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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.63 by root, Fri Sep 8 17:41:41 2006 UTC vs.
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
25 115
26BEGIN { 116BEGIN {
27 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
29 $msg .= "\n" 121 $msg .= "\n"
30 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
31 123
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
34 }; 125 };
35} 126}
36 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 134
39# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 136# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
42 no strict 'refs'; 144 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 146}
45 147
46$Event::DIED = sub { 148$Event::DIED = sub {
48}; 150};
49 151
50my %ext_pkg; 152my %ext_pkg;
51my @exts; 153my @exts;
52my @hook; 154my @hook;
53my %command;
54my %extcmd;
55 155
56############################################################################# 156=head2 UTILITY FUNCTIONS
57# utility functions 157
158=over 4
159
160=cut
58 161
59use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
60 169
61sub from_json($) { 170sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
64} 173}
65 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
66sub to_json($) { 181sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
69} 184}
70 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
279=back
280
281=cut
282
71############################################################################# 283#############################################################################
72# "new" plug-in system
73 284
74=head3 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
75 404
76=over 4 405=over 4
77 406
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
91 408
92=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
93 410
94Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
95 413
96=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
97 416
98=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
99 418
100=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
101 420
102Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
103 422
104=item cf::attach_global ... 423=item cf::CLASS->attach ...
105 424
106Attach handlers for global events. 425=item cf::CLASS->detach ...
107 426
108This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
110 461
111=over 4 462=over 4
112 463
113=item prio => $number 464=item prio => $number
114 465
116by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 470unless you know what you are doing.
120 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
121=item on_I<event> => \&cb 478=item on_I<event> => \&cb
122 479
123Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
135object/class are recognised. 492object/class are recognised.
136 493
137=back 494=back
138 495
139=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
140 498
141Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
143type. 501 my ($self, $victim) = @_;
144 502 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 503 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 504 }
366}
367 505
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 507
394Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
398exception. 512exception.
399 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_;
529
530 use sort 'stable';
531
532 $cb = [$prio, $cb];
533
534 @{$registry->[$event]} = sort
535 { $a->[0] cmp $b->[0] }
536 @{$registry->[$event] || []}, $cb;
537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
541
542# attach handles attaching event callbacks
543# the only thing the caller has to do is pass the correct
544# registry (== where the callback attaches to).
545sub _attach {
546 my ($registry, $klass, @arg) = @_;
547
548 my $object_type;
549 my $prio = 0;
550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
556
557 while (@arg) {
558 my $type = shift @arg;
559
560 if ($type eq "prio") {
561 $prio = shift @arg;
562
563 } elsif ($type eq "type") {
564 $object_type = shift @arg;
565 $registry = $CB_TYPE[$object_type] ||= [];
566
567 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
571
572 } elsif ($type eq "package") {
573 my $pkg = shift @arg;
574
575 while (my ($name, $id) = each %cb_id) {
576 if (my $cb = $pkg->can ($name)) {
577 _attach_cb $registry, $id, $prio, $cb;
578 }
579 }
580
581 } elsif (exists $cb_id{$type}) {
582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
583
584 } elsif (ref $type) {
585 warn "attaching objects not supported, ignoring.\n";
586
587 } else {
588 shift @arg;
589 warn "attach argument '$type' not supported, ignoring.\n";
590 }
591 }
592}
593
594sub _object_attach {
595 my ($obj, $name, %arg) = @_;
596
597 return if exists $obj->{_attachment}{$name};
598
599 if (my $attach = $attachment{$name}) {
600 my $registry = $obj->registry;
601
602 for (@$attach) {
603 my ($klass, @attach) = @$_;
604 _attach $registry, $klass, @attach;
605 }
606
607 $obj->{$name} = \%arg;
608 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n";
610 }
611
612 $obj->{_attachment}{$name} = undef;
613}
614
615sub cf::attachable::attach {
616 if (ref $_[0]) {
617 _object_attach @_;
618 } else {
619 _attach shift->_attach_registry, @_;
620 }
621};
