value from the database 2203Returns a single value from the database.
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744 2204
1745=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1746 2206
1747Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757 2208
1758=cut 2209=cut
1759 2210
1760our $DB; 2211our $DB;
1761 2212
1762{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1763 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1764 2232
1765 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1766 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
1768 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
1769 2237
1770 my $pid; 2238 unlink $path;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 } 2239 };
1781 } 2240 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 }); 2241 }
2242}
1793 2243
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) { 2244sub db_get($$) {
1800 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1805 sub db_put($$;$) { 2255sub db_put($$$) {
1806 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1807 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1808 } else { 2293 } else {
1809 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 }, 2295 }
1819 ); 2296 Coro::cede;
1820} 2297 }
1821 2298
1822############################################################################# 2299 1
1823# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1824 2312
1825sub cfg_load { 2313sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2315 or return;
1828 2316
1829 local $/; 2317 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
2319
2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2325 if (exists $CFG{mlockall}) {
2326 eval {
2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2328 and die "WARNING: m(un)lockall failed: $!\n";
2329 };
2330 warn $@ if $@;
2331 }
1831} 2332}
1832 2333
1833sub main { 2334sub main {
1834 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2338 (async {
1838 Event::one_event; 2339 Event::one_event;
1839 })->(); 2340 })->prio (Coro::PRIO_MAX);
1840 }; 2341 };
1841 2342
1842 cfg_load; 2343 cfg_load;
1843 db_load; 2344 db_init;
1844 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
1845 Event::loop; 2348 Event::loop;
1846} 2349}
1847 2350
1848############################################################################# 2351#############################################################################
1849# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
1850 2408
1851sub reload() { 2409sub reload() {
1852 # can/must only be called in main 2410 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
1855 return; 2413 return;
1856 } 2414 }
1857 2415
1858 warn "reloading..."; 2416 warn "reloading...";
1859 2417
1860 local $FREEZE = 1; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
1861 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
1862 2424
1863 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
1864 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
1865 2429
1866 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2433 }
1870 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
1871 # cancel all extension coros 2446 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2448 %EXT_CORO = ();
1874 2449
1875 # unload all extensions 2450 warn "removing commands";
1876 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
1878 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2465 }
1880 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
1881 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2474
1885 warn "removing <$k>"; 2475 warn "... unloading $k";
1886 delete $INC{$k}; 2476 delete $INC{$k};
1887 2477
1888 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
1890 2480
1893 } 2483 }
1894 2484
1895 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
1896 } 2486 }
1897 2487
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2491
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
1911 2494
1912 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2496 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
1915 2498
1916 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
1917 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
1918 require cf; 2502 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2504
1921 # load config and database again 2505 warn "loading config and database again";
1922 cf::cfg_load; 2506 cf::cfg_load;
1923 cf::db_load;
1924 2507
1925 # load extensions
1926 warn "load extensions"; 2508 warn "loading extensions";
1927 cf::load_extensions; 2509 cf::load_extensions;
1928 2510
1929 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
1930 warn "reattach"; 2512 _global_reattach; # objects, sockets
1931 _global_reattach; 2513 warn "reattaching attachments to maps";
1932 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
1933 2517
1934 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
1935 warn $@; 2525 warn $@;
1936 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
1937 exit 1; 2527 exit 1;
1938 } 2528 };
1939 2529
1940 warn "reloaded successfully"; 2530 warn "reloaded";
1941}; 2531};
1942 2532
1943############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2534
1988register_command "reload" => sub { 2535register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
1990 2537
1991 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
1993 reload; 2549 reload;
1994 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
1995 } 2553 }
1996}; 2554};
1997 2555
1998unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
1999 2559
2000$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2002 prio => 0, 2563 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2005 cb => sub { 2566 cb => sub {
2006 unless ($FREEZE) { 2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2007 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2012 2592
2013 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2595
2016 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2018 }, 2598 },
2019); 2599);
2020 2600
2601{
2021IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2022 2603 $BDB_POLL_WATCHER = Event->io (
2023Event->io ( 2604 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2025 poll => 'r', 2606 poll => 'r',
2026 prio => 5, 2607 prio => 0,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2033 after => 0, 2609 cb => \&BDB::poll_cb,
2034 interval => 10, 2610 );
2035 cb => sub { 2611 BDB::min_parallel 8;
2036 (Coro::unblock_sub { 2612
2037 write_runtime 2613 BDB::set_sync_prepare {
2038 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2039 })->(); 2647 };
2040 }, 2648 }
2041); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2665
2666END { cf::emergency_save }
2042 2667
20431 26681
2044 2669

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