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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 105
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
119 utf8::encode $msg; 155 utf8::encode $msg;
120 156
121 $msg .= "\n" 157 $msg .= "\n"
122 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
123 159
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut 225=item cf::lock_wait $string
180 226
181sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
183 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
184} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
185 286
186=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
187 288
188The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
205 306
206 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 308 # (but this is cancel-safe)
208 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
209 310
210 my $busy = 1; 311 my $busy = 1;
211 my @res; 312 my @res;
212 313
213 (Coro::async { 314 (async {
214 @res = eval { $job->() }; 315 @res = eval { $job->() };
215 warn $@ if $@; 316 warn $@ if $@;
216 undef $busy; 317 undef $busy;
217 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
218 319
219 while ($busy) { 320 while ($busy) {
220 Coro::cede_notself; 321 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 322 }
223 323
224 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
225 } else { 325 } else {
226 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
227 327
228 $job->() 328 $job->()
229 } 329 }
230} 330}
231 331
232=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
233 333
234Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 335extension calling this is being unloaded.
236 336
237=cut 337=cut
238 338
239sub coro(&) { 339sub async_ext(&) {
240 my $cb = shift; 340 my $cb = shift;
241 341
242 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 343
249 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
251 }); 346 });
252 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
253 348
254 $coro 349 $coro
255} 350}
256 351
257sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
258 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
259 356
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 358 or return;
262 359
360 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 365 and return;
266 366
367 # always fsync - this file is important
267 aio_fsync $fh 368 aio_fsync $fh
268 and return; 369 and return;
269 370
270 close $fh 371 close $fh
271 or return; 372 or return;
274 and return; 375 and return;
275 376
276 1 377 1
277} 378}
278 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
279=back 391=back
280 392
281=cut 393=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 394
393############################################################################# 395#############################################################################
394 396
395=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
396 398
522our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 525our @CB_MAP = ();
524 526
525my %attachment; 527my %attachment;
526 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
527sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
529 537
530 use sort 'stable'; 538 use sort 'stable';
531 539
702# object support 710# object support
703 711
704sub reattach { 712sub reattach {
705 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 717
708 my $registry = $obj->registry; 718 my $registry = $obj->registry;
709 719
710 @$registry = (); 720 @$registry = ();
711 721
758 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
759 769
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 774 close $fh;
765 775
766 if (@$objs) { 776 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 782 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
774 } 784 }
775 } else { 785 } else {
776 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
804 or return; 814 or return;
805 815
806 unless (aio_stat "$filename.pst") { 816 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 817 (aio_load "$filename.pst", $av) >= 0
808 or return; 818 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
810 } 820 }
811 821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 824 return ($data, $av);
813} 825}
814 826
815############################################################################# 827#############################################################################
816# command handling &c 828# command handling &c
841=cut 853=cut
842 854
843sub register_extcmd { 855sub register_extcmd {
844 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
845 857
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
850} 859}
851 860
852cf::player->attach ( 861cf::player->attach (
853 on_command => sub { 862 on_command => sub {
854 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
867 876
868 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
869 878
870 if (ref $msg) { 879 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 883 }
875 } 884 }
876 } else { 885 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 888
880 cf::override; 889 cf::override;
881 }, 890 },
882); 891);
883 892
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 893sub load_extension {
891 my ($path) = @_; 894 my ($path) = @_;
892 895
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 897 my $base = $1;
895 my $pkg = $1; 898 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
898 901
899 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
900 903
901 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 905 or die "$path: $!";
903 906
904 my $source = 907 my $source =
905 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
908 . "\n};\n1"; 911 . "\n};\n1";
909 912
910 eval $source 913 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 915 : "extension disabled.\n";
913 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 917 warn $@;
915 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
916 919 exit 1;
917# no strict 'refs'; 920 }
918# @{"$pkg\::ISA"} = ext::; 921 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 922 }
933 923
934 # remove commands 924 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 925}
959 926
960sub load_extensions { 927sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 929 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
967 } 934 }
968} 935}
969 936
970############################################################################# 937#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 938
1008=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1009 940
1010Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1011 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1012=head3 cf::player 949=head3 cf::player
1013 950
1014=over 4 951=over 4
1015 952
1016=item cf::player::exists $login 953=item cf::player::find $login
1017 954
1018Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1019 956
1020=cut 957=cut
1021 958
1022sub cf::player::exists($) { 959sub playerdir($) {
1023 cf::player::find $_[0] 960 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1025} 965}
1026 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1028 1139
1029Sends an ext reply to the player. 1140Sends an ext reply to the player.