622
623# all those should be optimised
624sub cf::attachable::detach {
625 my ($obj, $name) = @_;
626
627 if (ref $obj) {
628 delete $obj->{_attachment}{$name};
629 reattach ($obj);
630 } else {
631 Carp::croak "cannot, currently, detach class attachments";
632 }
633};
634
635sub cf::attachable::attached {
636 my ($obj, $name) = @_;
637
638 exists $obj->{_attachment}{$name}
639}
640
641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
642 eval "#line " . __LINE__ . " 'cf.pm'
643 sub cf::\L$klass\E::_attach_registry {
644 (\\\@CB_$klass, KLASS_$klass)
645 }
646
647 sub cf::\L$klass\E::attachment {
648 my \$name = shift;
649
650 \$attachment{\$name} = [[KLASS_$klass, \@_]];
651 }
652 ";
653 die if $@;
654}
655
656our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658
659sub override {
660 $override = 1;
661 @invoke_results = ();
662}
663
664sub do_invoke {
665 my $event = shift;
666 my $callbacks = shift;
667
668 @invoke_results = ();
669
670 local $override;
671
672 for (@$callbacks) {
673 eval { &{$_->[1]} };
674
675 if ($@) {
676 warn "$@";
677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
678 override;
679 }
680
681 return 1 if $override;
682 }
683
684 0
685}
686
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
688
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690
691Generate an object-specific event with the given arguments.
692
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly).
696
400=back 697=back
401 698
402=cut 699=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 700
408############################################################################# 701#############################################################################
409# object support 702# object support
410 703
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 706 my ($obj) = @_;
707
426 my $registry = $obj->registry; 708 my $registry = $obj->registry;
427 709
428 @$registry = (); 710 @$registry = ();
429 711
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 712 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 713
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 714 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 715 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 716 for (@$attach) {
435 my ($klass, @attach) = @$_; 717 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 718 _attach $registry, $klass, @attach;
437 } 719 }
438 } else { 720 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 721 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 722 }
441 } 723 }
442} 724}
443 725
444sub object_freezer_save { 726cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 727 prio => -1000000,
728 on_instantiate => sub {
729 my ($obj, $data) = @_;
730
731 $data = from_json $data;
732
733 for (@$data) {
734 my ($name, $args) = @$_;
735
736 $obj->attach ($name, %{$args || {} });
737 }
738 },
739 on_reattach => \&reattach,
496 on_clone => sub { 740 on_clone => sub {
497 my ($src, $dst) = @_; 741 my ($src, $dst) = @_;
498 742
499 @{$dst->registry} = @{$src->registry}; 743 @{$dst->registry} = @{$src->registry};
500 744
501 %$dst = %$src; 745 %$dst = %$src;
502 746
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 747 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 748 if exists $src->{_attachment};
505 }, 749 },
506; 750);
751
752sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_;
754
755 sync_job {
756 if (length $$rdata) {
757 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs;
759
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh;
764 close $fh;
765
766 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh;
772 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst";
774 }
775 } else {
776 aio_unlink "$filename.pst";
777 }
778
779 aio_rename "$filename~", $filename;
780 } else {
781 warn "FATAL: $filename~: $!\n";
782 }
783 } else {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 (aio_load $filename, $data) >= 0
804 or return;
805
806 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0
808 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} };
810 }
811
812 return ($data, $av);
813}
507 814
508############################################################################# 815#############################################################################
509# old plug-in events 816# command handling &c
510 817
511sub inject_event { 818=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 819
515 my $cb = $hook[$event_code]{$extension} 820Register a callback for execution when the client sends the user command
516 or return; 821$name.
517 822
518 &$cb 823=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 824
540sub register_command { 825sub register_command {
541 my ($name, $time, $cb) = @_; 826 my ($name, $cb) = @_;
542 827
543 my $caller = caller; 828 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 829 #warn "registering command '$name/$time' to '$caller'";
545 830
546 push @{ $command{$name} }, [$time, $cb, $caller]; 831 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 832}
833
834=item cf::register_extcmd $name => \&callback($pl,$packet);
835
836Register a callbackf ro execution when the client sends an extcmd packet.
837
838If the callback returns something, it is sent back as if reply was being
839called.
840
841=cut
549 842
550sub register_extcmd { 843sub register_extcmd {
551 my ($name, $cb) = @_; 844 my ($name, $cb) = @_;
552 845
553 my $caller = caller; 846 my $caller = caller;
554 #warn "registering extcmd '$name' to '$caller'"; 847 #warn "registering extcmd '$name' to '$caller'";
555 848
556 $extcmd{$name} = [$cb, $caller]; 849 $EXTCMD{$name} = [$cb, $caller];
557} 850}
851
852cf::player->attach (
853 on_command => sub {
854 my ($pl, $name, $params) = @_;
855
856 my $cb = $COMMAND{$name}
857 or return;
858
859 for my $cmd (@$cb) {
860 $cmd->[1]->($pl->ob, $params);
861 }
862
863 cf::override;
864 },
865 on_extcmd => sub {
866 my ($pl, $buf) = @_;
867
868 my $msg = eval { from_json $buf };
869
870 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 }
876 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 }
879
880 cf::override;
881 },
882);
558 883
559sub register { 884sub register {
560 my ($base, $pkg) = @_; 885 my ($base, $pkg) = @_;
561 886
562 #TODO 887 #TODO
581 . "#line 1 \"$path\"\n{\n" 906 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 907 . (do { local $/; <$fh> })
583 . "\n};\n1"; 908 . "\n};\n1";
584 909
585 eval $source 910 eval $source
586 or die "$path: $@"; 911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
587 913
588 push @exts, $pkg; 914 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg; 915 $ext_pkg{$base} = $pkg;
590 916
591# no strict 'refs'; 917# no strict 'refs';
604# for my $idx (0 .. $#PLUGIN_EVENT) { 930# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg}; 931# delete $hook[$idx]{$pkg};
606# } 932# }
607 933
608 # remove commands 934 # remove commands
609 for my $name (keys %command) { 935 for my $name (keys %COMMAND) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
611 937
612 if (@cb) { 938 if (@cb) {
613 $command{$name} = \@cb; 939 $COMMAND{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else { 940 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"}; 941 delete $COMMAND{$name};
618 } 942 }
619 } 943 }
620 944
621 # remove extcmds 945 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
623 delete $extcmd{$name}; 947 delete $EXTCMD{$name};
624 } 948 }
625 949
626 if (my $cb = $pkg->can ("unload")) { 950 if (my $cb = $pkg->can ("unload")) {
627 eval { 951 eval {
628 $cb->($pkg); 952 $cb->($pkg);
632 956
633 Symbol::delete_package $pkg; 957 Symbol::delete_package $pkg;
634} 958}
635 959
636sub load_extensions { 960sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 962 next unless -r $ext;
641 eval { 963 eval {
642 load_extension $ext; 964 load_extension $ext;
643 1 965 1
644 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
645 } 967 }
646} 968}
647 969
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700
701 $msg->("reattach");
702 _global_reattach;
703 };
704 $msg->($@) if $@;
705
706 $msg->("reloaded");
707};
708
709sub perl_reload() {
710 _perl_reload {
711 warn $_[0];
712 print "$_[0]\n";
713 };
714}
715
716register_command "perl-reload", 0, sub {
717 my ($who, $arg) = @_;
718
719 if ($who->flag (FLAG_WIZ)) {
720 _perl_reload {
721 warn $_[0];
722 $who->message ($_[0]);
723 };
724 }
725};
726
727#############################################################################
728# extcmd framework, basically convert ext <msg>
729# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
730
731attach_to_players
732 on_extcmd => sub {
733 my ($pl, $buf) = @_;
734
735 my $msg = eval { from_json $buf };
736
737 if (ref $msg) {
738 if (my $cb = $extcmd{$msg->{msgtype}}) {
739 if (my %reply = $cb->[0]->($pl, $msg)) {
740 $pl->ext_reply ($msg->{msgid}, %reply);
741 }
742 }
743 } else {
744 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
745 }
746
747 cf::override;
748 },
749;
750