1030 1141
1031=cut 1142=cut
1032 1143
1033sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1034 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1035 1146
1036 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1037 1148
1038 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1039} 1191}
1040 1192
1041=back 1193=back
1042
1043 1194
1044=head3 cf::map 1195=head3 cf::map
1045 1196
1046=over 4 1197=over 4
1047 1198
1050package cf::map; 1201package cf::map;
1051 1202
1052use Fcntl; 1203use Fcntl;
1053use Coro::AIO; 1204use Coro::AIO;
1054 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1055our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1057 1212
1058sub generate_random_map { 1213sub generate_random_map {
1059 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1216 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1358}
1076 1359
1077# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1078# all maps in C++... 1361# all maps in C++...
1079sub change_all_map_light { 1362sub change_all_map_light {
1080 my ($change) = @_; 1363 my ($change) = @_;
1081 1364
1082 $_->change_map_light ($change) for values %cf::MAP; 1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1083} 1367}
1084 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1085sub try_load_header($) { 1377sub load_header_from($) {
1086 my ($path) = @_; 1378 my ($self, $path) = @_;
1087 1379
1088 utf8::encode $path; 1380 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1090 or return; 1385 or return;
1091 1386
1092 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1093 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1094 1433
1095 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1096 or return; 1435 unless $self->default_region;
1097 1436
1098 $map->{load_path} = $path; 1437 1
1099
1100 $map
1101} 1438}
1102 1439
1440sub find;
1103sub find_map { 1441sub find {
1104 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1105 1443
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1445
1446 cf::lock_wait "map_find:$path";
1447
1111 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1112 # do it the slow way 1449 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1450 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1451 or return;
1127 1452
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1453 $map->{last_save} = $cf::RUNTIME;
1139 1454
1140 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1461 $map->reset;
1142 $map = find_map $path; 1462 undef $guard;
1463 return find $path;
1143 } 1464 }
1144 1465
1145 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1146 } 1467 }
1147} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1148 1472
1149sub load { 1473sub load {
1150 my ($self) = @_; 1474 my ($self) = @_;
1151 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1482
1154 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1155 1484
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1159 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1490 or return;
1161 1491
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1164 1494
1165 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1496 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1498 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1170 } 1500 }
1171 } 1501 }
1502
1503 Coro::cede;
1172 1504
1173 # now do the right thing for maps 1505 # now do the right thing for maps
1174 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1175 1507
1176 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1509 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1183 $self->set_darkness_map; 1513 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1186 $self->activate; 1517 $self->activate;
1187 } 1518 }
1188 1519
1520 $self->post_load;
1521
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1523}
1191 1524
1192sub load_map_sync { 1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1193 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1194 1560
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1561 cf::sync_job { find $path, $origin }
1562}
1196 1563
1197 cf::sync_job { 1564sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1565 my ($map) = @_;
1199 or return; 1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1200 $map->load; 1588 $map->load;
1201 $map 1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1202 } 1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1203} 1598}
1204 1599
1205sub save { 1600sub save {
1206 my ($self) = @_; 1601 my ($self) = @_;
1207 1602
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1604
1211 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1212 1606
1213 return unless $self->dirty; 1607 return unless $self->dirty;
1214 1608
1609 my $save = $self->save_path; utf8::encode $save;
1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1611
1215 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1216 1613
1217 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1218 1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1219 if ($uniq) { 1622 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1625 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1627 }
1225} 1628}
1226 1629
1227sub swap_out { 1630sub swap_out {
1228 my ($self) = @_; 1631 my ($self) = @_;
1632
1633 # save first because save cedes
1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1637
1230 return if $self->players; 1638 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1233 1641
1234 $self->save;
1235 $self->clear; 1642 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1643 $self->in_memory (cf::MAP_SWAPPED);
1237} 1644}
1238 1645
1239sub reset_at { 1646sub reset_at {
1240 my ($self) = @_; 1647 my ($self) = @_;
1241 1648
1242 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1245 1652
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1655
1250 $time + $to 1656 $time + $to
1251} 1657}
1252 1658
1253sub should_reset { 1659sub should_reset {
1254 my ($self) = @_; 1660 my ($self) = @_;
1255 1661
1256 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1257} 1663}
1258 1664
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1665sub reset {
1268 my ($self) = @_; 1666 my ($self) = @_;
1269 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1270 return if $self->players; 1670 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1272 1672
1273 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1274 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1275 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1276 1688
1277 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1278 1690
1279 $self->unlink_save; 1691 $self->unlink_save;
1280 $self->destroy; 1692 $self->destroy;
1281} 1693}
1282 1694
1283sub customise_for { 1695my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1696
1286 if ($map->per_player) { 1697sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1698 my ($self) = @_;
1288 }
1289 1699
1290 $map 1700 delete $cf::MAP{$self->path};
1291}
1292 1701
1293sub emergency_save { 1702 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1703
1296 warn "enter emergency map save\n"; 1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1706 $self->{deny_save} = 1;
1707 $self->reset_timeout (1);
1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1709
1298 cf::sync_job { 1710 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1711
1300 $_->save for values %cf::MAP; 1712 $self->reset; # polite request, might not happen
1713}
1714
1715=item cf::map::unique_maps
1716
1717Returns an arrayref of paths of all shared maps that have
1718instantiated unique items. May block.
1719
1720=cut
1721
1722sub unique_maps() {
1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1301 }; 1734 }
1302 1735
1303 warn "end emergency map save\n"; 1736 \@paths
1304} 1737}
1305 1738
1306package cf; 1739package cf;
1307 1740
1308=back 1741=back
1309 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1310 1769
1311=head3 cf::object::player 1770=head3 cf::object::player
1312 1771
1313=over 4 1772=over 4
1314 1773
1350 (ref $cf::CFG{"may_$access"} 1809 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1810 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1811 : $cf::CFG{"may_$access"})
1353} 1812}
1354 1813
1814=item $player_object->enter_link
1815
1816Freezes the player and moves him/her to a special map (C<{link}>).
1817
1818The player should be reasonably safe there for short amounts of time. You
1819I<MUST> call C<leave_link> as soon as possible, though.
1820
1821Will never block.
1822
1823=item $player_object->leave_link ($map, $x, $y)
1824
1825Moves the player out of the special C<{link}> map onto the specified
1826map. If the map is not valid (or omitted), the player will be moved back
1827to the location he/she was before the call to C<enter_link>, or, if that
1828fails, to the emergency map position.
1829
1830Might block.