751############################################################################# 970#############################################################################
752# load/save/clean perl data associated with a map 971# load/save/clean perl data associated with a map
753 972
754*cf::mapsupport::on_clean = sub { 973*cf::mapsupport::on_clean = sub {
755 my ($map) = @_; 974 my ($map) = @_;
758 defined $path or return; 977 defined $path or return;
759 978
760 unlink "$path.pst"; 979 unlink "$path.pst";
761}; 980};
762 981
763attach_to_maps prio => -10000, package => cf::mapsupport::; 982cf::map->attach (prio => -10000, package => cf::mapsupport::);
764 983
765############################################################################# 984#############################################################################
766# load/save perl data associated with player->ob objects 985# load/save perl data associated with player->ob objects
767 986
768sub all_objects(@) { 987sub all_objects(@) {
769 @_, map all_objects ($_->inv), @_ 988 @_, map all_objects ($_->inv), @_
770} 989}
771 990
772# TODO: compatibility cruft, remove when no longer needed 991# TODO: compatibility cruft, remove when no longer needed
773attach_to_players 992cf::player->attach (
774 on_load => sub { 993 on_load => sub {
775 my ($pl, $path) = @_; 994 my ($pl, $path) = @_;
776 995
777 for my $o (all_objects $pl->ob) { 996 for my $o (all_objects $pl->ob) {
778 if (my $value = $o->get_ob_key_value ("_perl_data")) { 997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
780 999
781 %$o = %{ Storable::thaw pack "H*", $value }; 1000 %$o = %{ Storable::thaw pack "H*", $value };
782 } 1001 }
783 } 1002 }
784 }, 1003 },
785; 1004);
786 1005
787############################################################################# 1006#############################################################################
788# core extensions - in perl 1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
789 1015
790=item cf::player::exists $login 1016=item cf::player::exists $login
791 1017
792Returns true when the given account exists. 1018Returns true when the given account exists.
793 1019
796sub cf::player::exists($) { 1022sub cf::player::exists($) {
797 cf::player::find $_[0] 1023 cf::player::find $_[0]
798 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
799} 1025}
800 1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039}
1040
1041=back
1042
1043
1044=head3 cf::map
1045
1046=over 4
1047
1048=cut
1049
1050package cf::map;
1051
1052use Fcntl;
1053use Coro::AIO;
1054
1055our $MAX_RESET = 7200;
1056our $DEFAULT_RESET = 3600;
1057
1058sub generate_random_map {
1059 my ($path, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region})
1075}
1076
1077# and all this just because we cannot iterate over
1078# all maps in C++...
1079sub change_all_map_light {
1080 my ($change) = @_;
1081
1082 $_->change_map_light ($change) for values %cf::MAP;
1083}
1084
1085sub try_load_header($) {
1086 my ($path) = @_;
1087
1088 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0
1090 or return;
1091
1092 my $map = cf::map::new
1093 or return;
1094
1095 $map->load_header ($path)
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101}
1102
1103sub find_map {
1104 my ($path, $origin) = @_;
1105
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110
1111 $cf::MAP{$key} || do {
1112 # do it the slow way
1113 my $map = try_load_header $path->save_path;
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return;
1127
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME);
1139
1140 if ($map->should_reset) {
1141 $map->reset;
1142 $map = find_map $path;
1143 }
1144
1145 $cf::MAP{$key} = $map
1146 }
1147}
1148
1149sub load {
1150 my ($self) = @_;
1151
1152 return if $self->in_memory != cf::MAP_SWAPPED;
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157
1158 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1)
1160 or return;
1161
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original};
1164
1165 if (my $uniq = $path->uniq_path) {
1166 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0);
1170 }
1171 }
1172
1173 # now do the right thing for maps
1174 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty;
1186 $self->activate;
1187 }
1188
1189 $self->in_memory (cf::MAP_IN_MEMORY);
1190}
1191
1192sub load_map_sync {
1193 my ($path, $origin) = @_;
1194
1195 #warn "load_map_sync<$path, $origin>\n";#d#
1196
1197 cf::sync_job {
1198 my $map = cf::map::find_map $path, $origin
1199 or return;
1200 $map->load;
1201 $map
1202 }
1203}
1204
1205sub save {
1206 my ($self) = @_;
1207
1208 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save;
1216
1217 return if $self->{deny_save};
1218
1219 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 }
1225}
1226
1227sub swap_out {
1228 my ($self) = @_;
1229
1230 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save};
1233
1234 $self->save;
1235 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237}
1238
1239sub reset_at {
1240 my ($self) = @_;
1241
1242 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset};
1245
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249
1250 $time + $to
1251}
1252
1253sub should_reset {
1254 my ($self) = @_;
1255
1256 $self->reset_at <= $cf::RUNTIME
1257}
1258
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset {
1268 my ($self) = @_;
1269
1270 return if $self->players;
1271 return if $self->{path}{user_rel};#d#
1272
1273 warn "resetting map ", $self->path;#d#
1274
1275 delete $cf::MAP{$self->path};
1276
1277 $_->clear_links_to ($self) for values %cf::MAP;
1278
1279 $self->unlink_save;
1280 $self->destroy;
1281}
1282
1283sub customise_for {
1284 my ($map, $ob) = @_;
1285
1286 if ($map->per_player) {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1288 }
1289
1290 $map
1291}
1292
1293sub emergency_save {
1294 local $cf::FREEZE = 1;
1295
1296 warn "enter emergency map save\n";
1297
1298 cf::sync_job {
1299 warn "begin emergency map save\n";
1300 $_->save for values %cf::MAP;
1301 };
1302
1303 warn "end emergency map save\n";
1304}
1305
1306package cf;
1307
1308=back
1309
1310
1311=head3 cf::object::player
1312
1313=over 4
1314
801=item $player->reply ($npc, $msg[, $flags]) 1315=item $player_object->reply ($npc, $msg[, $flags])
802 1316
803Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1317Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
804can be C<undef>. Does the right thing when the player is currently in a 1318can be C<undef>. Does the right thing when the player is currently in a
805dialogue with the given NPC character. 1319dialogue with the given NPC character.
806 1320
807=cut 1321=cut
808 1322
809# rough implementation of a future "reply" method that works 1323# rough implementation of a future "reply" method that works
810# with dialog boxes. 1324# with dialog boxes.
1325#TODO: the first argument must go, split into a $npc->reply_to ( method
811sub cf::object::player::reply($$$;$) { 1326sub cf::object::player::reply($$$;$) {
812 my ($self, $npc, $msg, $flags) = @_; 1327 my ($self, $npc, $msg, $flags) = @_;
813 1328
814 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1329 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
815 1330
819 $msg = $npc->name . " says: $msg" if $npc; 1334 $msg = $npc->name . " says: $msg" if $npc;
820 $self->message ($msg, $flags); 1335 $self->message ($msg, $flags);
821 } 1336 }
822} 1337}
823 1338
824=item $player->ext_reply ($msgid, $msgtype, %msg) 1339=item $player_object->may ("access")
825 1340
826Sends an ext reply to the player. 1341Returns wether the given player is authorized to access resource "access"
1342(e.g. "command_wizcast").