1831
1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1843
1355sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1356 my ($self) = @_; 1845 my ($self) = @_;
1357 1846
1358 return if $self->map == $LINK_MAP; 1847 $self->deactivate_recursive;
1359 1848
1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1850
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1852 if $self->map;
1362 1853
1363 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1855}
1366 1856
1367sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1369 1859
1370 my $link_pos = delete $self->{_link_pos}; 1860 my $link_pos = delete $self->{_link_pos};
1371 1861
1372 unless ($map) { 1862 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1863 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1864 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1865 $map = cf::map::find $map;
1378 1866
1379 unless ($map) { 1867 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1869 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1870 or die "FATAL: cannot load emergency map\n";
1383 } 1871 }
1384 } 1872 }
1385 1873
1386 ($x, $y) = (-1, -1) 1874 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1392 1880
1393 $map->load; 1881 $map->load;
1882 $map->load_diag;
1394 1883
1884 return unless $self->contr->active;
1395 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1397} 1889}
1398 1890
1891cf::player->attach (
1892 on_logout => sub {
1893 my ($pl) = @_;
1894
1895 # abort map switching before logout
1896 if ($pl->ob->{_link_pos}) {
1897 cf::sync_job {
1898 $pl->ob->leave_link
1899 };
1900 }
1901 },
1902 on_login => sub {
1903 my ($pl) = @_;
1904
1905 # try to abort aborted map switching on player login :)
1906 # should happen only on crashes
1907 if ($pl->ob->{_link_pos}) {
1908 $pl->ob->enter_link;
1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1916 Coro::Timer::sleep 1;
1917 $pl->ob->leave_link;
1918 })->prio (2);
1919 }
1920 },
1921);
1922
1399=item $player_object->goto_map ($map, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1400 1924
1401=cut 1925=cut
1402 1926
1403sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1405 1929
1406 $self->enter_link; 1930 $self->enter_link;
1407 1931
1408 (Coro::async { 1932 (async {
1409 $path = new cf::path $path; 1933 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1934 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1936 $map
1937 } or
1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1939
1417 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1941 })->prio (1);
1419} 1942}
1420 1943
1424 1947
1425sub parse_random_map_params { 1948sub parse_random_map_params {
1426 my ($spec) = @_; 1949 my ($spec) = @_;
1427 1950
1428 my $rmp = { # defaults 1951 my $rmp = { # defaults
1429 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1431 }; 1956 };
1432 1957
1433 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1435 1960
1439 $rmp 1964 $rmp
1440} 1965}
1441 1966
1442sub prepare_random_map { 1967sub prepare_random_map {
1443 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1971
1445 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1974 # that depends on the exit object
1448 1975
1449 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1450 1977
1451 if ($exit->map) { 1978 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1456 } 1983 }
1457 1984
1458 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1459 1986
1460 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1990
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1465 1995
1466 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1997 $exit->msg (undef);
1468 } 1998 }
1469} 1999}
1471sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1473 2003
1474 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1475 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1476 $self->enter_link; 2017 $self->enter_link;
1477 2018
1478 (Coro::async { 2019 (async {
2020 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 2021 unless (eval {
1480 2022 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 2023
1487 1; 2024 1;
1488 }) { 2025 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1493 2030
1494 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 2032 $self->leave_link;
1496 } 2033 }
1497 })->prio (1); 2034 })->prio (1);
1510 2047
1511sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1513 2050
1514 utf8::encode $text; 2051 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1516} 2053}
1517 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1518 2067
1519=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1520 2069
1521Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1547 on_reply => sub { 2096 on_reply => sub {
1548 my ($ns, $msg) = @_; 2097 my ($ns, $msg) = @_;
1549 2098
1550 # this weird shuffling is so that direct followup queries 2099 # this weird shuffling is so that direct followup queries
1551 # get handled first 2100 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2103
1554 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2106
1556 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1557 2108
1558 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2110 if (@$queue) {
1563 } 2114 }
1564 } 2115 }
1565 }, 2116 },
1566); 2117);
1567 2118
1568=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1569 2120
1570Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2123or loss of connection).
1573 2124
1574=cut 2125=cut
1575 2126
1576sub cf::client::coro { 2127sub cf::client::async {
1577 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1578 2129
1579 my $coro; $coro = async { 2130 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2131
1586 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1588 }); 2134 });
1589 2135
1622 2168
1623# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1624 2170
1625=pod 2171=pod
1626 2172
1627The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1628 2174
1629 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1630 cf::object::player player 2176 cf::object::player player
1631 cf::player peaceful 2177 cf::player peaceful
1632 cf::map trigger 2178 cf::map trigger
1725The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique. 2272using it, it should be unique.
1727 2273
1728=over 4 2274=over 4
1729 2275
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1737 2277
1738Returns a single value from the database 2278Returns a single value from the database.