827 1343
828=cut 1344=cut
829 1345
830sub cf::player::ext_reply($$$%) { 1346sub cf::object::player::may {
1347 my ($self, $access) = @_;
1348
1349 $self->flag (cf::FLAG_WIZ) ||
1350 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"})
1353}
1354
1355sub cf::object::player::enter_link {
1356 my ($self) = @_;
1357
1358 return if $self->map == $LINK_MAP;
1359
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1361 if $self->map;
1362
1363 $self->enter_map ($LINK_MAP, 20, 20);
1364 $self->deactivate_recursive;
1365}
1366
1367sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_;
1369
1370 my $link_pos = delete $self->{_link_pos};
1371
1372 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map;
1378
1379 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map
1382 or die "FATAL: cannot load emergency map\n";
1383 }
1384 }
1385
1386 ($x, $y) = (-1, -1)
1387 unless (defined $x) && (defined $y);
1388
1389 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0;
1392
1393 $map->load;
1394
1395 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y);
1397}
1398
1399=item $player_object->goto_map ($map, $x, $y)
1400
1401=cut
1402
1403sub cf::object::player::goto_map {
1404 my ($self, $path, $x, $y) = @_;
1405
1406 $self->enter_link;
1407
1408 (Coro::async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string;
1412 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map;
1416
1417 $self->leave_link ($map, $x, $y);
1418 })->prio (1);
1419}
1420
1421=item $player_object->enter_exit ($exit_object)
1422
1423=cut
1424
1425sub parse_random_map_params {
1426 my ($spec) = @_;
1427
1428 my $rmp = { # defaults
1429 xsize => 10,
1430 ysize => 10,
1431 };
1432
1433 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2;
1435
1436 $rmp->{lc $k} = $v if (length $k) && (length $v);
1437 }
1438
1439 $rmp
1440}
1441
1442sub prepare_random_map {
1443 my ($exit) = @_;
1444
1445 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object
1448
1449 my $rmp = parse_random_map_params $exit->msg;
1450
1451 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name;
1453 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y;
1456 }
1457
1458 $rmp->{random_seed} ||= $exit->random_seed;
1459
1460 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data;
1462
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0;
1465
1466 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef);
1468 }
1469}
1470
1471sub cf::object::player::enter_exit {
831 my ($self, $id, %msg) = @_; 1472 my ($self, $exit) = @_;
832 1473
833 $msg{msgid} = $id; 1474 return unless $self->type == cf::PLAYER;
834 1475
835 $self->send ("ext " . to_json \%msg); 1476 $self->enter_link;
836}
837 1477
838############################################################################# 1478 (Coro::async {
839# map scripting support 1479 unless (eval {
1480
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486
1487 1;
1488 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master",
1492 cf::NDI_UNIQUE | cf::NDI_RED);
1493
1494 warn "ERROR in enter_exit: $@";
1495 $self->leave_link;
1496 }
1497 })->prio (1);
1498}
1499
1500=head3 cf::client
1501
1502=over 4
1503
1504=item $client->send_drawinfo ($text, $flags)
1505
1506Sends a drawinfo packet to the client. Circumvents output buffering so
1507should not be used under normal circumstances.
1508
1509=cut
1510
1511sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_;
1513
1514 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1516}
1517
1518
1519=item $success = $client->query ($flags, "text", \&cb)
1520
1521Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1523C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1524
1525Queries can fail, so check the return code. Or don't, as queries will become
1526reliable at some point in the future.
1527
1528=cut
1529
1530sub cf::client::query {
1531 my ($self, $flags, $text, $cb) = @_;
1532
1533 return unless $self->state == ST_PLAYING
1534 || $self->state == ST_SETUP
1535 || $self->state == ST_CUSTOM;
1536
1537 $self->state (ST_CUSTOM);
1538
1539 utf8::encode $text;
1540 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1541
1542 $self->send_packet ($self->{query_queue}[0][0])
1543 if @{ $self->{query_queue} } == 1;
1544}
1545
1546cf::client->attach (
1547 on_reply => sub {
1548 my ($ns, $msg) = @_;
1549
1550 # this weird shuffling is so that direct followup queries
1551 # get handled first
1552 my $queue = delete $ns->{query_queue};
1553
1554 (shift @$queue)->[1]->($msg);
1555
1556 push @{ $ns->{query_queue} }, @$queue;
1557
1558 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) {
1560 $ns->send_packet ($ns->{query_queue}[0][0]);
1561 } else {
1562 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1563 }
1564 }
1565 },
1566);
1567
1568=item $client->coro (\&cb)
1569
1570Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection).
1573
1574=cut
1575
1576sub cf::client::coro {
1577 my ($self, $cb) = @_;
1578
1579 my $coro; $coro = async {
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585
1586 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0};
1588 });
1589
1590 $self->{_coro}{$coro+0} = $coro;
1591
1592 $coro
1593}
1594
1595cf::client->attach (
1596 on_destroy => sub {
1597 my ($ns) = @_;
1598
1599 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1600 },
1601);
1602
1603=back
1604
1605
1606=head2 SAFE SCRIPTING
1607
1608Functions that provide a safe environment to compile and execute
1609snippets of perl code without them endangering the safety of the server
1610itself. Looping constructs, I/O operators and other built-in functionality
1611is not available in the safe scripting environment, and the number of
1612functions and methods that can be called is greatly reduced.
1613
1614=cut
840 1615
841our $safe = new Safe "safe"; 1616our $safe = new Safe "safe";
842our $safe_hole = new Safe::Hole; 1617our $safe_hole = new Safe::Hole;
843 1618
844$SIG{FPE} = 'IGNORE'; 1619$SIG{FPE} = 'IGNORE';
845 1620
846$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1621$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
847 1622
848# here we export the classes and methods available to script code 1623# here we export the classes and methods available to script code
849 1624
1625=pod
1626
1627The following fucntions and emthods are available within a safe environment:
1628
1629 cf::object contr pay_amount pay_player map
1630 cf::object::player player
1631 cf::player peaceful
1632 cf::map trigger
1633
1634=cut
1635
850for ( 1636for (
851 ["cf::object" => qw(contr pay_amount pay_player)], 1637 ["cf::object" => qw(contr pay_amount pay_player map)],
852 ["cf::object::player" => qw(player)], 1638 ["cf::object::player" => qw(player)],
853 ["cf::player" => qw(peaceful)], 1639 ["cf::player" => qw(peaceful)],
1640 ["cf::map" => qw(trigger)],
854) { 1641) {
855 no strict 'refs'; 1642 no strict 'refs';
856 my ($pkg, @funs) = @$_; 1643 my ($pkg, @funs) = @$_;
857 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1644 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
858 for @funs; 1645 for @funs;
859} 1646}
1647
1648=over 4
1649
1650=item @retval = safe_eval $code, [var => value, ...]
1651
1652Compiled and executes the given perl code snippet. additional var/value
1653pairs result in temporary local (my) scalar variables of the given name
1654that are available in the code snippet. Example:
1655
1656 my $five = safe_eval '$first + $second', first => 1, second => 4;
1657
1658=cut
860 1659
861sub safe_eval($;@) { 1660sub safe_eval($;@) {
862 my ($code, %vars) = @_; 1661 my ($code, %vars) = @_;
863 1662
864 my $qcode = $code; 1663 my $qcode = $code;
887 } 1686 }
888 1687
889 wantarray ? @res : $res[0] 1688 wantarray ? @res : $res[0]
890} 1689}
891 1690
1691=item cf::register_script_function $function => $cb
1692
1693Register a function that can be called from within map/npc scripts. The
1694function should be reasonably secure and should be put into a package name
1695like the extension.
1696
1697Example: register a function that gets called whenever a map script calls
1698C<rent::overview>, as used by the C<rent> extension.
1699
1700 cf::register_script_function "rent::overview" => sub {
1701 ...
1702 };
1703
1704=cut
1705
892sub register_script_function { 1706sub register_script_function {
893 my ($fun, $cb) = @_; 1707 my ($fun, $cb) = @_;
894 1708
895 no strict 'refs'; 1709 no strict 'refs';
896 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1710 *{"safe::$fun"} = $safe_hole->wrap ($cb);
897} 1711}
898 1712
1713=back
1714
1715=cut
1716
1717#############################################################################
1718
1719=head2 EXTENSION DATABASE SUPPORT
1720
1721Crossfire maintains a very simple database for extension use. It can
1722currently store anything that can be serialised using Storable, which
1723excludes objects.
1724
1725The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique.