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744 2279
1745=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1746 2281
1747Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757 2283
1758=cut 2284=cut
1759 2285
1760our $DB; 2286our $DB;
1761 2287
1762{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1763 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1764 2307
1765 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1766 warn "loading database $path\n";#d# remove later 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
1768 } 2311 BDB::db_env_txn_checkpoint $DB_ENV;
1769 2312
1770 my $pid; 2313 unlink $path;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 } 2314 };
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 });
1793
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) {
1800 @_ >= 2
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804
1805 sub db_put($$;$) {
1806 if (@_ >= 3) {
1807 $DB->{$_[0]}{$_[1]} = $_[2];
1808 } else {
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 }, 2315 }
1819 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1820} 2333}
1821 2334
1822############################################################################# 2335#############################################################################
1823# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1824 2400
1825sub cfg_load { 2401sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2403 or return;
1828 2404
1829 local $/; 2405 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
1831} 2420}
1832 2421
1833sub main { 2422sub main {
1834 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2426 (async {
1838 Event::one_event; 2427 Event::one_event;
1839 })->(); 2428 })->prio (Coro::PRIO_MAX);
1840 }; 2429 };
1841 2430
1842 cfg_load; 2431 cfg_load;
1843 db_load; 2432 db_init;
1844 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
1845 Event::loop; 2436 Event::loop;
1846} 2437}
1847 2438
1848############################################################################# 2439#############################################################################
1849# initialisation 2440# initialisation and cleanup
2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
1850 2496
1851sub reload() { 2497sub reload() {
1852 # can/must only be called in main 2498 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
1855 return; 2501 return;
1856 } 2502 }
1857 2503
1858 warn "reloading..."; 2504 warn "reloading...";
1859 2505
1860 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
1861 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
1862 2512
1863 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
1864 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
1865 2517
1866 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2521 }
1870 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
1871 # cancel all extension coros 2534 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2536 %EXT_CORO = ();
1874 2537
1875 # unload all extensions 2538 warn "removing commands";
1876 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
1878 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2553 }
1880 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
1881 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2562
1885 warn "removing <$k>"; 2563 warn "... unloading $k";
1886 delete $INC{$k}; 2564 delete $INC{$k};
1887 2565
1888 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
1890 2568
1893 } 2571 }
1894 2572
1895 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
1896 } 2574 }
1897 2575
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2579
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
1911 2582
1912 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2584 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
1915 2586
1916 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
1917 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
1918 require cf; 2590 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2592
1921 # load config and database again 2593 warn "loading config and database again";
1922 cf::cfg_load; 2594 cf::cfg_load;
1923 cf::db_load;
1924 2595
1925 # load extensions
1926 warn "load extensions"; 2596 warn "loading extensions";
1927 cf::load_extensions; 2597 cf::load_extensions;
1928 2598
1929 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
1930 warn "reattach"; 2600 _global_reattach; # objects, sockets
1931 _global_reattach; 2601 warn "reattaching attachments to maps";
1932 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
1933 2605
1934 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
1935 warn $@; 2613 warn $@;
1936 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
1937 exit 1; 2615 exit 1;
1938 } 2616 };
1939 2617
1940 warn "reloaded successfully"; 2618 warn "reloaded";
1941}; 2619};
1942 2620
1943############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2622
1988register_command "reload" => sub { 2623register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
1990 2625
1991 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
1993 reload; 2637 reload;
1994 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
1995 } 2641 }
1996}; 2642};
1997 2643
1998unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
1999 2647
2000$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2002 prio => 0, 2651 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2005 cb => sub { 2654 cb => sub {
2006 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2007 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2012 2680
2013 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2683
2016 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2018 }, 2686 },
2019); 2687);
2020 2688
2689{
2021IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2022 2691 $BDB_POLL_WATCHER = Event->io (
2023Event->io ( 2692 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2025 poll => 'r', 2694 poll => 'r',
2026 prio => 5, 2695 prio => 0,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2033 after => 0, 2697 cb => \&BDB::poll_cb,
2034 interval => 10, 2698 );
2035 cb => sub { 2699 BDB::min_parallel 8;
2036 (Coro::unblock_sub { 2700
2037 write_runtime 2701 BDB::set_sync_prepare {
2038 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2039 })->(); 2735 };
2040 }, 2736 }
2041); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2753
2754END { cf::emergency_save }
2042 2755
20431 27561
2044 2757

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