1727
1728=over 4
1729
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key
1737
1738Returns a single value from the database
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744
1745=item cf::db_put $family => $key => $value
1746
1747Stores the given C<$value> in the family hash. Updates are delayed, if you
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757
1758=cut
1759
1760our $DB;
1761
1762{
1763 my $path = cf::localdir . "/database.pst";
1764
1765 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { };
1768 }
1769
1770 my $pid;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 }
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 });
1793
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) {
1800 @_ >= 2
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804
1805 sub db_put($$;$) {
1806 if (@_ >= 3) {
1807 $DB->{$_[0]}{$_[1]} = $_[2];
1808 } else {
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 },
1819 );
1820}
1821
899############################################################################# 1822#############################################################################
900# the server's main() 1823# the server's main()
901 1824
1825sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return;
1828
1829 local $/;
1830 *CFG = YAML::Syck::Load <$fh>;
1831}
1832
902sub main { 1833sub main {
1834 # we must not ever block the main coroutine
1835 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1837 (Coro::unblock_sub {
1838 Event::one_event;
1839 })->();
1840 };
1841
1842 cfg_load;
1843 db_load;
903 load_extensions; 1844 load_extensions;
904 Event::loop; 1845 Event::loop;
905} 1846}
906 1847
907############################################################################# 1848#############################################################################
908# initialisation 1849# initialisation
909 1850
1851sub reload() {
1852 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n";
1855 return;
1856 }
1857
1858 warn "reloading...";
1859
1860 local $FREEZE = 1;
1861 cf::emergency_save;
1862
1863 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved
1865
1866 # cancel all watchers
1867 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 }
1870
1871 # cancel all extension coros
1872 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = ();
1874
1875 # unload all extensions
1876 for (@exts) {
1877 warn "unloading <$_>";
1878 unload_extension $_;
1879 }
1880
1881 # unload all modules loaded from $LIBDIR
1882 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884
1885 warn "removing <$k>";
1886 delete $INC{$k};
1887
1888 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g;
1890
1891 if (my $cb = $k->can ("unload_module")) {
1892 $cb->();
1893 }
1894
1895 Symbol::delete_package $k;
1896 }
1897
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible
1903 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit"
1910 delete $INC{"cf.pm"};
1911
1912 # don't, removes xs symbols, too,
1913 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__;
1915
1916 # reload cf.pm
1917 warn "reloading cf.pm";
1918 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920
1921 # load config and database again
1922 cf::cfg_load;
1923 cf::db_load;
1924
1925 # load extensions
1926 warn "load extensions";
1927 cf::load_extensions;
1928
1929 # reattach attachments to objects
1930 warn "reattach";
1931 _global_reattach;
1932 };
1933
1934 if ($@) {
1935 warn $@;
1936 warn "error while reloading, exiting.";
1937 exit 1;
1938 }
1939
1940 warn "reloaded successfully";
1941};
1942
1943#############################################################################
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
910register "<global>", __PACKAGE__; 1986register "<global>", __PACKAGE__;
911 1987
1988register_command "reload" => sub {
1989 my ($who, $arg) = @_;
1990
1991 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload.");
1993 reload;
1994 $who->message ("end of reload.");
1995 }
1996};
1997
912unshift @INC, $LIBDIR; 1998unshift @INC, $LIBDIR;
913 1999
914$TICK_WATCHER = Event->timer ( 2000$TICK_WATCHER = Event->timer (
2001 reentrant => 0,
915 prio => 1, 2002 prio => 0,
916 at => $NEXT_TICK || 1, 2003 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL,
917 cb => sub { 2005 cb => sub {
2006 unless ($FREEZE) {
918 cf::server_tick; # one server iteration 2007 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK;
2009 }
919 2010
920 my $NOW = Event::time;
921 $NEXT_TICK += $TICK; 2011 $NEXT_TICK += $TICK;
922 2012
923 # if we are delayed by four ticks, skip them all 2013 # if we are delayed by four ticks or more, skip them all
924 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
925 2015
926 $TICK_WATCHER->at ($NEXT_TICK); 2016 $TICK_WATCHER->at ($NEXT_TICK);
927 $TICK_WATCHER->start; 2017 $TICK_WATCHER->start;
928 }, 2018 },
929); 2019);
930 2020
2021IO::AIO::max_poll_time $TICK * 0.2;
2022
2023Event->io (
2024 fd => IO::AIO::poll_fileno,
2025 poll => 'r',
2026 prio => 5,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL,
2033 after => 0,
2034 interval => 10,
2035 cb => sub {
2036 (Coro::unblock_sub {
2037 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 },
2041);
2042
9311 20431
932 2044

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